Simon33 (Axis) vs Lebowsky (Allies+16)

  • '19 '17 '16

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 airfield and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            2 infantry moved from Northern Italy to Southern France
            1 bomber and 2 fighters moved from Southern Italy to Southern France
    
        Combat - Italians
            Battle in Cyprus
            Battle in Southern France
                Italians attack with 1 bomber, 2 fighters and 2 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Southern France, round 2 : 1/5 hits, 2.00 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the French lost in Southern France
                    Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Southern France, round 3 : 3/5 hits, 2.00 expected hits
                    French roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                    1 artillery owned by the French lost in Southern France
                Italians win, taking Cyprus from British, taking Southern France from French with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for French: 1 artillery and 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
            1 fighter moved from Southern France to Greece
            1 bomber and 1 fighter moved from Southern France to Southern Italy
            2 infantry moved from Northern Italy to Southern Italy
            1 armour moved from Yugoslavia to Eastern Poland
            1 armour moved from Greece to Romania
            1 artillery moved from Greece to Bulgaria
            1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
            1 mech_infantry moved from Northern Italy to Romania
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 infantry placed in Southern Italy
            1 airfield placed in Greece
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.00
    Italians regular : 0.00
    

    Savegame

  • 2025

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  ANZAC take Ethiopia from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            2 fighters and 1 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from French Central Africa to French Equatorial Africa
            2 infantry moved from Morocco to Algeria
            1 fighter moved from United Kingdom to Algeria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2025

    Forgot to attack with french. I want to ask, why do people leave paris undefended and normandy not taken? I assume is because you dont want to create vichy

  • '19 '17 '16

    who did you want to attack with French? We could have edited it in. Or use forum dice.

  • '19 '17 '16

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            2 infantry moved from Finland to Karelia
            1 bomber moved from Western Germany to Karelia
            2 infantry moved from Finland to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            1 armour moved from Baltic States to Novgorod
                  Germans take Belarus from Russians
                  Germans take Novgorod from Russians
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 bomber moved from Western Germany to Karelia
            1 bomber moved from Western Germany to Karelia
            1 infantry moved from 99 Sea Zone to Crete
            EDIT: 1 artillery and 3 infantry moved from Libya to Tunisia
            1 fighter and 1 tactical_bomber moved from Greece to 98 Sea Zone
            1 fighter moved from Southern Italy to 98 Sea Zone
    
        Combat - Germans
            Battle in Novgorod
            Battle in Crete
            Battle in Karelia
                Germans attack with 3 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 bombers and 2 infantry in Karelia, round 2 : 3/5 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Karelia
                Germans win, taking Crete from Neutral_Allies, taking Karelia from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 98 Sea Zone
                Germans attack with 2 fighters and 1 tactical_bomber
                French defend with 1 destroyer
                    Germans roll dice for 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
                    French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
                    French roll dice for 1 destroyer in 98 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Germans lost in 98 Sea Zone
                    1 destroyer owned by the French lost in 98 Sea Zone
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Germans: 1 fighter
                Casualties for French: 1 destroyer
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Greece
            2 tactical_bombers moved from Western Germany to Southern Italy
            1 tactical_bomber moved from Poland to Western Germany
            3 aaGuns, 2 armour, 4 artilleries and 19 infantry moved from Baltic States to Novgorod
            5 artilleries, 1 fighter and 3 infantry moved from Poland to Eastern Poland
            1 fighter moved from Western Germany to Eastern Poland
            9 armour and 11 mech_infantrys moved from Germany to Eastern Poland
            6 infantry moved from Romania to Eastern Poland
            1 artillery moved from Holland Belgium to Western Germany
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
            3 bombers moved from Karelia to Eastern Poland
    
        Place Units - Germans
            1 artillery, 2 fighters, 3 infantry and 3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.33
    Russians regular : -0.33
    Germans regular : -1.67
    

    Savegame

  • '19 '17 '16

    @lebowsky said in Simon33 (Axis) vs Lebowsky (Allies+16):

    I want to ask, why do people leave paris undefended and normandy not taken? I assume is because you dont want to create vichy

    I can only answer why I do it.

