please be patient we’re having a great debate.
BM4 Cousins Team Game - 2024.3
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TripleA Manual Gamesave Post: UK_Pacific round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Americans Americans buy 2 carriers, 3 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 46 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 bomber moved from Queensland to 42 Sea Zone 3 fighters moved from Queensland to 42 Sea Zone 3 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 bomber, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 8/8 hits, 4.50 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 bomber, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 42 Sea Zone to Queensland 3 fighters moved from 42 Sea Zone to 54 Sea Zone 3 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 3 carriers, 2 destroyers, 2 fighters, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 marine and 1 transport moved from 27 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from Western United States to Hawaiian Islands 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery moved from New Guinea to 46 Sea Zone 1 artillery and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 artillery moved from 54 Sea Zone to Queensland Place Units - Americans 1 carrier placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States 1 carrier placed in 10 Sea Zone 2 fighters placed in Western United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Shensi 1 fighter moved from Sikang to Shensi 6 infantry moved from Sikang to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Tsinghai, round 2 : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 6 infantry in Tsinghai, round 3 : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 6 infantry in Tsinghai, round 4 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 artillery owned by the Japanese lost in Shensi Chinese win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Shensi to Sikang Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 3 armour, 1 destroyer and 2 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Greece to Albania British take Albania from Italians 1 infantry moved from Greece to Bulgaria British take Bulgaria from Germans 1 bomber moved from Algeria to Northern Italy 24 infantry moved from India to Burma 7 artilleries moved from India to Burma 2 fighters and 2 tactical_bombers moved from India to Burma Combat - British Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Northern Italy causes 6 damage total. Battle in Burma British attack with 7 artilleries, 2 fighters, 24 infantry and 2 tactical_bombers Japanese defend with 1 infantry British roll dice for 7 artilleries, 2 fighters, 24 infantry and 2 tactical_bombers in Burma, round 2 : 13/35 hits, 9.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 7 artilleries, 2 fighters, 24 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters and 2 tactical_bombers moved from Burma to India 3 aaGuns moved from India to Burma 2 armour and 3 mech_infantrys moved from Eastern Persia to India 1 aaGun, 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 2 artilleries and 2 infantry moved from Greece to 99 Sea Zone 1 artillery and 1 infantry moved from Crete to 99 Sea Zone 1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone 1 fighter moved from 91 Sea Zone to United Kingdom 1 fighter moved from 99 Sea Zone to 91 Sea Zone 1 destroyer moved from 81 Sea Zone to 71 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 4 artilleries, 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 3 fighters, 4 infantry and 5 transports moved from 99 Sea Zone to 98 Sea Zone 4 artilleries and 4 infantry moved from 98 Sea Zone to Trans-Jordan 2 fighters moved from 98 Sea Zone to Trans-Jordan 1 armour moved from Tunisia to Tobruk 1 artillery and 1 infantry moved from Tunisia to Libya 1 bomber moved from Northern Italy to Libya Place Units - British 3 armour placed in Egypt 2 fighters placed in United Kingdom 1 destroyer placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1 British collect 38 PUs (1 lost to blockades); end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4 UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in India change ownership: 1 artillery and 1 infantry Turning on Edit Mode EDIT: Removing units owned by British from India: 3 infantry EDIT: Adding units owned by UK_Pacific to Burma: 3 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by UK_Pacific from Burma: 3 infantry EDIT: Adding units owned by British to Burma: 3 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.67 Americans regular : 3.17 Japanese regular : -1.00 British regular : 3.17 Italians AA : -0.17
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Italians Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Egypt Combat - Italians Strategic bombing raid in Egypt British roll AA dice in Egypt : 1/1 hits, 0.17 expected hits 1 bomber owned by the Italians killed by AA in Egypt Bombing raid in Egypt causes 0 damage total. Non Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 95 Sea Zone 4 infantry moved from Greater Southern Germany to Slovakia Hungary 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Southern Italy to Northern Italy 1 artillery and 1 infantry moved from Rostov to Volgograd 1 aaGun moved from Rostov to Volgograd Place Units - Italians 2 mech_infantrys placed in Southern Italy 3 infantry placed in Southern France Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
