Round: 9
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 destroyer, 1 fighter, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 6 submarines, 1 tactical_bomber and 2 transports moved from 94 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Bulgaria to Greece
Germans take Greece from British
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 artillery and 2 infantry moved from Ukraine to Kursk
1 mech_infantry moved from Eastern Poland to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Northern Belarus to Southern Belarus
5 artilleries and 5 infantry moved from Northern Belarus to Baltic States
2 bombers moved from Eastern Poland to Southern Italy
3 fighters moved from Morocco to Southern Italy
1 tactical_bomber moved from France to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 infantry moved from Leningrad to Novgorod
2 artilleries moved from Leningrad to Baltic States
3 armour and 2 mech_infantrys moved from Romania to Ukraine
3 artilleries and 1 infantry moved from Western Ukraine to Ukraine
2 infantry moved from Romania to Bulgaria
8 armour and 6 mech_infantrys moved from Bulgaria to Eastern Poland
2 armour moved from Eastern Poland to Ukraine
3 armour and 2 mech_infantrys moved from Germany to Eastern Poland
2 armour moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Eastern Poland to Ukraine
Combat - Germans
Battle in Kursk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Kursk, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kursk
Germans win, taking Kursk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun and 2 infantry moved from Normandy Bordeaux to France
1 aaGun moved from France to Western Germany
4 infantry moved from Holland Belgium to France
Place Units - Germans
1 artillery placed in France
1 fighter, 8 infantry and 1 mech_infantry placed in Western Germany
1 destroyer placed in 113 Sea Zone
2 armour and 1 mech_infantry placed in Germany
Germans undo move 2.
1 mech_infantry placed in Germany
2 infantry placed in France
1 fighter and 6 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 4,4
Germans collect 55 PUs (4 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Russians
Russians buy 3 armour, 3 infantry and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Russia to Bryansk
2 infantry moved from Stalingrad to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Smolensk to Southern Belarus
1 fighter and 1 tactical_bomber moved from Russia to Southern Belarus
1 infantry moved from Smolensk to Northern Belarus
1 fighter and 1 tactical_bomber moved from Russia to Northern Belarus
1 fighter moved from Russia to Bryansk
1 armour moved from Smolensk to Vologda
Russians take Vologda from Germans
1 mech_infantry moved from Smolensk to Vologda
1 mech_infantry moved from Smolensk to Vologda
1 armour moved from Smolensk to Vologda
1 mech_infantry moved from Smolensk to Vologda
1 armour moved from Russia to Vologda
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Smolensk to Novgorod
1 fighter moved from Smolensk to Novgorod
1 infantry moved from Smolensk to Novgorod
1 fighter moved from Smolensk to Bryansk
Combat - Russians
Battle in Novgorod
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
1 mech_infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Northern Belarus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Belarus
Russians win, taking Northern Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern Belarus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern Belarus
Russians win, taking Southern Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to Stalingrad
2 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Southern Belarus to Russia
1 fighter moved from Southern Belarus to Russia
1 fighter and 1 tactical_bomber moved from Northern Belarus to Smolensk
1 fighter moved from Novgorod to Russia
1 infantry moved from Southern Caucasus to Northern Caucasus
1 infantry moved from Stalingrad to Tambov
1 infantry moved from Russia to Tula
1 infantry moved from Russia to Smolensk
10 infantry moved from Smolensk to Novgorod
7 artilleries moved from Smolensk to Novgorod
1 armour and 1 mech_infantry moved from Russia to Stalingrad
1 armour moved from Russia to Stalingrad
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
2 artilleries moved from Russia to Samara
2 armour and 1 mech_infantry moved from Russia to Stalingrad
2 artilleries moved from Russia to Smolensk
1 artillery moved from Russia to Samara
1 artillery moved from Russia to Samara
1 artillery moved from Russia to Smolensk
11 infantry moved from Sakha to Buryatia
2 artilleries moved from Siberia to Sakha
2 infantry moved from Siberia to Sakha
1 artillery moved from Siberia to Sakha
1 infantry moved from Inner Mongolia to Kansu
Place Units - Russians
1 tactical_bomber placed in Russia
2 armour and 1 infantry placed in Stalingrad
Russians undo move 2.
Russians undo move 1.
