TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: Big World : 1942 v3 Rules
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 1 factory, 1 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Japanese
1 infantry moved from Thai-Malay to Burma
Japanese take Burma from British
1 infantry moved from French Indo-China to Yunnan
Japanese take Yunnan from Chinese
1 armour and 1 infantry moved from Kwangtung to Shantung
1 infantry moved from Northern Manchukuo to Amurskaya
Japanese take Amurskaya from Russians
1 transport moved from SZ 80 Northwest Pacific to SZ 74 Sea of Japan
2 infantry moved from Northern Japan to SZ 74 Sea of Japan
2 infantry moved from SZ 74 Sea of Japan to Vladivostok
1 fighter moved from Chosen to Vladivostok
1 battleship, 1 carrier, 1 fighter and 1 submarine moved from SZ 87 West Pacific to SZ 88 Pacific
1 bomber and 1 fighter moved from Southern Japan to SZ 88 Pacific
1 carrier and 1 fighter moved from SZ 99 West Pacific to SZ 88 Pacific
1 fighter moved from Kwangtung to Shantung
1 artillery and 2 infantry moved from Chosen to Shantung
1 transport moved from SZ 72 South China Sea to SZ 73 East China Sea
1 armour, 1 artillery and 2 infantry moved from Southern Japan to SZ 73 East China Sea
1 armour, 1 artillery and 2 infantry moved from SZ 73 East China Sea to Shantung
1 fighter moved from South Philippines to SZ 88 Pacific
1 fighter moved from SZ 72 South China Sea to Shantung
Combat - Japanese
Battle in SZ 88 Pacific
Japanese attack with 1 battleship, 1 bomber, 2 carriers, 4 fighters and 1 submarine
Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Americans roll dice for 1 submarine in SZ 88 Pacific, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in SZ 88 Pacific, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 4 fighters in SZ 88 Pacific, round 2 : 1/5 hits, 2.67 expected hits
Japanese roll dice for 1 battleship and 2 carriers in SZ 88 Pacific, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport in SZ 88 Pacific, round 2 : 2/6 hits, 2.83 expected hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Japanese lost in SZ 88 Pacific
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in SZ 88 Pacific
Japanese roll dice for 1 battleship, 1 bomber, 2 carriers and 4 fighters in SZ 88 Pacific, round 3 : 6/8 hits, 3.67 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in SZ 88 Pacific, round 3 : 3/5 hits, 2.50 expected hits
2 fighters owned by the Japanese and 1 carrier owned by the Japanese lost in SZ 88 Pacific
1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans, 2 fighters owned by the Americans and 1 transport owned by the Americans lost in SZ 88 Pacific
Japanese win with 1 battleship, 1 bomber, 1 carrier and 2 fighters remaining. Battle score for attacker is 35
Casualties for Japanese: 1 carrier, 2 fighters and 1 submarine
Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Battle in Shantung
Japanese attack with 2 armour, 2 artilleries, 2 fighters and 5 infantry
Chinese defend with 3 infantry
Japanese roll dice for 1 cruiser in Shantung, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 2 armour, 2 artilleries, 2 fighters and 5 infantry in Shantung, round 2 : 4/11 hits, 3.83 expected hits
Chinese roll dice for 3 infantry in Shantung, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Shantung
3 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 2 armour, 2 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Vladivostok
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Vladivostok, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vladivostok, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Vladivostok, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vladivostok, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vladivostok
Japanese win, taking Vladivostok from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 bomber moved from SZ 88 Pacific to Southern Japan
1 cruiser and 1 destroyer moved from SZ 98 Philippine Sea to SZ 72 South China Sea
1 submarine moved from SZ 74 Sea of Japan to SZ 86 West Pacific
1 destroyer moved from SZ 73 East China Sea to SZ 86 West Pacific
1 fighter moved from Shantung to SZ 72 South China Sea
1 fighter moved from Vladivostok to Chosen
1 fighter moved from Shantung to SZ 72 South China Sea
1 artillery and 1 infantry moved from Thai-Malay to French Indo-China
Place Units - Japanese
1 factory placed in French Indo-China
1 artillery and 1 infantry placed in Chosen
1 destroyer and 1 transport placed in SZ 73 East China Sea
1 artillery placed in Southern Japan
Turn Complete - Japanese
Japanese collect 48 PUs; end with 49 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -0.50
Japanese regular : 0.33
Russians regular : -0.67
Savegame