2024 Playoff OOB Round 1 Pacifiers Board (+42) v Gamerman01


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 11 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - Russians
            1 artillery and 1 mech_infantry moved from Belarus to Archangel
            1 armour, 3 artilleries and 4 infantry moved from Belarus to Novgorod
            1 tactical_bomber moved from Smolensk to Novgorod
            1 infantry moved from Volgograd to Rostov
            1 armour moved from Northwest Persia to Kazakhstan
            2 infantry moved from Tambov to Russia
            1 mech_infantry moved from Persia to Trans-Jordan
            1 infantry moved from Persia to Northwest Persia
            1 infantry moved from Persia to 80 Sea Zone
            2 infantry moved from Belarus to Bryansk
            1 infantry moved from Tambov to Russia
            2 infantry moved from Belarus to Bryansk
            1 infantry moved from Belarus to Bryansk
            2 artilleries and 9 infantry moved from Belarus to Smolensk
            1 fighter moved from Smolensk to Novgorod
            1 fighter moved from Volgograd to Archangel
            1 cruiser moved from 114 Sea Zone to 113 Sea Zone
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            2 armour and 2 mech_infantrys moved from Belarus to Russia
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 1 artillery, 1 fighter and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Archangel, round 2 : 3/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Novgorod
                Russians attack with 1 armour, 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
                    Russians roll dice for 1 armour, 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/10 hits, 3,83 expected hits
                    Germans roll dice for 6 infantry in Novgorod, round 2 : 3/6 hits, 2,00 expected hits
                    3 infantry owned by the Russians lost in Novgorod
                    3 infantry owned by the Germans lost in Novgorod
                    Russians roll dice for 1 armour, 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 3 : 4/7 hits, 3,00 expected hits
                    Germans roll dice for 3 infantry in Novgorod, round 3 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 armour, 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
                Casualties for Germans: 6 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Belarus to Bryansk
            1 tactical_bomber moved from Novgorod to Smolensk
            1 fighter moved from Archangel to Vologda
            1 fighter moved from Novgorod to Vologda
            2 mech_infantrys moved from Volgograd to Kazakhstan
            1 aaGun moved from Belarus to Novgorod
            2 aaGuns moved from Belarus to Smolensk
    
        Place Units - Russians
            1 infantry placed in Volgograd
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 35 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0,33
    Russians regular : 2,00
    

    Savegame


  • I shouldn’t have to, but I moved cruiser/bb away from 36 because I’ll have some bombarding and some not


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 5 destroyers and 4 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kiangsi to Hunan
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
            1 fighter moved from Japan to 16 Sea Zone
            2 fighters and 1 tactical_bomber moved from Korea to 16 Sea Zone
            1 destroyer moved from 36 Sea Zone to 39 Sea Zone
            1 artillery and 2 infantry moved from Shan State to Burma
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            1 armour moved from Sumatra to 41 Sea Zone
            1 armour and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 battleship and 1 cruiser moved from 36 Sea Zone to 6 Sea Zone
            1 battleship and 1 cruiser moved from 41 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to Yunnan
            2 bombers moved from French Indo China to 80 Sea Zone
            2 fighters and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
            1 fighter moved from French Indo China to Burma
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            1 fighter moved from French Indo China to Hunan
            1 tactical_bomber moved from 41 Sea Zone to India
            1 fighter moved from French Indo China to India
            1 tactical_bomber moved from French Indo China to Hunan
            1 infantry moved from Kansu to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 artillery and 1 infantry moved from Kansu to Tsinghai
            1 artillery and 4 infantry moved from Shensi to Tsinghai
            1 artillery and 3 infantry moved from French Indo China to Kwangsi
            1 artillery moved from Kiangsi to Kwangsi
    
