Hmm, I wasn’t expecting that opening. My med bid wasn’t optimal against it. Did you change your planned opening because of my bid?
L24 BM4 Avner (Axis) vs Ghostglider (Allies+22) Rematch
-
@Ghostglider said in L24 BM4 Avner (Axis) vs Ghostglider (Allies+22) Rematch:
2 hits in round 1.
OOL?max D
thx
-
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Novgorod to Finland 1 infantry moved from Vyborg to Finland Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Finland Russians attack with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 aaGun, 2 bombers and 3 tactical_bombers Germans roll AA dice in Finland : 0/3 hits, 0.50 expected hits Russians roll dice for 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Finland, round 2 : 2/6 hits, 2.50 expected hits Germans roll dice for 1 aaGun, 2 bombers and 3 tactical_bombers in Finland, round 2 : 0/5 hits, 1.83 expected hits 1 aaGun owned by the Germans and 1 bomber owned by the Germans lost in Finland Russians roll dice for 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Finland, round 3 : 1/6 hits, 2.50 expected hits Germans roll dice for 1 bomber and 3 tactical_bombers in Finland, round 3 : 2/4 hits, 1.67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Finland 1 bomber owned by the Germans lost in Finland Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Finland, round 4 : 1/4 hits, 2.17 expected hits Germans roll dice for 3 tactical_bombers in Finland, round 4 : 1/3 hits, 1.50 expected hits 1 fighter owned by the Russians lost in Finland 1 tactical_bomber owned by the Germans lost in Finland Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Finland, round 5 : 2/3 hits, 1.67 expected hits Germans roll dice for 2 tactical_bombers in Finland, round 5 : 2/2 hits, 1.00 expected hits 1 tactical_bomber owned by the Russians and 1 fighter owned by the Russians lost in Finland 2 tactical_bombers owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 armour remaining. Battle score for attacker is 28 Casualties for Germans: 1 aaGun, 2 bombers and 3 tactical_bombers Casualties for Russians: 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Non Combat Move - Russians 3 infantry moved from Novgorod to Belarus 2 aaGuns, 2 artilleries and 11 infantry moved from Bryansk to Belarus 6 infantry moved from Russia to Bryansk 1 artillery and 9 infantry moved from Ukraine to Bryansk Place Units - Russians 3 infantry placed in Novgorod 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans AA : -0.50 Germans regular : -1.00 Russians regular : -2.83
-
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 airfield, 1 factory_minor, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 infantry moved from Hunan to Kwangsi 1 infantry moved from Hunan to Kwangsi 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 bomber moved from Siam to 42 Sea Zone 1 bomber moved from Siam to 42 Sea Zone 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 fighter and 6 tactical_bombers moved from Siam to Kwangsi Combat - Japanese Battle in Kwangsi Japanese attack with 1 fighter, 2 infantry and 6 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 6 tactical_bombers in Kwangsi, round 2 : 4/9 hits, 4.00 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 42 Sea Zone Japanese attack with 2 bombers and 1 destroyer ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 2 bombers and 1 destroyer in 42 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Non Combat Move - Japanese 1 bomber moved from 42 Sea Zone to French Indo China 1 bomber moved from 42 Sea Zone to French Indo China 1 fighter and 6 tactical_bombers moved from Kwangsi to French Indo China 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 artillery moved from Kwangtung to 20 Sea Zone 1 artillery and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 1 mech_infantry moved from Hunan to French Indo China 3 artilleries and 2 infantry moved from Hunan to Anhwe 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 1 fighter moved from Japan to French Indo China 1 fighter moved from Manchuria to Japan 1 fighter moved from Manchuria to Japan 1 fighter moved from 36 Sea Zone to French Indo China 1 fighter moved from 36 Sea Zone to French Indo China Place Units - Japanese 3 infantry placed in Manchuria 1 submarine and 1 transport placed in 6 Sea Zone 1 airfield and 1 factory_minor placed in French Indo China Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 0.33 ANZAC regular : -0.33
-
TripleA Manual Gamesave Post: British round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Combat Move - British 1 destroyer and 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 bomber and 3 fighters moved from United Kingdom to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from Yunnan to Shan State 1 fighter and 1 tactical_bomber moved from Yunnan to Shan State 1 mech_infantry moved from Yunnan to Kwangtung UK_Pacific take Kwangtung from Japanese 1 artillery and 2 infantry moved from Egypt to Alexandria 3 infantry moved from Persia to Iraq 1 armour and 1 tactical_bomber moved from Egypt to Iraq Combat - British
Combat Hit Differential Summary :
-
Scramble to sz112?
