Daaras v Stucifer PTV Test Game

  • 2024 2023

    TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer and 1 submarine moved from 36 Sea Zone to 59 Sea Zone
            1 fighter moved from Davao to Wake Island
            1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
            1 aaGun and 1 infantry moved from 28 Sea Zone to Hawaiian Islands
            1 marine moved from Western United States to 11 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine and 1 tactical_bomber moved from 11 Sea Zone to 28 Sea Zone
            1 fighter, 1 marine and 1 tactical_bomber moved from 28 Sea Zone to Hawaiian Islands
            1 transport moved from 27 Sea Zone to 11 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 27 Sea Zone to 28 Sea Zone
            1 cruiser moved from 104 Sea Zone to 66 Sea Zone
            1 artillery moved from Eastern United States to Central United States
            1 mech_infantry moved from Western United States to Eastern United States
            1 aaGun and 1 infantry moved from Eastern United States to 104 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 104 Sea Zone to 66 Sea Zone
            1 aaGun and 1 infantry moved from 66 Sea Zone to Southeast Mexico
            1 infantry moved from Central United States to Western United States
            1 fighter moved from Eastern United States to 28 Sea Zone
            1 fighter moved from Western United States to 28 Sea Zone
            1 bomber moved from Central United States to Hawaiian Islands
    
        Place Units - Americans
            1 carrier and 2 destroyers placed in 11 Sea Zone
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Szechwan to Yunnan
            2 infantry moved from Inner Mongolia to Shansi
            1 fighter moved from Szechwan to Shansi
            3 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Shansi
                    1 infantry owned by the Japanese lost in Shansi
                    Chinese roll dice for 1 fighter and 1 infantry in Shansi, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Shansi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Shansi, round 4 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Shansi, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shansi
                    1 artillery owned by the Japanese lost in Shansi
                Chinese win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Yunnan
                Chinese attack with 6 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 6 infantry in Yunnan, round 2 : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 5 infantry in Yunnan, round 3 : 2/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 5 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Shansi to Inner Mongolia
            3 infantry moved from Kansu to Inner Mongolia
            2 infantry moved from Hopei to Honan
            1 infantry moved from Eastern Sinkiang to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Inner Mongolia
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Egypt to Tobruk
            1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk
            1 tactical_bomber moved from 100 Sea Zone to Tobruk
            1 fighter moved from Malta to Tobruk
            1 fighter moved from Gibraltar to 98 Sea Zone
            1 cruiser moved from 93 Sea Zone to 98 Sea Zone
            1 destroyer moved from 114 Sea Zone to 113 Sea Zone
            1 fighter moved from Scotland to 113 Sea Zone
            2 fighters moved from United Kingdom to 113 Sea Zone
            1 bomber moved from United Kingdom to 109 Sea Zone
            1 destroyer moved from 112 Sea Zone to 109 Sea Zone
    
        Combat - British
            Battle in Tobruk
                British attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 4/7 hits, 2.83 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 5/6 hits, 2.33 expected hits
                    1 mech_infantry owned by the British, 1 artillery owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in Tobruk
                    1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Tobruk
                1 tactical_bomber owned by the British and 1 fighter owned by the British retreated
                Italians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -8
                Casualties for British: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Casualties for Italians: 1 artillery and 3 infantry
            Battle in 113 Sea Zone
                British attack with 1 destroyer and 3 fighters
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 3 fighters in 113 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 113 Sea Zone
                British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 98 Sea Zone
                British attack with 1 cruiser and 1 fighter
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 cruiser and 1 fighter in 98 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the British lost in 98 Sea Zone
                    1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 98 Sea Zone
                British win with 1 cruiser remaining. Battle score for attacker is 4
                Casualties for British: 1 fighter
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in 109 Sea Zone
                British attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    British roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                British win, taking 109 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - British
            1 bomber moved from 109 Sea Zone to Quebec
            1 artillery and 1 infantry moved from Ontario to Quebec
            1 transport moved from 112 Sea Zone to 109 Sea Zone
            1 aaGun and 2 infantry moved from Scotland to United Kingdom
            3 fighters moved from 113 Sea Zone to United Kingdom
            1 cruiser moved from 114 Sea Zone to 112 Sea Zone
            1 battleship moved from 114 Sea Zone to 112 Sea Zone
            2 aaGuns moved from United Kingdom to Scotland
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
            1 fighter moved from United Kingdom to Scotland
            2 infantry moved from United Kingdom to Scotland
            1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
            1 destroyer moved from 100 Sea Zone to 96 Sea Zone
            1 carrier, 1 cruiser and 1 transport moved from 100 Sea Zone to 83 Sea Zone
            1 infantry moved from Anglo-Egyptian Sudan to Egypt
            1 aaGun and 1 infantry moved from Eastern India to 40 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 40 Sea Zone to 59 Sea Zone
            1 battleship moved from 132 Sea Zone to 59 Sea Zone
            1 destroyer moved from 40 Sea Zone to 59 Sea Zone
            1 fighter moved from Burma to 59 Sea Zone
            1 aaGun, 1 fighter and 1 infantry moved from 59 Sea Zone to Java
                  UK_Pacific take Java from Dutch
            1 artillery and 5 infantry moved from Eastern India to Burma
            1 aaGun moved from Eastern India to Burma
            1 aaGun moved from Eastern India to Burma
            1 infantry moved from Western India to Baluchistan
            1 fighter and 1 tactical_bomber moved from Eastern India to 83 Sea Zone
            1 destroyer moved from 73 Sea Zone to 83 Sea Zone
            2 infantry moved from Union of South Africa to Rhodesia
            1 fighter moved from United Kingdom to Scotland
    
