TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 aaGun, 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 2 infantry moved from Algeria to Tunisia
1 carrier, 1 destroyer, 1 fighter and 1 transport moved from 32 Sea Zone to 24 Sea Zone
1 carrier and 1 fighter moved from 27 Sea Zone to 24 Sea Zone
2 fighters moved from Queensland to 24 Sea Zone
2 fighters moved from Western United States to 24 Sea Zone
Combat - Americans
Battle in Tunisia
Americans attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery and 2 infantry in Tunisia, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 2 infantry in Tunisia, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tunisia
Americans win, taking Tunisia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 24 Sea Zone
Americans attack with 2 carriers, 1 destroyer, 6 fighters and 1 transport
Japanese defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 4 transports
Americans roll dice for 2 carriers, 1 destroyer, 6 fighters and 1 transport in 24 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 4 transports in 24 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
2 carriers owned by the Americans lost in 24 Sea Zone
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 24 Sea Zone
Americans roll dice for 1 destroyer, 6 fighters and 1 transport in 24 Sea Zone, round 3 : 4/7 hits, 3.33 expected hits
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 aaGun, 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 2 infantry moved from Algeria to Tunisia
1 carrier, 1 destroyer, 1 fighter and 1 transport moved from 32 Sea Zone to 24 Sea Zone
1 carrier and 1 fighter moved from 27 Sea Zone to 24 Sea Zone
2 fighters moved from Queensland to 24 Sea Zone
2 fighters moved from Western United States to 24 Sea Zone
Combat - Americans
Battle in Tunisia
Americans attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery and 2 infantry in Tunisia, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 2 infantry in Tunisia, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tunisia
Americans win, taking Tunisia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 24 Sea Zone
Americans attack with 2 carriers, 1 destroyer, 6 fighters and 1 transport
Japanese defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 4 transports
Americans roll dice for 2 carriers, 1 destroyer, 6 fighters and 1 transport in 24 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 4 transports in 24 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
2 carriers owned by the Americans lost in 24 Sea Zone
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 24 Sea Zone
Americans roll dice for 1 destroyer, 6 fighters and 1 transport in 24 Sea Zone, round 3 : 4/7 hits, 3.33 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 4 transports in 24 Sea Zone, round 3 : 3/6 hits, 3.17 expected hits
3 fighters owned by the Americans lost in 24 Sea Zone
1 carrier owned by the Japanese, 1 battleship owned by the Japanese and 2 cruisers owned by the Japanese lost in 24 Sea Zone
Americans roll dice for 1 destroyer, 3 fighters and 1 transport in 24 Sea Zone, round 4 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 2 fighters and 4 transports in 24 Sea Zone, round 4 : 0/2 hits, 1.33 expected hits
1 fighter owned by the Japanese lost in 24 Sea Zone
Americans roll dice for 1 destroyer, 3 fighters and 1 transport in 24 Sea Zone, round 5 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 fighter and 4 transports in 24 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Americans lost in 24 Sea Zone
1 fighter owned by the Japanese lost in 24 Sea Zone
4 transports owned by the Japanese lost in 24 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 42
Casualties for Americans: 2 carriers and 4 fighters
Casualties for Japanese: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 4 transports
Non Combat Move - Americans
2 artilleries, 4 infantry and 1 marine moved from Malaya to 132 Sea Zone
1 destroyer moved from 132 Sea Zone to 36 Sea Zone
2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 6 fighters, 4 infantry, 1 marine, 1 submarine, 2 tactical_bombers and 3 transports moved from 132 Sea Zone to 35 Sea Zone
2 artilleries, 4 infantry and 1 marine moved from 35 Sea Zone to Caroline Islands
1 aaGun and 1 infantry moved from Queensland to 55 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
1 aaGun and 1 infantry moved from 35 Sea Zone to Caroline Islands
1 fighter moved from 24 Sea Zone to Caroline Islands
1 fighter moved from 24 Sea Zone to Caroline Islands
2 destroyers moved from 11 Sea Zone to 27 Sea Zone
4 infantry moved from Eastern United States to 104 Sea Zone
2 destroyers, 4 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
4 transports moved from 93 Sea Zone to 104 Sea Zone
3 fighters moved from Eastern United States to 93 Sea Zone
1 artillery and 1 infantry moved from Morocco to Algeria
4 infantry moved from 93 Sea Zone to Morocco
2 carriers, 1 destroyer and 6 transports moved from 89 Sea Zone to 93 Sea Zone
1 aaGun moved from Gibraltar to 93 Sea Zone
1 infantry moved from Gibraltar to 93 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
1 aaGun and 1 infantry moved from 94 Sea Zone to Algeria
1 aaGun, 2 artilleries and 6 infantry moved from Morocco to Algeria
Place Units - Americans
1 aaGun and 7 infantry placed in Eastern United States
1 destroyer and 1 transport placed in 11 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter placed in Eastern United States
1 destroyer placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 destroyer and 1 submarine placed in 11 Sea Zone
Americans undo move 7.