-
@Ghostglider said in L24 BM4 Avner (Axis) vs Ghostglider (Allies+22) Rematch:
Scramble to sz112?
no scramble
-
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Tunisia to Libya Americans take Libya from Italians 1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Gibraltar to Holland Belgium 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer and 2 fighters moved from 63 Sea Zone to 42 Sea Zone Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry Germans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Americans roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry and 1 mech_infantry Battle in Holland Belgium Americans attack with 1 bomber, 1 infantry and 1 mech_infantry Germans defend with 1 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 42 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 42 Sea Zone 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 42 Sea Zone to Java 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 63 Sea Zone to 26 Sea Zone 1 fighter moved from New Zealand to 26 Sea Zone 3 fighters moved from Western United States to 26 Sea Zone 2 carriers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery moved from Tunisia to Algeria 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 bomber moved from Holland Belgium to United Kingdom Place Units - Americans 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Central United States 1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Yunnan to Kwangsi 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 2 infantry moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan 3 infantry moved from Hopei to Kweichow 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Kweichow Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Kweichow, round 2 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan Place Units - Chinese 2 artilleries and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British British buy 2 artilleries, 6 infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer and 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 bomber and 3 fighters moved from United Kingdom to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from Yunnan to Shan State 1 fighter and 1 tactical_bomber moved from Yunnan to Shan State 1 mech_infantry moved from Yunnan to Kwangtung UK_Pacific take Kwangtung from Japanese 1 artillery and 2 infantry moved from Egypt to Alexandria 3 infantry moved from Persia to Iraq 1 armour and 1 tactical_bomber moved from Egypt to Iraq Combat - British Battle in 125 Sea Zone British attack with 1 destroyer and 1 submarine; Russians loiter and taunt Germans defend with 1 submarine British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British lost in 125 Sea Zone 1 submarine owned by the Germans lost in 125 Sea Zone British win, taking 125 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Battle in 112 Sea Zone British attack with 1 bomber, 1 cruiser, 2 destroyers, 4 fighters and 1 tactical_bomber Germans defend with 1 cruiser, 1 submarine and 1 transport British roll dice for 1 bomber, 1 cruiser, 2 destroyers, 4 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 4/9 hits, 4.50 expected hits Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 cruiser and 1 transport in 112 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 submarine owned by the Germans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone British win with 1 bomber, 1 cruiser, 2 destroyers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 25 Casualties for Germans: 1 cruiser, 1 submarine and 1 transport Battle in Alexandria British attack with 1 artillery and 2 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Iraq British attack with 1 armour, 3 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 1/5 hits, 1.67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Iraq 1 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Iraq, round 3 : 1/4 hits, 1.50 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Iraq 1 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Iraq, round 4 : 0/3 hits, 1.33 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Iraq British roll dice for 1 armour and 1 tactical_bomber in Iraq, round 5 : 1/2 hits, 1.17 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 3 infantry Casualties for Neutral_Axis: 3 infantry Battle in Shan State British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Shan State to Yunnan 1 aaGun and 8 infantry moved from India to Burma 1 aaGun moved from Yunnan to Shan State 1 tactical_bomber moved from Iraq to Egypt 1 infantry moved from Algeria to Tunisia 1 armour moved from Algeria to Libya 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from 112 Sea Zone to United Kingdom 1 fighter moved from Gibraltar to Egypt 1 artillery moved from Anglo Egyptian Sudan to Belgian Congo 1 mech_infantry moved from Egypt to Belgian Congo 3 fighters moved from 112 Sea Zone to Finland 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom Place Units - British 1 transport placed in 106 Sea Zone 1 transport placed in 110 Sea Zone 2 artilleries and 6 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.33 Italians regular : -0.33 Japanese regular : 0.00 Germans regular : 0.17 Neutral_Axis regular : 0.67 British regular : -1.50
-