        Combat - Japanese
            Japanese creates battle in territory 41 Sea Zone
            Battle in Kwangsi
                Japanese attack with 1 armour, 2 artilleries and 4 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Kwangsi, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour, 2 artilleries and 4 infantry in Kwangsi, round 2 : 3/7 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 39 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
                British defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 39 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
                    British roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in 39 Sea Zone
                Japanese win, taking 39 Sea Zone from Neutral with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in India
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in India, round 2 : 1/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in India
                Japanese captures 6PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Burma
                Japanese attack with 1 artillery, 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 2 : 2/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hunan
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 0/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 3 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Tsinghai
                Japanese attack with 2 artilleries and 5 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 5 infantry in Tsinghai, round 2 : 2/7 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 80 Sea Zone
                Japanese attack with 2 bombers
                British defend with 1 cruiser and 1 transport; Russians defend with 1 infantry
                    Japanese roll dice for 2 bombers in 80 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    British roll dice for 1 cruiser and 1 transport in 80 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 bomber owned by the Japanese lost in 80 Sea Zone
                    1 infantry owned by the Russians, 1 transport owned by the British and 1 cruiser owned by the British lost in 80 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 bomber
                Casualties for British: 1 cruiser and 1 transport
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from 80 Sea Zone to Italian Somaliland
            2 carriers moved from 41 Sea Zone to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from 16 Sea Zone to Korea
            2 fighters moved from 16 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to Shan State
            1 tactical_bomber moved from 39 Sea Zone to French Indo China
            1 fighter and 2 tactical_bombers moved from 16 Sea Zone to Japan
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 fighter moved from 39 Sea Zone to 36 Sea Zone
            1 fighter moved from 39 Sea Zone to French Indo China
            1 fighter moved from Burma to French Indo China
            1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
    
        Place Units - Japanese
            5 destroyers and 4 submarines placed in 6 Sea Zone
            1 artillery placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 56 PUs (10 lost to blockades); end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -0.33
    Japanese regular : 2.67
    UK_Pacific regular : -0.67
    British regular : 0.33
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 carriers, 3 destroyers, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Scotland to 127 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland
            1 mech_infantry moved from Morocco to Tunisia
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            1 bomber moved from Wake Island to 16 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from 42 Sea Zone to Java
            2 fighters moved from Queensland to 36 Sea Zone
            1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 2 submarines moved from 33 Sea Zone to 36 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Japanese scrambles 3 units out of French Indo China to defend against the attack in 36 Sea Zone
            Battle in Java
            Battle in Normandy Bordeaux
            Battle in 127 Sea Zone
                Americans attack with 1 fighter
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 127 Sea Zone
                Americans win, taking Java from Japanese, taking Normandy Bordeaux from Germans with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Iceland
                Americans attack with 1 armour, 2 infantry and 1 mech_infantry
                Germans defend with 1 airfield and 2 infantry
                    Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Iceland, round 2 : 1/4 hits, 1,00 expected hits
                    Germans roll dice for 2 infantry in Iceland, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Iceland
                    1 infantry owned by the Germans lost in Iceland
                    Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Iceland, round 3 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Iceland, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Americans lost in Iceland
                    Americans roll dice for 1 armour and 1 infantry in Iceland, round 4 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Iceland, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Iceland
                Americans win, taking Iceland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is -1
                Casualties for Americans: 1 infantry and 1 mech_infantry
                Casualties for Germans: 2 infantry
            Battle in 36 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 2 submarines
                Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports
                    Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 2 fighters in 36 Sea Zone, round 2 : 5/7 hits, 3,50 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : 1,33
    Germans regular : 0,67
    

    Savegame


  • @gamerman01

    scramble looked obvious to me; my subs hit once so your battleship is tipped already …

    52f24114-d3e1-4369-8dfb-4c9f8e453eef-image.png


  • I was just about to go to bed
    That’s a real nice roll
    One moment


  • @gamerman01 said in 2024 Playoff OOB Round 1 Pacifiers Board (+42) v Gamerman01:

