1d6<=1: 1; Hits: 1
1d6<=2: 1; Hits: 1
1d6<=3: 4; Hits: 0
1d6<=4: 1; Hits: 1
zarhunter (Allies+19) vs Simon33 (Axis) BM
-
That middle east expidition looks like it will cost a fair few tanks.
-
TripleA Manual Gamesave Post: Russians round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Russians Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 1 infantry moved from Russia to Bryansk Russians take Bryansk from Italians 12 artilleries moved from Russia to Tambov 2 infantry moved from Vologda to Samara 1 tactical_bomber moved from Russia to Samara 1 fighter moved from Russia to Samara 71 infantry moved from Russia to Tambov Combat - Russians Battle in Samara Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 3 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Tambov Russians attack with 12 artilleries and 71 infantry Germans defend with 1 infantry Russians roll dice for 12 artilleries and 71 infantry in Tambov, round 2 : 23/83 hits, 17.83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 12 artilleries and 71 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 aaGuns moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Samara to Russia 1 infantry moved from Vologda to Nenetsia 2 aaGuns and 8 infantry moved from Vologda to Russia 1 armour moved from Russia to Tambov 1 mech_infantry moved from Russia to Tambov Place Units - Russians 8 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans regular : -1.00 Russians regular : 3.17
-
@simon33
looking forward to see how you do it, its always a colossal failure when i try it -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 6 artilleries, 3 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 armour, 3 artilleries, 9 infantry and 2 mech_infantrys moved from Shensi to Kansu 2 bombers, 1 fighter and 3 tactical_bombers moved from Kweichow to Kansu 1 infantry moved from Suiyuyan to Kansu Combat - Japanese Japanese creates battle in territory 35 Sea Zone Battle in Kansu Japanese attack with 3 armour, 3 artilleries, 2 bombers, 1 fighter, 10 infantry, 2 mech_infantrys and 3 tactical_bombers Chinese defend with 1 fighter and 16 infantry Japanese roll dice for 3 armour, 3 artilleries, 2 bombers, 1 fighter, 10 infantry, 2 mech_infantrys and 3 tactical_bombers in Kansu, round 2 : 7/24 hits, 8.83 expected hits Chinese roll dice for 1 fighter and 16 infantry in Kansu, round 2 : 4/17 hits, 6.00 expected hits 4 infantry owned by the Japanese lost in Kansu 7 infantry owned by the Chinese lost in Kansu Japanese roll dice for 3 armour, 3 artilleries, 2 bombers, 1 fighter, 6 infantry, 2 mech_infantrys and 3 tactical_bombers in Kansu, round 3 : 5/20 hits, 8.17 expected hits Chinese roll dice for 1 fighter and 9 infantry in Kansu, round 3 : 6/10 hits, 3.67 expected hits 6 infantry owned by the Japanese lost in Kansu 5 infantry owned by the Chinese lost in Kansu Japanese roll dice for 3 armour, 3 artilleries, 2 bombers, 1 fighter, 2 mech_infantrys and 3 tactical_bombers in Kansu, round 4 : 5/14 hits, 7.00 expected hits Chinese roll dice for 1 fighter and 4 infantry in Kansu, round 4 : 2/5 hits, 2.00 expected hits 2 artilleries owned by the Japanese lost in Kansu 1 fighter owned by the Chinese and 4 infantry owned by the Chinese lost in Kansu Japanese win, taking 35 Sea Zone from Americans, taking Kansu from Chinese with 3 armour, 1 artillery, 2 bombers, 1 fighter, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 20 Casualties for Japanese: 2 artilleries and 10 infantry Casualties for Chinese: 1 fighter and 16 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 2 bombers, 1 fighter and 3 tactical_bombers moved from Kansu to Kweichow 1 infantry moved from Hopei to Shensi 1 aaGun moved from Shensi to Kweichow 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hunan to Yunnan 1 artillery and 2 infantry moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Hunan 2 transports moved from 35 Sea Zone to 37 Sea Zone EDIT: 2 infantry moved from Malaya to 37 Sea Zone EDIT: 2 infantry moved from Shan State to 37 Sea Zone EDIT: 4 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone EDIT: 4 infantry moved from 42 Sea Zone to Java EDIT: 2 carriers