@simon33
6 more hits
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TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 infantry moved from Shan State to Burma
Non Combat Move - ANZAC
3 fighters moved from Java to Burma
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 cruiser, 1 destroyer and 1 submarine moved from 63 Sea Zone to 26 Sea Zone
3 infantry moved from New South Wales to Queensland
1 infantry moved from Trans-Jordan to Egypt
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Morocco to Algeria
Non Combat Move - French
1 infantry moved from Nigeria to French Equatorial Africa
1 infantry moved from Shan State to Burma
Turn Complete - French
Combat Hit Differential Summary :
@lebowsky said in Simon33 (Allies+10) vs Lebowsky (Axis) French Rebalance:
Not a single gamble goes fine… what a game
Dice haven’t been your friend but I was surprised you gave me Allies+10. With these rules, I’m wondering if Axis bids may be more appropriate. I love the Scottish fighter, makes Sea Lion much much more difficult, even with a full scramble.
@simon33 said in Simon33 (Allies+10) vs Lebowsky (Axis) French Rebalance:
@lebowsky said in Simon33 (Allies+10) vs Lebowsky (Axis) French Rebalance:
Not a single gamble goes fine… what a game
Dice haven’t been your friend but I was surprised you gave me Allies+10. With these rules, I’m wondering if Axis bids may be more appropriate. I love the Scottish fighter, makes Sea Lion much much more difficult, even with a full scramble.
Well, we are trying for the first time right? Its better for playtesting to go with something you are familiar with.
That being said, this game is not even close to be normal
@lebowsky said in Simon33 (Allies+10) vs Lebowsky (Axis) French Rebalance:
That being said, this game is not even close to be normal
Not that many people are very keen on the full scramble G1. Axis-Dominion is about the only other one and some strange games happen when you get Axis playing him.
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Free_French from Neutrality to Allied
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 fighter and 1 tactical_bomber moved from Alexandria to 96 Sea Zone
1 destroyer moved from 112 Sea Zone to 114 Sea Zone
1 fighter moved from Southern Italy to 114 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 114 Sea Zone
1 bomber moved from Southern Italy to 96 Sea Zone
1 armour moved from Romania to Baltic States
Germans take Eastern Poland from Russians
Germans take Baltic States from Russians
Combat - Germans
Battle in 96 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 96 Sea Zone
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 114 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
1 submarine moved from 112 Sea Zone to 125 Sea Zone
10 armour and 7 mech_infantrys moved from Germany to Baltic States
3 aaGuns, 1 artillery and 12 infantry moved from Poland to Baltic States
2 armour, 2 artilleries and 12 infantry moved from Romania to Bessarabia
5 infantry moved from Finland to Vyborg
2 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 4 infantry and 3 transports moved from 112 Sea Zone to 115 Sea Zone
2 artilleries and 4 infantry moved from 115 Sea Zone to Baltic States
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone
2 mech_infantrys moved from Western Germany to Poland
1 bomber moved from 96 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy
Place Units - Germans
3 infantry placed in France
2 artilleries, 4 infantry and 1 mech_infantry placed in Germany
2 fighters placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
Germans collect 42 PUs (2 lost to blockades); end with 42 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Russians regular : -0.50
Germans regular : 1.67
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 3
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Vyborg
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Novgorod to Karelia
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 fighter moved from Novgorod to 114 Sea Zone
2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from Novgorod to Vyborg
Combat - Russians
Battle in 114 Sea Zone
Russians attack with 1 fighter and 1 submarine
Germans defend with 1 destroyer
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 destroyer in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Russians lost in 114 Sea Zone
1 fighter owned by the Russians retreated
Germans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Karelia
Russians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Karelia, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Karelia
Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Karelia, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Vyborg
Russians attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 6 infantry
Russians roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Vyborg, round 2 : 3/7 hits, 2.67 expected hits
Germans roll dice for 6 infantry in Vyborg, round 2 : 3/6 hits, 2.00 expected hits
3 infantry owned by the Russians lost in Vyborg
3 infantry owned by the Germans lost in Vyborg
Russians roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Vyborg, round 3 : 2/4 hits, 1.83 expected hits
Germans roll dice for 3 infantry in Vyborg, round 3 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Vyborg
Russians roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Vyborg, round 4 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Vyborg, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Vyborg
1 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 artillery and 3 infantry
Casualties for Germans: 6 infantry
Non Combat Move - Russians
