@axis-dominion Light game? I think you should be concerned about posting your first loss against me that wasn’t strongly dice assisted. Or am I getting over confident again?
L24 OOB Gamerman01 (Axis) vs FlyingBadger (Allies+51) #1
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Oops! Lost track that it’s my turn, went to check.
Haven’t played anyone this week yet anyway,
Saturday now, so it will be done!
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Italians Italians buy nothing; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Belarus to Bryansk Italians take Smolensk from Russians Italians take Bryansk from Russians 2 bombers moved from Western Germany to 98 Sea Zone Combat - Italians Battle in 98 Sea Zone Italians attack with 2 bombers French defend with 1 destroyer Italians roll dice for 2 bombers in 98 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 98 Sea Zone Italians win with 2 bombers remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Non Combat Move - Italians 2 bombers moved from 98 Sea Zone to Southern Italy 2 armour moved from Eastern Poland to Bryansk 2 aaGuns, 1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Romania to Western Ukraine 2 mech_infantrys moved from Southern Italy to Yugoslavia 1 fighter moved from Southern Italy to Western Ukraine Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,1,4,1,2 Italians collect 6 PUs (6 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
French regular : -0.33 Italians regular : -0.33
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 46 Sea Zone Combat - ANZAC Battle in 46 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 46 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 46 Sea Zone to Queensland 3 infantry moved from New South Wales to Queensland 1 destroyer and 1 submarine moved from 63 Sea Zone to 61 Sea Zone 1 submarine moved from 26 Sea Zone to 63 Sea Zone 1 destroyer moved from 26 Sea Zone to 24 Sea Zone 1 destroyer moved from 24 Sea Zone to 16 Sea Zone 1 cruiser moved from 26 Sea Zone to 10 Sea Zone 2 infantry moved from Northwest Persia to Caucasus Place Units - ANZAC 1 armour, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 2 infantry moved from Tunisia to Algeria 1 infantry moved from Caucasus to Kazakhstan 1 infantry moved from Egypt to Trans-Jordan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 57 PUs; Germans buy 3 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Belarus to Rostov Germans take Rostov from Russians 1 infantry moved from Bessarabia to Ukraine 1 artillery moved from Bessarabia to Ukraine 3 armour and 6 mech_infantrys moved from Belarus to Ukraine 1 fighter moved from 112 Sea Zone to 110 Sea Zone 1 bomber and 3 fighters moved from Western Germany to 110 Sea Zone 2 fighters moved from Southern Italy to 110 Sea Zone 1 bomber moved from Southern Italy to 110 Sea Zone Combat - Germans Battle in 110 Sea Zone Germans attack with 2 bombers and 6 fighters British defend with 1 destroyer Germans roll dice for 2 bombers and 6 fighters in 110 Sea Zone, round 2 : 4/8 hits, 4.33 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 2 bombers and 6 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Ukraine Germans attack with 3 armour, 1 artillery, 1 infantry and 6 mech_infantrys Russians defend with 1 artillery and 1 factory_minor Germans roll dice for 3 armour, 1 artillery, 1 infantry and 6 mech_infantrys in Ukraine, round 2 : 1/11 hits, 3.17 expected hits Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 3 armour, 1 artillery, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Germans 3 fighters moved from 110 Sea Zone to 112 Sea Zone 3 fighters moved from 110 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 3 tactical_bombers moved from Bessarabia to Southern Italy 3 aaGuns, 7 artilleries and 33 infantry moved from Belarus to Bryansk 1 submarine moved from 95 Sea Zone to 98 Sea Zone 1 submarine moved from 112 Sea Zone to 119 Sea Zone 1 aaGun moved from Southern France to Northern Italy 1 artillery and 6 infantry moved from Southern France to France 6 mech_infantrys moved from Southern France to Northern Italy 3 mech_infantrys moved from Western Germany to Northern Italy 1 aaGun moved from Western Germany to Northern Italy 6 armour and 14 mech_infantrys moved from Belarus to Bryansk Place Units - Germans 1 fighter and 1 mech_infantry placed in Western Germany 3 artilleries placed in France 3 infantry placed in Novgorod 1 carrier and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,4,5,6,6 Germans collect 55 PUs (2 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -2.50 British regular : -0.33
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I assumed no scramble to 110, so if you want to scramble you may roll it or tell me to roll it, and I’ll change the noncom of my planes
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 1 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Russia to Rostov 2 infantry moved from Tambov to Rostov 1 infantry moved from Buyant-Uhaa to Chahar Chinese take Chahar from Japanese 1 infantry moved from Russia to Smolensk Russians take Smolensk from Italians Combat - Russians Battle in Rostov Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 tactical_bomber moved from Rostov to Volgograd 9 mech_infantrys moved from Tambov to Volgograd 2 mech_infantrys moved from Russia to Volgograd 1 artillery moved from Tambov to Volgograd 3 armour moved from Russia to Volgograd 1 aaGun moved from Tambov to Volgograd 2 fighters moved from Rostov to Russia 1 aaGun, 2 artilleries and 19 infantry moved from Tambov to Russia 6 infantry moved from Samara to Russia 6 infantry moved from Tambov to Volgograd 1 infantry moved from Tambov to Russia 2 aaGuns and 11 infantry moved from Novosibirsk to Samara 1 infantry moved from Olgiy to Timguska 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 infantry moved from Dzavhan to Yenisey 1 infantry moved from Olgiy to Yenisey 1 infantry moved from Buyant-Uhaa to Central Mongolia Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.00