3 armour placed in Stalingrad
3 infantry and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 4 infantry, 1 marine, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Yunnan to Burma
1 mech_infantry moved from Yunnan to Burma
1 armour, 2 fighters and 4 tactical_bombers moved from French Indo China to Burma
1 artillery moved from Yunnan to Burma
Combat - Japanese
Battle in Burma
Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 carrier moved from 7 Sea Zone to 37 Sea Zone
1 battleship moved from 7 Sea Zone to 37 Sea Zone
4 destroyers moved from 7 Sea Zone to 37 Sea Zone
1 submarine moved from 7 Sea Zone to 37 Sea Zone
1 destroyer moved from 22 Sea Zone to 37 Sea Zone
1 destroyer moved from 19 Sea Zone to 7 Sea Zone
1 artillery and 3 infantry moved from Japan to 7 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 7 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 tactical_bomber moved from 7 Sea Zone to 37 Sea Zone
1 fighter moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
4 tactical_bombers moved from Burma to Yunnan
1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 tactical_bomber moved from French Indo China to Jehol
1 artillery and 3 infantry moved from Southern Manchuria to Jehol
1 destroyer moved from 7 Sea Zone to 17 Sea Zone
2 fighters moved from Japan to Jehol
1 fighter moved from Japan to Anhwe
1 artillery and 3 infantry moved from 37 Sea Zone to French Indo China
1 cruiser, 1 destroyer and 1 submarine moved from 7 Sea Zone to 37 Sea Zone
2 bombers moved from Japan to Yunnan
4 artilleries and 1 infantry moved from Hopei to Szechwan
1 artillery moved from Szechwan to Yunnan
3 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Hunan to Kweichow
1 artillery moved from Anhwe to Hopei
1 submarine moved from 4 Sea Zone to 7 Sea Zone
1 aaGun, 1 artillery and 7 infantry moved from Korea to Southern Manchuria
1 fighter moved from Jehol to Southern Manchuria
2 fighters and 1 tactical_bomber moved from 7 Sea Zone to Southern Manchuria
1 fighter moved from 7 Sea Zone to Anhwe
1 fighter moved from 7 Sea Zone to Jehol
Place Units - Japanese
2 destroyers, 2 submarines and 2 transports placed in 7 Sea Zone
3 infantry placed in Kiangsu
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 marine placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 2,2
Japanese collect 52 PUs (4 lost to blockades); end with 52 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 fighter, 6 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
11 submarines moved from 93 Sea Zone to 94 Sea Zone
6 destroyers moved from 93 Sea Zone to 94 Sea Zone
1 cruiser moved from 93 Sea Zone to 94 Sea Zone
3 carriers and 1 fighter moved from 93 Sea Zone to 94 Sea Zone
1 battleship moved from 93 Sea Zone to 94 Sea Zone
2 fighters and 2 tactical_bombers moved from 93 Sea Zone to Morocco
1 bomber moved from British Guiana to Morocco
1 tactical_bomber moved from British Guiana to Morocco
1 transport moved from 93 Sea Zone to 90 Sea Zone
1 infantry moved from British Guiana to 90 Sea Zone
1 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
1 artillery moved from Gibraltar to 93 Sea Zone
1 transport moved from 93 Sea Zone to 90 Sea Zone
1 infantry moved from British Guiana to 90 Sea Zone
1 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
1 artillery moved from Gibraltar to 93 Sea Zone
1 infantry moved from Gibraltar to 93 Sea Zone
1 armour moved from Gibraltar to 93 Sea Zone
1 mech_infantry moved from Gibraltar to 93 Sea Zone
1 mech_infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
1 mech_infantry moved from 94 Sea Zone to Algeria
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 93 Sea Zone to 94 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 94 Sea Zone to Morocco
1 artillery and 3 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 3 infantry moved from 93 Sea Zone to Morocco
1 fighter moved from 93 Sea Zone to Morocco
Combat - Americans
Battle in 94 Sea Zone
British loiter and taunt; Americans attack with 1 battleship, 3 carriers, 1 cruiser, 6 destroyers, 11 submarines and 4 transports
Germans defend with 1 destroyer
Americans roll dice for 11 submarines in 94 Sea Zone, round 2 : 4/11 hits, 3.67 expected hits
Germans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 94 Sea Zone
Americans win with 1 battleship, 3 carriers, 1 cruiser, 6 destroyers, 11 submarines and 4 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Morocco
Americans attack with 1 armour, 3 artilleries, 1 bomber, 3 fighters, 6 infantry and 3 tactical_bombers
Germans defend with 1 artillery and 1 infantry; Italians defend with 1 airfield, 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry
Americans roll dice for 1 armour, 3 artilleries, 1 bomber, 3 fighters, 6 infantry and 3 tactical_bombers in Morocco, round 2 : 6/17 hits, 7.00 expected hits
Italians roll dice for 1 armour, 5 artilleries, 4 infantry and 1 mech_infantry in Morocco, round 2 : 1/11 hits, 4.00 expected hits
1 infantry owned by the Americans lost in Morocco
1 infantry owned by the Germans, 2 artilleries owned by the Italians and 3 infantry owned by the Italians lost in Morocco
Americans roll dice for 1 armour, 3 artilleries, 1 bomber, 3 fighters, 5 infantry and 3 tactical_bombers in Morocco, round 3 : 6/16 hits, 6.83 expected hits
Italians roll dice for 1 armour, 3 artilleries and 1 mech_infantry in Morocco, round 3 : 0/5 hits, 2.00 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Germans, 2 artilleries owned by the Italians and 1 armour owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 armour, 3 artilleries, 1 bomber, 3 fighters, 5 infantry and 3 tactical_bombers remaining. Battle score for attacker is 40
