L24 OOB FlyingBadger (Axis) vs Gamerman01 (Allies+44) #2
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And I see I also forgot US fighter in East Russia, I need to zoom out or something. Moved to Sui if you allow
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And my UK bomber has been sitting on Iceland 2 whole turns. Barely caught it now.
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Americans Americans buy 1 destroyer, 6 fighters and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 18 Sea Zone Americans take 22 Sea Zone from Japanese 2 submarines moved from 26 Sea Zone to 17 Sea Zone Combat - Americans Battle in 17 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 17 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 submarines in 17 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win with 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 18 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 18 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Non Combat Move - Americans 1 submarine moved from 45 Sea Zone to 54 Sea Zone 1 destroyer moved from 33 Sea Zone to 63 Sea Zone 1 carrier moved from 33 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from 33 Sea Zone to Queensland 2 transports moved from 33 Sea Zone to 26 Sea Zone 1 battleship moved from 33 Sea Zone to 26 Sea Zone 1 carrier and 1 fighter moved from 33 Sea Zone to 63 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 carrier moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from Western United States to Scotland 1 fighter moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from Morocco to Algeria 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 3 infantry moved from Brazil to British Guiana 1 mech_infantry moved from Western United States to Alberta Saskatchewan Manitoba 1 mech_infantry moved from Western United States to Alberta Saskatchewan Manitoba 1 aaGun moved from Central United States to Ontario 1 aaGun moved from Western United States to Central United States 1 cruiser moved from 33 Sea Zone to 26 Sea Zone 1 destroyer moved from 33 Sea Zone to 63 Sea Zone Place Units - Americans 1 fighter placed in Eastern United States 1 destroyer and 2 submarines placed in 10 Sea Zone 5 fighters placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 4 infantry moved from Shensi to Kweichow 1 infantry moved from Hopei to Kweichow 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 5 infantry Japanese defend with 4 infantry Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 2 : 2/6 hits, 1.33 expected hits Japanese roll dice for 4 infantry in Kweichow, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 2 infantry owned by the Japanese lost in Kweichow Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 3 : 2/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 9 Casualties for Chinese: 1 infantry Casualties for Japanese: 4 infantry Non Combat Move - Chinese 1 infantry moved from Kansu to Tsinghai 1 fighter moved from Kweichow to Suiyuyan 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Kansu to Suiyuyan Place Units - Chinese 1 infantry placed in Chahar Chinese undo move 1. 1 infantry placed in Hopei 1 infantry placed in Suiyuyan 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Purchase Units - British British buy 2 armour, 1 infantry and 3 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 3x factory_major; Remaining resources: 3 PUs; UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 1 bomber moved from Iceland to 125 Sea Zone 1 fighter moved from 110 Sea Zone to 125 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from United Kingdom to Normandy Bordeaux 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - British Battle in Holland Belgium Battle in Normandy Bordeaux British attack with 2 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 125 Sea Zone British attack with 1 bomber, 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 bomber, 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone British win, taking 125 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 110 Sea Zone: 1 battleship EDIT: Adding units owned by British to 91 Sea Zone: 1 battleship EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Amur: 1 fighter EDIT: Adding units owned by Americans to Suiyuyan: 1 fighter EDIT: Turning off Edit Mode 2 fighters moved from Normandy Bordeaux to United Kingdom 1 bomber moved from 125 Sea Zone to Scotland 2 aaGuns moved from United Kingdom to Scotland 1 aaGun moved from United Kingdom to Scotland 1 fighter moved from 125 Sea Zone to 110 Sea Zone 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 aaGun and 1 infantry moved from 98 Sea Zone to Alexandria 1 cruiser moved from 81 Sea Zone to 98 Sea Zone 1 battleship moved from 81 Sea Zone to 98 Sea Zone 2 destroyers moved from 76 Sea Zone to 98 Sea Zone 1 artillery and 2 infantry moved from Burma to India 2 mech_infantrys moved from Persia to West India 1 infantry moved from Persia to Eastern Persia 1 fighter and 1 tactical_bomber moved from Eastern Persia to India 1 artillery moved from Egypt to Alexandria 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 2 armour and 3 mech_infantrys moved from Egypt to Iraq 1 infantry moved from British Somaliland to 76 Sea Zone 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Eastern Persia 1 transport moved from 76 Sea Zone to 71 Sea Zone Place Units - British 3 submarines placed in 110 Sea Zone 2 armour and 1 infantry placed in Union of South Africa Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : 1.50 Americans regular : -0.67 Japanese regular : -1.00 Germans regular : -0.50 British regular : 1.33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Italians Italians buy 2 destroyers; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 bomber and 1 fighter moved from Southern Italy to Holland Belgium 1 armour moved from Western Ukraine to Belarus Italians take Belarus from Russians 1 artillery and 1 mech_infantry moved from Libya to Tunisia Italians take Tunisia from French Combat - Italians Battle in Holland Belgium Italians attack with 1 bomber and 1 fighter British defend with 1 infantry Italians roll dice for 1 bomber and 1 fighter in Holland Belgium, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Holland Belgium to Western Germany 1 bomber and 1 fighter moved from Western Germany to Northern Italy 1 aaGun, 2 artilleries and 2 infantry moved from Northern Italy to France 1 aaGun and 1 infantry moved from Southern Italy to 97 Sea Zone 1 aaGun and 1 infantry moved from 97 Sea Zone to Greece 2 armour moved from Greece to Yugoslavia Place Units - Italians 1 destroyer placed in 95 Sea Zone 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4 Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : 0.83 British regular : -0.33
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The streak continues! 2 misses for me, snake eyes for you!!