moved from 35 Sea Zone to 42 Sea Zone EDIT: 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone EDIT: 1 battleship moved from 35 Sea Zone to 42 Sea Zone EDIT: 1 cruiser and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 3 fighters moved from Japan to Caroline Islands 2 fighters moved from Caroline Islands to 42 Sea Zone 1 tactical_bomber moved from Caroline Islands to Philippines 2 infantry moved from 19 Sea Zone to Kiangsu 2 artilleries and 3 infantry moved from Kiangsu to Anhwe 1 artillery and 1 infantry moved from Anhwe to Kweichow 2 artilleries and 3 infantry moved from Shan State to Yunnan 2 artilleries and 1 infantry moved from French Indo China to Yunnan Place Units - Japanese 1 artillery and 2 infantry placed in Malaya 2 artilleries and 1 infantry placed in French Indo China 2 artilleries and 1 infantry placed in Kiangsu 1 artillery, 3 fighters and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -7.00
-
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 6 artilleries, 3 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 armour, 3 artilleries, 9 infantry and 2 mech_infantrys moved from Shensi to Kansu 2 bombers, 1 fighter and 3 tactical_bombers moved from Kweichow to Kansu 1 infantry moved from Suiyuyan to Kansu Combat - Japanese Japanese creates battle in territory 35 Sea Zone Battle in Kansu Japanese attack with 3 armour, 3 artilleries, 2 bombers, 1 fighter, 10 infantry, 2 mech_infantrys and 3 tactical_bombers Chinese defend with 1 fighter and 16 infantry Japanese roll dice for 3 armour, 3 artilleries, 2 bombers, 1 fighter, 10 infantry, 2 mech_infantrys and 3 tactical_bombers in Kansu, round 2 : 7/24 hits, 8.83 expected hits Chinese roll dice for 1 fighter and 16 infantry in Kansu, round 2 : 4/17 hits, 6.00 expected hits 4 infantry owned by the Japanese lost in Kansu 7 infantry owned by the Chinese lost in Kansu Japanese roll dice for 3 armour, 3 artilleries, 2 bombers, 1 fighter, 6 infantry, 2 mech_infantrys and 3 tactical_bombers in Kansu, round 3 : 5/20 hits, 8.17 expected hits Chinese roll dice for 1 fighter and 9 infantry in Kansu, round 3 : 6/10 hits, 3.67 expected hits 6 infantry owned by the Japanese lost in Kansu 5 infantry owned by the Chinese lost in Kansu Japanese roll dice for 3 armour, 3 artilleries, 2 bombers, 1 fighter, 2 mech_infantrys and 3 tactical_bombers in Kansu, round 4 : 5/14 hits, 7.00 expected hits Chinese roll dice for 1 fighter and 4 infantry in Kansu, round 4 : 2/5 hits, 2.00 expected hits 2 artilleries owned by the Japanese lost in Kansu 1 fighter owned by the Chinese and 4 infantry owned by the Chinese lost in Kansu Japanese win, taking 35 Sea Zone from Americans, taking Kansu from Chinese with 3 armour, 1 artillery, 2 bombers, 1 fighter, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 20 Casualties for Japanese: 2 artilleries and 10 infantry Casualties for Chinese: 1 fighter and 16 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 2 bombers, 1 fighter and 3 tactical_bombers moved from Kansu to Kweichow 1 infantry moved from Hopei to Shensi 1 aaGun moved from Shensi to Kweichow 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hunan to Yunnan 1 artillery and 2 infantry moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Hunan 2 transports moved from 35 Sea Zone to 37 Sea Zone EDIT: 2 infantry moved from Malaya to 37 Sea Zone EDIT: 2 infantry moved from Shan State to 37 Sea Zone EDIT: 4 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone EDIT: 4 infantry moved from 42 Sea Zone to Java EDIT: 2 carriers moved from 35 Sea Zone to 42 Sea Zone EDIT: 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone EDIT: 1 battleship moved from 35 Sea Zone to 42 Sea Zone EDIT: 1 cruiser and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 3 fighters moved from Japan to Caroline Islands 2 fighters moved from Caroline Islands to 42 Sea Zone 1 tactical_bomber moved from Caroline Islands to Philippines 2 infantry moved from 19 Sea Zone to Kiangsu 2 artilleries and 3 infantry moved from Kiangsu to Anhwe 1 artillery and 1 infantry moved from Anhwe to Kweichow 2 artilleries and 3 infantry moved from Shan State to Yunnan 2 artilleries and 1 infantry moved from French Indo China to Yunnan Place Units - Japanese 1 artillery and 2 infantry placed in Malaya 2 artilleries and 1 infantry placed in French Indo China 2 artilleries and 1 infantry placed in Kiangsu 1 artillery, 3 fighters and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -7.00
