Russia - tank in Buryatia & Sakha
artillery in Amur
China - infanyry in Szechwan, Kweichow, Shensi & Suiyoyan
UK- sub in sz98
infantry in sudan & south africa
fighter in malta
2 French INF on 1 UK TRN in sz110
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 factory_minor, 1 fighter, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Germans
5 infantry moved from Finland to Karelia
2 bombers, 1 fighter and 4 tactical_bombers moved from Western Germany to Karelia
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to Holland Belgium
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 fighter and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 2 infantry and 1 mech_infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.00 expected hits
British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/4 hits, 1.00 expected hits
British roll dice for 2 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 4 : 0/4 hits, 1.00 expected hits
British roll dice for 2 infantry in Normandy Bordeaux, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 5 : 1/4 hits, 1.00 expected hits
British roll dice for 2 infantry in Normandy Bordeaux, round 5 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 6 : 0/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 6 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 7 : 2/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 7 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Karelia
Germans attack with 2 bombers, 1 fighter, 5 infantry and 4 tactical_bombers
Russians defend with 1 armour, 1 artillery, 6 infantry and 1 mech_infantry
Germans roll dice for 2 bombers, 1 fighter, 5 infantry and 4 tactical_bombers in Karelia, round 2 : 5/12 hits, 4.83 expected hits
Russians roll dice for 1 armour, 1 artillery, 6 infantry and 1 mech_infantry in Karelia, round 2 : 6/9 hits, 3.17 expected hits
5 infantry owned by the Germans and 1 tactical_bomber owned by the Germans lost in Karelia
5 infantry owned by the Russians lost in Karelia
Germans roll dice for 2 bombers, 1 fighter and 3 tactical_bombers in Karelia, round 3 : 5/6 hits, 3.50 expected hits
Russians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Karelia, round 3 : 1/4 hits, 1.50 expected hits
1 fighter owned by the Germans lost in Karelia
1 mech_infantry owned by the Russians, 1 infantry owned by the Russians, 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Karelia
Germans win with 2 bombers and 3 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Germans: 1 fighter, 5 infantry and 1 tactical_bomber
Casualties for Russians: 1 armour, 1 artillery, 6 infantry and 1 mech_infantry
Non Combat Move - Germans
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 aaGun moved from Poland to Baltic States
3 armour moved from Romania to Baltic States
1 aaGun, 5 artilleries and 22 infantry moved from Romania to Bessarabia
5 armour and 8 mech_infantrys moved from Germany to Baltic States
1 mech_infantry moved from Western Germany to Poland
3 tactical_bombers moved from Karelia to Finland
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
1 transport moved from 113 Sea Zone to 112 Sea Zone
1 bomber moved from Karelia to Finland
1 bomber moved from Karelia to Finland
3 artilleries and 7 infantry moved from Poland to Baltic States
Place Units - Germans
1 factory_minor placed in Romania
1 submarine placed in 112 Sea Zone
1 fighter, 3 infantry and 3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Germans collect 40 PUs (3 lost to blockades); end with 40 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 47 PUs
Combat Hit Differential Summary :
Russians regular : 2.33
Germans regular : -0.83
British regular : -1.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Novgorod to Finland
1 infantry moved from Vyborg to Finland
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Finland
Russians attack with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 2 bombers and 3 tactical_bombers
Germans roll AA dice in Finland : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Finland, round 2 : 2/6 hits, 2.50 expected hits
Combat Hit Differential Summary :
Germans AA : -0.50
Russians regular : -0.50
2 hits in round 1.
OOL?
@Ghostglider said in L24 BM4 Avner (Axis) vs Ghostglider (Allies+22) Rematch:
2 hits in round 1.