British AA : 0.83
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 submarines moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 3 infantry moved from Tunisia to Libya 1 fighter moved from Algeria to Trans-Jordan 2 infantry moved from Egypt to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 7 artilleries, 1 fighter, 2 infantry and 8 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Bryansk 2 armour moved from Volgograd to Kazakhstan 1 infantry moved from Volgograd to Kazakhstan 1 mech_infantry moved from Volgograd to Kazakhstan 1 armour moved from Northwest Persia to Iraq Germans take Iraq from British 1 armour moved from Northwest Persia to Persia Germans take Persia from British 1 armour moved from Iraq to Northwest Persia 1 armour moved from Persia to Northwest Persia 1 destroyer moved from 113 Sea Zone to 105 Sea Zone 1 tactical_bomber moved from Rostov to Archangel 1 fighter moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 1 infantry moved from Belarus to Archangel 2 bombers moved from Western Germany to Bryansk 1 fighter and 1 tactical_bomber moved from Western Germany to 105 Sea Zone Combat - Germans Battle in Bryansk Germans attack with 2 bombers and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 bombers and 2 infantry in Bryansk, round 2 : 4/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in 105 Sea Zone Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 105 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 105 Sea Zone Germans win, taking 105 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Archangel Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakhstan Germans attack with 2 armour, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 armour, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Bryansk to Novgorod 1 fighter and 1 tactical_bomber moved from Archangel to Novgorod 2 infantry and 1 mech_infantry moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from 105 Sea Zone to France 7 mech_infantrys moved from Northwest Persia to Caucasus 1 mech_infantry moved from Northwest Persia to Caucasus 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 2 artilleries moved from 115 Sea Zone to Finland 2 infantry moved from 115 Sea Zone to Finland 2 infantry moved from Volgograd to Rostov 3 artilleries moved from Ukraine to Rostov 9 mech_infantrys moved from Ukraine to Caucasus 1 aaGun and 2 infantry moved from Greater Southern Germany to Slovakia Hungary 5 mech_infantrys moved from Western Germany to Poland 2 artilleries moved from Southern France to France Place Units - Germans 1 fighter and 4 mech_infantrys placed in Western Germany 3 artilleries placed in Ukraine 2 artilleries and 1 mech_infantry placed in Volgograd 3 mech_infantrys placed in Novgorod 2 artilleries and 2 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Rostov: 9 mech_infantrys EDIT: Adding units owned by Germans to Caucasus: 9 mech_infantrys EDIT: Removing units owned by Germans from Volgograd: 5 armour and 4 mech_infantrys EDIT: Adding units owned by Germans to Caucasus: 5 armour and 4 mech_infantrys EDIT: Removing units owned by Germans from Rostov: 5 infantry EDIT: Adding units owned by Germans to Volgograd: 5 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Rostov: 2 artilleries EDIT: Adding units owned by Germans to Volgograd: 2 artilleries EDIT: Adding units owned by Germans to Volgograd: 2 armour and 2 mech_infantrys EDIT: Removing units owned by Germans from Caucasus: 2 armour and 2 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 57 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Russians regular : -1.50 Germans regular : 4.00
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Russians Russians buy 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Vologda to Archangel 2 infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Bryansk 1 fighter moved from Russia to Archangel 1 fighter moved from Vologda to Archangel Combat - Russians Battle in Bryansk Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Bryansk 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Archangel Russians attack with 2 fighters and 2 infantry Germans defend with 2 infantry Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 fighters and 2 infantry in Archangel, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Archangel 1 infantry owned by the Germans lost in Archangel Russians roll dice for 2 fighters and 1 infantry in Archangel, round 4 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel 1 infantry owned by the Germans lost in Archangel Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 2 fighters moved from Archangel to Russia 1 fighter and 1 tactical_bomber moved from Bryansk to Russia 2 infantry moved from Russia to Smolensk 2 artilleries moved from Russia to Smolensk 22 artilleries and 26 infantry moved from Russia to Samara 1 aaGun moved from Russia to Samara 1 aaGun, 4 artilleries and 6 infantry moved from Vologda to Smolensk 2 mech_infantrys moved from Vologda to Smolensk 2 infantry moved from Tambov to Samara 2 mech_infantrys moved from Russia to Smolensk 2 armour moved from Vologda to Russia 1 fighter moved from Russia to Samara 1 aaGun moved from Russia to Samara 1 aaGun moved from Russia to Smolensk 1 mech_infantry moved from Smolensk to Russia Place Units - Russians 7 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 0.67