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Italians Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 armour moved from Romania to Ukraine Italians take Ukraine from Russians 1 infantry moved from Tanganyika Territory to Rhodesia Italians take Rhodesia from British Combat - Italians Non Combat Move - Italians 1 infantry moved from Crete to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 artillery moved from Greece to 99 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 99 Sea Zone to 95 Sea Zone 2 aaGuns and 6 infantry moved from Northern Italy to Western Germany 2 aaGuns and 6 infantry moved from Southern Italy to Northern Italy 1 artillery and 3 infantry moved from 95 Sea Zone to Northern Italy 1 armour moved from Romania to Ukraine 1 artillery and 1 infantry moved from Tanganyika Territory to Rhodesia Place Units - Italians 3 infantry and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 63 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from New South Wales to South Australia 1 submarine moved from 62 Sea Zone to 63 Sea Zone 1 fighter moved from New South Wales to New Zealand Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 8 armour, 3 artilleries, 8 infantry and 8 mech_infantrys moved from Baltic States to Novgorod 1 mech_infantry moved from Poland to Novgorod 3 infantry moved from Western Germany to Holland Belgium 3 mech_infantrys moved from Western Germany to Holland Belgium Combat - Germans Battle in Novgorod Germans attack with 8 armour, 3 artilleries, 8 infantry and 9 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 8 armour, 3 artilleries, 8 infantry and 9 mech_infantrys in Novgorod, round 2 : 8/28 hits, 8.33 expected hits Russians roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Novgorod 3 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 8 armour, 3 artilleries, 7 infantry and 9 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Holland Belgium Germans attack with 3 infantry and 3 mech_infantrys British defend with 1 aaGun and 1 infantry; Americans defend with 1 mech_infantry Germans roll dice for 3 infantry and 3 mech_infantrys in Holland Belgium, round 2 : 0/6 hits, 1.00 expected hits Americans roll dice for 1 aaGun, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium Germans roll dice for 2 infantry and 3 mech_infantrys in Holland Belgium, round 3 : 1/5 hits, 0.83 expected hits Americans roll dice for 1 aaGun, 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 aaGun owned by the British lost in Holland Belgium Germans roll dice for 1 infantry and 3 mech_infantrys in Holland Belgium, round 4 : 1/4 hits, 0.67 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Holland Belgium Germans roll dice for 1 infantry and 3 mech_infantrys in Holland Belgium, round 5 : 0/4 hits, 0.67 expected hits Americans roll dice for 1 mech_infantry in Holland Belgium, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Germans roll dice for 3 mech_infantrys in Holland Belgium, round 6 : 1/3 hits, 0.50 expected hits Americans roll dice for 1 mech_infantry in Holland Belgium, round 6 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 3 infantry Casualties for British: 1 aaGun and 1 infantry Casualties for Americans: 1 mech_infantry Non Combat Move - Germans 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Poland to Germany 1 aaGun moved from Western Germany to Germany 1 fighter moved from Western Germany to Germany 1 fighter moved from Western Germany to Germany 1 fighter moved from Western Germany to Germany 1 aaGun moved from Baltic States to Novgorod 1 aaGun, 5 artilleries and 23 infantry moved from Bessarabia to Ukraine Place Units - Germans 3 infantry and 7 mech_infantrys placed in Germany 1 fighter placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2,5,6 Germans collect 40 PUs (3 lost to blockades); end with 40 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 47 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Russians regular : 0.00 Germans regular : -1.00
-
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour, 2 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 armour moved from Finland to Norway Russians take Norway from Germans 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 1 infantry moved from Belarus to Eastern Poland Russians take Eastern Poland from Germans 1 artillery and 2 infantry moved from Bryansk to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 4 aaGuns, 3 artilleries and 25 infantry moved from Belarus to Bryansk 1 artillery and 8 infantry moved from Russia to Bryansk 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 infantry moved from Bryansk to Rostov Place Units - Russians 2 artilleries and 8 infantry placed in Russia 2 armour and 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 47 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 49 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.17
-
