TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - ItaliansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 2 destroyers, 3 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
Americans take 22 Sea Zone from Japanese
1 armour moved from Karelia to Vyborg
Russians take Vyborg from Italians
1 fighter, 1 infantry and 1 mech_infantry moved from Persia to Northwest Persia
1 bomber moved from Suiyuyan to Northwest Persia
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour moved from Vyborg to Karelia
Combat - Americans
Battle in Holland Belgium
Battle in 21 Sea Zone
Americans attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win, taking Holland Belgium from Germans with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Guam
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Guam
Americans win, taking Guam from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Northwest Persia
Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northwest Persia
Americans win, taking Northwest Persia from Germans with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 bomber moved from Northwest Persia to Iraq
3 fighters moved from Norway to Karelia
1 fighter moved from Northwest Persia to Russia
4 infantry moved from Caroline Islands to 33 Sea Zone
3 artilleries and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
2 fighters moved from 30 Sea Zone to Caroline Islands
10 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline Islands
3 artilleries, 1 battleship, 6 carriers, 2 cruisers, 9 destroyers, 4 infantry, 1 marine, 1 mech_infantry and 4 transports moved from 33 Sea Zone to 30 Sea Zone
4 artilleries, 5 infantry, 1 marine and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 aaGun moved from 30 Sea Zone to Johnston Island
2 transports moved from 91 Sea Zone to 89 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from Tobruk to Alexandria
1 transport moved from 80 Sea Zone to 98 Sea Zone
2 transports moved from 89 Sea Zone to 101 Sea Zone
1 fighter moved from Russia to Karelia
Place Units - Americans
3 fighters placed in Norway
2 carriers, 2 destroyers and 1 submarine placed in 10 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Japanese regular : -0.33
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Shensi
1 fighter moved from Suiyuyan to Shensi
2 infantry moved from Suiyuyan to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Suiyuyan
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 2 destroyers, 3 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
Americans take 22 Sea Zone from Japanese
1 armour moved from Karelia to Vyborg
Russians take Vyborg from Italians
1 fighter, 1 infantry and 1 mech_infantry moved from Persia to Northwest Persia
1 bomber moved from Suiyuyan to Northwest Persia
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour moved from Vyborg to Karelia
Combat - Americans
Battle in Holland Belgium
Battle in 21 Sea Zone
Americans attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win, taking Holland Belgium from Germans with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Guam
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Guam
Americans win, taking Guam from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Northwest Persia
Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northwest Persia
Americans win, taking Northwest Persia from Germans with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 bomber moved from Northwest Persia to Iraq
3 fighters moved from Norway to Karelia
1 fighter moved from Northwest Persia to Russia
4 infantry moved from Caroline Islands to 33 Sea Zone
3 artilleries and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
2 fighters moved from 30 Sea Zone to Caroline Islands
10 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline Islands
3 artilleries, 1 battleship, 6 carriers, 2 cruisers, 9 destroyers, 4 infantry, 1 marine, 1 mech_infantry and 4 transports moved from 33 Sea Zone to 30 Sea Zone
4 artilleries, 5 infantry, 1 marine and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 aaGun moved from 30 Sea Zone to Johnston Island
2 transports moved from 91 Sea Zone to 89 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from Tobruk to Alexandria
1 transport moved from 80 Sea Zone to 98 Sea Zone
2 transports moved from 89 Sea Zone to 101 Sea Zone
1 fighter moved from Russia to Karelia
Place Units - Americans
3 fighters placed in Norway
2 carriers, 2 destroyers and 1 submarine placed in 10 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Shensi
1 fighter moved from Suiyuyan to Shensi
2 infantry moved from Suiyuyan to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Suiyuyan
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Iraq: 1 bomber
EDIT: Adding units owned by Americans to Persia: 1 bomber
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 1 airfield, 1 artillery, 2 fighters and 2 marines; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Russia: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Cyprus: 1 fighter
EDIT: Turning off Edit Mode
1 infantry moved from Sardinia to 95 Sea Zone
1 battleship, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 armour, 1 battleship, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
2 armour and 2 infantry moved from 99 Sea Zone to Greece
1 fighter moved from Egypt to Cyprus
1 mech_infantry moved from Iraq to Caucasus
Russians take Caucasus from Italians
1 mech_infantry moved from Turkmenistan to Kazakhstan
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 bomber moved from West India to Kazakhstan
8 fighters moved from Persia to Cyprus
2 infantry moved from West India to India
7 artilleries moved from West India to India
3 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Karelia to Vyborg
EDIT: British undo move 14.