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 bomber, 1 carrier, 1 fighter, 5 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Manchuria to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 armour and 1 mech_infantry moved from Buryatia to Central Mongolia Japanese take Ulaanbaatar from Russians 1 infantry moved from Kansu to Olgiy Japanese take Olgiy from Russians 2 artilleries and 11 infantry moved from Kansu to Timguska 2 infantry moved from Kweichow to Yunnan 1 fighter and 1 tactical_bomber moved from Suiyuyan to Yunnan 2 bombers and 1 fighter moved from Borneo to 42 Sea Zone 1 tactical_bomber moved from French Indo China to Yunnan 1 infantry moved from New Guinea to Dutch New Guinea Japanese take Dutch New Guinea from Dutch 1 submarine moved from 6 Sea Zone to 1 Sea Zone 1 submarine moved from 6 Sea Zone to 14 Sea Zone 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 8 Sea Zone 1 tactical_bomber moved from Midway to 14 Sea Zone 1 fighter moved from Midway to 14 Sea Zone 1 fighter moved from Midway to 14 Sea Zone 3 fighters moved from Midway to 16 Sea Zone 1 armour moved from Kansu to Central Mongolia Japanese take Tsagaan Olom from Russians 1 mech_infantry moved from Jehol to Chahar 1 artillery moved from Jehol to Chahar 1 mech_infantry moved from Manchuria to Chahar 1 submarine moved from 33 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 1 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 1 Sea Zone Japanese win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 8 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 8 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 16 Sea Zone Japanese attack with 3 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters in 16 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 16 Sea Zone Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 14 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 14 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 14 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 14 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 14 Sea Zone Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 42 Sea Zone Japanese attack with 2 bombers, 1 fighter and 1 submarine British defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone 1 destroyer owned by the British lost in 42 Sea Zone Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Battle in Yunnan Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Timguska Japanese attack with 2 artilleries and 11 infantry Russians defend with 1 infantry Japanese roll dice for 2 artilleries and 11 infantry in Timguska, round 2 : 4/13 hits, 2.83 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Timguska Japanese win, taking Timguska from Russians with 2 artilleries and 11 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Central Mongolia Japanese attack with 2 armour and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 2 armour and 1 mech_infantry in Central Mongolia, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Central Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Central Mongolia Japanese win, taking Central Mongolia from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Chahar Japanese attack with 1 artillery and 2 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 1 artillery and 2 mech_infantrys in Chahar, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Chahar Japanese win, taking Chahar from Chinese with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 infantry moved from Sakha to Buryatia 1 infantry moved from Korea to Amur 1 infantry moved from Manchuria to Jehol 1 mech_infantry moved from Korea to Jehol 1 aaGun moved from Kansu to Timguska 1 infantry moved from Kweichow to Hunan 1 tactical_bomber moved from Yunnan to 36 Sea Zone 1 fighter moved from French Indo China to Sumatra 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 fighter moved from 42 Sea Zone to Sumatra 1 aaGun moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 aaGun moved from 36 Sea Zone to French Indo China 1 infantry moved from 36 Sea Zone to French Indo China 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 mech_infantry moved from Malaya to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 mech_infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from 36 Sea Zone to French Indo China 1 destroyer moved from 25 Sea Zone to 32 Sea Zone 3 fighters moved from 16 Sea Zone to Midway 2 fighters and 1 tactical_bomber moved from 14 Sea Zone to Midway 1 tactical_bomber moved from Caroline Islands to Midway 1 aaGun moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 carrier, 1 cruiser, 1 infantry, 3 submarines and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 aaGun moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 2 bombers moved from 42 Sea Zone to Caroline Islands 1 destroyer moved from 35 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China Place Units - Japanese 1 carrier placed in 36 Sea Zone 2 infantry placed in French Indo China 1 submarine and 2 transports placed in 6 Sea Zone 1 bomber, 1 fighter and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 66 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.33 Japanese regular : 4.00 ANZAC regular : -0.33 Russians regular : -0.67 British regular : 0.67
