W@W captain walker (axis) vs dawgoneit


  • TripleA Turn Summary: Yamamoto round 10

    TripleA Turn Summary for game: World At War

    Game History

    Round: 10
    
        Combat Move - Yamamoto
            3 Artillerys, 19 Infantrys and 3 Tanks moved from Hunan to Hupeh
            1 Adv.Fighter, 1 Bomber and 1 Fighter moved from Kwangsi to Hupeh
            2 Tanks moved from N.French Indochina to Hupeh
            1 Bomber moved from Ulithi to Wake
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 2 Artillerys, 1 Cruiser, 2 Destroyers, 12 Infantrys and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Strategic bombing raid in Wake
                Bombing raid in Wake rolls: 2 and causes: 2 damage to unit: Factory
                Bombing raid in Wake causes 2 damage total. 
            Battle in Hupeh
                Yamamoto attack with 1 Adv.Fighter, 3 Artillerys, 1 Bomber, 1 Fighter, 19 Infantrys and 5 Tanks
                Chinese defend with 2 Adv.Fighters, 2 Artillerys, 1 Bunker, 1 Elite, 1 Factory, 1 Fighter, 4 Infantrys and 4 Tanks
                    Yamamoto roll dice for 1 Adv.Fighter, 3 Artillerys, 1 Bomber, 1 Fighter, 19 Infantrys and 5 Tanks in Hupeh, round 2 : 10/30 hits, 8.67 expected hits
                Units damaged: 1 Bunker owned by the Chinese
                    Chinese roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Bunker, 1 Elite, 1 Fighter, 4 Infantrys and 4 Tanks in Hupeh, round 2 : 7/15 hits, 6.67 expected hits
                    7 Infantrys owned by the Yamamoto lost in Hupeh
                    2 Tanks owned by the Chinese, 1 Elite owned by the Chinese, 4 Infantrys owned by the Chinese and 2 Artillerys owned by the Chinese lost in Hupeh
                    Yamamoto roll dice for 1 Adv.Fighter, 3 Artillerys, 1 Bomber, 1 Fighter, 12 Infantrys and 5 Tanks in Hupeh, round 3 : 4/23 hits, 7.50 expected hits
                    Chinese roll dice for 2 Adv.Fighters, 1 Bunker, 1 Fighter and 2 Tanks in Hupeh, round 3 : 2/6 hits, 3.33 expected hits
                    2 Infantrys owned by the Yamamoto lost in Hupeh
                    1 Bunker owned by the Chinese, 2 Tanks owned by the Chinese and 1 Fighter owned by the Chinese lost in Hupeh
                    Yamamoto roll dice for 1 Adv.Fighter, 3 Artillerys, 1 Bomber, 1 Fighter, 10 Infantrys and 5 Tanks in Hupeh, round 4 : 10/21 hits, 7.17 expected hits
                    Chinese roll dice for 2 Adv.Fighters in Hupeh, round 4 : 1/2 hits, 1.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Hupeh
                2 Adv.Fighters owned by the Chinese lost in Hupeh
                Yamamoto win, taking Hupeh from Chinese with 1 Adv.Fighter, 3 Artillerys, 1 Bomber, 1 Fighter, 9 Infantrys and 5 Tanks remaining. Battle score for attacker is 53
                Casualties for Yamamoto: 10 Infantrys
                Casualties for Chinese: 2 Adv.Fighters, 2 Artillerys, 1 Bunker, 1 Elite, 1 Fighter, 4 Infantrys and 4 Tanks
    