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Italians: 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry
Battle in Algeria
Non Combat Move - Americans
1 transport moved from 93 Sea Zone to 104 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
3 fighters moved from Morocco to 94 Sea Zone
1 bomber moved from Morocco to Gibraltar
2 tactical_bombers moved from Morocco to 94 Sea Zone
1 tactical_bomber moved from Morocco to Gibraltar
2 artilleries and 6 infantry moved from Hawaiian Islands to 27 Sea Zone
2 marines moved from Hawaiian Islands to 27 Sea Zone
1 destroyer moved from 48 Sea Zone to 55 Sea Zone
2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 7 fighters, 6 infantry, 2 marines, 3 submarines and 4 transports moved from 27 Sea Zone to 55 Sea Zone
2 artilleries, 6 infantry and 2 marines moved from 55 Sea Zone to Queensland
1 tactical_bomber moved from Hawaiian Islands to 55 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 11 Sea Zone to 27 Sea Zone
1 submarine moved from 82 Sea Zone to 40 Sea Zone
Place Units - Americans
2 transports placed in 104 Sea Zone
2 artilleries and 4 infantry placed in Eastern United States
1 transport placed in 11 Sea Zone
2 infantry placed in Western United States
1 fighter placed in Eastern United States
3 submarines placed in 11 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 3,4,5,4,3,2,3,6,3,2,6,5,2,6,1,1,1,2,3,3,4,5,3,6,3
Americans collect 54 PUs (1 lost to blockades); end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shansi to Honan
1 infantry moved from Inner Mongolia to Honan
3 infantry moved from Eastern Sinkiang to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Tsinghai, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 2 infantry in Tsinghai, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
1 infantry owned by the Chinese retreated to Eastern Sinkiang
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Honan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Honan, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
3 infantry moved from Chahar to Inner Mongolia
1 infantry moved from Kansu to Inner Mongolia
Place Units - Chinese
2 infantry placed in Kansu
1 infantry placed in Eastern Sinkiang
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 1 artillery, 2 fighters, 1 infantry and 3 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 3 infantry moved from Eastern India to Burma
4 fighters moved from Eastern India to Burma
1 fighter and 1 tactical_bomber moved from United Kingdom to 113 Sea Zone
1 submarine moved from 113 Sea Zone to 128 Sea Zone
1 submarine moved from 93 Sea Zone to 113 Sea Zone
Combat - British
Battle in 113 Sea Zone
British attack with 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
British roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the British lost in 113 Sea Zone
British roll dice for 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 113 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Germans: 1 destroyer
Battle in Burma
British attack with 1 artillery, 4 fighters and 3 infantry
Japanese defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
British roll dice for 1 artillery, 4 fighters and 3 infantry in Burma, round 2 : 4/8 hits, 3.00 expected hits
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Burma, round 2 : 2/4 hits, 1.67 expected hits
2 infantry owned by the British lost in Burma
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 12
Casualties for British: 2 infantry
Casualties for Japanese: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Non Combat Move - British
4 fighters moved from Burma to Eastern India
1 fighter moved from Egypt to Baluchistan
1 carrier moved from 100 Sea Zone to 83 Sea Zone
1 fighter moved from Egypt to 83 Sea Zone
2 submarines moved from 100 Sea Zone to 94 Sea Zone
1 carrier and 1 fighter moved from 93 Sea Zone to 94 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Gibraltar
2 fighters moved from Crete to Egypt
1 fighter moved from 100 Sea Zone to Egypt
1 fighter moved from 93 Sea Zone to Gibraltar
1 tactical_bomber moved from 100 Sea Zone to 94 Sea Zone
1 armour, 1 artillery and 2 infantry moved from New Brunswick Nova Scotia to 109 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 93 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Egypt to 100 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Morocco
1 artillery moved from 94 Sea Zone to Morocco
1 infantry moved from Alexandria to Egypt
2 transports moved from 100 Sea Zone to 83 Sea Zone
1 destroyer moved from 100 Sea Zone to 83 Sea Zone
1 cruiser moved from 100 Sea Zone to 94 Sea Zone
1 destroyer moved from 100 Sea Zone to 83 Sea Zone
1 fighter moved from Egypt to 83 Sea Zone
1 battleship moved from 100 Sea Zone to 94 Sea Zone
1 destroyer moved from 100 Sea Zone to 94 Sea Zone
Place Units - British
2 transports placed in 83 Sea Zone
1 artillery and 1 infantry placed in Quebec
1 transport placed in 109 Sea Zone
1 fighter placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
4 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : -0.83
Americans regular : -1.50
Japanese regular : 1.00
Italians regular : -5.00
Germans regular : -0.33
British regular : -2.17
Round: 9
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 fighters moved from Southern Italy to Northern Italy
Non Combat Move - Italians