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 bomber, 1 carrier, 1 fighter, 5 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Manchuria to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 armour and 1 mech_infantry moved from Buryatia to Central Mongolia Japanese take Ulaanbaatar from Russians 1 infantry moved from Kansu to Olgiy Japanese take Olgiy from Russians 2 artilleries and 11 infantry moved from Kansu to Timguska 2 infantry moved from Kweichow to Yunnan 1 fighter and 1 tactical_bomber moved from Suiyuyan to Yunnan 2 bombers and 1 fighter moved from Borneo to 42 Sea Zone 1 tactical_bomber moved from French Indo China to Yunnan 1 infantry moved from New Guinea to Dutch New Guinea Japanese take Dutch New Guinea from Dutch 1 submarine moved from 6 Sea Zone to 1 Sea Zone 1 submarine moved from 6 Sea Zone to 14 Sea Zone 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 8 Sea Zone 1 tactical_bomber moved from Midway to 14 Sea Zone 1 fighter moved from Midway to 14 Sea Zone 1 fighter moved from Midway to 14 Sea Zone 3 fighters moved from Midway to 16 Sea Zone 1 armour moved from Kansu to Central Mongolia Japanese take Tsagaan Olom from Russians 1 mech_infantry moved from Jehol to Chahar 1 artillery moved from Jehol to Chahar 1 mech_infantry moved from Manchuria to Chahar 1 submarine moved from 33 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 1 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 1 Sea Zone Japanese win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 8 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 8 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 16 Sea Zone Japanese attack with 3 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters in 16 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 16 Sea Zone Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 14 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 14 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 14 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 14 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 14 Sea Zone Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 42 Sea Zone Japanese attack with 2 bombers, 1 fighter and 1 submarine British defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone 1 destroyer owned by the British lost in 42 Sea Zone Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Battle in Yunnan Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Timguska Japanese attack with 2 artilleries and 11 infantry Russians defend with 1 infantry Japanese roll dice for 2 artilleries and 11 infantry in Timguska, round 2 : 4/13 hits, 2.83 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Timguska Japanese win, taking Timguska from Russians with 2 artilleries and 11 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Central Mongolia Japanese attack with 2 armour and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 2 armour and 1 mech_infantry in Central Mongolia, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Central Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Central Mongolia Japanese win, taking Central Mongolia from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Chahar Japanese attack with 1 artillery and 2 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 1 artillery and 2 mech_infantrys in Chahar, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Chahar Japanese win, taking Chahar from Chinese with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 infantry moved from Sakha to Buryatia 1 infantry moved from Korea to Amur 1 infantry moved from Manchuria to Jehol 1 mech_infantry moved from Korea to Jehol 1 aaGun moved from Kansu to Timguska 1 infantry moved from Kweichow to Hunan 1 tactical_bomber moved from Yunnan to 36 Sea Zone 1 fighter moved from French Indo China to Sumatra 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 fighter moved from 42 Sea Zone to Sumatra 1 aaGun moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 aaGun moved from 36 Sea Zone to French Indo China 1 infantry moved from 36 Sea Zone to French Indo China 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 mech_infantry moved from Malaya to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 mech_infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from 36 Sea Zone to French Indo China 1 destroyer moved from 25 Sea Zone to 32 Sea Zone 3 fighters moved from 16 Sea Zone to Midway 2 fighters and 1 tactical_bomber moved from 14 Sea Zone to Midway 1 tactical_bomber moved from Caroline Islands to Midway 1 aaGun moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 carrier, 1 cruiser, 1 infantry, 3 submarines and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 aaGun moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 2 bombers moved from 42 Sea Zone to Caroline Islands 1 destroyer moved from 35 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China Place Units - Japanese 1 carrier placed in 36 Sea Zone 2 infantry placed in French Indo China 1 submarine and 2 transports placed in 6 Sea Zone 1 bomber, 1 fighter and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 66 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 32 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.33 Japanese regular : 4.00 ANZAC regular : -0.33 Russians regular : -0.67 British regular : 0.67
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DD to Japan from Midway instead of to Marshalls,
Please disallow if you’ve started looking at the move and it messed you up
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@gamerman01 said in L24 OOB Gamerman01 (Axis) vs FlyingBadger (Allies+51) #1:
DD to Japan from Midway instead of to Marshalls,
No problem.
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@gamerman01 I have some moves cooked up, will post later. You are making it difficult in the Pacific, please withdraw to you territorial waters now!
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 4 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 91 Sea Zone to 119 Sea Zone 1 bomber and 1 fighter moved from United Kingdom to 119 Sea Zone 1 submarine moved from 2 Sea Zone to 1 Sea Zone 1 destroyer moved from 10 Sea Zone to 1 Sea Zone 1 destroyer moved from 10 Sea Zone to 14 Sea Zone 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 14 Sea Zone Combat - Americans Battle in 119 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 119 Sea Zone Americans win, taking 119 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 1 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 1 Sea Zone Americans win, taking 1 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 14 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 14 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 14 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 14 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 14 Sea Zone to 13 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 13 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 8 fighters moved from 10 Sea Zone to Hawaiian Islands 3 fighters moved from Western United States to Hawaiian Islands 1 artillery moved from Alaska to British Columbia 1 bomber and 1 fighter moved from 119 Sea Zone to United Kingdom 1 mech_infantry moved from Tobruk to Egypt Place Units - Americans 1 artillery, 4 fighters and 3 infantry placed in Western United States 2 transports placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Kansu Chinese take Kansu from Japanese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Sikang to Szechwan Chinese take Szechwan from Japanese Combat - Chinese Non Combat Move - Chinese 1 fighter and 11 infantry moved from Tsinghai to Shensi Place Units - Chinese 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 1 armour, 1 destroyer, 1 factory_minor and 2 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Shan State to Yunnan 1 bomber and 2 fighters moved from India to Yunnan Combat - British Battle in Yunnan British attack with 1 bomber, 2 fighters and 3 infantry Japanese defend with 2 infantry British roll dice for 1 bomber, 2 fighters and 3 infantry in Yunnan, round 2 : 2/6 hits, 2.17 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British 1 bomber and 2 fighters moved from Yunnan to India 3 aaGuns and 13 infantry moved from Shan State to Burma 1 artillery and 1 infantry moved from India to Burma 1 artillery and 1 infantry moved from West India to India 1 armour and 1 mech_infantry moved from Tsinghai to Shensi 1 fighter moved from Tsinghai to Iraq 1 fighter moved from Caucasus to Iraq 1 armour and 3 mech_infantrys moved from Caucasus to Sikang 2 mech_infantrys moved from Persia to Caucasus 1 artillery and 1 infantry moved from Iraq to 80 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 mech_infantry moved from Alexandria to Trans-Jordan 1 battleship and 2 cruisers moved from 92 Sea Zone to 91 Sea Zone 2 tactical_bombers moved from Gibraltar to United Kingdom 2 fighters moved from United Kingdom to Gibraltar 3 transports moved from 92 Sea Zone to 91 Sea Zone Place Units - British 1 factory_minor placed in Iraq 1 armour and 2 mech_infantrys placed in Persia 1 destroyer placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6 British collect 34 PUs; end with 35 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Americans regular : 1.67 Japanese regular : -0.83 Germans regular : -0.17 British regular : -0.17
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Italians Italians buy nothing; Remaining resources: 7 PUs; Combat Move - Italians 1 mech_infantry moved from Western Ukraine to Rostov 3 armour moved from Bryansk to Rostov Combat - Italians Battle in Rostov Italians attack with 3 armour and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 3 armour and 1 mech_infantry in Rostov, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians lost in Rostov 2 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 3 armour remaining. Battle score for attacker is 2 Casualties for Italians: 1 mech_infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 1 fighter moved from Western Ukraine to Western Germany 2 bombers moved from Southern Italy to Western Germany 2 aaGuns, 1 artillery and 2 infantry moved from Western Ukraine to Ukraine 2 mech_infantrys moved from Yugoslavia to Bessarabia 2 infantry moved from Bulgaria to Romania Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,1,3,6,1 Italians collect 7 PUs (6 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 Russians regular : 0.33
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I’m lucky I hit twice in the first round, because I should have taken air over.
Changing noncombat -
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Italians Italians buy nothing; Remaining resources: 7 PUs; Combat Move - Italians 1 mech_infantry moved from Western Ukraine to Rostov 3 armour moved from Bryansk to Rostov Combat - Italians Battle in Rostov Italians attack with 3 armour and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 3 armour and 1 mech_infantry in Rostov, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians lost in Rostov 2 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 3 armour remaining. Battle score for attacker is 2 Casualties for Italians: 1 mech_infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 1 fighter moved from Western Ukraine to Western Germany 2 bombers moved from Southern Italy to Western Germany 2 aaGuns, 1 artillery and 2 infantry moved from Western Ukraine to Ukraine 2 mech_infantrys moved from Yugoslavia to Bessarabia 2 infantry moved from Bulgaria to Romania Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,1,3,6,1 Italians collect 7 PUs (6 lost to blockades); end with 14 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Western Germany: 2 bombers and 1 fighter EDIT: Adding units owned by Italians to Ukraine: 2 bombers and 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.33 Russians regular : 0.33
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Caucasus to Volgograd 1 destroyer moved from 61 Sea Zone to 54 Sea Zone 1 submarine moved from 61 Sea Zone to 63 Sea Zone 1 armour, 1 fighter and 1 infantry moved from New South Wales to Queensland 1 cruiser moved from 10 Sea Zone to 13 Sea Zone Place Units - ANZAC 1 armour and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Algeria to Morocco 1 infantry moved from Kazakhstan to Volgograd 1 infantry moved from Trans-Jordan to Iraq Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 6 armour and 14 mech_infantrys moved from Bryansk to Caucasus 3 armour and 6 mech_infantrys moved from Ukraine to Caucasus 1 submarine moved from 112 Sea Zone to 119 Sea Zone 2 submarines moved from 112 Sea Zone to 110 Sea Zone 2 carriers, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Southern Italy to 110 Sea Zone 1 fighter moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from 112 Sea Zone to 119 Sea Zone 2 bombers moved from Western Germany to 110 Sea Zone 2 fighters moved from Western Germany to 119 Sea Zone 1 tactical_bomber moved from Southern Italy to 110 Sea Zone Combat - Germans Germans creates battle in territory 98 Sea Zone Battle in 119 Sea Zone Germans attack with 3 fighters and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 119 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 119 Sea Zone 1 destroyer owned by the Americans lost in 119 Sea Zone Germans win, taking 98 Sea Zone from British with 3 fighters remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer Battle in 110 Sea Zone Germans attack with 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 6/8 hits, 4.50 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Caucasus Germans attack with 9 armour and 20 mech_infantrys British defend with 2 mech_infantrys Germans roll dice for 9 armour and 20 mech_infantrys in Caucasus, round 2 : 6/29 hits, 7.83 expected hits Russians roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Caucasus 2 mech_infantrys owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 9 armour and 19 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Casualties for British: 2 mech_infantrys Non Combat Move - Germans 3 aaGuns, 7 artilleries and 33 infantry moved from Bryansk to Rostov 1 artillery and 1 infantry moved from Ukraine to Rostov 3 fighters moved from 119 Sea Zone to 110 Sea Zone 1 fighter moved from 110 Sea Zone to Western Germany 2 fighters moved from Western Germany to Southern Italy 2 aaGuns moved from Northern Italy to Southern Italy 1 mech_infantry moved from Northern