Thanks, awesome.
L24 OOB FlyingBadger (Axis) vs Gamerman01 (Allies+44) #2
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 fighter, 2 infantry, 9 mech_infantrys and 1 transport; Remaining resources: 1 PUs; Combat Move - Germans 1 mech_infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from French 3 artilleries and 3 mech_infantrys moved from France to Holland Belgium 2 tactical_bombers moved from Southern Italy to 97 Sea Zone 1 fighter moved from Tobruk to 97 Sea Zone 2 bombers, 4 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone Combat - Germans Battle in Holland Belgium Germans attack with 3 artilleries and 3 mech_infantrys French defend with 1 artillery and 1 infantry Germans roll dice for 3 artilleries and 3 mech_infantrys in Holland Belgium, round 2 : 2/6 hits, 2.00 expected hits French roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits 2 artilleries owned by the Germans lost in Holland Belgium 1 infantry owned by the French and 1 artillery owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 2 artilleries Casualties for French: 1 artillery and 1 infantry Battle in 97 Sea Zone Germans attack with 2 bombers, 5 fighters and 5 tactical_bombers British defend with 1 carrier, 1 cruiser, 2 fighters and 1 submarine 1 submarine owned by the British submerged Germans roll dice for 2 bombers, 5 fighters and 5 tactical_bombers in 97 Sea Zone, round 2 : 8/12 hits, 7.17 expected hits British roll dice for 1 carrier, 1 cruiser and 2 fighters in 97 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits 3 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 97 Sea Zone 1 cruiser owned by the British, 2 fighters owned by the British and 1 carrier owned by the British lost in 97 Sea Zone Germans win with 2 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Germans: 3 fighters and 1 tactical_bomber Casualties for British: 1 carrier, 1 cruiser and 2 fighters Non Combat Move - Germans 1 fighter moved from 97 Sea Zone to Alexandria 1 fighter moved from 97 Sea Zone to Southern Italy 2 tactical_bombers moved from 97 Sea Zone to Southern Italy 2 bombers and 2 tactical_bombers moved from 97 Sea Zone to Western Germany 1 armour moved from Yugoslavia to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 2 artilleries and 6 infantry moved from Yugoslavia to Romania 1 artillery and 1 infantry moved from Slovakia Hungary to Romania 1 aaGun moved from Slovakia Hungary to Romania 1 aaGun, 1 armour, 2 artilleries and 12 infantry moved from Slovakia Hungary to Poland 4 artilleries and 2 infantry moved from Germany to Poland 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 aaGun moved from Western Germany to Germany 1 aaGun moved from Western Germany to France 5 armour moved from France to Germany 1 armour moved from France to Yugoslavia 4 infantry moved from Norway to Finland Place Units - Germans 2 artilleries and 2 infantry placed in Western Germany 9 mech_infantrys placed in Germany 1 fighter placed in Western Germany 1 transport placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6 Germans collect 39 PUs (2 lost to blockades); end with 40 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
French regular : 1.33 Germans regular : 0.83 British regular : 1.83
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So Britain’s fortunes immediately reverse, thankfully.
There were so many German planes some of them crashed into each other in the mayhemPlaying Russia, now I notice I overlooked the French in Syria that were to go to TransJordan. Not a small thing.
Will you allow the late move? Germany’s turn had no effect on this decision, I just plain missed it, along with moving 2 French to Scotland which really didn’t matter
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@gamerman01 said in L24 OOB FlyingBadger (Axis) vs Gamerman01 (Allies+44) #2:
Will you allow the late move?
Yes, go ahead, no problem.
