TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 artillery and 1 infantry moved from Norway to 115 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 115 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 115 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to 115 Sea Zone
1 infantry and 1 transport moved from 115 Sea Zone to 112 Sea Zone
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Normandy Bordeaux to 113 Sea Zone
1 infantry moved from United Kingdom to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 artillery moved from Scotland to Eire
2 artilleries and 5 infantry moved from 112 Sea Zone to Eire
1 battleship moved from 115 Sea Zone to 112 Sea Zone
1 cruiser moved from 115 Sea Zone to 112 Sea Zone
1 destroyer moved from 115 Sea Zone to 114 Sea Zone
1 destroyer moved from 115 Sea Zone to 107 Sea Zone
1 tactical_bomber moved from 115 Sea Zone to 107 Sea Zone
1 bomber and 3 fighters moved from Western Germany to 107 Sea Zone
1 bomber moved from Western Germany to 114 Sea Zone
6 artilleries and 41 infantry moved from Austria to Slovakia Hungary
9 armour and 3 mech_infantrys moved from Northern Italy to Slovakia Hungary
2 infantry moved from Germany to Slovakia Hungary
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 artillery and 1 infantry moved from Norway to 115 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 115 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 115 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to 115 Sea Zone
1 infantry and 1 transport moved from 115 Sea Zone to 112 Sea Zone
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Normandy Bordeaux to 113 Sea Zone
1 infantry moved from United Kingdom to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 artillery moved from Scotland to Eire
2 artilleries and 5 infantry moved from 112 Sea Zone to Eire
1 battleship moved from 115 Sea Zone to 112 Sea Zone
1 cruiser moved from 115 Sea Zone to 112 Sea Zone
1 destroyer moved from 115 Sea Zone to 114 Sea Zone
1 destroyer moved from 115 Sea Zone to 107 Sea Zone
1 tactical_bomber moved from 115 Sea Zone to 107 Sea Zone
1 bomber and 3 fighters moved from Western Germany to 107 Sea Zone
1 bomber moved from Western Germany to 114 Sea Zone
6 artilleries and 41 infantry moved from Austria to Slovakia Hungary
9 armour and 3 mech_infantrys moved from Northern Italy to Slovakia Hungary
2 infantry moved from Germany to Slovakia Hungary
Combat - Germans
Germans creates battle in territory 117 Sea Zone
Battle in 114 Sea Zone
Germans attack with 1 bomber and 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 1 bomber and 1 destroyer in 114 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Russians lost in 114 Sea Zone
Germans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 107 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 107 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits
Americans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 107 Sea Zone
Germans win with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Eire
Germans attack with 3 artilleries and 5 infantry
British defend with 1 aaGun, 1 armour, 1 artillery and 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Eire, round 2 : 1/2 hits, 1,17 expected hits
Germans roll dice for 3 artilleries and 5 infantry in Eire, round 2 : 0/8 hits, 2,33 expected hits
British roll dice for 1 aaGun, 1 armour, 1 artillery and 1 infantry in Eire, round 2 : 1/3 hits, 1,17 expected hits
1 infantry owned by the Germans lost in Eire
1 aaGun owned by the British lost in Eire
Germans roll dice for 3 artilleries and 4 infantry in Eire, round 3 : 1/7 hits, 2,17 expected hits
British roll dice for 1 armour, 1 artillery and 1 infantry in Eire, round 3 : 3/3 hits, 1,17 expected hits
3 infantry owned by the Germans lost in Eire
1 infantry owned by the British lost in Eire
Germans roll dice for 3 artilleries and 1 infantry in Eire, round 4 : 1/4 hits, 1,33 expected hits
British roll dice for 1 armour and 1 artillery in Eire, round 4 : 2/2 hits, 0,83 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Eire
1 artillery owned by the British lost in Eire
Germans roll dice for 2 artilleries in Eire, round 5 : 0/2 hits, 0,67 expected hits
British roll dice for 1 armour in Eire, round 5 : 0/1 hits, 0,50 expected hits
Germans roll dice for 2 artilleries in Eire, round 6 : 0/2 hits, 0,67 expected hits
British roll dice for 1 armour in Eire, round 6 : 1/1 hits, 0,50 expected hits
1 artillery owned by the Germans lost in Eire
Germans roll dice for 1 artillery in Eire, round 7 : 0/1 hits, 0,33 expected hits
British roll dice for 1 armour in Eire, round 7 : 1/1 hits, 0,50 expected hits
1 artillery owned by the Germans lost in Eire
British win with 1 armour remaining. Battle score for attacker is -15
Casualties for Germans: 3 artilleries and 5 infantry
Casualties for British: 1 aaGun, 1 artillery and 1 infantry
Battle in Slovakia Hungary