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from French Indo China to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 41 Sea Zone 1 marine moved from 41 Sea Zone to Sumatra 1 mech_infantry moved from French Indo China to Shan State 1 artillery moved from French Indo China to Shan State 1 bomber moved from French Indo China to India 1 bomber moved from French Indo China to India 1 infantry moved from Anhwe to Chahar Japanese take Chahar from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 artillery moved from Anhwe to Hunan 1 artillery moved from Anhwe to Hunan 1 infantry moved from Manchuria to Jehol 1 tactical_bomber moved from French Indo China to Jehol 1 fighter moved from French Indo China to Jehol 1 infantry moved from Anhwe to Hunan 3 fighters and 3 tactical_bombers moved from French Indo China to Shan State 1 tactical_bomber moved from French Indo China to Hunan 1 tactical_bomber moved from French Indo China to Hunan 1 infantry moved from Manchuria to Jehol 1 infantry moved from Caroline Islands to 33 Sea Zone 1 armour moved from Caroline Islands to 33 Sea Zone 1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 armour moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 infantry moved from 8 Sea Zone to Aleutian Islands Combat - Japanese Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 5,8 and causes: 13 damage to unit: factory_major Bombing raid in India causes 13 damage total. Battle in Aleutian Islands Battle in Sumatra Battle in Dutch New Guinea Battle in Hunan Japanese attack with 2 artilleries, 1 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 2 artilleries, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 3/5 hits, 2.00 expected hits Chinese roll dice for 3 infantry in Hunan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Hunan 3 infantry owned by the Chinese lost in Hunan Japanese win, taking Aleutian Islands from Americans, taking Sumatra from Dutch, taking Dutch New Guinea from Dutch, taking Hunan from Chinese with 2 artilleries and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in Shan State Japanese attack with 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers British defend with 1 aaGun, 1 artillery and 1 infantry British roll AA dice in Shan State : 1/3 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in Shan State Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 3 tactical_bombers in Shan State, round 2 : 3/7 hits, 3.50 expected hits UK_Pacific roll dice for 1 aaGun, 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Shan State 1 aaGun owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter and 1 mech_infantry Casualties for British: 1 aaGun, 1 artillery and 1 infantry Battle in Jehol Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Jehol, round 2 : 0/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 3 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Americans from 42 Sea Zone: 1 transport EDIT: Turning off Edit Mode COMMENT: Fig from sz 33 attack trn sz 42 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 transport moved from 36 Sea Zone to 45 Sea Zone 1 destroyer moved from 33 Sea Zone to 16 Sea Zone 2 submarines moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 33 Sea Zone to 45 Sea Zone 1 carrier moved from 33 Sea Zone to 45 Sea Zone 1 battleship moved from 33 Sea Zone to 6 Sea Zone 1 destroyer moved from 33 Sea Zone to 45 Sea Zone 1 submarine moved from 33 Sea Zone to 62 Sea Zone 1 submarine moved from 33 Sea Zone to 62 Sea Zone 1 battleship moved from 33 Sea Zone to 45 Sea Zone 1 fighter moved from 33 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone 1 fighter moved from 33 Sea Zone to 45 Sea Zone 1 fighter moved from 33 Sea Zone to 45 Sea Zone 1 fighter moved from 33 Sea Zone to 45 Sea Zone 1 carrier moved from 36 Sea Zone to 41 Sea Zone 1 fighter moved from Shan State to 41 Sea Zone 1 tactical_bomber moved from Shan State to 41 Sea Zone 1 fighter and 2 tactical_bombers moved from Shan State to French Indo China 1 tactical_bomber moved from Hunan to French Indo China 1 tactical_bomber moved from Hunan to French Indo China 1 bomber moved from India to French Indo China 1 bomber moved from India to French Indo China 1 fighter moved from Jehol to Manchuria 1 tactical_bomber moved from Jehol to Manchuria 1 fighter moved from 45 Sea Zone to 42 Sea Zone 1 fighter moved from 42 Sea Zone to 45 Sea Zone 1 carrier moved from 33 Sea Zone to 45 Sea Zone Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 2 infantry and 1 mech_infantry placed in French Indo China 1 mech_infantry placed in Manchuria 1 factory_minor placed in Shantung Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -1.33 UK_Pacific AA : -0.33 British AA : 0.50 UK_Pacific regular : 0.33
-
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 armour, 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 fighter, 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium 1 infantry moved from Libya to Tobruk Americans take Tobruk from Italians 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone 1 fighter moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 10 Sea Zone to 8 Sea Zone Combat - Americans Battle in 8 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Holland Belgium Americans attack with 1 armour, 1 bomber, 1 fighter, 2 infantry and 2 mech_infantrys Germans defend with 1 aaGun and 3 mech_infantrys Germans roll AA dice in Holland Belgium : 1/2 hits, 0.33 expected hits 1 fighter owned by the Americans lost in Holland Belgium Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 bomber, 2 infantry and 2 mech_infantrys in Holland Belgium, round 2 : 1/6 hits, 1.83 expected hits Germans roll dice for 1 aaGun and 3 mech_infantrys in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans lost in Holland Belgium 1 aaGun owned by the Germans lost in Holland Belgium Americans roll dice for 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys in Holland Belgium, round 3 : 2/5 hits, 1.67 