    (1) Why leave Paris empty?
    Allies don’t gain much from taking it unless they can hold it. It expends the once per game 12ipc of French troops, if they are killed straight away, seems a waste. Every originally French territory reverts to French control. And if you’re playing G40, allows a second plunder of Paris.

    (2) Why leave Normandy French?
    I actually stopped playing for a while in large part because I think this move is cheesy, ridiculous and unsporting but no one was as annoyed by it as I was. I actually saw it in my first G40 game where I played Axis but I thought later that I must be getting it wrong. I think now that I wasn’t wrong and while it may not be a complete game breaker it is still a game damager. I developed “Parisian Rebalance” in response to this but few where really interested. I am interested in a 2.0 of same.

    You haven’t been reading my posts in League General Discussion if you are asking these questions!

  • 2025

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            12 infantry moved from Amur to Korea
            1 armour moved from Bryansk to Belarus
                  Russians take Belarus from Germans
            1 armour moved from Belarus to Smolensk
    
        Combat - Russians
            Battle in Korea
                Russians attack with 12 infantry
                Japanese defend with 2 fighters and 4 infantry
                    Russians roll dice for 12 infantry in Korea, round 2 : 4/12 hits, 2.00 expected hits
                    Japanese roll dice for 2 fighters and 4 infantry in Korea, round 2 : 2/6 hits, 2.67 expected hits
                    2 infantry owned by the Russians lost in Korea
                    4 infantry owned by the Japanese lost in Korea
                    Russians roll dice for 10 infantry in Korea, round 3 : 1/10 hits, 1.67 expected hits
                    Japanese roll dice for 2 fighters in Korea, round 3 : 1/2 hits, 1.33 expected hits
                    1 infantry owned by the Russians lost in Korea
                    1 fighter owned by the Japanese lost in Korea
                    Russians roll dice for 9 infantry in Korea, round 4 : 1/9 hits, 1.50 expected hits
                    Japanese roll dice for 1 fighter in Korea, round 4 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Korea
                    1 fighter owned by the Japanese lost in Korea
                Russians win, taking Korea from Japanese with 8 infantry remaining. Battle score for attacker is 20
                Casualties for Russians: 4 infantry
                Casualties for Japanese: 2 fighters and 4 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Archangel to Russia
            1 armour and 2 mech_infantrys moved from Bryansk to Russia
            1 artillery and 9 infantry moved from Russia to Smolensk
            2 artilleries and 13 infantry moved from Bryansk to Smolensk
            2 infantry moved from Ukraine to Rostov
            1 artillery and 6 infantry moved from Archangel to Smolensk
            6 infantry moved from Yenisey to Timguska
            1 submarine moved from 104 Sea Zone to 92 Sea Zone
    
        Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
            2 infantry placed in Volgograd
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Amur: 2 aaGuns
            EDIT: Adding units owned by Russians to Korea: 2 aaGuns
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    Russians regular : 0.83
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 carriers, 1 factory_minor and 2 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Hunan to Yunnan
            2 artilleries, 7 infantry and 1 mech_infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Malaya to Shan State
            1 fighter moved from 42 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 fighter moved from 37 Sea Zone to Sumatra
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 fighter and 2 tactical_bombers moved from 42 Sea Zone to Sumatra
            1 tactical_bomber moved from 37 Sea Zone to Shan State
            1 fighter moved from Kwangsi to Shan State
            2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 artillery moved from Guam to 21 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 21 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
    
