Sorry i didnt read this before. Sure, just keep max defence.
If I hit 2+ on the next round and you hit only 1 keep the battleship
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
2 bombers moved from Southern Italy to Western Ukraine
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 submarine moved from 124 Sea Zone to 125 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Combat - Germans
Battle in Western Ukraine
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1,67 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Western Ukraine
1 infantry owned by the Russians lost in Western Ukraine
2 bombers owned by the Germans retreated
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Romania to Eastern Poland
1 aaGun moved from Slovakia Hungary to Romania
3 armour and 1 mech_infantry moved from Romania to Baltic States
3 armour moved from Southern France to Yugoslavia
1 armour moved from Vyborg to Baltic States
1 bomber moved from Western Ukraine to Baltic States
1 bomber moved from Western Ukraine to Baltic States
3 aaGuns, 1 armour, 4 artilleries and 19 infantry moved from Eastern Poland to Baltic States
6 mech_infantrys moved from Germany to Baltic States
2 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 3 infantry moved from Germany to 114 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 3 infantry moved from 115 Sea Zone to Baltic States
4 mech_infantrys moved from Western Germany to Poland
1 fighter moved from 115 Sea Zone to Western Germany
3 fighters moved from Southern Italy to Western Germany
3 tactical_bombers moved from Southern France to Western Germany
1 tactical_bomber moved from Western Germany to 115 Sea Zone
1 aaGun, 1 artillery and 9 infantry moved from Vyborg to Novgorod
Place Units - Germans
3 infantry and 1 mech_infantry placed in Western Germany
7 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 39 PUs; end with 39 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Russians regular : 1,33
Germans regular : -0,67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 artilleries and 8 infantry moved from Belarus to Novgorod
1 fighter and 1 infantry moved from Belarus to Eastern Poland
1 tactical_bomber moved from Belarus to Eastern Poland
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
2 artilleries and 1 infantry moved from Belarus to Novgorod
1 fighter moved from Belarus to Eastern Poland
1 armour moved from Belarus to Archangel
1 armour moved from Archangel to Novgorod
1 submarine moved from 115 Sea Zone to 114 Sea Zone
Combat - Russians
Battle in Eastern Poland
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 0/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
2 fighters owned by the Russians and 1 tactical_bomber owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 armour, 6 artilleries and 9 infantry
Germans defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 10 infantry
Russians roll dice for 1 armour, 6 artilleries and 9 infantry in Novgorod, round 2 : 3/16 hits, 5.00 expected hits
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : -3.83
@pacifiersboard do you take the AA as a casualty?
No, I keep it
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 artilleries and 8 infantry moved from Belarus to Novgorod
1 fighter and 1 infantry moved from Belarus to Eastern Poland
1 tactical_bomber moved from Belarus to Eastern Poland
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
2 artilleries and 1 infantry moved from Belarus to Novgorod
1 fighter moved from Belarus to Eastern Poland
1 armour moved from Belarus to Archangel
1 armour moved from Archangel to Novgorod
1 submarine moved from 115 Sea Zone to 114 Sea Zone
Combat - Russians
Battle in Eastern Poland
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 0/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
2 fighters owned by the Russians and 1 tactical_bomber owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 armour, 6 artilleries and 9 infantry
Germans defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 10 infantry
Russians roll dice for 1 armour, 6 artilleries and 9 infantry in Novgorod, round 2 : 3/16 hits, 5.00 expected hits
Germans roll dice for 1 aaGun, 1 artillery and 10 infantry in Novgorod, round 2 : 6/11 hits, 3.67 expected hits
6 infantry owned by the Russians lost in Novgorod
3 infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 armour, 6 artilleries and 3 infantry in Novgorod, round 3 : 4/10 hits, 3.50 expected hits
Combat Hit Differential Summary :
Germans regular : 3.00
Russians regular : -3.33
@pacifiersboard 4 hits this time. Still keep it?