OOL?
max D
thx
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Novgorod to Finland
1 infantry moved from Vyborg to Finland
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Finland
Russians attack with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 2 bombers and 3 tactical_bombers
Germans roll AA dice in Finland : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Finland, round 2 : 2/6 hits, 2.50 expected hits
Germans roll dice for 1 aaGun, 2 bombers and 3 tactical_bombers in Finland, round 2 : 0/5 hits, 1.83 expected hits
1 aaGun owned by the Germans and 1 bomber owned by the Germans lost in Finland
Russians roll dice for 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Finland, round 3 : 1/6 hits, 2.50 expected hits
Germans roll dice for 1 bomber and 3 tactical_bombers in Finland, round 3 : 2/4 hits, 1.67 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Finland
1 bomber owned by the Germans lost in Finland
Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Finland, round 4 : 1/4 hits, 2.17 expected hits
Germans roll dice for 3 tactical_bombers in Finland, round 4 : 1/3 hits, 1.50 expected hits
1 fighter owned by the Russians lost in Finland
1 tactical_bomber owned by the Germans lost in Finland
Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Finland, round 5 : 2/3 hits, 1.67 expected hits
Germans roll dice for 2 tactical_bombers in Finland, round 5 : 2/2 hits, 1.00 expected hits
1 tactical_bomber owned by the Russians and 1 fighter owned by the Russians lost in Finland
2 tactical_bombers owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 armour remaining. Battle score for attacker is 28
Casualties for Germans: 1 aaGun, 2 bombers and 3 tactical_bombers
Casualties for Russians: 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Non Combat Move - Russians
3 infantry moved from Novgorod to Belarus
2 aaGuns, 2 artilleries and 11 infantry moved from Bryansk to Belarus
6 infantry moved from Russia to Bryansk
1 artillery and 9 infantry moved from Ukraine to Bryansk
Place Units - Russians
3 infantry placed in Novgorod
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans AA : -0.50
Germans regular : -1.00
Russians regular : -2.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 airfield, 1 factory_minor, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 bomber moved from Siam to 42 Sea Zone
1 bomber moved from Siam to 42 Sea Zone
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 fighter and 6 tactical_bombers moved from Siam to Kwangsi
Combat - Japanese
Battle in Kwangsi
Japanese attack with 1 fighter, 2 infantry and 6 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 6 tactical_bombers in Kwangsi, round 2 : 4/9 hits, 4.00 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 2 bombers and 1 destroyer in 42 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Non Combat Move - Japanese
1 bomber moved from 42 Sea Zone to French Indo China
1 bomber moved from 42 Sea Zone to French Indo China
1 fighter and 6 tactical_bombers moved from Kwangsi to French Indo China
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from Hunan to French Indo China
3 artilleries and 2 infantry moved from Hunan to Anhwe
1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 marine moved from Guam to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
1 fighter moved from Japan to French Indo China
1 fighter moved from Manchuria to Japan
1 fighter moved from Manchuria to Japan
1 fighter moved from 36 Sea Zone to French Indo China
1 fighter moved from 36 Sea Zone to French Indo China
Place Units - Japanese
3 infantry placed in Manchuria
1 submarine and 1 transport placed in 6 Sea Zone
1 airfield and 1 factory_minor placed in French Indo China
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 0.33
ANZAC regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Combat Move - British
1 destroyer and 1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 bomber and 3 fighters moved from United Kingdom to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 artillery and 2 infantry moved from Egypt to Alexandria
3 infantry moved from Persia to Iraq
1 armour and 1 tactical_bomber moved from Egypt to Iraq
Combat - British
Combat Hit Differential Summary :
Scramble to sz112?
@Ghostglider said in L24 BM4 Avner (Axis) vs Ghostglider (Allies+22) Rematch:
Scramble to sz112?
no scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Gibraltar to Holland Belgium
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer and 2 fighters moved from 63 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
Germans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Americans roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1.50 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Holland Belgium
Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 42 Sea Zone
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 63 Sea Zone to 26 Sea Zone
1 fighter moved from New Zealand to 26 Sea Zone
3 fighters moved from Western United States to 26 Sea Zone
2 carriers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery moved from Tunisia to Algeria
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from Holland Belgium to United Kingdom
Place Units - Americans
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
3 infantry moved from Hopei to Kweichow
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kweichow
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kweichow, round 2 : 2/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
Place Units - Chinese
2 artilleries and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Purchase Units - British
British buy 2 artilleries, 6 infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer and 1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 bomber and 3 fighters moved from United Kingdom to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 artillery and 2 infantry moved from Egypt to Alexandria
3 infantry moved from Persia to Iraq
1 armour and 1 tactical_bomber moved from Egypt to Iraq
Combat - British
Battle in 125 Sea Zone
British attack with 1 destroyer and 1 submarine; Russians loiter and taunt
Germans defend with 1 submarine
British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British lost in 125 Sea Zone
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Battle in 112 Sea Zone
British attack with 1 bomber, 1 cruiser, 2 destroyers, 4 fighters and 1 tactical_bomber
Germans defend with 1 cruiser, 1 submarine and 1 transport
British roll dice for 1 bomber, 1 cruiser, 2 destroyers, 4 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 4/9 hits, 4.50 expected hits
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 cruiser and 1 transport in 112 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 submarine owned by the Germans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone
British win with 1 bomber, 1 cruiser, 2 destroyers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for Germans: 1 cruiser, 1 submarine and 1 transport
Battle in Alexandria
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 armour, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 1/5 hits, 1.67 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Iraq
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Iraq, round 3 : 1/4 hits, 1.50 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Iraq
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Iraq, round 4 : 0/3 hits, 1.33 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Iraq
British roll dice for 1 armour and 1 tactical_bomber in Iraq, round 5 : 1/2 hits, 1.17 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 3 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Shan State
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
1 aaGun and 8 infantry moved from India to Burma
1 aaGun moved from Yunnan to Shan State
1 tactical_bomber moved from Iraq to Egypt
1 infantry moved from Algeria to Tunisia
1 armour moved from Algeria to Libya
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from 112 Sea Zone to United Kingdom
1 fighter moved from Gibraltar to Egypt
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
1 mech_infantry moved from Egypt to Belgian Congo
3 fighters moved from 112 Sea Zone to Finland
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
Place Units - British
1 transport placed in 106 Sea Zone
1 transport placed in 110 Sea Zone
2 artilleries and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.33
Italians regular : -0.33
Japanese regular : 0.00
Germans regular : 0.17
Neutral_Axis regular : 0.67
British regular : -1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Italians
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
1 armour moved from Romania to Ukraine
Italians take Ukraine from Russians
1 infantry moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from British
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Crete to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 artillery moved from Greece to 99 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 99 Sea Zone to 95 Sea Zone
2 aaGuns and 6 infantry moved from Northern Italy to Western Germany
2 aaGuns and 6 infantry moved from Southern Italy to Northern Italy
1 artillery and 3 infantry moved from 95 Sea Zone to Northern Italy
1 armour moved from Romania to Ukraine
1 artillery and 1 infantry moved from Tanganyika Territory to Rhodesia
Place Units - Italians
3 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 63 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from New South Wales to South Australia
1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 fighter moved from New South Wales to New Zealand
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
8 armour, 3 artilleries, 8 infantry and 8 mech_infantrys moved from Baltic States to Novgorod
1 mech_infantry moved from Poland to Novgorod
3 infantry moved from Western Germany to Holland Belgium
3 mech_infantrys moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Novgorod
Germans attack with 8 armour, 3 artilleries, 8 infantry and 9 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 8 armour, 3 artilleries, 8 infantry and 9 mech_infantrys in Novgorod, round 2 : 8/28 hits, 8.33 expected hits