        Combat - Japanese
            Battle in Celebes
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Korea
                Japanese attack with 1 artillery and 1 infantry
                Russians defend with 2 aaGuns and 8 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 2 aaGuns and 8 infantry in Korea, round 2 : 7/8 hits, 2.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Korea
                    2 aaGuns owned by the Russians lost in Korea
                Russians win with 8 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Russians: 2 aaGuns
            Battle in Shan State
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Sumatra, round 2 : 3/6 hits, 3.00 expected hits
                    UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Yunnan
                Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/5 hits, 2.67 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 2 bombers owned by the Japanese retreated
                Chinese win with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Sumatra to 41 Sea Zone
            1 submarine moved from 41 Sea Zone to 74 Sea Zone
            2 carriers moved from 42 Sea Zone to 41 Sea Zone
            1 artillery moved from Kwangtung to Kwangsi
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 destroyer moved from 20 Sea Zone to 6 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 fighter moved from 45 Sea Zone to Philippines
            1 destroyer moved from 42 Sea Zone to 41 Sea Zone
            1 destroyer and 1 submarine moved from 42 Sea Zone to 44 Sea Zone
            1 infantry moved from Hopei to Chahar
            1 infantry moved from Anhwe to Hunan
            1 aaGun and 2 infantry moved from Anhwe to Kweichow
            1 armour moved from Kiangsu to Kweichow
            1 mech_infantry moved from Kiangsu to Anhwe
            1 armour moved from Kiangsu to Hunan
            1 fighter and 1 tactical_bomber moved from Shan State to Hunan
            2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsu
            1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
            1 tactical_bomber moved from Kiangsi to Kiangsu
            2 fighters and 1 tactical_bomber moved from Kiangsi to Japan
    
        Place Units - Japanese
            2 carriers placed in 6 Sea Zone
            1 factory_minor placed in French Indo China
            1 artillery and 2 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 57 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : -1.83
    UK_Pacific regular : -1.00
    Russians regular : 4.33
    

    Savegame

  • '19 '17 '16

    Took your AA guns in Korea. Edit if you want to keep them.

  • 2025

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Korea: 1 infantry
            EDIT: Adding units owned by Russians to Korea: 1 aaGun
            EDIT: Turning off Edit Mode
            Americans buy 2 carriers, 2 infantry, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 3 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 17 Sea Zone to 32 Sea Zone
            1 artillery and 3 infantry moved from 32 Sea Zone to Marshall Islands
            1 submarine moved from 56 Sea Zone to 44 Sea Zone
                  Americans take 42 Sea Zone from Japanese
    
        Combat - Americans
            Americans creates battle in territory 17 Sea Zone
            Battle in Marshall Islands
            Battle in 44 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer, 1 submarine and 1 transport
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 44 Sea Zone
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 44 Sea Zone
                Japanese win, taking 17 Sea Zone from Japanese, taking Marshall Islands from Japanese with 1 destroyer and 1 transport remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Americans
            2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 32 Sea Zone
            2 fighters moved from Wake Island to 32 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 carriers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 destroyer moved from 17 Sea Zone to 25 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 17 Sea Zone to 32 Sea Zone
            1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from Morocco to Algeria
            2 transports moved from 91 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            2 infantry placed in Central United States
            2 tactical_bombers placed in Western United States
            2 carriers and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 11 infantry moved from Sikang to Szechwan
            2 infantry moved from Yunnan to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 13 infantry
                Japanese defend with 2 artilleries, 8 infantry and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 13 infantry in Szechwan, round 2 : 4/14 hits, 2.67 expected hits
                    Japanese roll dice for 2 artilleries, 8 infantry and 1 mech_infantry in Szechwan, round 2 : 4/11 hits, 3.67 expected hits
                    4 infantry owned by the Chinese lost in Szechwan
                    4 infantry owned by the Japanese lost in Szechwan
                    Chinese roll dice for 1 fighter and 9 infantry in Szechwan, round 3 : 2/10 hits, 2.00 expected hits
                    Japanese roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Szechwan, round 3 : 2/7 hits, 2.33 expected hits
                    2 infantry owned by the Chinese lost in Szechwan
                    2 infantry owned by the Japanese lost in Szechwan
                    Chinese roll dice for 1 fighter and 7 infantry in Szechwan, round 4 : 0/8 hits, 1.67 expected hits
                    Japanese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Szechwan, round 4 : 0/5 hits, 1.67 expected hits
                    Chinese roll dice for 1 fighter and 7 infantry in Szechwan, round 5 : 2/8 hits, 1.67 expected hits
                    Japanese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Szechwan, round 5 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    2 infantry owned by the Japanese lost in Szechwan
                    Chinese roll dice for 1 fighter and 6 infantry in Szechwan, round 6 : 0/7 hits, 1.50 expected hits
                    Japanese roll dice for 2 artilleries and 1 mech_infantry in Szechwan, round 6 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 fighter and 6 infantry in Szechwan, round 7 : 2/7 hits, 1.50 expected hits
                    Japanese roll dice for 2 artilleries and 1 mech_infantry in Szechwan, round 7 : 0/3 hits, 1.00 expected hits
                    1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Szechwan
                    Chinese roll dice for 1 fighter and 6 infantry in Szechwan, round 8 : 1/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 8 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    1 artillery owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 12
                Casualties for Chinese: 8 infantry
                Casualties for Japanese: 2 artilleries, 8 infantry and 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Burma
    
