Simon33 (Axis) vs Lebowsky (Allies+16)

  • '19 '17 '16

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 armour moved from Belarus to Bryansk
                  Italians take Smolensk from Russians
            1 bomber moved from Southern Italy to Bryansk
            1 armour moved from Libya to Tunisia
                  Italians take Tunisia from Americans
            1 armour moved from Tunisia to Libya
    
        Combat - Italians
            Battle in Bryansk
                Italians attack with 1 armour and 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 1 bomber in Bryansk, round 2 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Italians lost in Bryansk
                    1 infantry owned by the Russians lost in Bryansk
                Italians win, taking Bryansk from Russians with 1 armour remaining. Battle score for attacker is -11
                Casualties for Italians: 1 bomber
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Northern Italy to Southern Italy
            2 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,5,5,4,4,1,4,3,2,5,2,3,2,1
            Italians collect 8 PUs (12 lost to blockades); end with 10 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.17
    Russians regular : 0.67
    

    Savegame

  • 2025

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 8 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 destroyer moved from 62 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            2 infantry moved from New Guinea to Dutch New Guinea
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 1 destroyer and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Dutch New Guinea
                ANZAC attack with 1 artillery and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 1 artillery and 3 infantry in Dutch New Guinea, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Dutch New Guinea
                    ANZAC roll dice for 1 artillery and 3 infantry in Dutch New Guinea, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Dutch New Guinea
                    1 artillery owned by the Japanese lost in Dutch New Guinea
                ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - ANZAC
            1 infantry moved from Italian Somaliland to Ethiopia
            1 cruiser moved from 62 Sea Zone to 46 Sea Zone
            3 fighters moved from New South Wales to 46 Sea Zone
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    
        Combat Move - French
            1 artillery moved from Normandy Bordeaux to Holland Belgium
                  French take Holland Belgium from Germans
    
        Combat - French
    
        Non Combat Move - French
            1 fighter moved from Algeria to Gibraltar
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from Anglo Egyptian Sudan: 1 infantry
            EDIT: Adding units owned by French to Egypt: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : 0.00
    ANZAC regular : 0.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 1 carrier, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Ukraine to Rostov
            3 fighters and 3 tactical_bombers moved from Greece to Rostov
            1 mech_infantry moved from Ukraine to Tambov
                  Germans take Tambov from Russians
            1 artillery and 1 infantry moved from France to Holland Belgium
            3 bombers moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 1 artillery, 3 bombers and 1 infantry
                French defend with 1 artillery
                    Germans roll dice for 1 artillery, 3 bombers and 1 infantry in Holland Belgium, round 2 : 3/5 hits, 2.67 expected hits
                    French roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the French lost in Holland Belgium
                Germans win, taking Holland Belgium from French with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 4
                Casualties for French: 1 artillery
            Battle in Rostov
                Germans attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Rostov, round 2 : 4/8 hits, 3.83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 fighters and 3 tactical_bombers moved from Rostov to Greece
            2 fighters and 2 tactical_bombers moved from Western Germany to 99 Sea Zone
            3 aaGuns, 1 artillery and 3 infantry moved from Western Germany to Northern Italy
            3 bombers moved from Holland Belgium to Greece
            2 fighters and 2 tactical_bombers moved from 99 Sea Zone to Greece
            3 mech_infantrys moved from Poland to Romania
            2 armour, 1 infantry and 4 mech_infantrys moved from Ukraine to Bryansk
            2 aaGuns, 10 armour, 9 artilleries, 30 infantry and 4 mech_infantrys moved from Belarus to Bryansk
            3 armour moved from Novgorod to Bryansk
            3 mech_infantrys moved from Western Germany to Northern Italy
            3 mech_infantrys moved from Western Germany to Poland
            2 mech_infantrys moved from Bryansk to Ukraine
            1 infantry moved from Finland to Norway
            1 submarine moved from 119 Sea Zone to 111 Sea Zone
    
