Sorry i didnt read this before. Sure, just keep max defence.
If I hit 2+ on the next round and you hit only 1 keep the battleship
Never trust the french… NEVER!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 artilleries, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 bombers moved from Greece to Samara
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Rostov to Kazakhstan
Germans take Kazakhstan from Russians
4 mech_infantrys moved from Bryansk to Samara
Combat - Germans
Battle in Samara
Germans attack with 3 bombers and 4 mech_infantrys
Russians defend with 5 infantry
Germans roll dice for 3 bombers and 4 mech_infantrys in Samara, round 2 : 4/7 hits, 2.67 expected hits
Russians roll dice for 5 infantry in Samara, round 2 : 0/5 hits, 1.67 expected hits
4 infantry owned by the Russians lost in Samara
Germans roll dice for 3 bombers and 4 mech_infantrys in Samara, round 3 : 2/7 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 3 bombers and 4 mech_infantrys remaining. Battle score for attacker is 15
Casualties for Russians: 5 infantry
Non Combat Move - Germans
3 bombers moved from Samara to Novgorod
10 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Ukraine
9 artilleries moved from Bryansk to Ukraine
2 mech_infantrys moved from Ukraine to Caucasus
1 infantry moved from Bryansk to Tambov
15 infantry moved from Bryansk to Ukraine
15 armour and 2 mech_infantrys moved from Bryansk to Caucasus
3 mech_infantrys moved from Romania to Greece
1 mech_infantry moved from Germany to Romania
3 mech_infantrys moved from Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
1 artillery and 1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Western Germany to Northern Italy
3 mech_infantrys moved from Northern Italy to Romania
1 submarine moved from 110 Sea Zone to 124 Sea Zone
1 tactical_bomber moved from Western Germany to 112 Sea Zone
Place Units - Germans
3 artilleries placed in Ukraine
3 artilleries placed in Western Ukraine
3 artilleries placed in Novgorod
5 mech_infantrys placed in Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Russians regular : -2.00
Germans regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
4 fighters and 1 tactical_bomber moved from Russia to Samara
1 infantry moved from Vologda to Samara
3 infantry moved from Russia to Samara
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Italians
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 4 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 4 mech_infantrys
Russians roll dice for 4 fighters, 4 infantry and 1 tactical_bomber in Samara, round 2 : 2/9 hits, 3.33 expected hits
Germans roll dice for 4 mech_infantrys in Samara, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Russians lost in Samara
2 mech_infantrys owned by the Germans lost in Samara
Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Samara, round 3 : 3/7 hits, 3.00 expected hits
Germans roll dice for 2 mech_infantrys in Samara, round 3 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 2 infantry
Casualties for Germans: 4 mech_infantrys
Non Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Samara to Russia
4 aaGuns, 7 artilleries and 64 infantry moved from Russia to Bryansk
1 fighter moved from Tambov to Russia
1 aaGun and 5 infantry moved from Siberia to Sakha
1 armour and 1 mech_infantry moved from Russia to Bryansk
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 5 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Amur to Yakut S.S.R.
Japanese take Buryatia from Russians
Japanese take Yakut S.S.R. from Russians
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
1 armour moved from Sikang to Szechwan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Hopei to Shensi
1 armour moved from Shensi to Szechwan
2 artilleries moved from French Indo China to 36 Sea Zone
2 artilleries and 2 transports moved from 36 Sea Zone to 35 Sea Zone
2 artilleries moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Philippines
2 bombers, 3 fighters and 4 tactical_bombers moved from French Indo China to Philippines
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in Soviet Far East
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Soviet Far East from Russians with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 2 artilleries, 2 bombers, 3 fighters and 5 tactical_bombers
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters and 5 tactical_bombers in Philippines, round 2 : 5/12 hits, 6.50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Japanese lost in Philippines
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
2 battleships, 3 carriers, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 35 Sea Zone
3 fighters and 5 tactical_bombers moved from Philippines to 35 Sea Zone
1 fighter moved from 39 Sea Zone to French Indo China
1 carrier, 1 destroyer and 1 fighter moved from 39 Sea Zone to 78 Sea Zone
1 mech_infantry moved from Burma to French Indo China
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Kansu to Tsinghai
1 mech_infantry moved from Suiyuyan to Kansu
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Chahar
1 artillery and 1 infantry moved from Anhwe to Hopei
