@VictoryFirst Awaiting your bid placement that meets league default rules
(If we’d have bid back and forth for sides, we could have agreed beforehand to alter the rules, but since I’m just giving you 50 they should adhere to league defaults)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 fighters, 1 infantry and 1 tactical_bomber moved from Novgorod to Karelia
1 submarine moved from 110 Sea Zone to 92 Sea Zone
Combat - Russians
Battle in Karelia
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 0/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Karelia, round 3 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Karelia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Karelia
1 infantry owned by the Germans lost in Karelia
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
2 fighters and 1 tactical_bomber moved from Karelia to Russia
3 aaGuns, 2 artilleries and 16 infantry moved from Belarus to Bryansk
1 aaGun and 1 infantry moved from Novgorod to Belarus
4 infantry moved from Novgorod to Archangel
2 armour and 5 mech_infantrys moved from Novgorod to Bryansk
5 infantry moved from Russia to Bryansk
3 artilleries and 12 infantry moved from Ukraine to Bryansk
Place Units - Russians
1 artillery and 9 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 battleship moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
3 artilleries and 5 infantry moved from Kweichow to Hopei
2 bombers moved from French Indo China to Kansu
2 tactical_bombers moved from French Indo China to Shan State
Combat - Japanese
Battle in Borneo
Battle in Celebes
Battle in Java
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 aaGun and 1 infantry
Japanese roll dice for 1 battleship in Java, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 : 2/4 hits, 1.33 expected hits
ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java
Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Java from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 aaGun and 1 infantry
Battle in Kansu
Japanese attack with 2 bombers
Chinese defend with 1 fighter
Japanese roll dice for 2 bombers in Kansu, round 2 : 2/2 hits, 1.33 expected hits
Chinese roll dice for 1 fighter in Kansu, round 2 : 1/1 hits, 0.67 expected hits
1 bomber owned by the Japanese lost in Kansu
1 fighter owned by the Chinese lost in Kansu
Japanese win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 bomber
Casualties for Chinese: 1 fighter
Battle in Hopei
Japanese attack with 3 artilleries and 5 infantry
Chinese defend with 2 infantry
Japanese roll dice for 3 artilleries and 5 infantry in Hopei, round 2 : 5/8 hits, 2.33 expected hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 1/4 hits, 1.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from 35 Sea Zone to Caroline Islands
1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
1 fighter moved from French Indo China to Caroline Islands
1 tactical_bomber moved from French Indo China to Japan
1 marine moved from Guam to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 35 Sea Zone
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
1 submarine moved from 21 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 carrier moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Shan State to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from French Indo China to 35 Sea Zone
1 tactical_bomber moved from Shan State to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter moved from Hunan to Philippines
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 armour moved from Malaya to Yunnan
1 mech_infantry moved from Yunnan to Hunan
1 infantry moved from Jehol to Anhwe
1 aaGun moved from Jehol to Anhwe
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Kweichow
1 bomber moved from Kansu to Anhwe
1 tactical_bomber moved from Hunan to Anhwe
Place Units - Japanese
1 factory_minor placed in Manchuria
2 infantry and 1 mech_infantry placed in French Indo China
1 fighter placed in Japan
1 carrier and 1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 3.67
UK_Pacific regular : 0.67
ANZAC regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Gibraltar to 96 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in 110 Sea Zone
British loiter and taunt; Americans attack with 1 destroyer and 1 transport
Germans defend with 1 transport
1 transport owned by the Germans lost in 110 Sea Zone
Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 96 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Holland Belgium
Non Combat Move - Americans
1 bomber moved from 96 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 marine moved from Morocco to 91 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 fighters, 1 infantry, 1 marine and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
1 artillery, 1 infantry and 1 marine moved from 110 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Queensland
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 16 Sea Zone to 13 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Central United States to Western United States
1 aaGun moved from Central United States to Western United States
2 infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