        Place Units - Germans
            1 factory_minor placed in Western Ukraine
            1 carrier placed in 112 Sea Zone
            1 infantry placed in Western Germany
            3 artilleries placed in Ukraine
            1 mech_infantry placed in Germany
            3 artilleries placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Russians regular : -0.33
    Germans regular : 0.50
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 1 carrier, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Ukraine to Rostov
            3 fighters and 3 tactical_bombers moved from Greece to Rostov
            1 mech_infantry moved from Ukraine to Tambov
                  Germans take Tambov from Russians
            1 artillery and 1 infantry moved from France to Holland Belgium
            3 bombers moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 1 artillery, 3 bombers and 1 infantry
                French defend with 1 artillery
                    Germans roll dice for 1 artillery, 3 bombers and 1 infantry in Holland Belgium, round 2 : 3/5 hits, 2.67 expected hits
                    French roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the French lost in Holland Belgium
                Germans win, taking Holland Belgium from French with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 4
                Casualties for French: 1 artillery
            Battle in Rostov
                Germans attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Rostov, round 2 : 4/8 hits, 3.83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 fighters and 3 tactical_bombers moved from Rostov to Greece
            2 fighters and 2 tactical_bombers moved from Western Germany to 99 Sea Zone
            3 aaGuns, 1 artillery and 3 infantry moved from Western Germany to Northern Italy
            3 bombers moved from Holland Belgium to Greece
            2 fighters and 2 tactical_bombers moved from 99 Sea Zone to Greece
            3 mech_infantrys moved from Poland to Romania
            2 armour, 1 infantry and 4 mech_infantrys moved from Ukraine to Bryansk
            2 aaGuns, 10 armour, 9 artilleries, 30 infantry and 4 mech_infantrys moved from Belarus to Bryansk
            3 armour moved from Novgorod to Bryansk
            3 mech_infantrys moved from Western Germany to Northern Italy
            3 mech_infantrys moved from Western Germany to Poland
            2 mech_infantrys moved from Bryansk to Ukraine
            1 infantry moved from Finland to Norway
            1 submarine moved from 119 Sea Zone to 111 Sea Zone
    
        Place Units - Germans
            1 factory_minor placed in Western Ukraine
            1 carrier placed in 112 Sea Zone
            1 infantry placed in Western Germany
            3 artilleries placed in Ukraine
            1 mech_infantry placed in Germany
            3 artilleries placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 2 fighters
            EDIT: Adding units owned by Italians to Greece: 2 fighters
            EDIT: Removing units owned by Germans from Greece: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Germans to Southern Italy: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 111 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 110 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Russians regular : -0.33
    Germans regular : 0.50
    

    Savegame

  • '19 '17 '16

    Are those edits ok?

  • 2025

    TripleA Manual Gamesave Post: Japanese round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Japanese
    

    Combat Hit Differential Summary :

    Savegame

  • 2025

    Forgot to post on end turn, sent the save in JAP buying phase.

    About edits ok, but you will have to edit again as I used the first one

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 destroyer, 2 fighters and 8 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 submarine moved from 111 Sea Zone to 110 Sea Zone
            EDIT: 1 fighter and 1 tactical_bomber moved from Greece to Southern Italy
            EDIT: 2 fighters moved from Southern Italy to Greece
            1 armour moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 armour moved from Szechwan to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Suiyuyan to Kansu
            1 mech_infantry moved from French Indo China to Burma
                  Japanese take Burma from UK_Pacific
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 armour and 1 infantry moved from 5 Sea Zone to Amur
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 artillery moved from 17 Sea Zone to Iwo Jima
            2 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            1 artillery and 1 infantry moved from Manchuria to Amur
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
    
        Combat - Japanese
            Battle in Amur
            Battle in Iwo Jima
            Battle in 45 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking Iwo Jima from Americans with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in 25 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese lost in 25 Sea Zone
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            1 destroyer moved from 5 Sea Zone to 6 Sea Zone
            1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 35 Sea Zone to 36 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 fighter moved from Philippines to French Indo China
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to French Indo China
            1 aaGun moved from Szechwan to Sikang
            1 tactical_bomber moved from Kweichow to Shensi
            1 infantry moved from Kweichow to Szechwan
            1 mech_infantry moved from Hopei to Suiyuyan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hunan
            1 artillery moved from Hunan to Anhwe
            1 artillery moved from Anhwe to Hopei
            3 infantry moved from Kiangsu to Anhwe
            1 carrier and 1 destroyer moved from 42 Sea Zone to 39 Sea Zone
            2 fighters moved from 45 Sea Zone to 39 Sea Zone
            2 tactical_bombers moved from 45 Sea Zone to 36 Sea Zone
            1 artillery, 1 carrier and 1 transport moved from 42 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to French Indo China
            1 tactical_bomber moved from Shensi to French Indo China
            1 submarine moved from 74 Sea Zone to 40 Sea Zone
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Kiangsu
            1 artillery, 2 fighters and 4 infantry placed in Japan
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 66 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : -0.67
    ANZAC regular : -0.33
    

