W@W captain walker (axis)vs dawgoneit



  • TripleA Turn Summary: Yamamoto round 16

    TripleA Turn Summary for game: World At War

    Game History

    Round: 16
    
        Combat Move - Yamamoto
            1 unit repaired.
            7 Infantrys moved from West Papua to Port Moresby
            2 Artillerys and 2 Elites moved from Milne Bay to Port Moresby
            2 Tanks moved from Hollandia to Port Moresby
            3 Adv.Fighters and 1 Fighter moved from 108 Sea Zone to Port Moresby
            1 Infantry moved from Kweichow to Yunnan
            1 Tank moved from Hunan to Yunnan
            2 Bombers and 1 Fighter moved from Hupeh to Yunnan
            1 Adv.Fighter, 1 Bomber and 2 Infantrys moved from Hupeh to Shensi
            10 Adv.Fighters moved from 91 Sea Zone to 81 Sea Zone
            1 Submarine moved from 97 Sea Zone to 81 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 1 Carrier, 1 Cruiser, 22 Infantrys and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 81 Sea Zone
                Yamamoto attack with 10 Adv.Fighters and 1 Submarine
                Americans defend with 1 Destroyer and 1 Submarine
                    Yamamoto roll dice for 1 Submarine in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Submarine in 81 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Yamamoto lost in 81 Sea Zone
                    Yamamoto roll dice for 10 Adv.Fighters in 81 Sea Zone, round 2 : 4/10 hits, 5.00 expected hits
                    Americans roll dice for 1 Destroyer in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans and 1 Submarine owned by the Americans lost in 81 Sea Zone
                Yamamoto win with 10 Adv.Fighters remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Submarine
                Casualties for Americans: 1 Destroyer and 1 Submarine
            Battle in Shensi
                Yamamoto attack with 1 Adv.Fighter, 1 Bomber and 2 Infantrys
                Chinese defend with 1 ArmoredCar
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber and 2 Infantrys in Shensi, round 2 : 0/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 ArmoredCar in Shensi, round 2 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber and 2 Infantrys in Shensi, round 3 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 ArmoredCar in Shensi, round 3 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Chinese lost in Shensi
                Yamamoto win, taking Shensi from Chinese with 1 Adv.Fighter, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 ArmoredCar
            Battle in Yunnan
                Yamamoto attack with 2 Bombers, 1 Fighter, 1 Infantry and 1 Tank
                British defend with 2 Infantrys
                    Yamamoto roll dice for 2 Bombers, 1 Fighter, 1 Infantry and 1 Tank in Yunnan, round 2 : 5/5 hits, 2.33 expected hits
                    Chinese roll dice for 2 Infantrys in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the British lost in Yunnan
                Yamamoto win, taking Yunnan from Chinese with 2 Bombers, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for British: 2 Infantrys
            Battle in Port Moresby
                Yamamoto attack with 3 Adv.Fighters, 2 Artillerys, 2 Elites, 1 Fighter, 7 Infantrys and 2 Tanks
                Anzac defend with 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory and 5 Infantrys; Dutch defend with 1 Artillery
                    Anzac roll AA dice in Port Moresby : 1/4 hits, 0.67 expected hits
                1 Adv.Fighter owned by the Yamamoto lost in Port Moresby
                    Yamamoto roll dice for 2 Adv.Fighters, 2 Artillerys, 2 Elites, 1 Fighter, 7 Infantrys and 2 Tanks in Port Moresby, round 2 : 5/16 hits, 5.17 expected hits
                Units damaged: 1 Bunker owned by the Anzac
                    Anzac roll dice for 2 Artillerys, 1 Bunker and 5 Infantrys in Port Moresby, round 2 : 1/8 hits, 2.83 expected hits
                    1 Infantry owned by the Yamamoto lost in Port Moresby
                    4 Infantrys owned by the Anzac lost in Port Moresby
                    Yamamoto roll dice for 2 Adv.Fighters, 2 Artillerys, 2 Elites, 1 Fighter, 6 Infantrys and 2 Tanks in Port Moresby, round 3 : 6/15 hits, 5.00 expected hits
                    Anzac roll dice for 2 Artillerys, 1 Bunker and 1 Infantry in Port Moresby, round 3 : 2/4 hits, 1.50 expected hits
                    2 Infantrys owned by the Yamamoto lost in Port Moresby
                    1 Infantry owned by the Anzac, 1 Artillery owned by the Anzac, 1 Artillery owned by the Dutch and 1 Bunker owned by the Anzac lost in Port Moresby
                Yamamoto win, taking Port Moresby from Anzac with 2 Adv.Fighters, 2 Artillerys, 2 Elites, 1 Fighter, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Adv.Fighter and 3 Infantrys
                Casualties for Anzac: 1 Artillery, 1 Bunker and 5 Infantrys
                Casualties for Dutch: 1 Artillery
    
