@Stucifer keep the bb
2024 BM Playoffs Adam514 (Axis) vs pacifiersboard (Allies+22)
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3 tacs 4 fighters
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TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Americans Americans buy 1 armour, 2 carriers, 2 destroyers, 3 fighters, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Greece 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 63 Sea Zone to 42 Sea Zone 2 fighters and 3 tactical_bombers moved from French Indo China to 42 Sea Zone 3 fighters moved from Queensland to 42 Sea Zone 1 destroyer moved from 41 Sea Zone to 42 Sea Zone Americans take 37 Sea Zone from Japanese 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 battleship, 6 carriers and 2 cruisers moved from 41 Sea Zone to 42 Sea Zone 12 fighters moved from 41 Sea Zone to 42 Sea Zone Combat - Americans Battle in Greece Battle in 42 Sea Zone Americans attack with 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 17 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 battleship, 8 carriers, 1 cruiser, 3 destroyers, 10 fighters, 1 infantry, 1 marine, 4 submarines, 6 tactical_bombers and 1 transport Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 17 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 12/26 hits, 13,17 expected hits Units damaged: 5 carriers owned by the Japanese Japanese roll dice for 4 submarines in 42 Sea Zone, round 2 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 battleship, 8 carriers, 1 cruiser, 3 destroyers, 10 fighters, 6 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 15/29 hits, 14,50 expected hits Units damaged: 1 battleship owned by the Americans 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 6 carriers owned by the Americans lost in 42 Sea Zone 3 destroyers owned by the Japanese and 4 submarines owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 battleship, 2 cruisers, 2 destroyers, 17 fighters and 3 tactical_bombers in 42 Sea Zone, round 3 : 8/25 hits, 12,83 expected hits Japanese roll dice for 1 battleship, 8 carriers, 1 cruiser, 10 fighters, 6 tactical_bombers and 1 transport in 42 Sea Zone, round 3 : 14/26 hits, 13,50 expected hits 2 cruisers owned by the Americans, 2 destroyers owned by the Americans and 10 fighters owned by the Americans lost in 42 Sea Zone 3 tactical_bombers owned by the Japanese and 5 carriers owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 battleship, 7 fighters and 3 tactical_bombers in 42 Sea Zone, round 4 : 7/11 hits, 6,17 expected hits Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 10 fighters, 3 tactical_bombers and 1 transport in 42 Sea Zone, round 4 : 8/18 hits, 10,33 expected hits 2 tactical_bombers owned by the Americans and 6 fighters owned by the Americans lost in 42 Sea Zone 3 tactical_bombers owned by the Japanese and 4 fighters owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 5 : 2/3 hits, 1,83 expected hits
Combat Hit Differential Summary :
Americans regular : -4,33 Japanese regular : -2,00
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Cruiser and fighter.
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also when cruiser is carrying marine?
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Yes, thanks for asking.