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
5 infantry moved from Smolensk to Bryansk
9 infantry moved from Russia to Bryansk
2 artilleries and 22 infantry moved from Belarus to Archangel
2 aaGuns and 1 artillery moved from Novgorod to Archangel
1 fighter moved from 114 Sea Zone to Archangel
1 fighter and 1 tactical_bomber moved from Vyborg to Bryansk
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans regular : 1.67
Russians regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 battleship and 1 cruiser moved from 33 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from Kwangsi to 46 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from Free_French
1 mech_infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Yunnan to Kweichow
1 armour moved from Hunan to Kweichow
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
2 artilleries moved from Hopei to Kweichow
1 infantry moved from Hunan to Kweichow
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Philippines
2 fighters and 2 tactical_bombers moved from Kwangsi to 37 Sea Zone
1 bomber moved from Kwangsi to Philippines
2 fighters and 3 tactical_bombers moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kweichow
Combat - Japanese
Battle in Java
Battle in Borneo
Battle in Celebes
Battle in 46 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 46 Sea Zone
Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Celebes from Dutch with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 37 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Malaya
Battle in Kweichow
Japanese attack with 1 armour, 3 artilleries, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 3 artilleries, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 4/6 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Malaya from UK_Pacific, taking Kweichow from Chinese with 1 armour, 3 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Kwangtung, round 2 : 4/8 hits, 4.17 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kwangtung
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Philippines
Japanese attack with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 : 1/3 hits, 1.83 expected hits
Japanese roll dice for 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Philippines, round 2 : 4/8 hits, 3.50 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Philippines
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
1 bomber moved from Philippines to Kwangsi
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 carrier, 2 destroyers and 2 submarines moved from 33 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
1 carrier and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kweichow to Kwangsi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hunan to Anhwe
1 infantry moved from Hunan to Yunnan
1 aaGun, 1 artillery, 2 fighters and 9 infantry moved from Manchuria to Korea
3 mech_infantrys moved from Shantung to Jehol
1 bomber moved from 46 Sea Zone to Paulau Island
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
3 mech_infantrys placed in Shantung
2 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 1.33
Japanese regular : 2.33
UK_Pacific regular : 0.33
British regular : -0.33
I reckon I’ve fixed that Vichy bug.
Oh man, you mean I can’t kill a transport in sz42? Poor form I think.
Please edit 1 sub to sz 37, forgot to do it.
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 destroyer, 1 fighter, 1 harbour, 1 infantry and 2 transports; Remaining resources: 2 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
Turning on Edit Mode
EDIT: Editing Political Relationship for Free_French and Americans from Neutrality to Custodianship
EDIT: Turning off Edit Mode
2 fighters moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
EDIT: 1 submarine moved from 35 Sea Zone to 37 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 4 fighters
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters in 16 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in 16 Sea Zone
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters moved from 16 Sea Zone to 25 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 25 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 25 Sea Zone to Midway
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 102 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry, 4 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
Americans take Morocco from Free_French
1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to United Kingdom
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
1 fighter placed in Western United States
1 transport placed in 10 Sea Zone
1 harbour placed in Midway
Turn Complete - Americans
Americans collect 51 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Tsinghai to Shensi
5 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Suiyuyan, round 2 : 2/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 factory_minor, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 bomber moved from French West Africa to Anglo Egyptian Sudan
1 mech_infantry moved from Algeria to Libya
British take Tunisia from Free_French
British take Libya from Italians
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Egypt to 99 Sea Zone
1 destroyer and 2 fighters moved from 92 Sea Zone to 99 Sea Zone
1 mech_infantry moved from Iraq to Syria
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 armour moved from Egypt to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Syria
1 battleship and 1 cruiser moved from 76 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 cruiser moved from 92 Sea Zone to 99 Sea Zone
1 fighter moved from Persia to 99 Sea Zone