    I was just about to go to bed
    That’s a real nice roll
    One moment

    yes, didnt expect to catch you
    yes, on tenterhooks about your dice
    yes, no hurry from my side


  • It would be terrible to wait 10 hours for the next roll

    Lose both carriers and a fighter
    I think you should have used all your transports


  • But that is in hindsight


  • TripleA Manual Gamesave Post: Americans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 carriers, 3 destroyers, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Scotland to 127 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland
            1 mech_infantry moved from Morocco to Tunisia
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            1 bomber moved from Wake Island to 16 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from 42 Sea Zone to Java
            2 fighters moved from Queensland to 36 Sea Zone
            1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 2 submarines moved from 33 Sea Zone to 36 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Japanese scrambles 3 units out of French Indo China to defend against the attack in 36 Sea Zone
            Battle in Java
            Battle in Normandy Bordeaux
            Battle in 127 Sea Zone
                Americans attack with 1 fighter
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 127 Sea Zone
                Americans win, taking Java from Japanese, taking Normandy Bordeaux from Germans with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Iceland
                Americans attack with 1 armour, 2 infantry and 1 mech_infantry
                Germans defend with 1 airfield and 2 infantry
                    Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Iceland, round 2 : 1/4 hits, 1,00 expected hits
                    Germans roll dice for 2 infantry in Iceland, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Iceland
                    1 infantry owned by the Germans lost in Iceland
                    Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Iceland, round 3 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Iceland, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Americans lost in Iceland
                    Americans roll dice for 1 armour and 1 infantry in Iceland, round 4 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Iceland, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Iceland
                Americans win, taking Iceland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is -1
                Casualties for Americans: 1 infantry and 1 mech_infantry
                Casualties for Germans: 2 infantry
            Battle in 36 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 2 submarines
                Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports
                    Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 2 fighters in 36 Sea Zone, round 2 : 5/7 hits, 3,50 expected hits
                    Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports in 36 Sea Zone, round 2 : 5/9 hits, 4,83 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 36 Sea Zone
                    1 fighter owned by the Japanese and 2 carriers owned by the Japanese lost in 36 Sea Zone
                    Americans roll dice for 2 submarines in 36 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 battleship, 3 cruisers and 1 destroyer in 36 Sea Zone, round 3 : 3/5 hits, 2,50 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : 1,17
    Japanese regular : 0,17
    Germans regular : 0,67
    

    Savegame


  • @gamerman01

    b46f1e3b-023a-4aa3-92e8-5be7496809d7-image.png

    I killed my carrier and the planes (what proved as bad choice as my subs missed both with a 3 now)


  • I got my 5 hits and your subs missed?
    That’s good news, but then you still got your expected 3…
    Downloading


  • That’s OK, you didn’t upload the map but I think I got it

    We have 2 subs, 1 destroyer, 3 cruisers and a damaged battleship for America

    Japan has destroyer cruiser 3 fighters damaged battleship

    I was thinking saving the cruiser gave me 2 ships, but the battleship gives me 3


  • @gamerman01

    map should be there, 8 minutes ago


  • @gamerman01 said in 2024 Playoff OOB Round 1 Pacifiers Board (+42) v Gamerman01:

    That’s OK, you didn’t upload the map but I think I got it

    We have 2 subs, 1 destroyer, 3 cruisers and a damaged battleship for America

    Japan has destroyer cruiser 3 fighters damaged battleship

    I was thinking saving the cruiser gave me 2 ships, but the battleship gives me 3

    right about combat situation,

    I don’t get the last sentence


  • 3 hits, lose 3 fighters and give me my hits


  • @gamerman01

    you got just three, files in a moment


  • 8f1ce72c-ab96-429d-b728-3dc48d7689b0-image.png


  • @gamerman01

    you just had to save dd in first place, hadnt you?


  • Well now I have to just save the battleship and all I can do is tell you that you will face revenge! 😅

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