-
TripleA Manual Gamesave Post: UK_Pacific round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 5 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 1 mech_infantry moved from Tunisia to Tobruk 1 bomber moved from India to Iraq 1 armour moved from Egypt to Iraq Combat - Americans Battle in Iraq Americans attack with 1 armour and 1 bomber Germans defend with 2 armour and 1 factory_minor Americans roll dice for 1 armour and 1 bomber in Iraq, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 2 armour in Iraq, round 2 : 1/2 hits, 1.00 expected hits 1 armour owned by the Americans lost in Iraq 1 armour owned by the Germans lost in Iraq Americans roll dice for 1 bomber in Iraq, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 armour in Iraq, round 3 : 1/1 hits, 0.50 expected hits 1 bomber owned by the Americans lost in Iraq 1 armour owned by the Germans lost in Iraq Germans win with no units remaining. Battle score for attacker is -8 Casualties for Americans: 1 armour and 1 bomber Casualties for Germans: 2 armour Non Combat Move - Americans 1 mech_infantry moved from Morocco to Tunisia 1 carrier, 1 cruiser and 4 submarines moved from 92 Sea Zone to 98 Sea Zone 2 fighters moved from Gibraltar to 98 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone 2 infantry moved from 109 Sea Zone to United Kingdom 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 2 infantry moved from Western United States to British Columbia 1 transport moved from 10 Sea Zone to 2 Sea Zone 1 mech_infantry moved from Alaska to 2 Sea Zone 1 infantry moved from Alaska to 2 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone 1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 3 submarines moved from 10 Sea Zone to 7 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 destroyer and 5 submarines placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Americans collect 51 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 2 armour, 1 destroyer, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Egypt to Iraq British take Iraq from Germans 1 armour moved from Tobruk to Egypt 1 armour, 6 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan 1 infantry moved from Tobruk to Alexandria 1 mech_infantry moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo Combat - British Non Combat Move - British 1 artillery and 1 infantry moved from Algeria to 92 Sea Zone 1 artillery, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 92 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 1 artillery, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 94 Sea Zone to 96 Sea Zone 1 aaGun moved from Malta to 96 Sea Zone 1 aaGun, 1 artillery, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 96 Sea Zone to 98 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 artillery moved from Persia to Eastern Persia 1 infantry moved from Turkmenistan to Eastern Persia 2 artilleries and 2 infantry moved from West India to Eastern Persia 2 armour moved from India to Eastern Persia 6 mech_infantrys moved from India to Eastern Persia 2 infantry and 1 transport moved from 58 Sea Zone to 77 Sea Zone 1 cruiser and 2 transports moved from 79 Sea Zone to 80 Sea Zone Place Units - British 1 destroyer placed in 109 Sea Zone 1 infantry placed in Persia 2 armour and 1 mech_infantry placed in Egypt 2 infantry placed in Persia 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : 0.17 Germans regular : 0.50
-