1 tactical_bomber moved from Persia to Syria
1 cruiser moved from 92 Sea Zone to 99 Sea Zone
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 1 bomber and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 bomber and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Syria
British attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour and 3 infantry
British roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 0/2 hits, 1.17 expected hits
British roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Syria, round 2 : 1/4 hits, 1.50 expected hits
Italians roll dice for 1 armour and 3 infantry in Syria, round 2 : 1/4 hits, 1.50 expected hits
1 infantry owned by the British lost in Syria
1 infantry owned by the Italians lost in Syria
British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Syria, round 3 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 armour and 2 infantry in Syria, round 3 : 0/3 hits, 1.17 expected hits
2 infantry owned by the Italians lost in Syria
British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Syria, round 4 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 armour in Syria, round 4 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the British lost in Syria
1 armour owned by the Italians lost in Syria
British win, taking Syria from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 armour and 3 infantry
Battle in 99 Sea Zone
British attack with 2 cruisers, 1 destroyer, 4 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports
British roll dice for 2 cruisers, 1 destroyer, 4 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 2/8 hits, 4.00 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 99 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
1 destroyer owned by the British and 1 cruiser owned by the British lost in 99 Sea Zone
1 destroyer owned by the Italians lost in 99 Sea Zone
British roll dice for 1 cruiser, 4 fighters and 1 tactical_bomber in 99 Sea Zone, round 3 : 4/6 hits, 3.17 expected hits
Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 99 Sea Zone, round 3 : 3/3 hits, 1.67 expected hits
1 cruiser owned by the British and 2 fighters owned by the British lost in 99 Sea Zone
1 transport owned by the Italians, 2 cruisers owned by the Italians and 1 battleship owned by the Italians lost in 99 Sea Zone
1 transport owned by the Italians lost in 99 Sea Zone
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 2 cruisers, 1 destroyer and 2 fighters
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 2 transports
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing PUs for Americans from 83 to 78
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Egypt
1 fighter moved from 99 Sea Zone to 98 Sea Zone
1 battleship and 1 carrier moved from 92 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Syria to Persia
1 fighter moved from Persia to India
3 aaGuns, 1 armour, 1 artillery, 12 infantry and 1 mech_infantry moved from Burma to India
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 armour moved from French West Africa to French Equatorial Africa
British take French Central Africa from Free_French
British take French Equatorial Africa from Free_French
4 infantry moved from Brazil to British Guiana
1 transport moved from 87 Sea Zone to 88 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
Place Units - British
1 factory_minor placed in Iraq
2 infantry and 1 mech_infantry placed in Union of South Africa
1 destroyer placed in 109 Sea Zone
1 artillery and 2 infantry placed in Persia
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
6 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 6 infantry
Combat Hit Differential Summary :
Chinese regular : 1.50
Americans regular : 0.00
Italians regular : -0.17
Japanese regular : 0.00
British regular : -2.00
@lebowsky said in Simon33 (Allies+10) vs Lebowsky (Axis) French Rebalance:
Please edit 1 sub to sz 37, forgot to do it.
Dont think you read this, please tell me if you want to re-do something because of this.
Also just remember I dont need to leave infantry on china…
@lebowsky Oh sorry you did read, didnt notice
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 armour moved from Yugoslavia to Bessarabia
1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Greece to Bulgaria
2 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
Place Units - Italians
2 mech_infantrys placed in Northern Italy
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from Egypt to Anglo Egyptian Sudan
3 fighters and 1 infantry moved from Burma to India
3 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
3 infantry moved from Algeria to Morocco
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Burma to India
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
Combat - Germans
Non Combat Move - Germans
3 aaGuns, 3 artilleries and 14 infantry moved from Baltic States to Novgorod
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 destroyer moved from 114 Sea Zone to 115 Sea Zone
3 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
2 mech_infantrys moved from Poland to Western Ukraine
1 mech_infantry moved from Germany to Eastern Poland
2 armour, 2 artilleries and 11 infantry moved from Bessarabia to Western Ukraine
2 fighters moved from Western Germany to Poland
1 fighter and 1 tactical_bomber moved from Southern Italy to Poland
1 armour and 5 mech_infantrys moved from Baltic States to Novgorod
10 armour and 2 mech_infantrys moved from Baltic States to Western Ukraine
Place Units - Germans
3 infantry placed in France
2 fighters placed in Western Germany
Germans undo move 1.
9 infantry placed in Germany
Germans undo move 2.
