Sleeping on bid & opening strategy, might end up flipping a coin in the morning.
Looking forward to our game!
@surfer Sorry for the delay, no scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine moved from Cyprus to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 cruiser, 1 infantry, 1 marine and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 marine moved from 95 Sea Zone to Sicily
1 infantry moved from 95 Sea Zone to Sardinia
2 fighters moved from 99 Sea Zone to 95 Sea Zone
1 carrier moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 fighter moved from Trans-Jordan to 95 Sea Zone
1 submarine moved from 33 Sea Zone to 21 Sea Zone
Americans take 22 Sea Zone from Japanese
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Northern Territory to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in Sicily
Battle in Sardinia
Battle in 21 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win, taking Sicily from Italians, taking Sardinia from Italians with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - Americans
1 marine moved from Marshall Islands to 32 Sea Zone
1 cruiser and 1 marine moved from 32 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 1 marine, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 marines moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 cruiser moved from 33 Sea Zone to 26 Sea Zone
1 battleship, 4 carriers, 3 destroyers and 5 fighters moved from 33 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 bomber moved from 42 Sea Zone to Queensland
1 armour, 1 artillery, 2 infantry, 2 submarines and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 99 Sea Zone to 95 Sea Zone
2 submarines moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from 95 Sea Zone to 99 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
4 fighters moved from Western United States to Hawaiian Islands
1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 destroyer placed in 101 Sea Zone
3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Suiyuyan to Chahar
1 infantry moved from Hopei to Chahar
2 infantry moved from Hopei to Anhwe
1 fighter moved from Shensi to Anhwe
Combat - Chinese
Battle in Chahar
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Chahar, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 3 infantry in Chahar, round 3 : 3/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 mech_infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Hopei
2 infantry moved from Shensi to Hopei
1 infantry moved from Hopei to Kweichow
Place Units - Chinese
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from India to Burma
3 fighters and 1 tactical_bomber moved from India to Burma
1 armour, 5 infantry and 1 mech_infantry moved from Tobruk to Libya
1 bomber moved from Gibraltar to Libya
Combat - British
Battle in Burma
British attack with 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Libya
British attack with 1 armour, 1 bomber, 5 infantry and 1 mech_infantry
Italians defend with 2 artilleries and 1 mech_infantry
British roll dice for 1 armour, 1 bomber, 5 infantry and 1 mech_infantry in Libya, round 2 : 2/8 hits, 2.17 expected hits
Italians roll dice for 2 artilleries and 1 mech_infantry in Libya, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Libya
1 mech_infantry owned by the Italians and 1 artillery owned by the Italians lost in Libya
British roll dice for 1 armour, 1 bomber, 4 infantry and 1 mech_infantry in Libya, round 3 : 2/7 hits, 2.00 expected hits
Italians roll dice for 1 artillery in Libya, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Libya
1 artillery owned by the Italians lost in Libya
British win, taking Libya from Italians with 1 armour, 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Casualties for Italians: 2 artilleries and 1 mech_infantry
Non Combat Move - British
1 bomber moved from Libya to Trans-Jordan
1 fighter moved from Gibraltar to Trans-Jordan
3 fighters and 1 tactical_bomber moved from Burma to India
2 carriers, 2 cruisers, 2 destroyers and 4 fighters moved from 99 Sea Zone to 95 Sea Zone
1 aaGun moved from Tobruk to Alexandria
1 infantry moved from Egypt to Alexandria
1 infantry moved from British Somaliland to Ethiopia
1 artillery moved from Italian Somaliland to Ethiopia
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 armour moved from Union of South Africa to Belgian Congo
2 infantry moved from Scotland to United Kingdom
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 106 Sea Zone
1 artillery moved from 95 Sea Zone to Sicily
1 infantry moved from 95 Sea Zone to Sardinia
2 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from India to Eastern Persia
1 artillery moved from Iraq to Trans-Jordan
Place Units - British
1 fighter and 2 infantry placed in Union of South Africa
3 infantry placed in Egypt
1 destroyer and 1 submarine placed in 106 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
UK_Pacific collect 5 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 1.17
Americans regular : -0.17
Italians regular : 0.67
Japanese regular : -0.67
British regular : -0.50
@Stucifer No worries.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Ukraine to Rostov
1 fighter moved from Southern Italy to Rostov
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
Combat - Italians
Battle in Crete
Battle in Rostov
Italians attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 1 mech_infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Rostov
1 infantry owned by the Russians lost in Rostov
Italians win, taking Crete from Americans with 1 fighter remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Rostov to Ukraine
1 armour moved from Greece to Romania
1 artillery moved from Southern Italy to Northern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Ukraine
1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 1.33
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Northern Territory to South Australia
Non Combat Move - ANZAC
1 aaGun moved from Northern Territory to South Australia
1 infantry moved from Northern Territory to Queensland
1 aaGun and 2 fighters moved from Northern Territory to Queensland
Place Units - ANZAC
1 fighter and 1 marine placed in New South Wales
1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Caroline Islands: 1 fighter
EDIT: Adding units owned by ANZAC to Queensland: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 cruiser
EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