EDIT: British undo move 9.
8 fighters moved from Persia to Cyprus
1 fighter moved from Egypt to Cyprus
1 fighter moved from Suiyuyan to Russia
1 fighter and 1 tactical_bomber moved from West India to India
2 armour moved from West India to India
Combat - British
Battle in Greece
British attack with 2 armour and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 battleship in Greece, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 2 armour and 2 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 armour and 2 infantry in Greece, round 3 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Greece
1 mech_infantry owned by the Germans lost in Greece
British win, taking Greece from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Kazakhstan
British attack with 1 bomber and 2 mech_infantrys
Germans defend with 1 infantry
British roll dice for 1 bomber and 2 mech_infantrys in Kazakhstan, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kazakhstan
British win, taking Kazakhstan from Germans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in India
British attack with 2 armour, 7 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 2 armour, 7 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 6/13 hits, 5.17 expected hits
Japanese roll dice for 2 infantry in India, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the British lost in India
2 infantry owned by the Japanese lost in India
British win, taking India from Japanese with 2 armour, 7 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from India to Persia
1 mech_infantry moved from West India to Turkmenistan
5 armour and 11 mech_infantrys moved from West India to India
1 infantry moved from Iraq to Syria
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 bomber moved from Kazakhstan to Persia
1 battleship and 2 carriers moved from 80 Sea Zone to 98 Sea Zone
1 cruiser moved from 80 Sea Zone to 98 Sea Zone
1 infantry moved from Iraq to Syria
1 aaGun moved from Tobruk to Alexandria
1 infantry moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Syria
1 artillery moved from Eastern Persia to 80 Sea Zone
1 artillery and 2 transports moved from 80 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Syria
1 mech_infantry moved from West India to Eastern Persia
5 infantry moved from Eastern Persia to West India
5 artilleries moved from Eastern Persia to West India
4 aaGuns moved from Eastern Persia to West India
3 artilleries and 3 infantry moved from Eastern Persia to West India
1 mech_infantry moved from West India to India
Place Units - British
1 airfield placed in Cyprus
1 artillery and 2 marines placed in Egypt
2 fighters placed in Persia
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -0.17
Japanese regular : 1.00
Germans regular : -0.33
British regular : -1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Romania to Western Ukraine
Italians take Western Ukraine from Russians
3 armour and 1 mech_infantry moved from Rostov to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 3 armour and 1 mech_infantry
Russians defend with 1 airfield and 1 artillery
Italians roll dice for 3 armour and 1 mech_infantry in Bryansk, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 artillery in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Bryansk
1 artillery owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 3 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 artillery
Non Combat Move - Italians
1 armour moved from Novgorod to Bryansk
1 aaGun, 3 infantry and 3 mech_infantrys moved from Northern Italy to Southern Italy
2 infantry moved from Germany to Greater Southern Germany
2 infantry moved from Romania to Bessarabia
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,2,6,6,5
Italians collect 9 PUs (8 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
Russians regular : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Romania to Western Ukraine
Italians take Western Ukraine from Russians
3 armour and 1 mech_infantry moved from Rostov to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 3 armour and 1 mech_infantry
Russians defend with 1 airfield and 1 artillery
Italians roll dice for 3 armour and 1 mech_infantry in Bryansk, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 artillery in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Bryansk
1 artillery owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 3 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 artillery
Non Combat Move - Italians
1 armour moved from Novgorod to Bryansk
1 aaGun, 3 infantry and 3 mech_infantrys moved from Northern Italy to Southern Italy
2 infantry moved from Germany to Greater Southern Germany
2 infantry moved from Romania to Bessarabia
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,2,6,6,5
Italians collect 9 PUs (8 lost to blockades); end with 9 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Germany: 1 aaGun, 3 artilleries and 3 infantry
EDIT: Adding units owned by Italians to Poland: 1 aaGun, 3 artilleries and 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.67
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Combat Move - ANZAC
2 infantry moved from Caroline Islands to 33 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 33 Sea Zone to 30 Sea Zone
2 infantry moved from West India to India
Non Combat Move - ANZAC
Combat Move - French
4 infantry moved from Iraq to Northwest Persia
1 fighter moved from Iraq to Persia
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@Omni Germany up!