2 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 fighter and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
1 infantry moved from Suiyuyan to Chahar
3 infantry moved from Suiyuyan to Shensi
Combat - Chinese
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Chahar, round 2 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
5 infantry moved from Suiyuyan to Kansu
1 infantry moved from Sikang to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 2 carriers and 1 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 fighter moved from India to 37 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to 99 Sea Zone
3 infantry moved from Persia to Iraq
1 armour moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 bomber and 3 fighters moved from United Kingdom to Normandy Bordeaux
3 fighters moved from Gibraltar to Normandy Bordeaux
2 fighters moved from 92 Sea Zone to Normandy Bordeaux
2 cruisers moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Algeria to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 37 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
British attack with 1 artillery, 1 bomber, 8 fighters and 5 infantry
Germans defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry; Italians defend with 1 fighter and 2 mech_infantrys
Germans roll AA dice in Normandy Bordeaux : 1/3 hits, 0.50 expected hits
1 fighter owned by the British lost in Normandy Bordeaux
British roll dice for 2 cruisers in Normandy Bordeaux, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 1 artillery, 1 bomber, 7 fighters and 5 infantry in Normandy Bordeaux, round 2 : 6/14 hits, 5.50 expected hits
Germans roll dice for 1 aaGun, 1 artillery, 1 fighter, 4 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 4/8 hits, 3.00 expected hits
4 infantry owned by the British lost in Normandy Bordeaux
1 mech_infantry owned by the Italians, 1 aaGun owned by the Germans and 4 infantry owned by the Germans lost in Normandy Bordeaux
British roll dice for 1 artillery, 1 bomber, 7 fighters and 1 infantry in Normandy Bordeaux, round 3 : 7/10 hits, 4.83 expected hits
Germans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1.33 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
1 mech_infantry owned by the Italians, 1 artillery owned by the Germans and 1 fighter owned by the Italians lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber and 7 fighters remaining. Battle score for attacker is 14
Casualties for British: 1 fighter and 5 infantry
Casualties for Germans: 1 aaGun, 1 artillery and 4 infantry
Casualties for Italians: 1 fighter and 2 mech_infantrys
Battle in 98 Sea Zone
British attack with 1 battleship, 1 cruiser and 2 destroyers
Italians defend with 1 destroyer
British roll dice for 1 battleship, 1 cruiser and 2 destroyers in 98 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Neutral with 1 battleship, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Iraq
British attack with 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 1/6 hits, 1.83 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 3/3 hits, 1.00 expected hits
3 infantry owned by the British lost in Iraq
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 1/3 hits, 1.33 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British lost in Iraq
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour and 1 tactical_bomber in Iraq, round 4 : 0/2 hits, 1.17 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour and 1 tactical_bomber in Iraq, round 5 : 2/2 hits, 1.17 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for British: 3 infantry and 1 mech_infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 fighter moved from 99 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Iraq to 98 Sea Zone
1 infantry moved from Egypt to Alexandria
1 artillery and 5 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from 37 Sea Zone to Burma
1 carrier moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 battleship moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from Normandy Bordeaux to Gibraltar
1 fighter moved from Normandy Bordeaux to United Kingdom
6 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
2 aaGuns, 1 artillery and 13 infantry moved from India to Burma
3 infantry moved from India to Burma
Place Units - British
2 carriers placed in 110 Sea Zone
1 infantry placed in Egypt
Turn Complete - British
British collect 34 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
3 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 1.67
Italians regular : -0.33
Japanese regular : 1.00
Germans AA : 0.50
Germans regular : 0.67
Neutral_Axis regular : 1.67
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 airfield and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Belgian Congo to Rhodesia
Italians take Rhodesia from British
1 infantry moved from Italian Somaliland to Kenya
1 artillery moved from Ethiopia to Kenya
1 infantry moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy Bordeaux
1 infantry moved from Tunisia to Algeria
1 infantry moved from Tunisia to Algeria
1 artillery moved from Tunisia to Algeria
1 armour moved from Eastern Poland to Belarus
