No thanks
L25 BM4 axis-dominion (Allies +12) vs. Elf491 (Axis)
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TripleA Manual Gamesave Post: British round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Combat Move - British 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 armour and 3 mech_infantrys moved from Belgian Congo to Nigeria 2 cruisers and 1 submarine moved from 81 Sea Zone to 95 Sea Zone 1 battleship and 1 carrier moved from 81 Sea Zone to 95 Sea Zone 2 destroyers moved from 81 Sea Zone to 95 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to 95 Sea Zone 1 armour and 1 mech_infantry moved from Morocco to Tunisia British take Algeria from Italians 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia 2 bombers moved from United Kingdom to Western Germany 2 fighters moved from 91 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 marine moved from Morocco to 91 Sea Zone 1 marine moved from 91 Sea Zone to Gibraltar 1 fighter moved from Hopei to Kwangsi 2 infantry moved from Yunnan to Kwangsi 1 armour and 1 mech_infantry moved from Yunnan to Malaya 1 mech_infantry moved from Siam to Malaya 1 destroyer moved from 39 Sea Zone to 41 Sea Zone 1 fighter moved from Egypt to Nigeria 1 armour moved from Yunnan to Kwangsi Combat - British
Combat Hit Differential Summary :
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scramble in 95?
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@axis-dominion Hey there! I will scramble into that fight please. Both Fighters.
Also, for the Chinese infantry, I am aware of that mechanic. I’ve just really screwed up my overall strategy with Japan, so I can’t really defend my holdings in China. You can add the infantry back in.
Honestly, I feel like I have made some good moves in a few places, but I’m fighting against poor strategic decisions in the first few rounds that really have left me on the backfoot. I thought I could pressure Russia, China, and the central Pacific all at once, and I couldn’t. Still not sure how best to chew through China with the new rules, but again, I am aware of it. Ah well, you live and learn I suppose.
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ok i see, all good then.
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 3 bombers, 4 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 armour, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 battleship and 3 cruisers moved from 54 Sea Zone to 33 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 bomber moved from Queensland to 41 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 5 bombers moved from Western United States to 92 Sea Zone 2 fighters moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone Combat - Americans Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Caroline Islands Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 aaGun and 1 infantry Battle in 92 Sea Zone Americans attack with 5 bombers, 2 fighters and 1 submarine Italians defend with 2 cruisers, 1 destroyer and 3 transports Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 bombers and 2 fighters in 92 Sea Zone, round 2 : 5/7 hits, 4.33 expected hits Italians roll dice for 2 cruisers, 1 destroyer and 3 transports in 92 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits 1 submarine owned by the Americans lost in 92 Sea Zone 1 destroyer owned by the Italians, 2 cruisers owned by the Italians and 2 transports owned by the Italians lost in 92 Sea Zone 1 transport owned by the Italians lost in 92 Sea Zone Americans win with 5 bombers and 2 fighters remaining. Battle score for attacker is 47 Casualties for Americans: 1 submarine Casualties for Italians: 2 cruisers, 1 destroyer and 3 transports Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 bomber Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 bomber in Iwo Jima, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 14 Casualties for Japanese: 1 bomber Battle in 41 Sea Zone Americans attack with 1 bomber Japanese defend with 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Japanese submerged Americans roll dice for 1 bomber in 41 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans lost in 41 Sea Zone 1 destroyer owned by the Japanese lost in 41 Sea Zone Japanese win with 1 transport remaining. Battle score for attacker is -6 Casualties for Americans: 1 bomber Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 carriers, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 31 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to Wake Island 1 fighter moved from Hawaiian Islands to Midway 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 31 Sea Zone 5 bombers moved from 92 Sea Zone to Morocco 2 fighters moved from 92 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 109 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 2 infantry placed in Central United States 1 transport placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 1 infantry placed in Central United States 3 bombers placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 artillery and 3 infantry moved from Hopei to Anhwe 1 fighter moved from Yunnan to Anhwe Combat - Chinese Chinese creates battle in territory Suiyuyan Chinese creates battle in territory Chahar Battle in Anhwe Chinese attack with 1 artillery, 1 fighter and 3 infantry Japanese defend with 1 infantry and 1 mech_infantry Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Anhwe, round 2 : 3/5 hits, 1.50 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Anhwe Chinese win, taking Suiyuyan from Japanese, taking Chahar from Japanese, taking Anhwe from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Chinese from Hopei: 2 infantry EDIT: Turning off