@Gargantua I think this doesnt include the edit which I posted right after i posted italy. I will edit it again basically just sending 2 fighters and tac bombers to southern italy.
@Omni nvm had a senior moment.
Is there a file I missed? The Italy 2 edit was only some Italians marching to their Eastward doom.
Have not seen a German file yet?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
3 infantry moved from Rostov to Tambov
1 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to Caucasus
3 mech_infantrys moved from Volgograd to Kazakhstan
1 fighter moved from Volgograd to Caucasus
1 tactical_bomber moved from Volgograd to Caucasus
1 fighter moved from Volgograd to Kazakhstan
1 tactical_bomber moved from Volgograd to Kazakhstan
1 fighter moved from Novgorod to Tambov
1 tactical_bomber moved from Volgograd to Tambov
3 fighters moved from Novgorod to Archangel
2 infantry moved from Belarus to Archangel
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Tambov
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Tambov
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 3 : 2/5 hits, 1.67 expected hits
Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Archangel
Germans attack with 3 fighters and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 3 fighters and 2 infantry in Archangel, round 2 : 3/5 hits, 1.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Archangel
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Kazakhstan
Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
British defend with 2 mech_infantrys
Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 2 mech_infantrys in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Kazakhstan
2 mech_infantrys owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 mech_infantrys
Battle in Caucasus
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 0/4 hits, 1.50 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 3 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
2 fighters moved from Rostov to Southern Italy
2 tactical_bombers moved from Rostov to Southern Italy
4 artilleries and 1 infantry moved from Belarus to Bryansk
2 armour and 2 mech_infantrys moved from Ukraine to Bryansk
1 armour moved from Bessarabia to Bryansk
3 mech_infantrys moved from Eastern Poland to Novgorod
3 fighters moved from Archangel to Novgorod
1 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk
1 fighter moved from Tambov to Bryansk
1 tactical_bomber moved from Tambov to Bryansk
1 fighter moved from Caucasus to Bryansk
1 tactical_bomber moved from Caucasus to Bryansk
1 fighter moved from Kazakhstan to Bryansk
1 tactical_bomber moved from Kazakhstan to Bryansk
1 aaGun, 5 armour, 8 artilleries and 1 mech_infantry moved from Rostov to Bryansk
1 armour moved from Volgograd to Bryansk
1 mech_infantry moved from Poland to Western Ukraine
1 artillery and 2 infantry moved from Poland to Eastern Poland
5 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from France to Western Germany
3 artilleries and 4 infantry moved from Germany to Western Germany
2 infantry moved from France to Western Germany
Place Units - Germans
3 infantry placed in Novgorod
3 infantry placed in Volgograd
3 artilleries placed in Ukraine
1 armour and 7 mech_infantrys placed in Germany
Germans undo move 4.