        Place Units - Chinese
            3 infantry placed in Szechwan
            Chinese undo move 1.
            1 infantry placed in Yunnan
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 2 carriers and 3 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 submarine moved from 81 Sea Zone to 99 Sea Zone
    
        Combat - British
            Battle in 99 Sea Zone
                British attack with 1 submarine
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                British win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
    
        Non Combat Move - British
            2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
            2 destroyers and 1 submarine moved from 81 Sea Zone to 98 Sea Zone
            1 bomber moved from Anglo Egyptian Sudan to Gibraltar
            1 armour and 1 mech_infantry moved from Kenya to Egypt
            2 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            1 infantry moved from Eastern Persia to West India
            3 aaGuns, 3 artilleries and 14 infantry moved from India to Burma
            3 fighters and 1 tactical_bomber moved from Malta to 98 Sea Zone
            4 infantry moved from Brazil to Suriname
                  British take Suriname from Dutch
            2 transports moved from 91 Sea Zone to 88 Sea Zone
            1 mech_infantry moved from Eire to United Kingdom
    
        Place Units - British
            2 carriers placed in 98 Sea Zone
            3 infantry placed in Persia
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1.50
    Americans regular : 0.33
    Japanese regular : -3.50
    

    Savegame

  • 2025

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Korea: 1 infantry
            EDIT: Adding units owned by Russians to Korea: 1 aaGun
            EDIT: Turning off Edit Mode
            Americans buy 2 carriers, 2 infantry, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 3 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 17 Sea Zone to 32 Sea Zone
            1 artillery and 3 infantry moved from 32 Sea Zone to Marshall Islands
            1 submarine moved from 56 Sea Zone to 44 Sea Zone
                  Americans take 42 Sea Zone from Japanese
    
        Combat - Americans
            Americans creates battle in territory 17 Sea Zone
            Battle in Marshall Islands
            Battle in 44 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer, 1 submarine and 1 transport
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 44 Sea Zone
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 44 Sea Zone
                Japanese win, taking 17 Sea Zone from Japanese, taking Marshall Islands from Japanese with 1 destroyer and 1 transport remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Americans
            2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 32 Sea Zone
            2 fighters moved from Wake Island to 32 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 carriers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 destroyer moved from 17 Sea Zone to 25 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 17 Sea Zone to 32 Sea Zone
            1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from Morocco to Algeria
            2 transports moved from 91 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            2 infantry placed in Central United States
            2 tactical_bombers placed in Western United States
            2 carriers and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 11 infantry moved from Sikang to Szechwan
            2 infantry moved from Yunnan to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 13 infantry
                Japanese defend with 2 artilleries, 8 infantry and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 13 infantry in Szechwan, round 2 : 4/14 hits, 2.67 expected hits
                    Japanese roll dice for 2 artilleries, 8 infantry and 1 mech_infantry in Szechwan, round 2 : 4/11 hits, 3.67 expected hits
                    4 infantry owned by the Chinese lost in Szechwan
                    4 infantry owned by the Japanese lost in Szechwan
                    Chinese roll dice for 1 fighter and 9 infantry in Szechwan, round 3 : 2/10 hits, 2.00 expected hits
                    Japanese roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Szechwan, round 3 : 2/7 hits, 2.33 expected hits
                    2 infantry owned by the Chinese lost in Szechwan
                    2 infantry owned by the Japanese lost in Szechwan
                    Chinese roll dice for 1 fighter and 7 infantry in Szechwan, round 4 : 0/8 hits, 1.67 expected hits
                    Japanese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Szechwan, round 4 : 0/5 hits, 1.67 expected hits
                    Chinese roll dice for 1 fighter and 7 infantry in Szechwan, round 5 : 2/8 hits, 1.67 expected hits
                    Japanese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Szechwan, round 5 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    2 infantry owned by the Japanese lost in Szechwan
                    Chinese roll dice for 1 fighter and 6 infantry in Szechwan, round 6 : 0/7 hits, 1.50 expected hits
                    Japanese roll dice for 2 artilleries and 1 mech_infantry in Szechwan, round 6 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 fighter and 6 infantry in Szechwan, round 7 : 2/7 hits, 1.50 expected hits
                    Japanese roll dice for 2 artilleries and 1 mech_infantry in Szechwan, round 7 : 0/3 hits, 1.00 expected hits
                    1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Szechwan
                    Chinese roll dice for 1 fighter and 6 infantry in Szechwan, round 8 : 1/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 8 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    1 artillery owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 12
                Casualties for Chinese: 8 infantry
                Casualties for Japanese: 2 artilleries, 8 infantry and 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Burma
    