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Japanese Japanese buy 5 artilleries, 2 carriers, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Szechwan to Sikang 2 bombers moved from French Indo China to Sikang 1 fighter and 1 tactical_bomber moved from Anhwe to Sikang 1 battleship moved from 35 Sea Zone to 42 Sea Zone 1 battleship moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 2 fighters moved from 37 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Malaya to 42 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 2 submarines moved from 35 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from Malaya to 42 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 2 battleships, 1 destroyer, 3 fighters, 2 submarines and 3 tactical_bombers Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 1 destroyer, 3 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Sikang Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 fighter Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 4/5 hits, 2.67 expected hits Chinese roll dice for 1 fighter in Sikang, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Sikang 1 fighter owned by the Chinese lost in Sikang Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 fighter Non Combat Move - Japanese 5 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Korea to 6 Sea Zone 1 marine moved from Korea to 6 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone 1 artillery, 5 infantry and 1 marine moved from 36 Sea Zone to French Indo China 1 infantry moved from Shan State to French Indo China 1 infantry moved from Szechwan to Shensi 1 infantry moved from Yunnan to Szechwan 9 artilleries moved from Szechwan to Kweichow 1 armour moved from Szechwan to Kwangsi 1 mech_infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 armour moved from Hopei to Anhwe 1 armour moved from Kansu to Hopei 1 aaGun moved from Jehol to Anhwe 1 aaGun moved from Chahar to Hopei 1 carrier moved from 37 Sea Zone to 42 Sea Zone 3 carriers moved from 35 Sea Zone to 42 Sea Zone 2 fighters moved from Malaya to 42 Sea Zone 1 fighter moved from French Indo China to 42 Sea Zone 2 fighters moved from 35 Sea Zone to 42 Sea Zone 3 submarines moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 cruiser moved from 37 Sea Zone to 42 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Sikang to Szechwan 2 bombers moved from Sikang to French Indo China 3 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone 1 carrier moved from 35 Sea Zone to 36 Sea Zone 3 fighters moved from 35 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from 35 Sea Zone to 6 Sea Zone 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Japan 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi 1 fighter moved from 42 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from French Indo China to 42 Sea Zone 1 infantry moved from Manchuria to Jehol 1 infantry moved from French Indo China to Kwangsi 1 infantry moved from Manchuria to Jehol 1 submarine moved from 39 Sea Zone to 42 Sea Zone Place Units - Japanese 2 carriers and 1 tactical_bomber placed in 6 Sea Zone 1 submarine placed in 6 Sea Zone 3 artilleries placed in French Indo China 2 artilleries and 1 infantry placed in Manchuria Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.50 Japanese regular : 2.67
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Japanese Japanese buy 5 artilleries, 2 carriers, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Szechwan to Sikang 2 bombers moved from French Indo China to Sikang 1 fighter and 1 tactical_bomber moved from Anhwe to Sikang 1 battleship moved from 35 Sea Zone to 42 Sea Zone 1 battleship moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 2 fighters moved from 37 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Malaya to 42 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 2 submarines moved from 35 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from Malaya to 42 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 2 battleships, 1 destroyer, 3 fighters, 2 submarines and 3 tactical_bombers Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 1 destroyer, 3 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Sikang Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 fighter Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 4/5 hits, 2.67 expected hits Chinese roll dice for 1 fighter in Sikang, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Sikang 1 fighter owned by the Chinese lost in Sikang Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 fighter Non Combat Move - Japanese 5 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Korea to 6 Sea Zone 1 marine moved from Korea to 6 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone 1 artillery, 5 infantry and 1 marine moved from 36 Sea Zone to French Indo China 1 infantry moved from Shan State to French Indo China 1 infantry moved from Szechwan to Shensi 1 infantry moved from Yunnan to Szechwan 9 artilleries moved from Szechwan to Kweichow 1 armour moved from Szechwan to Kwangsi 1 mech_infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 armour moved from Hopei to Anhwe 1 armour moved from Kansu