2 armour moved from Romania to Belarus
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 bomber and 1 infantry
British defend with 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 1 bomber and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.83 expected hits
British roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 bomber in Normandy Bordeaux, round 3 : 0/1 hits, 0.67 expected hits
British roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Italians lost in Normandy Bordeaux
British win with 1 artillery remaining. Battle score for attacker is -17
Casualties for Italians: 1 bomber and 1 infantry
Battle in Algeria
Italians attack with 1 artillery and 2 infantry
British defend with 1 armour
Italians roll dice for 1 artillery and 2 infantry in Algeria, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 armour in Algeria, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery and 2 infantry in Algeria, round 3 : 0/3 hits, 0.83 expected hits
British roll dice for 1 armour in Algeria, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Italians lost in Algeria
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 4 : 0/2 hits, 0.67 expected hits
British roll dice for 1 armour in Algeria, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Italians lost in Algeria
Italians roll dice for 1 artillery in Algeria, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour in Algeria, round 5 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery in Algeria, round 6 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour in Algeria, round 6 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Italians lost in Algeria
British win with 1 armour remaining. Battle score for attacker is -10
Casualties for Italians: 1 artillery and 2 infantry
Battle in Kenya
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Kenya, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Kenya, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Kenya
Italians roll dice for 1 artillery in Kenya, round 4 : 1/1 hits, 0.33 expected hits
British roll dice for 1 infantry in Kenya, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kenya
Italians win, taking Kenya from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Belarus
Italians attack with 3 armour
Russians defend with 1 aaGun and 1 infantry
Italians roll dice for 3 armour in Belarus, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 3 armour remaining. Battle score for attacker is 8
Casualties for Russians: 1 aaGun and 1 infantry
Non Combat Move - Italians
1 artillery and 2 infantry moved from Bulgaria to Greece
1 artillery and 1 infantry moved from Romania to Bessarabia
2 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Western Germany
1 artillery moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Western Germany
1 fighter moved from Southern Italy to Greece
1 battleship, 2 cruisers and 2 submarines moved from 97 Sea Zone to 99 Sea Zone
Place Units - Italians
1 airfield placed in Greece
1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 22 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : -4.67
Russians regular : -0.33
British regular : 1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
2 fighters moved from India to Hunan
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Hunan
ANZAC attack with 2 fighters
Japanese defend with 1 mech_infantry
ANZAC roll dice for 2 fighters in Hunan, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Hunan
ANZAC win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - ANZAC
2 fighters moved from Hunan to Burma
3 submarines moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to New South Wales
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from France to Normandy Bordeaux
2 mech_infantrys moved from Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 fighter moved from 112 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 bomber moved from Western Germany to Holland Belgium
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 4 fighters and 1 tactical_bomber
British defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery, 4 fighters and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/6 hits, 3.00 expected hits
British roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Germans lost in Normandy Bordeaux
1 artillery owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery and 4 fighters remaining. Battle score for attacker is -7
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 artillery
Battle in Holland Belgium
Germans attack with 2 bombers and 2 mech_infantrys
Americans defend with 1 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Holland Belgium, round 2 : 1/4 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
3 fighters moved from Normandy Bordeaux to Western Germany
1 fighter moved from Southern Italy to Greece
1 tactical_bomber moved from Yugoslavia to Greece
1 tactical_bomber moved from Poland to 112 Sea Zone
2 armour moved from Eastern Poland to Novgorod
5 mech_infantrys moved from Poland to Novgorod
1 infantry moved from Norway to Finland
1 aaGun moved from Norway to Finland