Italy to Southern Italy 1 mech_infantry moved from Western Germany to 112 Sea Zone 1 mech_infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from France to Normandy Bordeaux 1 mech_infantry moved from Northern Italy to Western Germany 2 mech_infantrys moved from Northern Italy to Romania 5 mech_infantrys moved from Northern Italy to Western Germany 1 bomber moved from 110 Sea Zone to Southern Italy 1 bomber moved from 110 Sea Zone to Western Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 110 Sea Zone 1 submarine placed in 112 Sea Zone 3 infantry placed in Ukraine 2 fighters placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,2,5,3,1 Germans collect 55 PUs (2 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Russians regular : 0.33 Germans regular : -0.33 British regular : -0.33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 infantry moved from Yakut S.S.R. to Dzavhan 2 infantry moved from Yenisey to Evenkiyskiy 1 aaGun, 3 armour and 11 mech_infantrys moved from Volgograd to Samara 1 infantry moved from Volgograd to Kazakhstan 1 artillery and 5 infantry moved from Volgograd to Tambov 1 tactical_bomber moved from Volgograd to Russia 2 artilleries and 63 infantry moved from Russia to Tambov 1 aaGun moved from Russia to Tambov 1 infantry moved from Smolensk to Russia 11 infantry moved from Samara to Novosibirsk 1 aaGun moved from Samara to Novosibirsk 1 aaGun moved from Samara to Tambov Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
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You’ve caused the gamer cpu to shoot some sparks and emit some smoke. The needle on the compass has been spinning around a bit
😵💫🏁📌🤔
Slept on it a couple times, this is a fun and interesting move right here. I’m re-learning some of the nuances and grand strategies that have slipped over some years of inactivity, and it’s fun.
I’ve been to Wake, I’ve been to Midway, Java, Queensland, naval bases, carriers, subs, tanks, men, what am I going to do?
LOL just posting an update for you. I’ll get there soon, hopefully tonight.
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TripleA Manual Gamesave Post: Japanese round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 armour, 2 artilleries, 6 infantry, 1 mech_infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 submarine moved from 42 Sea Zone to 54 Sea Zone Japanese take 42 Sea Zone from UK_Pacific 2 tactical_bombers moved from Caroline Islands to 54 Sea Zone 2 fighters moved from 33 Sea Zone to 54 Sea Zone 1 bomber moved from Japan to 1 Sea Zone 1 submarine moved from 8 Sea Zone to 1 Sea Zone 1 submarine moved from 16 Sea Zone to 14 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Olgiy to Dzavhan 1 infantry moved from Timguska to Yenisey Japanese take Yenisey from Russians 1 infantry moved from Timguska to Urals Japanese take Urals from Russians 2 artilleries and 9 infantry moved from Timguska to Evenkiyskiy 1 tactical_bomber moved from 36 Sea Zone to Yunnan 1 submarine moved from 33 Sea Zone to 54 Sea Zone 2 bombers moved from Caroline Islands to Yunnan 1 infantry moved from Hunan to Yunnan 1 fighter moved from French Indo China to Yunnan 1 mech_infantry moved from Chahar to Kweichow 1 tactical_bomber moved from French Indo China to Kweichow 1 mech_infantry moved from Jehol to Kweichow 1 armour moved from Central Mongolia to Dzavhan 1 armour and 1 mech_infantry moved from Central Mongolia to Dzavhan 2 infantry moved from French Indo China to Yunnan 1 fighter moved from Japan to 25 Sea Zone 1 tactical_bomber moved from Midway to 25 Sea Zone 1 tactical_bomber moved from Midway to 14 Sea Zone 1 fighter moved from Midway to 14 Sea Zone 1 fighter moved from Midway to 14 Sea Zone 1 fighter moved from Midway to 14 Sea Zone 2 fighters moved from Midway to 25 Sea Zone 1 fighter moved from 33 Sea Zone to 25 Sea Zone Combat - Japanese
Combat Hit Differential Summary :