to Hopei 1 aaGun moved from Jehol to Anhwe 1 aaGun moved from Chahar to Hopei 1 carrier moved from 37 Sea Zone to 42 Sea Zone 3 carriers moved from 35 Sea Zone to 42 Sea Zone 2 fighters moved from Malaya to 42 Sea Zone 1 fighter moved from French Indo China to 42 Sea Zone 2 fighters moved from 35 Sea Zone to 42 Sea Zone 3 submarines moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 cruiser moved from 37 Sea Zone to 42 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Sikang to Szechwan 2 bombers moved from Sikang to French Indo China 3 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone 1 carrier moved from 35 Sea Zone to 36 Sea Zone 3 fighters moved from 35 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from 35 Sea Zone to 6 Sea Zone 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Japan 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi 1 fighter moved from 42 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from French Indo China to 42 Sea Zone 1 infantry moved from Manchuria to Jehol 1 infantry moved from French Indo China to Kwangsi 1 infantry moved from Manchuria to Jehol 1 submarine moved from 39 Sea Zone to 42 Sea Zone Place Units - Japanese 2 carriers and 1 tactical_bomber placed in 6 Sea Zone 1 submarine placed in 6 Sea Zone 3 artilleries placed in French Indo China 2 artilleries and 1 infantry placed in Manchuria Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Kweichow: 4 artilleries EDIT: Adding units owned by Japanese to Szechwan: 4 artilleries EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.50 Japanese regular : 2.67
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Americans Americans buy 2 bombers, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 3 PUs; Combat Move - Americans 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 carriers, 2 destroyers, 2 fighters, 2 infantry, 1 marine, 5 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 marine moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 infantry, 4 submarines, 3 tactical_bombers and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 3 fighters moved from 33 Sea Zone to Caroline Islands 3 tactical_bombers moved from 33 Sea Zone to Caroline Islands 1 bomber moved from Queensland to Caroline Islands Combat - Americans Battle in Caroline Islands Americans attack with 2 artilleries, 1 bomber, 3 fighters, 3 infantry, 1 marine and 3 tactical_bombers Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry Japanese roll AA dice in Caroline Islands : 1/3 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 2 artilleries, 1 bomber, 2 fighters, 3 infantry, 1 marine and 3 tactical_bombers in Caroline Islands, round 2 : 4/12 hits, 5.33 expected hits Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 2 artilleries, 1 bomber, 2 fighters, 3 infantry, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 fighter Casualties for Japanese: 1 aaGun and 3 infantry Non Combat Move - Americans 3 fighters moved from Hawaiian Islands to 33 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Western United States to 30 Sea Zone 1 fighter moved from Western United States to 30 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 7 transports moved from 91 Sea Zone to 92 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 bomber moved from Caroline Islands to New Britain 2 fighters moved from Caroline Islands to 33 Sea Zone 3 tactical_bombers moved from Caroline Islands to 33 Sea Zone Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 2 bombers and 2 infantry placed in Western United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : -1.00 Japanese AA : 0.50
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 7 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 7 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 7 infantry in Kansu, round 2 : 0/7 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 7 infantry in Kansu, round 3 : 0/7 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 7 infantry in Kansu, round 4 : 0/7 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 7 infantry in Kansu, round 5 : 2/7 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in Kansu, round 5 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 7 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : -2.67 Japanese regular : -1.33
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TripleA Move Summary: British round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Combat Move - British 1 infantry moved from Trans-Jordan to Iraq British take Iraq from Germans 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sicily 1 destroyer moved from 91 Sea Zone to 105 Sea Zone 2 fighters moved from United Kingdom to 95 Sea Zone 1 battleship, 3 carriers, 3 cruisers, 3 destroyers and 1 fighter moved from 98 Sea Zone to 95 Sea Zone 1 infantry moved from Bulgaria to Romania British take Romania from Germans 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 fighter moved from Gibraltar to 95 Sea Zone 2 fighters moved from Trans-Jordan to 95 Sea Zone 1 bomber moved from Libya to 95 Sea Zone 3 fighters moved from United Kingdom to 105 Sea Zone