Place Units - Italians
4 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2
Italians collect 11 PUs (2 lost to blockades); end with 11 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Java to 59 Sea Zone
2 infantry and 1 transport moved from 59 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Sumatra
1 infantry moved from Egypt to Alexandria
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
1 submarine moved from 38 Sea Zone to 42 Sea Zone
1 submarine moved from 64 Sea Zone to 55 Sea Zone
1 cruiser and 1 destroyer moved from 27 Sea Zone to 55 Sea Zone
1 transport moved from 64 Sea Zone to 65 Sea Zone
1 infantry moved from New Zealand to 65 Sea Zone
1 infantry and 1 transport moved from 65 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 carrier placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
1 cruiser moved from 93 Sea Zone to 94 Sea Zone
Combat - French
Non Combat Move - French
1 fighter moved from 94 Sea Zone to Egypt
Turn Complete - French
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 destroyer, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Eastern Poland to Southern Belarus
2 infantry moved from Baltic States to Northern Belarus
2 infantry moved from Kursk to Rostov
1 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
1 artillery moved from Kursk to Ukraine
1 bomber moved from Southern Italy to Southern Belarus
1 bomber moved from Southern Italy to Northern Belarus
Combat - Germans
Battle in Rostov
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Rostov
Germans roll dice for 1 artillery and 3 infantry in Rostov, round 3 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Southern Belarus
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Southern Belarus, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 2 mech_infantrys in Southern Belarus, round 3 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northern Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Northern Belarus, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Belarus
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Northern Belarus to Eastern Poland
1 bomber moved from Southern Belarus to Eastern Poland
2 armour and 2 mech_infantrys moved from Germany to Romania
1 mech_infantry moved from Greece to Bulgaria
1 fighter moved from Western Germany to 97 Sea Zone
2 bombers moved from Eastern Poland to Romania
4 infantry moved from Western Germany to France
2 armour moved from Eastern Poland to Romania
2 mech_infantrys moved from Eastern Poland to Romania
5 armour moved from Ukraine to Romania
2 mech_infantrys moved from Ukraine to Romania
1 tactical_bomber moved from 97 Sea Zone to Southern Italy
1 fighter moved from Southern Italy to 97 Sea Zone
1 tactical_bomber moved from Southern Italy to 97 Sea Zone
1 tactical_bomber moved from Southern Italy to Western Germany
Place Units - Germans
1 fighter placed in Western Germany
1 destroyer placed in 115 Sea Zone
2 armour and 1 mech_infantry placed in Germany
3 artilleries and 4 infantry placed in Germany
2 infantry placed in Western Germany
Germans undo move 4.
1 artillery placed in France
2 artilleries and 3 infantry placed in Germany
1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 3,5
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Buryatia to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 artillery moved from Siberia to Sakha
1 infantry moved from Siberia to Sakha
3 artilleries and 2 infantry moved from Sakha to Buryatia
1 infantry moved from Tula to Kursk
Russians take Kursk from Germans
1 artillery and 2 infantry moved from Stalingrad to Rostov
1 fighter moved from Stalingrad to Rostov
1 tactical_bomber moved from Stalingrad to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Bryansk to Southern Belarus
1 infantry moved from Smolensk to Southern Belarus
1 infantry moved from Novgorod to Northern Belarus
1 fighter and 1 tactical_bomber moved from Russia to Southern Belarus
1 fighter and 1 tactical_bomber moved from Russia to Northern Belarus
1 fighter moved from Russia to Rostov
1 fighter moved from Russia to Rostov
1 armour and 1 mech_infantry moved from Vologda to Karelia
Russians take Archangel from Germans
Russians take Karelia from Germans
1 infantry moved from Novgorod to Leningrad
Combat - Russians
Battle in Leningrad
Russians attack with 1 infantry
Germans defend with 1 aaGun, 1 airfield and 1 harbour
1 aaGun owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Northern Belarus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 3/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Belarus
Russians win, taking Northern Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 0/4 hits, 1.50 expected hits
Germans roll dice for 2 mech_infantrys in Southern Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern Belarus, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 2 mech_infantrys in Southern Belarus, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Southern Belarus
1 mech_infantry owned by the Germans lost in Southern Belarus
1 fighter owned by the Russians and 1 tactical_bomber owned by the Russians retreated
Germans win with 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 2 infantry
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers in Rostov, round 2 : 7/9 hits, 4.17 expected hits
Germans roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Russians lost in Rostov
1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 3 infantry
Non Combat Move - Russians
