L24 OOB Martin (X) vs. Culann (L+40)


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Volgograd to Caucasus
            1 fighter and 1 tactical_bomber moved from Russia to Caucasus
            2 infantry moved from Russia to Tambov
            1 fighter and 1 tactical_bomber moved from Russia to Tambov
            6 infantry moved from Novosibirsk to Vologda
            1 artillery moved from Russia to Vologda
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Caucasus
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                    1 mech_infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Vologda
                Russians attack with 1 artillery and 6 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 6 infantry in Vologda, round 2 : 1/7 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            5 infantry moved from Samara to Volgograd
            3 artilleries moved from Samara to Volgograd
            1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
            1 fighter and 1 tactical_bomber moved from Tambov to Russia
    
        Place Units - Russians
            3 infantry placed in Volgograd
            2 artilleries and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1.00
    Russians regular : -0.50
    

    Savegame

  • 2024 2023 '22 '21

    Do you scramble to SZ33?

    OOB 41220 Round 06 Japan - combat.tsvg

    Scamble.jpg


  • Scramble both fighters. Just in case I get incredibly lucky OOL max defense save the fighters for last in preferably the ANZAC fighters. Although I’m sure it won’t matter.

  • 2024 2023 '22 '21

    Thanks. I am already in bed and will conduct the battle in approx. 7.5 hours.


  • @Martin

    Just realize I may have not be clear. Sacrifice the carriers first before taking casualties on any other unit.

  • 2024 2023 '22 '21

    I see you are online, so we can go step by step

  • 2024 2023 '22 '21

  • 2024 2023 '22 '21

    You are offline again, and your instructions are clear. I will proceed as shown in the proposed losses below, going max defense and sacrificing the carriers first and keeping the ANZAC fighters.

  • 2024 2023 '22 '21

    OOB 41220 Round 06 Japan.tsvg

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 battleships, 3 carriers, 1 cruiser, 1 destroyer and 6 fighters moved from 35 Sea Zone to 33 Sea Zone
            1 destroyer moved from 36 Sea Zone to 33 Sea Zone
            3 fighters and 1 tactical_bomber moved from Philippines to 33 Sea Zone
            2 tactical_bombers moved from Kwangsi to 33 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from Malaya to 33 Sea Zone
            1 bomber moved from Malaya to 33 Sea Zone
            1 tactical_bomber moved from Malaya to 33 Sea Zone
            1 fighter moved from Japan to 33 Sea Zone
            1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Burma
            1 mech_infantry moved from Yunnan to Burma
            1 fighter and 1 tactical_bomber moved from Yunnan to Burma
            2 fighters moved from Kwangsi to Burma
            1 armour moved from Anhwe to Suiyuyan
            1 infantry moved from Hopei to Suiyuyan
    
        Combat - Japanese
            Americans scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone
            Battle in 33 Sea Zone
                Japanese attack with 2 battleships, 1 bomber, 3 carriers, 1 cruiser, 2 destroyers, 10 fighters and 6 tactical_bombers
                Americans defend with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 tactical_bombers and 2 transports; ANZAC defend with 2 fighters
                    Japanese roll dice for 2 battleships, 1 bomber, 3 carriers, 1 cruiser, 2 destroyers, 10 fighters and 6 tactical_bombers in 33 Sea Zone, round 2 : 14/22 hits, 12,17 expected hits
                Units damaged: 2 battleships owned by the Americans
                    Americans roll dice for 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 6 fighters, 2 tactical_bombers and 2 transports in 33 Sea Zone, round 2 : 11/19 hits, 9,67 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    2 fighters owned by the Japanese, 2 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 1 cruiser owned by the Japanese lost in 33 Sea Zone
                    4 destroyers owned by the Americans, 2 tactical_bombers owned by the Americans and 3 carriers owned by the Americans lost in 33 Sea Zone
                    Japanese roll dice for 2 battleships, 1 bomber, 1 carrier, 8 fighters and 6 tactical_bombers in 33 Sea Zone, round 3 : 8/17 hits, 10,00 expected hits
                    Americans roll dice for 2 battleships, 2 cruisers, 6 fighters and 2 transports in 33 Sea Zone, round 3 : 7/10 hits, 6,33 expected hits
                    3 fighters owned by the Japanese and 4 tactical_bombers owned by the Japanese lost in 33 Sea Zone
                    2 cruisers owned by the Americans, 4 fighters owned by the Americans and 2 battleships owned by the Americans lost in 33 Sea Zone
                    Japanese roll dice for 2 battleships, 1 bomber, 1 carrier, 5 fighters and 2 tactical_bombers in 33 Sea Zone, round 4 : 6/10 hits, 5,83 expected hits
                    Americans roll dice for 2 fighters and 2 transports in 33 Sea Zone, round 4 : 1/2 hits, 1,33 expected hits
                    1 fighter owned by the Japanese lost in 33 Sea Zone
                    2 fighters owned by the ANZAC and 2 transports owned by the Americans lost in 33 Sea Zone
                Japanese win with 2 battleships, 1 bomber, 1 carrier, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 76
                Casualties for Japanese: 2 carriers, 1 cruiser, 2 destroyers, 6 fighters and 4 tactical_bombers
                Casualties for Americans: 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 tactical_bombers and 2 transports
                Casualties for ANZAC: 2 fighters
            Battle in Burma
                Japanese attack with 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 artillery and 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 4/7 hits, 3,00 expected hits
                    UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 1,00 expected hits
                    1 artillery owned by the British and 2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for British: 1 artillery and 2 infantry
            Battle in Suiyuyan
                Japanese attack with 1 armour and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 infantry in Suiyuyan, round 2 : 2/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 armour remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 submarine moved from 41 Sea Zone to 37 Sea Zone
            2 fighters moved from Burma to 37 Sea Zone
            1 destroyer moved from 42 Sea Zone to 34 Sea Zone
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            1 carrier moved from 37 Sea Zone to 34 Sea Zone
            2 fighters moved from 33 Sea Zone to 34 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to Paulau Island
            1 fighter moved from 33 Sea Zone to Paulau Island
            1 fighter and 1 tactical_bomber moved from Burma to Malaya
            1 artillery moved from Malaya to Shan State
            1 armour moved from Hunan to Kwangsi
            2 artilleries moved from Anhwe to Kiangsu
            1 transport moved from 42 Sea Zone to 36 Sea Zone
            1 transport moved from 37 Sea Zone to 20 Sea Zone
            1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from Korea to Kwangtung
            1 fighter moved from Japan to Korea
            1 bomber moved from 33 Sea Zone to Paulau Island
    
        Place Units - Japanese
            1 carrier placed in 37 Sea Zone
            1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
            1 fighter placed in Japan
            1 armour, 1 artillery and 1 infantry placed in French Indo China
            2 infantry placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,67
    Americans regular : 1,67
    Japanese regular : 2,33
    UK_Pacific regular : -1,00
    
  • 2024 2023 '22 '21

    Just as a heads-up, starting Friday, I will be on well deserved vacation for one week :-) Won’t be able to make any turn, during that time.


  • @Martin

    No worries. Also, a heads up at the end of the month I’ll be gone for a month and I’m not sure what the internet situation will be like where I’m going or whether I’ll have computer access or not.


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