2 infantry placed in Western Germany
1 infantry placed in France
6 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 4
Purchase Units - Russians
Russians buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter and 1 infantry moved from Archangel to Belarus
1 fighter, 2 infantry and 1 tactical_bomber moved from Bryansk to Ukraine
1 armour, 1 artillery and 1 mech_infantry moved from Karelia to Finland
1 artillery moved from Vyborg to Finland
Combat - Russians
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Finland
Russians attack with 1 armour, 2 artilleries and 1 mech_infantry
Germans defend with 2 infantry
Russians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Finland, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Finland
Russians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Finland, round 3 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Finland, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Finland
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
2 aaGuns, 1 armour, 19 infantry and 1 mech_infantry moved from Bryansk to Russia
2 aaGuns, 3 artilleries and 21 infantry moved from Archangel to Vologda
1 fighter moved from Belarus to Russia
3 infantry moved from Volgograd to Samara
Place Units - Russians
3 mech_infantrys placed in Volgograd
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 carriers, 1 factory_minor and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Kweichow to Suiyuyan
3 mech_infantrys moved from Jehol to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 bomber moved from Paulau Island to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to New Guinea
1 carrier moved from 35 Sea Zone to 46 Sea Zone
1 bomber moved from Kwangsi to Shensi
1 fighter and 2 tactical_bombers moved from Kwangsi to Suiyuyan
Combat - Japanese
Battle in Sumatra
Battle in Guam
Battle in New Guinea
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in New Guinea, round 2 : 1/4 hits, 1.50 expected hits
ANZAC roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in New Guinea
Japanese win, taking Sumatra from Dutch, taking Guam from Americans, taking New Guinea from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Dutch New Guinea
Japanese attack with 1 bomber and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Dutch New Guinea, round 2 : 1/3 hits, 1.00 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Dutch New Guinea
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Shensi
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 2 : 2/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in Suiyuyan, round 2 : 2/8 hits, 3.00 expected hits
Chinese roll dice for 5 infantry in Suiyuyan, round 2 : 4/5 hits, 1.67 expected hits
1 infantry owned by the Japanese and 3 mech_infantrys owned by the Japanese lost in Suiyuyan
2 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Suiyuyan, round 3 : 3/4 hits, 2.33 expected hits
Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 1/3 hits, 1.00 expected hits
1 armour owned by the Japanese lost in Suiyuyan
3 infantry owned by the Chinese lost in Suiyuyan
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour, 1 infantry and 3 mech_infantrys
Casualties for Chinese: 5 infantry
Non Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Suiyuyan to Chahar
3 mech_infantrys moved from Shantung to Jehol
3 artilleries moved from Kweichow to Yunnan
1 artillery moved from Szechwan to Yunnan
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Shan State
1 submarine moved from 37 Sea Zone to 74 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from New Guinea to 46 Sea Zone
1 bomber moved from Dutch New Guinea to Philippines
1 bomber moved from Shensi to Kwangsi
1 infantry moved from Hunan to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from Anhwe to Kweichow
Place Units - Japanese
2 carriers placed in 6 Sea Zone
1 factory_minor placed in French Indo China
3 mech_infantrys placed in Shantung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Chahar: 1 fighter and 2 tactical_bombers
EDIT: Adding units owned by Japanese to Hopei: 1 fighter and 2 tactical_bombers
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 61 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : 2.00
Japanese regular : 0.33
ANZAC regular : 0.33
@lebowsky Impressive china rolls
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 carriers, 1 factory_minor and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Kweichow to Suiyuyan
3 mech_infantrys moved from Jehol to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 bomber moved from Paulau Island to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to New Guinea
1 carrier moved from 35 Sea Zone to 46 Sea Zone
1 bomber moved from Kwangsi to Shensi
1 fighter and 2 tactical_bombers moved from Kwangsi to Suiyuyan
Combat - Japanese
Battle in Sumatra
Battle in Guam
Battle in New Guinea
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in New Guinea, round 2 : 1/4 hits, 1.50 expected hits
ANZAC roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in New Guinea
Japanese win, taking Sumatra from Dutch, taking Guam from Americans, taking New Guinea from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Dutch New Guinea
Japanese attack with 1 bomber and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Dutch New Guinea, round 2 : 1/3 hits, 1.00 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Dutch New Guinea
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Shensi
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 2 : 2/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in Suiyuyan, round 2 : 2/8 hits, 3.00 expected hits
Chinese roll dice for 5 infantry in Suiyuyan, round 2 : 4/5 hits, 1.67 expected hits
1 infantry owned by the Japanese and 3 mech_infantrys owned by the Japanese lost in Suiyuyan
2 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Suiyuyan, round 3 : 3/4 hits, 2.33 expected hits
Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 1/3 hits, 1.00 expected hits
1 armour owned by the Japanese lost in Suiyuyan
3 infantry owned by the Chinese lost in Suiyuyan
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour, 1 infantry and 3 mech_infantrys
Casualties for Chinese: 5 infantry
Non Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Suiyuyan to Chahar
3 mech_infantrys moved from Shantung to Jehol
3 artilleries moved from Kweichow to Yunnan
1 artillery moved from Szechwan to Yunnan
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Shan State
1 submarine moved from 37 Sea Zone to 74 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from New Guinea to 46 Sea Zone
1 bomber moved from Dutch New Guinea to Philippines
1 bomber moved from Shensi to Kwangsi
1 infantry moved from Hunan to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from Anhwe to Kweichow
Place Units - Japanese
2 carriers placed in 6 Sea Zone
1 factory_minor placed in French Indo China
3 mech_infantrys placed in Shantung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Chahar: 1 fighter and 2 tactical_bombers
EDIT: Adding units owned by Japanese to Hopei: 1 fighter and 2 tactical_bombers
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 61 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 74 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 2.00
Japanese regular : 0.33
ANZAC regular : 0.33