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - ANZAC Battle in Celebes Battle in Dutch New Guinea Non Combat Move - ANZAC 1 fighter moved from 63 Sea Zone to Queensland 1 infantry moved from South Australia to Queensland 2 artilleries moved from New South Wales to South Australia 2 fighters moved from Caucasus to Bryansk 1 aaGun moved from Burma to India 1 fighter moved from India to Eastern Persia 1 fighter moved from Eastern Persia to Persia 1 cruiser moved from 92 Sea Zone to 98 Sea Zone 1 destroyer moved from 76 Sea Zone to 98 Sea Zone Place Units - ANZAC 2 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Combat Move - French 2 infantry moved from Algeria to Tunisia Combat - French Battle in Tunisia French attack with 2 infantry Italians defend with 1 artillery and 1 mech_infantry French roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 mech_infantry in Tunisia, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the French lost in Tunisia Italians win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for French: 2 infantry Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from United Kingdom to Scotland 1 infantry moved from Trans-Jordan to Iraq Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 1.33 French regular : -0.33
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TripleA Manual Gamesave Post: French round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - ANZAC Battle in Celebes Battle in Dutch New Guinea Non Combat Move - ANZAC 1 fighter moved from 63 Sea Zone to Queensland 1 infantry moved from South Australia to Queensland 2 artilleries moved from New South Wales to South Australia 2 fighters moved from Caucasus to Bryansk 1 aaGun moved from Burma to India 1 fighter moved from India to Eastern Persia 1 fighter moved from Eastern Persia to Persia 1 cruiser moved from 92 Sea Zone to 98 Sea Zone 1 destroyer moved from 76 Sea Zone to 98 Sea Zone Place Units - ANZAC 2 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Combat Move - French 2 infantry moved from Algeria to Tunisia Combat - French Battle in Tunisia French attack with 2 infantry Italians defend with 1 artillery and 1 mech_infantry French roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 mech_infantry in Tunisia, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the French lost in Tunisia Italians win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for French: 2 infantry Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from United Kingdom to Scotland 1 infantry moved from Trans-Jordan to Iraq Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from Iraq: 1 infantry EDIT: Adding units owned by French to Syria: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 1.33 French regular : -0.33
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To Syria instead of Iraq :p
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from British 1 artillery and 2 infantry moved from France to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 fighter, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians 2 bombers moved from Karelia to Russia 2 infantry moved from Western Ukraine to Ukraine 2 tactical_bombers moved from Western Ukraine to Ukraine Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 7,3 and causes: 10 damage to unit: factory_major Bombing raid in Russia causes 10 damage total. Battle in Normandy Bordeaux Germans attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber British defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/6 hits, 2.50 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Ukraine Germans attack with 2 infantry and 2 tactical_bombers Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 infantry and 2 tactical_bombers in Ukraine, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 125 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 125 Sea Zone Germans win, taking 125 Sea Zone from British with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 2 artilleries and 6 infantry moved from Novgorod to Belarus 1 infantry moved from Vyborg to Novgorod 2 infantry moved from Finland to Karelia 1 armour moved from Baltic States to Western Ukraine 1 armour and 8 mech_infantrys moved from Eastern Poland to Western Ukraine 2 mech_infantrys moved from Poland to Western Ukraine 5 mech_infantrys moved from Germany to Eastern Poland 1 aaGun moved from Bessarabia to Ukraine 2 bombers moved from Russia to Western Ukraine 2 tactical_bombers moved from Ukraine to Western Ukraine Place Units - Germans 3 artilleries placed in France 1 artillery and 2 mech_infantrys placed in Novgorod 1 infantry and 3 mech_infantrys placed in Western Germany 5 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 0.83 British regular : -1.00 Russians AA : -0.33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 8x factory_major; Remaining resources: 27 PUs; Russians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 1 armour moved from Bryansk to Ukraine 1 tactical_bomber moved from Northwest Persia to Ukraine 4 artilleries, 2 fighters and 6 infantry moved from Bryansk to Belarus Combat - Russians Battle in Ukraine Russians attack with 1 armour, 2 infantry and 1 tactical_bomber Germans defend with 1 aaGun, 1 factory_minor and 2 infantry Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Russians roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 aaGun and 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Ukraine 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Ukraine, round 3 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Russians: 1 infantry Casualties for Germans: 1 aaGun and 2 infantry Battle in Belarus Russians attack with 4 artilleries, 2 fighters and 6 infantry Germans defend with 2 artilleries and 6 infantry; Italians