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Americans Americans buy 1 armour, 2 carriers, 2 destroyers, 3 fighters, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Greece 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 63 Sea Zone to 42 Sea Zone 2 fighters and 3 tactical_bombers moved from French Indo China to 42 Sea Zone 3 fighters moved from Queensland to 42 Sea Zone 1 destroyer moved from 41 Sea Zone to 42 Sea Zone Americans take 37 Sea Zone from Japanese 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 battleship, 6 carriers and 2 cruisers moved from 41 Sea Zone to 42 Sea Zone 12 fighters moved from 41 Sea Zone to 42 Sea Zone Combat - Americans Battle in Greece Battle in 42 Sea Zone Americans attack with 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 17 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 battleship, 8 carriers, 1 cruiser, 3 destroyers, 10 fighters, 1 infantry, 1 marine, 4 submarines, 6 tactical_bombers and 1 transport Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 17 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 12/26 hits, 13,17 expected hits Units damaged: 5 carriers owned by the Japanese Japanese roll dice for 4 submarines in 42 Sea Zone, round 2 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 battleship, 8 carriers, 1 cruiser, 3 destroyers, 10 fighters, 6 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 15/29 hits, 14,50 expected hits Units damaged: 1 battleship owned by the Americans 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 6 carriers owned by the Americans lost in 42 Sea Zone 3 destroyers owned by the Japanese and 4 submarines owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 battleship, 2 cruisers, 2 destroyers, 17 fighters and 3 tactical_bombers in 42 Sea Zone, round 3 : 8/25 hits, 12,83 expected hits Japanese roll dice for 1 battleship, 8 carriers, 1 cruiser, 10 fighters, 6 tactical_bombers and 1 transport in 42 Sea Zone, round 3 : 14/26 hits, 13,50 expected hits 2 cruisers owned by the Americans, 2 destroyers owned by the Americans and 10 fighters owned by the Americans lost in 42 Sea Zone 3 tactical_bombers owned by the Japanese and 5 carriers owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 battleship, 7 fighters and 3 tactical_bombers in 42 Sea Zone, round 4 : 7/11 hits, 6,17 expected hits Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 10 fighters, 3 tactical_bombers and 1 transport in 42 Sea Zone, round 4 : 8/18 hits, 10,33 expected hits 2 tactical_bombers owned by the Americans and 6 fighters owned by the Americans lost in 42 Sea Zone 3 tactical_bombers owned by the Japanese and 4 fighters owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 5 : 2/3 hits, 1,83 expected hits Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 6 fighters and 1 transport in 42 Sea Zone, round 5 : 6/11 hits, 6,17 expected hits 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 42 Sea Zone 1 fighter owned by the Japanese, 1 marine owned by the Japanese and 1 cruiser owned by the Japanese lost in 42 Sea Zone Japanese win, taking Greece from Germans with 1 battleship, 3 carriers, 5 fighters and 1 transport remaining. Battle score for attacker is -112 Casualties for Americans: 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 17 fighters, 1 submarine and 3 tactical_bombers Casualties for Japanese: 5 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 marine, 4 submarines and 6 tactical_bombers Non Combat Move - Americans 1 carrier moved from 30 Sea Zone to 63 Sea Zone 1 submarine moved from 92 Sea Zone to 110 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from Eastern United States to 110 Sea Zone 2 fighters moved from 91 Sea Zone to United Kingdom 2 destroyers moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Western United States to Central United States 1 infantry moved from Algeria to Tunisia 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 2 mech_infantrys moved from Alexandria to Trans-Jordan 1 mech_infantry moved from Tobruk to Egypt 1 artillery and 1 marine moved from Sumatra to 41 Sea Zone 1 artillery, 1 marine and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 artillery and 1 marine moved from 39 Sea Zone to India 1 infantry moved from Normandy Bordeaux to Southern France 1 armour and 1 mech_infantry moved from French Indo China to Burma Place Units - Americans 1 armour, 1 fighter and 1 mech_infantry placed in French Indo China 1 infantry placed in Central United States 2 fighters placed in Eastern United States 2 carriers placed in 101 Sea Zone 2 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,2 Americans collect 61 PUs (2 lost to blockades); end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Hunan to Kwangsi 1 fighter and 1 infantry moved from Hunan to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Kwangsi Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 5 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Shensi Place Units - Chinese 1 artillery and 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 2 fighters and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; Combat Move - British 1 carrier, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium 1 battleship and 2 cruisers moved from 92 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Crete to Northern Italy 1 bomber and 1 fighter moved from Crete to Bulgaria 1 