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 3 fighters moved from Southern Italy to 93 Sea Zone 2 fighters moved from Northern Italy to 93 Sea Zone 1 fighter moved from Northern Italy to Iraq 2 armour moved from Northwest Persia to Iraq 1 bomber moved from Volgograd to Iraq Combat - Italians Battle in 93 Sea Zone Italians attack with 1 destroyer and 5 fighters Americans defend with 1 submarine Italians roll dice for 1 destroyer and 5 fighters in 93 Sea Zone, round 2 : 0/6 hits, 2.83 expected hits Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer and 5 fighters in 93 Sea Zone, round 3 : 1/6 hits, 2.83 expected hits Americans roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Americans with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Iraq Italians attack with 2 armour, 1 bomber and 1 fighter British defend with 1 factory_minor and 1 mech_infantry Italians roll dice for 2 armour, 1 bomber and 1 fighter in Iraq, round 2 : 3/4 hits, 2.17 expected hits British roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Italians lost in Iraq 1 mech_infantry owned by the British lost in Iraq Italians win, taking Iraq from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -2 Casualties for Italians: 1 armour Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 fighter moved from Iraq to Northwest Persia 1 bomber moved from Iraq to Northwest Persia 1 armour and 1 mech_infantry moved from Ukraine to Caucasus 2 fighters moved from 93 Sea Zone to Northern Italy 3 fighters moved from 93 Sea Zone to Southern Italy Place Units - Italians 1 artillery and 1 fighter placed in Northern Italy 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4 Italians collect 21 PUs; end with 21 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 25 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -3.83 British regular : 0.67
-
Forgot to click post on that one!
-
TripleA Manual Gamesave Post: French round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 14 PUs; Combat Move - ANZAC 3 artilleries and 2 infantry moved from New South Wales to Queensland 2 transports moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Egypt: 1 infantry EDIT: Adding units owned by ANZAC to Trans-Jordan: 1 infantry EDIT: Turning off Edit Mode Combat Move - French Non Combat Move - French 2 infantry moved from Tobruk to Alexandria 1 destroyer moved from 76 Sea Zone to 77 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 8 artilleries, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 mech_infantrys moved from Northwest Persia to Persia 8 armour, 3 bombers, 3 mech_infantrys and 1 tactical_bomber moved from Northwest Persia to Trans-Jordan 2 fighters and 2 tactical_bombers moved from Volgograd to Persia 1 artillery and 1 infantry moved from Ukraine to Bryansk 2 mech_infantrys moved from Novgorod to Nenetsia 2 armour and 5 mech_infantrys moved from Archangel to Nenetsia 2 armour and 1 mech_infantry moved from Tsinghai to Timguska Germans take Novosibirsk from Russians Germans take Timguska from Russians Combat - Germans Battle in Trans-Jordan Germans attack with 8 armour, 3 bombers, 3 mech_infantrys and 1 tactical_bomber British defend with 1 aaGun, 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys; ANZAC defend with 2 infantry British roll AA dice in Trans-Jordan : 0/3 hits, 0.50 expected hits Germans roll dice for 8 armour, 3 bombers, 3 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 : 9/15 hits, 7.17 expected hits British roll dice for 1 aaGun, 1 armour, 1 artillery, 10 infantry and 2 mech_infantrys in Trans-Jordan, round 2 : 3/14 hits, 4.83 expected hits 3 mech_infantrys owned by the Germans lost in Trans-Jordan 2 infantry owned by the ANZAC, 1 aaGun owned by the British and 6 infantry owned by the British lost in Trans-Jordan 3 bombers owned by the Germans and 1 tactical_bomber owned by the Germans retreated 8 armour owned by the Germans retreated to Iraq British win with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 17 Casualties for Germans: 3 mech_infantrys Casualties for ANZAC: 2 infantry Casualties for British: 1 aaGun and 6 infantry Battle in Persia Germans attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers British defend with 1 artillery, 1 factory_minor and 3 infantry Germans roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Persia, round 2 : 3/7 hits, 2.83 expected hits British roll dice for 1 artillery and 3 infantry in Persia, round 2 : 2/4 hits, 1.33 expected hits 2 mech_infantrys owned by the Germans lost in Persia 3 infantry owned by the British lost in