    Savegame

  • 2025

    TripleA Move Summary: British round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Combat Move - British
            4 infantry moved from Gibraltar to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Cyprus
            2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Crete
            2 fighters moved from 97 Sea Zone to Cyprus
            2 fighters moved from 97 Sea Zone to Crete
            1 bomber moved from Algeria to Northern Italy
            2 battleships, 2 carriers, 1 cruiser and 3 destroyers moved from 97 Sea Zone to 99 Sea Zone
            3 artilleries, 14 infantry and 1 tactical_bomber moved from Yunnan to French Indo China
            2 fighters moved from India to French Indo China
    

    Savegame

  • 2025

    OOL in French Indochina? thats a gamble, lets see how it goes

  • 2025

    @lebowsky said in Simon33 (Axis) vs Lebowsky (Allies+16):

    OOL in French Indochina? thats a gamble, lets see how it goes

    Aso scramble from greece? I assumed you wouldnt, but better ask

  • '19 '17 '16

    I can say no scramble, not sure about the ool.

  • '19 '17 '16

    inf, art, bomb, tac, ftr

  • 2025

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries and 4 infantry moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 artillery, 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 8 fighters, 3 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 46 Sea Zone to 33 Sea Zone
            1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
            2 carriers, 2 submarines and 2 tactical_bombers moved from 30 Sea Zone to 33 Sea Zone
            2 tactical_bombers moved from 33 Sea Zone to Caroline Islands
            1 armour moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 armour moved from Tunisia to Algeria
    
        Combat - Americans
            Battle in Philippines
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Philippines
                Americans win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Caroline Islands
                Americans attack with 1 artillery, 5 fighters, 3 infantry and 3 tactical_bombers
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Japanese roll AA dice in Caroline Islands : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery, 5 fighters, 3 infantry and 3 tactical_bombers in Caroline Islands, round 2 : 5/12 hits, 5.50 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Caroline Islands
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 5 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 30 Sea Zone
            2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 carrier, 1 cruiser, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 fighter moved from Eastern United States to 91 Sea Zone
            5 fighters and 3 tactical_bombers moved from Caroline Islands to 33 Sea Zone
    
        Place Units - Americans
            1 fighter placed in Eastern United States
            1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
            1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Szechwan
            1 fighter moved from Yunnan to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            4 infantry moved from Gibraltar to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Cyprus
            2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Crete
            2 fighters moved from 97 Sea Zone to Cyprus
            2 fighters moved from 97 Sea Zone to Crete
            1 bomber moved from Algeria to Northern Italy
            2 battleships, 2 carriers, 1 cruiser and 3 destroyers moved from 97 Sea Zone to 99 Sea Zone
            3 artilleries, 14 infantry and 1 tactical_bomber moved from Yunnan to French Indo China
            2 fighters moved from India to French Indo China
    