submarine moved from 123 Sea Zone to 110 Sea Zone Combat - British Battle in Holland Belgium British attack with 1 artillery and 3 infantry Germans defend with 1 aaGun and 2 infantry British roll dice for 1 battleship and 2 cruisers in Holland Belgium, round 2 : 2/3 hits, 1,67 expected hits British roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 0/4 hits, 1,00 expected hits Germans roll dice for 1 aaGun and 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Holland Belgium 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Holland Belgium British roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium British roll dice for 1 artillery in Holland Belgium, round 5 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 5 : 1/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Holland Belgium Germans win with 1 infantry remaining. Battle score for attacker is -5 Casualties for British: 1 artillery and 3 infantry Casualties for Germans: 1 aaGun and 1 infantry Battle in Northern Italy British attack with 1 fighter and 1 tactical_bomber Italians defend with 1 factory_minor and 1 infantry British roll dice for 1 fighter and 1 tactical_bomber in Northern Italy, round 2 : 0/2 hits, 1,17 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 1 tactical_bomber in Northern Italy, round 3 : 1/2 hits, 1,17 expected hits Italians roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0,33 expected hits 1 fighter owned by the British lost in Northern Italy 1 infantry owned by the Italians lost in Northern Italy British win with 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for British: 1 fighter Casualties for Italians: 1 infantry Battle in Bulgaria British attack with 1 bomber and 1 fighter Italians defend with 1 infantry British roll dice for 1 bomber and 1 fighter in Bulgaria, round 2 : 0/2 hits, 1,17 expected hits Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 bomber and 1 fighter in Bulgaria, round 3 : 2/2 hits, 1,17 expected hits Germans roll dice for 1 infantry in Bulgaria, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Bulgaria British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 tactical_bomber moved from Northern Italy to Southern France 1 aaGun moved from Normandy Bordeaux to Southern France 1 fighter moved from Bulgaria to Greece 1 bomber moved from Bulgaria to Trans-Jordan 2 artilleries and 1 infantry moved from Iraq to Trans-Jordan 3 mech_infantrys moved from Iraq to Trans-Jordan 1 armour and 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Tobruk to Alexandria 6 fighters moved from Crete to Belarus 1 carrier and 2 destroyers moved from 92 Sea Zone to 98 Sea Zone 1 carrier and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 aaGun moved from Algeria to 92 Sea Zone 1 artillery and 2 infantry moved from Morocco to 92 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone 1 fighter moved from United Kingdom to 110 Sea Zone 1 fighter moved from 92 Sea Zone to 110 Sea Zone 2 fighters moved from 92 Sea Zone to 98 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from Morocco to Algeria 1 mech_infantry moved from Belgian Congo to Egypt 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to Ethiopia 1 armour moved from India to West India 1 mech_infantry moved from French Indo China to Hunan 1 armour moved from French Indo China to Hunan 1 infantry moved from Yunnan to French Indo China 1 tactical_bomber moved from 92 Sea Zone to Trans-Jordan 1 fighter and 1 tactical_bomber moved from India to Trans-Jordan 1 tactical_bomber moved from India to Trans-Jordan Place Units - British 3 infantry placed in Egypt 1 fighter and 1 infantry placed in Union of South Africa 1 infantry placed in Union of South Africa 1 fighter and 3 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 1 artillery and 1 fighter placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 1 artillery and 1 fighter
Combat Hit Differential Summary :
Chinese regular : -3,67 Americans regular : -4,33 Italians regular : 0,33 Japanese regular : -3,50 Germans regular : 1,67 British regular : -4,17
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ouch. Dice had granted a nice game I think
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Italians Italians buy 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber and 3 fighters moved from Southern Italy to 99 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 bomber and 3 fighters French defend with 1 infantry; Americans defend with 1 transport 1 transport owned by the Americans and 1 infantry owned by the French lost in 99 Sea Zone Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 10 Casualties for Americans: 1 transport Casualties for French: 1 infantry Non Combat Move - Italians 1 bomber and 3 fighters moved from 99 Sea Zone to Southern Italy 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Romania to Slovakia Hungary 1 aaGun and 2 infantry moved from Bessarabia to Romania 1 armour, 1 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia Place Units - Italians 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,4,4,6,1,2,6 Italians collect 12 PUs (3 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
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Assumed no scramble in sz99.
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k, as I am just being online I can procede with ANZAC or do you wanna take some more moments?