Germans attack with 9 armour, 6 artilleries, 43 infantry and 3 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 9 armour, 6 artilleries, 43 infantry and 3 mech_infantrys in Slovakia Hungary, round 2 : 16/61 hits, 15,67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 9 armour, 6 artilleries, 43 infantry and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
3 fighters and 1 tactical_bomber moved from 107 Sea Zone to 112 Sea Zone
1 bomber moved from 114 Sea Zone to Western Germany
1 bomber moved from 107 Sea Zone to Western Germany
2 fighters moved from Northern Italy to 99 Sea Zone
2 fighters moved from Northern Italy to 112 Sea Zone
1 aaGun moved from Norway to 115 Sea Zone
1 aaGun, 3 carriers, 3 submarines and 7 transports moved from 115 Sea Zone to 112 Sea Zone
1 aaGun moved from 112 Sea Zone to United Kingdom
1 submarine moved from 117 Sea Zone to 115 Sea Zone
1 armour moved from Western Germany to Slovakia Hungary
1 infantry moved from Germany to Poland
4 aaGuns moved from Austria to Slovakia Hungary
1 tactical_bomber moved from Northern Italy to Southern Italy
1 fighter moved from Northern Italy to Southern Italy
Place Units - Germans
1 fighter and 1 mech_infantry placed in Western Germany
3 infantry placed in United Kingdom
3 infantry placed in Normandy Bordeaux
2 infantry placed in Western Germany
3 infantry placed in Germany
Germans undo move 5.
Germans undo move 2.
1 destroyer placed in 112 Sea Zone
2 infantry placed in United Kingdom
3 infantry placed in Germany
1 infantry placed in France
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Russians
Russians buy 6 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Eastern Poland to Poland
1 fighter and 1 tactical_bomber moved from Ukraine to Poland
1 fighter and 1 tactical_bomber moved from Ukraine to Poland
1 infantry moved from Korea to Southern Manchuria
Chinese take Southern Manchuria from Japanese
3 infantry moved from Korea to Northern Manchuria
1 armour and 1 mech_infantry moved from Siberia to Northern Manchuria
Combat - Russians
Battle in Poland
Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Poland, round 2 : 3/6 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Northern Manchuria
Russians attack with 1 armour, 3 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Northern Manchuria, round 2 : 2/5 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Northern Manchuria
Russians win, taking Northern Manchuria from Japanese with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
4 aaGuns, 2 armour, 8 artilleries, 16 infantry and 2 mech_infantrys moved from Romania to Eastern Poland
2 armour, 3 infantry and 1 mech_infantry moved from Northern Belarus to Eastern Poland
1 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland
3 infantry moved from Leningrad to Baltic States
7 infantry moved from Smolensk to Northern Belarus
5 infantry moved from Russia to Smolensk
2 mech_infantrys moved from Russia to Northern Belarus
1 mech_infantry moved from Vologda to Northern Belarus
1 infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from Stalingrad to Ukraine
2 fighters and 2 tactical_bombers moved from Poland to Eastern Poland
1 tactical_bomber moved from Ukraine to Eastern Poland
1 fighter moved from Ukraine to Eastern Poland
1 fighter moved from Ukraine to Eastern Poland
1 infantry moved from Southern Persia to Northeast Persia
Russians take Northeast Persia from Neutral_Allies
1 infantry moved from Syria to Trans-Jordan
2 infantry moved from Siberia to Amur
1 infantry moved from Siberia to Amur
1 aaGun moved from Korea to Amur
Place Units - Russians
1 fighter, 1 infantry and 1 tactical_bomber placed in Siberia
2 armour and 1 infantry placed in Leningrad
3 armour placed in Ukraine
1 armour, 1 artillery and 2 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,6,3
Russians collect 53 PUs (7 lost to blockades); end with 53 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 56 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 58 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Changing PUs for Russians from 67 to 72
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 factory_minor, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Southern Manchuria
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Southern Manchuria
2 bombers moved from Davao to Southern Manchuria
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Siam to French Indo China
2 fighters and 2 tactical_bombers moved from 132 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
2 fighters moved from 21 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to New Britain
1 transport moved from 55 Sea Zone to 64 Sea Zone
1 artillery moved from New South Wales to 64 Sea Zone
1 infantry moved from New South Wales to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
1 battleship moved from 55 Sea Zone to 47 Sea Zone
1 cruiser moved from 55 Sea Zone to 47 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
2 artilleries and 13 infantry moved from Kwangtung to Kiangsi
