2024 Playoff OOB Round 1 farmboy (L+45) vs booper (X)


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 1x factory_major; Remaining resources: 54 PUs; 
            Germans buy 1 artillery, 1 destroyer, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 infantry moved from Western Germany to Holland Belgium
            2 artilleries moved from Western Germany to Holland Belgium
            1 infantry moved from Rostov to Bryansk
                  Germans take Bryansk from Russians
            1 infantry moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
            1 mech_infantry moved from Novgorod to Belarus
                  Germans take Belarus from Russians
            2 infantry moved from Novgorod to Archangel
            1 fighter moved from Novgorod to Archangel
            1 tactical_bomber moved from Novgorod to Archangel
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 2 artilleries and 4 infantry
                British defend with 1 aaGun and 3 infantry
                    Germans roll dice for 2 artilleries and 4 infantry in Holland Belgium, round 2 : 1/6 hits, 1.67 expected hits
                    British roll dice for 1 aaGun and 3 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits
                    1 aaGun owned by the British lost in Holland Belgium
                    Germans roll dice for 2 artilleries and 4 infantry in Holland Belgium, round 3 : 1/6 hits, 1.67 expected hits
                    British roll dice for 3 infantry in Holland Belgium, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    1 infantry owned by the British lost in Holland Belgium
                    Germans roll dice for 2 artilleries and 3 infantry in Holland Belgium, round 4 : 2/5 hits, 1.50 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    2 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 aaGun and 3 infantry
                Casualties for Germans: 2 infantry
            Battle in Archangel
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Denmark to Southern Italy
            3 infantry moved from Northern Italy to Western Germany
            1 submarine moved from 113 Sea Zone to 112 Sea Zone
            1 aaGun, 1 armour and 9 infantry moved from Denmark to Western Germany
            1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 6 transports moved from 115 Sea Zone to 112 Sea Zone
            2 infantry moved from Novgorod to Vyborg
            1 mech_infantry moved from Novgorod to Finland
            1 fighter and 1 tactical_bomber moved from Archangel to Ukraine
            2 aaGuns, 6 armour, 11 artilleries, 26 infantry and 16 mech_infantrys moved from Rostov to Volgograd
            2 infantry moved from Southern France to Northern Italy
            1 bomber moved from Tunisia to Southern Italy
    
        Place Units - Germans
            1 destroyer placed in 112 Sea Zone
            1 artillery and 1 infantry placed in Western Germany
            3 infantry placed in Southern France
            3 infantry placed in France
            1 infantry and 2 mech_infantrys placed in Germany
            2 infantry and 1 mech_infantry placed in Novgorod
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Novgorod: 1 bomber
            EDIT: Adding units owned by Italians to Yugoslavia: 1 bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 62 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 113 Sea Zone: 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 6 transports
            EDIT: Removing units owned by Germans from 112 Sea Zone: 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 6 transports
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Jehol: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by Germans to Anhwe: 1 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 1 infantry
            EDIT: Adding units owned by Germans to Western Germany: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : -0.33
    British regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Bryansk
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Germans
            1 tactical_bomber moved from Russia to Bryansk
            1 fighter moved from Tambov to Bryansk
            1 infantry moved from Siberia to Soviet Far East
                  Russians take Soviet Far East from Japanese
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 airfield and 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Bryansk to Russia
            1 fighter moved from Russia to Kweichow
            5 infantry moved from Russia to Tambov
            3 infantry moved from Samara to Tambov
            1 infantry moved from Vologda to Samara
            4 mech_infantrys moved from Tambov to Russia
            2 infantry moved from Siberia to Sakha
            1 aaGun and 2 infantry moved from Siberia to Soviet Far East
    
        Place Units - Russians
            4 armour and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : -0.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 5 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 armour moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 armour moved from Szechwan to Yunnan
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Shan State to Yunnan
            3 infantry moved from French Indo China to Yunnan
            3 infantry moved from Malaya to Shan State
            2 artilleries and 9 infantry moved from Jehol to Anhwe
            1 artillery and 1 infantry moved from Korea to Manchuria
            3 infantry moved from Manchuria to Jehol
            1 fighter moved from French Indo China to Yunnan
            1 fighter moved from French Indo China to 6 Sea Zone
            1 tactical_bomber moved from French Indo China to 6 Sea Zone
            3 carriers, 2 destroyers, 3 fighters, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from French Indo China to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                  Japanese take 22 Sea Zone from Americans
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to Kwangsi
            1 infantry moved from 36 Sea Zone to Kwangsi
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 bomber moved from French Indo China to Kwangsi
    
        Place Units - Japanese
            1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
            3 infantry placed in Manchuria
            2 infantry and 1 mech_infantry placed in French Indo China
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from French Indo China: 2 infantry
            EDIT: Adding units owned by Japanese to French Indo China: 1 armour
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
            EDIT: Adding units owned by Japanese to Malaya: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kwangsi: 1 bomber
            EDIT: Adding units owned by Japanese to French Indo China: 1 bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Yunnan: 1 aaGun
            EDIT: Adding units owned by Japanese to Shan State: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • @farmboy

    Since Japan didn’t roll any dice, I just did edits of my buys/NCMs. Please verify that I made all the exchanges correctly!


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
            1 fighter moved from 33 Sea Zone to 34 Sea Zone
            1 submarine moved from 33 Sea Zone to 34 Sea Zone
            2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
            2 artilleries, 1 battleship, 2 cruisers, 4 infantry and 3 transports moved from 33 Sea Zone to 42 Sea Zone
            2 artilleries and 4 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            2 bombers moved from Norway to Western Germany
            1 bomber moved from Norway to Germany
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 2/2 hits, 0.33 expected hits
                2 bombers owned by the Americans killed by AA in Western Germany
                Bombing raid in Western Germany causes 0 damage total. 
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Germany causes 4 damage total. 
            Battle in Java
                Americans attack with 2 artilleries and 4 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Java, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 2 artilleries and 4 infantry in Java, round 2 : 0/6 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Java
                    1 infantry owned by the Japanese lost in Java
                    Americans roll dice for 2 artilleries and 3 infantry in Java, round 3 : 0/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 artilleries and 3 infantry in Java, round 4 : 1/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Java
                Americans win, taking Java from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 34 Sea Zone
                Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 6 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/7 hits, 3.67 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from Germany to Norway
            3 carriers and 1 fighter moved from 33 Sea Zone to 42 Sea Zone
            1 destroyer and 1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 destroyer moved from 33 Sea Zone to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            3 carriers and 2 destroyers moved from 33 Sea Zone to 26 Sea Zone
            1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            4 fighters moved from 33 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            5 fighters moved from 34 Sea Zone to 42 Sea Zone
            1 aaGun moved from New South Wales to Queensland
            1 carrier moved from 33 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Eastern United States to 92 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
            1 artillery moved from Algeria to Tunisia
            1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 92 Sea Zone to 98 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
            2 fighters moved from Gibraltar to 98 Sea Zone
            1 fighter moved from 98 Sea Zone to Egypt
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            1 airfield, 1 artillery and 2 infantry placed in Norway
            1 submarine placed in 101 Sea Zone
            1 bomber and 1 fighter placed in Eastern United States
            2 submarines placed in 10 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Politics - Chinese
            Chinese takes Political Action: Political Action Chinese To War With Germans
                Chinese succeeds on action: Political Action Chinese To War With Germans: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Chinese
            1 infantry moved from Kweichow to Hunan
                  Chinese take Hunan from Germans
            1 infantry moved from Kweichow to Szechwan
                  Chinese take Szechwan from Japanese
            1 infantry moved from Kweichow to Hopei
                  Chinese take Hopei from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            3 artilleries and 7 infantry moved from Kweichow to Hopei
            1 fighter and 1 infantry moved from Tsinghai to Shensi
    
        Place Units - Chinese
            2 infantry placed in Hopei
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    
        Purchase Units - British
            British repair damage of 1x factory_minor; Remaining resources: 29 PUs; 
            British buy 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  British take Ethiopia from Italians
            1 infantry moved from Anglo Egyptian Sudan to Kenya
                  British take Kenya from Italians
            1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                  British take Belgian Congo from Italians
            1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                  British take French Equatorial Africa from Italians
            1 infantry moved from South West Africa to Rhodesia
                  British take Rhodesia from Italians
            4 infantry moved from Normandy Bordeaux to Holland Belgium
            3 fighters moved from United Kingdom to Holland Belgium
            2 tactical_bombers moved from Norway to Holland Belgium
            1 bomber moved from Norway to Western Germany
            1 artillery and 2 infantry moved from India to Burma
    