5 mech_infantrys placed in Germany
1 armour and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,1,3,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
Germans collect 46 PUs (3 lost to blockades); end with 46 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Russians regular : -1.33
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 armour moved from West India to India
1 armour moved from West India to India
4 armour moved from West India to Burma
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 mech_infantry moved from Urals to Yenisey
1 artillery and 1 infantry moved from Vologda to Archangel
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 artillery and 2 infantry moved from Russia to Tambov
1 fighter moved from Russia to Kazakhstan
2 infantry moved from Samara to Kazakhstan
1 artillery moved from Samara to Kazakhstan
1 infantry moved from Russia to Samara
Combat - Russians
Battle in Tambov
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 3 infantry in Tambov, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Tambov
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 3 : 3/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Tambov
2 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Burma
Russians attack with 4 armour
Japanese defend with 1 aaGun and 2 infantry
Russians roll dice for 4 armour in Burma, round 2 : 3/4 hits, 2.00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 armour owned by the Russians lost in Burma
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Burma
Russians win, taking Burma from Japanese with 3 armour remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Kazakhstan
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Kazakhstan, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 2 mech_infantrys in Kazakhstan, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Kazakhstan
Russians roll dice for 1 artillery and 1 fighter in Kazakhstan, round 3 : 0/2 hits, 0.83 expected hits
Germans roll dice for 2 mech_infantrys in Kazakhstan, round 3 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Russians lost in Kazakhstan
1 fighter owned by the Russians retreated
Germans win with 2 mech_infantrys remaining. Battle score for attacker is -10
Casualties for Russians: 1 artillery and 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter moved from Kazakhstan to Russia
1 infantry moved from Russia to Vologda
1 fighter moved from Archangel to Russia
1 fighter and 1 tactical_bomber moved from Tambov to Russia
1 armour moved from Urals to Russia
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5
Russians collect 22 PUs (2 lost to blockades); end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
Germans regular : 1.67
Russians regular : -0.33
@axis-dominion Japan up!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 4 infantry, 7 mech_infantrys, 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 mech_infantry moved from French Indo China to 36 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 36 Sea Zone to 21 Sea Zone
2 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
2 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
2 fighters and 1 tactical_bomber moved from Japan to Korea
3 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Hunan to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Shensi
1 tactical_bomber moved from Hunan to Shensi
1 tactical_bomber moved from Hunan to Shensi
1 fighter and 1 tactical_bomber moved from Java to Burma
2 bombers moved from Java to Burma
1 battleship moved from 35 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Guam
6 fighters moved from 35 Sea Zone to Guam
1 fighter moved from 35 Sea Zone to Guam
1 fighter moved from 35 Sea Zone to 21 Sea Zone
3 fighters moved from Philippines to 21 Sea Zone
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 bomber moved from Japan to Korea
1 tactical_bomber moved from Hunan to Burma
1 fighter moved from Java to Burma
Combat - Japanese
Battle in Burma
Japanese attack with 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 3 armour
Japanese roll dice for 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Burma, round 2 : 4/9 hits, 4.17 expected hits
UK_Pacific roll dice for 3 armour in Burma, round 2 : 3/3 hits, 1.50 expected hits
3 infantry owned by the Japanese lost in Burma
3 armour owned by the Russians lost in Burma
Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Casualties for Russians: 3 armour
Battle in 21 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 4 fighters and 2 transports
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 battleship, 1 destroyer, 4 fighters and 2 transports in 21 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
Americans roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 battleship, 1 destroyer, 4 fighters and 2 transports remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Guam
Japanese attack with 8 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery and 1 infantry
Japanese roll dice for 8 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Guam, round 2 : 7/12 hits, 5.17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 8 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Korea
Japanese attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Korea, round 2 : 3/6 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shensi
Japanese attack with 1 fighter, 2 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Shensi, round 2 : 2/6 hits, 2.50 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 infantry moved from Anhwe to Hopei
1 infantry moved from Jehol to Anhwe
1 mech_infantry moved from French Indo China to Szechwan
1 armour moved from Szechwan to Yunnan
4 carriers moved from 35 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from Guam to 21 Sea Zone
8 fighters moved from Guam to 21 Sea Zone
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Yunnan to Hunan
1 carrier moved from 35 Sea Zone to 21 Sea Zone
3 carriers moved from 37 Sea Zone to 36 Sea Zone
3 carriers moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 cruiser moved from 35 Sea Zone to 21 Sea Zone
3 tactical_bombers moved from Shensi to Hunan
1 tactical_bomber moved from Burma to Hunan
1 cruiser moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from Korea to 21 Sea Zone
1 bomber moved from Korea to Philippines
1 transport moved from 37 Sea Zone to 36 Sea Zone
4 transports moved from 35 Sea Zone to 19 Sea Zone
1 fighter moved from Shensi to Yunnan
2 fighters moved from Burma to Yunnan
2 bombers moved from Burma to Hunan
1 tactical_bomber moved from Burma to Yunnan
1 fighter moved from Java to Yunnan
1 aaGun moved from Hunan to Yunnan
3 destroyers moved from 35 Sea Zone to 36 Sea Zone
1 battleship moved from 35 Sea Zone to 36 Sea Zone
3 infantry moved from New South Wales to South Australia
2 tactical_bombers moved from Hunan to Yunnan
1 tactical_bomber moved from Hunan to Yunnan
1 fighter moved from Korea to Anhwe
1 tactical_bomber moved from Korea to Anhwe
4 fighters moved from 21 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 armour and 2 infantry placed in Manchuria
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in French Indo China
2 infantry and 1 mech_infantry placed in New South Wales
Japanese undo move 4.