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 artillery and 4 infantry moved from Amur to Buryatia
2 carriers, 1 cruiser, 1 destroyer and 1 fighter moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Borneo
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from 6 Sea Zone to Japan
1 aaGun moved from Sikang to Szechwan
1 submarine moved from 40 Sea Zone to 78 Sea Zone
2 bombers moved from Philippines to Borneo
Place Units - Japanese
2 artilleries and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
5 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : -1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 armour moved from Tunisia to Algeria
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
Combat - Americans
Battle in Celebes
Non Combat Move - Americans
1 carrier and 2 fighters moved from 91 Sea Zone to 95 Sea Zone
1 cruiser and 2 transports moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
2 infantry moved from Algeria to 92 Sea Zone
1 marine moved from Algeria to 92 Sea Zone
4 infantry and 1 marine moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 fighter and 1 tactical_bomber moved from 30 Sea Zone to South Australia
1 carrier and 1 destroyer moved from 30 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 7 carriers, 2 cruisers, 2 destroyers, 8 fighters, 1 infantry, 5 submarines, 3 tactical_bombers and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 30 Sea Zone
Place Units - Americans
1 destroyer placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 1 factory_minor, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - British
2 artilleries and 11 infantry moved from Northwest Persia to Caucasus
1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Iraq to Caucasus
1 fighter moved from Persia to Caucasus
4 fighters moved from 99 Sea Zone to Caucasus
1 bomber moved from Algeria to Caucasus
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 infantry moved from Crete to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sicily
2 infantry moved from Cyprus to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sardinia
2 battleships, 2 carriers, 1 cruiser and 3 destroyers moved from 99 Sea Zone to 95 Sea Zone
2 fighters moved from Gibraltar to 95 Sea Zone
Combat - British
Battle in Sicily
Battle in Sardinia
Battle in Caucasus
British attack with 1 armour, 2 artilleries, 1 bomber, 6 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 15 armour and 4 mech_infantrys; Italians defend with 1 armour
British roll dice for 1 armour, 2 artilleries, 1 bomber, 6 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 5/23 hits, 7.83 expected hits
Italians roll dice for 16 armour and 4 mech_infantrys in Caucasus, round 2 : 11/20 hits, 9.33 expected hits
11 infantry owned by the British lost in Caucasus
1 armour owned by the Germans and 4 mech_infantrys owned by the Germans lost in Caucasus
British roll dice for 1 armour, 2 artilleries, 1 bomber, 6 fighters, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 3 : 5/12 hits, 5.83 expected hits
Italians roll dice for 15 armour in Caucasus, round 3 : 7/15 hits, 7.50 expected hits
1 mech_infantry owned by the British, 2 artilleries owned by the British, 3 fighters owned by the British and 1 armour owned by the British lost in Caucasus
5 armour owned by the Germans lost in Caucasus
1 tactical_bomber owned by the British, 1 bomber owned by the British and 3 fighters owned by the British retreated
Italians win, taking Sicily from Italians, taking Sardinia from Italians with 10 armour remaining. Battle score for attacker is -29
Casualties for British: 1 armour, 2 artilleries, 3 fighters, 11 infantry and 1 mech_infantry
Casualties for Germans: 6 armour and 4 mech_infantrys
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Caucasus to Iraq
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Persia to Northwest Persia
1 artillery moved from Persia to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 81 Sea Zone to 97 Sea Zone
11 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from Yunnan to Java
3 aaGuns and 1 artillery moved from Yunnan to Burma
1 bomber moved from Caucasus to Northwest Persia
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
Place Units - British
3 infantry placed in Persia
1 fighter and 2 infantry placed in Egypt
1 infantry placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Chinese regular : 1.33
Italians regular : 1.17
Japanese regular : -0.33
British regular : -3.67
And another 60% battle gone stupidly wrong… wtf is going on with my dice?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour moved from Libya to Tunisia
Italians take Tunisia from Americans
1 armour moved from Tunisia to Libya
Combat - Italians
Non Combat Move - Italians
1 armour moved from Caucasus to Tsinghai
Place Units - Italians
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,4,5,5,4
Italians collect 17 PUs (3 lost to blockades); end with 19 PUs
Combat Hit Differential Summary :
@lebowsky said in Simon33 (Axis) vs Lebowsky (Allies+16):
And another 60% battle gone stupidly wrong… wtf is going on with my dice?
If the first round swings in a big battle it becomes really hard. This time I got +2hits, you -2hits.