Russians roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Novgorod
3 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 8 armour, 3 artilleries, 7 infantry and 9 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Holland Belgium
Germans attack with 3 infantry and 3 mech_infantrys
British defend with 1 aaGun and 1 infantry; Americans defend with 1 mech_infantry
Germans roll dice for 3 infantry and 3 mech_infantrys in Holland Belgium, round 2 : 0/6 hits, 1.00 expected hits
Americans roll dice for 1 aaGun, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 2 infantry and 3 mech_infantrys in Holland Belgium, round 3 : 1/5 hits, 0.83 expected hits
Americans roll dice for 1 aaGun, 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Holland Belgium
1 aaGun owned by the British lost in Holland Belgium
Germans roll dice for 1 infantry and 3 mech_infantrys in Holland Belgium, round 4 : 1/4 hits, 0.67 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans roll dice for 1 infantry and 3 mech_infantrys in Holland Belgium, round 5 : 0/4 hits, 0.67 expected hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 3 mech_infantrys in Holland Belgium, round 6 : 1/3 hits, 0.50 expected hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 6 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for British: 1 aaGun and 1 infantry
Casualties for Americans: 1 mech_infantry
Non Combat Move - Germans
1 aaGun moved from Western Germany to Holland Belgium
1 aaGun moved from Poland to Germany
1 aaGun moved from Western Germany to Germany
1 fighter moved from Western Germany to Germany
1 fighter moved from Western Germany to Germany
1 fighter moved from Western Germany to Germany
1 aaGun moved from Baltic States to Novgorod
1 aaGun, 5 artilleries and 23 infantry moved from Bessarabia to Ukraine
Place Units - Germans
3 infantry and 7 mech_infantrys placed in Germany
1 fighter placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2,5,6
Germans collect 40 PUs (3 lost to blockades); end with 40 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Russians regular : 0.00
Germans regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 armour moved from Finland to Norway
Russians take Norway from Germans
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 aaGuns, 3 artilleries and 25 infantry moved from Belarus to Bryansk
1 artillery and 8 infantry moved from Russia to Bryansk
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from Bryansk to Rostov
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
2 armour and 1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from French Indo China to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
1 mech_infantry moved from French Indo China to Shan State
1 artillery moved from French Indo China to Shan State
1 bomber moved from French Indo China to India
1 bomber moved from French Indo China to India
1 infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery moved from Anhwe to Hunan
1 artillery moved from Anhwe to Hunan
1 infantry moved from Manchuria to Jehol
1 tactical_bomber moved from French Indo China to Jehol
1 fighter moved from French Indo China to Jehol
1 infantry moved from Anhwe to Hunan
3 fighters and 3 tactical_bombers moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Hunan
1 tactical_bomber moved from French Indo China to Hunan
1 infantry moved from Manchuria to Jehol
1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 armour moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from 8 Sea Zone to Aleutian Islands
Combat - Japanese
Strategic bombing raid in India
UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits
Bombing raid in India rolls: 5,8 and causes: 13 damage to unit: factory_major
Bombing raid in India causes 13 damage total.
Battle in Aleutian Islands
Battle in Sumatra
Battle in Dutch New Guinea
Battle in Hunan
Japanese attack with 2 artilleries, 1 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 2 artilleries, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 3/5 hits, 2.00 expected hits
Chinese roll dice for 3 infantry in Hunan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Hunan
3 infantry owned by the Chinese lost in Hunan
Japanese win, taking Aleutian Islands from Americans, taking Sumatra from Dutch, taking Dutch New Guinea from Dutch, taking Hunan from Chinese with 2 artilleries and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Shan State
Japanese attack with 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers
British defend with 1 aaGun, 1 artillery and 1 infantry
British roll AA dice in Shan State : 1/3 hits, 0.50 expected hits
1 fighter owned by the Japanese lost in Shan State
Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 3 tactical_bombers in Shan State, round 2 : 3/7 hits, 3.50 expected hits
UK_Pacific roll dice for 1 aaGun, 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese lost in Shan State
1 aaGun owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter and 1 mech_infantry
Casualties for British: 1 aaGun, 1 artillery and 1 infantry
Battle in Jehol
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Jehol, round 2 : 0/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 3 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 42 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
COMMENT: Fig from sz 33 attack trn sz 42
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 transport moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 45 Sea Zone
1 carrier moved from 33 Sea Zone to 45 Sea Zone
1 battleship moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 33 Sea Zone to 62 Sea Zone
1 submarine moved from 33 Sea Zone to 62 Sea Zone
1 battleship moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 carrier moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from Shan State to 41 Sea Zone
1 tactical_bomber moved from Shan State to 41 Sea Zone
1 fighter and 2 tactical_bombers moved from Shan State to French Indo China