2 artilleries, 1 fighter and 11 infantry moved from Anhwe to Kiangsi
Combat - Japanese
Battle in Southern Manchuria
Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Southern Manchuria, round 2 : 4/5 hits, 2,33 expected hits
Chinese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Southern Manchuria
Japanese win, taking Southern Manchuria from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in New Britain
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in New Britain, round 2 : 0/2 hits, 1,17 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in New Britain, round 2 : 1/4 hits, 1,83 expected hits
Americans roll dice for 2 infantry in New Britain, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in New Britain
1 infantry owned by the Americans lost in New Britain
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in New Britain, round 3 : 2/3 hits, 1,50 expected hits
Americans roll dice for 1 infantry in New Britain, round 3 : 1/1 hits, 0,33 expected hits
1 tactical_bomber owned by the Japanese lost in New Britain
1 infantry owned by the Americans lost in New Britain
Japanese win, taking New Britain from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for Americans: 2 infantry
Battle in French Indo China
Japanese attack with 1 artillery, 3 fighters and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery, 3 fighters and 3 tactical_bombers in French Indo China, round 2 : 6/7 hits, 3,83 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 4 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 1/7 hits, 3,50 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 5 artilleries, 1 fighter and 26 infantry
Chinese defend with 2 infantry
Japanese roll dice for 5 artilleries, 1 fighter and 26 infantry in Kiangsi, round 2 : 7/32 hits, 7,33 expected hits
Chinese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Kiangsi
2 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 5 artilleries, 1 fighter and 25 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 marine moved from Queensland to 55 Sea Zone
1 battleship and 1 marine moved from 55 Sea Zone to 132 Sea Zone
1 marine moved from 132 Sea Zone to Malaya
1 tactical_bomber moved from Queensland to 55 Sea Zone
1 fighter moved from New Britain to 55 Sea Zone
1 destroyer moved from 36 Sea Zone to 47 Sea Zone
1 carrier moved from 21 Sea Zone to 35 Sea Zone
3 fighters moved from French Indo China to 132 Sea Zone
1 tactical_bomber moved from French Indo China to 132 Sea Zone
1 submarine moved from 37 Sea Zone to 132 Sea Zone
1 submarine moved from 37 Sea Zone to 132 Sea Zone
1 submarine moved from 36 Sea Zone to 132 Sea Zone
1 destroyer moved from 37 Sea Zone to 132 Sea Zone
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
2 infantry moved from Kyushu to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsu
1 mech_infantry moved from Anhwe to Kiangsi
1 aaGun moved from Kwangtung to Kiangsi
1 infantry moved from Shantung to Anhwe
2 infantry moved from Shantung to Kiangsu
2 bombers moved from Southern Manchuria to Kwangtung
1 fighter and 1 tactical_bomber moved from Southern Manchuria to 6 Sea Zone
1 fighter moved from Kiangsi to Kwangtung
1 carrier moved from 6 Sea Zone to 21 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 21 Sea Zone
4 infantry moved from 21 Sea Zone to Kwangtung
1 transport moved from 132 Sea Zone to 55 Sea Zone
1 armour moved from Queensland to 55 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
1 armour, 1 infantry and 1 transport moved from 55 Sea Zone to 132 Sea Zone
1 armour and 1 infantry moved from 132 Sea Zone to Malaya
1 infantry moved from New South Wales to Queensland
1 fighter moved from Kwangsi to 21 Sea Zone
1 tactical_bomber moved from Kwangsi to 21 Sea Zone
1 tactical_bomber moved from French Indo China to Kwangtung
1 tactical_bomber moved from French Indo China to Kwangtung
1 fighter moved from Kwangsi to 35 Sea Zone
1 fighter moved from Kwangsi to 132 Sea Zone
1 tactical_bomber moved from 132 Sea Zone to Malaya
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 132 Sea Zone to 37 Sea Zone
1 transport moved from 132 Sea Zone to 36 Sea Zone
1 aaGun moved from Davao to 36 Sea Zone
1 aaGun and 1 transport moved from 36 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 transport moved from 37 Sea Zone to 21 Sea Zone
1 aaGun moved from 21 Sea Zone to Kwangtung
Place Units - Japanese
1 carrier and 1 submarine placed in 6 Sea Zone
1 factory_minor placed in Malaya
1 armour and 2 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Kiangsu
3 infantry placed in Shantung
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : 1,00
Japanese regular : -0,50
UK_Pacific regular : -0,33
going on 4 days now, wondering if we can get this one rolling
@axis-dominion
Since end of February I am travelling Southeast Asia while still working 75% of a full time job at the same time. This is the best I can do at the moment. My other 2 league games are currently on vacation mode.