        Non Combat Move - Yamamoto
            1 Fighter moved from Port Moresby to 108 Sea Zone
            2 Adv.Fighters moved from Port Moresby to 108 Sea Zone
            1 Transport moved from 107 Sea Zone to 108 Sea Zone
            6 Infantrys moved from Hollandia to West Papua
            1 Adv.Fighter moved from Wake to 108 Sea Zone
            1 Battleship, 5 Carriers, 2 Cruisers, 11 Destroyers, 5 Submarines and 2 Transports moved from 91 Sea Zone to 88 Sea Zone
            4 Infantrys moved from Wake to 88 Sea Zone
            4 Infantrys moved from 88 Sea Zone to Midway
            10 Adv.Fighters moved from 81 Sea Zone to 88 Sea Zone
            1 Infantry moved from Chubu to 85 Sea Zone
            1 Infantry moved from Chubu to 85 Sea Zone
            2 Infantrys moved from Chubu to 85 Sea Zone
            1 B.Transport and 4 Infantrys moved from 85 Sea Zone to 107 Sea Zone
            4 Infantrys moved from 107 Sea Zone to Hollandia
            1 B.Transport moved from 107 Sea Zone to 85 Sea Zone
            1 Artillery and 1 Infantry moved from Tokyo to 84 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            1 Artillery and 1 Infantry moved from 92 Sea Zone to N.French Indochina
            1 Transport moved from 107 Sea Zone to 84 Sea Zone
            1 Artillery and 1 Infantry moved from Tokyo to 84 Sea Zone
            2 Infantrys moved from Anhwei to Hupeh
            1 Infantry moved from Shanghai to Anhwei
            1 Infantry moved from Hunan to Kweichow
            3 Infantrys and 1 Tank moved from Hunan to Hupeh
            1 Artillery and 1 Infantry moved from 84 Sea Zone to Shanghai
            4 Infantrys moved from Kwangtung to Hunan
            2 Tanks moved from Hong Kong to Hunan
            4 Infantrys moved from Hong Kong to Kwangtung
            1 Elite and 10 Infantrys moved from Malaya to S.Thailand
            1 Transport moved from 107 Sea Zone to 85 Sea Zone
            2 Bombers and 1 Fighter moved from Yunnan to Hupeh
            1 Adv.Fighter and 1 Bomber moved from Shensi to Hupeh
    
        Place Units - Yamamoto
            1 Carrier placed in 85 Sea Zone
            1 Adv.Fighter placed in 85 Sea Zone
            1 Cruiser placed in 108 Sea Zone
            2 Infantrys placed in Wake
            4 Infantrys and 2 Tanks placed in Malaya
            4 Infantrys and 2 Tanks placed in Hong Kong
            2 Infantrys and 1 Tank placed in Hupeh
            4 Infantrys placed in Chubu
            6 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 106 PUs; end with 106 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Yamamoto regular : 1.17
    Americans regular : 0.33
    Anzac regular : -1.33
    Anzac AA : 0.33
    