Japanese undo move 1.
1 armour, 1 infantry and 1 mech_infantry placed in Manchuria
3 infantry placed in New South Wales
5 submarines placed in 6 Sea Zone
1 tactical_bomber placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,3,2,4
Japanese collect 67 PUs (3 lost to blockades); end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -1.00
Japanese regular : 1.50
UK_Pacific regular : 1.50
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Kansu to Tsinghai
1 fighter moved from Suiyuyan to Tsinghai
Combat - Chinese
Battle in Chahar
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
3 infantry moved from Suiyuyan to Kansu
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Norway to Holland Belgium
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Norway to Holland Belgium
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Persia to Volgograd
1 carrier moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Combat - Americans
Strategic bombing raid in Volgograd
Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Normandy Bordeaux
Battle in Holland Belgium
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 0/4 hits, 1.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 3 : 3/4 hits, 1.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Americans
1 bomber moved from Volgograd to Russia
4 fighters moved from Karelia to Russia
2 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Karelia to Finland
2 fighters moved from Holland Belgium to United Kingdom
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
2 carriers, 2 destroyers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Iraq
1 submarine moved from 105 Sea Zone to 91 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
2 fighters and 1 infantry placed in Norway
4 infantry placed in Eastern United States
1 carrier and 2 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Kansu to Tsinghai
1 fighter moved from Suiyuyan to Tsinghai
Combat - Chinese
Battle in Chahar
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
3 infantry moved from Suiyuyan to Kansu
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Karelia: 1 infantry
EDIT: Adding units owned by Americans to Finland: 1 infantry
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 1 airfield, 1 destroyer, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Cyprus: 1 fighter
EDIT: Adding units owned by Americans to Russia: 1 fighter
EDIT: Removing units owned by Americans from Russia: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Persia: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Suiyuyan: 1 armour and 3 mech_infantrys
EDIT: Removing units owned by Japanese from Chahar: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Suiyuyan: 1 armour and 2 mech_infantrys
EDIT: Adding units owned by Japanese to Chahar: 1 infantry
EDIT: Removing units owned by British from Suiyuyan: 1 mech_infantry
EDIT: Turning off Edit Mode
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from Japanese
1 mech_infantry moved from Turkmenistan to Kazakhstan
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 armour moved from Greece to Albania
British take Albania from Italians
1 armour moved from Albania to Yugoslavia
British take Yugoslavia from Germans
1 armour moved from Greece to Romania
British take Bulgaria from Germans
British take Romania from Germans
1 infantry moved from Syria to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
1 artillery moved from Egypt to 98 Sea Zone
1 infantry moved from Syria to 98 Sea Zone
1 marine moved from Egypt to 98 Sea Zone
1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 98 Sea Zone to 93 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 93 Sea Zone to Southern France
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 mech_infantrys moved from Iraq to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Persia to Ukraine
1 fighter moved from Russia to Kazakhstan
2 fighters moved from Persia to Kazakhstan
1 fighter and 1 tactical_bomber moved from Persia to Caucasus
1 fighter moved from Cyprus to Southern France
1 fighter moved from Cyprus to Southern France
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
1 battleship moved from 99 Sea Zone to 97 Sea Zone
