L25 Classic VictoryFirst (Axis) vs. leemorrison (Allies)


  • @leemorrison

    Actually I will change my mind. You can use the first one. It’s better if I take the 10% that Berlin holds than the 0.1% that I take Moscow.


  • @The_Good_Captain

    One more question, can an AA gun move and fire a rocket the same turn?


  • @VictoryFirst I think so


  • @leemorrison Just to confirm, all the Jpn Air is in Germany on the map to use


  • @leemorrison

    That’s correct. If you take Berlin this turn I will surrender.


  • @VictoryFirst OOL needed. only 13 hits. US may be butchered.


  • @leemorrison max defense, so you can take the Japanese bombers first.


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Classic

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 1 armour; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Persia to India
                  British take India from Japanese
            2 infantry moved from Karelia S.S.R. to Baltic Sea Zone
            2 infantry moved from Baltic Sea Zone to Germany
            2 armour and 4 infantry moved from East Europe to Germany
            3 armour and 14 infantry moved from South Europe to Germany
            1 infantry moved from Russia to Kazakh S.S.R.
            2 fighters moved from Russia to Kazakh S.S.R.
    
        Combat - Russians
            Battle in Kazakh S.S.R.
                Russians attack with 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Kazakh S.S.R., round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kazakh S.S.R.
                Russians win, taking Kazakh S.S.R. from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 infantry
            Battle in Germany
                Russians attack with 5 armour and 20 infantry
                Germans defend with 1 aaGun, 8 armour, 1 factory, 3 fighters and 15 infantry; Japanese defend with 3 fighters
                    Russians roll dice for 5 armour and 20 infantry in Germany, round 2 : 8/25 hits, 5.83 expected hits
                    Germans roll dice for 8 armour, 6 fighters and 15 infantry in Germany, round 2 : 10/29 hits, 12.17 expected hits
                    10 infantry owned by the Russians lost in Germany
                    8 infantry owned by the Germans lost in Germany
                    Russians roll dice for 5 armour and 10 infantry in Germany, round 3 : 2/15 hits, 4.17 expected hits
                    Germans roll dice for 8 armour, 6 fighters and 7 infantry in Germany, round 3 : 12/21 hits, 9.50 expected hits
                    10 infantry owned by the Russians and 2 armour owned by the Russians lost in Germany
                    2 infantry owned by the Germans lost in Germany
                    Russians roll dice for 3 armour in Germany, round 4 : 0/3 hits, 1.50 expected hits
                    Germans roll dice for 8 armour, 6 fighters and 5 infantry in Germany, round 4 : 6/19 hits, 8.83 expected hits
                    3 armour owned by the Russians lost in Germany
                Germans win with 8 armour, 6 fighters and 5 infantry remaining. Battle score for attacker is -55
                Casualties for Russians: 5 armour and 20 infantry
                Casualties for Germans: 10 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Kazakh S.S.R. to Russia
    
        Place Units - Russians
            1 armour placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans regular : -2.50
    Russians regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Classic

    Game History

    Round: 10
    
        Purchase Units - Germans
            Germans buy 3 infantry; Remaining resources: 1 PUs; 
    
        Place Units - Germans
            3 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 10 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: British round 10

    TripleA Turn Summary for game: World War II Classic

    Game History

    Round: 10
    
        Purchase Units - British
            British buy 1 fighter and 8 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            24 infantry moved from East Europe to Germany
            5 transports moved from Baltic Sea Zone to North Sea Zone
            3 armour moved from United Kingdom to North Sea Zone
            4 infantry moved from United Kingdom to North Sea Zone
            3 armour, 4 infantry and 5 transports moved from North Sea Zone to Baltic Sea Zone
            3 armour and 4 infantry moved from Baltic Sea Zone to Germany
            1 fighter moved from United Kingdom to Germany
            1 bomber moved from South Europe to Germany
            2 fighters moved from Russia to Germany
            1 armour moved from Russia to Sinkiang
                  Americans take Sinkiang from Japanese
            1 armour moved from Russia to Evenki National Okrug
            3 fighters moved from Russia to Evenki National Okrug
    