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Russians Turning on Edit Mode EDIT: Removing units owned by French from Syria: 1 infantry EDIT: Adding units owned by French to Trans-Jordan: 1 infantry EDIT: Turning off Edit Mode Russians buy 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 submarine moved from 124 Sea Zone to 109 Sea Zone 2 aaGuns and 12 infantry moved from Buryatia to Amur 6 infantry moved from Yakut S.S.R. to Yenisey 2 fighters and 1 tactical_bomber moved from Russia to Novgorod 1 armour and 1 mech_infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Eastern Poland 2 infantry moved from Rostov to Caucasus 3 artilleries moved from Ukraine to Western Ukraine 2 aaGuns moved from Bryansk to Ukraine 1 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Western Ukraine to Ukraine 1 artillery and 2 infantry moved from Bryansk to Belarus 1 aaGun and 5 infantry moved from Novgorod to Belarus 1 armour and 1 mech_infantry moved from Bryansk to Novgorod 1 artillery and 7 infantry moved from Russia to Bryansk Place Units - Russians 2 artilleries and 1 infantry placed in Ukraine 2 infantry and 1 mech_infantry placed in Novgorod 2 infantry placed in Russia 1 armour and 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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It’s not looking good for me getting either game done by New Years’ and playing the playoffs in January… My own fault though
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 factory_minor, 1 harbour, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Hunan to Yunnan 1 artillery and 2 infantry moved from Kwangsi to Yunnan 1 infantry moved from French Indo China to Yunnan 2 bombers, 6 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 6 fighters, 4 infantry and 4 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 6 fighters, 4 infantry and 4 tactical_bombers in Yunnan, round 2 : 10/17 hits, 8.17 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Japanese lost in Yunnan 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 6 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 3 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from Caroline Islands to 42 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone 2 carriers moved from 33 Sea Zone to 42 Sea Zone 1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone 1 armour moved from Kwangsi to French Indo China 1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone 1 battleship moved from 36 Sea Zone to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to French Indo China 2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi 2 bombers, 4 fighters and 3 tactical_bombers moved from Yunnan to French Indo China 1 mech_infantry moved from Chahar to Hunan 1 artillery and 1 infantry moved from Korea to Manchuria 1 aaGun and 3 infantry moved from Jehol to Manchuria 1 artillery and 2 infantry moved from Anhwe to Kiangsi 2 artilleries and 3 infantry moved from Anhwe to Hunan 3 infantry moved from Jehol to Anhwe 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 transport moved from 6 Sea Zone to 33 Sea Zone Place Units - Japanese 1 factory_minor placed in French Indo China 1 harbour placed in Hainan 1 transport placed in 6 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67 Japanese regular : 1.83
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TripleA Manual Gamesave Post: British round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Combat Move - British 2 fighters moved from Malta to 95 Sea Zone 1 submarine moved from 92 Sea Zone to 95 Sea Zone 1 submarine moved from 96 Sea Zone to 95 Sea Zone 1 submarine moved from 97 Sea Zone to 95 Sea Zone Combat - British
Combat Hit Differential Summary :
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Scramble to 95?
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@gamerman01 said in L24 OOB FlyingBadger (Axis) vs Gamerman01 (Allies+44) #2:
Scramble to 95?
Yes. The two Italian fighters and the German fighter please.
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In case it becomes a question, then, can you tell me in what order you would lose German vs Italian planes?
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Yeah, 1 sub hit, 1 plane hit, so you need to choose whether you lose Italian or German plane, thanks
Unfortunately I do have to stop the game for this…
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@gamerman01 Lose the Italian plane.
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What miserable dice.