1 infantry moved from Stalingrad to Northern Caucasus
1 artillery moved from Stalingrad to Northern Caucasus
1 artillery moved from Samara to Stalingrad
1 fighter and 1 tactical_bomber moved from Southern Belarus to Russia
3 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Northern Belarus to Russia
2 armour and 2 mech_infantrys moved from Vologda to Smolensk
6 infantry moved from Novgorod to Smolensk
4 artilleries moved from Novgorod to Smolensk
1 mech_infantry moved from Smolensk to Samara
1 artillery moved from Samara to Russia
1 artillery moved from Samara to Russia
1 artillery moved from Samara to Stalingrad
1 infantry moved from Kansu to Inner Mongolia
1 infantry moved from Kansu to Inner Mongolia
1 fighter moved from Rostov to Western Sinkiang
1 fighter moved from Rostov to Stalingrad
2 tactical_bombers moved from Rostov to Stalingrad
1 fighter moved from Rostov to Stalingrad
1 fighter moved from Rostov to Stalingrad
Place Units - Russians
1 artillery and 1 fighter placed in Siberia
1 armour placed in Russia
3 infantry placed in Stalingrad
2 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 41 PUs; end with 41 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 destroyers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer and 1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 56 Sea Zone
1 destroyer moved from 37 Sea Zone to 59 Sea Zone
1 infantry and 2 mech_infantrys moved from Yunnan to Burma
2 bombers, 2 fighters and 4 tactical_bombers moved from Yunnan to Burma
2 tactical_bombers moved from 37 Sea Zone to Burma
1 mech_infantry moved from Yunnan to Burma
Combat - Japanese
Battle in 56 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 56 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 2 bombers, 2 fighters, 1 infantry, 3 mech_infantrys and 6 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 2 bombers, 2 fighters, 1 infantry, 3 mech_infantrys and 6 tactical_bombers in Burma, round 2 : 6/14 hits, 6.00 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 bombers, 2 fighters, 1 infantry, 3 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 transport in 42 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 transport in 42 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 submarine and 1 transport
Battle in 59 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer in 59 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 59 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 59 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 59 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 59 Sea Zone
Japanese win, taking 59 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
1 marine moved from Japan to 7 Sea Zone
2 aaGuns moved from Japan to 7 Sea Zone
2 infantry moved from Japan to 7 Sea Zone
2 aaGuns, 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 3 fighters, 2 infantry, 1 marine, 3 submarines and 2 transports moved from 7 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Manchuria to 7 Sea Zone
2 fighters moved from Southern Manchuria to 37 Sea Zone
2 aaGuns, 2 infantry and 1 marine moved from 37 Sea Zone to French Indo China
2 fighters and 1 tactical_bomber moved from Jehol to 37 Sea Zone
2 bombers, 2 fighters and 6 tactical_bombers moved from Burma to Yunnan
1 armour, 2 artilleries and 4 infantry moved from French Indo China to Yunnan
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Kweichow
3 artilleries moved from Szechwan to Hopei
2 infantry moved from Kiangsi to Hopei
1 infantry moved from Kiangsi to Hunan
1 artillery and 3 infantry moved from Jehol to Anhwe
1 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Kiangsu to Anhwe
1 artillery moved from Szechwan to Hopei
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
4 infantry moved from Kyushu to 20 Sea Zone
4 infantry and 2 transports moved from 20 Sea Zone to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
2 fighters moved from Anhwe to Japan
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
2 destroyers placed in 7 Sea Zone
1 armour, 1 artillery and 1 infantry placed in French Indo China
3 infantry placed in Kiangsu
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
11 submarines moved from 94 Sea Zone to 97 Sea Zone
1 battleship and 1 cruiser moved from 94 Sea Zone to 97 Sea Zone
3 carriers moved from 94 Sea Zone to 97 Sea Zone
3 fighters moved from 94 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 tactical_bomber moved from Gibraltar to 97 Sea Zone
1 bomber moved from Gibraltar to 97 Sea Zone
2 tactical_bombers moved from 94 Sea Zone to 97 Sea Zone
6 destroyers moved from 94 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Morocco to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Sicily
1 mech_infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 submarine moved from 55 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
1 fighter moved from 55 Sea Zone to 47 Sea Zone
1 submarine moved from 40 Sea Zone to 60 Sea Zone
1 submarine moved from 60 Sea Zone to 59 Sea Zone
2 fighters moved from 55 Sea Zone to 59 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
1 fighter moved from 55 Sea Zone to 47 Sea Zone
1 submarine moved from 27 Sea Zone to 47 Sea Zone
Combat - Americans
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
11 submarines moved from 94 Sea Zone to 97 Sea Zone
1 battleship and 1 cruiser moved from 94 Sea Zone to 97 Sea Zone
3 carriers moved from 94 Sea Zone to 97 Sea Zone
3 fighters moved from 94 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 tactical_bomber moved from Gibraltar to 97 Sea Zone