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Americans Americans buy 2 bombers, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 3 PUs; Combat Move - Americans 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 carriers, 2 destroyers, 2 fighters, 2 infantry, 1 marine, 5 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 marine moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 infantry, 4 submarines, 3 tactical_bombers and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 3 fighters moved from 33 Sea Zone to Caroline Islands 3 tactical_bombers moved from 33 Sea Zone to Caroline Islands 1 bomber moved from Queensland to Caroline Islands Combat - Americans Battle in Caroline Islands Americans attack with 2 artilleries, 1 bomber, 3 fighters, 3 infantry, 1 marine and 3 tactical_bombers Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry Japanese roll AA dice in Caroline Islands : 1/3 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 2 artilleries, 1 bomber, 2 fighters, 3 infantry, 1 marine and 3 tactical_bombers in Caroline Islands, round 2 : 4/12 hits, 5.33 expected hits Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 2 artilleries, 1 bomber, 2 fighters, 3 infantry, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 fighter Casualties for Japanese: 1 aaGun and 3 infantry Non Combat Move - Americans 3 fighters moved from Hawaiian Islands to 33 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Western United States to 30 Sea Zone 1 fighter moved from Western United States to 30 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 7 transports moved from 91 Sea Zone to 92 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 bomber moved from Caroline Islands to New Britain 2 fighters moved from Caroline Islands to 33 Sea Zone 3 tactical_bombers moved from Caroline Islands to 33 Sea Zone Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 2 bombers and 2 infantry placed in Western United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 7 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 7 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 7 infantry in Kansu, round 2 : 0/7 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 7 infantry in Kansu, round 3 : 0/7 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 7 infantry in Kansu, round 4 : 0/7 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 7 infantry in Kansu, round 5 : 2/7 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in Kansu, round 5 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 7 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 1 factory_minor, 1 fighter, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Trans-Jordan to Iraq British take Iraq from Germans 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sicily 1 destroyer moved from 91 Sea Zone to 105 Sea Zone 2 fighters moved from United Kingdom to 95 Sea Zone 1 battleship, 3 carriers, 3 cruisers, 3 destroyers and 1 fighter moved from 98 Sea Zone to 95 Sea Zone 1 infantry moved from Bulgaria to Romania British take Romania from Germans 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 fighter moved from Gibraltar to 95 Sea Zone 2 fighters moved from Trans-Jordan to 95 Sea Zone 1 bomber moved from Libya to 95 Sea Zone 3 fighters moved from United Kingdom to 105 Sea Zone Combat - British Battle in 105 Sea Zone British attack with 1 destroyer and 3 fighters Germans defend with 1 destroyer British roll dice for 1 destroyer and 3 fighters in 105 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 105 Sea Zone British win, taking 105 Sea Zone from Germans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 95 Sea Zone British attack with 1 battleship, 1 bomber, 3 carriers, 3 cruisers, 4 destroyers, 6 fighters and 1 transport Italians defend with 1 battleship, 2 cruisers and 2 destroyers British roll dice for 1 battleship, 1 bomber, 3 carriers, 3 cruisers, 4 destroyers, 6 fighters and 1 transport in 95 Sea Zone, round 2 : 10/15 hits, 7.17 expected hits Italians roll dice for 1 battleship, 2 cruisers and 2 destroyers in 95 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Units damaged: 1 battleship owned by the British 1 destroyer owned by the British lost in 95 Sea Zone 2 destroyers owned by the Italians, 2 cruisers owned by the Italians and 1 battleship owned by the Italians lost in 95 Sea Zone British win with 1 battleship, 1 bomber, 3 carriers, 3 cruisers, 3 destroyers, 6 fighters and 1 transport remaining. Battle score for attacker is 52 Casualties for British: 1 destroyer Casualties for Italians: 1 battleship, 2 cruisers and 2 destroyers Battle in Sicily Non Combat Move - British 3 fighters moved from 105 Sea Zone to United Kingdom 3 infantry moved from Trans-Jordan to 98 Sea Zone 3 artilleries moved from Trans-Jordan to 98 Sea Zone 3 artilleries, 3 infantry and 4 transports moved from 98 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Libya to 96 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 96 Sea Zone to 92 Sea Zone 4 artilleries and 4 infantry moved from 92 Sea Zone to Morocco 2 carriers, 1 destroyer and 4 fighters moved from 91 Sea Zone to 92 Sea Zone 3 armour moved from Egypt to Trans-Jordan 1 armour moved from Tobruk to Egypt 3 aaGuns, 7 artilleries and 25 infantry moved from Burma to India 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 infantry moved from Albania to Greece 1 bomber moved from 95 Sea Zone to Gibraltar Place Units - British 3 mech_infantrys placed in Egypt 1 factory_minor placed in Greece 1 fighter placed in United Kingdom 2 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 52 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -2.67 Americans regular : -1.00 Italians regular : -0.33 Japanese regular : -2.33 Japanese AA : 0.50 Germans regular : -0.33 British regular : 4.00