        Place Units - Chinese
            3 infantry placed in Szechwan
            Chinese undo move 1.
            1 infantry placed in Yunnan
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 2 carriers and 3 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 submarine moved from 81 Sea Zone to 99 Sea Zone
    
        Combat - British
            Battle in 99 Sea Zone
                British attack with 1 submarine
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                British win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
    
        Non Combat Move - British
            2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
            2 destroyers and 1 submarine moved from 81 Sea Zone to 98 Sea Zone
            1 bomber moved from Anglo Egyptian Sudan to Gibraltar
            1 armour and 1 mech_infantry moved from Kenya to Egypt
            2 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            1 infantry moved from Eastern Persia to West India
            3 aaGuns, 3 artilleries and 14 infantry moved from India to Burma
            3 fighters and 1 tactical_bomber moved from Malta to 98 Sea Zone
            4 infantry moved from Brazil to Suriname
                  British take Suriname from Dutch
            2 transports moved from 91 Sea Zone to 88 Sea Zone
            1 mech_infantry moved from Eire to United Kingdom
    
        Place Units - British
            2 carriers placed in 98 Sea Zone
            3 infantry placed in Persia
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 3 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Morocco: 1 armour, 1 artillery and 1 infantry
            EDIT: Adding units owned by British to Algeria: 1 armour, 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -1.50
    Americans regular : 0.33
    Japanese regular : -3.50
    

    Savegame

  • 2025

    Edited 1 AA for 1 inf, also use the last one, forgot to move the morocco UK troops

  • '19 '17 '16

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Eastern Poland to Belarus
                  Italians take Belarus from Russians
            1 fighter moved from Greece to 99 Sea Zone
            1 bomber and 1 fighter moved from Southern Italy to 99 Sea Zone
            1 destroyer moved from 97 Sea Zone to 99 Sea Zone
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 bomber, 1 destroyer and 2 fighters
                British defend with 1 submarine
                    Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 99 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
                    British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 99 Sea Zone, round 3 : 4/4 hits, 2.00 expected hits
                    British roll dice for 1 submarine in 99 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Italians lost in 99 Sea Zone
                    1 submarine owned by the British lost in 99 Sea Zone
                Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -2
                Casualties for Italians: 1 destroyer
                Casualties for British: 1 submarine
    
        Non Combat Move - Italians
            1 bomber moved from 99 Sea Zone to Southern Italy
            2 fighters moved from 99 Sea Zone to Tunisia
            1 infantry moved from Southern France to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 armour and 1 mech_infantry moved from Romania to Greece
            1 artillery moved from Bulgaria to Greece
    