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You can move.
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TripleA Manual Gamesave Post: ANZAC round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 4 PUs; Combat Move - ANZAC 1 fighter moved from India to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 submarine moved from 41 Sea Zone to 42 Sea Zone 1 submarine moved from 41 Sea Zone to 42 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 fighters moved from Queensland to 42 Sea Zone 1 fighter moved from French Indo China to 42 Sea Zone 1 fighter moved from India to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer, 6 fighters, 5 submarines, 1 tactical_bomber and 1 transport Japanese defend with 1 battleship, 3 carriers, 5 fighters, 1 infantry and 1 transport ANZAC roll dice for 5 submarines in 42 Sea Zone, round 2 : 3/5 hits, 1,67 expected hits Units damaged: 3 carriers owned by the Japanese ANZAC roll dice for 1 destroyer, 6 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 4/8 hits, 4,00 expected hits
Combat Hit Differential Summary :
ANZAC regular : 1,33
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I clicked a bit hasty and assigned the three hits of my subs to your carriers, then scored four more hits: OoL? All ships? If necessary I will continue by forum dicebot
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It’s good, kill all ships first.
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 4 PUs; Combat Move - ANZAC 1 fighter moved from India to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 submarine moved from 41 Sea Zone to 42 Sea Zone 1 submarine moved from 41 Sea Zone to 42 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 fighters moved from Queensland to 42 Sea Zone 1 fighter moved from French Indo China to 42 Sea Zone 1 fighter moved from India to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer, 6 fighters, 5 submarines, 1 tactical_bomber and 1 transport Japanese defend with 1 battleship, 3 carriers, 5 fighters, 1 infantry and 1 transport ANZAC roll dice for 5 submarines in 42 Sea Zone, round 2 : 3/5 hits, 1,67 expected hits Units damaged: 3 carriers owned by the Japanese ANZAC roll dice for 1 destroyer, 6 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 4/8 hits, 4,00 expected hits Japanese roll dice for 5 fighters in 42 Sea Zone, round 2 : 2/5 hits, 3,33 expected hits Japanese roll dice for 1 battleship, 3 carriers and 1 transport in 42 Sea Zone, round 2 : 0/4 hits, 1,67 expected hits 1 fighter owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone 3 carriers owned by the Japanese and 1 battleship owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 5 submarines in 42 Sea Zone, round 3 : 2/5 hits, 1,67 expected hits 1 infantry owned by the Japanese and 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 5 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 5/6 hits, 3,17 expected hits Japanese roll dice for 5 fighters in 42 Sea Zone, round 3 : 3/5 hits, 3,33 expected hits 3 fighters owned by the ANZAC lost in 42 Sea Zone 5 fighters owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Neutral with 2 fighters, 5 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 80 Casualties for ANZAC: 1 destroyer and 4 fighters Casualties for Japanese: 1 battleship, 3 carriers, 5 fighters, 1 infantry and 1 transport Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 harbour and 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone 1 artillery and 2 infantry moved from South Australia to Northern Territory 1 aaGun moved from Queensland to Northern Territory Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Combat Move - French 1 infantry moved from Iraq to Persia 1 infantry moved from Algeria to Tunisia 1 fighter moved from Crete to Belarus Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -3,67 ANZAC regular : 3,83
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries and 23 infantry; Remaining resources: 0 PUs; Combat Move - Germans 12 mech_infantrys moved from Northwest Persia to Iraq 12 armour moved from Northwest Persia to Iraq 5 mech_infantrys moved from Northwest Persia to Iraq 1 armour moved from Northwest Persia to Iraq 1 armour moved from Northwest Persia to Iraq 1 infantry moved from Smolensk to Archangel Germans take Archangel from Russians 1 infantry moved from Smolensk to Vologda Germans take Vologda from Russians 1 armour and 1 mech_infantry moved from Smolensk to Novgorod 2 bombers moved from Western Germany to Novgorod 1 infantry moved from Holland Belgium to Normandy Bordeaux Germans take Normandy Bordeaux from French Combat - Germans Battle in Iraq Germans attack with 14 armour and 17 mech_infantrys British defend with 1 aaGun and 5 infantry Germans roll dice for 