1 aaGun, 1 armour, 4 artilleries, 27 infantry and 6 mech_infantrys moved from Eastern Poland to Belarus
8 armour and 3 mech_infantrys moved from Bessarabia to Belarus
1 mech_infantry moved from Romania to Belarus
1 aaGun moved from Bessarabia to Ukraine
1 artillery moved from Bessarabia to Western Ukraine
3 armour and 2 mech_infantrys moved from Germany to Eastern Poland
2 tactical_bombers moved from Yugoslavia to Eastern Poland
2 bombers moved from Holland Belgium to Western Germany
1 artillery moved from Poland to Eastern Poland
1 aaGun moved from Poland to Germany
Place Units - Germans
1 carrier, 1 destroyer and 2 fighters placed in 112 Sea Zone
2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 1 armour
EDIT: Adding units owned by Germans to Novgorod: 1 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33
Germans regular : 0.33
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
Combat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Western Ukraine
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
2 infantry moved from Volgograd to Rostov
1 aaGun and 1 infantry moved from Bryansk to Rostov
5 artilleries moved from Bryansk to Tambov
1 artillery and 9 infantry moved from Russia to Tambov
1 aaGun moved from Bryansk to Tambov
15 infantry moved from Bryansk to Tambov
2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
1 infantry moved from Archangel to Smolensk
3 infantry moved from Archangel to Vologda
1 aaGun, 2 armour, 21 infantry and 5 mech_infantrys moved from Bryansk to Russia
1 submarine moved from 92 Sea Zone to 97 Sea Zone
Place Units - Russians
3 infantry placed in Volgograd
4 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 7 artilleries, 1 destroyer, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Hopei to Chahar
1 infantry moved from Hopei to Chahar
2 infantry moved from Hopei to Shensi
1 tactical_bomber moved from Anhwe to Shensi
1 bomber moved from Anhwe to Shensi
2 fighters moved from Manchuria to Chahar
2 battleships, 2 carriers and 1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 55 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Philippines to 44 Sea Zone
Combat - Japanese
Battle in 55 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 marine and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 3 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 3 tactical_bombers in 44 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Chahar
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Chahar, round 2 : 1/4 hits, 1.67 expected hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Chahar, round 3 : 1/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Shensi
Japanese attack with 1 bomber, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 submarine moved from 42 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from Java to 42 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 36 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
3 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from Shan State to French Indo China
1 infantry moved from French Indo China to Shan State
2 artilleries moved from Hopei to Kweichow
1 armour moved from Yunnan to Kweichow
1 tactical_bomber moved from Japan to French Indo China
1 fighter moved from Japan to French Indo China
1 fighter moved from 55 Sea Zone to Caroline Islands
2 tactical_bombers moved from 44 Sea Zone to 55 Sea Zone
1 fighter moved from 44 Sea Zone to 55 Sea Zone
1 fighter moved from 35 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to French Indo China
1 fighter moved from Manchuria to French Indo China
2 fighters moved from Chahar to Manchuria
1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 cruiser moved from 35 Sea Zone to 55 Sea Zone
1 carrier moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 infantry moved from Kweichow to Hunan
1 mech_infantry moved from French Indo China to Kweichow
1 bomber moved from Shensi to Kweichow
1 aaGun moved from Anhwe to Kweichow
1 tactical_bomber moved from Shensi to Anhwe
Place Units - Japanese
1 factory_minor placed in Malaya
1 destroyer and 1 transport placed in 6 Sea Zone
2 artilleries and 2 infantry placed in Japan
1 armour and 2 artilleries placed in French Indo China
3 artilleries placed in Manchuria
Turn Complete - Japanese
Japanese collect 61 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 1 infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.67
Americans regular : -0.33
Japanese regular : -0.33
ANZAC regular : -0.17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Combat Move - British
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone
1 bomber moved from Gibraltar to 99 Sea Zone
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 armour moved from Algeria to Libya
British take Libya from Italians
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
British take Belgian Congo from Italians
1 armour moved from Iraq to Syria
British take Syria from Neutral_Axis
1 armour moved from Syria to Trans-Jordan
1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Kenya
1 fighter and 1 infantry moved from Burma to Shan State
Combat - British
Combat Hit Differential Summary :
Scramble to sz99?