        Place Units - Italians
            1 fighter and 1 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    British regular : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Eastern Poland to Belarus
                  Italians take Belarus from Russians
            1 fighter moved from Greece to 99 Sea Zone
            1 bomber and 1 fighter moved from Southern Italy to 99 Sea Zone
            1 destroyer moved from 97 Sea Zone to 99 Sea Zone
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 bomber, 1 destroyer and 2 fighters
                British defend with 1 submarine
                    Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 99 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
                    British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 99 Sea Zone, round 3 : 4/4 hits, 2.00 expected hits
                    British roll dice for 1 submarine in 99 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Italians lost in 99 Sea Zone
                    1 submarine owned by the British lost in 99 Sea Zone
                Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -2
                Casualties for Italians: 1 destroyer
                Casualties for British: 1 submarine
    
        Non Combat Move - Italians
            1 bomber moved from 99 Sea Zone to Southern Italy
            1 infantry moved from Southern France to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 armour and 1 mech_infantry moved from Romania to Greece
            1 artillery moved from Bulgaria to Greece
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Libya
            2 fighters moved from 99 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 fighter and 1 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    British regular : 0.67
    

    Savegame

  • 2025

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Ethiopia to Italian Somaliland
                  ANZAC take Italian Somaliland from Italians
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            2 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Eastern Poland to Ukraine
                  Germans take Western Ukraine from Russians
                  Germans take Ukraine from Russians
            1 armour moved from Novgorod to Belarus
                  Germans take Archangel from Russians
    
        Combat - Germans
    
        Non Combat Move - Germans
            1 infantry moved from Bessarabia to Ukraine
            7 mech_infantrys moved from Eastern Poland to Ukraine
            3 bombers moved from Eastern Poland to Western Germany
            2 fighters moved from Eastern Poland to Greece
            2 tactical_bombers moved from Southern Italy to Greece
            2 aaGuns, 2 armour, 4 artilleries and 21 infantry moved from Novgorod to Belarus
            1 infantry moved from Vyborg to Novgorod
            2 infantry moved from Karelia to Novgorod
            1 transport moved from 115 Sea Zone to 112 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 112 Sea Zone
            1 submarine moved from 112 Sea Zone to 119 Sea Zone
            1 artillery and 1 infantry moved from Western Germany to France
            1 artillery and 2 infantry moved from Western Germany to Northern Italy
            3 mech_infantrys moved from Western Germany to Poland
            1 armour moved from Eastern Poland to Ukraine
            7 armour, 5 artilleries, 9 infantry and 4 mech_infantrys moved from Eastern Poland to Belarus
    
        Place Units - Germans
            3 armour placed in Novgorod
            1 artillery, 3 infantry and 6 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 fighters and 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Korea to Manchuria
                  Chinese take Manchuria from Japanese
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Rostov to Bryansk
            2 infantry moved from Volgograd to Samara
            6 infantry moved from Timguska to Novosibirsk
            4 aaGuns, 1 armour, 5 artilleries and 46 infantry moved from Smolensk to Russia
    