Persia Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Persia, round 3 : 3/5 hits, 2.50 expected hits British roll dice for 1 artillery in Persia, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Germans lost in Persia 1 artillery owned by the British lost in Persia Germans win, taking Persia from British with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -5 Casualties for Germans: 1 fighter and 2 mech_infantrys Casualties for British: 1 artillery and 3 infantry Battle in Bryansk Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Nenetsia Germans attack with 2 armour and 7 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour and 7 mech_infantrys in Nenetsia, round 2 : 1/9 hits, 2.17 expected hits Russians roll dice for 1 infantry in Nenetsia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Nenetsia 1 infantry owned by the Russians lost in Nenetsia Germans win, taking Nenetsia from Russians with 2 armour and 6 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 3 mech_infantrys moved from Poland to Novgorod 5 artilleries moved from Archangel to Novgorod 3 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia 1 infantry moved from Ukraine to Rostov 1 fighter and 2 tactical_bombers moved from Persia to Iraq 3 fighters moved from Western Germany to Iraq 1 tactical_bomber moved from Trans-Jordan to Iraq 3 bombers moved from Trans-Jordan to Iraq 1 aaGun, 14 artilleries and 9 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Germany to Poland 1 mech_infantry moved from Western Germany to Poland Place Units - Germans 3 infantry placed in Ukraine 3 artilleries placed in Western Ukraine 3 artilleries placed in Novgorod Germans undo move 1. 1 artillery and 2 infantry placed in Ukraine Germans undo move 3. 2 artilleries and 1 infantry placed in Ukraine 1 infantry and 9 mech_infantrys placed in Western Germany 2 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5 Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
British AA : -0.50 Russians regular : 0.00 Germans regular : 1.00 British regular : -0.50
-
TripleA Manual Gamesave Post: Russians round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Russians Russians buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Belarus Russians take Belarus from Italians 1 infantry moved from Tambov to Volgograd Russians take Volgograd from Germans 1 infantry moved from Samara to Novosibirsk Russians take Novosibirsk from Germans 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 1 infantry moved from Russia to Smolensk 1 infantry moved from Tambov to Rostov 1 tactical_bomber moved from Russia to Rostov 1 fighter moved from Russia to Rostov 1 armour, 12 artilleries, 69 infantry and 1 mech_infantry moved from Tambov to Bryansk 1 infantry moved from Vologda to Urals 1 infantry moved from Russia to Vologda Combat - Russians Battle in Rostov Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov 1 infantry owned by the Germans lost in Rostov Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 1 armour, 12 artilleries, 69 infantry and 1 mech_infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 armour, 12 artilleries, 69 infantry and 1 mech_infantry in Bryansk, round 2 : 19/83 hits, 18.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 armour, 12 artilleries, 69 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Rostov to Russia 3 aaGuns moved from Tambov to Bryansk 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Vologda 10 infantry moved from Russia to Samara 1 armour moved from Russia to Samara 2 mech_infantrys moved from Russia to Samara Place Units - Russians 1 armour, 3 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 Germans regular : -0.67 Russians regular : 0.50
-
I think i erred when i retreated from t-j.
-
Oh hold on, USA can’t land on Siberia without the USSR declaring war on Japan.
That has implications for what Japan does actually.
-
Either the landing needs to be undone or we can edit the political relationship to unprovoked.
-
In fact, if USSR had done a DOW last round, that would have affected Japan’s last move. I don’t think that can be done. I think we need to undo USA’s move to land on USSR.