I didn’t realise I had offered you such good odds though. Oops!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 airfield and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 fighters moved from 42 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
ANZAC attack with 3 fighters
Japanese defend with 2 bombers and 1 tactical_bomber
ANZAC roll dice for 3 fighters in Borneo, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 2 bombers and 1 tactical_bomber in Borneo, round 2 : 1/3 hits, 0.83 expected hits
1 fighter owned by the ANZAC lost in Borneo
1 bomber owned by the Japanese lost in Borneo
ANZAC roll dice for 2 fighters in Borneo, round 3 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 bomber and 1 tactical_bomber in Borneo, round 3 : 1/2 hits, 0.67 expected hits
1 fighter owned by the ANZAC lost in Borneo
1 bomber owned by the Japanese lost in Borneo
ANZAC roll dice for 1 fighter in Borneo, round 4 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 tactical_bomber in Borneo, round 4 : 1/1 hits, 0.50 expected hits
1 fighter owned by the ANZAC lost in Borneo
1 tactical_bomber owned by the Japanese lost in Borneo
Japanese win with no units remaining. Battle score for attacker is 9
Casualties for ANZAC: 3 fighters
Casualties for Japanese: 2 bombers and 1 tactical_bomber
Non Combat Move - ANZAC
1 fighter moved from New South Wales to 42 Sea Zone
1 transport moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - ANZAC
1 airfield placed in Java
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Combat - French
Non Combat Move - French
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.00
ANZAC regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 fighter and 8 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Germans
1 mech_infantry moved from Kazakhstan to Northwest Persia
1 armour moved from Caucasus to Northwest Persia
1 infantry moved from Norway to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Eire
1 submarine moved from 124 Sea Zone to 109 Sea Zone
Combat - Germans
Battle in Eire
Battle in Northwest Persia
Germans attack with 1 armour and 1 mech_infantry
British defend with 1 bomber and 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 bomber and 1 infantry in Northwest Persia, round 2 : 0/2 hits, 0.50 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 bomber and 1 infantry in Northwest Persia, round 3 : 2/2 hits, 0.50 expected hits
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Northwest Persia
British win, taking Eire from British with 1 bomber and 1 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - Germans
1 mech_infantry moved from Volgograd to Ukraine
8 armour moved from Caucasus to Ukraine
1 aaGun, 3 artilleries, 15 infantry and 3 mech_infantrys moved from Western Ukraine to Ukraine
4 mech_infantrys moved from Romania to Ukraine
5 mech_infantrys moved from Germany to Romania
1 fighter moved from Western Germany to Ukraine
3 bombers moved from Novgorod to Western Germany
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Germany
1 artillery and 1 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Western Germany
Place Units - Germans
3 armour placed in Ukraine
3 artilleries placed in Novgorod
1 fighter placed in Western Germany
8 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans regular : -1.33
British regular : 1.00
Oh bummer, you killed my bombers on Borneo!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
5 infantry moved from Sakha to Amur
Russians take Amur from Japanese
1 infantry moved from Tambov to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 armour moved from Bryansk to Caucasus
Russians take Rostov from Germans
Russians take Caucasus from Italians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Bryansk to Rostov
1 armour, 9 infantry, 1 mech_infantry and 1 tactical_bomber moved from Russia to Bryansk
2 fighters moved from Russia to Bryansk
1 infantry moved from Samara to Novosibirsk
1 aaGun moved from Sakha to Amur
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
@simon33 said in Simon33 (Axis) vs Lebowsky (Allies+16):
Oh bummer, you killed my bombers on Borneo!
And still wondering how the british bomber survived there
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 carriers, 1 destroyer and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 35 Sea Zone to Kwangsi
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
1 tactical_bomber moved from 35 Sea Zone to Yunnan
1 fighter moved from French Indo China to Yunnan
1 infantry moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from French Indo China to Kwangsi
1 fighter moved from 35 Sea Zone to Kwangsi
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Anhwe to Hunan
1 armour moved from Szechwan to Hunan
1 artillery moved from French Indo China to Yunnan
1 mech_infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Yenisey from Russians
Japanese take Evenkiyskiy from Russians
1 infantry moved from Buryatia to Sakha
Japanese take Sakha from Russians
1 artillery and 3 infantry moved from Buryatia to Amur
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 4/6 hits, 3.00 expected hits
Americans roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
1 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Amur
Japanese attack with 2 artilleries and 4 infantry
Russians defend with 1 aaGun and 5 infantry
Japanese roll dice for 2 artilleries and 4 infantry in Amur, round 2 : 3/6 hits, 1.67 expected hits
Russians roll dice for 1 aaGun and 5 infantry in Amur, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Japanese lost in Amur
2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Amur
Japanese roll dice for 2 artilleries and 2 infantry in Amur, round 3 : 2/4 hits, 1.33 expected hits
Russians roll dice for 3 infantry in Amur, round 3 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese lost in Amur
2 infantry owned by the Russians lost in Amur
Japanese roll dice for 2 artilleries in Amur, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Amur, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Amur
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 artillery remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 4 infantry
Casualties for Russians: 1 aaGun and 5 infantry
Battle in Hunan
Japanese attack with 1 armour, 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Hunan, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 fighter and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Yunnan, round 3 : 1/3 hits, 1.50 expected hits
Chinese roll dice for 1 fighter in Yunnan, round 3 : 1/1 hits, 0.67 expected hits
1 artillery owned by the Japanese lost in Yunnan
1 fighter owned by the Chinese lost in Yunnan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 fighter and 2 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 infantry moved from Tsinghai to Kansu
1 artillery and 3 infantry moved from Kiangsu to Anhwe
1 artillery moved from Hopei to Kweichow
1 infantry moved from Szechwan to Shensi
1 artillery moved from Shensi to Szechwan
1 fighter moved from 44 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
3 fighters moved from Japan to Philippines
2 fighters and 2 tactical_bombers moved from Japan to French Indo China
1 transport moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 78 Sea Zone to 75 Sea Zone
1 fighter moved from Japan to French Indo China
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 1 infantry placed in Japan
2 carriers and 1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.67
Japanese regular : 4.00
Russians regular : 2.00
@lebowsky said in Simon33 (Axis) vs Lebowsky (Allies+16):
And still wondering how the british bomber survived there
I couldn’t get air support on the attack without losing it. So I attacked with a slight advantage and lost. Should I have used another tank? That would have made Ukraine’s defence weaker.