expected hits Germans roll dice for 3 mech_infantrys in Holland Belgium, round 3 : 0/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Germans lost in Holland Belgium Americans roll dice for 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys in Holland Belgium, round 4 : 1/5 hits, 1.67 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 1 fighter and 1 infantry Casualties for Germans: 1 aaGun and 3 mech_infantrys Battle in 16 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 artillery moved from Algeria to Morocco 1 bomber moved from Holland Belgium to United Kingdom 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Central United States 3 infantry placed in Normandy Bordeaux 1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kwangsi to Kiangsi Chinese take Kiangsi from Japanese 1 artillery and 3 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Hunan 3 infantry moved from Kweichow to Anhwe 1 fighter moved from Yunnan to Anhwe Combat - Chinese Battle in Hunan Chinese attack with 1 artillery and 4 infantry Japanese defend with 2 artilleries Chinese roll dice for 1 artillery and 4 infantry in Hunan, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 2 artilleries in Hunan, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Hunan Chinese roll dice for 1 artillery and 4 infantry in Hunan, round 3 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 artillery owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 2 artilleries Casualties for Chinese: 1 infantry Battle in Anhwe Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 4/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 artillery owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Anhwe to Yunnan 1 artillery moved from Kwangsi to Hunan Place Units - Chinese 1 artillery and 4 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British British buy 2 artilleries, 6 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 5x factory_major; Remaining resources: 8 PUs; UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark 3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone 3 artilleries, 1 cruiser, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 3 artilleries and 3 infantry moved from 112 Sea Zone to Western Germany 1 bomber, 1 fighter and 1 tactical_bomber moved from United Kingdom to Western Germany 3 fighters moved from Finland to Western Germany 2 carriers moved from 110 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to Rhodesia 1 artillery, 2 infantry and 1 mech_infantry moved from Belgian Congo to Rhodesia 1 mech_infantry moved from Kwangtung to Kiangsu Chinese take Kiangsu from Japanese 1 fighter, 2 infantry and 1 tactical_bomber moved from Yunnan to Shan State Combat - British Battle in Denmark Battle in Western Germany British attack with 3 artilleries, 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_major, 1 fighter and 1 harbour; Italians defend with 2 aaGuns and 6 infantry Italians roll AA dice in Western Germany : 0/6 hits, 1.00 expected hits British roll dice for 2 cruisers in Western Germany, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 3 artilleries, 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber in Western Germany, round 2 : 7/12 hits, 5.33 expected hits Germans roll dice for 2 aaGuns, 1 fighter and 6 infantry in Western Germany, round 2 : 2/7 hits, 2.67 expected hits 2 infantry owned by the British lost in Western Germany 2 aaGuns owned by the Italians, 1 fighter owned by the Germans and 6 infantry owned by the Italians lost in Western Germany British converts factory_major into different units British win, taking Denmark from Germans, taking Western Germany from Germans with 3 artilleries, 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 32 Casualties for British: 2 infantry Casualties for Italians: 2 aaGuns and 6 infantry Casualties for Germans: 1 fighter Battle in Shan State British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Rhodesia British attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 artillery and 2 infantry British roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Rhodesia, round 2 : 2/6 hits, 2.17 expected hits Italians roll dice for 1 artillery and 2 infantry in Rhodesia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Rhodesia 2 infantry owned by the Italians lost in Rhodesia British roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Rhodesia, round 3 : 1/5 hits, 2.00 expected hits Italians roll dice for 1 artillery in Rhodesia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Rhodesia British win, taking Rhodesia from Italians with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Rhodesia to Belgian Congo 1 armour moved from Iraq to Egypt 1 artillery and 2 infantry moved from Alexandria to Egypt 1 armour moved from Libya to Algeria 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from Shan State to India 1 cruiser and 1 destroyer moved from 81 Sea Zone to 79 Sea Zone 4 infantry moved from Burma to India 1 aaGun moved from Burma to India 4 infantry moved from Burma to Yunnan 2 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Hunan 1 submarine moved from 125 Sea Zone to 110 Sea Zone 2 fighters moved from Western Germany to 112 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium Place Units - British 1 transport placed in 109 Sea Zone 2 artilleries and 6 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 2.67 Americans regular : -1.00 Italians regular : -0.33 Japanese regular : 0.00 Germans AA : 0.67 Germans regular : -2.00 British regular : 2.00 Italians AA : -1.00