14 armour and 17 mech_infantrys in Iraq, round 2 : 7/31 hits, 9.83 expected hits British roll dice for 1 aaGun and 5 infantry in Iraq, round 2 : 0/5 hits, 1.67 expected hits 1 aaGun owned by the British and 5 infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 14 armour and 17 mech_infantrys remaining. Battle score for attacker is 20 Casualties for British: 1 aaGun and 5 infantry Battle in Novgorod Germans attack with 1 armour, 2 bombers and 1 mech_infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Novgorod, round 2 : 1/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 mech_infantrys moved from Northwest Persia to Iraq 1 aaGun moved from Northwest Persia to Iraq 3 mech_infantrys moved from Volgograd to Northwest Persia 3 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia 3 armour and 2 mech_infantrys moved from Northwest Persia to Iraq 1 armour moved from Caucasus to Northwest Persia 2 infantry moved from Caucasus to Northwest Persia 1 infantry moved from Caucasus to Kazakhstan 2 mech_infantrys moved from Caucasus to Iraq 1 fighter and 1 tactical_bomber moved from Smolensk to Northwest Persia 15 artilleries and 20 infantry moved from Smolensk to Vologda 1 infantry moved from Russia to Samara 2 infantry moved from Russia to Vologda 1 armour and 7 mech_infantrys moved from Eastern Poland to Romania 2 mech_infantrys moved from Poland to Romania 1 mech_infantry moved from Germany to Romania 1 aaGun moved from Western Germany to Germany 2 bombers moved from Novgorod to Romania 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 2 infantry moved from Norway to Finland 1 infantry moved from Finland to Karelia 1 artillery and 8 infantry moved from Western Germany to Germany 1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Germany 1 fighter and 4 tactical_bombers moved from Eastern Poland to Southern Italy 4 armour and 14 mech_infantrys moved from Smolensk to Rostov 1 armour and 5 mech_infantrys moved from Smolensk to Rostov 1 bomber moved from Kwangtung to Yenisey Place Units - Germans 3 artilleries and 7 infantry placed in Germany 10 infantry placed in Western Germany 3 infantry placed in Russia 3 infantry placed in France Turning on Edit Mode EDIT: Removing units owned by Germans from Rostov: 1 armour and 1 mech_infantry EDIT: Adding units owned by Germans to Vologda: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,4,1,4,5,3,3 Germans collect 59 PUs (2 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -3.83 British regular : -1.67
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Combat Move - Russians 1 infantry moved from Novosibirsk to Kansu 1 infantry moved from Novosibirsk to Tsinghai 1 fighter moved from Shensi to Kansu 1 fighter moved from Shensi to Tsinghai 1 fighter moved from French Indo China to 21 Sea Zone 1 infantry moved from Belarus to Eastern Poland Russians take Eastern Poland from Germans 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 1 artillery and 8 infantry moved from Belarus to Novgorod Combat - Russians Battle in 21 Sea Zone Russians attack with 1 fighter Japanese defend with 1 destroyer, 2 submarines and 1 transport 2 submarines owned by the Japanese submerged Russians roll dice for 1 fighter in 21 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter in 21 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter in 21 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter in 21 Sea Zone, round 5 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Russians lost in 21 Sea Zone 1 destroyer owned by the Japanese lost in 21 Sea Zone Japanese win with 1 transport remaining. Battle score for attacker is -2 Casualties for Russians: 1 fighter Casualties for Japanese: 1 destroyer Battle in Novgorod Russians attack with 1 artillery and 8 infantry Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry Russians roll dice for 1 artillery and 8 infantry in Novgorod, round 2 : 1/9 hits, 1,83 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Novgorod, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Russians lost in Novgorod 1 mech_infantry owned by the Germans lost in Novgorod Russians roll dice for 1 artillery and 7 infantry in Novgorod, round 3 : 1/8 hits, 1,67 expected hits Germans roll dice for 1 armour in Novgorod, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery and 7 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Battle in Kansu Russians attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kansu 1 infantry owned by the Japanese lost in Kansu Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Tsinghai Russians attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tsinghai 1 infantry owned by the Japanese lost in Tsinghai Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter moved from Tsinghai to Turkmenistan 1 fighter moved from Kansu to Turkmenistan 1 fighter moved from Hunan to India 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 aaGun moved from Belarus to Novgorod 4 aaGuns, 3 artilleries and 62 infantry moved from Belarus to Eastern Poland 1 fighter moved from Turkmenistan to Eastern Persia Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : 0,67 Germans regular : -0,33 Russians regular : -1,50