Edit Mode 1 fighter moved from Anhwe to Hopei Place Units - Chinese 3 artilleries placed in Hopei Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 2 bombers and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 armour and 3 mech_infantrys moved from Belgian Congo to Nigeria 2 cruisers and 1 submarine moved from 81 Sea Zone to 95 Sea Zone 1 battleship and 1 carrier moved from 81 Sea Zone to 95 Sea Zone 2 destroyers moved from 81 Sea Zone to 95 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to 95 Sea Zone 1 armour and 1 mech_infantry moved from Morocco to Tunisia British take Algeria from Italians 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia 2 bombers moved from United Kingdom to Western Germany 2 fighters moved from 91 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 marine moved from Morocco to 91 Sea Zone 1 marine moved from 91 Sea Zone to Gibraltar 1 fighter moved from Hopei to Kwangsi 2 infantry moved from Yunnan to Kwangsi 1 armour and 1 mech_infantry moved from Yunnan to Malaya 1 mech_infantry moved from Siam to Malaya 1 destroyer moved from 39 Sea Zone to 41 Sea Zone 1 fighter moved from Egypt to Nigeria 1 armour moved from Yunnan to Kwangsi Combat - British Italians scrambles 2 units out of Southern Italy to defend against the attack in 95 Sea Zone Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 1/2 hits, 0.33 expected hits 1 bomber owned by the British killed by AA in Western Germany Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Western Germany causes 6 damage total. Battle in Gibraltar British attack with 1 artillery, 2 fighters, 1 infantry and 1 marine Italians defend with 1 armour and 1 harbour British roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 marine in Gibraltar, round 2 : 1/5 hits, 2.00 expected hits Italians roll dice for 1 armour in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British lost in Gibraltar 1 armour owned by the Italians lost in Gibraltar British win, taking Gibraltar from Italians with 1 artillery, 2 fighters and 1 marine remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 1 armour Battle in 95 Sea Zone British attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber Italians defend with 2 destroyers, 2 fighters and 5 submarines British roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits Italians roll dice for 5 submarines in 95 Sea Zone, round 2 : 0/5 hits, 0.83 expected hits Italians roll dice for 2 destroyers and 2 fighters in 95 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Units damaged: 1 battleship owned by the British 1 carrier owned by the British lost in 95 Sea Zone 3 submarines owned by the Italians lost in 95 Sea Zone British roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 battleship, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 3 : 3/7 hits, 3.50 expected hits Italians roll dice for 2 submarines in 95 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits Italians roll dice for 2 destroyers and 2 fighters in 95 Sea Zone, round 3 : 4/4 hits, 2.00 expected hits 2 destroyers owned by the British, 1 cruiser owned by the British and 1 submarine owned by the British lost in 95 Sea Zone 1 destroyer owned by the Italians and 2 submarines owned by the Italians lost in 95 Sea Zone British roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 4 : 2/4 hits, 2.33 expected hits Italians roll dice for 1 destroyer and 2 fighters in 95 Sea Zone, round 4 : 1/3 hits, 1.67 expected hits 1 fighter owned by the British lost in 95 Sea Zone 1 destroyer owned by the Italians and 1 fighter owned by the Italians lost in 95 Sea Zone British roll dice for 1 battleship, 1 cruiser and 1 tactical_bomber in 95 Sea Zone, round 5 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 fighter in 95 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the British lost in 95 Sea Zone 1 fighter owned by the Italians lost in 95 Sea Zone British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is -5 Casualties for British: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber Casualties for Italians: 2 destroyers, 2 fighters and 5 submarines Battle in Kwangsi British attack with 1 armour, 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 armour, 1 fighter and 2 infantry in Kwangsi, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangsi 1 infantry owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in 41 Sea Zone British attack with 1 destroyer Japanese defend with 1 submarine and 1 transport British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 transport in 41 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits British roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 transport in 41 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits British roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 transport in 41 Sea Zone, round 4 : 0/0 hits, 0.00 expected hits British roll dice for 1 destroyer in 41 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 transport in 41 Sea Zone, round 5 : 0/0 hits, 0.00 expected hits British roll dice for 1 destroyer in 41 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 transport in 41 Sea Zone, round 6 : 0/0 hits, 0.00 expected hits 1 submarine owned by the Japanese lost in 41 Sea Zone 1 transport owned by the Japanese lost in 41 Sea Zone British win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Battle in Nigeria British attack with 1 armour, 1 fighter and 3 mech_infantrys Italians defend with 1 infantry British roll dice for 1 armour, 1 fighter and 3 mech_infantrys in Nigeria, round 2 : 3/5 hits, 1.50 expected hits Italians roll dice for 1 infantry in Nigeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Nigeria British win, taking