@farmboy said in pacifiersboard (X) -vs- farmboy (L +18) BM:
@pacifiersboard 4 hits this time. Still keep it?
you may destroy it
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 artilleries and 8 infantry moved from Belarus to Novgorod
1 fighter and 1 infantry moved from Belarus to Eastern Poland
1 tactical_bomber moved from Belarus to Eastern Poland
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
2 artilleries and 1 infantry moved from Belarus to Novgorod
1 fighter moved from Belarus to Eastern Poland
1 armour moved from Belarus to Archangel
1 armour moved from Archangel to Novgorod
1 submarine moved from 115 Sea Zone to 114 Sea Zone
Combat - Russians
Battle in Eastern Poland
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 0/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
2 fighters owned by the Russians and 1 tactical_bomber owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 armour, 6 artilleries and 9 infantry
Germans defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 10 infantry
Russians roll dice for 1 armour, 6 artilleries and 9 infantry in Novgorod, round 2 : 3/16 hits, 5.00 expected hits
Germans roll dice for 1 aaGun, 1 artillery and 10 infantry in Novgorod, round 2 : 6/11 hits, 3.67 expected hits
6 infantry owned by the Russians lost in Novgorod
3 infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 armour, 6 artilleries and 3 infantry in Novgorod, round 3 : 4/10 hits, 3.50 expected hits
Germans roll dice for 1 aaGun, 1 artillery and 7 infantry in Novgorod, round 3 : 3/8 hits, 2.67 expected hits
3 infantry owned by the Russians lost in Novgorod
1 aaGun owned by the Germans and 3 infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 armour and 6 artilleries in Novgorod, round 4 : 1/7 hits, 2.50 expected hits
Germans roll dice for 1 artillery and 4 infantry in Novgorod, round 4 : 1/5 hits, 1.67 expected hits
1 artillery owned by the Russians lost in Novgorod
1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 armour and 5 artilleries in Novgorod, round 5 : 1/6 hits, 2.17 expected hits
Germans roll dice for 1 artillery and 3 infantry in Novgorod, round 5 : 2/4 hits, 1.33 expected hits
2 artilleries owned by the Russians lost in Novgorod
1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 armour and 3 artilleries in Novgorod, round 6 : 0/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 6 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Russians lost in Novgorod
Russians roll dice for 1 armour and 2 artilleries in Novgorod, round 7 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 7 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Russians lost in Novgorod
1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 armour and 1 artillery in Novgorod, round 8 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 8 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is -8
Casualties for Russians: 5 artilleries and 9 infantry
Casualties for Germans: 1 aaGun, 1 artillery and 10 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Eastern Poland to Russia
1 artillery and 9 infantry moved from Russia to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 submarine moved from 110 Sea Zone to 125 Sea Zone
2 infantry moved from Ukraine to Bryansk
6 infantry moved from Yenisey to Timguska
1 armour and 2 mech_infantrys moved from Belarus to Vologda
3 aaGuns and 11 infantry moved from Belarus to Bryansk
2 infantry moved from Buryatia to Sakha
Place Units - Russians
2 infantry placed in Ukraine
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : 2.67
Russians regular : -6.50
heavy!!