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer and 6 infantry; Remaining resources: 1 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Kwangtung to Kwangsi 5 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi Combat - Japanese Battle in Kwangsi Japanese attack with 5 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/9 hits, 4.17 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Chinese: 1 artillery and 1 infantry Non Combat Move - Japanese 1 submarine moved from 20 Sea Zone to 41 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 21 Sea Zone to 43 Sea Zone 1 submarine moved from 35 Sea Zone to 44 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 21 Sea Zone to 20 Sea Zone 2 destroyers and 2 submarines moved from 6 Sea Zone to 20 Sea Zone 2 fighters moved from Kwangsi to 20 Sea Zone 3 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kwangtung 1 infantry moved from Suiyuyan to Kansu 1 aaGun moved from Hopei to Chahar 1 infantry moved from Hopei to Suiyuyan 4 infantry moved from Manchuria to Jehol 2 infantry moved from Amur to Buyant-Uhaa 2 infantry moved from Korea to Amur 2 infantry moved from Korea to Manchuria 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 1 carrier placed in 20 Sea Zone 1 destroyer placed in 6 Sea Zone 1 carrier placed in 20 Sea Zone 1 infantry placed in Kwangtung 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 52 PUs; end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -1.17
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Southern France to Northern Italy 1 infantry moved from Southern France to France 2 fighters moved from United Kingdom to France 2 fighters moved from 110 Sea Zone to France 1 bomber moved from United Kingdom to Northern Italy 1 infantry moved from Greece to Bulgaria Americans take Bulgaria from Germans 2 infantry moved from Morocco to Algeria 1 infantry moved from Tunisia to Libya 1 armour and 1 mech_infantry moved from Burma to Kwangsi 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from French Indo China to Kwangsi Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 artillery and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Normandy Bordeaux 1 infantry owned by the Germans lost in Normandy Bordeaux Germans win with no units remaining. Battle score for attacker is -4 Casualties for Americans: 1 artillery and 1 infantry Casualties for Germans: 1 infantry Battle in Northern Italy Americans attack with 1 bomber and 1 infantry Italians defend with 1 factory_minor and 1 infantry Americans roll dice for 1 bomber and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Northern Italy Americans win, taking Northern Italy from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in France Americans attack with 4 fighters and 1 infantry Germans defend with 1 airfield, 1 factory_minor and 3 infantry Americans roll dice for 4 fighters and 1 infantry in France, round 2 : 3/5 hits, 2,17 expected hits Germans roll dice for 3 infantry in France, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Germans lost in France Americans win, taking France from Germans, taking French Indo China from Americans, taking Southern France from Americans, taking Tunisia from British with 4 fighters and 1 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Battle in Kwangsi Americans attack with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys Japanese defend with 2 infantry Americans roll dice for 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Kwangsi, round 2 : 3/6 hits, 2,00 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Kwangsi 2 infantry owned by the Japanese lost in Kwangsi Americans win, taking Kwangsi from Japanese with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3 Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3 Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3 Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3 Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3 Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3 Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3 Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3 Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3 Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3 Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by French from France: 2 infantry EDIT: Adding units