1 submarine placed in 11 Sea Zone
1 destroyer placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Anhwe to Kiangsu
1 fighter moved from Honan to Kiangsu
1 infantry moved from Anhwe to Kiangsu
34 infantry moved from Anhwe to Shantung
Combat - Chinese
Battle in Kiangsu
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsu
1 infantry owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shantung
Chinese attack with 34 infantry
Japanese defend with 1 infantry
Chinese roll dice for 34 infantry in Shantung, round 2 : 6/34 hits, 5.67 expected hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shantung
Chinese win, taking Shantung from Japanese with 34 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
5 infantry moved from Honan to Anhwe
1 fighter moved from Kiangsu to Anhwe
Place Units - Chinese
3 infantry placed in Shantung
Chinese undo move 1.
3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs
Purchase Units - British
British buy 1 artillery, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to France
1 artillery and 1 infantry moved from Southern Persia to Iraq
8 fighters and 1 tactical_bomber moved from Southern Persia to Iraq
1 fighter moved from Morocco to 96 Sea Zone
Combat - British
British creates battle in territory 44 Sea Zone
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in 96 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
British win, taking 44 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in Iraq
British attack with 1 artillery, 8 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 artillery, 8 fighters, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 6/11 hits, 5.33 expected hits
Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 artillery, 8 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
8 fighters and 1 tactical_bomber moved from Iraq to Southern Persia
7 artilleries and 6 infantry moved from Baluchistan to Southern Persia
6 infantry moved from Western India to Baluchistan
1 fighter moved from 96 Sea Zone to Morocco
1 bomber moved from France to United Kingdom
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 battleship, 1 carrier and 2 fighters moved from 132 Sea Zone to 35 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Southern Persia
3 infantry placed in United Kingdom
1 submarine placed in 112 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,4,2,4
British collect 21 PUs (2 lost to blockades); end with 21 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 24 PUs
Turn Complete - UK_Pacific
Some Units in Western India change ownership: 3 aaGuns and 9 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Western India: 3 aaGuns and 9 infantry
EDIT: Adding units owned by British to Baluchistan: 3 aaGuns and 9 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : -1.00
Italians regular : -0.33
Japanese regular : -0.50
Germans AA : -0.17
Germans regular : -0.67
British regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 83 Sea Zone to 73 Sea Zone
1 bomber moved from Egypt to 73 Sea Zone
1 infantry moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
1 bomber moved from Southern Italy to Iraq
1 bomber moved from Southern Italy to Iraq
1 tactical_bomber moved from Southern Italy to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 bomber moved from Southern Italy to Iraq
Combat - Italians
Battle in Iraq
Italians attack with 3 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Italians roll dice for 3 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 2/8 hits, 3.50 expected hits
British roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 3 bombers, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in 73 Sea Zone
Italians attack with 1 bomber and 1 destroyer
British defend with 1 submarine
Italians roll dice for 1 bomber and 1 destroyer in 73 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 1 submarine in 73 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 73 Sea Zone
Italians win, taking 73 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Non Combat Move - Italians
1 bomber moved from 73 Sea Zone to Anglo-Egyptian Sudan
3 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Iraq to Egypt
1 fighter moved from Iraq to Egypt
1 bomber moved from Iraq to Egypt
1 bomber moved from Iraq to Egypt
1 bomber moved from Iraq to Egypt
1 tactical_bomber moved from Iraq to Trans-Jordan
1 infantry moved from Romania to Bessarabia
1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
1 infantry moved from Romania to Eastern Poland
1 armour and 1 mech_infantry moved from Germany to Baltic States
1 artillery and 1 infantry moved from Yugoslavia to Slovakia Hungary
1 armour moved from Northern Italy to Slovakia Hungary