Full scramble, max defense.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to Holland Belgium
1 armour and 2 mech_infantrys moved from Morocco to Tunisia
2 fighters moved from Gibraltar to Tunisia
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
2 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 marine moved from United Kingdom to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Gibraltar to Holland Belgium
Combat - Americans
Battle in French West Africa
Battle in Holland Belgium
Americans attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 2 mech_infantrys
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Holland Belgium
2 mech_infantrys owned by the Germans lost in Holland Belgium
Americans win, taking French West Africa from Neutral_Axis, taking Holland Belgium from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 infantry and 1 marine
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 artillery, 1 infantry and 1 marine in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery, 1 infantry and 1 marine in Normandy Bordeaux, round 3 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Tunisia
Americans attack with 1 armour, 2 fighters and 2 mech_infantrys
Italians defend with 2 infantry and 1 mech_infantry
Americans roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Tunisia, round 2 : 1/5 hits, 1.83 expected hits
Italians roll dice for 2 infantry and 1 mech_infantry in Tunisia, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Italians lost in Tunisia
Americans roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Tunisia, round 3 : 4/5 hits, 1.83 expected hits
Italians roll dice for 1 infantry and 1 mech_infantry in Tunisia, round 3 : 2/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Americans lost in Tunisia
1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 2 infantry and 1 mech_infantry
Casualties for Americans: 2 mech_infantrys
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Tunisia to Morocco
1 transport moved from 110 Sea Zone to 102 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
1 bomber moved from Holland Belgium to United Kingdom
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 carriers, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 13 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Queensland to 54 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 26 Sea Zone
1 artillery moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
2 fighters and 1 tactical_bomber moved from Queensland to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Eastern United States to 26 Sea Zone
Place Units - Americans
2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kansu to Shensi
3 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 4 infantry
Japanese defend with 2 infantry
Chinese roll dice for 4 infantry in Shensi, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Shensi
1 infantry owned by the Japanese lost in Shensi
Chinese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 infantry
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Suiyuyan, round 4 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 11 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone
1 bomber moved from Gibraltar to 99 Sea Zone
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 armour moved from Algeria to Libya
British take Libya from Italians
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
British take Belgian Congo from Italians
1 armour moved from Iraq to Syria
British take Syria from Neutral_Axis
1 armour moved from Syria to Trans-Jordan
1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Kenya
1 fighter and 1 infantry moved from Burma to Shan State
Combat - British
Italians scrambles 3 units out of Greece to defend against the attack in 99 Sea Zone
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
1 infantry owned by the Japanese lost in Shan State
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kenya
British attack with 1 artillery and 3 infantry
Italians defend with 1 artillery
British roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 0/4 hits, 1.00 expected hits
Italians roll dice for 1 artillery in Kenya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kenya
British roll dice for 1 artillery and 2 infantry in Kenya, round 3 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 artillery in Kenya, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 2 infantry in Kenya, round 4 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 artillery in Kenya, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in 99 Sea Zone
British attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber
Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 battleship, 2 cruisers, 1 fighter and 2 submarines
British roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 5/8 hits, 4.00 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 2 submarines in 99 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 battleship, 2 cruisers, 2 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
Units damaged: 1 battleship owned by the British
1 destroyer owned by the British and 1 carrier owned by the British lost in 99 Sea Zone
1 cruiser owned by the Italians, 1 tactical_bomber owned by the Germans and 2 submarines owned by the Italians lost in 99 Sea Zone
British roll dice for 1 battleship, 1 bomber, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 3 : 4/7 hits, 3.67 expected hits
Italians roll dice for 1 battleship, 1 cruiser and 2 fighters in 99 Sea Zone, round 3 : 3/4 hits, 2.50 expected hits
2 destroyers owned by the British and 1 cruiser owned by the British lost in 99 Sea Zone
1 cruiser owned by the Italians, 1 fighter owned by the Germans, 1 fighter owned by the Italians and 1 battleship owned by the Italians lost in 99 Sea Zone
British win, taking 99 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 35
Casualties for British: 1 carrier, 1 cruiser and 3 destroyers
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 battleship, 2 cruisers, 1 fighter and 2 submarines
Non Combat Move - British
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 3 infantry moved from 110 Sea Zone to Holland Belgium
1 battleship moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 aaGun, 7 infantry and 1 mech_infantry moved from India to Burma
1 fighter moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Persia
2 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 bomber moved from 99 Sea Zone to Egypt
Place Units - British
1 submarine placed in 110 Sea Zone
2 infantry placed in Union of South Africa
9 infantry placed in United Kingdom
British undo move 3.