        Place Units - British
            1 fighter and 6 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 28 PUs; end with 28 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            1 transport placed in 40 Sea Zone
            2 infantry and 1 marine placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 20 PUs
            Units Change Ownership
                Some Units in Eastern India change ownership: 2 infantry and 1 marine
                Some Units in 40 Sea Zone change ownership: 1 transport
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Italians regular : 3.33
    Japanese regular : 1.00
    Germans regular : -0.33
    British regular : 3.50
    

    Savegame


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 marine; Remaining resources: 5 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry and 1 marine moved from Southern Italy to 99 Sea Zone
            1 armour moved from Northern Italy to Albania
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            2 fighters moved from Southern Italy to 98 Sea Zone
            1 bomber moved from Northern Italy to 98 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 battleship, 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 99 Sea Zone to 96 Sea Zone
            1 artillery, 3 infantry and 1 marine moved from 96 Sea Zone to Malta
            1 artillery and 2 infantry moved from Ethiopia to Kenya
                  Italians take Kenya from British
            1 infantry moved from Italian Somaliland to Kenya
    
        Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 1 bomber, 2 fighters and 1 submarine
                British defend with 1 cruiser
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 2 fighters in 98 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    British roll dice for 1 cruiser in 98 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Italians lost in 98 Sea Zone
                    1 cruiser owned by the British lost in 98 Sea Zone
                Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 5
                Casualties for Italians: 1 submarine
                Casualties for British: 1 cruiser
            Battle in 96 Sea Zone
                Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 2 transports
                British defend with 1 destroyer
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 96 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
                    British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 96 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits
                    British roll dice for 1 destroyer in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 96 Sea Zone
                Italians win with 1 battleship, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Malta
                Italians attack with 1 artillery, 3 infantry and 1 marine
                British defend with 1 aaGun, 1 airfield and 1 infantry
                    Italians roll dice for 1 artillery, 3 infantry and 1 marine in Malta, round 2 : 2/5 hits, 1.33 expected hits
                    British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the British and 1 infantry owned by the British lost in Malta
                Italians win, taking Malta from British with 1 artillery, 3 infantry and 1 marine remaining. Battle score for attacker is 8
                Casualties for British: 1 aaGun and 1 infantry
    
        Non Combat Move - Italians
            1 bomber and 2 fighters moved from 98 Sea Zone to Southern Italy
            2 infantry moved from Albania to Bulgaria
                  Italians take Bulgaria from Neutral_Axis
            1 artillery and 1 infantry moved from Libya to Tobruk
    
        Place Units - Italians
            1 marine placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 5
            Italians collect 12 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -2.17
    British regular : -0.50
    

    Savegame

  • 2024 2023

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 64 Sea Zone
            1 destroyer moved from 64 Sea Zone to 55 Sea Zone
            1 cruiser moved from 65 Sea Zone to 58 Sea Zone
            2 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
            2 infantry moved from 59 Sea Zone to Java
            1 artillery, 1 fighter and 2 infantry moved from Queensland to New South Wales
            1 fighter moved from New South Wales to New Zealand
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
    
        Politics - French
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 74 Sea Zone to 83 Sea Zone
            2 infantry moved from United Kingdom to Scotland
            1 fighter moved from United Kingdom to Scotland
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 tactical_bomber moved from Western Germany to 98 Sea Zone
            1 fighter moved from Southern Italy to Malta
            1 tactical_bomber moved from 98 Sea Zone to Malta
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 122 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 122 Sea Zone to 112 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
            1 bomber, 2 fighters and 2 tactical_bombers moved from Western Germany to 112 Sea Zone
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 tactical_bomber moved from Western Germany to 98 Sea Zone
            1 fighter moved from Southern Italy to Malta
            1 tactical_bomber moved from 98 Sea Zone to Malta
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 122 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 122 Sea Zone to 112 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
            1 bomber, 2 fighters and 2 tactical_bombers moved from Western Germany to 112 Sea Zone
    
        Combat - Germans
            British scrambles 2 units out of United Kingdom to defend against the attack in 112 Sea Zone
            British scrambles 3 units out of Scotland to defend against the attack in 112 Sea Zone
            Battle in 113 Sea Zone
                Germans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 113 Sea Zone
                Germans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 112 Sea Zone
                Germans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers
                British defend with 1 battleship, 1 cruiser and 4 fighters; French defend with 1 fighter
                    Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers in 112 Sea Zone, round 2 : 7/10 hits, 5.50 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 cruiser and 5 fighters in 112 Sea Zone, round 2 : 5/7 hits, 4.50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the Germans, 1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone
                    1 cruiser owned by the British, 1 fighter owned by the French and 4 fighters owned by the British lost in 112 Sea Zone
                    Germans roll dice for 1 battleship, 1 bomber, 3 fighters and 3 tactical_bombers in 112 Sea Zone, round 3 : 5/8 hits, 4.67 expected hits
                    British roll dice for 1 battleship in 112 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans lost in 112 Sea Zone
                    1 battleship owned by the British lost in 112 Sea Zone
                Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 26
                Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
                Casualties for British: 1 battleship, 1 cruiser and 4 fighters
                Casualties for French: 1 fighter
    
        Non Combat Move - Germans
            1 bomber, 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Western Germany
            1 bomber moved from 112 Sea Zone to Western Germany
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone
            2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Holland Belgium
            2 transports moved from 115 Sea Zone to 113 Sea Zone
            3 armour, 2 artilleries and 7 infantry moved from Yugoslavia to Romania
            2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
            6 armour and 5 mech_infantrys moved from France to Germany
            2 infantry moved from Western Germany to Germany
            2 artilleries moved from France to Western Germany
    