I will be back home in 2 weeks, then things will start to go back to normal again.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 harbour, 1 infantry, 1 submarine, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Tanganyika Territory to Rhodesia
Americans take Rhodesia from Italians
1 armour moved from Rhodesia to Belgian Congo
1 infantry and 1 mech_infantry moved from Tanganyika Territory to Belgian Congo
1 infantry moved from French Madagascar to 74 Sea Zone
1 infantry and 1 transport moved from 74 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Belgian Congo
1 bomber moved from Southern Persia to Belgian Congo
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
2 infantry moved from Algeria to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Egypt
1 fighter moved from 94 Sea Zone to 100 Sea Zone
4 fighters moved from Syria to Egypt
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 107 Sea Zone
3 fighters moved from Morocco to 107 Sea Zone
2 tactical_bombers moved from 94 Sea Zone to 107 Sea Zone
1 submarine moved from 94 Sea Zone to 107 Sea Zone
Combat - Americans
Battle in 100 Sea Zone
Americans attack with 1 fighter and 1 transport
Italians defend with 1 transport
1 transport owned by the Italians lost in 100 Sea Zone
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in Belgian Congo
Americans attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
Americans roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Belgian Congo, round 2 : 3/5 hits, 1.67 expected hits
Italians roll dice for 1 artillery and 2 infantry in Belgian Congo, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Belgian Congo
Americans win, taking Belgian Congo from Italians with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in 107 Sea Zone
Americans attack with 4 fighters, 1 submarine and 3 tactical_bombers
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters and 3 tactical_bombers in 107 Sea Zone, round 2 : 3/7 hits, 4.00 expected hits
Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 107 Sea Zone
Americans win with 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Egypt
Americans attack with 4 fighters and 2 infantry
Italians defend with 1 harbour and 1 infantry
Americans roll dice for 4 fighters and 2 infantry in Egypt, round 2 : 0/6 hits, 2.33 expected hits
Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters and 2 infantry in Egypt, round 3 : 3/6 hits, 2.33 expected hits
Italians roll dice for 1 infantry in Egypt, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Egypt
Americans win, taking Egypt from Italians with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
2 infantry moved from Hawaiian Islands to 28 Sea Zone
2 infantry and 1 transport moved from 28 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Johnston Island
2 infantry moved from Western United States to 11 Sea Zone
1 carrier, 2 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Johnston Island
2 carriers, 2 destroyers and 2 submarines moved from 28 Sea Zone to 31 Sea Zone
1 submarine moved from 27 Sea Zone to 31 Sea Zone
1 fighter moved from Hawaiian Islands to 31 Sea Zone
2 infantry moved from Central United States to Southeast Mexico
1 transport moved from 104 Sea Zone to 91 Sea Zone
2 carriers and 1 destroyer moved from 93 Sea Zone to 94 Sea Zone
2 transports moved from 93 Sea Zone to 94 Sea Zone
1 artillery moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 40 Sea Zone to 81 Sea Zone
3 fighters and 2 tactical_bombers moved from 107 Sea Zone to 94 Sea Zone
1 fighter moved from Egypt to Trans-Jordan
3 fighters moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Western United States to Southeast Mexico
4 fighters moved from Western United States to 31 Sea Zone
1 fighter moved from Hawaiian Islands to Southeast Mexico
1 fighter moved from Hawaiian Islands to Southeast Mexico
4 fighters moved from Trans-Jordan to Syria
1 fighter moved from 100 Sea Zone to Syria
1 bomber moved from Belgian Congo to French Equatorial Africa
1 infantry moved from Morocco to Algeria
2 marines moved from Gibraltar to 94 Sea Zone
2 marines moved from 94 Sea Zone to Algeria
1 infantry moved from Algeria to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 107 Sea Zone to 94 Sea Zone
Place Units - Americans
1 harbour placed in Johnston Island
1 transport placed in 104 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 transport placed in 11 Sea Zone
1 artillery placed in Western United States
2 tactical_bombers placed in Eastern United States
1 destroyer and 1 submarine placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Hopei to Anhwe
1 fighter moved from Hopei to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Hopei
Place Units - Chinese