-
Assumed no scramble to sz112
-
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Italians Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 95 Sea Zone to 92 Sea Zone 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 artillery moved from Northern Italy to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 1 mech_infantry moved from Northern Italy to Western Germany 1 mech_infantry moved from Northern Italy to Western Germany 3 fighters moved from Southern Italy to Western Germany 1 infantry moved from Northern Italy to 95 Sea Zone 1 cruiser moved from 95 Sea Zone to 92 Sea Zone 1 battleship moved from 95 Sea Zone to 92 Sea Zone 1 cruiser moved from 95 Sea Zone to 92 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 artillery and 2 infantry moved from 92 Sea Zone to Algeria 1 bomber moved from Southern Italy to Southern France 3 infantry moved from Northern Italy to Southern France 4 infantry moved from Northern Italy to Western Germany 1 infantry moved from Northern Italy to Western Germany 1 armour moved from Ukraine to Eastern Poland 1 armour moved from Ukraine to Eastern Poland Combat - Italians Battle in Western Germany Italians attack with 3 fighters, 5 infantry and 2 mech_infantrys British defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 3 fighters, 5 infantry and 2 mech_infantrys in Western Germany, round 2 : 2/10 hits, 2.67 expected hits British roll dice for 3 artilleries and 1 infantry in Western Germany, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Italians lost in Western Germany 1 artillery owned by the British and 1 infantry owned by the British lost in Western Germany Italians roll dice for 3 fighters, 2 infantry and 2 mech_infantrys in Western Germany, round 3 : 2/7 hits, 2.17 expected hits British roll dice for 2 artilleries in Western Germany, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Western Germany 2 artilleries owned by the British lost in Western Germany Italians win, taking Western Germany from British with 3 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 4 infantry Casualties for British: 3 artilleries and 1 infantry Battle in 92 Sea Zone Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 92 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits French roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 submarine owned by the Italians lost in 92 Sea Zone 1 destroyer owned by the French and 1 cruiser owned by the French lost in 92 Sea Zone Italians win with 1 battleship, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 14 Casualties for Italians: 1 submarine Casualties for French: 1 cruiser and 1 destroyer Battle in Eastern Poland Italians attack with 2 armour Russians defend with 1 infantry Italians roll dice for 2 armour in Eastern Poland, round 2 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 armour in Eastern Poland, round 3 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern France Italians attack with 1 bomber and 3 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber and 3 infantry in Southern France, round 2 : 1/4 hits, 1.17 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 bomber and 3 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Algeria Italians attack with 1 artillery and 2 infantry British defend with 1 armour Italians roll dice for 1 artillery and 2 infantry in Algeria, round 2 : 0/3 hits, 0.83 expected hits French roll dice for 1 armour in Algeria, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 artillery and 2 infantry in Algeria, round 3 : 2/3 hits, 0.83 expected hits French roll dice for 1 armour in Algeria, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians lost in Algeria 1 armour owned by the British lost in Algeria Italians win, taking Algeria from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 1 armour Non Combat Move - Italians 1 bomber moved from Southern France to Southern Italy 1 fighter moved from Western Germany to Southern Italy 1 fighter moved from Western Germany to Southern Italy 1 fighter moved from Western Germany to Southern Italy 1 aaGun moved from Northern Italy to Western Germany 1 infantry moved from Northern Italy to Western Germany 1 infantry moved from Northern Italy to Western Germany 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 5 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 French regular : 0.17 Italians regular : -1.00 Russians regular : -0.67 British regular : 2.00
-
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from New Zealand to Java 1 fighter moved from New South Wales to New Zealand 5 infantry moved from New South Wales to South Australia 1 submarine moved from 63 Sea Zone to 26 Sea Zone Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,5,6,5 ANZAC collect 12 PUs (2 lost to blockades); end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 2 infantry moved from Tunisia to Algeria Combat - French Battle in Algeria French attack with 2 infantry Italians defend with 1 artillery and 1 infantry French roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the French lost in Algeria French roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Algeria, round 3 : 0/2 hits, 0.67 expected hits French roll dice for 1 infantry in Algeria, round 4 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Algeria, round 4 : 0/2 hits, 0.67 expected hits French roll dice for 1 infantry in Algeria, round 5 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Algeria, round 5 : 0/2 hits, 0.67 expected hits French roll dice for 1 infantry in Algeria, round 6 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Algeria, round 6 : 2/2 hits, 0.67 expected hits 1 infantry owned by the French lost in Algeria Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6 Casualties for French: 2 infantry Non Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0.33 French regular : -1.00
