TripleA Manual Gamesave Post: UK_Pacific round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 28 Sea Zone
2 marines moved from Hawaiian Islands to 28 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry, 2 marines, 1 submarine and 1 transport moved from 28 Sea Zone to 65 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 65 Sea Zone
1 fighter moved from Wake Island to 27 Sea Zone
1 fighter moved from Hawaiian Islands to 27 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 aaGun moved from 27 Sea Zone to Hawaiian Islands
1 destroyer and 1 submarine moved from 42 Sea Zone to 40 Sea Zone
Place Units - Americans
1 cruiser and 1 destroyer placed in 104 Sea Zone
1 battleship and 1 carrier placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Tsinghai to Hopei
12 infantry moved from Tsinghai to Inner Mongolia
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 12 infantry in Inner Mongolia, round 2 : 0/12 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
Chinese roll dice for 11 infantry in Inner Mongolia, round 3 : 2/11 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 11 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
2 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Purchase Units - British
British buy 1 fighter, 8 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 carrier; Remaining resources: 1 PUs;
Combat Move - British
3 infantry and 1 mech_infantry moved from United Kingdom to Scotland
1 armour and 1 infantry moved from Quebec to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 122 Sea Zone
1 armour and 1 infantry moved from 122 Sea Zone to Scotland
1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 94 Sea Zone to 96 Sea Zone
2 fighters moved from Gibraltar to 96 Sea Zone
Combat - British
Battle in Scotland
British attack with 1 armour, 4 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 armour, 1 artillery and 2 infantry
British roll dice for 1 armour, 4 infantry and 1 mech_infantry in Scotland, round 2 : 0/6 hits, 1.50 expected hits
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Scotland, round 2 : 2/4 hits, 1.50 expected hits
2 infantry owned by the British lost in Scotland
British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Scotland, round 3 : 2/4 hits, 1.17 expected hits
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Scotland, round 3 : 0/4 hits, 1.50 expected hits
2 infantry owned by the Germans lost in Scotland
British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Scotland, round 4 : 2/4 hits, 1.17 expected hits
Germans roll dice for 1 armour and 1 artillery in Scotland, round 4 : 0/2 hits, 0.83 expected hits
1 artillery owned by the Germans and 1 armour owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for British: 2 infantry
Casualties for Germans: 1 armour, 1 artillery and 2 infantry
Battle in 96 Sea Zone
British attack with 1 carrier, 2 cruisers, 1 destroyer and 4 fighters
Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 3 transports
British roll dice for 1 carrier, 2 cruisers, 1 destroyer and 4 fighters in 96 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 3 transports in 96 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
1 carrier owned by the British lost in 96 Sea Zone
1 destroyer owned by the Italians, 1 cruiser owned by the Italians and 1 submarine owned by the Italians lost in 96 Sea Zone
British roll dice for 2 cruisers, 1 destroyer and 4 fighters in 96 Sea Zone, round 3 : 4/7 hits, 3.33 expected hits
Italians roll dice for 1 battleship, 1 cruiser and 3 transports in 96 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
1 destroyer owned by the British and 1 cruiser owned by the British lost in 96 Sea Zone
2 transports owned by the Italians, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 cruiser and 4 fighters remaining. Battle score for attacker is 37
Casualties for British: 1 carrier, 1 cruiser and 1 destroyer
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 3 transports
Non Combat Move - British
1 aaGun and 1 infantry moved from Gibraltar to 94 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone
1 aaGun and 1 infantry moved from 100 Sea Zone to Egypt
4 fighters moved from 96 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Southern Persia to 82 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 82 Sea Zone to 40 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 40 Sea Zone
1 artillery and 1 infantry moved from 40 Sea Zone to Eastern India
2 aaGuns and 7 infantry moved from Burma to Eastern India
2 infantry moved from Union of South Africa to Rhodesia
2 infantry moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
Place Units - British
1 transport placed in 109 Sea Zone
1 fighter and 8 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 3,6,3
British collect 22 PUs (6 lost to blockades); end with 22 PUs
Place Units - UK_Pacific
1 carrier placed in 40 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs
Some Units in 40 Sea Zone change ownership: 1 carrier
Combat Hit Differential Summary :
Chinese regular : -1.67
Italians regular : 0.67
Japanese regular : 1.00
Germans regular : -1.83
British regular : 1.50
Savegame