@pacifiersboard that was some pretty rough dice for me. I ahd figured on balance that the trade of those units +the units you would probably lose in the counter + losing the factory for a turn would at least even out, but I don’t think that is the case.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 3 infantry, 2 marines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kwangsi to Yunnan
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Soviet Far East to Siberia
1 submarine moved from 41 Sea Zone to 74 Sea Zone
3 fighters and 3 tactical_bombers moved from Anhwe to Yunnan
1 bomber moved from Kwangsi to Yunnan
1 tactical_bomber moved from Siam to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 bomber, 3 fighters, 3 infantry and 4 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 bomber, 3 fighters, 3 infantry and 4 tactical_bombers in Yunnan, round 2 : 5/11 hits, 5,17 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber, 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
1 infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Chahar
4 artilleries and 4 infantry moved from Kweichow to Shensi
1 infantry moved from Anhwe to Kweichow
1 aaGun moved from Anhwe to Hunan
1 armour moved from Kwangsi to 36 Sea Zone
1 armour and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Siam
1 battleship moved from 41 Sea Zone to 55 Sea Zone
1 carrier and 1 destroyer moved from 41 Sea Zone to 55 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 carrier and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Siam to 55 Sea Zone
3 infantry moved from Anhwe to Kweichow
1 artillery and 3 infantry moved from Jehol to Anhwe
1 artillery and 1 infantry moved from Manchuria to Jehol
2 mech_infantrys moved from Korea to Jehol
2 infantry moved from Korea to Manchuria
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Hainan
1 fighter and 1 tactical_bomber moved from Siam to 35 Sea Zone
1 fighter moved from Siam to 37 Sea Zone
1 fighter moved from 41 Sea Zone to 55 Sea Zone
1 carrier moved from 33 Sea Zone to 55 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
2 fighters moved from 36 Sea Zone to Caroline Islands
1 fighter moved from Kwangsi to 55 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from Yunnan to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 battleship and 1 cruiser moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Siam
1 bomber moved from Yunnan to Paulau Island
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
Place Units - Japanese
1 destroyer and 2 transports placed in 6 Sea Zone
1 artillery, 3 infantry and 2 marines placed in Japan
Turn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Japanese regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 51 Sea Zone to 63 Sea Zone
1 destroyer moved from 54 Sea Zone to 63 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone
2 fighters moved from Hawaiian Islands to Wake Island
1 fighter moved from Hawaiian Islands to Wake Island
1 bomber moved from Hawaiian Islands to Western United States
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to 26 Sea Zone
1 mech_infantry moved from Central United States to Western United States
1 submarine moved from 39 Sea Zone to 75 Sea Zone
Place Units - Americans
1 carrier and 1 submarine placed in 10 Sea Zone
1 infantry placed in Central United States
2 fighters placed in Eastern United States
1 transport placed in 101 Sea Zone
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,3,2,3
Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Sikang to Szechwan
1 fighter moved from Burma to Szechwan
3 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Burma
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 1 factory_minor, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to France
2 infantry moved from Holland Belgium to France
1 fighter moved from United Kingdom to France
1 fighter moved from United Kingdom to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 110 Sea Zone to 92 Sea Zone
2 infantry moved from Egypt to Alexandria
1 bomber moved from Persia to Alexandria
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 marine moved from Iraq to 80 Sea Zone
1 cruiser and 1 marine moved from 80 Sea Zone to 76 Sea Zone
1 marine moved from 76 Sea Zone to British Somaliland
Combat - British
Battle in British Somaliland
Battle in 125 Sea Zone
British attack with 1 destroyer and 1 fighter; Russians loiter and taunt
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British lost in 125 Sea Zone
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking British Somaliland from Italians with 1 fighter remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Battle in 92 Sea Zone
British attack with 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 1 submarine
Italians defend with 1 destroyer
British roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 92 Sea Zone
British win with 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Alexandria
British attack with 1 bomber and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Alexandria, round 2 : 1/3 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in France
British attack with 1 fighter and 3 infantry
Germans defend with 1 airfield and 1 factory_minor; Italians defend with 1 infantry