owned by French to France: 1 armour EDIT: Turning off Edit Mode 1 aaGun moved from French Indo China to Kwangsi 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Western United States to 91 Sea Zone 1 carrier moved from 10 Sea Zone to 89 Sea Zone 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 63 Sea Zone to 54 Sea Zone 1 carrier moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from French Indo China to 42 Sea Zone 1 artillery moved from India to 39 Sea Zone 1 artillery and 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 mech_infantry moved from Egypt to Trans-Jordan 2 fighters moved from Eastern United States to 110 Sea Zone 1 bomber moved from Northern Italy to Crete 4 fighters moved from France to Southern France Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys placed in Central United States Americans undo move 2. 1 armour, 1 artillery and 2 infantry placed in Central United States 2 mech_infantrys placed in Western United States 3 fighters and 1 tactical_bomber placed in Eastern United States Americans undo move 1. 1 carrier and 1 transport placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,3 Americans collect 60 PUs (3 lost to blockades); end with 60 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai 1 fighter moved from Shensi to Anhwe 1 infantry moved from Hunan to Anhwe 1 artillery and 1 infantry moved from Hunan to Kiangsi 1 artillery and 3 infantry moved from Shensi to Suiyuyan Combat - Chinese Chinese creates battle in territory Tsinghai Battle in Anhwe Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 5 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 fighter owned by the Chinese retreated Japanese win, taking Tsinghai from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Suiyuyan Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Suiyuyan, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kiangsi 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Kwangsi 3 artilleries and 6 infantry moved from Hunan to Kwangsi 1 infantry moved from Shensi to Suiyuyan Place Units - Chinese 1 artillery and 2 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 2 fighters and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Hunan to Kiangsu Chinese take Kiangsu from Japanese 1 armour moved from Hunan to Anhwe 1 fighter moved from India to Anhwe 1 carrier, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone 1 armour moved from West India to Turkmenistan 1 armour moved from India to Eastern Persia 1 artillery moved from India to West India Combat - British Battle in Anhwe British attack with 1 armour and 1 fighter Japanese defend with 1 infantry British roll dice for 1 armour and 1 fighter in Anhwe, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 armour and 1 fighter in Anhwe, round 3 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 armour and 1 fighter in Anhwe, round 4 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0,33 expected hits 1 fighter owned by the British lost in Anhwe British roll dice for 1 armour in Anhwe, round 5 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe British win, taking Anhwe from Japanese with 1 armour remaining. Battle score for attacker is -7 Casualties for British: 1 fighter Casualties for Japanese: 1 infantry Non Combat Move - British 2 aaGuns, 2 artilleries and 14 infantry moved from West India to Eastern Persia 1 transport moved from 76 Sea Zone to 71 Sea Zone 2 infantry moved from Union of South Africa to Rhodesia 2 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 fighter moved from Union of South Africa to Egypt 1 infantry moved from Alexandria to Egypt 1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco 1 carrier, 2 destroyers and 2 transports moved from 98 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from Southern France to 92 Sea Zone 1 fighter moved from Greece to 92 Sea Zone 6 fighters moved from Belarus to Eastern Poland 1 fighter moved from 98 Sea Zone to Crete 1 armour, 3 artilleries, 3 infantry and 3 mech_infantrys moved from Trans-Jordan to Egypt 1 fighter and 3 tactical_bombers moved from Trans-Jordan to Egypt 1 fighter moved from 98 Sea Zone to Egypt 1 bomber moved from Trans-Jordan to Eastern Poland 3 aaGuns, 1 artillery and 11 infantry moved from French Indo China to Kwangsi Place Units - British 3 infantry placed in Egypt 2 infantry placed in Union of South Africa 2 fighters and 3 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 fighter and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5 UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 1 fighter and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -2,33 Americans regular : 1,33 Japanese regular : 1,00 Italians regular : -0,33 Germans regular : 0,00 British regular : -2,50