L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 3


  • TripleA Manual Gamesave Post: British round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 destroyer moved from 94 Sea Zone to 97 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 bomber moved from Morocco to 97 Sea Zone
            1 cruiser moved from 92 Sea Zone to 95 Sea Zone
            1 cruiser moved from 95 Sea Zone to 97 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 96 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone
            1 destroyer moved from 81 Sea Zone to 99 Sea Zone
            1 destroyer moved from 99 Sea Zone to 97 Sea Zone
            EDIT: 1 submarine moved from 125 Sea Zone to 127 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • scramble orders?

    possible OOL ?


  • @Amon-Sul scramble tac and ftr please, max def, i think ftr > bb, but please ask after round 1. I’m not at the pc so a screenshot would help.


  • How do u post the screenshots?

    Using paint?


  • @Amon-Sul do you have snipping tool? you can copy & paste the screenshot here.


  • sz 97.png

    I ve scored 6 hits

    dont know what to say

    I am speachless


  • Only one of ur units will stay alive

    after this rd


  • @fasthard said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 3:

    @Amon-Sul do you have snipping tool? you can copy & paste the screenshot here.

    i dont have it

    i ve used paint


  • @Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 3:

    Only one of ur units will stay alive

    Keep italian ftr please


  • @Amon-Sul the tipped bb is also alive isnt it?


  • @fasthard said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 3:

    @Amon-Sul the tipped bb is also alive isnt it?

    Bb isnt tipped yet


  • Sorry i forgot that bb is a 2 hitter

    So two of ur units Will Survive


  • Choose 6 casualties

    (Bb tiping + 5)

    2 units remain


  • @Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 3:

    Sorry i forgot that bb is a 2 hitter

    So two of ur units Will Survive

    I just looked at the photo and counted 7 units

    My bad


  • No problem, so Max defence. Keep ftr and tipped bb


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 1 harbour, 1 submarine and 3 transports; Remaining resources: 6 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 artillery and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 artillery, 3 carriers, 1 destroyer, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 3 carriers, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 25 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 30 Sea Zone to 25 Sea Zone
            2 fighters moved from 25 Sea Zone to Midway
            1 destroyer and 1 submarine moved from 49 Sea Zone to 26 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            3 fighters and 1 tactical_bomber moved from Western United States to 25 Sea Zone
            1 fighter moved from Western United States to Midway
            1 bomber moved from Western United States to Midway
            1 aaGun and 3 infantry moved from Western United States to Central United States
            1 armour and 1 mech_infantry moved from Western United States to Central United States
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 101 Sea Zone
            1 harbour placed in Midway
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 58 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 artillery, 1 fighter and 1 infantry moved from Szechwan to Yunnan
            1 artillery and 1 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 3/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            1 infantry placed in Shensi
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 2 destroyers, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 aaGun and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 destroyer moved from 94 Sea Zone to 97 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 bomber moved from Morocco to 97 Sea Zone
            1 cruiser moved from 92 Sea Zone to 95 Sea Zone
            1 cruiser moved from 95 Sea Zone to 97 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 96 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone
            1 destroyer moved from 81 Sea Zone to 99 Sea Zone
            1 destroyer moved from 99 Sea Zone to 97 Sea Zone
            EDIT: 1 submarine moved from 125 Sea Zone to 127 Sea Zone
    
        Combat - British
            Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 97 Sea Zone
                British attack with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber
                Germans defend with 1 tactical_bomber; Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 2 transports
                    British roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 6/7 hits, 3.50 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 carrier owned by the British
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 97 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                    1 destroyer owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                    1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 1 tactical_bomber owned by the Germans and 1 submarine owned by the Italians lost in 97 Sea Zone
                    British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits
                    Italians roll dice for 1 battleship, 1 fighter and 2 transports in 97 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
                    1 destroyer owned by the British and 1 tactical_bomber owned by the British lost in 97 Sea Zone
                    1 transport owned by the Italians, 1 fighter owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
                    1 transport owned by the Italians lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 40
                Casualties for British: 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
                Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 2 transports
                Casualties for Germans: 1 tactical_bomber
    
        Non Combat Move - British
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            3 aaGuns and 1 infantry moved from India to Burma
            1 transport moved from 41 Sea Zone to 79 Sea Zone
            2 infantry moved from Rhodesia to Belgian Congo
            1 fighter moved from Tanganyika Territory to Egypt
            1 cruiser moved from 76 Sea Zone to 98 Sea Zone
            1 bomber and 1 fighter moved from 97 Sea Zone to Malta
            1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 aaGun and 1 infantry moved from Scotland to United Kingdom
            1 cruiser moved from 110 Sea Zone to 92 Sea Zone
            1 battleship moved from 75 Sea Zone to 71 Sea Zone
            1 destroyer moved from 37 Sea Zone to 39 Sea Zone
    
        Place Units - British
            2 destroyers placed in 121 Sea Zone
            1 factory_minor placed in Egypt
            1 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,6
            British collect 27 PUs (3 lost to blockades); end with 27 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            1 aaGun and 4 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 21 PUs
            Some Units in India change ownership: 1 aaGun and 4 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : 2.17
    Italians regular : 1.33
    Japanese regular : 1.33
    British regular : 2.83
    

    Savegame


  • i ve checked the map

    all good

    Italy can go


  • i have an impression that the game is at least round 3

    and we are UK 2

    what a rollercoaster so far :D

    I ve expected the most interesting of our interesting game so far, but this game has lead us furthest and its just the second round

    we have a totally new situation, especially in Europe and I look forward seeing what is to come

    Godspeed :)


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 4 PUs; 
    
        Combat Move - Italians
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Libya
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 infantry moved from Ethiopia to British Somaliland
                  Italians take British Somaliland from British
    
        Combat - Italians
            Battle in Libya
                Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Libya, round 2 : 1/8 hits, 2,33 expected hits
                    French roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Libya
                Italians win, taking Libya from French with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            1 armour and 5 infantry moved from Greece to Bulgaria
            1 armour moved from Bulgaria to Romania
            2 artilleries moved from Yugoslavia to Romania
            1 armour moved from Holland Belgium to Germany
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1
            Italians collect 14 PUs (1 lost to blockades); end with 18 PUs
    

    Combat Hit Differential Summary :

    French regular : -0,33
    Italians regular : -1,33
    

    Savegame


  • @Amon-Sul yes, there are lot’s of actions from the beginning. Feared that the result in 97 was even worse than it is. where did you find those dices? I never saw you dicing like that! ;-)
    Fortunately Italy has no navy, so Germany don’t have to build ships, factories, airports to protect them :-)

Suggested Topics

  • 26
  • 269
  • 58
  • 87
  • 88
  • 139
  • 131
  • 152
Axis & Allies Boardgaming Custom Painted Miniatures

298

Online

17.3k

Users

39.8k

Topics

1.7m

Posts