3 infantry placed in Egypt
6 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.50
Americans regular : -0.17
Japanese regular : 1.33
Italians regular : 1.00
Germans regular : -0.33
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 infantry moved from Rhodesia to South West Africa
Italians take South West Africa from British
1 armour moved from Belarus to Bryansk
Italians take Bryansk from Russians
Combat - Italians
Non Combat Move - Italians
2 armour moved from Belarus to Bryansk
1 artillery moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 artillery and 2 infantry moved from Greece to Bulgaria
1 artillery moved from Western Germany to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Southern Italy to Western Germany
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
1 artillery placed in Northern Italy
1 infantry placed in Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
Italians collect 13 PUs (5 lost to blockades); end with 13 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 fighters moved from Burma to Szechwan
Combat - ANZAC
Battle in Szechwan
ANZAC attack with 2 fighters
Japanese defend with 1 infantry
ANZAC roll dice for 2 fighters in Szechwan, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
ANZAC win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Szechwan to Burma
1 aaGun and 2 infantry moved from Queensland to New South Wales
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 29 Sea Zone
1 cruiser, 1 destroyer and 3 submarines moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 infantry and 2 mech_infantrys placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to Holland Belgium
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 fighter, 5 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 artillery moved from Bessarabia to Western Ukraine
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
1 tactical_bomber moved from Eastern Poland to Smolensk
1 tactical_bomber moved from Eastern Poland to 99 Sea Zone
1 fighter moved from Western Germany to 99 Sea Zone
1 bomber moved from Western Germany to 99 Sea Zone
1 bomber moved from Western Germany to Normandy Bordeaux
Combat - Germans
Strategic bombing raid in Normandy Bordeaux
Americans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in 99 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 1 battleship
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 0/3 hits, 1.83 expected hits
British roll dice for 1 battleship in 99 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits
British roll dice for 1 battleship in 99 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 battleship owned by the British lost in 99 Sea Zone
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Battle in Western Ukraine
Germans attack with 2 artilleries and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 1 infantry in Western Ukraine, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 artillery moved from Bessarabia to Ukraine
3 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
1 aaGun moved from Germany to Western Germany
1 bomber moved from 99 Sea Zone to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from 99 Sea Zone to Greece
1 fighter moved from 99 Sea Zone to Greece
1 tactical_bomber moved from Smolensk to Novgorod
1 aaGun moved from Belarus to Bryansk
8 armour, 4 artilleries, 25 infantry and 10 mech_infantrys moved from Belarus to Bryansk
2 armour and 4 mech_infantrys moved from Novgorod to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
Place Units - Germans
2 artilleries and 1 infantry placed in Ukraine
2 infantry and 1 mech_infantry placed in Novgorod
2 submarines placed in 112 Sea Zone
1 fighter placed in Western Germany
1 artillery and 1 mech_infantry placed in Western Germany
1 infantry placed in France
1 artillery and 1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
Germans collect 45 PUs (1 lost to blockades); end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans AA : -0.17
Russians regular : 0.33
Germans regular : -0.50
British regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Russians
Russians buy 8 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 97 Sea Zone to 93 Sea Zone
2 infantry moved from Vologda to Archangel
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Archangel
1 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Smolensk
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Smolensk to Russia
2 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Rostov
1 infantry moved from Tambov to Rostov
6 artilleries moved from Tambov to Russia
18 infantry moved from Tambov to Russia
1 infantry moved from Tambov to Russia
Place Units - Russians
8 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 1 carrier, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Kweichow to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
2 fighters moved from Manchuria to Suiyuyan
1 tactical_bomber moved from Anhwe to Suiyuyan
1 bomber moved from Kweichow to Shensi
Combat - Japanese
Battle in Suiyuyan
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/5 hits, 2.33 expected hits
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Suiyuyan, round 3 : 1/5 hits, 2.33 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
1 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Suiyuyan, round 4 : 1/4 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Suiyuyan