        Combat - British
            Strategic bombing raid in Northern Italy
                    Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in Northern Italy causes 5 damage total. 
            Battle in French Indo China
                British attack with 3 artilleries, 2 fighters, 14 infantry and 1 tactical_bomber
                Japanese defend with 4 artilleries, 2 bombers, 1 factory_minor, 3 fighters, 4 infantry and 4 tactical_bombers
                    British roll dice for 3 artilleries, 2 fighters, 14 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/20 hits, 5.50 expected hits
                    Japanese roll dice for 4 artilleries, 2 bombers, 3 fighters, 4 infantry and 4 tactical_bombers in French Indo China, round 2 : 8/17 hits, 7.00 expected hits
                    8 infantry owned by the British lost in French Indo China
                    2 infantry owned by the Japanese lost in French Indo China
                    British roll dice for 3 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber in French Indo China, round 3 : 3/12 hits, 4.17 expected hits
                    Japanese roll dice for 4 artilleries, 2 bombers, 3 fighters, 2 infantry and 4 tactical_bombers in French Indo China, round 3 : 8/15 hits, 6.33 expected hits
                    2 artilleries owned by the British and 6 infantry owned by the British lost in French Indo China
                    2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
                1 tactical_bomber owned by the British and 2 fighters owned by the British retreated
                1 artillery owned by the British retreated to Yunnan
                Japanese win with 3 artilleries, 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -34
                Casualties for British: 2 artilleries and 14 infantry
                Casualties for Japanese: 1 artillery and 4 infantry
            Battle in Crete
                British attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Crete, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Crete
                    1 infantry owned by the Germans lost in Crete
                British win, taking Crete from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Cyprus
                British attack with 2 fighters and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 battleship in Cyprus, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 2 fighters and 2 infantry in Cyprus, round 2 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Cyprus
                British win, taking Cyprus from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 artillery and 2 infantry moved from Egypt to Trans-Jordan
            1 transport moved from 80 Sea Zone to 72 Sea Zone
            2 fighters moved from Cyprus to 99 Sea Zone
            2 fighters moved from Crete to 99 Sea Zone
            2 artilleries and 8 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            3 infantry moved from Persia to Northwest Persia
            1 fighter and 1 tactical_bomber moved from Malta to Iraq
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
            1 bomber moved from Northern Italy to Algeria
    
        Place Units - British
            1 submarine placed in 81 Sea Zone
            1 fighter placed in Persia
            1 artillery and 1 infantry placed in Persia
            2 infantry placed in Egypt
            1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3,4,2,6
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : 0.17
    Italians regular : -0.33
    Japanese regular : 3.33
    Japanese AA : -0.50
    Germans regular : 0.67
    British regular : -5.83
    Italians AA : -0.17
    

    Savegame

  • 2025

    I had a great roll on FIC at first, leaving only 1 fighter there. Then i realize it wasnt on play by forum… the second time didnt go so well.

  • '19 '17 '16

    @lebowsky said in Simon33 (Axis) vs Lebowsky (Allies+16):

    I had a great roll on FIC at first, leaving only 1 fighter there. Then i realize it wasnt on play by forum… the second time didnt go so well.

    I respect that you didn’t try and pass it off.

  • '19 '17 '16

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour moved from Bryansk to Caucasus
                  Italians take Caucasus from Russians
            1 armour moved from Libya to Tunisia
                  Italians take Tunisia from Americans
            1 armour moved from Tunisia to Libya
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 infantry moved from Southern Italy to Northern Italy
            1 fighter moved from Greece to Southern Italy
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2,3,6,2,6,5,6,6,1,3,2,5,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,4
            Italians collect 10 PUs (11 lost to blockades); end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Maybe that ridiculous convoy roll makes up for some of FIC.

  • 2025

    @simon33 said in Simon33 (Axis) vs Lebowsky (Allies+16):

    @lebowsky said in Simon33 (Axis) vs Lebowsky (Allies+16):

    I had a great roll on FIC at first, leaving only 1 fighter there. Then i realize it wasnt on play by forum… the second time didnt go so well.

    I respect that you didn’t try and pass it off.

    Of course!! who would do that!!

  • 2025

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from 33 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
            Battle in 17 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                ANZAC win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 artillery and 2 infantry moved from Dutch New Guinea to New Guinea
            1 cruiser moved from 46 Sea Zone to 33 Sea Zone
            1 fighter moved from 17 Sea Zone to 33 Sea Zone
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
    
        Place Units - ANZAC
            1 artillery and 1 fighter placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    
        Combat Move - French
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from Gibraltar to 110 Sea Zone
    
        Combat - French
            Battle in 110 Sea Zone
                French attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    French roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the French lost in 110 Sea Zone
                Germans and French reach a stalemate
                . Battle score for attacker is -8
                Casualties for French: 1 destroyer
    
        Non Combat Move - French
            1 fighter moved from 110 Sea Zone to 91 Sea Zone
            1 cruiser moved from 92 Sea Zone to 91 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    French regular : -0.83
    Germans regular : 0.83
    

    Savegame

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