defend with 1 armour Russians roll dice for 4 artilleries, 2 fighters and 6 infantry in Belarus, round 2 : 7/12 hits, 4.00 expected hits Italians roll dice for 1 armour, 2 artilleries and 6 infantry in Belarus, round 2 : 2/9 hits, 3.17 expected hits 2 infantry owned by the Russians lost in Belarus 1 artillery owned by the Germans and 6 infantry owned by the Germans lost in Belarus Russians roll dice for 4 artilleries, 2 fighters and 4 infantry in Belarus, round 3 : 2/10 hits, 3.67 expected hits Italians roll dice for 1 armour and 1 artillery in Belarus, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians lost in Belarus 1 artillery owned by the Germans and 1 armour owned by the Italians lost in Belarus Russians win, taking Belarus from Italians with 4 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 23 Casualties for Russians: 3 infantry Casualties for Germans: 2 artilleries and 6 infantry Casualties for Italians: 1 armour Non Combat Move - Russians 1 aaGun moved from Bryansk to Belarus 2 fighters moved from Belarus to Bryansk 4 artilleries and 6 infantry moved from Russia to Bryansk 2 mech_infantrys moved from Volgograd to Bryansk 1 tactical_bomber moved from Ukraine to Bryansk 2 aaGuns and 12 infantry moved from Amur to Buryatia 6 infantry moved from Novosibirsk to Samara 1 infantry moved from Volgograd to Tambov 1 infantry moved from Iraq to 80 Sea Zone 1 armour and 1 mech_infantry moved from Iraq to Egypt 1 cruiser and 1 submarine moved from 113 Sea Zone to 114 Sea Zone Place Units - Russians 3 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians regular : -1.00 Germans AA : -0.17 Germans regular : 0.00 Russians regular : 1.50
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The streak ends…
What a show we saw -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 tactical_bomber moved from Japan to 17 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone 2 fighters moved from Japan to 17 Sea Zone 1 fighter moved from 6 Sea Zone to 17 Sea Zone 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Szechwan to Shensi Japanese take Shensi from Chinese 1 armour and 1 mech_infantry moved from Yunnan to Kweichow 1 armour and 2 mech_infantrys moved from French Indo China to Kweichow 2 fighters moved from Yunnan to India 2 bombers moved from French Indo China to India 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 3 infantry moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 carrier and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone Japanese take 22 Sea Zone from Americans 1 destroyer moved from 18 Sea Zone to 33 Sea Zone 3 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 35 Sea Zone to 33 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 2 battleships and 1 submarine moved from 36 Sea Zone to 33 Sea Zone 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from 36 Sea Zone to Kweichow 2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow Combat - Japanese Air Battle in India Japanese attacks with 4 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 8,3 and causes: 11 damage to unit: factory_major Bombing raid in India causes 11 damage total. Battle in Caroline Islands Battle in 44 Sea Zone Japanese attack with 1 fighter and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking Caroline Islands from ANZAC with 1 fighter and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 45 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Celebes Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Celebes, round 2 : 1/6 hits, 2.17 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Celebes Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Celebes, round 3 : 1/6 hits, 2.17 expected hits ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in 17 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers Americans defend with 2 submarines Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 17 Sea Zone, round 2 : 1/6 hits, 3.17 expected hits Americans roll dice for 2 submarines in 17 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone 1 submarine owned by the Americans lost in 17 Sea Zone Americans and Japanese reach a stalemate . Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in Kweichow Japanese attack with 2 armour, 3 fighters, 3 mech_infantrys and 2 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 2 armour, 3 fighters, 3 mech_infantrys and 2 tactical_bombers in Kweichow, round 2 : 3/10 hits, 4.33 expected hits Chinese roll dice for 4 infantry in Kweichow, round 2 : 1/4 hits, 1.33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow 3 infantry owned by the Chinese lost in Kweichow Japanese roll dice for 2 armour, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Kweichow, round 3 : 4/9 hits, 4.17 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 armour, 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 4 infantry Cleaning up after air battles Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Kweichow to Kwangsi 1 fighter moved from Kweichow to Yunnan 2 fighters moved from India to Yunnan 2 bombers moved from India to Kwangsi 2 artilleries and 2 infantry moved from Szechwan to Yunnan 3 fighters and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone 1 fighter moved from 44 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 1 fighter placed in 6 Sea Zone 1 fighter placed in Japan 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Malaya Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 0.67 Japanese regular : -6.00 UK_Pacific AA : -0.33 ANZAC regular : -1.00
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@FlyingBadger said in L24 OOB FlyingBadger (Axis) vs Gamerman01 (Allies+44) #2:
Japanese regular : -6.00 UK_Pacific AA : -0.33
More murder and mayhem, good grief!
