Sorry i didnt read this before. Sure, just keep max defence.
If I hit 2+ on the next round and you hit only 1 keep the battleship
There ya go, @Arthur-Bomber-Harris
1.2% roll by the Chinese in Yunnan
But the other 3 dice missed. I can deal.
But I don’t want to be misunderstood.
The G1/J1 dice were actually not horrible for me, even though some crazy dice were thrown.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1
Combat Move - British
1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 fighter moved from Malta to 95 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 95 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 cruiser and 1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 bomber moved from Gibraltar to 96 Sea Zone
1 bomber and 1 fighter moved from United Kingdom to 95 Sea Zone
1 destroyer moved from 109 Sea Zone to 111 Sea Zone
1 battleship moved from 110 Sea Zone to 111 Sea Zone
1 fighter moved from United Kingdom to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from Scotland to 111 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
Combat Hit Differential Summary :
@gamerman01
scramble to sz95?
None, thanks
@gamerman01 He lulls you into a false sense that victory is possible. Then you send your bombers over Moscow and watch a full turn of economic output evaporate in a sea of snake eyes.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 35 Sea Zone to 23 Sea Zone
1 submarine moved from 35 Sea Zone to 18 Sea Zone
1 fighter moved from Philippines to Guam
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 bomber moved from Central United States to Hawaiian Islands
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
1 aaGun moved from Eastern United States to Central United States
1 mech_infantry moved from Central United States to Eastern United States
1 mech_infantry moved from Central United States to Southeast Mexico
1 tactical_bomber moved from 10 Sea Zone to Eastern United States
1 fighter moved from 10 Sea Zone to Hawaiian Islands
Place Units - Americans
3 submarines placed in 10 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Yunnan to Shensi
2 infantry moved from Suiyuyan to Shensi
1 infantry moved from Shensi to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Purchase Units - British
British buy 2 destroyers, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 fighter moved from Malta to 95 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 95 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 cruiser and 1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 bomber moved from Gibraltar to 96 Sea Zone
1 bomber and 1 fighter moved from United Kingdom to 95 Sea Zone
1 destroyer moved from 109 Sea Zone to 111 Sea Zone
1 battleship moved from 110 Sea Zone to 111 Sea Zone
1 fighter moved from United Kingdom to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from Scotland to 111 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
Combat - British
Battle in 111 Sea Zone
British attack with 1 battleship, 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 1 battleship and 2 submarines
British roll dice for 1 battleship, 1 destroyer, 2 fighters and 1 tactical_bomber in 111 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits
Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
1 battleship owned by the Germans and 2 submarines owned by the Germans lost in 111 Sea Zone
British win with 1 battleship, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 32
Casualties for Germans: 1 battleship and 2 submarines
Battle in 96 Sea Zone
British attack with 1 bomber, 1 cruiser and 1 destroyer
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 bomber, 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 bomber, 1 cruiser and 1 destroyer in 96 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 95 Sea Zone
British attack with 1 bomber, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
British roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 4/7 hits, 3,67 expected hits
Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 95 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
1 fighter owned by the British lost in 95 Sea Zone
1 destroyer owned by the Italians, 1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 submarine owned by the Italians lost in 95 Sea Zone
British win with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for British: 1 fighter
Casualties for Italians: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Non Combat Move - British
1 cruiser moved from 110 Sea Zone to 111 Sea Zone
1 tactical_bomber moved from 111 Sea Zone to United Kingdom
2 fighters moved from 111 Sea Zone to Scotland
1 aaGun moved from United Kingdom to Scotland
1 carrier moved from 98 Sea Zone to 94 Sea Zone
1 fighter moved from 95 Sea Zone to 94 Sea Zone
1 fighter moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from Alexandria to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to British Somaliland
1 armour and 1 artillery moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 tactical_bomber moved from 95 Sea Zone to Malta
1 bomber moved from 95 Sea Zone to Malta
1 bomber moved from 96 Sea Zone to Egypt
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry moved from Scotland to 109 Sea Zone
1 infantry moved from Scotland to United Kingdom
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from India to British Somaliland
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 transport moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 infantry moved from Malaya to Shan State
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 fighter moved from Burma to India
1 aaGun moved from Scotland to United Kingdom
Place Units - British
1 transport placed in 71 Sea Zone
1 mech_infantry placed in Union of South Africa
1 destroyer placed in 110 Sea Zone
1 destroyer and 1 submarine placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,5,6,6
British collect 26 PUs (2 lost to blockades); end with 26 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUs
Place Units - UK_Pacific
2 infantry and 1 tactical_bomber placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Some Units in India change ownership: 2 infantry and 1 tactical_bomber
Turning on Edit Mode
EDIT: Removing units owned by British from 111 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to 91 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,17
Italians regular : -0,67
Japanese regular : 0,67
Germans regular : -1,00
British regular : 0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
1 armour moved from Albania to Yugoslavia
2 infantry moved from Albania to Yugoslavia
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Yugoslavia
1 fighter moved from Southern Italy to Yugoslavia
1 battleship and 1 cruiser moved from 97 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to Southern France
1 bomber moved from Northern Italy to 95 Sea Zone
1 fighter moved from Southern Italy to Southern France
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
Combat - Italians
Battle in Yugoslavia
Italians attack with 1 armour, 1 fighter and 4 infantry
Neutral_Allies defend with 3 infantry
Italians roll dice for 1 armour, 1 fighter and 4 infantry in Yugoslavia, round 2 : 2/6 hits, 1.67 expected hits
Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians roll dice for 1 armour, 1 fighter and 4 infantry in Yugoslavia, round 3 : 1/6 hits, 1.67 expected hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Yugoslavia
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 3 infantry
Casualties for Italians: 1 infantry
Battle in Southern France
Italians attack with 2 artilleries, 1 fighter and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 artilleries, 1 fighter and 2 infantry in Southern France, round 2 : 3/5 hits, 1.83 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Combat Hit Differential Summary :
French regular : -0.67
Italians regular : 0.83
Neutral_Allies regular : -0.33
Fire torpedoes or submerge in 95?