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery moved from Eastern United States to Central United States 1 aaGun moved from Eastern United States to Central United States 1 submarine moved from 26 Sea Zone to 63 Sea Zone 1 destroyer moved from 48 Sea Zone to 23 Sea Zone 1 submarine moved from 23 Sea Zone to 16 Sea Zone 1 cruiser moved from 26 Sea Zone to 16 Sea Zone 1 carrier moved from 26 Sea Zone to 23 Sea Zone 2 fighters moved from 26 Sea Zone to 23 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to Midway 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier and 1 submarine placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 destroyer and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Turning on Edit Mode EDIT: Removing units owned by Americans from Guam: 1 fighter EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter EDIT: Adding units owned by Americans to Wake Island: 2 fighters EDIT: Turning off Edit Mode Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Shensi to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 fighter owned by the Chinese retreated Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -9 Casualties for Chinese: 3 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 1 fighter moved from Szechwan to Shensi 4 infantry moved from Szechwan to Shensi Place Units - Chinese 5 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 carrier, 2 infantry and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from Malta to 95 Sea Zone 1 submarine moved from 92 Sea Zone to 95 Sea Zone 1 submarine moved from 96 Sea Zone to 95 Sea Zone 1 submarine moved from 97 Sea Zone to 95 Sea Zone Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone Battle in 95 Sea Zone British attack with 2 fighters and 3 submarines Germans defend with 1 fighter; Italians defend with 1 destroyer, 2 fighters and 1 transport British roll dice for 3 submarines in 95 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 2 fighters in 95 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer, 3 fighters and 1 transport in 95 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits 2 submarines owned by the British lost in 95 Sea Zone 1 destroyer owned by the Italians and 1 fighter owned by the Italians lost in 95 Sea Zone British roll dice for 1 submarine in 95 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 transport owned by the Italians lost in 95 Sea Zone British roll dice for 2 fighters in 95 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Italians roll dice for 2 fighters in 95 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 2 fighters owned by the British lost in 95 Sea Zone Italians and British reach a stalemate . Battle score for attacker is -7 Casualties for British: 2 fighters and 2 submarines Casualties for Italians: 1 destroyer, 1 fighter and 1 transport Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy Non Combat Move - British 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 transport moved from 76 Sea Zone to 80 Sea Zone 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 118 Sea Zone to 109 Sea Zone 1 infantry moved from Quebec to 106 Sea Zone 1 armour moved from Quebec to 106 Sea Zone 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom 1 aaGun moved from Scotland to United Kingdom 1 tactical_bomber moved from India to Ethiopia 1 fighter moved from India to Ethiopia 1 fighter moved from Burma to Eastern Persia 2 mech_infantrys moved from India to Eastern Persia 1 artillery moved from Burma to India 3 aaGuns and 9 infantry moved from Burma to India 1 destroyer moved from 37 Sea Zone to 79 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 armour moved from Ethiopia to Anglo Egyptian Sudan 2 artilleries and 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Quebec to Ontario 2 infantry moved from Shan State to Burma 1 battleship moved from 39 Sea Zone to 77 Sea Zone 1 cruiser moved from 76 Sea Zone to 77 Sea Zone 1 destroyer moved from 76 Sea Zone to 79 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone 1 infantry moved from 79 Sea Zone to West India 1 infantry moved from India to West India Place Units - British 1 carrier and 2 submarines placed in 109 Sea Zone 2 infantry placed in Union of South Africa Turn Complete - British British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 7 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Some Units in India change ownership: 7 infantry
Combat Hit Differential Summary :
Chinese regular : -3.33 Italians regular : 0.33 Japanese regular : 0.33 British regular : -0.33
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Italians Italians buy 1 artillery and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Alexandria to Egypt 1 bomber moved from Southern Italy to Egypt 1 artillery and 1 infantry moved from Tobruk to Libya 1 armour and 1 mech_infantry moved from Alexandria to Libya 1 fighter moved from Southern Italy to 95 Sea Zone 1 cruiser and 1 destroyer moved from 93 Sea Zone to 95 Sea Zone Combat - Italians Battle in 95 Sea Zone Italians attack with 1 cruiser, 1 destroyer and 1 fighter British defend with 1 submarine Italians roll dice for 1 cruiser, 1 destroyer and 1 fighter in 95 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Italians lost in 95 Sea Zone 1 submarine owned by the British lost in 95 Sea Zone Italians win with 1 cruiser and 1 fighter remaining. Battle score for attacker is -2 Casualties for Italians: 1 destroyer Casualties for British: 1 submarine Battle in Libya Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Libya, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Libya 1 infantry owned by the French lost in Libya Italians win, taking Libya from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Battle in Egypt Italians attack with 1 artillery, 1 bomber and 2 infantry British defend with 1 harbour; ANZAC defend with 2 infantry Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 : 2/4 hits, 1.50 expected hits British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Egypt 2 infantry owned by the ANZAC lost in Egypt Italians win, taking Egypt from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for ANZAC: 2 infantry Non Combat Move - Italians 1 bomber moved from Egypt to Tobruk 1 infantry moved from Alexandria to Tobruk 1 armour moved from Southern France to Yugoslavia 2 artilleries moved from Southern France to Northern Italy 1 fighter moved from 95 Sea Zone to Southern Italy 2 aaGuns moved from Yugoslavia to Northern Italy 2 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 transport placed in 95 Sea Zone 1 artillery placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
French regular : 0.67 Italians regular : 0.83 British regular : 1.17
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Already a move, nice, I tried to catch you before it got late.