2 carriers moved from 98 Sea Zone to 97 Sea Zone
3 fighters moved from Cyprus to Ukraine
1 fighter moved from Cyprus to 97 Sea Zone
3 fighters moved from Cyprus to Ukraine
1 marine moved from Egypt to 98 Sea Zone
1 cruiser and 1 marine moved from 98 Sea Zone to 97 Sea Zone
Combat - British
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Northern Italy
British converts factory_major into different units
Battle in Ukraine
British attack with 6 fighters
Germans defend with 3 artilleries and 1 factory_minor
British roll dice for 6 fighters in Ukraine, round 2 : 4/6 hits, 3.00 expected hits
Germans roll dice for 3 artilleries in Ukraine, round 2 : 2/3 hits, 1.00 expected hits
2 fighters owned by the British lost in Ukraine
3 artilleries owned by the Germans lost in Ukraine
British win, taking Northern Italy from Italians with 4 fighters remaining. Battle score for attacker is -8
Casualties for British: 2 fighters
Casualties for Germans: 3 artilleries
Battle in Kazakhstan
British attack with 3 fighters and 2 mech_infantrys
Germans defend with 2 mech_infantrys
British roll dice for 3 fighters and 2 mech_infantrys in Kazakhstan, round 2 : 3/5 hits, 1.83 expected hits
Germans roll dice for 2 mech_infantrys in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British lost in Kazakhstan
2 mech_infantrys owned by the Germans lost in Kazakhstan
British win, taking Kazakhstan from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Casualties for Germans: 2 mech_infantrys
Battle in Southern France
British attack with 1 artillery, 2 fighters, 1 infantry and 1 marine
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 battleship in Southern France, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 marine in Southern France, round 2 : 2/5 hits, 2.00 expected hits
Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Southern France
British win, taking Southern France from Italians with 1 artillery, 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Caucasus
British attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry and 1 mech_infantry
British roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 1.67 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Non Combat Move - British
1 bomber moved from Ukraine to Russia
1 marine moved from 97 Sea Zone to Greece
2 fighters moved from Southern France to 93 Sea Zone
4 aaGuns, 8 artilleries, 8 infantry and 3 mech_infantrys moved from West India to India
1 infantry moved from Eastern Persia to West India
1 infantry moved from Eastern Persia to Turkmenistan
1 infantry moved from Eastern Persia to West India
1 infantry moved from Persia to Northwest Persia
3 fighters moved from Kazakhstan to Russia
1 fighter and 1 tactical_bomber moved from Caucasus to Greece
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 fighter moved from 97 Sea Zone to Greece
3 aaGuns moved from Karelia to Finland
1 marine moved from Karelia to Finland
1 infantry moved from Vyborg to Finland
1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
1 aaGun moved from Alexandria to 98 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 aaGun and 1 infantry moved from 97 Sea Zone to Greece
1 fighter moved from Ukraine to Greece
1 fighter moved from Ukraine to Greece
2 fighters moved from Ukraine to Greece
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Eastern Persia
2 artilleries moved from Syria to Iraq
1 infantry moved from Greece to Bulgaria
1 transport moved from 99 Sea Zone to 81 Sea Zone
Place Units - British
1 airfield placed in Greece
1 infantry placed in United Kingdom
1 destroyer and 1 transport placed in 110 Sea Zone
1 fighter placed in Persia
2 infantry placed in Iraq
Turn Complete - British
British collect 51 PUs; end with 51 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 54 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 57 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 60 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 63 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -0.83
Italians regular : -0.67
Japanese regular : 0.00
Germans AA : -0.33
Germans regular : -0.67
British regular : 2.83
@Omni @axis-dominion Italy up!
Note - I was fairly certain you wouldn’t scramble Sz97, but if you want to that’s your option to roll out.