        Combat - British
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Western Germany causes 8 damage total. 
            Battle in Holland Belgium
                British attack with 3 fighters, 4 infantry and 2 tactical_bombers
                Germans defend with 2 artilleries and 2 infantry
                    British roll dice for 3 fighters, 4 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 6/9 hits, 3.50 expected hits
                    Germans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the British lost in Holland Belgium
                    2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 2 infantry
                Casualties for Germans: 2 artilleries and 2 infantry
            Battle in Burma
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 2 infantry in Burma, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 aaGun moved from Kweichow to Hopei
            1 aaGun moved from Kweichow to Shensi
            2 mech_infantrys moved from Kweichow to Shensi
            1 mech_infantry moved from Kweichow to Hopei
            1 infantry moved from Kweichow to Hopei
            1 artillery moved from Anglo Egyptian Sudan to Egypt
            1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
            1 artillery, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 destroyer and 1 transport moved from 81 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
            1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 artillery and 1 infantry moved from Algeria to Tunisia
            1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 109 Sea Zone to 92 Sea Zone
            3 fighters moved from Norway to Gibraltar
            3 fighters moved from Holland Belgium to Norway
            2 tactical_bombers moved from Holland Belgium to United Kingdom
            1 bomber moved from Western Germany to Egypt
    
        Place Units - British
            1 submarine and 1 transport placed in 98 Sea Zone
            1 infantry placed in Egypt
            1 fighter and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Americans regular : -7.33
    Japanese regular : -0.33
    Germans AA : 1.33
    Germans regular : 0.67
    British regular : 1.83
    

    Savegame


  • @Booper nice AA! Also wanted to note that one US fig is on a UK carrier off Egypt.


  • @Booper just a reminder that it is your turn


  • @farmboy

    Thx, yes sorry for the delay. Hope to get it out in the next day or 2.


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians repair damage of 1x factory_minor; Remaining resources: 23 PUs; 
            Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Ukraine to Rostov
            2 fighters moved from 97 Sea Zone to Rostov
            1 artillery moved from Ukraine to Bryansk
            1 infantry moved from Western Ukraine to Bryansk
            1 bomber moved from Yugoslavia to Bryansk
            1 artillery moved from Nigeria to French West Africa
                  Italians take French West Africa from French
    
        Combat - Italians
            Battle in Bryansk
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 1 airfield and 2 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Bryansk, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Bryansk, round 3 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Bryansk
                    1 infantry owned by the Russians lost in Bryansk
                Italians win, taking Bryansk from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Italians: 1 infantry
            Battle in Rostov
                Italians attack with 2 fighters and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 fighters and 1 mech_infantry in Rostov, round 2 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 fighters and 1 mech_infantry in Rostov, round 3 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Rostov
                    1 infantry owned by the Russians lost in Rostov
                Italians win with 2 fighters remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Rostov to Volgograd
            1 bomber moved from Bryansk to Volgograd
            1 armour moved from Yugoslavia to Greece
            1 mech_infantry moved from Yugoslavia to Greece
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 aaGun moved from Northern Italy to 97 Sea Zone
            1 infantry moved from 97 Sea Zone to Greece
            1 aaGun moved from 97 Sea Zone to Greece
            2 infantry moved from Northern Italy to Yugoslavia
            1 aaGun moved from Northern Italy to Southern Italy
            2 artilleries moved from Alexandria to Tobruk
            5 infantry moved from Alexandria to Tobruk
            1 fighter moved from Southern Italy to 97 Sea Zone
    
        Place Units - Italians
            1 infantry placed in Ukraine
            1 destroyer and 1 fighter placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.00
    Russians regular : 0.33
    

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 mech_infantry moved from New South Wales to Northern Territory
            1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 armour and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 42 Sea Zone to India
            1 fighter moved from Kweichow to India
            1 aaGun and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 aaGun, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 aaGun and 1 infantry moved from 42 Sea Zone to Java
            3 fighters moved from Caroline Islands to 42 Sea Zone
            2 fighters moved from 42 Sea Zone to Java
            1 cruiser, 1 destroyer and 3 submarines moved from 33 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Norway to United Kingdom
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 mech_infantry moved from New South Wales to Northern Territory
            1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 armour and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 42 Sea Zone to India
            1 fighter moved from Kweichow to India
            1 aaGun and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 aaGun, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 aaGun and 1 infantry moved from 42 Sea Zone to Java
            3 fighters moved from Caroline Islands to 42 Sea Zone
            2 fighters moved from 42 Sea Zone to Java
            1 cruiser, 1 destroyer and 3 submarines moved from 33 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Norway to United Kingdom
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from United Kingdom: 1 fighter
            EDIT: Adding units owned by French to Norway: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • @Booper made an ncm change and reposted. Just kept the french fig in Norway.

8 / 8

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