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Volgograd to Tambov Italians take Tambov from Russians 1 infantry moved from Rostov to Bryansk 4 armour and 6 mech_infantrys moved from Caucasus to Bryansk Combat - Italians Battle in Bryansk Italians attack with 4 armour, 1 infantry and 6 mech_infantrys Russians defend with 1 infantry Italians roll dice for 4 armour, 1 infantry and 6 mech_infantrys in Bryansk, round 2 : 2/11 hits, 3.17 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 4 armour, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun and 1 artillery moved from Volgograd to Tambov 1 infantry moved from Rostov to Tambov 1 aaGun, 3 artilleries and 7 infantry moved from Southern France to Northern Italy 1 infantry moved from Yugoslavia to Northern Italy 1 infantry moved from Northern Italy to Southern Italy 4 infantry moved from Slovakia Hungary to Greater Southern Germany Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : -1.17 Russians regular : -0.33
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry, 3 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 2 carriers, 1 cruiser and 4 fighters moved from 54 Sea Zone to 62 Sea Zone 2 fighters moved from New South Wales to 62 Sea Zone Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 3 infantry moved from Libya to Tobruk Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 8 mech_infantrys and 3 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Germans 2 infantry moved from Slovakia Hungary to Romania 1 fighter and 1 tactical_bomber moved from Western Germany to Romania 2 bombers moved from Novgorod to Romania Combat - Germans Battle in Romania Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 4/6 hits, 2.83 expected hits British roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Romania Germans win, taking Romania from British with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 13 artilleries moved from Rostov to Bryansk 3 artilleries moved from Ukraine to Bryansk 3 armour and 28 mech_infantrys moved from Caucasus to Bryansk 2 armour and 2 mech_infantrys moved from Volgograd to Bryansk 4 artilleries and 5 infantry moved from Volgograd to Tambov 1 infantry moved from Kazakhstan to Volgograd 2 armour and 1 mech_infantry moved from Kazakhstan to Rostov 3 armour and 2 mech_infantrys moved from Northwest Persia to Rostov 3 mech_infantrys moved from Novgorod to Bryansk 1 artillery moved from Belarus to Bryansk 1 armour and 3 mech_infantrys moved from Belarus to Bryansk 1 aaGun moved from Belarus to Bryansk 6 infantry moved from Belarus to Bryansk 5 mech_infantrys moved from Poland to Western Ukraine 5 mech_infantrys moved from Western Germany to Southern Italy 1 cruiser moved from 113 Sea Zone to 104 Sea Zone 4 fighters and 3 tactical_bombers moved from Western Germany to Western Ukraine 1 fighter and 1 tactical_bomber moved from France to Western Ukraine 1 fighter moved from Romania to Western Ukraine 1 tactical_bomber moved from Romania to Western Ukraine 2 bombers moved from Romania to Southern Italy 2 artilleries and 2 infantry moved from Germany to Greater Southern Germany 1 aaGun moved from Slovakia Hungary to Greater Southern Germany 1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine 2 artilleries and 1 infantry moved from Finland to 115 Sea Zone 1 infantry moved from Finland to 115 Sea Zone 2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod 1 carrier moved from 113 Sea Zone to 115 Sea Zone 1 submarine moved from 113 Sea Zone to 115 Sea Zone 7 infantry moved from Southern France to Northern Italy 1 aaGun moved from Southern France to Northern Italy 2 infantry moved from France to Northern Italy 1 aaGun moved from France to Northern Italy 1 fighter moved from Southern Italy to Western Ukraine 2 artilleries moved from France to Northern Italy Place Units - Germans 3 tactical_bombers placed in Novgorod 5 mech_infantrys placed in Western Germany 3 armour placed in Ukraine 3 mech_infantrys placed in Volgograd Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1 Germans collect 53 PUs (1 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 115 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 1.17 British regular : -0.33
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 5 infantry moved from Samara to Volgograd 1 fighter moved from Samara to Volgograd 2 fighters and 1 tactical_bomber moved from Russia to Volgograd Combat - Russians Battle in Volgograd Russians attack with 3 fighters, 5 infantry and 1 tactical_bomber Germans defend with 1 factory_minor, 1 infantry and 3 mech_infantrys Russians roll dice for 3 fighters, 5 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/9 hits, 3.00 expected hits Germans roll dice for 1 infantry and 3 mech_infantrys in Volgograd, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians lost in Volgograd 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Volgograd Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 3 : 5/7 hits, 2.67 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry and 3 mech_infantrys Non Combat Move - Russians 3 mech_infantrys moved from Smolensk to Novosibirsk 4 armour and 8 mech_infantrys moved from Russia to Novosibirsk 2 aaGuns, 22 artilleries and 24 infantry moved from Samara to Vologda 2 aaGuns, 6 artilleries and 9 infantry moved from Smolensk to Vologda 3 fighters and 1 tactical_bomber moved from Volgograd to Vologda Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 2.33