    Savegame



  • TripleA Turn Summary: Hisaichi round 16

    TripleA Turn Summary for game: World At War

    Game History

    Round: 16
    
        Combat Move - Hisaichi
            1 Infantry moved from Yakutsk to Olyokminsk
            1 Tank moved from Ayan to Olyokminsk
            2 Adv.Fighters and 1 Fighter moved from Chita to Olyokminsk
            1 Infantry moved from Davao to 107 Sea Zone
            1 Infantry and 1 Transport moved from 107 Sea Zone to 113 Sea Zone
            1 Infantry moved from 113 Sea Zone to Timor
                  Hisaichi take Timor from Dutch
            1 Infantry moved from Kauai to Oahu
                  Hisaichi take Oahu from Americans
            3 Adv.Fighters and 1 Fighter moved from 91 Sea Zone to 98 Sea Zone
            1 Cruiser and 1 Transport moved from 111 Sea Zone to 107 Sea Zone
            3 Infantrys moved from Davao to 107 Sea Zone
            1 Cruiser, 3 Infantrys and 1 Transport moved from 107 Sea Zone to 111 Sea Zone
            3 Infantrys moved from 111 Sea Zone to Soembawa
            1 Transport moved from 111 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Infantry moved from Banjarmasin to 110 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 110 Sea Zone to 111 Sea Zone
            1 Artillery and 1 Infantry moved from 111 Sea Zone to Soembawa
            1 Artillery and 1 Elite moved from Suiyuan to Shensi
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Adv.Fighter, 4 ArmoredCars, 2 Artillerys, 9 Infantrys, 2 Mech.Infs, 2 Tanks and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in 98 Sea Zone
                Hisaichi attack with 3 Adv.Fighters and 1 Fighter
                Americans defend with 1 Destroyer
                    Hisaichi roll dice for 3 Adv.Fighters and 1 Fighter in 98 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Americans roll dice for 1 Destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the Hisaichi lost in 98 Sea Zone
                    1 Destroyer owned by the Americans lost in 98 Sea Zone
                Hisaichi win with 3 Adv.Fighters remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Fighter
                Casualties for Americans: 1 Destroyer
            Battle in Shensi
                Hisaichi attack with 1 Artillery and 1 Elite
                Chinese defend with 1 Elite
                    Hisaichi roll dice for 1 Artillery and 1 Elite in Shensi, round 2 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 Elite in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Hisaichi lost in Shensi
                    Hisaichi roll dice for 1 Artillery in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Elite in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Shensi
                Chinese win with 1 Elite remaining. Battle score for attacker is -7
                Casualties for Hisaichi: 1 Artillery and 1 Elite
            Battle in Soembawa
                Hisaichi attack with 1 Artillery and 4 Infantrys
                Anzac defend with 2 Artillerys; Dutch defend with 1 AAGun
                    Hisaichi roll dice for 1 Battleship and 2 Cruisers in Soembawa, round 2 : 2/3 hits, 1.67 expected hits
                    2 Artillerys owned by the Anzac lost in Soembawa
                Hisaichi win, taking Soembawa from Dutch with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 8
                Casualties for Anzac: 2 Artillerys
            Battle in Olyokminsk
                Hisaichi attack with 2 Adv.Fighters, 1 Fighter, 1 Infantry and 1 Tank
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 2 Adv.Fighters, 1 Fighter, 1 Infantry and 1 Tank in Olyokminsk, round 2 : 3/5 hits, 2.00 expected hits
                    Russians roll dice for 1 Infantry in Olyokminsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Olyokminsk
                Hisaichi win, taking Olyokminsk from Russians with 2 Adv.Fighters, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Hisaichi
            2 Adv.Fighters and 1 Fighter moved from Olyokminsk to N.Buryat Mongolia
            1 AAGun, 2 Artillerys, 2 Infantrys and 1 Marine moved from Chita to N.Buryat Mongolia
            3 Infantrys moved from Heilungchiang to Chita
            1 Infantry moved from Liaoning to Hulunbuir
            1 Artillery, 1 Elite and 2 Infantrys moved from Peking to Chahar
            1 Infantry moved from Liaoning to 84 Sea Zone
            1 Infantry and 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone
            1 Infantry moved from 75 Sea Zone to Kolyma
            1 Cruiser and 1 Transport moved from 75 Sea Zone to 84 Sea Zone
            2 ArmoredCars and 1 Tank moved from Changchun to 84 Sea Zone
            1 Artillery and 1 Elite moved from Liaoning to Peking
            1 Submarine moved from 84 Sea Zone to 111 Sea Zone
            2 Infantrys moved from Banjarmasin to 110 Sea Zone
            2 Infantrys moved from 110 Sea Zone to Java
            1 Battleship, 2 Carriers, 3 Destroyers, 1 S.Submarine and 2 Submarines moved from 91 Sea Zone to 88 Sea Zone
            3 Adv.Fighters moved from 98 Sea Zone to 88 Sea Zone
            1 Adv.Fighter moved from 84 Sea Zone to 88 Sea Zone
            1 Adv.Fighter, 2 ArmoredCars, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Tank and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
            2 ArmoredCars and 1 Tank moved from 75 Sea Zone to Okhotsk
    