        Non Combat Move - Yamamoto
            1 Adv.Fighter and 1 Fighter moved from Hupeh to N.French Indochina
            3 Infantrys moved from Kwangtung to Hunan
            1 Artillery and 2 Infantrys moved from S.French Indochina to N.French Indochina
            1 Tank moved from Hong Kong to Hunan
            1 Bomber moved from Hupeh to Tokyo
            1 Artillery and 4 Infantrys moved from Hong Kong to Kwangtung
            1 Artillery and 2 Infantrys moved from Malaya to S.Thailand
            1 Tank moved from Ponape to 102 Sea Zone
            1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Destroyers, 2 Submarines, 1 Tank and 1 Transport moved from 102 Sea Zone to 86 Sea Zone
            1 Adv.Fighter moved from Saipan to 86 Sea Zone
            1 Tank moved from 86 Sea Zone to Saipan
            2 Submarines moved from 85 Sea Zone to 86 Sea Zone
            1 Bomber moved from Wake to Saipan
    
        Place Units - Yamamoto
            1 Cruiser placed in 86 Sea Zone
            1 Adv.Fighter and 1 Infantry placed in Saipan
            2 Destroyers and 1 Submarine placed in 85 Sea Zone
            Yamamoto undo move 3.
            1 Destroyer and 1 Submarine placed in 85 Sea Zone
            1 Destroyer placed in 92 Sea Zone
            1 Artillery and 4 Infantrys placed in Hong Kong
            1 Artillery and 5 Infantrys placed in Malaya
            2 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 78 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Yamamoto regular : 0.67
    

    Savegame



  • TripleA Turn Summary: Hisaichi round 10

    TripleA Turn Summary for game: World At War

    Game History

    Round: 10
    
        Combat Move - Hisaichi
            1 Infantry moved from Chahar to Suiyuan
                  Hisaichi take Suiyuan from Chinese
            3 Infantrys moved from Shantung to Shansi
            1 Fighter moved from Peking to Shansi
            1 Infantry moved from Shantung to Anhwei
            1 Infantry moved from Shanghai to Anhwei
            1 Adv.Fighter moved from 85 Sea Zone to Anhwei
            1 Transport moved from 75 Sea Zone to 84 Sea Zone
            3 Infantrys moved from Changchun to 84 Sea Zone
            1 Cruiser, 3 Infantrys and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
            2 Adv.Fighters and 3 Infantrys moved from 75 Sea Zone to Ayan
            1 Infantry moved from Chita to S.Buryat Mongolia
                  Hisaichi take S.Buryat Mongolia from Russians
            1 Adv.Fighter moved from 85 Sea Zone to Ayan
            2 Transports moved from 110 Sea Zone to 105 Sea Zone
            1 Tank moved from S.Thailand to 105 Sea Zone
            3 Infantrys moved from S.Thailand to 105 Sea Zone
            1 Artillery and 3 Infantrys moved from Banjarmasin to 110 Sea Zone
            3 Infantrys, 1 Tank and 2 Transports moved from 105 Sea Zone to 110 Sea Zone
            1 Artillery, 1 Fighter, 6 Infantrys and 1 Tank moved from 110 Sea Zone to Java
            1 Bomber moved from Banjarmasin to Java
            1 Battleship moved from 111 Sea Zone to 110 Sea Zone
            1 B.Transport moved from 111 Sea Zone to 107 Sea Zone
            1 Artillery and 2 Infantrys moved from Davao to 107 Sea Zone
            1 Artillery, 1 B.Transport and 2 Infantrys moved from 107 Sea Zone to 111 Sea Zone
            1 Artillery and 2 Infantrys moved from 111 Sea Zone to Flores
            2 Adv.Fighters moved from 111 Sea Zone to Flores
            1 Infantry moved from Heilungchiang to Ayan
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Adv.Fighter, 4 Artillerys, 1 Destroyer, 10 Infantrys, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Flores
                Hisaichi attack with 2 Adv.Fighters, 1 Artillery and 2 Infantrys
                Anzac defend with 2 Infantrys
                    Hisaichi roll dice for 1 Cruiser in Flores, round 2 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery and 2 Infantrys in Flores, round 2 : 2/5 hits, 1.83 expected hits
                    Dutch roll dice for 2 Infantrys in Flores, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Anzac lost in Flores
                Hisaichi win, taking Flores from Dutch with 2 Adv.Fighters, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Anzac: 2 Infantrys
            Battle in Ayan
                Hisaichi attack with 3 Adv.Fighters and 4 Infantrys
                Russians defend with 2 Infantrys
                    Hisaichi roll dice for 1 Cruiser in Ayan, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Russians lost in Ayan
                    Hisaichi roll dice for 3 Adv.Fighters and 4 Infantrys in Ayan, round 2 : 1/7 hits, 2.17 expected hits
                    Russians roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Ayan
                Hisaichi win, taking Ayan from Russians with 3 Adv.Fighters and 4 Infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
            Battle in Anhwei
                Hisaichi attack with 1 Adv.Fighter and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Adv.Fighter and 2 Infantrys in Anhwei, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Adv.Fighter and 2 Infantrys in Anhwei, round 3 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Anhwei, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Anhwei
                    Hisaichi roll dice for 1 Adv.Fighter and 1 Infantry in Anhwei, round 4 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Anhwei, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Anhwei
                Hisaichi win, taking Anhwei from Chinese with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Shansi
                Hisaichi attack with 1 Fighter and 3 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Fighter and 3 Infantrys in Shansi, round 2 : 0/4 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Fighter and 3 Infantrys in Shansi, round 3 : 0/4 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Fighter and 3 Infantrys in Shansi, round 4 : 0/4 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Shansi
                    Hisaichi roll dice for 1 Fighter and 2 Infantrys in Shansi, round 5 : 0/3 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 5 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Fighter and 2 Infantrys in Shansi, round 6 : 1/3 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 6 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Java
                Hisaichi attack with 1 Artillery, 1 Bomber, 1 Fighter, 6 Infantrys and 1 Tank
                British defend with 1 Elite and 9 Infantrys; Dutch defend with 1 Bunker
                    Hisaichi roll dice for 1 Battleship in Java, round 2 : 0/1 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Bomber, 1 Fighter, 6 Infantrys and 1 Tank in Java, round 2 : 3/10 hits, 3.00 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Dutch roll dice for 1 Bunker, 1 Elite and 9 Infantrys in Java, round 2 : 4/11 hits, 3.83 expected hits
                    4 Infantrys owned by the Hisaichi lost in Java
                    2 Infantrys owned by the British lost in Java
                    Hisaichi roll dice for 1 Artillery, 1 Bomber, 1 Fighter, 2 Infantrys and 1 Tank in Java, round 3 : 3/6 hits, 2.33 expected hits
                    Dutch roll dice for 1 Bunker, 1 Elite and 7 Infantrys in Java, round 3 : 3/9 hits, 3.17 expected hits
                    2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Java
                    3 Infantrys owned by the British lost in Java
                1 Fighter owned by the Hisaichi and 1 Bomber owned by the Hisaichi retreated
                    Hisaichi roll dice for 1 Tank in Java, round 4 : 0/1 hits, 0.50 expected hits
                    Dutch roll dice for 1 Bunker, 1 Elite and 4 Infantrys in Java, round 4 : 3/6 hits, 2.17 expected hits
                    1 Tank owned by the Hisaichi lost in Java
                Dutch win with 1 Bunker, 1 Elite and 4 Infantrys remaining. Battle score for attacker is -11
                Casualties for Hisaichi: 1 Artillery, 6 Infantrys and 1 Tank
                Casualties for British: 5 Infantrys
    
        Non Combat Move - Hisaichi
            1 Fighter moved from Java to Malaya
            1 Bomber moved from Java to Banjarmasin
            2 Adv.Fighters moved from Flores to 111 Sea Zone
            1 Infantry moved from Davao to Mindanao
            2 Infantrys moved from Peking to Chahar
            1 Adv.Fighter moved from Anhwei to Shantung
            1 Fighter moved from Shansi to Shantung
            1 Artillery and 3 Infantrys moved from Liaoning to Peking
            1 Artillery and 1 Infantry moved from Hulunbuir to Heilungchiang
            1 Artillery moved from Chita to Heilungchiang
            1 Tank moved from Heilungchiang to Peking
            2 Tanks moved from Changchun to Heilungchiang
            1 T.Boat moved from 75 Sea Zone to 84 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry moved from Changchun to Kirin
            1 Infantry moved from 84 Sea Zone to Shantung
            2 Adv.Fighters moved from Ayan to 85 Sea Zone
            1 Adv.Fighter moved from Ayan to 75 Sea Zone
    
        Place Units - Hisaichi
            1 Artillery and 3 Infantrys placed in Banjarmasin
            1 Adv.Fighter, 1 Artillery and 2 Infantrys placed in Davao
            1 Destroyer and 1 Submarine placed in 84 Sea Zone
            1 Artillery and 3 Infantrys placed in Liaoning
            1 Artillery and 2 Infantrys placed in Heilungchiang
            2 Tanks placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 73 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Russians regular : -0.33
    Dutch regular : 0.17
    Hisaichi regular : -5.67
    

    Savegame



  • TripleA Turn Summary: Finns round 10

    TripleA Turn Summary for game: World At War

    Game History

    Round: 10
    
        Combat Move - Finns
            1 Infantry moved from S.Karelia to Smolensk
            1 Artillery and 4 Infantrys moved from S.Karelia to Yaroslavl
            2 Tanks moved from S.Karelia to Yaroslavl
            2 ArmoredCars and 1 Tank moved from S.Karelia to Smolensk
    
        Purchase Units - Finns
            Finns buy 3 Infantrys, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Yaroslavl
                Finns attack with 1 Artillery, 4 Infantrys and 2 Tanks
                Russians defend with 1 Elite
                    Finns roll dice for 1 Artillery, 4 Infantrys and 2 Tanks in Yaroslavl, round 2 : 2/7 hits, 2.17 expected hits
                    Russians roll dice for 1 Elite in Yaroslavl, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Yaroslavl
                    1 Elite owned by the Russians lost in Yaroslavl
                Finns win, taking Yaroslavl from Russians with 1 Artillery, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 1
                Casualties for Finns: 1 Infantry
                Casualties for Russians: 1 Elite
            Battle in Smolensk
                Finns attack with 2 ArmoredCars, 1 Infantry and 1 Tank
                Russians defend with 1 Infantry
                    Finns roll dice for 2 ArmoredCars, 1 Infantry and 1 Tank in Smolensk, round 2 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 2 ArmoredCars, 1 Infantry and 1 Tank in Smolensk, round 3 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 2 ArmoredCars, 1 Infantry and 1 Tank in Smolensk, round 4 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Smolensk
                Finns win, taking Smolensk from Russians with 2 ArmoredCars, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            1 Submarine moved from 22 Sea Zone to 21 Sea Zone
            2 Infantrys moved from Vyborg to S.Karelia
            1 Artillery and 1 Infantry moved from N.Karelia to S.Karelia
            2 ArmoredCars, 1 Fighter and 1 Tank moved from Oulu to S.Karelia
            1 Artillery and 1 Infantry moved from Murmansk to N.Karelia
            1 Tank moved from Murmansk to S.Karelia
            1 Tank moved from Helsinki to Oulu
            2 ArmoredCars moved from Helsinki to Oulu
            1 Infantry moved from Helsinki to Tampere
            2 Infantrys moved from Helsinki to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Vyborg
            1 Infantry moved from 24 Sea Zone to Vyborg
    
        Place Units - Finns
            1 Submarine placed in 24 Sea Zone
            3 Infantrys and 1 Tank placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -2.17
    Russians regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Romanians round 10

    TripleA Turn Summary for game: World At War

    Game History

    Round: 10
    
        Combat Move - Romanians
            1 Elite moved from Rostov to Tula
            1 Fighter moved from Donetsk to Tula
            2 ArmoredCars and 1 Tank moved from Donetsk to Tula
    
        Purchase Units - Romanians
            Romanians buy 2 ArmoredCars, 1 Elite, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Tula
                Romanians attack with 2 ArmoredCars, 1 Elite, 1 Fighter and 1 Tank
                Russians defend with 1 Artillery and 1 Infantry
                    Romanians roll dice for 2 ArmoredCars, 1 Elite, 1 Fighter and 1 Tank in Tula, round 2 : 0/5 hits, 1.83 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Tula, round 2 : 0/2 hits, 0.67 expected hits
                    Romanians roll dice for 2 ArmoredCars, 1 Elite, 1 Fighter and 1 Tank in Tula, round 3 : 1/5 hits, 1.83 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Tula, round 3 : 1/2 hits, 0.67 expected hits
                    1 Elite owned by the Romanians lost in Tula
                    1 Infantry owned by the Russians lost in Tula
                    Romanians roll dice for 2 ArmoredCars, 1 Fighter and 1 Tank in Tula, round 4 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 Artillery in Tula, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Tula
                Romanians win, taking Tula from Russians with 2 ArmoredCars, 1 Fighter and 1 Tank remaining. Battle score for attacker is 3
                Casualties for Romanians: 1 Elite
                Casualties for Russians: 1 Artillery and 1 Infantry
    
        Non Combat Move - Romanians
            1 AAGun moved from Donetsk to Odessa
            1 Artillery moved from Donetsk to Rostov
            2 Elites moved from Odessa to Donetsk
            2 Artillerys, 1 Elite and 2 Infantrys moved from E.Romania to Odessa
            1 Tank moved from Bucharest to Odessa
            3 Infantrys moved from Bucharest to E.Romania
            1 Fighter moved from Tula to Georgia
    
        Place Units - Romanians
            1 Elite and 2 Infantrys placed in E.Romania
            2 ArmoredCars, 1 Infantry and 1 Tank placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -3.17
    Russians regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Thai round 10

    TripleA Turn Summary for game: World At War

    Game History

    Round: 10
    
        Combat Move - Thai
            1 Artillery and 3 Infantrys moved from S.Thailand to N.Thailand
            1 Tank moved from Bangkok to N.Thailand
            2 Transports moved from 110 Sea Zone to 105 Sea Zone
            2 Artillerys and 2 Elites moved from S.Thailand to 105 Sea Zone
            2 Artillerys, 2 Elites and 2 Transports moved from 105 Sea Zone to 110 Sea Zone
            2 Artillerys and 2 Elites moved from 110 Sea Zone to Lombok
    
        Purchase Units - Thai
            Thai buy 2 Artillerys, 2 Infantrys and 1 Tank; Remaining resources: 1 PUs; 
    
        Combat - Thai
            Battle in N.Thailand
                Thai attack with 1 Artillery, 3 Infantrys and 1 Tank
                British defend with 2 Infantrys
                    Thai roll dice for 1 Artillery, 3 Infantrys and 1 Tank in N.Thailand, round 2 : 2/5 hits, 1.50 expected hits
                    British roll dice for 2 Infantrys in N.Thailand, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the British lost in N.Thailand
                Thai win, taking N.Thailand from British with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for British: 2 Infantrys
            Battle in Lombok
                Thai attack with 2 Artillerys and 2 Elites
                Dutch defend with 2 Bunkers
                    Thai roll dice for 2 Artillerys and 2 Elites in Lombok, round 2 : 1/4 hits, 1.67 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Dutch roll dice for 2 Bunkers in Lombok, round 2 : 1/2 hits, 1.00 expected hits
                    1 Elite owned by the Thai lost in Lombok
                    Thai roll dice for 2 Artillerys and 1 Elite in Lombok, round 3 : 1/3 hits, 1.17 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Dutch roll dice for 2 Bunkers in Lombok, round 3 : 1/2 hits, 1.00 expected hits
                    1 Artillery owned by the Thai lost in Lombok
                    Thai roll dice for 1 Artillery and 1 Elite in Lombok, round 4 : 1/2 hits, 0.83 expected hits
                    Dutch roll dice for 2 Bunkers in Lombok, round 4 : 1/2 hits, 1.00 expected hits
                    1 Elite owned by the Thai lost in Lombok
                    1 Bunker owned by the Dutch lost in Lombok
                    Thai roll dice for 1 Artillery in Lombok, round 5 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Bunker in Lombok, round 5 : 0/1 hits, 0.50 expected hits
                    Thai roll dice for 1 Artillery in Lombok, round 6 : 1/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Bunker in Lombok, round 6 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Dutch lost in Lombok
                Thai win, taking Lombok from Dutch with 1 Artillery remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Artillery and 2 Elites
                Casualties for Dutch: 2 Bunkers
    
        Non Combat Move - Thai
            4 Infantrys and 1 Tank moved from Bangkok to S.Thailand
    
        Place Units - Thai
            2 Artillerys, 2 Infantrys and 1 Tank placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 16 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Thai regular : 0.17
    Dutch regular : -1.00
    British regular : -0.67
    

    Savegame



  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World At War

    Game History

    Round: 11
    
        Combat Move - Germans
            1 unit repaired.
            1 Infantry moved from Aquitaine to Navarre
                  Germans take Navarre from British
            1 Artillery and 2 Infantrys moved from Aquitaine to Aragon
            1 Artillery and 3 Infantrys moved from Stalingrad to Saratov
            1 Tank moved from Stalingrad to Saratov
            1 Fighter moved from Georgia to Saratov
            5 Mech.Infs and 23 Tanks moved from Kursk to Moscow
            6 Tanks moved from S.Karelia to Moscow
            1 Stuka moved from Kiev to Penza
            2 Infantrys moved from Rostov to Penza
            1 Infantry moved from Rostov to Penza
            1 Artillery moved from S.Algeria to N.Algeria
    
        Purchase Units - Germans
            Germans buy 1 Adv.Fighter, 2 Artillerys, 2 HeavyTanks, 16 Infantrys, 1 JetFighter, 4 Submarines and 6 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in N.Algeria
                Germans attack with 1 Artillery
                Dutch defend with 1 Elite
                    Germans roll dice for 1 Artillery in N.Algeria, round 2 : 1/1 hits, 0.33 expected hits
                    French roll dice for 1 Elite in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 Elite owned by the Dutch lost in N.Algeria
                Germans win, taking N.Algeria from French with 1 Artillery remaining. Battle score for attacker is 3
                Casualties for Dutch: 1 Elite
            Battle in Aragon
                Germans attack with 1 Artillery and 2 Infantrys
                British defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 2 Infantrys in Aragon, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in Aragon, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Aragon
                Germans win, taking Aragon from British with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Saratov
                Germans attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank
                Russians defend with 1 Infantry and 1 Tank
                    Germans roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in Saratov, round 2 : 2/6 hits, 1.83 expected hits
                    Russians roll dice for 1 Infantry and 1 Tank in Saratov, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Germans lost in Saratov
                    1 Infantry owned by the Russians and 1 Tank owned by the Russians lost in Saratov
                Germans win, taking Saratov from Russians with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Infantry and 1 Tank
            Battle in Penza
                Germans attack with 3 Infantrys and 1 Stuka
                Russians defend with 1 Infantry
                    Germans roll dice for 3 Infantrys and 1 Stuka in Penza, round 2 : 1/4 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Penza, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Penza
                    1 Infantry owned by the Russians lost in Penza
                Germans win, taking Penza from Russians with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Moscow
                Germans attack with 5 Mech.Infs and 29 Tanks
                Russians defend with 1 AAGun, 2 Artillerys, 1 Bunker, 2 Elites, 1 Factory, 9 HeavyTanks, 6 Infantrys and 2 Tanks
                    Germans roll dice for 5 Mech.Infs and 29 Tanks in Moscow, round 2 : 14/34 hits, 16.17 expected hits
                    Russians roll dice for 2 Artillerys, 1 Bunker, 2 Elites, 9 HeavyTanks, 6 Infantrys and 2 Tanks in Moscow, round 2 : 10/22 hits, 10.83 expected hits
                5 Mech.Infs owned by the Germans and 5 Tanks owned by the Germans lost in Moscow
                    2 Elites owned by the Russians, 6 Infantrys owned by the Russians, 2 Artillerys owned by the Russians, 1 Bunker owned by the Russians and 2 Tanks owned by the Russians lost in Moscow
                    Germans roll dice for 24 Tanks in Moscow, round 3 : 8/24 hits, 12.00 expected hits
                    Russians roll dice for 9 HeavyTanks in Moscow, round 3 : 5/9 hits, 6.00 expected hits
                    5 Tanks owned by the Germans lost in Moscow
                    8 HeavyTanks owned by the Russians lost in Moscow
                    Germans roll dice for 19 Tanks in Moscow, round 4 : 11/19 hits, 9.50 expected hits
                    Russians roll dice for 1 HeavyTank in Moscow, round 4 : 1/1 hits, 0.67 expected hits
                    1 Tank owned by the Germans lost in Moscow
                    1 HeavyTank owned by the Russians lost in Moscow
                Germans captures 65PUs while taking Russians capital
                Germans win, taking Moscow from Russians with 18 Tanks remaining. Battle score for attacker is 20
                Casualties for Germans: 5 Mech.Infs and 11 Tanks
                Casualties for Russians: 2 Artillerys, 1 Bunker, 2 Elites, 9 HeavyTanks, 6 Infantrys and 2 Tanks
    
        Non Combat Move - Germans
            1 Fighter moved from Saratov to Georgia
            1 Stuka moved from Penza to Rostov
            2 Infantrys moved from Rostov to Georgia
            5 Artillerys moved from Kursk to Rostov
            1 Tank moved from Kiev to Rostov
            4 ArmoredCars and 5 Tanks moved from Vinnytsia to Rostov
            1 AAGun and 8 Infantrys moved from Kiev to Donetsk
            5 Infantrys moved from Brest to Kiev
            2 ArmoredCars and 2 Tanks moved from Warsaw to Kiev
            1 Elite and 1 Infantry moved from Novgorod to S.Karelia
            1 Artillery and 9 Infantrys moved from Leningrad to S.Karelia
            1 Infantry moved from Danzig to 24 Sea Zone
            1 Infantry and 1 T.Boat moved from 24 Sea Zone to 23 Sea Zone
            1 Infantry moved from 23 Sea Zone to Hamburg
            2 Infantrys moved from Danzig to 24 Sea Zone
            2 Infantrys and 3 Transports moved from 24 Sea Zone to 22 Sea Zone
            2 Infantrys moved from 22 Sea Zone to Netherlands
            3 Adv.Fighters, 1 Battleship, 2 Carriers, 2 Cruisers and 1 Destroyer moved from 21 Sea Zone to 22 Sea Zone
            1 Artillery and 5 Infantrys moved from Orleanais to Languedoc
            1 Artillery moved from Aquitaine to Languedoc
            1 HeavyTank moved from Paris to Languedoc
            2 Tanks moved from Paris to Languedoc
            1 Elite moved from Paris to Orleanais
            1 Artillery moved from Paris to Orleanais
            3 Infantrys moved from Paris to Orleanais
            2 Infantrys moved from Normandy to Orleanais
    
        Place Units - Germans
            1 Adv.Fighter and 4 Submarines placed in 22 Sea Zone
            2 Infantrys and 1 JetFighter placed in Normandy
            3 Infantrys and 2 Tanks placed in Stalingrad
            1 HeavyTank and 2 Infantrys placed in Georgia
            1 Artillery and 3 Infantrys placed in Rhine
            1 Tank placed in Hamburg
            1 Artillery, 1 HeavyTank and 6 Infantrys placed in Paris
            3 Tanks placed in Bavaria
    
        Turn Complete - Germans
            Germans collect 146 PUs; end with 211 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Russians regular : -0.67
    Germans regular : -3.83
    British regular : -0.33
    

    Savegame


  • @captainwalker i think this one is done


  • @dawgoneit another?

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