British roll dice for 1 fighter and 3 infantry in France, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in France, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 3 infantry in France, round 3 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in France, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 3 infantry in France, round 4 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in France, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in France
1 infantry owned by the Italians lost in France
British win, taking France from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By British: French has 4 infantry placed in France
Trigger British Liberation France Liberated French West Africa 2 activates a trigger called: Trigger British Liberation France Liberated French West Africa 3
Trigger British Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger British Liberation France Liberated French Madagascar 3
Trigger British Liberation France Liberated French Guiana 2 activates a trigger called: Trigger British Liberation France Liberated French Guiana 3
Trigger British Liberation France Liberated Syria 2 activates a trigger called: Trigger British Liberation France Liberated Syria 3
Trigger British Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger British Liberation France Liberated French Central Africa 3
Trigger British Liberation France Liberated French Indo China 2 activates a trigger called: Trigger British Liberation France Liberated French Indo China 3
Trigger British Liberation France Liberated Algeria 2 activates a trigger called: Trigger British Liberation France Liberated Algeria 3
Trigger British Liberation France Liberated Southern France 2 activates a trigger called: Trigger British Liberation France Liberated Southern France 3
Trigger British Liberation France Liberated Tunisia 2 activates a trigger called: Trigger British Liberation France Liberated Tunisia 3
Trigger British Liberation France Liberated Morocco 2 activates a trigger called: Trigger British Liberation France Liberated Morocco 3
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from France to Normandy Bordeaux
1 aaGun moved from Normandy Bordeaux to France
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
1 fighter moved from 92 Sea Zone to Egypt
1 bomber moved from Alexandria to Egypt
2 aaGuns and 1 infantry moved from United Kingdom to Scotland
1 fighter moved from 125 Sea Zone to Scotland
1 aaGun and 1 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from 92 Sea Zone to Morocco
2 fighters and 2 tactical_bombers moved from Egypt to Eastern Persia
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 infantry moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Belgian Congo to Kenya
1 artillery moved from Anglo Egyptian Sudan to Ethiopia
1 marine moved from Iraq to 80 Sea Zone
1 battleship and 1 marine moved from 80 Sea Zone to 76 Sea Zone
1 marine moved from 76 Sea Zone to Ethiopia
2 destroyers moved from 80 Sea Zone to 77 Sea Zone
1 armour, 1 infantry and 3 mech_infantrys moved from India to Burma
1 fighter moved from Burma to Eastern Persia
1 infantry moved from Burma to Shan State
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
Place Units - British
1 factory_minor placed in Persia
3 infantry placed in Egypt
1 fighter and 1 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by French from France: 2 infantry
EDIT: Adding units owned by French to Normandy Bordeaux: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by French from Normandy Bordeaux: 2 infantry
EDIT: Adding units owned by French to France: 2 infantry
EDIT: Removing units owned by British from France: 1 aaGun
EDIT: Adding units owned by British to Normandy Bordeaux: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Normandy Bordeaux: 1 aaGun
EDIT: Adding units owned by British to France: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
8 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs
Some Units in India change ownership: 8 infantry
Combat Hit Differential Summary :
Chinese regular : -1.17
Italians regular : -0.67
Japanese regular : 1.33
Germans regular : 0.83
British regular : -0.17
@pacifiersboard I’ll note that I had thought I could place the french units anywhere in mainland france and then realized from the rules I couldn’t so I made and then corrected an edit.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 51 Sea Zone to 63 Sea Zone
1 destroyer moved from 54 Sea Zone to 63 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone
2 fighters moved from Hawaiian Islands to Wake Island
1 fighter moved from Hawaiian Islands to Wake Island
1 bomber moved from Hawaiian Islands to Western United States
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to 26 Sea Zone
1 mech_infantry moved from Central United States to Western United States
1 submarine moved from 39 Sea Zone to 75 Sea Zone
Place Units - Americans
1 carrier and 1 submarine placed in 10 Sea Zone
1 infantry placed in Central United States
2 fighters placed in Eastern United States
1 transport placed in 101 Sea Zone
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,3,2,3
Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Sikang to Szechwan
1 fighter moved from Burma to Szechwan
3 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Burma
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 1 factory_minor, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to France
2 infantry moved from Holland Belgium to France
1 fighter moved from United Kingdom to France