1 bomber moved from Gibraltar to 97 Sea Zone
2 tactical_bombers moved from 94 Sea Zone to 97 Sea Zone
6 destroyers moved from 94 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Morocco to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Sicily
1 mech_infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 submarine moved from 55 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
1 fighter moved from 55 Sea Zone to 47 Sea Zone
1 submarine moved from 40 Sea Zone to 60 Sea Zone
1 submarine moved from 60 Sea Zone to 59 Sea Zone
2 fighters moved from 55 Sea Zone to 59 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
1 fighter moved from 55 Sea Zone to 47 Sea Zone
1 submarine moved from 27 Sea Zone to 47 Sea Zone
Combat - Americans
Battle in 97 Sea Zone
Americans attack with 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 6 destroyers, 4 fighters, 11 submarines, 3 tactical_bombers and 1 transport
Germans defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 6 submarines, 1 tactical_bomber and 2 transports
Americans roll dice for 11 submarines in 97 Sea Zone, round 2 : 4/11 hits, 3.67 expected hits
Units damaged: 1 battleship owned by the Germans and 2 carriers owned by the Germans
Americans roll dice for 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 6 destroyers, 4 fighters, 3 tactical_bombers and 1 transport in 97 Sea Zone, round 2 : 10/16 hits, 7.67 expected hits
Germans roll dice for 6 submarines in 97 Sea Zone, round 2 : 2/6 hits, 1.00 expected hits
Units damaged: 1 battleship owned by the Americans
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 97 Sea Zone, round 2 : 5/10 hits, 4.67 expected hits
4 submarines owned by the Americans and 1 carrier owned by the Americans lost in 97 Sea Zone
2 destroyers owned by the Germans, 6 submarines owned by the Germans, 2 carriers owned by the Germans and 1 tactical_bomber owned by the Germans lost in 97 Sea Zone
Americans roll dice for 7 submarines in 97 Sea Zone, round 3 : 0/7 hits, 2.33 expected hits
Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 6 destroyers, 4 fighters, 3 tactical_bombers and 1 transport in 97 Sea Zone, round 3 : 10/16 hits, 7.67 expected hits
Germans roll dice for 3 fighters in 97 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 1 battleship, 1 cruiser and 2 transports in 97 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
1 submarine owned by the Americans and 2 destroyers owned by the Americans lost in 97 Sea Zone
1 battleship owned by the Germans, 3 fighters owned by the Germans, 2 transports owned by the Germans and 1 cruiser owned by the Germans lost in 97 Sea Zone
Americans win with 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 6 submarines, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 103
Casualties for Americans: 1 carrier, 2 destroyers and 5 submarines
Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 6 submarines, 1 tactical_bomber and 2 transports
Battle in Sicily
Battle in 59 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 59 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 59 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 59 Sea Zone
1 destroyer owned by the Japanese lost in 59 Sea Zone
Americans win, taking Sicily from Italians with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 56 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 2 tactical_bombers in 56 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
1 submarine owned by the Japanese submerged
Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 47 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 47 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 47 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 artilleries, 6 infantry and 2 marines moved from Queensland to 55 Sea Zone
2 artilleries, 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 2 fighters, 6 infantry, 2 marines, 2 submarines and 4 transports moved from 55 Sea Zone to 43 Sea Zone
2 fighters moved from 59 Sea Zone to 43 Sea Zone
2 marines moved from 43 Sea Zone to Java
2 artilleries and 6 infantry moved from 43 Sea Zone to Java
2 fighters and 2 tactical_bombers moved from 56 Sea Zone to 43 Sea Zone
2 fighters moved from 47 Sea Zone to 43 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 27 Sea Zone to 55 Sea Zone
3 submarines moved from 11 Sea Zone to 27 Sea Zone
2 infantry moved from Western United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Johnston Island
1 mech_infantry moved from Gibraltar to 94 Sea Zone
1 armour moved from Morocco to 94 Sea Zone
1 artillery moved from Morocco to 94 Sea Zone
3 infantry moved from Morocco to 94 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 94 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
2 artilleries and 4 infantry moved from 97 Sea Zone to Sicily
1 armour and 1 mech_infantry moved from 97 Sea Zone to Sicily
2 artilleries and 4 infantry moved from Eastern United States to 104 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
1 transport moved from 93 Sea Zone to 104 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 artilleries and 4 infantry moved from 93 Sea Zone to Gibraltar
1 bomber moved from 97 Sea Zone to Gibraltar
2 fighters and 3 tactical_bombers moved from 97 Sea Zone to Algeria
Place Units - Americans
1 artillery and 3 infantry placed in Eastern United States
1 tactical_bomber placed in Eastern United States
1 cruiser, 1 destroyer and 2 submarines placed in 11 Sea Zone