        Place Units - Germans
            1 carrier, 1 destroyer and 1 submarine placed in 113 Sea Zone
            4 mech_infantrys placed in Germany
            1 fighter placed in Western Germany
            3 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 40 PUs; end with 40 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 2.50
    British regular : 0.50
    

    Savegame

  • 2024 2023

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 7 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 infantry moved from Archangel to Leningrad
            1 artillery and 6 infantry moved from Leningrad to Northern Belarus
            1 artillery and 1 infantry moved from Smolensk to Northern Belarus
            1 aaGun moved from Smolensk to Southern Belarus
            1 infantry moved from Northern Belarus to Southern Belarus
            1 infantry moved from Northern Belarus to Leningrad
            2 infantry moved from Northern Caucasus to Rostov
            2 infantry moved from Stalingrad to Rostov
            1 aaGun moved from Samara to Stalingrad
            1 artillery and 2 infantry moved from Ukraine to Western Ukraine
            1 aaGun and 5 infantry moved from Buryatia to Amur
            1 artillery and 2 infantry moved from Siberia to Amur
            2 infantry moved from Siberia to Amur
            1 submarine moved from 130 Sea Zone to 129 Sea Zone
    
        Place Units - Russians
            3 artilleries placed in Leningrad
            3 artilleries placed in Ukraine
            3 infantry placed in Stalingrad
            1 artillery and 1 infantry placed in Siberia
            2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 46 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 marine moved from New Hebrides to 54 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 marine moved from 55 Sea Zone to New Guinea
            1 transport moved from 34 Sea Zone to 35 Sea Zone
            6 infantry moved from Caroline Islands to 35 Sea Zone
            6 infantry and 3 transports moved from 35 Sea Zone to 55 Sea Zone
            6 infantry moved from 55 Sea Zone to Queensland
            2 bombers moved from Kwangsi to Davao
            2 fighters, 2 infantry and 1 tactical_bomber moved from Kwangsi to Kwangtung
            1 fighter moved from Fukien to Kwangtung
            2 artilleries and 6 infantry moved from Kiangsi to Hunan
                  Japanese take Hunan from Chinese
            1 infantry moved from Anhwe to Kiangsi
            1 infantry moved from Jehol to Shansi
            2 infantry moved from Kyushu to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Davao
            1 destroyer and 1 submarine moved from 35 Sea Zone to 36 Sea Zone
            1 battleship and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Caroline Islands
            1 destroyer moved from 34 Sea Zone to 35 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 34 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from Marshall Islands to Caroline Islands
            2 fighters and 2 tactical_bombers moved from Marshall Islands to 55 Sea Zone
            1 artillery and 1 infantry moved from Japan to 7 Sea Zone
            1 artillery and 1 infantry moved from Kyushu to 7 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 7 Sea Zone to 23 Sea Zone
            2 infantry moved from Japan to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Guam
            2 artilleries, 2 infantry and 2 transports moved from 23 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in Guam
            Battle in 55 Sea Zone
                Japanese attack with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 3 transports
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 tactical_bombers and 3 transports in 55 Sea Zone, round 2 : 7/11 hits, 5.83 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win, taking Guam from Americans, taking 55 Sea Zone from Neutral with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Queensland
            Battle in New Guinea
            Battle in Davao
                Japanese attack with 2 bombers and 2 infantry
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Davao, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Davao, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Davao
                    1 infantry owned by the Americans lost in Davao
                Japanese win, taking Queensland from ANZAC, taking New Guinea from ANZAC, taking Davao from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Kwangtung
                Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/6 hits, 2.50 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Kwangtung
                    Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Kwangtung, round 3 : 1/6 hits, 2.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            3 fighters and 1 tactical_bomber moved from Kwangtung to Kiangsu
            2 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from Neutral_Axis
            2 bombers moved from Davao to Caroline Islands
            2 artilleries and 2 infantry moved from 35 Sea Zone to Caroline Islands
    
        Place Units - Japanese
            1 factory_minor placed in Kiangsu
            1 submarine placed in 6 Sea Zone
            1 carrier and 1 transport placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 39 PUs; end with 40 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : -1.33
    UK_Pacific regular : -1.00
    ANZAC regular : -0.33
    

    Savegame

  • 2024

    Following

  • 2024 2023

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 7 Sea Zone: 1 carrier and 1 transport
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier and 1 transport
            EDIT: Removing units owned by British from Malaya: 1 infantry
            EDIT: Adding units owned by British to Shan State: 1 infantry
            EDIT: Turning off Edit Mode
            Americans buy 1 battleship, 1 carrier, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 fighter moved from Wake Island to 22 Sea Zone
    
        Combat - Americans
            Battle in 22 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 22 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 fighter moved from 22 Sea Zone to Manilla
            1 carrier moved from 28 Sea Zone to 27 Sea Zone
            1 carrier moved from 11 Sea Zone to 27 Sea Zone
            2 fighters moved from Eastern United States to 27 Sea Zone
            2 fighters moved from 28 Sea Zone to Hawaiian Islands
            1 aaGun and 1 infantry moved from Southeast Mexico to 66 Sea Zone
            1 aaGun, 1 cruiser, 1 infantry and 1 transport moved from 66 Sea Zone to 28 Sea Zone
            1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 1 transport moved from 28 Sea Zone to 27 Sea Zone
            1 transport moved from 27 Sea Zone to 13 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 aaGun and 1 infantry moved from 28 Sea Zone to Hawaiian Islands
            1 transport moved from 13 Sea Zone to 11 Sea Zone
            2 destroyers moved from 11 Sea Zone to 27 Sea Zone
            1 artillery moved from Central United States to Western United States
            1 submarine moved from 59 Sea Zone to 42 Sea Zone
            1 destroyer moved from 59 Sea Zone to 42 Sea Zone
            1 mech_infantry moved from Eastern United States to Central United States
    
        Place Units - Americans
            1 battleship, 1 carrier, 1 destroyer and 2 submarines placed in 11 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,3,6,2,3
            Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Inner Mongolia to Shansi
            1 fighter moved from Inner Mongolia to Shansi
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shansi
                Chinese win, taking Shansi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Honan to Tsinghai
            4 infantry moved from Inner Mongolia to Tsinghai
            1 fighter moved from Shansi to Tsinghai
    
        Place Units - Chinese
            2 artilleries placed in Yunnan
            2 artilleries placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 3 fighters and 2 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Eastern India to 40 Sea Zone
            2 infantry and 1 transport moved from 40 Sea Zone to 74 Sea Zone
            2 infantry moved from 74 Sea Zone to Kenya
            1 artillery moved from Egypt to 83 Sea Zone
            1 fighter and 1 tactical_bomber moved from 83 Sea Zone to Kenya
            1 fighter and 1 tactical_bomber moved from Egypt to Kenya
            1 cruiser moved from 83 Sea Zone to 74 Sea Zone
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 artillery and 1 transport moved from 83 Sea Zone to 74 Sea Zone
            1 artillery moved from 74 Sea Zone to Kenya
    
        Combat - British
            Battle in Kenya
                British attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                Italians defend with 1 artillery and 3 infantry
                    British roll dice for 1 cruiser in Kenya, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Kenya, round 2 : 1/7 hits, 3.17 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the British lost in Kenya
                    1 infantry owned by the Italians lost in Kenya
                    British roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kenya, round 3 : 3/6 hits, 3.00 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Kenya, round 3 : 2/3 hits, 1.00 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Kenya
                    1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Kenya
                British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 artillery and 2 infantry
                Casualties for Italians: 1 artillery and 3 infantry
    
        Non Combat Move - British
            2 fighters and 2 tactical_bombers moved from Kenya to Anglo-Egyptian Sudan
            1 fighter moved from Anglo-Egyptian Sudan to 83 Sea Zone
            1 fighter and 2 tactical_bombers moved from Anglo-Egyptian Sudan to Egypt
            1 infantry moved from Rhodesia to Tanganyika Territory
            1 infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Baluchistan to Southern Persia
                  British take Southern Persia from Neutral_Allies
            1 marine moved from Eastern India to 40 Sea Zone
            1 cruiser and 1 marine moved from 40 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Sumatra
                  UK_Pacific take Sumatra from Dutch
            1 battleship and 1 destroyer moved from 59 Sea Zone to 42 Sea Zone
            1 aaGun moved from Burma to Yunnan
            1 aaGun, 1 artillery and 7 infantry moved from Burma to Shan State
            1 transport moved from 59 Sea Zone to 42 Sea Zone
            1 transport moved from 42 Sea Zone to 40 Sea Zone
            1 fighter moved from Java to Malaya
            1 bomber moved from Quebec to United Kingdom
            1 mech_infantry moved from Eire to United Kingdom
            2 infantry moved from United Kingdom to Scotland
            1 transport moved from 109 Sea Zone to 104 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
    
        Place Units - British
            1 fighter and 2 infantry placed in Union of South Africa
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 29 PUs; end with 30 PUs
    
        Place Units - UK_Pacific
            2 fighters placed in Eastern India
            Turning on Edit Mode
            EDIT: Removing units owned by UK_Pacific from Eastern India: 1 fighter
            EDIT: Adding units owned by UK_Pacific to Eastern India: 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 21 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
            Some Units in Eastern India change ownership: 1 artillery, 1 fighter and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Italians regular : 0.67
    Japanese regular : -0.33
    British regular : -2.67
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 carrier; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 armour moved from Albania to Greece
            6 infantry moved from Bulgaria to Greece
            1 bomber and 2 fighters moved from Southern Italy to Greece
            2 infantry moved from Malta to 96 Sea Zone
            2 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Gibraltar
            1 armour moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour moved from Alexandria to Tobruk
    
        Combat - Italians
            Battle in Gibraltar
            Battle in Greece
                Italians attack with 2 armour, 1 bomber, 2 fighters and 6 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 2 armour, 1 bomber, 2 fighters and 6 infantry in Greece, round 2 : 4/11 hits, 3.50 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Italians lost in Greece
                    4 infantry owned by the Neutral_Allies lost in Greece
                Italians win, taking Gibraltar from British, taking Greece from Neutral_Allies with 2 armour, 1 bomber, 2 fighters and 5 infantry remaining. Battle score for attacker is 9
                Casualties for Italians: 1 infantry
                Casualties for Neutral_Allies: 4 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
            Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
            Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            EDIT: 1 bomber and 2 fighters moved from Greece to Southern Italy
            1 artillery and 1 infantry moved from Malta to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Morocco
                  Italians take Morocco from Neutral_Axis
            1 cruiser moved from 96 Sea Zone to 97 Sea Zone
            1 marine moved from Southern Italy to 97 Sea Zone
            1 marine moved from Malta to 96 Sea Zone
            1 marine moved from 96 Sea Zone to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 cruiser and 1 marine moved from 97 Sea Zone to 96 Sea Zone
            1 marine moved from 96 Sea Zone to Algeria
                  Italians take Algeria from Neutral_Axis
            1 infantry moved from Northern Italy to Southern France
                  Italians take Southern France from Neutral_Axis
            1 artillery moved from Northern Italy to Yugoslavia
            EDIT: 2 fighters moved from Southern Italy to Malta
    
        Place Units - Italians
            Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 1
            Italians collect 19 PUs (1 lost to blockades); end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.50
    Neutral_Allies regular : -0.33
    

    Savegame

  • 2024 2023

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            COMMENT: switching buy to 1 inf 2 art
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            COMMENT: I don't know if this fleet position as the Allies will work
            1 fighter moved from New Zealand to Java
            1 cruiser moved from 58 Sea Zone to 56 Sea Zone
            EDIT: 2 fighters moved from Hawaiian Islands to 27 Sea Zone
            2 fighters moved from New Zealand to Java
            1 transport moved from 59 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            1 aaGun and 2 infantry placed in New South Wales
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from New South Wales: 1 aaGun and 1 infantry
            EDIT: Adding units owned by ANZAC to New South Wales: 2 artilleries
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 8 PUs; end with 8 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter, 11 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Germans
            7 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            3 artilleries and 15 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            6 armour and 9 mech_infantrys moved from Germany to Baltic States
            3 armour moved from Romania to Baltic States
                  Germans take Eastern Poland from Russians
            5 infantry moved from Germany to Poland
            2 artilleries moved from Western Germany to Germany
            1 artillery and 3 infantry moved from Normandy Bordeaux to 113 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 113 Sea Zone to 94 Sea Zone
    
        Combat - Germans
    
        Non Combat Move - Germans
            1 artillery and 3 infantry moved from 94 Sea Zone to Algeria
            1 aaGun and 1 infantry moved from France to Normandy Bordeaux
            2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
            2 bombers moved from Western Germany to Southern Italy
            2 aaGuns moved from Poland to Baltic States
            2 aaGuns moved from Western Germany to Germany
    
        Place Units - Germans
            10 infantry placed in Germany
            1 fighter and 1 tactical_bomber placed in Western Germany
            1 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 3 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 artillery and 9 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 submarine moved from 129 Sea Zone to 128 Sea Zone
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 aaGun, 3 artilleries and 3 infantry moved from Leningrad to Archangel
            1 armour and 1 mech_infantry moved from Novgorod to Archangel
            2 fighters and 1 tactical_bomber moved from Leningrad to Novgorod
            1 aaGun, 3 artilleries and 16 infantry moved from Northern Belarus to Novgorod
            1 aaGun and 2 infantry moved from Southern Belarus to Smolensk
            2 infantry moved from Russia to Smolensk
            2 artilleries and 8 infantry moved from Western Ukraine to Ukraine
            1 armour and 1 mech_infantry moved from Ukraine to Kursk
            4 infantry moved from Rostov to Ukraine
            1 aaGun and 3 infantry moved from Stalingrad to Rostov
            1 aaGun moved from Amur to Korea
            1 aaGun, 1 artillery and 7 infantry moved from Siberia to Amur
            2 infantry moved from Siberia to Amur
    
        Place Units - Russians
            1 fighter and 2 infantry placed in Siberia
            1 artillery and 2 infantry placed in Stalingrad
            2 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4
            Russians collect 44 PUs (2 lost to blockades); end with 44 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor and 10 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Hunan to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Kwangtung to Hunan
            1 infantry moved from Kwangtung to Kiangsi
            1 infantry moved from Kiangsi to Anhwe
            1 infantry moved from Anhwe to Shansi
            3 fighters and 1 tactical_bomber moved from Kiangsu to Shansi
            1 mech_infantry moved from Anhwe to Chahar
                  Japanese take Chahar from Chinese
            1 artillery and 2 infantry moved from Jehol to Southern Manchuria
            1 infantry moved from Davao to Manilla
            1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from French Indo China to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Borneo
            1 fighter and 1 tactical_bomber moved from Caroline Islands to Borneo
            1 fighter and 1 tactical_bomber moved from Caroline Islands to Manilla
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 armour and 1 infantry moved from 21 Sea Zone to Manilla
            1 carrier moved from 6 Sea Zone to 37 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            1 submarine moved from 55 Sea Zone to 56 Sea Zone
            3 fighters and 3 tactical_bombers moved from 55 Sea Zone to New South Wales
            1 infantry moved from Queensland to 55 Sea Zone
            5 infantry moved from Queensland to New South Wales
            1 infantry moved from 55 Sea Zone to Solomon Islands
            2 bombers moved from Caroline Islands to New South Wales
            2 artilleries and 2 infantry moved from Caroline Islands to 35 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 64 Sea Zone
            2 artilleries and 2 infantry moved from 64 Sea Zone to New South Wales
            2 cruisers moved from 55 Sea Zone to 64 Sea Zone
            1 transport moved from 55 Sea Zone to 35 Sea Zone
            1 infantry moved from Caroline Islands to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
            1 marine moved from New Guinea to Dutch New Guinea
                  Japanese take Dutch New Guinea from Dutch
            1 infantry moved from 47 Sea Zone to New Britain
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 56 Sea Zone
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 56 Sea Zone
    
        Combat - Japanese
            Battle in New Britain
            Battle in Solomon Islands
            Battle in 56 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 56 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    ANZAC roll dice for 1 cruiser in 56 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Japanese lost in 56 Sea Zone
                    1 cruiser owned by the ANZAC lost in 56 Sea Zone
                Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 cruiser
            Battle in Shansi
                Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Shansi, round 2 : 1/5 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shansi
                    1 infantry owned by the Chinese lost in Shansi
                Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Borneo
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Borneo, round 2 : 1/2 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Manilla
                Japanese attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 fighter and 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Manilla, round 2 : 3/5 hits, 2.00 expected hits
                    Americans roll dice for 1 fighter and 1 infantry in Manilla, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Manilla
                    1 infantry owned by the Americans and 1 fighter owned by the Americans lost in Manilla
                Japanese win, taking Manilla from Americans with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 fighter and 1 infantry
            Battle in New South Wales
                Japanese attack with 2 artilleries, 2 bombers, 3 fighters, 7 infantry and 3 tactical_bombers
                ANZAC defend with 2 aaGuns, 3 artilleries, 1 factory_minor, 1 harbour and 6 infantry
                    ANZAC roll AA dice in New South Wales : 1/0 hits, 1.00 expected hits
                    1 bomber owned by the Japanese lost in New South Wales
                    Japanese roll dice for 2 cruisers in New South Wales, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 2 artilleries, 1 bomber, 3 fighters, 7 infantry and 3 tactical_bombers in New South Wales, round 2 : 8/16 hits, 6.17 expected hits
                    ANZAC roll dice for 2 aaGuns, 3 artilleries and 6 infantry in New South Wales, round 2 : 2/9 hits, 3.00 expected hits
                    2 infantry owned by the Japanese lost in New South Wales
                    6 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales
                    Japanese roll dice for 2 artilleries, 1 bomber, 3 fighters, 5 infantry and 3 tactical_bombers in New South Wales, round 3 : 7/14 hits, 5.83 expected hits
                    ANZAC roll dice for 2 artilleries in New South Wales, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in New South Wales
                    2 artilleries owned by the ANZAC lost in New South Wales
                Japanese captures 11PUs while taking ANZAC capital
                Japanese win, taking New South Wales from ANZAC with 2 artilleries, 1 bomber, 3 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 19
                Casualties for Japanese: 1 bomber and 3 infantry
                Casualties for ANZAC: 2 aaGuns, 3 artilleries and 6 infantry
            triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from New South Wales to Queensland
            3 fighters and 3 tactical_bombers moved from New South Wales to 55 Sea Zone
            2 fighters and 2 tactical_bombers moved from 56 Sea Zone to Queensland
            1 fighter and 1 tactical_bomber moved from Borneo to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Manilla to Davao
            EDIT: 1 destroyer moved from 37 Sea Zone to 47 Sea Zone
            3 fighters and 1 tactical_bomber moved from Shansi to Southern Manchuria
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            7 infantry placed in Japan
            1 factory_minor placed in Queensland
    
        Turn Complete - Japanese
            Japanese collect 43 PUs; end with 55 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Southern Manchuria: 1 fighter
            EDIT: Adding units owned by Japanese to Japan: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : 0.00
    Japanese regular : 2.83
    ANZAC AA : 0.00
    UK_Pacific regular : -0.33
    ANZAC regular : -0.17
    

    Savegame

  • 2024 2023

    TripleA Manual Gamesave Post: Americans round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 1 harbour, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship moved from 11 Sea Zone to 27 Sea Zone
            1 marine moved from Hawaiian Islands to 27 Sea Zone
            1 battleship and 1 marine moved from 27 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Marshall Islands
            2 infantry moved from Hawaiian Islands to 27 Sea Zone
            2 infantry and 1 transport moved from 27 Sea Zone to 18 Sea Zone
            2 infantry moved from 18 Sea Zone to Iwo Jima
            1 artillery and 1 infantry moved from Hawaiian Islands to 28 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
            4 fighters moved from 27 Sea Zone to Marshall Islands
            1 bomber moved from Hawaiian Islands to Japan
    
        Combat - Americans
            Air Battle in Japan
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 1 harbour, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship moved from 11 Sea Zone to 27 Sea Zone
            1 marine moved from Hawaiian Islands to 27 Sea Zone
            1 battleship and 1 marine moved from 27 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Marshall Islands
            2 infantry moved from Hawaiian Islands to 27 Sea Zone
            2 infantry and 1 transport moved from 27 Sea Zone to 18 Sea Zone
            2 infantry moved from 18 Sea Zone to Iwo Jima
            1 artillery and 1 infantry moved from Hawaiian Islands to 28 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
            4 fighters moved from 27 Sea Zone to Marshall Islands
            1 bomber moved from Hawaiian Islands to Japan
    
        Combat - Americans
            Air Battle in Japan
                Americans attacks with 1 units heading to Japan
                Japanese launches 1 interceptors out of Japan
                    Attackers Fire,  : 0/1 hits, 0.17 expected hits
                    Defenders Fire,  : 0/1 hits, 0.33 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Japan
                    Japanese roll AA dice in Japan : 0/1 hits, 0.17 expected hits
                Bombing raid in Japan rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in Japan causes 5 damage total. 
            Battle in Iwo Jima
            Battle in Marshall Islands
                Americans attack with 1 artillery, 4 fighters, 1 infantry and 1 marine
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship in Marshall Islands, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Marshall Islands
                    1 infantry owned by the Japanese lost in Marshall Islands
                Americans win, taking Iwo Jima from Japanese, taking Marshall Islands from Japanese with 1 artillery, 4 fighters and 1 marine remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Americans
            4 fighters moved from Marshall Islands to 32 Sea Zone
            2 fighters moved from 32 Sea Zone to Wake Island
            2 carriers moved from 27 Sea Zone to 18 Sea Zone
            2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 18 Sea Zone
            1 fighter moved from Hawaiian Islands to Wake Island
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island
            1 cruiser moved from 28 Sea Zone to 32 Sea Zone
            1 submarine moved from 27 Sea Zone to 18 Sea Zone
            1 cruiser moved from 27 Sea Zone to 18 Sea Zone
            2 destroyers moved from 27 Sea Zone to 32 Sea Zone
            1 cruiser moved from 27 Sea Zone to 32 Sea Zone
            1 marine moved from Hawaiian Islands to 27 Sea Zone
            1 battleship and 1 marine moved from 27 Sea Zone to 18 Sea Zone
            1 marine moved from 18 Sea Zone to Iwo Jima
            1 destroyer moved from 27 Sea Zone to 18 Sea Zone
            1 destroyer moved from 27 Sea Zone to 32 Sea Zone
            1 bomber moved from Japan to Korea
            1 armour and 2 mech_infantrys moved from Central United States to Southeast Mexico
    
        Place Units - Americans
            2 transports placed in 11 Sea Zone
            3 infantry placed in Western United States
            1 harbour placed in Wake Island
            1 destroyer placed in 104 Sea Zone
            1 destroyer and 3 submarines placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Japanese regular : 0.67
    Japanese AA : -0.17
    Defenders Fire,  : -0.33
    Attackers Fire,  : -0.17
    

    Savegame

  • 2024 2023

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 1 harbour, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship moved from 11 Sea Zone to 27 Sea Zone
            1 marine moved from Hawaiian Islands to 27 Sea Zone
            1 battleship and 1 marine moved from 27 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Marshall Islands
            2 infantry moved from Hawaiian Islands to 27 Sea Zone
            2 infantry and 1 transport moved from 27 Sea Zone to 18 Sea Zone
            2 infantry moved from 18 Sea Zone to Iwo Jima
            1 artillery and 1 infantry moved from Hawaiian Islands to 28 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
            4 fighters moved from 27 Sea Zone to Marshall Islands
            1 bomber moved from Hawaiian Islands to Japan
    
        Combat - Americans
            Air Battle in Japan
                Americans attacks with 1 units heading to Japan
                Japanese launches 1 interceptors out of Japan
                    Attackers Fire,  : 0/1 hits, 0.17 expected hits
                    Defenders Fire,  : 0/1 hits, 0.33 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Japan
                    Japanese roll AA dice in Japan : 0/1 hits, 0.17 expected hits
                Bombing raid in Japan rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in Japan causes 5 damage total. 
            Battle in Iwo Jima
            Battle in Marshall Islands
                Americans attack with 1 artillery, 4 fighters, 1 infantry and 1 marine
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship in Marshall Islands, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Marshall Islands
                    1 infantry owned by the Japanese lost in Marshall Islands
                Americans win, taking Iwo Jima from Japanese, taking Marshall Islands from Japanese with 1 artillery, 4 fighters and 1 marine remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Americans
            4 fighters moved from Marshall Islands to 32 Sea Zone
            2 fighters moved from 32 Sea Zone to Wake Island
            2 carriers moved from 27 Sea Zone to 18 Sea Zone
            2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 18 Sea Zone
            1 fighter moved from Hawaiian Islands to Wake Island
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island
            1 cruiser moved from 28 Sea Zone to 32 Sea Zone
            1 submarine moved from 27 Sea Zone to 18 Sea Zone
            1 cruiser moved from 27 Sea Zone to 18 Sea Zone
            2 destroyers moved from 27 Sea Zone to 32 Sea Zone
            1 cruiser moved from 27 Sea Zone to 32 Sea Zone
            1 marine moved from Hawaiian Islands to 27 Sea Zone
            1 battleship and 1 marine moved from 27 Sea Zone to 18 Sea Zone
            1 marine moved from 18 Sea Zone to Iwo Jima
            1 destroyer moved from 27 Sea Zone to 18 Sea Zone
            1 destroyer moved from 27 Sea Zone to 32 Sea Zone
            1 bomber moved from Japan to Korea
            1 armour and 2 mech_infantrys moved from Central United States to Southeast Mexico
    
        Place Units - Americans
            2 transports placed in 11 Sea Zone
            3 infantry placed in Western United States
            1 harbour placed in Wake Island
            1 destroyer placed in 104 Sea Zone
            1 destroyer and 3 submarines placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            2 artilleries and 6 infantry moved from Yunnan to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 2 artilleries and 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 6 infantry in Szechwan, round 2 : 2/8 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 artillery and 4 infantry moved from Tsinghai to Honan
            1 artillery and 3 infantry moved from Tsinghai to Szechwan
            1 fighter moved from Tsinghai to Honan
    
        Place Units - Chinese
            3 infantry placed in Honan
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 14 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
    
        Purchase Units - British
            British buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
                Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Siam to French Indo China
                  UK_Pacific take French Indo China from Japanese
            EDIT: 1 destroyer moved from 42 Sea Zone to 56 Sea Zone
            1 fighter moved from 83 Sea Zone to Iraq
            1 fighter and 2 tactical_bombers moved from Egypt to Iraq
            1 infantry moved from Belgian Congo to Kenya
                  British take Kenya from Italians
            2 infantry moved from Southern Persia to Iraq
            1 cruiser moved from 74 Sea Zone to 82 Sea Zone
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 infantry moved from Tanganyika Territory to 74 Sea Zone
            1 infantry moved from 74 Sea Zone to French Madagascar
    
        Combat - British
            Strategic bombing raid in Normandy Bordeaux
                    Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 6 damage total. 
            Battle in French Madagascar
            Battle in Iraq
                British attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Neutral_Axis defend with 3 infantry
                    British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Iraq, round 2 : 2/6 hits, 2.67 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the British lost in Iraq
                    2 infantry owned by the Neutral_Axis lost in Iraq
                2 tactical_bombers owned by the British and 2 fighters owned by the British retreated
                Neutral_Axis win, taking French Madagascar from Neutral_Axis with 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 2 infantry
                Casualties for Neutral_Axis: 2 infantry
    