1 fighter moved from United Kingdom to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 110 Sea Zone to 92 Sea Zone
2 infantry moved from Egypt to Alexandria
1 bomber moved from Persia to Alexandria
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 marine moved from Iraq to 80 Sea Zone
1 cruiser and 1 marine moved from 80 Sea Zone to 76 Sea Zone
1 marine moved from 76 Sea Zone to British Somaliland
Combat - British
Battle in British Somaliland
Battle in 125 Sea Zone
British attack with 1 destroyer and 1 fighter; Russians loiter and taunt
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British lost in 125 Sea Zone
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking British Somaliland from Italians with 1 fighter remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Battle in 92 Sea Zone
British attack with 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 1 submarine
Italians defend with 1 destroyer
British roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 92 Sea Zone
British win with 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Alexandria
British attack with 1 bomber and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Alexandria, round 2 : 1/3 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in France
British attack with 1 fighter and 3 infantry
Germans defend with 1 airfield and 1 factory_minor; Italians defend with 1 infantry
British roll dice for 1 fighter and 3 infantry in France, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in France, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 3 infantry in France, round 3 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in France, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 3 infantry in France, round 4 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in France, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in France
1 infantry owned by the Italians lost in France
British win, taking France from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By British: French has 4 infantry placed in France
Trigger British Liberation France Liberated French West Africa 2 activates a trigger called: Trigger British Liberation France Liberated French West Africa 3
Trigger British Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger British Liberation France Liberated French Madagascar 3
Trigger British Liberation France Liberated French Guiana 2 activates a trigger called: Trigger British Liberation France Liberated French Guiana 3
Trigger British Liberation France Liberated Syria 2 activates a trigger called: Trigger British Liberation France Liberated Syria 3
Trigger British Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger British Liberation France Liberated French Central Africa 3
Trigger British Liberation France Liberated French Indo China 2 activates a trigger called: Trigger British Liberation France Liberated French Indo China 3
Trigger British Liberation France Liberated Algeria 2 activates a trigger called: Trigger British Liberation France Liberated Algeria 3
Trigger British Liberation France Liberated Southern France 2 activates a trigger called: Trigger British Liberation France Liberated Southern France 3
Trigger British Liberation France Liberated Tunisia 2 activates a trigger called: Trigger British Liberation France Liberated Tunisia 3
Trigger British Liberation France Liberated Morocco 2 activates a trigger called: Trigger British Liberation France Liberated Morocco 3
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from France to Normandy Bordeaux
1 aaGun moved from Normandy Bordeaux to France
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
1 fighter moved from 92 Sea Zone to Egypt
1 bomber moved from Alexandria to Egypt
2 aaGuns and 1 infantry moved from United Kingdom to Scotland
1 fighter moved from 125 Sea Zone to Scotland
1 aaGun and 1 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from 92 Sea Zone to Morocco
2 fighters and 2 tactical_bombers moved from Egypt to Eastern Persia
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 infantry moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Belgian Congo to Kenya
1 artillery moved from Anglo Egyptian Sudan to Ethiopia
1 marine moved from Iraq to 80 Sea Zone
1 battleship and 1 marine moved from 80 Sea Zone to 76 Sea Zone
1 marine moved from 76 Sea Zone to Ethiopia
2 destroyers moved from 80 Sea Zone to 77 Sea Zone
1 armour, 1 infantry and 3 mech_infantrys moved from India to Burma
1 fighter moved from Burma to Eastern Persia
1 infantry moved from Burma to Shan State
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
Place Units - British
1 factory_minor placed in Persia
3 infantry placed in Egypt
1 fighter and 1 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by French from France: 2 infantry
EDIT: Adding units owned by French to Normandy Bordeaux: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by French from Normandy Bordeaux: 2 infantry
EDIT: Adding units owned by French to France: 2 infantry
EDIT: Removing units owned by British from France: 1 aaGun
EDIT: Adding units owned by British to Normandy Bordeaux: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Normandy Bordeaux: 1 aaGun
EDIT: Adding units owned by British to France: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
8 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs
Some Units in India change ownership: 8 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 92 Sea Zone: 1 fighter