1 tactical_bomber placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 4,4,6,1,1,1,2,4,6,6,4,5
Americans collect 55 PUs (1 lost to blockades); end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Eastern Sinkiang to Tsinghai
1 infantry moved from Kansu to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 2 infantry in Tsinghai, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
1 infantry owned by the Chinese retreated to Eastern Sinkiang
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
2 infantry moved from Inner Mongolia to Chahar
1 infantry moved from Inner Mongolia to Chahar
1 infantry moved from Honan to Inner Mongolia
1 infantry moved from Honan to Inner Mongolia
1 infantry moved from Honan to Inner Mongolia
1 infantry moved from Inner Mongolia to Chahar
Place Units - Chinese
2 infantry placed in Eastern Sinkiang
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - British
British buy 2 armour, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 2 infantry moved from Eastern India to Burma
4 fighters moved from Eastern India to Burma
1 fighter moved from Baluchistan to Burma
Combat - British
Battle in Burma
British attack with 1 artillery, 5 fighters and 2 infantry
Japanese defend with 1 infantry and 3 mech_infantrys
British roll dice for 1 artillery, 5 fighters and 2 infantry in Burma, round 2 : 5/8 hits, 3.33 expected hits
Japanese roll dice for 1 infantry and 3 mech_infantrys in Burma, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the British lost in Burma
1 infantry owned by the Japanese and 3 mech_infantrys owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 5 fighters remaining. Battle score for attacker is 12
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry and 3 mech_infantrys
Non Combat Move - British
5 fighters moved from Burma to Eastern India
1 armour, 1 artillery and 6 infantry moved from Egypt to 83 Sea Zone
1 armour, 1 artillery, 6 infantry and 4 transports moved from 83 Sea Zone to 97 Sea Zone
1 carrier moved from 83 Sea Zone to 97 Sea Zone
2 fighters moved from 83 Sea Zone to 97 Sea Zone
3 fighters and 1 tactical_bomber moved from Egypt to Sicily
1 destroyer moved from 83 Sea Zone to 82 Sea Zone
1 destroyer moved from 83 Sea Zone to 79 Sea Zone
1 submarine moved from 94 Sea Zone to 99 Sea Zone
1 submarine moved from 94 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Morocco to 94 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 93 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
4 fighters and 1 tactical_bomber moved from Gibraltar to Sicily
1 tactical_bomber moved from 94 Sea Zone to Sicily
1 cruiser moved from 94 Sea Zone to 97 Sea Zone
2 destroyers moved from 94 Sea Zone to 93 Sea Zone
1 fighter moved from 94 Sea Zone to Sicily
1 battleship moved from 94 Sea Zone to 93 Sea Zone
1 carrier moved from 94 Sea Zone to 93 Sea Zone
2 armour, 3 artilleries and 9 infantry moved from 97 Sea Zone to Sicily
Place Units - British
1 transport placed in 83 Sea Zone
1 armour and 1 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from 109 Sea Zone: 1 transport
EDIT: Removing units owned by British from Quebec: 1 artillery and 1 infantry
EDIT: Adding units owned by British to 93 Sea Zone: 1 transport
EDIT: Adding units owned by British to Gibraltar: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 transport placed in 109 Sea Zone
1 armour and 1 infantry placed in Quebec
1 tactical_bomber placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0.83
Americans regular : 2.33
Japanese regular : 1.83
Germans regular : 2.17
British regular : 1.67
Round: 10
Purchase Units - Italians
Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 aaGun, 1 artillery, 3 fighters and 8 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
2 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4,6,4,1,4
Italians collect 10 PUs (2 lost to blockades); end with 10 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
1 fighter moved from Eastern India to 42 Sea Zone
2 fighters moved from 43 Sea Zone to 42 Sea Zone
1 cruiser moved from 55 Sea Zone to 43 Sea Zone
1 submarine moved from 55 Sea Zone to 43 Sea Zone
1 carrier moved from 64 Sea Zone to 43 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
1 infantry moved from Alexandria to Tobruk
ANZAC take Tobruk from Italians
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 5 fighters
Japanese defend with 1 destroyer and 1 submarine
ANZAC roll dice for 1 destroyer and 5 fighters in 42 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 5 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Eastern India
4 fighters moved from 42 Sea Zone to 43 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 64 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
1 cruiser moved from 94 Sea Zone to 93 Sea Zone
1 fighter moved from Egypt to Sicily
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Buryatia to Northern Manchuria
Chinese take Northern Manchuria from Japanese
2 infantry moved from Buryatia to Northern Manchuria
1 infantry moved from Ukraine to Bessarabia
2 fighters and 1 tactical_bomber moved from Leningrad to Bessarabia
Combat - Russians
Russians creates battle in territory 128 Sea Zone
Battle in Bessarabia
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 0/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 3 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 infantry moved from Rostov to Kursk
1 infantry moved from Northern Caucasus to Rostov
2 infantry moved from Stalingrad to Tambov
3 infantry moved from Ukraine to Kursk