        Place Units - Hisaichi
            1 Artillery and 3 Infantrys placed in Banjarmasin
            4 Infantrys placed in Davao
            2 ArmoredCars and 1 Tank placed in Heilungchiang
            2 ArmoredCars and 1 Tank placed in Changchun
            1 Transport placed in 84 Sea Zone
            2 Mech.Infs placed in Liaoning
            1 Artillery and 1 Infantry placed in Liaoning
            1 Adv.Fighter and 1 Infantry placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 79 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Americans regular : 0.67
    Russians regular : -0.33
    Hisaichi regular : 0.33
    

    Savegame



  • TripleA Turn Summary: Finns round 16

    TripleA Turn Summary for game: World At War

    Game History

    Round: 16
    
        Combat Move - Finns
            1 Tank moved from Leningrad to Novgorod
                  Finns take Novgorod from Russians
            1 Tank moved from Novgorod to S.Karelia
            6 Infantrys and 3 Tanks moved from Leningrad to S.Karelia
            2 ArmoredCars and 2 Tanks moved from Oulu to N.Karelia
            1 Elite and 3 Infantrys moved from Oulu to N.Karelia
            1 Infantry moved from Vyborg to S.Karelia
    
        Purchase Units - Finns
            Finns buy 1 Elite, 1 Infantry, 1 Mech.Inf and 1 Mot.Inf; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in S.Karelia
                Finns attack with 7 Infantrys and 4 Tanks
                Russians defend with 1 Infantry
                    Finns roll dice for 7 Infantrys and 4 Tanks in S.Karelia, round 2 : 3/11 hits, 3.17 expected hits
                    Russians roll dice for 1 Infantry in S.Karelia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in S.Karelia
                    1 Infantry owned by the Russians lost in S.Karelia
                Finns win, taking S.Karelia from Russians with 6 Infantrys and 4 Tanks remaining. Battle score for attacker is 0
                Casualties for Finns: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in N.Karelia
                Finns attack with 2 ArmoredCars, 1 Elite, 3 Infantrys and 2 Tanks
                Russians defend with 2 Infantrys
                    Finns roll dice for 2 ArmoredCars, 1 Elite, 3 Infantrys and 2 Tanks in N.Karelia, round 2 : 2/8 hits, 2.50 expected hits
                    Russians roll dice for 2 Infantrys in N.Karelia, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians lost in N.Karelia
                Finns win, taking N.Karelia from Russians with 2 ArmoredCars, 1 Elite, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
    
        Non Combat Move - Finns
            1 Tank moved from Helsinki to Oulu
            1 Artillery and 1 Infantry moved from Helsinki to 24 Sea Zone
            1 Artillery and 1 Infantry moved from 24 Sea Zone to Leningrad
            1 Artillery and 2 Infantrys moved from Helsinki to Tampere
    
        Place Units - Finns
            1 Elite, 1 Infantry, 1 Mech.Inf and 1 Mot.Inf placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -0.67
    Russians regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Thai round 16

    TripleA Turn Summary for game: World At War

    Game History

    Round: 16
    
        Combat Move - Thai
            1 Artillery, 1 Elite and 4 Infantrys moved from S.Thailand to N.Thailand
            1 L.Fighter moved from Bangkok to N.Thailand
    