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Shensi
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 2 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
1 bomber owned by the Japanese retreated
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 cruiser and 1 marine moved from 55 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 carrier moved from 36 Sea Zone to 19 Sea Zone
1 carrier moved from 55 Sea Zone to 37 Sea Zone
1 destroyer moved from 55 Sea Zone to 37 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 55 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Malaya
2 artilleries moved from French Indo China to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Anhwe to Chahar
1 infantry moved from Hunan to Anhwe
1 armour moved from Kweichow to Hopei
1 artillery moved from Kweichow to Szechwan
1 artillery moved from Kweichow to Hunan
1 armour moved from French Indo China to Kweichow
1 fighter moved from Suiyuyan to Chahar
1 fighter moved from Suiyuyan to Hopei
1 tactical_bomber moved from Suiyuyan to Anhwe
1 bomber moved from Shensi to French Indo China
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria
1 fighter moved from Caroline Islands to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to Philippines
1 tactical_bomber moved from Caroline Islands to French Indo China
1 tactical_bomber moved from French Indo China to Anhwe
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 carrier placed in 37 Sea Zone
1 armour and 1 infantry placed in Malaya
1 armour and 2 infantry placed in French Indo China
1 armour, 1 artillery and 1 mech_infantry placed in Manchuria
1 submarine placed in 6 Sea Zone
1 artillery and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : -4.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 84 PUs;
Americans buy 2 carriers, 1 factory_minor, 2 fighters, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 bomber and 2 fighters moved from United Kingdom to Southern France
1 fighter moved from Morocco to Southern France
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
Combat - Americans
Battle in Iwo Jima
Battle in Southern France
Americans attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Southern France, round 2 : 3/6 hits, 2.83 expected hits
Italians roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Southern France
2 infantry owned by the Italians lost in Southern France
Americans win, taking Iwo Jima from Japanese, taking Southern France from Italians with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
1 bomber moved from Southern France to United Kingdom
2 fighters moved from Southern France to 110 Sea Zone
1 fighter moved from Southern France to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Morocco to Gibraltar
1 armour moved from Tunisia to Morocco
1 infantry moved from French West Africa to 87 Sea Zone
1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
2 carriers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to Wake Island
1 artillery and 1 infantry moved from New South Wales to South Australia
Place Units - Americans
1 factory_minor placed in Holland Belgium
1 carrier and 2 fighters placed in 110 Sea Zone
1 infantry placed in Central United States
1 carrier and 1 submarine placed in 10 Sea Zone
1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Sikang
1 infantry moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Sikang, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Sikang, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Sikang, round 5 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Sikang, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
1 mech_infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 fighters moved from Holland Belgium to France
3 fighters moved from 110 Sea Zone to France
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 fighter and 2 infantry moved from Burma to Yunnan
1 infantry moved from Tanganyika Territory to Rhodesia
British take Rhodesia from Italians
2 infantry moved from Union of South Africa to South West Africa
1 bomber moved from Egypt to South West Africa
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Ethiopia to British Somaliland
British take British Somaliland from Italians
Combat - British
Battle in France
British attack with 6 fighters
Germans defend with 1 airfield, 1 factory_minor and 1 infantry
British roll dice for 6 fighters in France, round 2 : 5/6 hits, 3.00 expected hits
Germans roll dice for 1 infantry in France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in France
British win with 6 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Yunnan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in South West Africa
British attack with 1 bomber and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in South West Africa, round 2 : 1/3 hits, 1.00 expected hits
Italians roll dice for 1 infantry in South West Africa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in South West Africa
British win, taking South West Africa from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber moved from South West Africa to Belgian Congo
1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Trans-Jordan to Persia
1 fighter and 1 tactical_bomber moved from Persia to India
1 fighter moved from Yunnan to India
1 aaGun moved from Burma to India
1 mech_infantry moved from Burma to India
1 infantry moved from Burma to India
4 infantry moved from Burma to India