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 artillery and 2 infantry placed in Egypt
1 artillery and 4 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: 1 destroyer placed in 99 Sea Zone
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 99 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 83 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 2,6
Italians collect 24 PUs (2 lost to blockades); end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 submarines moved from 132 Sea Zone to 59 Sea Zone
ANZAC take 43 Sea Zone from Japanese
1 destroyer moved from 64 Sea Zone to 59 Sea Zone
Combat - ANZAC
Battle in 59 Sea Zone
ANZAC attack with 1 destroyer and 2 submarines
Japanese defend with 1 destroyer and 1 submarine
ANZAC roll dice for 2 submarines in 59 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 destroyer in 59 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 59 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 59 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 submarines in 59 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 destroyer in 59 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 59 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 59 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 59 Sea Zone
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 59 Sea Zone
ANZAC win, taking 59 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - ANZAC
1 submarine moved from 132 Sea Zone to 40 Sea Zone
1 submarine moved from 132 Sea Zone to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Shantung
2 fighters moved from Queensland to 35 Sea Zone
1 destroyer moved from 64 Sea Zone to 35 Sea Zone
1 fighter moved from Queensland to Caroline Islands
2 infantry moved from Western Australia to Northern Australia
Place Units - ANZAC
1 carrier and 1 submarine placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Combat - French
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 14 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from French Central Africa to French West Africa
Germans take French West Africa from Americans
1 infantry moved from French Equatorial Africa to French Central Africa
1 armour moved from Novgorod to Smolensk
Germans take Smolensk from Russians
14 bombers moved from Southern Italy to 94 Sea Zone
3 bombers moved from Western Germany to 94 Sea Zone
1 armour moved from Smolensk to Novgorod
1 infantry moved from Libya to Tobruk
Combat - Germans
Germans creates battle in territory 82 Sea Zone
Battle in 94 Sea Zone
Germans attack with 17 bombers
Americans defend with 1 destroyer and 1 transport
Germans roll dice for 17 bombers in 94 Sea Zone, round 2 : 12/17 hits, 8.50 expected hits
Americans roll dice for 1 destroyer and 1 transport in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 94 Sea Zone
Germans win with 17 bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 transport
Non Combat Move - Germans
17 bombers moved from 94 Sea Zone to Southern Italy
5 infantry moved from Eastern Poland to Romania
2 infantry moved from Poland to Baltic States
1 infantry moved from Germany to 116 Sea Zone
1 artillery moved from Germany to 116 Sea Zone
3 transports moved from 118 Sea Zone to 117 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
1 artillery and 5 infantry moved from Germany to 117 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone
2 artilleries and 4 infantry moved from Leningrad to Novgorod
1 mech_infantry moved from Leningrad to Novgorod
2 artilleries and 6 infantry moved from 118 Sea Zone to Leningrad
2 infantry moved from Germany to Poland
1 mech_infantry moved from Trans-Jordan to Alexandria
1 fighter moved from Anglo-Egyptian Sudan to 99 Sea Zone
1 fighter moved from 99 Sea Zone to Southern Italy
1 armour moved from Tanganyika Territory to Anglo-Egyptian Sudan
1 infantry moved from Belgian Congo to French Equatorial Africa
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
1 bomber moved from Leningrad to Western Germany
Place Units - Germans
1 armour and 2 infantry placed in Union of South Africa
4 armour, 5 infantry and 1 mech_infantry placed in Germany
7 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 3 infantry
EDIT: Adding units owned by Germans to Germany: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Leningrad: 3 fighters
EDIT: Adding units owned by Germans to Western Germany: 3 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 3 fighters
EDIT: Adding units owned by Germans to Leningrad: 3 fighters
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 2,4
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 72 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 14
Purchase Units - Russians
Russians buy 4 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Southern Belarus to Smolensk
Russians take Smolensk from Germans
Combat - Russians
Russians creates battle in territory 82 Sea Zone
Non Combat Move - Russians
1 armour moved from Western India to Baluchistan
2 armour and 3 mech_infantrys moved from Western Ukraine to Kursk
5 artilleries and 5 infantry moved from Western Ukraine to Ukraine
1 aaGun, 7 artilleries and 39 infantry moved from Southern Belarus to Smolensk
2 aaGuns, 18 artilleries and 45 infantry moved from Yaroslavl to Smolensk
1 armour, 8 artilleries and 1 infantry moved from Russia to Smolensk
Place Units - Russians
4 armour, 1 infantry and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters, 5 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Japan to 24 Sea Zone
1 fighter moved from Japan to 24 Sea Zone
1 tactical_bomber moved from Japan to 24 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Shan State to Malaya
Japanese take Malaya from Americans
1 bomber moved from French Indo China to Java
1 bomber moved from Eastern India to 43 Sea Zone
1 bomber moved from 43 Sea Zone to Java
1 bomber moved from French Indo China to 43 Sea Zone
1 infantry moved from French Indo China to 37 Sea Zone
1 infantry moved from French Indo China to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Java
1 infantry moved from 43 Sea Zone to Java
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
Japanese take 44 Sea Zone from UK_Pacific
1 fighter moved from 37 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 45 Sea Zone
1 infantry moved from Southern Manchuria to Jehol
1 infantry moved from Shansi to Honan
Japanese take Honan from Chinese
1 fighter moved from Fukien to Jehol
1 tactical_bomber moved from Fukien to Jehol
1 infantry moved from Fukien to Kiangsu
1 infantry moved from Fukien to Kiangsu
1 fighter moved from French Indo China to Kiangsu
1 tactical_bomber moved from French Indo China to Kiangsu
1 tactical_bomber moved from French Indo China to Kiangsu
1 fighter moved from French Indo China to Kiangsu
1 armour moved from Eastern India to Western India
Japanese take Western India from UK_Pacific
1 armour moved from Western India to Eastern India
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 infantry moved from 22 Sea Zone to Marianas
1 fighter moved from French Indo China to Paulau
1 tactical_bomber moved from French Indo China to Paulau
1 tactical_bomber moved from French Indo China to Paulau
1 infantry moved from Japan to 7 Sea Zone
1 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Paulau
1 infantry moved from 36 Sea Zone to Paulau
1 tactical_bomber moved from 36 Sea Zone to Paulau
1 fighter moved from 36 Sea Zone to Paulau
1 fighter moved from 36 Sea Zone to Paulau
1 tactical_bomber moved from 36 Sea Zone to Paulau
1 fighter moved from 37 Sea Zone to Paulau
1 tactical_bomber moved from 37 Sea Zone to Paulau
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 cruiser moved from 37 Sea Zone to 36 Sea Zone
1 bomber moved from 43 Sea Zone to Java
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in Marianas
Battle in Java
Japanese attack with 3 bombers and 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 3 bombers and 2 infantry in Java, round 2 : 1/5 hits, 1.83 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Japanese lost in Java
1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 2 bombers and 1 infantry in Java, round 3 : 2/3 hits, 1.17 expected hits
ANZAC roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Japanese lost in Java
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Marianas from Americans, taking Java from ANZAC with 1 bomber and 1 infantry remaining. Battle score for attacker is -20
Casualties for Japanese: 2 bombers and 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Kiangsu
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kiangsu, round 2 : 2/6 hits, 2.67 expected hits
Chinese roll dice for 2 infantry in Kiangsu, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kiangsu
2 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in 24 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters and 1 tactical_bomber in 24 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 24 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 transport
Battle in Jehol
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
British roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 45 Sea Zone
Japanese win, taking 45 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 3 submarines in 36 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 36 Sea Zone
1 destroyer owned by the Americans lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Americans with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Paulau
Japanese attack with 4 fighters, 2 infantry and 5 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 4 fighters, 2 infantry and 5 tactical_bombers in Paulau, round 2 : 5/11 hits, 5.50 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Paulau, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Paulau
Japanese win, taking Paulau from ANZAC with 4 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 bomber moved from Java to Shan State
1 fighter moved from Eastern India to Shan State
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 24 Sea Zone to Iwo Jima
1 fighter moved from 24 Sea Zone to Wake Island
1 tactical_bomber moved from 24 Sea Zone to Iwo Jima
2 artilleries and 10 infantry moved from Fukien to Kiangsi
1 infantry moved from Inner Mongolia to Shansi
1 mech_infantry moved from Tsinghai to Inner Mongolia
1 artillery moved from Hopei to Tsinghai
1 infantry moved from Hunan to Hopei
3 mech_infantrys moved from French Indo China to Hunan
1 fighter moved from 45 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone
1 fighter moved from Paulau to Davao
1 tactical_bomber moved from Paulau to Davao
1 fighter moved from Paulau to Davao
2 fighters and 4 tactical_bombers moved from Paulau to 36 Sea Zone
1 tactical_bomber moved from Jehol to Southern Manchuria
1 fighter moved from Jehol to Southern Manchuria
1 fighter moved from Kiangsu to Kiangsi
1 fighter and 2 tactical_bombers moved from Kiangsu to Kiangsi
3 infantry moved from Kwangtung to Kiangsi
1 mech_infantry moved from Hunan to Kiangsi
1 fighter moved from Shan State to French Indo China
1 fighter moved from Eastern India to French Indo China
1 fighter moved from Eastern India to French Indo China
14 armour and 4 mech_infantrys moved from Eastern India to Yunnan
1 armour moved from Yunnan to Hunan
Place Units - Japanese
3 transports placed in 37 Sea Zone
1 artillery and 2 infantry placed in Kwangtung
3 infantry placed in Eastern India
1 submarine placed in 7 Sea Zone
2 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 3,6,4,6
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,5
Japanese collect 60 PUs (7 lost to blockades); end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : 0.33
Japanese regular : -0.67
ANZAC regular : 1.33
British regular : -0.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters, 5 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Japan to 24 Sea Zone
1 fighter moved from Japan to 24 Sea Zone
1 tactical_bomber moved from Japan to 24 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Shan State to Malaya
Japanese take Malaya from Americans
1 bomber moved from French Indo China to Java
1 bomber moved from Eastern India to 43 Sea Zone
1 bomber moved from 43 Sea Zone to Java
1 bomber moved from French Indo China to 43 Sea Zone
1 infantry moved from French Indo China to 37 Sea Zone
1 infantry moved from French Indo China to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Java
1 infantry moved from 43 Sea Zone to Java
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
Japanese take 44 Sea Zone from UK_Pacific
1 fighter moved from 37 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 45 Sea Zone
1 infantry moved from Southern Manchuria to Jehol
1 infantry moved from Shansi to Honan
Japanese take Honan from Chinese
1 fighter moved from Fukien to Jehol
1 tactical_bomber moved from Fukien to Jehol
1 infantry moved from Fukien to Kiangsu
1 infantry moved from Fukien to Kiangsu
1 fighter moved from French Indo China to Kiangsu
1 tactical_bomber moved from French Indo China to Kiangsu
1 tactical_bomber moved from French Indo China to Kiangsu
1 fighter moved from French Indo China to Kiangsu
1 armour moved from Eastern India to Western India
Japanese take Western India from UK_Pacific
1 armour moved from Western India to Eastern India
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 infantry moved from 22 Sea Zone to Marianas
1 fighter moved from French Indo China to Paulau
1 tactical_bomber moved from French Indo China to Paulau
1 tactical_bomber moved from French Indo China to Paulau
1 infantry moved from Japan to 7 Sea Zone
1 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Paulau
1 infantry moved from 36 Sea Zone to Paulau
1 tactical_bomber moved from 36 Sea Zone to Paulau
1 fighter moved from 36 Sea Zone to Paulau
1 fighter moved from 36 Sea Zone to Paulau
1 tactical_bomber moved from 36 Sea Zone to Paulau
1 fighter moved from 37 Sea Zone to Paulau
1 tactical_bomber moved from 37 Sea Zone to Paulau
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 cruiser moved from 37 Sea Zone to 36 Sea Zone
1 bomber moved from 43 Sea Zone to Java
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in Marianas
Battle in Java
Japanese attack with 3 bombers and 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 3 bombers and 2 infantry in Java, round 2 : 1/5 hits, 1.83 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Japanese lost in Java
1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 2 bombers and 1 infantry in Java, round 3 : 2/3 hits, 1.17 expected hits
ANZAC roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Japanese lost in Java
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Marianas from Americans, taking Java from ANZAC with 1 bomber and 1 infantry remaining. Battle score for attacker is -20
Casualties for Japanese: 2 bombers and 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Kiangsu
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kiangsu, round 2 : 2/6 hits, 2.67 expected hits
Chinese roll dice for 2 infantry in Kiangsu, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kiangsu
2 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in 24 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters and 1 tactical_bomber in 24 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 24 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 transport
Battle in Jehol
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
British roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 45 Sea Zone
Japanese win, taking 45 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 3 submarines in 36 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 36 Sea Zone
1 destroyer owned by the Americans lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Americans with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Paulau
Japanese attack with 4 fighters, 2 infantry and 5 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 4 fighters, 2 infantry and 5 tactical_bombers in Paulau, round 2 : 5/11 hits, 5.50 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Paulau, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Paulau
Japanese win, taking Paulau from ANZAC with 4 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 bomber moved from Java to Shan State
1 fighter moved from Eastern India to Shan State
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 24 Sea Zone to Iwo Jima
1 fighter moved from 24 Sea Zone to Wake Island
1 tactical_bomber moved from 24 Sea Zone to Iwo Jima
2 artilleries and 10 infantry moved from Fukien to Kiangsi
1 infantry moved from Inner Mongolia to Shansi
1 mech_infantry moved from Tsinghai to Inner Mongolia
1 artillery moved from Hopei to Tsinghai
1 infantry moved from Hunan to Hopei
3 mech_infantrys moved from French Indo China to Hunan
1 fighter moved from 45 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone
1 fighter moved from Paulau to Davao
1 tactical_bomber moved from Paulau to Davao
1 fighter moved from Paulau to Davao
2 fighters and 4 tactical_bombers moved from Paulau to 36 Sea Zone
1 tactical_bomber moved from Jehol to Southern Manchuria
1 fighter moved from Jehol to Southern Manchuria
1 fighter moved from Kiangsu to Kiangsi
1 fighter and 2 tactical_bombers moved from Kiangsu to Kiangsi
3 infantry moved from Kwangtung to Kiangsi
1 mech_infantry moved from Hunan to Kiangsi
1 fighter moved from Shan State to French Indo China
1 fighter moved from Eastern India to French Indo China
1 fighter moved from Eastern India to French Indo China
14 armour and 4 mech_infantrys moved from Eastern India to Yunnan
1 armour moved from Yunnan to Hunan
Place Units - Japanese
3 transports placed in 37 Sea Zone
1 artillery and 2 infantry placed in Kwangtung
3 infantry placed in Eastern India
1 submarine placed in 7 Sea Zone
2 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 3,6,4,6
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,5
Japanese collect 60 PUs (7 lost to blockades); end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manilla: 1 infantry
EDIT: Adding units owned by Japanese to Davao: 1 infantry
EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 destroyer, 1 submarine and 3 transports
EDIT: Removing units owned by Japanese from French Indo China: 3 fighters
EDIT: Adding units owned by Japanese to Kwangtung: 3 fighters
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 destroyer, 1 submarine and 3 transports
EDIT: Removing units owned by Japanese from Kiangsi: 1 artillery and 2 infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 artillery and 2 infantry
EDIT: Removing units owned by Japanese from Kiangsi: 1 infantry
EDIT: Adding units owned by Japanese to Kwangtung: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : 0.33
Japanese regular : -0.67
ANZAC regular : 1.33
British regular : -0.17
TripleA Turn Summary for game: World War II Classic
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kazakh S.S.R. to Sinkiang
2 fighters moved from Russia to Sinkiang
8 armour and 5 infantry moved from Kazakh S.S.R. to Novosibirsk
1 armour moved from Russia to Novosibirsk
5 infantry moved from Russia to Novosibirsk
2 armour moved from Karelia S.S.R. to Novosibirsk
Combat - Russians
Battle in Sinkiang
Russians attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Sinkiang, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Sinkiang
1 infantry owned by the Japanese lost in Sinkiang
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Novosibirsk
Russians attack with 11 armour and 10 infantry
Japanese defend with 1 armour and 3 infantry
Russians roll dice for 11 armour and 10 infantry in Novosibirsk, round 2 : 9/21 hits, 7.17 expected hits
Japanese roll dice for 1 armour and 3 infantry in Novosibirsk, round 2 : 0/4 hits, 1.33 expected hits
3 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 11 armour and 10 infantry remaining. Battle score for attacker is 14
Casualties for Japanese: 1 armour and 3 infantry
Non Combat Move - Russians
2 fighters moved from Sinkiang to Russia
3 infantry moved from South Europe to West Europe
Place Units - Russians
2 armour and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Buryatia to Amur
1 armour and 1 mech_infantry moved from Bryansk to Belarus
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 armour and 1 mech_infantry moved from Ukraine to Belarus
1 armour and 1 mech_infantry moved from Russia to Belarus
2 fighters and 1 tactical_bomber moved from Russia to Novgorod
2 infantry moved from Rostov to Ukraine
6 infantry moved from Belarus to Bryansk
1 artillery moved from Belarus to Bryansk
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 aaGun, 1 armour, 4 infantry and 2 mech_infantrys moved from Novgorod to Belarus
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Samara to Volgograd
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Volgograd
1 fighter moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Volgograd
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
1 infantry owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Volgograd
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Volgograd, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns and 14 infantry moved from Samara to Russia
1 aaGun moved from Russia to Bryansk
1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter moved from Ukraine to Bryansk
1 fighter moved from Volgograd to Russia
1 infantry moved from Tambov to Bryansk
1 fighter moved from Volgograd to Russia
1 mech_infantry moved from Bryansk to Russia
1 infantry moved from Russia to Bryansk
1 mech_infantry moved from Bryansk to Russia
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 armour moved from Bryansk to Russia
1 armour moved from Bryansk to Russia
1 armour moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Russia
5 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 submarine moved from 110 Sea Zone to 92 Sea Zone
Place Units - Russians
2 armour and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Ukraine to Rostov
1 artillery moved from Bryansk to Rostov
1 bomber moved from Bryansk to Rostov
1 mech_infantry moved from Northern Italy to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
Combat - Italians
Battle in Rostov
Italians attack with 2 artilleries and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 2 artilleries and 1 bomber in Rostov, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 artilleries and 1 bomber in Rostov, round 3 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Rostov
Italians roll dice for 1 artillery and 1 bomber in Rostov, round 4 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 bomber in Rostov, round 5 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Rostov
1 infantry owned by the Russians lost in Rostov
Italians win with 1 bomber remaining. Battle score for attacker is -5
Casualties for Italians: 2 artilleries
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Italians attack with 1 fighter and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 fighter and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Holland Belgium to Western Germany
1 bomber moved from Rostov to Bryansk
1 mech_infantry moved from Northern Italy to Romania
Place Units - Italians
3 infantry placed in Southern Italy
4 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,4,4,1,5,3,1,3,3,2,4,1,2,4,4,2
Italians collect 6 PUs (11 lost to blockades); end with 6 PUs