-
@simon33
i see. I just read that part in the rules. -
TripleA Manual Gamesave Post: Russians round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Russians Russians buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Belarus Russians take Belarus from Italians 1 infantry moved from Tambov to Volgograd Russians take Volgograd from Germans 1 infantry moved from Samara to Novosibirsk Russians take Novosibirsk from Germans 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 1 infantry moved from Russia to Smolensk 1 infantry moved from Tambov to Rostov 1 tactical_bomber moved from Russia to Rostov 1 fighter moved from Russia to Rostov 1 armour, 12 artilleries, 69 infantry and 1 mech_infantry moved from Tambov to Bryansk 1 infantry moved from Vologda to Urals 1 infantry moved from Russia to Vologda Combat - Russians Battle in Rostov Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov 1 infantry owned by the Germans lost in Rostov Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 1 armour, 12 artilleries, 69 infantry and 1 mech_infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 armour, 12 artilleries, 69 infantry and 1 mech_infantry in Bryansk, round 2 : 19/83 hits, 18.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 armour, 12 artilleries, 69 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Rostov to Russia 3 aaGuns moved from Tambov to Bryansk 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Vologda 10 infantry moved from Russia to Samara 1 armour moved from Russia to Samara 2 mech_infantrys moved from Russia to Samara Place Units - Russians 1 armour, 3 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 3 Sea Zone: 1 transport EDIT: Removing units owned by Americans from Soviet Far East: 1 infantry and 1 mech_infantry EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Alaska: 1 mech_infantry EDIT: Removing units owned by Americans from British Columbia: 1 infantry EDIT: Adding units owned by Americans to Hawaiian Islands: 2 infantry
Combat Hit Differential Summary :
Italians regular : 0.67 Germans regular : -0.67 Russians regular : 0.50
-
i removed the USA from russia, put the truck in alaska, the infantry and one form San Diego in Hawaii along with the transport.
-
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Japanese Japanese buy 4 artilleries, 3 fighters and 5 infantry; Remaining resources: 10 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 9 artilleries and 10 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific Combat - Japanese Non Combat Move - Japanese 3 armour and 2 mech_infantrys moved from Kansu to Kweichow 1 artillery moved from Kansu to Shensi 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Hunan to Yunnan 2 artilleries and 2 infantry moved from Anhwe to Hunan 1 artillery and 1 infantry moved from Kweichow to Yunnan 1 aaGun moved from Kweichow to Shensi 2 artilleries and 3 infantry moved from Kiangsu to Anhwe 1 fighter and 2 tactical_bombers moved from Kweichow to Hunan 2 fighters moved from Japan to 19 Sea Zone 1 carrier, 2 destroyers and 3 submarines moved from 35 Sea Zone to 19 Sea Zone 1 submarine moved from 41 Sea Zone to 37 Sea Zone 2 artilleries and 2 infantry moved from Java to 42 Sea Zone 2 artilleries, 1 battleship, 1 destroyer, 2 infantry and 2 transports moved from 42 Sea Zone to 38 Sea Zone 2 artilleries and 2 infantry moved from 38 Sea Zone to Burma 2 artilleries and 2 infantry moved from Malaya to Shan State 2 artilleries and 1 infantry moved from French Indo China to Shan State 2 bombers and 1 tactical_bomber moved from Kweichow to Hunan 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Jehol 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Hunan 1 tactical_bomber moved from Philippines to 19 Sea Zone 1 fighter moved from 19 Sea Zone to Hunan 1 fighter moved from Japan to Hunan 2 carriers and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in Kiangsu 1 artillery and 2 infantry placed in Malaya 2 artilleries and 1 infantry placed in French Indo China 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 74 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 3 fighters, 6 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 transport moved from 26 Sea Zone to 10 Sea Zone 11 fighters moved from 26 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone Combat - Americans
Combat Hit Differential Summary :