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
3 fighters moved from France to 110 Sea Zone
1 fighter moved from France to 110 Sea Zone
2 fighters moved from France to United Kingdom
1 aaGun moved from Holland Belgium to Normandy Bordeaux
2 aaGuns and 4 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns and 4 infantry moved from 110 Sea Zone to Holland Belgium
3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Tobruk to Alexandria
1 armour moved from Libya to Alexandria
Place Units - British
3 infantry placed in Egypt
1 artillery, 1 fighter and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,3,4,4,3,1,1,6,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 0.17
Japanese regular : -1.00
Italians regular : 0.00
Germans regular : -0.33
British regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 84 PUs;
Americans buy 2 carriers, 1 factory_minor, 2 fighters, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 bomber and 2 fighters moved from United Kingdom to Southern France
1 fighter moved from Morocco to Southern France
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
Combat - Americans
Battle in Iwo Jima
Battle in Southern France
Americans attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Southern France, round 2 : 3/6 hits, 2.83 expected hits
Italians roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Southern France
2 infantry owned by the Italians lost in Southern France
Americans win, taking Iwo Jima from Japanese, taking Southern France from Italians with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
1 bomber moved from Southern France to United Kingdom
2 fighters moved from Southern France to 110 Sea Zone
1 fighter moved from Southern France to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Morocco to Gibraltar
1 armour moved from Tunisia to Morocco
1 infantry moved from French West Africa to 87 Sea Zone
1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
2 carriers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to Wake Island
1 artillery and 1 infantry moved from New South Wales to South Australia
Place Units - Americans
1 factory_minor placed in Holland Belgium
1 carrier and 2 fighters placed in 110 Sea Zone
1 infantry placed in Central United States
1 carrier and 1 submarine placed in 10 Sea Zone
1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Sikang
1 infantry moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Sikang, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Sikang, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Sikang, round 5 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Sikang, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
1 mech_infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 fighters moved from Holland Belgium to France
3 fighters moved from 110 Sea Zone to France
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 fighter and 2 infantry moved from Burma to Yunnan
1 infantry moved from Tanganyika Territory to Rhodesia
British take Rhodesia from Italians
2 infantry moved from Union of South Africa to South West Africa
1 bomber moved from Egypt to South West Africa
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Ethiopia to British Somaliland
British take British Somaliland from Italians
Combat - British
Battle in France
British attack with 6 fighters
Germans defend with 1 airfield, 1 factory_minor and 1 infantry
British roll dice for 6 fighters in France, round 2 : 5/6 hits, 3.00 expected hits
Germans roll dice for 1 infantry in France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in France
British win with 6 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Yunnan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in South West Africa
British attack with 1 bomber and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in South West Africa, round 2 : 1/3 hits, 1.00 expected hits
Italians roll dice for 1 infantry in South West Africa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in South West Africa
British win, taking South West Africa from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber moved from South West Africa to Belgian Congo
1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Trans-Jordan to Persia
1 fighter and 1 tactical_bomber moved from Persia to India
1 fighter moved from Yunnan to India
1 aaGun moved from Burma to India
1 mech_infantry moved from Burma to India
1 infantry moved from Burma to India
4 infantry moved from Burma to India
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
3 fighters moved from France to 110 Sea Zone
1 fighter moved from France to 110 Sea Zone
2 fighters moved from France to United Kingdom
1 aaGun moved from Holland Belgium to Normandy Bordeaux
2 aaGuns and 4 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns and 4 infantry moved from 110 Sea Zone to Holland Belgium
3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Tobruk to Alexandria
1 armour moved from Libya to Alexandria
Place Units - British
3 infantry placed in Egypt
1 artillery, 1 fighter and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,3,4,4,3,1,1,6,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 aaGun, 1 artillery and 12 infantry
EDIT: Adding units owned by British to India: 1 aaGun, 1 artillery and 12 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 0.17
Japanese regular : -1.00
Italians regular : 0.00
Germans regular : -0.33
British regular : 1.33
Please use second map