        Purchase Units - Thai
            Thai buy 2 Artillerys, 2 Infantrys and 2 Marines; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in N.Thailand
                Thai attack with 1 Artillery, 1 Elite, 4 Infantrys and 1 L.Fighter
                British defend with 2 Infantrys
                    Thai roll dice for 1 Artillery, 1 Elite, 4 Infantrys and 1 L.Fighter in N.Thailand, round 2 : 2/7 hits, 2.00 expected hits
                    British roll dice for 2 Infantrys in N.Thailand, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Thai lost in N.Thailand
                    2 Infantrys owned by the British lost in N.Thailand
                Thai win, taking N.Thailand from British with 1 Artillery, 1 Elite, 3 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
                Casualties for British: 2 Infantrys
    
        Non Combat Move - Thai
            1 L.Fighter moved from N.Thailand to Bangkok
            4 Infantrys moved from Bangkok to S.Thailand
            2 Tanks moved from Bangkok to N.Thailand
    
        Place Units - Thai
            2 Artillerys, 2 Infantrys and 2 Marines placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Thai regular : 0.00
    British regular : 0.33
    

    Savegame



  • TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: World At War

    Game History

    Round: 17
    
        Combat Move - Germans
            1 Infantry moved from Provence to Languedoc
            6 Infantrys moved from Provence to Languedoc
            2 Tanks moved from Lombardy to Languedoc
            1 Tank moved from Burgundy to Languedoc
            1 Artillery moved from Orleanais to Languedoc
            1 Bomber moved from Paris to Languedoc
            2 Stukas moved from Paris to Languedoc
            1 Tank moved from Orleanais to Languedoc
            1 Tank moved from Normandy to Brittany
                  Germans take Brittany from French
            1 Tank moved from Brittany to Normandy
            1 Infantry moved from Orleanais to Languedoc
            5 Tanks moved from Leningrad to Arkhangelsk
            1 Artillery, 1 Elite and 1 Infantry moved from Astrakhan to Azerbaijan
            1 Artillery, 1 Elite and 1 Infantry moved from Kufra to Darfur
            1 Elite and 1 Infantry moved from Kufra to Mersa Matruh
            1 Stuka moved from El Agheila to Mersa Matruh
            1 Infantry moved from Kuybyshev to Chimkent
                  Germans take Chimkent from Russians
    