Nigeria from Italians with 1 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Tunisia British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Tunisia 1 infantry owned by the Italians lost in Tunisia British win, taking Tunisia from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Malaya British attack with 1 armour and 2 mech_infantrys Japanese defend with 1 harbour and 1 marine British roll dice for 1 armour and 2 mech_infantrys in Malaya, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 marine in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Malaya British win, taking Malaya from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - British 1 artillery and 2 infantry moved from Siam to Shan State 1 aaGun moved from French Indo China to Shan State 1 mech_infantry moved from French Indo China to Yunnan 4 infantry and 5 mech_infantrys moved from Yunnan to Burma 10 infantry moved from India to Burma 1 fighter moved from Kwangsi to Yunnan 1 aaGun and 4 infantry moved from Kweichow to Yunnan 1 aaGun, 1 artillery and 3 infantry moved from Egypt to Alexandria 3 infantry moved from Syria to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Nigeria to French Equatorial Africa 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 tactical_bomber moved from 81 Sea Zone to Alexandria 2 fighters moved from Gibraltar to Morocco 1 bomber moved from Western Germany to United Kingdom 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 transport moved from 104 Sea Zone to 109 Sea Zone 1 tactical_bomber moved from Alexandria to Egypt Place Units - British 1 submarine placed in 98 Sea Zone 2 bombers placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 2 artilleries and 7 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2 UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 2 artilleries and 7 infantry
Combat Hit Differential Summary :
Chinese regular : 1.50 Americans regular : 0.83 Italians regular : 2.00 Japanese regular : 0.00 Germans AA : 0.67 British regular : -2.83
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Italians Italians buy 9 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 94 Sea Zone Combat - Italians Battle in 94 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 94 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Italians 1 bomber moved from 94 Sea Zone to Southern Italy 1 infantry moved from French Central Africa to French West Africa Italians take French West Africa from Neutral_Axis 1 armour moved from Tobruk to Libya 1 artillery and 2 infantry moved from Greece to Albania 2 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 aaGun moved from Western Germany to Northern Italy 1 aaGun moved from France to Northern Italy Place Units - Italians 3 infantry placed in Southern Italy 6 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 bomber and 2 infantry; Remaining resources: 13 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 1 infantry moved from Anglo Egyptian Sudan to Ethiopia ANZAC take Ethiopia from Italians 1 infantry moved from French Equatorial Africa to French Central Africa ANZAC take French Central Africa from Italians Combat - ANZAC Battle in Paulau Island Non Combat Move - ANZAC 1 cruiser, 2 destroyers and 3 submarines moved from 54 Sea Zone to 33 Sea Zone 3 fighters and 1 tactical_bomber moved from Queensland to Caroline Islands 2 aaGuns moved from Queensland to New South Wales 1 infantry moved from Yunnan to Burma Place Units - ANZAC 1 bomber and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 26 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 54 Sea Zone to 33 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_major; Remaining resources: 52 PUs; Germans buy 3 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 12 armour, 8 artilleries, 24 infantry and 11 mech_infantrys moved from Ukraine to Rostov 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 2 infantry moved from Eastern Poland to Western Ukraine 3 infantry moved from Novgorod to Belarus Germans take Belarus from Russians 3 artilleries and 8 infantry moved from Baltic States to Belarus 1 artillery moved from Novgorod to Belarus Combat - Germans Battle in Rostov Germans attack with 12 armour, 8 artilleries, 24 infantry and 11 mech_infantrys Russians defend with 2 infantry Germans roll dice for 12 armour, 8 artilleries, 24 infantry and 11 mech_infantrys in Rostov, round 2 : 12/55 hits, 15.83 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Rostov 2 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 12 armour, 8 artilleries, 23 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 3 aaGuns moved from Ukraine to Rostov 3 armour moved from Romania to Bessarabia 2 bombers moved from Romania to Western Germany 3 fighters and 3 tactical_bombers moved from Baltic States to Novgorod 6 infantry moved from Finland to Norway 1 artillery moved from Poland to Eastern Poland 10 mech_infantrys moved from Germany to Eastern Poland 2 artilleries moved from Germany to Western Germany Place Units - Germans 3 infantry placed in Ukraine 2 infantry and 1 mech_infantry placed in Novgorod 3 armour placed in Romania 5 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5 Germans collect 49 PUs (3 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -3.83
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Russia to Archangel Russians take Archangel from Germans 3 infantry moved from Bryansk to Ukraine 2 fighters moved from Russia to Ukraine 1 tactical_bomber moved from Bryansk to Ukraine 3 artilleries moved from Bryansk to Belarus 1 armour moved from Bryansk to Smolensk 1 armour moved from Smolensk to Belarus 2 armour moved from Bryansk to Belarus 11 mech_infantrys moved from Bryansk to Belarus 5 infantry moved from Bryansk to Belarus 17 infantry moved from Bryansk to Belarus Combat - Russians Battle in Ukraine Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/6 hits, 2.17 expected hits Germans roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Ukraine 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Battle in Belarus Russians attack with 3 armour, 3 artilleries, 22 infantry and 11 mech_infantrys Germans defend with 4 artilleries and 11 infantry Russians roll dice for 3 armour, 3 artilleries, 22 infantry and 11 mech_infantrys in Belarus, round 2 : 11/39 hits, 8.50 expected hits Germans roll dice for 4 artilleries and 11 infantry in Belarus, round 2 : 6/15 hits, 5.00 expected hits 6 infantry owned by the Russians lost in Belarus 11 infantry owned by the Germans lost in Belarus 11 mech_infantrys owned by the Russians, 16 infantry owned by the Russians, 3 armour owned by the Russians and 3 artilleries owned by the Russians retreated to Smolensk Germans win with 4 artilleries remaining. Battle score for attacker is 15 Casualties for Russians: 6 infantry Casualties for Germans: 11 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Ukraine to Russia 2 aaGuns moved from Bryansk to Smolensk 1 aaGun moved from Bryansk to Russia 8 infantry moved from Bryansk to Smolensk 3 infantry moved from Bryansk to Smolensk 3 infantry moved from Bryansk to Smolensk 14 infantry moved from Bryansk to Russia 1 infantry moved from Volgograd to Tambov 2 infantry moved from Volgograd to Samara 2 infantry moved from Russia to Smolensk 2 aaGuns and 24 infantry moved from Yakut S.S.R. to Yenisey Place Units - Russians 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 1.33
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 armour, 2 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 2 infantry moved from Kiangsu to Anhwe 3 fighters and 1 tactical_bomber moved from Kiangsu to Anhwe 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Kiangsi to Kwangsi 1 artillery moved from Kwangtung to Kwangsi 2 tactical_bombers moved from Kwangtung to Kwangsi 2 fighters moved from Kwangtung to Kwangsi 1 artillery and 20 infantry moved from Ulaanbaatar to Dzavhan Japanese take Dzavhan from Russians 1 artillery moved from Kansu to Tsinghai 1 infantry moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 1 fighter moved from Kwangtung to Kwangsi 2 tactical_bombers moved from Kwangtung to Kwangsi 1 bomber moved from Japan to 17 Sea Zone 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 5 submarines and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to 34 Sea Zone 1 armour moved from Central Mongolia to Kansu Japanese take Tsagaan Olom from Russians 3 armour moved from Central Mongolia to Kansu Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 34 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kwangsi Japanese attack with 1 artillery, 3 fighters, 1 infantry and 4 tactical_bombers British defend with 1 armour and 1 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 4 tactical_bombers in Kwangsi, round 2 : 5/9 hits, 4.67 expected hits Chinese roll dice for 1 armour and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese lost in Kwangsi 1 infantry owned by the British and 1 armour owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 1 armour and 1 infantry Battle in Anhwe Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/6 hits, 2.50 expected hits Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Anhwe 1 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Anhwe, round 3 : 3/5 hits, 2.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Anhwe 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 artillery and 2 infantry Non Combat Move - Japanese 3 fighters moved from Kwangsi to Philippines 2 fighters moved from Kwangtung to Japan 4 tactical_bombers moved from Kwangsi to Kiangsu 3 fighters and 1 tactical_bomber moved from Anhwe to Kiangsu 3 armour and 2 infantry moved from Manchuria to Jehol 1 aaGun moved from Ulaanbaatar to Dzavhan 1 bomber moved from 17 Sea Zone to Philippines 4 destroyers and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 cruiser moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from 34 Sea Zone to 35 Sea Zone Place Units - Japanese 3 infantry placed in Kiangsu 3 armour placed in Manchuria 2 fighters, 3 infantry and 1 tactical_bomber placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,2 Japanese collect 52 PUs (2 lost to blockades); end with 52 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50 Japanese regular : -0.50
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 3 bombers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Morocco to Normandy Bordeaux 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 infantry moved from 3 Sea Zone to Soviet Far East Combat - Americans Strategic bombing raid in Normandy Bordeaux Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 6 damage total. Battle in Soviet Far East Non Combat Move - Americans 1 bomber moved from Normandy Bordeaux to United Kingdom 1 bomber moved from Morocco to Egypt 3 bombers moved from Morocco to United Kingdom 1 aaGun moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 aaGun and 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 carrier moved from 91 Sea Zone to 110 Sea Zone 2 destroyers moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from 91 Sea Zone to United Kingdom 2 transports moved from 109 Sea Zone to 91 Sea Zone 2 bombers moved from Western United States to Caroline Islands 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 31 Sea Zone to 33 Sea Zone 1 bomber moved from Western United States to Caroline Islands Place Units - Americans 1 transport placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 1 artillery placed in Central United States 3 bombers, 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Tsinghai 1 fighter moved from Hopei to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 infantry moved from Suiyuyan to Shensi 1 fighter moved from Tsinghai to Shensi 4 artilleries and 5 infantry moved from Hopei to Shensi Place Units - Chinese 2 artilleries and 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 airfield, 1 bomber, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 3 bombers moved from United Kingdom to Western Germany 1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Libya 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 tactical_bomber moved from Egypt to Libya 1 fighter moved from Morocco to Libya 1 infantry moved from Morocco to 91 Sea Zone 1 marine moved from Gibraltar to 91 Sea Zone 1 cruiser and 1 marine moved from 91 Sea Zone to 95 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sardinia 1 marine moved from 95 Sea Zone to Sicily 1 armour and 3 mech_infantrys moved from Nigeria to French West Africa 1 fighter moved from French Equatorial Africa to French West Africa 2 infantry moved from Yunnan to Hunan 2 infantry moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 5 mech_infantrys moved from Burma to Hunan Combat - British Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 1/3 hits, 0.50 expected hits 1 bomber owned by the British killed by AA in Western Germany Bombing raid in Western Germany rolls: 8,4 and causes: 12 damage to unit: factory_major Bombing raid in Western Germany causes 12 damage total. Battle in Sicily Battle in Sardinia Battle in Hunan British attack with 2 infantry and 5 mech_infantrys Japanese defend with 1 infantry British roll dice for 2 infantry and 5 mech_infantrys in Hunan, round 2 : 0/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Hunan British roll dice for 1 infantry and 5 mech_infantrys in Hunan, round 3 : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Hunan British roll dice for 5 mech_infantrys in Hunan, round 4 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 5 mech_infantrys in Hunan, round 5 : 2/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan British win, taking Sicily from Italians, taking Sardinia from Italians, taking Hunan from Japanese with 5 mech_infantrys remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Japanese: 1 infantry Battle in Kwangsi British attack with 1 fighter and 2 infantry Japanese defend with 1 artillery British roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangsi 1 artillery owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Battle in Libya British attack with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour British roll dice for 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Libya, round 2 : 2/5 hits, 2.33 expected hits Italians roll dice for 1 armour in Libya, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Libya British win, taking Libya from Italians with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in French West Africa British attack with 1 armour, 1 fighter and 3 mech_infantrys Italians defend with 2 infantry British roll dice for 1 armour, 1 fighter and 3 mech_infantrys in French West Africa, round 2 : 2/5 hits, 1.50 expected hits Italians roll dice for 2 infantry in French West Africa, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British lost in French West Africa 2 infantry owned by the Italians lost in French West Africa British win, taking French West Africa from Italians with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 fighter moved from Morocco to Gibraltar 2 bombers moved from Western Germany to United Kingdom 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Libya to Tunisia 1 tactical_bomber moved from Libya to Tunisia 1 aaGun, 1 artillery and 3 infantry moved from Alexandria to Egypt 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Italian Somaliland to Ethiopia 1 fighter moved from French West Africa to 91 Sea Zone 1 armour and 2 mech_infantrys moved from Malaya to Yunnan 1 aaGun, 1 artillery and 2 infantry moved from Shan State to Yunnan 1 aaGun and 1 infantry moved from Hopei to Shensi 1 fighter moved from Kwangsi to Shensi 14 infantry moved from Burma to Yunnan 2 artilleries and 7 infantry moved from India to Burma 1 destroyer moved from 41 Sea Zone to 39 Sea Zone 1 transport moved from 109 Sea Zone to 110 Sea Zone Place Units - British 1 airfield placed in Gibraltar 1 bomber placed in United Kingdom 2 infantry and 1 mech_infantry placed in Egypt Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 1 armour and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 1 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0.33 Italians regular : -0.17 Japanese regular : 0.67 Germans AA : 0.33 British regular : -1.33
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 infantry moved from Northern Italy to Southern France Italians take Southern France from Neutral_Axis 1 infantry moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern Italy 3 artilleries and 3 infantry moved from Northern Italy to Yugoslavia 3 infantry moved from Southern Italy to Northern Italy 2 infantry moved from Southern Italy to Northern Italy 2 infantry moved from Northern Italy to Yugoslavia 1 artillery and 2 infantry moved from Albania to Bulgaria Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6 Italians collect 14 PUs (1 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 9 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 bomber moved from New South Wales to Caroline Islands 2 aaGuns and 2 infantry moved from New South Wales to Queensland 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Burma to Yunnan 1 fighter moved from Caroline Islands to Queensland Place Units - ANZAC 1 factory_minor placed in Queensland 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Ukraine to Ukraine 3 armour moved from Romania to Ukraine 1 armour moved from Rostov to Caucasus Germans take Caucasus from Russians 1 armour moved from Caucasus to Volgograd Germans take Volgograd from Russians 1 infantry moved from Rostov to Volgograd 2 infantry moved from Western Ukraine to Bryansk 3 armour moved from Bessarabia to Bryansk 10 mech_infantrys moved from Eastern Poland to Bryansk 4 artilleries moved from Belarus to Bryansk 1 mech_infantry moved from Novgorod to Bryansk 2 infantry moved from Novgorod to Archangel 1 fighter and 1 tactical_bomber moved from Novgorod to Archangel 1 fighter and 1 tactical_bomber moved from Novgorod to Tambov 1 infantry moved from Rostov to Tambov Combat - Germans Battle in Bryansk Germans attack with 3 armour, 4 artilleries, 2 infantry and 11 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour, 4 artilleries, 2 infantry and 11 mech_infantrys in Bryansk, round 2 : 2/20 hits, 5.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 3 armour, 4 artilleries, 2 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 3 armour and 1 infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 3 armour and 1 infantry in Ukraine, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Ukraine Germans roll dice for 3 armour and 1 infantry in Ukraine, round 3 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 3 armour remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Tambov Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 4 mech_infantrys moved from Rostov to Volgograd 3 aaGuns, 11 armour, 8 artilleries, 21 infantry and 7 mech_infantrys moved from Rostov to Bryansk 1 fighter and 1 tactical_bomber moved from Tambov to Rostov 1 fighter and 1 tactical_bomber moved from Novgorod to Rostov 1 fighter and 1 tactical_bomber moved from Archangel to Novgorod 1 artillery moved from Eastern Poland to Belarus 1 fighter and 1 tactical_bomber moved from Novgorod to Rostov Place Units - Germans 3 armour placed in Novgorod 3 armour placed in Romania 1 infantry placed in France 5 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5 Germans collect 57 PUs (1 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : -2.83
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Russians Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Smolensk to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Archangel 2 infantry moved from Smolensk to Belarus 1 fighter moved from Russia to Belarus Combat - Russians Battle in Archangel Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Archangel Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 3 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Belarus Russians attack with 1 fighter and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus 1 artillery owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Non Combat Move - Russians 2 aaGuns, 3 armour, 3 artilleries, 28 infantry and 11 mech_infantrys moved from Smolensk to Russia 2 infantry moved from Samara to Russia 1 fighter moved from Belarus to Russia 1 fighter and 1 tactical_bomber moved from Archangel to Russia 2 aaGuns and 24 infantry moved from Yenisey to Timguska Place Units - Russians 3 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 16 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 0.17
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 4 armour moved from Kansu to Chahar Japanese take Suiyuyan from Chinese 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Novosibirsk to Kansu 1 artillery and 20 infantry moved from Dzavhan to Olgiy Japanese take Olgiy from Russians Combat - Japanese Battle in Chahar Japanese attack with 4 armour and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 4 armour and 1 infantry in Chahar, round 2 : 1/5 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 4 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 3 armour moved from Jehol to Kiangsi 4 infantry moved from Kiangsu to Kiangsi 3 armour moved from Manchuria to Chahar 1 aaGun moved from Dzavhan to Olgiy 2 battleships, 3 carriers, 2 cruisers, 7 destroyers, 3 fighters, 5 submarines, 3 tactical_bombers and 3 transports moved from 35 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone 1 tactical_bomber moved from Kiangsu to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 fighter moved from Philippines to Japan 1 bomber moved from Philippines to Japan 2 fighters moved from Philippines to Kiangsi 3 infantry moved from Japan to 6 Sea Zone 3 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 2 carriers placed in 6 Sea Zone 3 infantry placed in Kiangsu 3 infantry placed in Manchuria 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,4 Japanese collect 54 PUs; end with 54 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -1.17
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 3 bombers, 1 carrier, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Soviet Far East to Siberia Russians take Siberia from Japanese 1 bomber moved from Egypt to Ukraine 1 bomber moved from United Kingdom to France 1 bomber moved from United Kingdom to Western Germany 1 bomber moved from United Kingdom to Western Germany 1 bomber moved from United Kingdom to Western Germany 1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 battleship and 3 cruisers moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 42 Sea Zone to Java 1 bomber moved from Caroline Islands to Philippines 1 bomber moved from Caroline Islands to Kwangtung 1 bomber moved from Caroline Islands to Philippines Combat - Americans Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 1/1 hits, 0.17 expected hits 1 bomber owned by the Americans killed by AA in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: airfield Bombing raid in Western Germany causes 11 damage total. Damaged units is as follows: factory_major = 6, airfield = 5 Strategic bombing raid in Kwangtung Japanese roll AA dice in Kwangtung : 1/1 hits, 0.17 expected hits 1 bomber owned by the Americans killed by AA in Kwangtung Bombing raid in Kwangtung causes 0 damage total. Strategic bombing raid in Philippines Japanese roll AA dice in Philippines : 0/1 hits, 0.17 expected hits Japanese roll AA dice in Philippines : 0/1 hits, 0.17 expected hits Bombing raid in Philippines rolls: 5 and causes: 5 damage to unit: harbour Bombing raid in Philippines rolls: 4 and causes: 4 damage to unit: airfield Bombing raid in Philippines causes 9 damage total. Damaged units is as follows: harbour = 5, airfield = 4 Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Java Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Japanese defend with 3 marines Americans roll dice for 1 battleship and 3 cruisers in Java, round 2 : 1/4 hits, 2.17 expected hits Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Java, round 2 : 1/6 hits, 1.67 expected hits Japanese roll dice for 3 marines in Java, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Americans lost in Java 2 marines owned by the Japanese lost in Java Americans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Java, round 3 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 marine in Java, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Java 1 marine owned by the Japanese lost in Java Americans win, taking Java from Japanese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Americans: 3 infantry Casualties for Japanese: 3 marines Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of French Guiana from Neutral_Axis to Americans EDIT: Turning off Edit Mode 1 bomber moved from France to United Kingdom 2 bombers moved from Western Germany to United Kingdom 1 bomber moved from Ukraine to Russia 2 bombers moved from Philippines to Dutch New Guinea 1 submarine moved from 44 Sea Zone to 41 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 submarine moved from 33 Sea Zone to 43 Sea Zone 1 submarine moved from 33 Sea Zone to 43 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 destroyer moved from 33 Sea Zone to 25 Sea Zone 1 fighter moved from Midway to Hawaiian Islands 1 fighter moved from Wake Island to Hawaiian Islands 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to 26 Sea Zone 1 carrier moved from 33 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone 1 carrier moved from 33 Sea Zone to 26 Sea Zone 1 fighter moved from 33 Sea Zone to 26 Sea Zone 1 destroyer moved from 33 Sea Zone to 26 Sea Zone 1 carrier moved from 33 Sea Zone to 26 Sea Zone 2 fighters moved from 33 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to United Kingdom 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Western United States to Central United States 1 bomber moved from Western United States to United Kingdom 1 fighter moved from 33 Sea Zone to Queensland 2 destroyers moved from 33 Sea Zone to 42 Sea Zone 1 bomber moved from Western United States to Hawaiian Islands 1 bomber moved from Western United States to United Kingdom 1 aaGun and 1 infantry moved from Brazil to 86 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 3 infantry moved from Brazil to French Guiana Place Units - Americans 1 carrier and 1 destroyer placed in 10 Sea Zone 1 destroyer placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 transport placed in 10 Sea Zone 3 bombers placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan 2 infantry moved from Shensi to Kansu 1 fighter moved from Shensi to Kansu Combat - Chinese Chinese creates battle in territory Suiyuyan Battle in Kansu Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 3/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Suiyuyan from Japanese, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 6 artilleries and 6 infantry moved from Shensi to Hopei 1 fighter moved from Kansu to Hopei 1 infantry moved from Tsinghai to Shensi Place Units - Chinese 1 artillery and 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 1 artillery, 1 factory_minor, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to Western Germany 1 bomber moved from United Kingdom to Southern France 1 mech_infantry moved from Hunan to Kwangtung UK_Pacific take Kwangtung from Japanese 1 mech_infantry moved from Hunan to Anhwe 1 fighter moved from Shensi to Anhwe 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 infantry moved from Ethiopia to 76 Sea Zone 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 armour moved from Libya to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from 99 Sea Zone to Greece Combat - British Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: harbour Bombing raid in Western Germany causes 5 damage total. Strategic bombing raid in Southern France Italians roll AA dice in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Southern France causes 6 damage total. Battle in Greece Battle in French Madagascar Battle in Anhwe British attack with 1 fighter and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 mech_infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Anhwe 1 infantry owned by the Japanese lost in Anhwe British win, taking Greece from Italians, taking French Madagascar from Neutral_Axis with 1 fighter remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 infantry Non Combat Move - British 3 mech_infantrys moved from Hunan to Hopei 1 armour and 2 mech_infantrys moved from Yunnan to Hopei 1 infantry moved from Kwangsi to Hunan 2 aaGuns, 1 artillery and 16 infantry moved from Yunnan to Hunan 1 fighter moved from Anhwe to Shensi 1 armour and 2 mech_infantrys moved from India to Yunnan 1 artillery and 6 infantry moved from Burma to Yunnan 1 destroyer moved from 39 Sea Zone to 42 Sea Zone 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 3 infantry moved from Iraq to Persia 1 mech_infantry moved from Egypt to Iraq 1 mech_infantry moved from Libya to Alexandria 1 marine moved from Sicily to 95 Sea Zone 1 battleship, 2 cruisers and 1 marine moved from 95 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Crete British take Crete from Neutral_Allies 1 fighter moved from Gibraltar to Syria 1 aaGun, 1 artillery and 7 infantry moved from Egypt to Trans-Jordan 1 artillery moved from Libya to Tobruk 1 armour and 2 mech_infantrys moved from French West Africa to French Equatorial Africa 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery, 1 carrier and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to United Kingdom 1 fighter moved from 91 Sea Zone to Gibraltar 1 bomber moved from Western Germany to United Kingdom 1 bomber moved from Southern France to United Kingdom 1 fighter moved from Tunisia to Gibraltar 1 tactical_bomber moved from Tunisia to Syria 1 fighter moved from Gibraltar to 110 Sea Zone Place Units - British 1 factory_minor placed in Persia 2 transports placed in 110 Sea Zone 1 artillery and 1 infantry placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 infantry and 2 mech_infantrys placed in Egypt Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 1 infantry placed in India 1 submarine and 1 transport placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 16 PUs; end with 16 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs Units Change Ownership Some Units in India change ownership: 1 infantry Some Units in 39 Sea Zone change ownership: 1 submarine and 1 transport
Combat Hit Differential Summary :
Chinese regular : 2.17 Americans regular : -2.17 Japanese regular : 2.00 Japanese AA : 0.50 Germans AA : 0.00 British regular : 0.33 Italians AA : -0.17
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Bulgaria to Greece 1 bomber moved from Southern Italy to Greece Combat - Italians Battle in Greece Italians attack with 1 artillery, 1 bomber and 2 infantry British defend with 1 armour and 1 infantry Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Greece, round 2 : 0/4 hits, 1.50 expected hits British roll dice for 1 armour and 1 infantry in Greece, round 2 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Greece, round 3 : 2/4 hits, 1.50 expected hits British roll dice for 1 armour and 1 infantry in Greece, round 3 : 0/2 hits, 0.83 expected hits 1 infantry owned by the British and 1 armour owned by the British lost in Greece Italians win, taking Greece from British with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 9 Casualties for British: 1 armour and 1 infantry Non Combat Move - Italians 1 bomber moved from Greece to Southern Italy 3 artilleries and 5 infantry moved from Yugoslavia to Albania 1 infantry moved from Southern Italy to Northern Italy 3 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 2 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3 Italians collect 10 PUs (5 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Italians regular : -1.00 British regular : -1.67
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 cruiser and 1 destroyer moved from 33 Sea Zone to 26 Sea Zone 1 destroyer moved from 33 Sea Zone to 26 Sea Zone 1 bomber moved from Caroline Islands to Hunan 1 infantry moved from Yunnan to Hunan 3 submarines moved from 33 Sea Zone to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from Caroline Islands to Queensland 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Place Units - ANZAC 1 carrier, 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 33 Sea Zone to 26 Sea Zone 1 fighter moved from United Kingdom to Gibraltar Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor, 2x factory_major; Remaining resources: 69 PUs; Germans buy 6 armour and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Volgograd 1 infantry moved from Volgograd to Samara Germans take Samara from Russians 1 infantry moved from Bryansk to Belarus 3 armour moved from Romania to Belarus 1 armour and 1 mech_infantry moved from Bryansk to Archangel Germans take Smolensk from Russians 1 armour moved from Novgorod to Archangel Combat - Germans Battle in Archangel Germans attack with 2 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 armour and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Archangel 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 3 armour and 1 infantry Russians defend with 1 infantry Germans roll dice for 3 armour and 1 infantry in Belarus, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 3 armour remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 3 armour moved from Ukraine to Bryansk 3 fighters and 3 tactical_bombers moved from Rostov to Germany 5 mech_infantrys moved from Germany to Eastern Poland 2 armour moved from Novgorod to Bryansk 1 infantry moved from Bryansk to Smolensk 4 mech_infantrys moved from Volgograd to Bryansk 2 bombers moved from Western Germany to Germany 1 infantry moved from France to Western Germany Place Units - Germans 3 infantry placed in Volgograd 3 infantry placed in Ukraine 3 armour placed in Romania 3 armour placed in Novgorod 5 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6 Germans collect 61 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Russians regular : 1.33 Germans regular : 0.17