        Place Units - Russians
            2 fighters and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,3,2,4,4,3,4,5,2,2,5
            Russians collect 26 PUs (3 lost to blockades); end with 27 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Korea: 1 aaGun and 6 infantry
            EDIT: Adding units owned by Russians to Amur: 1 aaGun and 6 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 2 infantry moved from Kweichow to Szechwan
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 armour, 1 fighter and 1 tactical_bomber moved from Hunan to Szechwan
            1 infantry moved from Shan State to Yunnan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
            1 tactical_bomber moved from Kiangsu to Szechwan
            2 bombers moved from Kiangsu to Szechwan
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 artillery and 5 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Siberia
            2 infantry moved from 6 Sea Zone to Korea
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            2 fighters and 1 tactical_bomber moved from Japan to Manchuria
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 destroyer moved from 41 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from 41 Sea Zone to Java
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - Japanese
            Battle in Siberia
            Battle in Dutch New Guinea
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking Siberia from Russians, taking Dutch New Guinea from ANZAC, taking 42 Sea Zone from Americans with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Korea
            Battle in Manchuria
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 2/5 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Korea from Russians, taking Manchuria from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Java
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 5/6 hits, 3.00 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Java
                    2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Szechwan
                Japanese attack with 2 armour, 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers
                Chinese defend with 7 infantry
                    Japanese roll dice for 2 armour, 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 4/9 hits, 4.50 expected hits
                    Chinese roll dice for 7 infantry in Szechwan, round 2 : 1/7 hits, 2.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                    4 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 2 armour, 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in Szechwan, round 3 : 3/8 hits, 4.33 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 3 : 2/3 hits, 1.00 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the Japanese lost in Szechwan
                    3 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 2 armour, 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 fighter and 2 infantry
                Casualties for Chinese: 7 infantry
            Battle in Yunnan
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 25 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese lost in 25 Sea Zone
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            2 fighters and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
            2 carriers moved from 41 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
            1 aaGun moved from Kweichow to Szechwan
            2 bombers moved from Szechwan to French Indo China
            1 artillery moved from Kwangsi to Hunan
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Hopei to Suiyuyan
            1 mech_infantry moved from Anhwe to Hopei
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
            1 tactical_bomber moved from Szechwan to Kweichow
            1 tactical_bomber moved from Szechwan to French Indo China
            1 destroyer moved from 44 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 5 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            3 infantry placed in Kiangsu
            1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
            1 armour and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : 0.67
    Japanese regular : -0.83
    ANZAC regular : 0.33
    

    Savegame

  • 2025

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 armour moved from Tunisia to Algeria
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 bomber moved from Gibraltar to United Kingdom
            1 cruiser moved from 91 Sea Zone to 101 Sea Zone
            1 artillery and 3 infantry moved from Marshall Islands to 32 Sea Zone
            1 destroyer moved from 32 Sea Zone to 25 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 32 Sea Zone to 46 Sea Zone
            1 artillery, 2 carriers, 1 infantry, 2 submarines and 1 transport moved from 30 Sea Zone to 46 Sea Zone
            2 artilleries and 4 infantry moved from 46 Sea Zone to New Guinea
            2 carriers and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
            2 tactical_bombers moved from Western United States to 30 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 fighter moved from Burma to Yunnan
    
        Place Units - Chinese
            3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 artillery, 2 destroyers and 5 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 battleship and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone
            2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 battleship and 1 cruiser moved from 81 Sea Zone to 97 Sea Zone
            1 bomber moved from Gibraltar to 97 Sea Zone
            2 fighters moved from Gibraltar to 97 Sea Zone
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            2 artilleries and 5 infantry moved from Trans-Jordan to Iraq
            3 infantry moved from Persia to Iraq
    
        Combat - British
            Battle in 97 Sea Zone
                British attack with 2 battleships, 1 bomber, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber
                Italians defend with 1 cruiser and 1 submarine
                    British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 battleships, 1 bomber, 1 cruiser, 3 destroyers, 5 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/13 hits, 6.67 expected hits
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 cruiser in 97 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Italians and 1 submarine owned by the Italians lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Italians with 2 battleships, 1 bomber, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 18
                Casualties for Italians: 1 cruiser and 1 submarine
            Battle in Iraq
                British attack with 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry in Iraq, round 2 : 4/12 hits, 3.00 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            3 aaGuns, 3 artilleries and 14 infantry moved from Burma to Yunnan
            1 tactical_bomber moved from India to Yunnan
            1 infantry moved from West India to India
            2 carriers moved from 98 Sea Zone to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta
            1 transport moved from 81 Sea Zone to 80 Sea Zone
            4 infantry moved from Suriname to 88 Sea Zone
            4 infantry and 2 transports moved from 88 Sea Zone to 92 Sea Zone
            4 infantry moved from 92 Sea Zone to Gibraltar
            1 bomber moved from 97 Sea Zone to Algeria
    
        Place Units - British
            1 destroyer placed in 106 Sea Zone
            1 destroyer placed in 71 Sea Zone
            3 infantry placed in Persia
            1 artillery and 2 infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,2
            British collect 32 PUs (2 lost to blockades); end with 32 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    Neutral_Axis regular : -1.00
    British regular : -2.00
    

    Savegame

  • 2025

    Assumed no scramble in taranto

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