        Purchase Units - Germans
            Germans buy 6 ArmoredCars, 2 Artillerys, 2 Elites, 8 HeavyTanks and 24 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Arkhangelsk
                Germans attack with 5 Tanks
                Russians defend with 1 AAGun, 1 Factory and 1 Tank
                    Germans roll dice for 5 Tanks in Arkhangelsk, round 2 : 0/5 hits, 2.50 expected hits
                    Russians roll dice for 1 Tank in Arkhangelsk, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 5 Tanks in Arkhangelsk, round 3 : 3/5 hits, 2.50 expected hits
                    Russians roll dice for 1 Tank in Arkhangelsk, round 3 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Germans lost in Arkhangelsk
                    1 Tank owned by the Russians lost in Arkhangelsk
                Germans win, taking Arkhangelsk from Russians with 4 Tanks remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Tank
                Casualties for Russians: 1 Tank
            Battle in Darfur
                Germans attack with 1 Artillery, 1 Elite and 1 Infantry
                French defend with 1 Tank
                    Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Darfur, round 2 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 Tank in Darfur, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Germans lost in Darfur
                    Germans roll dice for 1 Artillery and 1 Elite in Darfur, round 3 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 Tank in Darfur, round 3 : 1/1 hits, 0.50 expected hits
                    1 Elite owned by the Germans lost in Darfur
                    1 Tank owned by the French lost in Darfur
                Germans win, taking Darfur from British with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Elite and 1 Infantry
                Casualties for French: 1 Tank
            Battle in Mersa Matruh
                Germans attack with 1 Elite, 1 Infantry and 1 Stuka
                British defend with 1 Infantry
                    Germans roll dice for 1 Elite, 1 Infantry and 1 Stuka in Mersa Matruh, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 Infantry in Mersa Matruh, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Mersa Matruh
                    1 Infantry owned by the British lost in Mersa Matruh
                Germans win, taking Mersa Matruh from British with 1 Elite and 1 Stuka remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for British: 1 Infantry
            Battle in Azerbaijan
                Germans attack with 1 Artillery, 1 Elite and 1 Infantry
                Americans defend with 1 Infantry
                    Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Azerbaijan, round 2 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 1 Infantry in Azerbaijan, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Azerbaijan, round 3 : 2/3 hits, 1.00 expected hits
                    Americans roll dice for 1 Infantry in Azerbaijan, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Azerbaijan
                    1 Infantry owned by the Americans lost in Azerbaijan
                Germans win, taking Azerbaijan from Americans with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Americans: 1 Infantry
            Battle in Languedoc
                Germans attack with 1 Artillery, 1 Bomber, 8 Infantrys, 2 Stukas and 4 Tanks
                French defend with 1 AAGun; Americans defend with 4 ArmoredCars and 7 Infantrys
                    French roll AA dice in Languedoc : 1/3 hits, 0.50 expected hits
                    1 Bomber owned by the Germans lost in Languedoc
                    Germans roll dice for 1 Artillery, 8 Infantrys, 2 Stukas and 4 Tanks in Languedoc, round 2 : 4/15 hits, 5.17 expected hits
                    French roll dice for 4 ArmoredCars and 7 Infantrys in Languedoc, round 2 : 3/11 hits, 3.00 expected hits
                    3 Infantrys owned by the Germans lost in Languedoc
                    4 ArmoredCars owned by the Americans lost in Languedoc
                    Germans roll dice for 1 Artillery, 5 Infantrys, 2 Stukas and 4 Tanks in Languedoc, round 3 : 5/12 hits, 4.67 expected hits
                    French roll dice for 7 Infantrys in Languedoc, round 3 : 3/7 hits, 2.33 expected hits
                    3 Infantrys owned by the Germans lost in Languedoc
                    5 Infantrys owned by the Americans lost in Languedoc
                    Germans roll dice for 1 Artillery, 2 Infantrys, 2 Stukas and 4 Tanks in Languedoc, round 4 : 3/9 hits, 4.00 expected hits
                    French roll dice for 2 Infantrys in Languedoc, round 4 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Americans lost in Languedoc
                Germans win, taking Languedoc from French with 1 Artillery, 2 Infantrys, 2 Stukas and 4 Tanks remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Bomber and 6 Infantrys
                Casualties for Americans: 4 ArmoredCars and 7 Infantrys
    
        Non Combat Move - Germans
            2 Stukas moved from Languedoc to Paris
            2 Tanks moved from Orleanais to Normandy
            2 Tanks moved from Orleanais to Paris
            1 Infantry moved from Paris to Orleanais
            1 Artillery and 5 Infantrys moved from Lorraine to Burgundy
            2 Tanks moved from Bavaria to Burgundy
            4 Infantrys moved from Rhine to Lorraine
            1 Infantry moved from Bavaria to Lorraine
            10 Infantrys moved from Hamburg to Rhine
            1 Infantry moved from Saxony to Hamburg
            1 Cruiser and 2 Transports moved from 24 Sea Zone to 22 Sea Zone
            3 Infantrys moved from Danzig to 24 Sea Zone
            2 Infantrys and 1 Transport moved from 24 Sea Zone to 22 Sea Zone
            2 Infantrys moved from 22 Sea Zone to Hamburg
            1 Infantry and 1 T.Boat moved from 24 Sea Zone to 23 Sea Zone
            1 Infantry moved from 23 Sea Zone to Hamburg
            1 Stuka moved from Mersa Matruh to El Agheila
            5 ArmoredCars, 2 Artillerys, 1 HeavyTank, 14 Infantrys and 27 Tanks moved from Penza to Tula
            1 AAGun moved from Rostov to Stalingrad
            2 Tanks moved from Stalingrad to Tula
            2 ArmoredCars, 5 Artillerys, 6 Elites, 14 Infantrys and 1 Tank moved from Rostov to Tula
            8 Infantrys moved from Donetsk to Rostov
            1 Artillery and 1 Elite moved from Stalingrad to Rostov
            1 Elite and 1 Infantry moved from Vinnytsia to Donetsk
            1 Infantry moved from Brest to Kiev
            3 Infantrys moved from Brest to Vinnytsia
            1 Infantry moved from Vinnytsia to Donetsk
            9 Artillerys and 3 Elites moved from Leningrad to S.Karelia
            12 Infantrys moved from Leningrad to S.Karelia
            1 Fighter and 2 Stukas moved from Oulu to Rhine
            1 Infantry moved from Latvia to Novgorod
            1 Artillery and 1 Elite moved from Georgia to Saratov
            1 Infantry moved from Stalingrad to Saratov
            1 Artillery moved from Paris to Burgundy
            1 Elite moved from Paris to Burgundy
            1 Elite moved from Paris to Normandy
            1 Artillery moved from Paris to Normandy
    