Oof, heavy losses for you too
Maybe I can squeeze in the FRANZAC quick…
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Shan State to Burma 1 infantry moved from Java to 42 Sea Zone 1 aaGun moved from Java to 42 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 aaGun and 1 infantry moved from 39 Sea Zone to India 3 fighters moved from Java to India 1 aaGun, 1 artillery and 3 infantry moved from South Australia to New South Wales 1 cruiser moved from 85 Sea Zone to 88 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from 57 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 75 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Algeria to Morocco 1 infantry moved from Tunisia to Algeria 1 destroyer moved from 78 Sea Zone to 77 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 9 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 armour moved from Poland to Baltic States Germans take Baltic States from Russians 1 armour moved from Baltic States to Eastern Poland 1 armour moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland 1 armour, 6 artilleries and 15 infantry moved from Poland to Eastern Poland 5 armour and 9 mech_infantrys moved from Germany to Eastern Poland 3 artilleries and 12 infantry moved from Romania to Eastern Poland 1 armour moved from Yugoslavia to Eastern Poland 1 bomber moved from Western Germany to Ukraine Combat - Germans Strategic bombing raid in Ukraine Russians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Ukraine causes 3 damage total. Battle in Eastern Poland Germans attack with 9 armour, 9 artilleries, 27 infantry and 9 mech_infantrys Russians defend with 1 infantry Germans roll dice for 9 armour, 9 artilleries, 27 infantry and 9 mech_infantrys in Eastern Poland, round 2 : 13/54 hits, 15.00 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 9 armour, 9 artilleries, 27 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Ukraine to Romania 2 aaGuns moved from Poland to Eastern Poland 1 aaGun moved from Germany to Western Germany 1 aaGun moved from France to Western Germany 2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone 2 artilleries and 2 infantry moved from 127 Sea Zone to Karelia 3 mech_infantrys moved from Holland Belgium to Germany 1 artillery moved from Holland Belgium to France 1 mech_infantry moved from Normandy Bordeaux to Western Germany 1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany 1 tactical_bomber moved from Southern Italy to Romania 1 fighter moved from Alexandria to Romania 1 bomber moved from Western Germany to Romania Place Units - Germans 1 carrier placed in 112 Sea Zone 7 mech_infantrys placed in Germany 2 infantry placed in France Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -2.00 Russians AA : -0.17
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What?? You started shooting at Russians, unprovoked? That is unkind.
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians 1 mech_infantry moved from Novgorod to Finland Russians take Finland from Germans 1 armour moved from Novgorod to Poland Russians take Baltic States from Germans Russians take Poland from Germans 1 fighter moved from Novgorod to 127 Sea Zone Combat - Russians Battle in 127 Sea Zone Russians attack with 1 fighter Germans defend with 2 transports 2 transports owned by the Germans lost in 127 Sea Zone Russians win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Germans: 2 transports Non Combat Move - Russians 1 fighter moved from 127 Sea Zone to Russia 5 artilleries and 6 infantry moved from Western Ukraine to Bryansk 2 aaGuns, 2 artilleries and 3 infantry moved from Ukraine to Bryansk 2 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 artillery moved from Bryansk to Smolensk 1 armour and 1 mech_infantry moved from Volgograd to Caucasus 1 fighter and 1 tactical_bomber moved from Novgorod to Caucasus 6 infantry moved from Yenisey to Timguska 1 infantry moved from Novgorod to Vyborg 1 mech_infantry moved from Novgorod to Smolensk 1 armour moved from Novgorod to Bryansk 1 mech_infantry moved from Novgorod to Bryansk 2 aaGuns, 2 artilleries and 16 infantry moved from Belarus to Smolensk 1 infantry moved from Novgorod to Baltic States 2 infantry moved from Russia to Smolensk 1 submarine moved from 109 Sea Zone to 92 Sea Zone Place Units - Russians 1 artillery and 9 infantry placed in Russia 1 armour placed in Volgograd Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs
Combat Hit Differential Summary :