1 tactical_bomber moved from Hunan to French Indo China
1 tactical_bomber moved from Hunan to French Indo China
1 bomber moved from India to French Indo China
1 bomber moved from India to French Indo China
1 fighter moved from Jehol to Manchuria
1 tactical_bomber moved from Jehol to Manchuria
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 carrier moved from 33 Sea Zone to 45 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in French Indo China
1 mech_infantry placed in Manchuria
1 factory_minor placed in Shantung
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : -1.33
UK_Pacific AA : -0.33
British AA : 0.50
UK_Pacific regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 armour, 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 fighter, 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
Combat - Americans
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 1 armour, 1 bomber, 1 fighter, 2 infantry and 2 mech_infantrys
Germans defend with 1 aaGun and 3 mech_infantrys
Germans roll AA dice in Holland Belgium : 1/2 hits, 0.33 expected hits
1 fighter owned by the Americans lost in Holland Belgium
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 bomber, 2 infantry and 2 mech_infantrys in Holland Belgium, round 2 : 1/6 hits, 1.83 expected hits
Germans roll dice for 1 aaGun and 3 mech_infantrys in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans lost in Holland Belgium
1 aaGun owned by the Germans lost in Holland Belgium
Americans roll dice for 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys in Holland Belgium, round 3 : 2/5 hits, 1.67 expected hits
Germans roll dice for 3 mech_infantrys in Holland Belgium, round 3 : 0/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Germans lost in Holland Belgium
Americans roll dice for 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys in Holland Belgium, round 4 : 1/5 hits, 1.67 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Germans: 1 aaGun and 3 mech_infantrys
Battle in 16 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 artillery moved from Algeria to Morocco
1 bomber moved from Holland Belgium to United Kingdom
3 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
3 infantry placed in Normandy Bordeaux
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery and 3 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
3 infantry moved from Kweichow to Anhwe
1 fighter moved from Yunnan to Anhwe
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 4 infantry
Japanese defend with 2 artilleries
Chinese roll dice for 1 artillery and 4 infantry in Hunan, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 2 artilleries in Hunan, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Japanese lost in Hunan
Chinese roll dice for 1 artillery and 4 infantry in Hunan, round 3 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
1 artillery owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 2 artilleries
Casualties for Chinese: 1 infantry
Battle in Anhwe
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 4/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 artillery owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Anhwe to Yunnan
1 artillery moved from Kwangsi to Hunan
Place Units - Chinese
1 artillery and 4 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
British buy 2 artilleries, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 5x factory_major; Remaining resources: 8 PUs;
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries, 1 cruiser, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from 112 Sea Zone to Western Germany
1 bomber, 1 fighter and 1 tactical_bomber moved from United Kingdom to Western Germany
3 fighters moved from Finland to Western Germany
2 carriers moved from 110 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to Rhodesia
1 artillery, 2 infantry and 1 mech_infantry moved from Belgian Congo to Rhodesia
1 mech_infantry moved from Kwangtung to Kiangsu
Chinese take Kiangsu from Japanese
1 fighter, 2 infantry and 1 tactical_bomber moved from Yunnan to Shan State
Combat - British
Battle in Denmark
Battle in Western Germany
British attack with 3 artilleries, 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_major, 1 fighter and 1 harbour; Italians defend with 2 aaGuns and 6 infantry
Italians roll AA dice in Western Germany : 0/6 hits, 1.00 expected hits
British roll dice for 2 cruisers in Western Germany, round 2 : 2/2 hits, 1.00 expected hits
British roll dice for 3 artilleries, 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber in Western Germany, round 2 : 7/12 hits, 5.33 expected hits
Germans roll dice for 2 aaGuns, 1 fighter and 6 infantry in Western Germany, round 2 : 2/7 hits, 2.67 expected hits
2 infantry owned by the British lost in Western Germany
2 aaGuns owned by the Italians, 1 fighter owned by the Germans and 6 infantry owned by the Italians lost in Western Germany
British converts factory_major into different units
British win, taking Denmark from Germans, taking Western Germany from Germans with 3 artilleries, 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 32
Casualties for British: 2 infantry
Casualties for Italians: 2 aaGuns and 6 infantry
Casualties for Germans: 1 fighter
Battle in Shan State
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Rhodesia
British attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Rhodesia, round 2 : 2/6 hits, 2.17 expected hits
Italians roll dice for 1 artillery and 2 infantry in Rhodesia, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Rhodesia
2 infantry owned by the Italians lost in Rhodesia
British roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Rhodesia, round 3 : 1/5 hits, 2.00 expected hits
Italians roll dice for 1 artillery in Rhodesia, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Rhodesia
British win, taking Rhodesia from Italians with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Rhodesia to Belgian Congo