sub gonna shoot, but if it misses, it may be spared after first round of combat - otherwise let me know dice
How about a complete whiff by everybody?
2nd round…
OK, just about what would be expected,
Italians score 2, UK destroyer and cruiser sunk,
UK hits 1 back, battleship damaged
So your sub is saved
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
1 armour moved from Albania to Yugoslavia
2 infantry moved from Albania to Yugoslavia
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Yugoslavia
1 fighter moved from Southern Italy to Yugoslavia
1 battleship and 1 cruiser moved from 97 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to Southern France
1 bomber moved from Northern Italy to 95 Sea Zone
1 fighter moved from Southern Italy to Southern France
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
Combat - Italians
Battle in Yugoslavia
Italians attack with 1 armour, 1 fighter and 4 infantry
Neutral_Allies defend with 3 infantry
Italians roll dice for 1 armour, 1 fighter and 4 infantry in Yugoslavia, round 2 : 2/6 hits, 1.67 expected hits
Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians roll dice for 1 armour, 1 fighter and 4 infantry in Yugoslavia, round 3 : 1/6 hits, 1.67 expected hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Yugoslavia
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 3 infantry
Casualties for Italians: 1 infantry
Battle in Southern France
Italians attack with 2 artilleries, 1 fighter and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 artilleries, 1 fighter and 2 infantry in Southern France, round 2 : 3/5 hits, 1.83 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in 95 Sea Zone
Italians attack with 1 battleship, 1 bomber and 1 cruiser
British defend with 1 cruiser, 1 destroyer and 1 submarine
British roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 bomber in 95 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 battleship and 1 cruiser in 95 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
British roll dice for 1 cruiser and 1 destroyer in 95 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
British roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 bomber in 95 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 battleship and 1 cruiser in 95 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
British roll dice for 1 cruiser and 1 destroyer in 95 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the British and 1 cruiser owned by the British lost in 95 Sea Zone
1 submarine owned by the British submerged
Italians win with 1 battleship, 1 bomber and 1 cruiser remaining. Battle score for attacker is 20
Casualties for British: 1 cruiser and 1 destroyer
Italians win with 1 battleship, 1 bomber and 1 cruiser remaining. Battle score for attacker is 20
Casualties for British: 1 cruiser and 1 destroyer
Non Combat Move - Italians
1 armour moved from Northern Italy to Romania
1 fighter moved from Southern France to Southern Italy
1 fighter moved from Yugoslavia to Southern Italy
1 bomber moved from 95 Sea Zone to Southern Italy
1 bomber moved from Southern Italy to Western Germany
1 artillery and 1 infantry moved from Libya to Tobruk
1 artillery and 1 infantry moved from Ethiopia to Italian Somaliland
1 aaGun moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 submarine placed in 95 Sea Zone
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
Italians collect 13 PUs (3 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
French regular : -0.67
Italians regular : -0.83
Neutral_Allies regular : -0.33
British regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 aaGuns and 1 infantry moved from New South Wales to Queensland
2 fighters moved from New Zealand to Queensland
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Combat Move - French
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
Combat - French
Non Combat Move - French
1 fighter moved from United Kingdom to Scotland
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 cruiser and 1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to Nigeria
1 destroyer moved from 72 Sea Zone to 58 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
@gamerman01
if still fine, ANZAC should take Java, but I am offline currently
i. e. 1 INF from Queensland and cruiser back to NZ
No problem, I’ll get it
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 2 infantry, 10 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Americans
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Germans and Americans from Neutrality to War
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
2 fighters and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone
1 bomber moved from Western Germany to 96 Sea Zone
1 submarine moved from 112 Sea Zone to 111 Sea Zone
1 destroyer moved from 113 Sea Zone to 111 Sea Zone
1 bomber, 3 fighters and 3 tactical_bombers moved from Western Germany to 111 Sea Zone
2 infantry moved from Western Germany to Holland Belgium
1 artillery moved from France to Holland Belgium
2 artilleries moved from France to Holland Belgium
1 tactical_bomber moved from Western Germany to 111 Sea Zone
Combat - Germans
Combat Hit Differential Summary :
Scramble anything to 111?
Thank you
Just remembered your edit I said I’d do - I’ll make a note and have it in there before R2