3 infantry moved from Tunisia to Libya
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 11 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 fighters moved from Ukraine to Caucasus
1 tactical_bomber moved from Ukraine to Caucasus
1 armour moved from Ukraine to Caucasus
Germans take Rostov from Russians
1 armour moved from Northwest Persia to Iraq
Germans take Iraq from British
1 armour moved from Iraq to Persia
Germans take Persia from British
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Western Germany to 113 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 113 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Scotland
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 110 Sea Zone to 109 Sea Zone
Combat - Germans
Battle in Scotland
Battle in Caucasus
Germans attack with 1 armour, 4 fighters and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour, 4 fighters and 1 tactical_bomber in Caucasus, round 2 : 3/6 hits, 3.17 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Scotland from British, taking Caucasus from Russians with 1 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
4 infantry moved from Bessarabia to Ukraine
3 infantry moved from Western Ukraine to Ukraine
1 aaGun moved from Western Ukraine to Eastern Poland
3 infantry moved from Eastern Poland to Belarus
1 artillery and 5 infantry moved from Eastern Poland to Bessarabia
2 armour and 7 mech_infantrys moved from Eastern Poland to Ukraine
2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 6 infantry moved from Novgorod to Archangel
1 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Greece
1 fighter moved from Holland Belgium to Southern Italy
4 fighters moved from Caucasus to Greece
1 tactical_bomber moved from Caucasus to Greece
1 mech_infantry moved from Northern Italy to Romania
1 aaGun and 3 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Holland Belgium to Western Germany
Place Units - Germans
1 artillery and 9 infantry placed in Germany
1 artillery and 2 infantry placed in Novgorod
1 armour and 5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
Germans collect 57 PUs (1 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Volgograd to Caucasus
2 fighters and 1 tactical_bomber moved from Eastern Persia to Caucasus
1 armour moved from Volgograd to Rostov
Russians take Rostov from Germans
1 armour moved from Rostov to Bryansk
Combat - Russians
Battle in Caucasus
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Caucasus
1 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Caucasus to Eastern Persia
2 armour and 2 mech_infantrys moved from Volgograd to Russia
2 mech_infantrys moved from Volgograd to Bryansk
1 infantry moved from Volgograd to Samara
1 mech_infantry moved from Russia to Bryansk
1 submarine moved from 91 Sea Zone to 92 Sea Zone
7 infantry moved from Russia to Bryansk
Place Units - Russians
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans regular : 0.50
Russians regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 fighters, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Sumatra to 41 Sea Zone
1 battleship and 1 marine moved from 41 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
1 bomber moved from Philippines to Anhwe
1 bomber moved from French Indo China to Anhwe
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
1 tactical_bomber moved from French Indo China to Burma
1 fighter moved from 41 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Hunan to Szechwan
1 artillery moved from Hunan to Anhwe
1 infantry moved from Yunnan to Kweichow
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from Philippines to 21 Sea Zone
Combat - Japanese
Battle in Dutch New Guinea
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win, taking Dutch New Guinea from ANZAC with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
1 infantry owned by the British lost in Burma
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 1 artillery and 2 bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 bombers in Anhwe, round 2 : 2/3 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Anhwe to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 infantry moved from Sumatra to 41 Sea Zone
2 carriers, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 2 carriers, 3 fighters, 1 infantry, 3 tactical_bombers and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
3 infantry moved from Philippines to 35 Sea Zone
3 infantry and 2 transports moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
4 infantry and 2 transports moved from 44 Sea Zone to 45 Sea Zone
4 infantry moved from 45 Sea Zone to Dutch New Guinea
1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Kwangtung to Kiangsi
2 artilleries moved from Hunan to Kiangsi
1 artillery moved from Hunan to Yunnan
1 infantry moved from Yunnan to Hunan
1 infantry moved from French Indo China to Yunnan
2 infantry moved from 19 Sea Zone to Manchuria
3 aaGuns and 8 infantry moved from Korea to Manchuria
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
2 battleships and 4 carriers moved from 35 Sea Zone to 45 Sea Zone
1 cruiser moved from 35 Sea Zone to 20 Sea Zone
1 carrier moved from 36 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
1 fighter moved from Korea to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 45 Sea Zone
1 fighter moved from 21 Sea Zone to 45 Sea Zone
1 fighter moved from Japan to Guam
1 fighter moved from Japan to Guam
1 fighter moved from Japan to 45 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 transport placed in 20 Sea Zone
1 submarine placed in 6 Sea Zone
2 fighters and 2 infantry placed in Japan
1 artillery and 1 infantry placed in Kwangtung
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : -0.33
Japanese regular : 2.17
UK_Pacific regular : 0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 fighters, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 2 submarines moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
Americans take Iraq from Germans
2 fighters moved from Trans-Jordan to Persia
1 artillery moved from Trans-Jordan to 81 Sea Zone
1 artillery and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
5 fighters, 1 submarine and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
@Stucifer Scramble to defend Italian fleet?
@surfer Full scramble, two possible OOLs
<5 hits
tilt bb, 2 cruisers, 1 italy fighter in that order
5 hits
take all ships