        Non Combat Move - British
            1 infantry moved from Southern Persia to Northeast Persia
                  British take Northeast Persia from Neutral_Allies
            1 carrier and 1 destroyer moved from 83 Sea Zone to 82 Sea Zone
            2 infantry moved from Egypt to Anglo-Egyptian Sudan
            1 fighter and 1 tactical_bomber moved from Iraq to Southern Persia
            1 transport moved from 74 Sea Zone to 73 Sea Zone
            2 infantry moved from Union of South Africa to 73 Sea Zone
            2 infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone
            2 infantry moved from 74 Sea Zone to Kenya
            1 fighter moved from Union of South Africa to 82 Sea Zone
            1 tactical_bomber moved from Iraq to 82 Sea Zone
            1 fighter moved from Iraq to Southern Persia
            1 transport moved from 40 Sea Zone to 39 Sea Zone
            2 infantry moved from Shan State to 39 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to Sumatra
            1 aaGun, 1 artillery and 5 infantry moved from Shan State to Malaya
            1 aaGun moved from Yunnan to Burma
            1 artillery and 2 infantry moved from Eastern India to Burma
            1 fighter moved from Malaya to Sumatra
            1 fighter moved from Eastern India to Sumatra
            1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 67 Sea Zone
            1 bomber moved from Normandy Bordeaux to United Kingdom
            2 aaGuns and 4 infantry moved from Scotland to United Kingdom
    
        Place Units - British
            1 fighter and 1 infantry placed in United Kingdom
            1 artillery, 1 fighter and 1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            2 artilleries, 1 fighter and 2 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,5,3,1,4,3,2,5
            UK_Pacific collect 18 PUs (2 lost to blockades); end with 18 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
            Some Units in Eastern India change ownership: 2 artilleries, 1 fighter and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : 0.33
    Japanese regular : 0.33
    Japanese AA : -0.17
    Defenders Fire,  : -0.33
    Germans AA : -0.17
    Attackers Fire,  : -0.17
    Neutral_Axis regular : 1.00
    British regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 3 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 marine moved from Tunisia to 96 Sea Zone
            1 marine moved from Algeria to 96 Sea Zone
            1 artillery and 2 infantry moved from Morocco to 94 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 94 Sea Zone to 96 Sea Zone
            1 infantry moved from Algeria to 96 Sea Zone
            1 infantry moved from Tunisia to Algeria
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tobruk to Alexandria
            1 armour and 1 mech_infantry moved from Alexandria to Egypt
            1 bomber moved from Southern Italy to Egypt
            1 artillery moved from Yugoslavia to Bulgaria
            1 infantry moved from Southern France to Northern Italy
            1 battleship and 1 marine moved from 96 Sea Zone to 101 Sea Zone
            1 marine moved from 101 Sea Zone to Cyprus
            2 infantry and 1 transport moved from 96 Sea Zone to 100 Sea Zone
            2 infantry moved from 100 Sea Zone to Egypt
            1 artillery, 2 cruisers, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 96 Sea Zone to 100 Sea Zone
            1 marine moved from 100 Sea Zone to Crete
    
        Combat - Italians
            Battle in Cyprus
            Battle in Crete
            Battle in Egypt
                Italians attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
                British defend with 1 harbour; ANZAC defend with 2 infantry
                    Italians roll dice for 2 cruisers in Egypt, round 2 : 2/2 hits, 1.00 expected hits
                    British roll dice for 2 infantry in Egypt, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Egypt
                    2 infantry owned by the ANZAC lost in Egypt
                Italians win, taking Cyprus from British, taking Crete from Neutral_Allies, taking Egypt from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 2 infantry
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Egypt to Alexandria
            2 fighters moved from Malta to 99 Sea Zone
            1 artillery and 1 infantry moved from 100 Sea Zone to Syria
                  Italians take Syria from Neutral_Axis
    
        Place Units - Italians
            1 destroyer and 3 transports placed in 99 Sea Zone
            1 carrier placed in 99 Sea Zone
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 32 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.00
    British regular : 1.33
    

    Savegame

  • 2024 2023

    TripleA Manual Gamesave Post: Germans round 4

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Germans
            Germans buy 3 artilleries and 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Baltic States to Northern Belarus
                  Germans take Northern Belarus from Russians
            1 armour and 1 mech_infantry moved from Northern Belarus to Leningrad
                  Germans take Leningrad from Russians
            3 artilleries and 15 infantry moved from Baltic States to Leningrad
            5 armour and 5 mech_infantrys moved from Baltic States to Leningrad
            5 infantry moved from Poland to Eastern Poland
            2 artilleries and 7 infantry moved from Romania to Eastern Poland
            3 armour and 3 mech_infantrys moved from Baltic States to Eastern Poland
    
        Combat - Germans
            Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
    
        Non Combat Move - Germans
            Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
            2 aaGuns moved from Baltic States to Leningrad
            2 aaGuns, 2 artilleries and 10 infantry moved from Germany to Poland
            3 fighters and 3 tactical_bombers moved from Western Germany to Karelia
            1 artillery and 3 infantry moved from Algeria to 94 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 94 Sea Zone to 100 Sea Zone
            1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from 100 Sea Zone to Egypt
            1 fighter and 1 tactical_bomber moved from Malta to Egypt
            2 bombers moved from Southern Italy to Egypt
            1 fighter moved from Western Germany to France
            1 infantry moved from France to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Western Germany to 100 Sea Zone
    
        Place Units - Germans
            3 artilleries and 7 infantry placed in Germany
            3 infantry placed in France
            3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,6
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Savegame

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