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 carrier, 5 infantry, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese Combat - Japanese Non Combat Move - Japanese 2 battleships moved from 42 Sea Zone to 35 Sea Zone 4 carriers moved from 42 Sea Zone to 35 Sea Zone 3 destroyers moved from 42 Sea Zone to 35 Sea Zone 1 cruiser moved from 42 Sea Zone to 35 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 5 submarines moved from 42 Sea Zone to 35 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 4 carriers, 1 destroyer and 3 submarines moved from 6 Sea Zone to 35 Sea Zone 4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Chahar 6 artilleries moved from Kweichow to Yunnan 1 armour moved from Kwangsi to Kweichow 4 artilleries moved from Szechwan to Yunnan 1 infantry moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from Szechwan to Anhwe 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Hunan to Yunnan 5 artilleries moved from French Indo China to Yunnan 1 marine moved from French Indo China to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 2 carriers moved from 36 Sea Zone to 35 Sea Zone 3 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from 42 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 6 infantry moved from French Indo China to Yunnan 1 aaGun moved from Anhwe to Hunan 1 aaGun moved from Hopei to Kweichow 2 transports moved from 36 Sea Zone to 35 Sea Zone 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 42 Sea Zone to Java 5 fighters moved from 42 Sea Zone to 35 Sea Zone 1 armour moved from Anhwe to Manchuria 1 artillery moved from Kiangsi to Hunan 1 infantry moved from Kiangsi to Anhwe 2 bombers moved from French Indo China to Philippines 3 fighters moved from 35 Sea Zone to Philippines Place Units - Japanese 1 carrier placed in 36 Sea Zone 1 submarine placed in 6 Sea Zone 2 infantry placed in French Indo China 3 infantry placed in Manchuria 3 tactical_bombers placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Java: 1 fighter EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Americans Americans buy 1 bomber, 4 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from 91 Sea Zone to 104 Sea Zone 1 destroyer moved from 92 Sea Zone to 104 Sea Zone 2 fighters moved from 92 Sea Zone to 104 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 armour moved from Morocco to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 3 infantry moved from Gibraltar to 92 Sea Zone 3 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone 7 infantry moved from 93 Sea Zone to Southern France 2 mech_infantrys moved from 93 Sea Zone to Southern France 1 armour moved from 93 Sea Zone to Southern France 1 artillery moved from 93 Sea Zone to Southern France Combat - Americans Battle in Southern France Battle in 104 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Germans defend with 1 cruiser Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone 1 cruiser owned by the Germans lost in 104 Sea Zone Americans win, taking Southern France from Italians with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 destroyer Casualties for Germans: 1 cruiser Non Combat Move - Americans 2 infantry moved from Gibraltar to 92 Sea Zone 1 marine moved from Gibraltar to 92 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 marine and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 104 Sea Zone to United Kingdom 1 tactical_bomber moved from 104 Sea Zone to United Kingdom 2 fighters moved from 104 Sea Zone to 110 Sea Zone 2 fighters moved from Eastern United States to 110 Sea Zone 2 infantry moved from 110 Sea Zone to United Kingdom 1 marine moved from 110 Sea Zone to United Kingdom 2 artilleries, 3 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone 2 artilleries, 1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 7 fighters, 3 infantry, 1 marine, 9 submarines, 4 tactical_bombers and 3 transports moved from 33 Sea Zone to 54 Sea Zone 1 carrier, 2 fighters and 1 submarine moved from 30 Sea Zone to 54 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 bombers moved from Western United States to Queensland 1 bomber moved from New Britain to Queensland 3 infantry moved from 54 Sea Zone to Queensland 1 marine moved from 54 Sea Zone to Queensland 2 artilleries moved from 54 Sea Zone to Queensland 3 fighters moved from 54 Sea Zone to Queensland Place Units - Americans 2 transports placed in 101 Sea Zone 4 infantry placed in Eastern United States 2 fighters placed in Eastern United States 1 bomber and 2 fighters placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Germans regular : 0.50
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Chinese round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 bomber EDIT: Adding units owned by Americans to Eastern United States: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Chinese round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 bomber EDIT: Adding units owned by Americans to Eastern United States: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :