Funky to scramble 110 but not 111. Guessing it is to make sure you have a fighter left for Taranto.
Was hoping to scare off a 111 scramble with my sending of only one sub. Less keen on the 110 scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 25
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 armour and 1 infantry moved from Hunan to Anhwe
1 tactical_bomber moved from 36 Sea Zone to Anhwe
2 fighters moved from Philippines to Anhwe
1 tactical_bomber moved from French Indo China to Anhwe
1 artillery, 1 cruiser, 3 infantry, 1 marine, 2 mech_infantrys and 3 transports moved from 58 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Queensland to Philippines
1 carrier moved from 35 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from New South Wales to 45 Sea Zone
1 fighter moved from Northern Territory to Philippines
4 submarines moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
Place Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Move - French
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
As last time, please feel free to move the Italians. And the Russians will not be moving.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 26
Purchase Units - Japanese
Japanese buy 3 fighters; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Manchuria to Jehol
1 bomber moved from Japan to Jehol
1 fighter moved from Japan to Jehol
7 fighters and 4 tactical_bombers moved from Japan to Jehol
16 fighters and 1 tactical_bomber moved from 86 Sea Zone to 101 Sea Zone
1 armour moved from Russia to Tambov
Japanese take Tambov from Americans
1 armour moved from Tambov to Russia
Combat - Japanese
Battle in 101 Sea Zone
Japanese attack with 16 fighters and 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 101 Sea Zone
Japanese win with 16 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Jehol
Japanese attack with 1 bomber, 8 fighters, 1 marine and 4 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 1 bomber, 8 fighters, 1 marine and 4 tactical_bombers in Jehol, round 2 : 8/14 hits, 7.50 expected hits
Chinese roll dice for 1 mech_infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Jehol
Japanese win, taking Jehol from Chinese with 1 bomber, 8 fighters, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
1 bomber, 8 fighters and 4 tactical_bombers moved from Jehol to Kiangsu
16 fighters and 1 tactical_bomber moved from 101 Sea Zone to 89 Sea Zone
2 battleships, 9 carriers, 2 cruisers, 8 submarines and 1 transport moved from 86 Sea Zone to 89 Sea Zone
Place Units - Japanese
3 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 16
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,6,3,4,2,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,4,4,6,1,2,4,6,5,1,5
Japanese collect 10 PUs (16 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 0.50