2 artilleries and 3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 armour moved from Eire to Scotland
British take Scotland from Germans
2 infantry moved from Yunnan to French Indo China
1 infantry moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Eastern India to French Indo China
Combat - British
Battle in Kwangsi
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French Indo China
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
1 fighter moved from 40 Sea Zone to Eastern India
1 fighter moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport moved from 40 Sea Zone to 81 Sea Zone
1 transport moved from 81 Sea Zone to 82 Sea Zone
1 artillery moved from Iraq to 82 Sea Zone
1 artillery and 1 transport moved from 82 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Western India
4 infantry moved from Burma to Eastern India
1 infantry moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 armour moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 aaGun moved from Burma to Eastern India
1 mech_infantry moved from Tanganyika Territory to Anglo-Egyptian Sudan
1 artillery moved from Syria to Iraq
1 infantry moved from Syria to Iraq
1 aaGun and 2 infantry moved from Yunnan to Burma
1 armour moved from Burma to Eastern India
Place Units - UK_Pacific
3 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,5,2,2,2,3,4,2,5,1,5,2,3,2,1,4,6,1,1,5
UK_Pacific collect 9 PUs (1 lost to blockades); end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -1.50
Americans regular : -1.67
Japanese regular : 0.67
Italians regular : -1.67
Germans regular : -0.33
British regular : 0.17
going on 4 days now, wondering if we can get this one rolling
@axis-dominion
Since end of February I am travelling Southeast Asia while still working 75% of a full time job at the same time. This is the best I can do at the moment. My other 2 league games are currently on vacation mode.
I will be back home in 2 weeks, then things will start to go back to normal again.
ok, in the meantime, appreciate if you could do your best to make the moves at least 2-3 days and not longer. problem is that this has been going on all year (including starting really late). i tend to lose track of my train of thought if there’s too much time between turns. also btw i assumed no scramble for the german dd.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 harbour, 1 infantry, 1 submarine, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Tanganyika Territory to Rhodesia
Americans take Rhodesia from Italians
1 armour moved from Rhodesia to Belgian Congo
1 infantry and 1 mech_infantry moved from Tanganyika Territory to Belgian Congo
1 infantry moved from French Madagascar to 74 Sea Zone
1 infantry and 1 transport moved from 74 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Belgian Congo
1 bomber moved from Southern Persia to Belgian Congo
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
2 infantry moved from Algeria to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Egypt
1 fighter moved from 94 Sea Zone to 100 Sea Zone
4 fighters moved from Syria to Egypt
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 107 Sea Zone
3 fighters moved from Morocco to 107 Sea Zone
2 tactical_bombers moved from 94 Sea Zone to 107 Sea Zone
1 submarine moved from 94 Sea Zone to 107 Sea Zone
Combat - Americans
Battle in 100 Sea Zone
Americans attack with 1 fighter and 1 transport
Italians defend with 1 transport
1 transport owned by the Italians lost in 100 Sea Zone
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in Belgian Congo
Americans attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
Americans roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Belgian Congo, round 2 : 3/5 hits, 1.67 expected hits
Italians roll dice for 1 artillery and 2 infantry in Belgian Congo, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Belgian Congo
Americans win, taking Belgian Congo from Italians with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in 107 Sea Zone
Americans attack with 4 fighters, 1 submarine and 3 tactical_bombers
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters and 3 tactical_bombers in 107 Sea Zone, round 2 : 3/7 hits, 4.00 expected hits
Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 107 Sea Zone
Americans win with 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Egypt
Americans attack with 4 fighters and 2 infantry
Italians defend with 1 harbour and 1 infantry
Americans roll dice for 4 fighters and 2 infantry in Egypt, round 2 : 0/6 hits, 2.33 expected hits
Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters and 2 infantry in Egypt, round 3 : 3/6 hits, 2.33 expected hits
Italians roll dice for 1 infantry in Egypt, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Egypt