EDIT: Adding units owned by British to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.17
Italians regular : -0.67
Japanese regular : 1.33
Germans regular : 0.83
British regular : -0.17
@pacifiersboard and reposted with a slight ncm edit
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs;
Combat Move - Italians
1 marine moved from Tunisia to 94 Sea Zone
1 cruiser and 1 marine moved from 94 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
1 bomber moved from Southern Italy to Normandy Bordeaux
2 infantry moved from Southern France to Normandy Bordeaux
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 battleship and 1 cruiser moved from 94 Sea Zone to 95 Sea Zone
2 artilleries and 3 infantry moved from Tobruk to Alexandria
1 armour moved from Baltic States to Belarus
Italians take Belarus from Russians
1 artillery and 2 infantry moved from Italian Somaliland to British Somaliland
1 transport moved from 94 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
Combat - Italians
Battle in Crete
Battle in Cyprus
Battle in Normandy Bordeaux
Italians attack with 1 bomber and 2 infantry
British defend with 1 fighter; French defend with 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1,00 expected hits
French roll dice for 1 artillery and 1 fighter in Normandy Bordeaux, round 2 : 1/2 hits, 1,00 expected hits
1 infantry owned by the Italians lost in Normandy Bordeaux
1 fighter owned by the British and 1 artillery owned by the French lost in Normandy Bordeaux
Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Normandy Bordeaux from French with 1 bomber and 1 infantry remaining. Battle score for attacker is 11
Casualties for Italians: 1 infantry
Casualties for French: 1 artillery
Casualties for British: 1 fighter
Battle in Alexandria
Italians attack with 2 artilleries and 3 infantry
British defend with 2 infantry
Italians roll dice for 2 artilleries and 3 infantry in Alexandria, round 2 : 2/5 hits, 1,50 expected hits
British roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in British Somaliland
Italians attack with 1 artillery and 2 infantry
British defend with 1 marine
Italians roll dice for 1 artillery and 2 infantry in British Somaliland, round 2 : 0/3 hits, 0,83 expected hits
British roll dice for 1 marine in British Somaliland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in British Somaliland
Italians roll dice for 1 artillery and 1 infantry in British Somaliland, round 3 : 0/2 hits, 0,67 expected hits
British roll dice for 1 marine in British Somaliland, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery and 1 infantry in British Somaliland, round 4 : 0/2 hits, 0,67 expected hits
British roll dice for 1 marine in British Somaliland, round 4 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery and 1 infantry in British Somaliland, round 5 : 1/2 hits, 0,67 expected hits
British roll dice for 1 marine in British Somaliland, round 5 : 0/1 hits, 0,33 expected hits
1 marine owned by the British lost in British Somaliland
Italians win, taking British Somaliland from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 infantry
Casualties for British: 1 marine
Non Combat Move - Italians
1 aaGun moved from Southern France to Northern Italy
1 mech_infantry moved from Romania to Belarus
1 infantry moved from Greece to Bulgaria
1 aaGun moved from Western Germany to Northern Italy
1 infantry moved from Yugoslavia to Northern Italy
1 mech_infantry moved from Tunisia to Libya
1 armour and 1 infantry moved from Tunisia to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 bomber moved from Normandy Bordeaux to Western Germany
1 armour moved from Yugoslavia to Eastern Poland
Place Units - Italians
1 carrier and 1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 21 PUs; end with 22 PUs
Combat Hit Differential Summary :
French regular : 0,00
Italians regular : -0,33
British regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Politics - ANZAC
ANZAC takes Political Action: Political Action ANZAC To War With Japanese
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - ANZAC
1 fighter moved from India to Yunnan
2 fighters and 1 infantry moved from Burma to Yunnan
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
Combat - ANZAC
Battle in Marianas
Battle in Yunnan
ANZAC attack with 3 fighters and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 3 fighters and 1 infantry in Yunnan, round 2 : 1/4 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
ANZAC roll dice for 3 fighters and 1 infantry in Yunnan, round 3 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
ANZAC win, taking Marianas from Japanese with 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
3 fighters moved from Yunnan to Kansu
1 aaGun moved from Dutch New Guinea to New Guinea
1 destroyer moved from 61 Sea Zone to 54 Sea Zone
1 cruiser moved from 61 Sea Zone to 63 Sea Zone
1 submarine moved from 61 Sea Zone to 62 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from New South Wales to New Zealand
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New Zealand: 1 fighter
EDIT: Removing units owned by ANZAC from New South Wales: 1 aaGun and 2 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 aaGun, 1 fighter and 2 infantry
EDIT: Turning off Edit Mode
Combat Move - French
2 infantry moved from France to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
Combat - French
Battle in Normandy Bordeaux
French attack with 1 fighter and 3 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
French roll dice for 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Normandy Bordeaux
French win, taking Normandy Bordeaux from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - French
1 fighter moved from Normandy Bordeaux to United Kingdom
1 infantry moved from France to Holland Belgium
1 destroyer moved from 80 Sea Zone to 77 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,3,1,5,4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2
French collect 14 PUs (3 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
French regular : 0.00
Japanese regular : 0.00
ANZAC regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 destroyer, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Romania to Bessarabia
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 submarine moved from 113 Sea Zone to 119 Sea Zone
1 destroyer moved from 115 Sea Zone to 114 Sea Zone
5 artilleries, 22 infantry and 6 mech_infantrys moved from Baltic States to Belarus
7 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Baltic States to Belarus
1 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to France
3 armour moved from Yugoslavia to France
4 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Novgorod
2 bombers moved from Baltic States to 114 Sea Zone
2 tactical_bombers moved from Western Germany to Holland Belgium
1 infantry and 1 mech_infantry moved from Baltic States to Novgorod
2 armour moved from Baltic States to Novgorod
3 mech_infantrys moved from Poland to Novgorod
1 mech_infantry moved from Poland to Belarus
2 armour moved from Baltic States to Belarus
Combat - Germans
Battle in France
Germans attack with 3 armour and 2 infantry
British defend with 1 aaGun and 2 infantry; French defend with 1 airfield and 1 factory_minor
Germans roll dice for 3 armour and 2 infantry in France, round 2 : 1/5 hits, 1,83 expected hits
French roll dice for 1 aaGun and 2 infantry in France, round 2 : 0/2 hits, 0,67 expected hits
1 aaGun owned by the British lost in France
Germans roll dice for 3 armour and 2 infantry in France, round 3 : 1/5 hits, 1,83 expected hits
French roll dice for 2 infantry in France, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in France
1 infantry owned by the British lost in France
Germans roll dice for 3 armour and 1 infantry in France, round 4 : 1/4 hits, 1,67 expected hits
French roll dice for 1 infantry in France, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in France
1 infantry owned by the British lost in France
Germans destroys 14PUs while taking French capital
Germans win, taking France from French with 3 armour remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun and 2 infantry
Casualties for Germans: 2 infantry
Battle in Holland Belgium
Germans attack with 4 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
French defend with 1 infantry
Germans roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Holland Belgium, round 2 : 5/9 hits, 4,33 expected hits
French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 4 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 114 Sea Zone
Germans attack with 2 bombers and 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 2 bombers and 1 destroyer in 114 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Russians lost in 114 Sea Zone
Germans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Novgorod
Germans attack with 2 armour, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 2 armour, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 4/9 hits, 3,00 expected hits
Russians roll dice for 1 armour and 1 artillery in Novgorod, round 2 : 0/2 hits, 0,83 expected hits
1 armour owned by the Russians and 1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 armour, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour and 1 artillery
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
1 aaGun moved from Baltic States to Novgorod
2 aaGuns moved from Baltic States to Belarus
1 aaGun moved from Romania to Bessarabia
2 bombers moved from 114 Sea Zone to Western Germany
1 fighter moved from Holland Belgium to Southern Italy
2 fighters moved from Holland Belgium to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern Italy
1 aaGun moved from Southern France to France
2 tactical_bombers moved from Holland Belgium to Western Germany
1 carrier and 1 cruiser moved from 115 Sea Zone to 113 Sea Zone
2 transports moved from 115 Sea Zone to 113 Sea Zone
Place Units - Germans
1 destroyer and 1 transport placed in 112 Sea Zone
1 fighter placed in Western Germany
2 armour and 4 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Germans collect 43 PUs (1 lost to blockades); end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
French regular : 0,00
Russians regular : -1,00
Germans regular : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Western Ukraine
2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Western Ukraine
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Western Ukraine to Bryansk
2 fighters moved from Western Ukraine to Russia
1 aaGun and 1 infantry moved from Ukraine to Bryansk
1 armour and 2 mech_infantrys moved from Vologda to Russia
10 infantry moved from Russia to Bryansk
6 infantry moved from Timguska to Kansu
2 aaGuns and 9 infantry moved from Buryatia to Amur
3 infantry moved from Sakha to Amur
1 submarine moved from 125 Sea Zone to 123 Sea Zone
Place Units - Russians