        Combat - British
            Battle in Evenki National Okrug
                British attack with 1 armour and 3 fighters
                Japanese defend with 1 infantry
                    British roll dice for 1 armour and 3 fighters in Evenki National Okrug, round 2 : 3/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Evenki National Okrug
                British win, taking Evenki National Okrug from Japanese with 1 armour and 3 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 infantry
            Battle in Germany
                British attack with 3 armour, 1 bomber, 3 fighters and 28 infantry
                Germans defend with 1 aaGun, 8 armour, 1 factory, 3 fighters and 8 infantry; Japanese defend with 3 fighters
                    Germans roll AA dice in Germany : 1/4 hits, 0.67 expected hits
                    1 fighter owned by the British lost in Germany
                    British roll dice for 3 armour, 1 bomber, 2 fighters and 28 infantry in Germany, round 2 : 7/34 hits, 7.83 expected hits
                    Germans roll dice for 8 armour, 6 fighters and 8 infantry in Germany, round 2 : 12/22 hits, 9.83 expected hits
                    12 infantry owned by the British lost in Germany
                    7 infantry owned by the Germans lost in Germany
                    British roll dice for 3 armour, 1 bomber, 2 fighters and 16 infantry in Germany, round 3 : 6/22 hits, 5.83 expected hits
                    Germans roll dice for 8 armour, 6 fighters and 1 infantry in Germany, round 3 : 8/15 hits, 7.50 expected hits
                    8 infantry owned by the British lost in Germany
                    1 infantry owned by the Germans and 5 armour owned by the Germans lost in Germany
                    British roll dice for 3 armour, 1 bomber, 2 fighters and 8 infantry in Germany, round 4 : 3/14 hits, 4.50 expected hits
                    Germans roll dice for 3 armour and 6 fighters in Germany, round 4 : 4/9 hits, 5.50 expected hits
                    4 infantry owned by the British lost in Germany
                    3 armour owned by the Germans lost in Germany
                    British roll dice for 3 armour, 1 bomber, 2 fighters and 4 infantry in Germany, round 5 : 2/10 hits, 3.83 expected hits
                    Germans roll dice for 6 fighters in Germany, round 5 : 5/6 hits, 4.50 expected hits
                    4 infantry owned by the British and 1 armour owned by the British lost in Germany
                    2 fighters owned by the Germans lost in Germany
                    British roll dice for 2 armour, 1 bomber and 2 fighters in Germany, round 6 : 1/5 hits, 2.67 expected hits
                    Germans roll dice for 4 fighters in Germany, round 6 : 4/4 hits, 3.17 expected hits
                    2 fighters owned by the British and 2 armour owned by the British lost in Germany
                    1 fighter owned by the Germans lost in Germany
                    British roll dice for 1 bomber in Germany, round 7 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 3 fighters in Germany, round 7 : 2/3 hits, 2.50 expected hits
                    1 bomber owned by the British lost in Germany
                Germans win with 3 fighters remaining. Battle score for attacker is -50
                Casualties for British: 3 armour, 1 bomber, 3 fighters and 28 infantry
                Casualties for Germans: 8 armour, 3 fighters and 8 infantry
    
        Non Combat Move - British
            10 infantry moved from Karelia S.S.R. to Russia
            3 fighters moved from Evenki National Okrug to Russia
    
        Place Units - British
            1 fighter and 8 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 40 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans AA : 0.33
    Germans regular : 2.00
    British regular : -5.33
    

    Savegame


  • @leemorrison Over?


  • TripleA Turn Summary: British round 10

    TripleA Turn Summary for game: World War II Classic

    Game History

    Round: 10
    
        Purchase Units - British
            British buy 1 fighter and 8 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            24 infantry moved from East Europe to Germany
            5 transports moved from Baltic Sea Zone to North Sea Zone
            3 armour moved from United Kingdom to North Sea Zone
            4 infantry moved from United Kingdom to North Sea Zone
            3 armour, 4 infantry and 5 transports moved from North Sea Zone to Baltic Sea Zone
            3 armour and 4 infantry moved from Baltic Sea Zone to Germany
            1 fighter moved from United Kingdom to Germany
            1 bomber moved from South Europe to Germany
            2 fighters moved from Russia to Germany
            1 armour moved from Russia to Sinkiang
                  Americans take Sinkiang from Japanese
            1 armour moved from Russia to Evenki National Okrug
            3 fighters moved from Russia to Evenki National Okrug
    
        Combat - British
            Battle in Evenki National Okrug
                British attack with 1 armour and 3 fighters
                Japanese defend with 1 infantry
                    British roll dice for 1 armour and 3 fighters in Evenki National Okrug, round 2 : 3/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Evenki National Okrug
                British win, taking Evenki National Okrug from Japanese with 1 armour and 3 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 infantry
            Battle in Germany
                British attack with 3 armour, 1 bomber, 3 fighters and 28 infantry
                Germans defend with 1 aaGun, 8 armour, 1 factory, 3 fighters and 8 infantry; Japanese defend with 3 fighters
                    Germans roll AA dice in Germany : 1/4 hits, 0.67 expected hits
                    1 fighter owned by the British lost in Germany
                    British roll dice for 3 armour, 1 bomber, 2 fighters and 28 infantry in Germany, round 2 : 7/34 hits, 7.83 expected hits
                    Germans roll dice for 8 armour, 6 fighters and 8 infantry in Germany, round 2 : 12/22 hits, 9.83 expected hits
                    12 infantry owned by the British lost in Germany
                    7 infantry owned by the Germans lost in Germany
                    British roll dice for 3 armour, 1 bomber, 2 fighters and 16 infantry in Germany, round 3 : 6/22 hits, 5.83 expected hits
                    Germans roll dice for 8 armour, 6 fighters and 1 infantry in Germany, round 3 : 8/15 hits, 7.50 expected hits
                    8 infantry owned by the British lost in Germany
                    1 infantry owned by the Germans and 5 armour owned by the Germans lost in Germany
                    British roll dice for 3 armour, 1 bomber, 2 fighters and 8 infantry in Germany, round 4 : 3/14 hits, 4.50 expected hits
                    Germans roll dice for 3 armour and 6 fighters in Germany, round 4 : 4/9 hits, 5.50 expected hits
                    4 infantry owned by the British lost in Germany
                    3 armour owned by the Germans lost in Germany
                    British roll dice for 3 armour, 1 bomber, 2 fighters and 4 infantry in Germany, round 5 : 2/10 hits, 3.83 expected hits
                    Germans roll dice for 6 fighters in Germany, round 5 : 5/6 hits, 4.50 expected hits
                    4 infantry owned by the British and 1 armour owned by the British lost in Germany
                    2 fighters owned by the Germans lost in Germany
                    British roll dice for 2 armour, 1 bomber and 2 fighters in Germany, round 6 : 1/5 hits, 2.67 expected hits
                    Germans roll dice for 4 fighters in Germany, round 6 : 4/4 hits, 3.17 expected hits
                    2 fighters owned by the British and 2 armour owned by the British lost in Germany
                    1 fighter owned by the Germans lost in Germany
                    British roll dice for 1 bomber in Germany, round 7 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 3 fighters in Germany, round 7 : 2/3 hits, 2.50 expected hits
                    1 bomber owned by the British lost in Germany
                Germans win with 3 fighters remaining. Battle score for attacker is -50
                Casualties for British: 3 armour, 1 bomber, 3 fighters and 28 infantry
                Casualties for Germans: 8 armour, 3 fighters and 8 infantry
    
        Non Combat Move - British
            10 infantry moved from Karelia S.S.R. to Russia
            3 fighters moved from Evenki National Okrug to Russia
    
        Place Units - British
            1 fighter and 8 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 40 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans AA : 0.33
    Germans regular : 2.00
    British regular : -5.33
    

    Savegame


  • Yes, you played well and I didn’t. Congratulations on your first victory in the league! I am going to think about a way to improve the Axis strategy, then we can play again.


  • @VictoryFirst Thank you for all the games, let’s take a break.

    I may need you for technical support. Starting and finishing league games doesn’t seem too easy

  • VictoryFirstV VictoryFirst referenced this topic

  • @leemorrison said in L25 Classic VictoryFirst (Axis) vs. leemorrison (Allies):

    @VictoryFirst Thank you for all the games, let’s take a break.

    I may need you for technical support. Starting and finishing league games doesn’t seem too easy

    I’m not sure what you mean, here, lee,
    Please let me know how I can help.

    League rules are on the first pinned thread in the league section. They are long, but the rules for starting and finishing league games are made as easy as we could.

    Simply label the game as the thread title, play it in the league section of A&A.org, and loser posts the result when you’re done.

    The league rules are there to help players have a good experience with other players who they (normally) don’t know, such as default rules in case you’re having trouble agreeing how to play the game.

    I’ve been league moderator for over 12 years, please let me know how I can help. Many other veteran league players can answer most any question as well. There is a league general discussion (pinned) thread as well. The league is a very enjoyable place, so I’m hoping you’ll get to experience that if you choose


  • @leemorrison Also, you can now see yourself on the Classic (and overall) leaderboards in league play. If you don’t know how to find that, I ask you to read the league rules, you won’t have to go far, and you will find


  • @gamerman01 I just meant that we have played 4 games in a short time, and should find other opponents for a while.

    You are a great opponent and in a month or so, we should continue our friendly rivalry.


  • @leemorrison said in L25 Classic VictoryFirst (Axis) vs. leemorrison (Allies):

    I may need you for technical support. Starting and finishing league games doesn’t seem too easy

    OK! I thought we were going to lose you if you thought starting and finishing league games would be a barrier

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