Germany is looking weak with you being able to step out to Bryansk.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 armour moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 armour moved from Tunisia to Algeria
Combat - Americans
Battle in Borneo
Battle in 44 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking Borneo from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 carrier and 1 destroyer moved from 63 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from South Australia to 42 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 30 Sea Zone to 63 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 carrier and 1 fighter moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
Place Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
2 fighters placed in Eastern United States
1 destroyer and 4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU
Purchase Units - British
British buy 1 fighter, 7 infantry and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
Combat - British
Non Combat Move - British
2 infantry moved from Sardinia to 95 Sea Zone
2 infantry moved from Sicily to 95 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 4 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Algeria
3 fighters and 1 tactical_bomber moved from Iraq to Persia
1 bomber moved from Northwest Persia to Algeria
2 artilleries and 2 infantry moved from Iraq to Northwest Persia
3 infantry moved from Persia to Northwest Persia
2 infantry moved from Egypt to Alexandria
1 fighter moved from Egypt to Persia
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
2 infantry moved from Trans-Jordan to Egypt
1 artillery moved from India to Burma
Place Units - British
1 factory_minor placed in Iraq
3 infantry placed in Persia
2 submarines placed in 81 Sea Zone
1 infantry placed in Egypt
1 fighter and 3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1,4,4,2,6,3
British collect 27 PUs (7 lost to blockades); end with 27 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 33 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour moved from Libya to Tunisia
Italians take Tunisia from Americans
1 armour moved from Tunisia to Libya
Combat - Italians
Non Combat Move - Italians
1 armour moved from Tsinghai to Suiyuyan
1 artillery and 6 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 destroyer placed in 97 Sea Zone
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,6,4,6,1
Italians collect 17 PUs (1 lost to blockades); end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 harbour and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in Malaya
Non Combat Move - ANZAC
1 fighter moved from New South Wales to 42 Sea Zone
1 infantry moved from Egypt to Alexandria
Place Units - ANZAC
1 harbour placed in Java
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Alexandria
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 tactical_bomber moved from Greece to Western Ukraine
1 fighter and 1 infantry moved from Ukraine to Western Ukraine
2 fighters and 2 tactical_bombers moved from Greece to Rostov
1 infantry moved from Ukraine to Rostov
3 bombers and 1 fighter moved from Western Germany to United Kingdom
1 tactical_bomber moved from 109 Sea Zone to United Kingdom
1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from Holland Belgium to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
1 artillery and 1 infantry moved from Eire to Scotland
Germans take Scotland from British
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 5 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 1/3 hits, 0.50 expected hits
1 bomber owned by the Germans killed by AA in United Kingdom
British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 7,8 and causes: 15 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 1 and causes: 1 damage to unit: airfield
Bombing raid in United Kingdom causes 16 damage total. Damaged units is as follows: factory_major = 15, airfield = 1
Battle in Scotland
Battle in Western Ukraine
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Rostov, round 2 : 3/5 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
2 fighters and 2 tactical_bombers moved from Rostov to Greece
5 mech_infantrys moved from Romania to Ukraine
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 109 Sea Zone to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to 111 Sea Zone
2 bombers moved from United Kingdom to Western Germany
2 fighters moved from Greece to Western Germany
1 tactical_bomber moved from Greece to Western Germany
8 mech_infantrys moved from Germany to Romania
Place Units - Germans
2 transports placed in 113 Sea Zone
1 destroyer placed in 112 Sea Zone
1 fighter placed in Western Germany
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
2 artilleries and 2 infantry placed in Western Germany
1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
British AA : 0.33
Russians regular : -0.67
Germans regular : 1.17