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 12 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 7 mech_infantrys moved from Germany to Denmark 3 fighters moved from Germany to Denmark 1 armour moved from Novgorod to Finland Germans take Karelia from Russians Germans take Finland from Russians 1 armour moved from Novgorod to Vyborg Germans take Vyborg from Russians 1 armour moved from Vyborg to Finland 1 infantry moved from Novgorod to Belarus Germans take Belarus from Russians 1 armour moved from Novgorod to Nenetsia Germans take Archangel from Russians Germans take Nenetsia from Russians 1 artillery moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Baltic States 1 artillery and 3 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 1 artillery moved from Ukraine to Rostov 1 infantry moved from Ukraine to Rostov Combat - Germans Battle in Rostov Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Rostov, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Rostov, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Germans roll dice for 1 artillery in Rostov, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Rostov, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Rostov, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Rostov, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Rostov, round 7 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Rostov, round 7 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Rostov Russians win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Germans: 1 artillery and 1 infantry Battle in Baltic States Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 5 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 artillery and 5 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 artillery and 5 infantry in Western Ukraine, round 2 : 1/6 hits, 1.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Western Ukraine 1 infantry owned by the Russians lost in Western Ukraine Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 3 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 4 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Western Ukraine 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 3 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Denmark Germans attack with 3 fighters and 7 mech_infantrys British defend with 1 infantry and 1 mech_infantry Germans roll dice for 3 fighters and 7 mech_infantrys in Denmark, round 2 : 2/10 hits, 2.67 expected hits British roll dice for 1 infantry and 1 mech_infantry in Denmark, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Denmark 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Denmark Germans win, taking Denmark from British with 3 fighters and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry and 1 mech_infantry Non Combat Move - Germans 1 armour moved from Novgorod to Finland 1 mech_infantry moved from Novgorod to Finland 1 mech_infantry moved from Novgorod to Finland 1 mech_infantry moved from Novgorod to Finland 1 mech_infantry moved from Novgorod to Nenetsia 1 armour moved from Novgorod to Nenetsia 1 mech_infantry moved from Novgorod to Nenetsia 3 armour and 4 mech_infantrys moved from Novgorod to Eastern Poland 1 infantry moved from Novgorod to Karelia 1 artillery moved from Novgorod to Karelia 1 infantry moved from Novgorod to Karelia 1 artillery moved from Novgorod to Baltic States 1 aaGun moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Baltic States 1 aaGun, 3 artilleries and 17 infantry moved from Ukraine to Bessarabia 1 fighter moved from Denmark to Germany 1 fighter moved from Denmark to Germany 1 fighter moved from Denmark to Germany Place Units - Germans 3 infantry and 4 mech_infantrys placed in Germany Germans undo move 1. 3 mech_infantrys placed in Romania 6 infantry and 1 mech_infantry placed in Germany 3 infantry placed in Western Germany 3 infantry placed in Novgorod Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 43 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Russians regular : 1.33 Germans regular : -6.00 British regular : 0.33
-
@Ghostglider said in L24 BM4 Avner (Axis) vs Ghostglider (Allies+22) Rematch:
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from New Zealand to Java 1 fighter moved from New South Wales to New Zealand 5 infantry moved from New South Wales to South Australia 1 submarine moved from 63 Sea Zone to 26 Sea Zone Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,5,6,5 ANZAC collect 12 PUs (2 lost to blockades); end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 2 infantry moved from Tunisia to Algeria Combat - French Battle in Algeria French attack with 2 infantry Italians defend with 1 artillery and 1 infantry French roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the French lost in Algeria French roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Algeria, round 3 : 0/2 hits, 0.67 expected hits French roll dice for 1 infantry in Algeria, round 4 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Algeria, round 4 : 0/2 hits, 0.67 expected hits French roll dice for 1 infantry in Algeria, round 5 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Algeria, round 5 : 0/2 hits, 0.67 expected hits French roll dice for 1 infantry in Algeria, round 6 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Algeria, round 6 : 2/2 hits, 0.67 expected hits 1 infantry owned by the French lost in Algeria Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6 Casualties for French: 2 infantry Non Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0.33 French regular : -1.00
I don’t think Axis can recover in this match (considering the disastrous start and perhaps my risky choice to play Jap1)… but generally I always try to get to the tenth round… let’s see ;)
-
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Russians Russians buy 5 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Rostov to Ukraine Russians take Ukraine from Italians 1 artillery and 4 infantry moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Western Ukraine 2 artilleries and 41 infantry moved from Bryansk to Belarus Combat - Russians Battle in Western Ukraine Russians attack with 2 artilleries and 4 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 2 artilleries and 4 infantry in Western Ukraine, round 2 : 2/6 hits, 1.67 expected hits Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Western Ukraine 2 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 2 artilleries and 2 infantry in Western Ukraine, round 3 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 artillery owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 3 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Belarus Russians attack with 2 artilleries and 41 infantry Germans defend with 1 infantry Russians roll dice for 2 artilleries and 41 infantry in Belarus, round 2 : 6/43 hits, 7.83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 artilleries and 41 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 artillery and 2 infantry moved from Russia to Vologda 1 artillery and 6 infantry moved from Russia to Bryansk 4 aaGuns moved from Bryansk to Belarus 2 armour moved from Volgograd to Vologda 1 infantry moved from Volgograd to Rostov Place Units - Russians 3 armour placed in Volgograd 2 armour, 1 artillery and 7 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans regular : 1.33 Russians regular : -0.83
-
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Shan State 1 infantry moved from Manchuria to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Kiangsu 1 infantry moved from 19 Sea Zone to Kiangsu 1 bomber moved from French Indo China to Kiangsu 1 bomber moved from French Indo China to Kiangsu 1 fighter and 4 tactical_bombers moved from French Indo China to Shan State 1 mech_infantry moved from Manchuria to Anhwe 1 infantry moved from Jehol to Anhwe 1 fighter moved from Manchuria to Anhwe 1 tactical_bomber moved from Manchuria to Anhwe 1 infantry moved from Manchuria to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kwangtung 1 infantry moved from 20 Sea Zone to Kwangtung Combat - Japanese Japanese creates battle in territory 62 Sea Zone Battle in Kwangtung Battle in Kiangsu Japanese attack with 2 bombers and 2 infantry British defend with 1 mech_infantry Japanese roll dice for 2 bombers and 2 infantry in Kiangsu, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 1 mech_infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsu 1 mech_infantry owned by the British lost in Kiangsu Japanese win, taking Kwangtung from UK_Pacific, taking Kiangsu from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Battle in Anhwe Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 0/4 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Anhwe 1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese retreated Chinese win with 2 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 infantry and 1 mech_infantry Battle in Shan State Japanese attack with 1 fighter, 2 infantry and 4 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 4 tactical_bombers in Shan State, round 2 : 3/7 hits, 3.00 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 1 fighter moved from Anhwe to Manchuria 1 tactical_bomber moved from Anhwe to Manchuria 1 bomber moved from Kiangsu to French Indo China 1 bomber moved from Kiangsu to French Indo China 1 fighter and 4 tactical_bombers moved from Shan State to French Indo China 1 marine moved from Sumatra to 41 Sea Zone 1 carrier, 1 cruiser, 1 fighter, 1 marine and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 armour moved from Dutch New Guinea to 45 Sea Zone 1 armour, 1 battleship, 3 carriers, 1 destroyer, 4 fighters, 1 tactical_bomber and 2 transports moved from 45 Sea Zone to 35 Sea Zone 1 armour moved from 35 Sea Zone to Philippines 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from 35 Sea Zone to 6 Sea Zone Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 3 infantry placed in Shantung 3 infantry placed in Manchuria 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : 2.00 Japanese regular : -1.17 UK_Pacific regular : -0.67