1 armour moved from Iraq to Egypt
1 artillery and 2 infantry moved from Alexandria to Egypt
1 armour moved from Libya to Algeria
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Shan State to India
1 cruiser and 1 destroyer moved from 81 Sea Zone to 79 Sea Zone
4 infantry moved from Burma to India
1 aaGun moved from Burma to India
4 infantry moved from Burma to Yunnan
2 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Hunan
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 112 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
Place Units - British
1 transport placed in 109 Sea Zone
2 artilleries and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 2.67
Americans regular : -1.00
Italians regular : -0.33
Japanese regular : 0.00
Germans AA : 0.67
Germans regular : -2.00
British regular : 2.00
Italians AA : -1.00
Assumed no scramble to sz112
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Italians
Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 mech_infantry moved from Northern Italy to Western Germany
1 mech_infantry moved from Northern Italy to Western Germany
3 fighters moved from Southern Italy to Western Germany
1 infantry moved from Northern Italy to 95 Sea Zone
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 battleship moved from 95 Sea Zone to 92 Sea Zone
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 2 infantry moved from 92 Sea Zone to Algeria
1 bomber moved from Southern Italy to Southern France
3 infantry moved from Northern Italy to Southern France
4 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 armour moved from Ukraine to Eastern Poland
1 armour moved from Ukraine to Eastern Poland
Combat - Italians
Battle in Western Germany
Italians attack with 3 fighters, 5 infantry and 2 mech_infantrys
British defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 3 fighters, 5 infantry and 2 mech_infantrys in Western Germany, round 2 : 2/10 hits, 2.67 expected hits
British roll dice for 3 artilleries and 1 infantry in Western Germany, round 2 : 3/4 hits, 1.33 expected hits
3 infantry owned by the Italians lost in Western Germany
1 artillery owned by the British and 1 infantry owned by the British lost in Western Germany
Italians roll dice for 3 fighters, 2 infantry and 2 mech_infantrys in Western Germany, round 3 : 2/7 hits, 2.17 expected hits
British roll dice for 2 artilleries in Western Germany, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Western Germany
2 artilleries owned by the British lost in Western Germany
Italians win, taking Western Germany from British with 3 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 4 infantry
Casualties for British: 3 artilleries and 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 92 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
French roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 submarine owned by the Italians lost in 92 Sea Zone
1 destroyer owned by the French and 1 cruiser owned by the French lost in 92 Sea Zone
Italians win with 1 battleship, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 14
Casualties for Italians: 1 submarine
Casualties for French: 1 cruiser and 1 destroyer
Battle in Eastern Poland
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Eastern Poland, round 2 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 armour in Eastern Poland, round 3 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Italians attack with 1 bomber and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber and 3 infantry in Southern France, round 2 : 1/4 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Algeria
Italians attack with 1 artillery and 2 infantry
British defend with 1 armour
Italians roll dice for 1 artillery and 2 infantry in Algeria, round 2 : 0/3 hits, 0.83 expected hits
French roll dice for 1 armour in Algeria, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery and 2 infantry in Algeria, round 3 : 2/3 hits, 0.83 expected hits
French roll dice for 1 armour in Algeria, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Italians lost in Algeria
1 armour owned by the British lost in Algeria
Italians win, taking Algeria from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 1 armour
Non Combat Move - Italians
1 bomber moved from Southern France to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 aaGun moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
5 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
French regular : 0.17
Italians regular : -1.00
Russians regular : -0.67
British regular : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New Zealand to Java
1 fighter moved from New South Wales to New Zealand
5 infantry moved from New South Wales to South Australia
1 submarine moved from 63 Sea Zone to 26 Sea Zone
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,5,6,5
ANZAC collect 12 PUs (2 lost to blockades); end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
2 infantry moved from Tunisia to Algeria
Combat - French
Battle in Algeria
French attack with 2 infantry
Italians defend with 1 artillery and 1 infantry
French roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the French lost in Algeria
French roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 3 : 0/2 hits, 0.67 expected hits
French roll dice for 1 infantry in Algeria, round 4 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 4 : 0/2 hits, 0.67 expected hits
French roll dice for 1 infantry in Algeria, round 5 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 5 : 0/2 hits, 0.67 expected hits
French roll dice for 1 infantry in Algeria, round 6 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 6 : 2/2 hits, 0.67 expected hits
1 infantry owned by the French lost in Algeria
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for French: 2 infantry
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0.33
French regular : -1.00