1 infantry moved from Ukraine to Kursk
1 infantry moved from Ukraine to Kursk
1 armour and 1 mech_infantry moved from Southern Belarus to Novgorod
1 artillery moved from Northern Belarus to Novgorod
1 infantry moved from Smolensk to Novgorod
1 fighter moved from Leningrad to Russia
2 fighters moved from Bessarabia to Kursk
1 tactical_bomber moved from Bessarabia to Kursk
2 infantry moved from Leningrad to Vologda
2 aaGuns, 1 armour, 5 artilleries, 17 infantry and 1 mech_infantry moved from Leningrad to Novgorod
2 infantry moved from Russia to Smolensk
2 infantry moved from Siberia to Sakha
2 infantry moved from Siberia to Amur
1 infantry moved from Siberia to Amur
Place Units - Russians
2 artilleries, 1 fighter and 7 infantry placed in Russia
1 artillery placed in Siberia
1 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
1 bomber moved from Tunisia to Holland Belgium
1 artillery and 1 infantry moved from Tambov to Samara
1 artillery moved from Tambov to Samara
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber, 3 fighters and 2 infantry
British defend with 2 infantry
Italians roll dice for 1 bomber, 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/6 hits, 2,50 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Holland Belgium
Italians roll dice for 1 bomber, 3 fighters and 2 infantry in Holland Belgium, round 3 : 3/6 hits, 2,50 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Samara
Italians attack with 2 artilleries and 1 infantry
Russians defend with 2 infantry
Italians roll dice for 2 artilleries and 1 infantry in Samara, round 2 : 0/3 hits, 1,00 expected hits
Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 2 artilleries and 1 infantry in Samara, round 3 : 1/3 hits, 1,00 expected hits
Russians roll dice for 2 infantry in Samara, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Samara
1 infantry owned by the Russians lost in Samara
Italians roll dice for 2 artilleries in Samara, round 4 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Samara, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Samara
Italians roll dice for 1 artillery in Samara, round 5 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Samara, round 5 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Samara
Russians win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Italians: 2 artilleries and 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber and 3 fighters moved from Holland Belgium to Western Germany
1 aaGun and 15 infantry moved from Western Germany to Northern Italy
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Libya
1 armour and 1 mech_infantry moved from Libya to Tobruk
Place Units - Italians
1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5,3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,5,6,3,4,2,1,5,1
Italians collect 6 PUs (13 lost to blockades); end with 6 PUs
No intercept. You don’t like to assume much do you. When you have as many escorts as I have interceptors it doesn’t make much sense to intercept and risks the interceptors which are worth at least as much and probably more than the escorts. Also, it can be rolled later using forum dice and doesn’t change anything.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 airfield; Remaining resources: 6 PUs;
Combat Move - Italians
4 armour, 1 artillery and 1 infantry moved from Northern Caucasus to Southern Caucasus
Combat - Italians
Battle in Southern Caucasus
Italians attack with 4 armour, 1 artillery and 1 infantry
British defend with 2 infantry
Italians roll dice for 4 armour, 1 artillery and 1 infantry in Southern Caucasus, round 2 : 2/6 hits, 2.67 expected hits
British roll dice for 2 infantry in Southern Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Southern Caucasus
2 infantry owned by the British lost in Southern Caucasus
Italians win, taking Southern Caucasus from British with 4 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
1 aaGun moved from Northern Caucasus to Southern Caucasus
3 fighters moved from Southern Italy to Ukraine
3 artilleries and 6 infantry moved from Yugoslavia to Bulgaria
2 infantry moved from Yugoslavia to Northern Italy
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 airfield placed in Greece
Turning on Edit Mode
EDIT: Removing units owned by Italians from Ukraine: 3 fighters
EDIT: Adding units owned by Italians to Greece: 3 fighters
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,3,6,2,5,6,5,4,4,6,3,4,5
Italians collect 7 PUs (11 lost to blockades); end with 13 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 marine moved from New Guinea to 55 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 marine moved from 55 Sea Zone to 35 Sea Zone
3 fighters moved from Queensland to Caroline Islands
1 marine moved from 35 Sea Zone to Caroline Islands
1 aaGun, 1 artillery and 4 infantry moved from South Australia to Queensland
1 artillery and 2 infantry moved from Queensland to New South Wales
Place Units - ANZAC
2 destroyers and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Norway to Russia
1 infantry moved from United Kingdom to 113 Sea Zone
1 infantry moved from United Kingdom to 113 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Russia : 1 fighter
Caroline Islands : 3 fighters and 1 marine
Egypt : 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 5 infantry
New Zealand : 1 airfield and 1 harbour
64 Sea Zone : 2 destroyers and 1 transport
35 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 4 fighters
113 Sea Zone : 2 infantry