1 artillery and 9 infantry placed in Russia
2 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 3 fighters and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 armour and 1 infantry moved from Siberia to Soviet Far East
1 artillery, 3 infantry and 2 marines moved from Japan to 6 Sea Zone
1 destroyer moved from 55 Sea Zone to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 74 Sea Zone to 41 Sea Zone
1 marine moved from Hainan to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 battleship moved from 55 Sea Zone to 33 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 armour moved from Siam to Kwangsi
Japanese take French Indo China from French
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 battleship and 1 marine moved from 6 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 carrier moved from 36 Sea Zone to 21 Sea Zone
2 carriers moved from 55 Sea Zone to 33 Sea Zone
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Kweichow to Yunnan
2 infantry moved from Kweichow to Szechwan
1 artillery moved from Shensi to Szechwan
1 fighter moved from Siam to Szechwan
2 tactical_bombers moved from Anhwe to Szechwan
1 fighter moved from Anhwe to Szechwan
1 infantry moved from Kweichow to Shensi
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Jehol to Chahar
1 artillery moved from Jehol to Anhwe
2 infantry moved from Manchuria to Jehol
2 mech_infantrys moved from Jehol to Kweichow
1 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
2 infantry moved from Siam to Shan State
1 bomber moved from Caroline Islands to Kwangtung
1 bomber moved from Paulau Island to Kwangtung
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 33 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Siam to Shan State
1 tactical_bomber moved from 36 Sea Zone to Shan State
1 fighter moved from 36 Sea Zone to 22 Sea Zone
1 artillery moved from Kwangsi to Kwangtung
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Hunan to Shensi
1 destroyer, 1 fighter and 2 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to New Guinea
Combat - Japanese
Japanese creates battle in territory 37 Sea Zone
ANZAC scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in Java
Battle in Borneo
Battle in 22 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 22 Sea Zone
Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Battle in New Guinea
Japanese attack with 1 fighter
ANZAC defend with 1 aaGun
ANZAC roll AA dice in New Guinea : 0/1 hits, 0,17 expected hits
1 aaGun owned by the ANZAC lost in New Guinea
Japanese win, taking Celebes from UK_Pacific with 1 fighter remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 aaGun
Battle in 37 Sea Zone
Japanese attack with 2 fighters
British defend with 1 transport
1 transport owned by the British lost in 37 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Sumatra
Battle in Guam
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 cruiser in Philippines, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Philippines, round 2 : 3/5 hits, 2,17 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Sumatra from UK_Pacific, taking Guam from Americans, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 bombers and 2 infantry
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Kwangtung, round 2 : 3/5 hits, 2,17 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 battleship, 3 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
ANZAC roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 33 Sea Zone
Japanese win with 1 battleship, 3 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Szechwan
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 2/7 hits, 3,17 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese lost in Szechwan
2 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 3 : 1/6 hits, 3,00 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in Shan State
Japanese attack with 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 infantry and 2 tactical_bombers in Shan State, round 2 : 1/4 hits, 1,33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer and 1 fighter
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
ANZAC roll dice for 1 destroyer and 1 fighter in 54 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
1 fighter owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for ANZAC: 1 destroyer and 1 fighter
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Queensland: 1 fighter
EDIT: Turning off Edit Mode
1 fighter moved from 54 Sea Zone to Caroline Islands
1 fighter moved from New Guinea to 33 Sea Zone
1 fighter moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 55 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from Shan State to 42 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 21 Sea Zone
2 fighters moved from 37 Sea Zone to 33 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Szechwan to Shensi
1 fighter moved from Philippines to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 22 Sea Zone to 33 Sea Zone
2 bombers moved from Kwangtung to Kiangsi
1 tactical_bomber moved from 54 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from Philippines to Kwangsi
1 aaGun moved from Hunan to Kwangsi
1 tactical_bomber moved from 33 Sea Zone to Kwangsi
Place Units - Japanese
1 armour, 3 fighters and 1 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Americans regular : -0,67
Japanese regular : -0,67
ANZAC AA : -0,17
ANZAC regular : -1,17
UK_Pacific regular : -1,00