Americans win, taking Egypt from Italians with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
2 infantry moved from Hawaiian Islands to 28 Sea Zone
2 infantry and 1 transport moved from 28 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Johnston Island
2 infantry moved from Western United States to 11 Sea Zone
1 carrier, 2 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Johnston Island
2 carriers, 2 destroyers and 2 submarines moved from 28 Sea Zone to 31 Sea Zone
1 submarine moved from 27 Sea Zone to 31 Sea Zone
1 fighter moved from Hawaiian Islands to 31 Sea Zone
2 infantry moved from Central United States to Southeast Mexico
1 transport moved from 104 Sea Zone to 91 Sea Zone
2 carriers and 1 destroyer moved from 93 Sea Zone to 94 Sea Zone
2 transports moved from 93 Sea Zone to 94 Sea Zone
1 artillery moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 40 Sea Zone to 81 Sea Zone
3 fighters and 2 tactical_bombers moved from 107 Sea Zone to 94 Sea Zone
1 fighter moved from Egypt to Trans-Jordan
3 fighters moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Western United States to Southeast Mexico
4 fighters moved from Western United States to 31 Sea Zone
1 fighter moved from Hawaiian Islands to Southeast Mexico
1 fighter moved from Hawaiian Islands to Southeast Mexico
4 fighters moved from Trans-Jordan to Syria
1 fighter moved from 100 Sea Zone to Syria
1 bomber moved from Belgian Congo to French Equatorial Africa
1 infantry moved from Morocco to Algeria
2 marines moved from Gibraltar to 94 Sea Zone
2 marines moved from 94 Sea Zone to Algeria
1 infantry moved from Algeria to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 107 Sea Zone to 94 Sea Zone
Place Units - Americans
1 harbour placed in Johnston Island
1 transport placed in 104 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 transport placed in 11 Sea Zone
1 artillery placed in Western United States
2 tactical_bombers placed in Eastern United States
1 destroyer and 1 submarine placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Hopei to Anhwe
1 fighter moved from Hopei to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Hopei
Place Units - Chinese
2 artilleries and 3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 armour moved from Eire to Scotland
British take Scotland from Germans
2 infantry moved from Yunnan to French Indo China
1 infantry moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Eastern India to French Indo China
Combat - British
Battle in Kwangsi
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French Indo China
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
1 fighter moved from 40 Sea Zone to Eastern India
1 fighter moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport moved from 40 Sea Zone to 81 Sea Zone
1 transport moved from 81 Sea Zone to 82 Sea Zone
1 artillery moved from Iraq to 82 Sea Zone
1 artillery and 1 transport moved from 82 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Western India
4 infantry moved from Burma to Eastern India
1 infantry moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 armour moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 aaGun moved from Burma to Eastern India
1 mech_infantry moved from Tanganyika Territory to Anglo-Egyptian Sudan
1 artillery moved from Syria to Iraq
1 infantry moved from Syria to Iraq
1 aaGun and 2 infantry moved from Yunnan to Burma
1 armour moved from Burma to Eastern India
Place Units - UK_Pacific
3 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,5,2,2,2,3,4,2,5,1,5,2,3,2,1,4,6,1,1,5
UK_Pacific collect 9 PUs (1 lost to blockades); end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in Eastern India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 transport
EDIT: Adding units owned by British to 82 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.50
Americans regular : -1.67
Japanese regular : 0.67
Italians regular : -1.67
Germans regular : -0.33
British regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 mech_infantry moved from Germany to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
Combat - Germans
Non Combat Move - Germans
1 transport moved from 113 Sea Zone to 112 Sea Zone
2 fighters moved from Holland Belgium to Southern Italy
1 tactical_bomber moved from Holland Belgium to 97 Sea Zone
2 aaGuns, 1 fighter and 2 tactical_bombers moved from Holland Belgium to Western Germany
1 artillery moved from Northern Italy to Western Germany
6 armour and 4 mech_infantrys moved from Yugoslavia to Bessarabia
1 infantry moved from Slovakia Hungary to Eastern Poland
9 mech_infantrys moved from Germany to Slovakia Hungary
9 mech_infantrys moved from Slovakia Hungary to Romania