        Place Units - Germans
            5 HeavyTanks placed in Stalingrad
            2 ArmoredCars and 1 HeavyTank placed in Georgia
            2 Artillerys and 2 Elites placed in Rhine
            3 Infantrys placed in Normandy
            8 Infantrys placed in Paris
            6 Infantrys placed in Hamburg
            4 ArmoredCars placed in Leningrad
            2 HeavyTanks and 1 Infantry placed in Bavaria
            2 Infantrys placed in El Agheila
            4 Infantrys placed in Berlin
    
        Turn Complete - Germans
            Germans collect 142 PUs; end with 142 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    French regular : -0.00
    Russians regular : 0.00
    Germans regular : -4.83
    British regular : 1.67
    French AA : 0.50
    

    Savegame




  • TripleA Turn Summary: Italians round 17

    TripleA Turn Summary for game: World At War

    Game History

    Round: 17
    
        Combat Move - Italians
            2 Adv.Fighters, 1 Artillery and 2 Infantrys moved from E.Morocco to W.Morocco
            1 Infantry moved from E.Morocco to W.Morocco
    
        Purchase Units - Italians
            Italians buy 1 AAGun, 4 Artillerys, 2 Elites, 19 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in W.Morocco
                Italians attack with 2 Adv.Fighters, 1 Artillery and 3 Infantrys
                Americans defend with 3 Infantrys
                    Italians roll dice for 2 Adv.Fighters, 1 Artillery and 3 Infantrys in W.Morocco, round 2 : 1/6 hits, 2.00 expected hits
                    French roll dice for 3 Infantrys in W.Morocco, round 2 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Americans lost in W.Morocco
                    Italians roll dice for 2 Adv.Fighters, 1 Artillery and 3 Infantrys in W.Morocco, round 3 : 3/6 hits, 2.00 expected hits
                    French roll dice for 2 Infantrys in W.Morocco, round 3 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Americans lost in W.Morocco
                Italians win, taking W.Morocco from French with 2 Adv.Fighters, 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Americans: 3 Infantrys
    
        Non Combat Move - Italians
            2 Adv.Fighters moved from W.Morocco to E.Morocco
            8 Infantrys moved from Provence to Languedoc
            2 Tanks moved from Lombardy to Languedoc
            6 Infantrys moved from Lombardy to Provence
            1 Artillery, 1 Elite and 2 Infantrys moved from Tuscany to Lombardy
            1 Tank moved from Rome to Lombardy
            1 Adv.Fighter moved from Rome to Greece
            5 Infantrys moved from Rome to Tuscany
            1 Artillery, 1 Elite and 3 Infantrys moved from Kufra to New Valley
            3 Infantrys moved from Hun to Kufra
            1 Artillery and 1 Elite moved from Ghadames to Hun
    
        Place Units - Italians
            1 Artillery, 1 Elite and 1 Infantry placed in Hun
            1 Artillery and 3 Infantrys placed in E.Morocco
            1 AAGun and 4 Infantrys placed in Lombardy
            1 Artillery, 1 Elite and 2 Infantrys placed in Provence
            Italians undo move 3.
            1 AAGun, 3 Infantrys and 1 Tank placed in Lombardy
            1 Artillery, 8 Infantrys and 1 Tank placed in Rome
            Italians undo move 5.
            2 Infantrys placed in Greece
            1 Artillery, 8 Infantrys and 1 Tank placed in Rome
    
        Turn Complete - Italians
            Italians collect 66 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    French regular : -1.67
    Italians regular : 0.00
    

    Savegame

12 / 12

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