-6.00 means one US sub off Iwo got away
Not quite a perfect roundLOL back to reality!
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I can play USA now…
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TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 bomber moved from Scotland to 97 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to 97 Sea Zone 2 mech_infantrys moved from Morocco to Tunisia 1 armour and 1 infantry moved from Algeria to Tunisia 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 fighter moved from 92 Sea Zone to 97 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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Scramble to 97?
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@gamerman01 said in L24 OOB FlyingBadger (Axis) vs Gamerman01 (Allies+44) #2:
Scramble to 97?
Yes, both fighters please.
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I hope you’re here in a little while for another scramble decision, too,
Thank you!!
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 bomber moved from Scotland to 97 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to 97 Sea Zone 2 mech_infantrys moved from Morocco to Tunisia 1 armour and 1 infantry moved from Algeria to Tunisia 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 fighter moved from 92 Sea Zone to 97 Sea Zone Combat - Americans Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 2 transports 2 transports owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 97 Sea Zone Americans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Italians defend with 1 cruiser, 1 destroyer, 2 fighters and 1 transport Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits Italians roll dice for 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits 1 submarine owned by the Americans and 1 tactical_bomber owned by the Americans lost in 97 Sea Zone 1 destroyer owned by the Italians, 1 cruiser owned by the Italians and 2 fighters owned by the Italians lost in 97 Sea Zone 1 transport owned by the Italians lost in 97 Sea Zone Americans win, taking 97 Sea Zone from Italians with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 30 Casualties for Americans: 1 submarine and 1 tactical_bomber Casualties for Italians: 1 cruiser, 1 destroyer, 2 fighters and 1 transport Turning on Edit Mode EDIT: Removing units owned by Americans from 97 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 97 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode Battle in Tunisia Americans attack with 1 armour, 1 infantry and 2 mech_infantrys Italians defend with 1 artillery and 1 mech_infantry Americans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Tunisia, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 artillery and 1 mech_infantry in Tunisia, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Tunisia 1 artillery owned by the Italians lost in Tunisia Americans roll dice for 1 armour and 1 mech_infantry in Tunisia, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 mech_infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Italians: 1 artillery and 1 mech_infantry Non Combat Move - Americans 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 92 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Morocco to Algeria 1 bomber moved from 97 Sea Zone to Syria 1 submarine moved from 93 Sea Zone to 92 Sea Zone 1 destroyer moved from 63 Sea Zone to 31 Sea Zone 1 destroyer moved from 63 Sea Zone to 30 Sea Zone 1 carrier moved from 63 Sea Zone to 26 Sea Zone 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Wake Island 2 mech_infantrys moved from Alberta Saskatchewan Manitoba to Central United States 1 aaGun moved from Central United States to Western United States 1 aaGun moved from Ontario to Central United States 1 aaGun moved from Central United States to Western United States 3 fighters moved from Western United States to Hawaiian Islands 1 fighter moved from Western United States to Wake Island 1 fighter moved from Queensland to 45 Sea Zone 1 fighter moved from 45 Sea Zone to Dutch New Guinea 1 fighter moved from Queensland to Wake Island 1 fighter moved from Eastern United States to 26 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 10 Sea Zone: 2 transports EDIT: Turning off Edit Mode 2 infantry placed in Central United States 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 3 fighters and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 Italians regular : 0.83
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Anhwe Chinese take Anhwe from Japanese 2 infantry moved from Tsinghai to Sikang 1 fighter moved from Suiyuyan to Sikang 2 infantry moved from Suiyuyan to Shensi 1 infantry moved from Hopei to Shensi Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Kansu Place Units - Chinese 1 infantry placed in Anhwe 1 infantry placed in Tsinghai Chinese undo move 2. Chinese undo move 1. Turning on Edit Mode EDIT: Removing units owned by Chinese from Kansu: 1 fighter EDIT: Adding units owned by Chinese to Suiyuyan: 1 fighter EDIT: Turning off Edit Mode 1 infantry placed in Suiyuyan 1 infantry placed in Anhwe Chinese undo move 2. 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0.83 Japanese regular : -1.00