7 mech_infantrys moved from Western Germany to Slovakia Hungary
1 artillery moved from Southern France to Northern Italy
1 infantry moved from Greece to 97 Sea Zone
3 armour moved from Greece to Romania
3 infantry moved from Greece to Bulgaria
3 aaGuns, 5 artilleries and 21 infantry moved from Romania to Bessarabia
Place Units - Germans
10 mech_infantrys placed in Germany
2 infantry placed in Western Germany
1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Russia to Urals
2 infantry moved from Rostov to Volgograd
1 infantry moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
7 fighters moved from Northwest Persia to Volgograd
2 fighters and 5 tactical_bombers moved from Northwest Persia to Persia
1 armour moved from Iraq to Syria
Germans take Syria from ANZAC
1 armour moved from Syria to Trans-Jordan
2 mech_infantrys moved from Iraq to Persia
25 armour and 32 mech_infantrys moved from Iraq to Trans-Jordan
Combat - Germans
Battle in Persia
Germans attack with 2 fighters, 2 mech_infantrys and 5 tactical_bombers
British defend with 1 artillery and 1 factory_minor
Germans roll dice for 2 fighters, 2 mech_infantrys and 5 tactical_bombers in Persia, round 2 : 4/9 hits, 4.17 expected hits
British roll dice for 1 artillery in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Persia
Germans win, taking Persia from British with 2 fighters, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Trans-Jordan
Germans attack with 26 armour and 32 mech_infantrys
British defend with 9 infantry
Germans roll dice for 26 armour and 32 mech_infantrys in Trans-Jordan, round 2 : 17/58 hits, 18.33 expected hits
British roll dice for 9 infantry in Trans-Jordan, round 2 : 3/9 hits, 3.00 expected hits
3 mech_infantrys owned by the Germans lost in Trans-Jordan
9 infantry owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 26 armour and 29 mech_infantrys remaining. Battle score for attacker is 15
Casualties for Germans: 3 mech_infantrys
Casualties for British: 9 infantry
Battle in Volgograd
Germans attack with 8 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 factory_minor
Germans roll dice for 8 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 5/11 hits, 5.00 expected hits
Russians roll dice for 1 artillery in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
1 artillery owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 8 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Urals
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Urals
Germans win, taking Urals from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 mech_infantry moved from Bryansk to Russia
1 mech_infantry moved from Novgorod to Vologda
2 mech_infantrys moved from Novgorod to Bryansk
1 artillery and 1 infantry moved from Norway to Finland
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
5 fighters moved from Gibraltar to Western Germany
6 aaGuns, 32 artilleries and 23 infantry moved from Rostov to Tambov
1 tactical_bomber moved from Volgograd to Northwest Persia
2 fighters and 5 tactical_bombers moved from Persia to Northwest Persia
3 armour moved from Ukraine to Tambov
2 fighters moved from Volgograd to Northwest Persia
6 fighters moved from Volgograd to Tambov
Place Units - Germans
2 fighters and 1 transport placed in 113 Sea Zone
3 infantry placed in Rostov
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
2 armour, 2 artilleries, 1 bomber and 2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 72 PUs; end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Sikang to Russia
1 fighter moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Gibraltar to Cyprus
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 armour moved from Yakut S.S.R. to Yenisey
3 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
2 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/5 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Western Ukraine
2 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 fighter moved from Belarus to Russia
7 armour and 18 mech_infantrys moved from Bryansk to Russia
3 aaGuns, 5 artilleries and 26 infantry moved from Bryansk to Tambov
1 aaGun moved from Rostov to Tambov
1 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Tambov
1 artillery and 9 infantry moved from Russia to Tambov
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 submarine moved from 65 Sea Zone to 35 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 fighter moved from New South Wales to Queensland
2 infantry moved from Southern Persia to Baluchistan
1 infantry moved from Malaya to Shan State
1 infantry moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 destroyer moved from 81 Sea Zone to 82 Sea Zone
Non Combat Move - French
Turn Complete - French