setting up
L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2
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2d6<=2: 6, 5; Hits: 0
1d6<=2: 1; Hits: 1 -
i ll retreat with 1 mech inf to france
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Round: 10
Combat Move - French 2 artilleries and 1 mech_infantry moved from France to Northern Italy 1 infantry moved from Southern France to Northern Italy Combat - French Battle in Northern Italy French attack with 2 artilleries, 1 infantry and 1 mech_infantry Italians defend with 1 artillery, 1 factory_minor and 2 infantry 1 mech_infantry owned by the French retreated to France Italians win with 1 artillery remaining. Battle score for attacker is -5 Casualties for French: 2 artilleries and 1 infantry Casualties for Italians: 2 infantry Non Combat Move - French 1 cruiser and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 infantry moved from Libya to Tobruk Turn Complete - French French collect 17 PUs; end with 17 PUs
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Germany on the move
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@Amon-Sul do you have a map?
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@fasthard sorry i save d it but forgot to post it
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map
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@Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:
sorry i save d it but forgot to post it
no problem
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Germans Germans buy 15 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Northwest Persia to Iraq 2 mech_infantrys moved from Caucasus to Iraq 1 fighter and 1 tactical_bomber moved from Caucasus to Iraq 1 bomber moved from Caucasus to Vologda 3 mech_infantrys moved from Bryansk to Vologda 2 infantry moved from Volgograd to Samara 1 bomber moved from French Indo China to Samara 1 mech_infantry moved from Western Germany to Southern France Germans take Southern France from French 3 infantry moved from Western Germany to Holland Belgium 3 fighters moved from Western Germany to Holland Belgium 1 infantry moved from Volgograd to Samara Combat - Germans Battle in Holland Belgium Germans attack with 3 fighters and 3 infantry Americans defend with 1 artillery and 1 infantry Germans roll dice for 3 fighters and 3 infantry in Holland Belgium, round 2 : 3/6 hits, 2,00 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Iraq Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber British defend with 2 mech_infantrys Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 2/5 hits, 1,67 expected hits British roll dice for 2 mech_infantrys in Iraq, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the British lost in Iraq Germans win, taking Iraq from British with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 2 mech_infantrys Battle in Samara Germans attack with 1 bomber and 3 infantry Russians defend with 1 artillery Germans roll dice for 1 bomber and 3 infantry in Samara, round 2 : 0/4 hits, 1,17 expected hits Russians roll dice for 1 artillery in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Samara Germans roll dice for 1 bomber and 2 infantry in Samara, round 3 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 artillery in Samara, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Samara 1 artillery owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is -2 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery Battle in Vologda Germans attack with 1 bomber and 3 mech_infantrys Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber and 3 mech_infantrys in Vologda, round 2 : 1/4 hits, 1,17 expected hits Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans lost in Vologda 1 infantry owned by the Russians lost in Vologda Germans roll dice for 1 bomber and 2 mech_infantrys in Vologda, round 3 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 artillery in Vologda, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 1 bomber moved from Samara to Bryansk 1 bomber moved from Vologda to Bryansk 3 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia 2 infantry moved from Belarus to Bryansk 3 mech_infantrys moved from Baltic States to Bryansk 2 infantry moved from Novgorod to Belarus 3 fighters moved from Holland Belgium to Germany 13 infantry moved from Western Germany to Germany 2 aaGuns moved from Western Germany to Germany 2 mech_infantrys moved from Western Germany to Southern Italy 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 94 Sea Zone to 97 Sea Zone 1 fighter moved from Tunisia to Southern Italy 1 fighter moved from Tunisia to 97 Sea Zone 1 fighter and 3 tactical_bombers moved from Tunisia to Western Germany 1 submarine moved from 113 Sea Zone to 114 Sea Zone 3 fighters moved from 94 Sea Zone to Western Germany 1 tactical_bomber moved from 94 Sea Zone to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia Place Units - Germans 7 mech_infantrys placed in Western Germany 3 infantry placed in Novgorod 3 infantry placed in Caucasus 3 infantry placed in Volgograd 4 infantry placed in Germany 2 infantry placed in Western Germany Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 13 infantry EDIT: Adding units owned by Germans to Western Germany: 13 infantry EDIT: Removing units owned by Germans from Western Germany: 11 mech_infantrys EDIT: Adding units owned by Germans to Germany: 11 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Northwest Persia: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Germans to Caucasus: 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Germans from Bryansk: 1 mech_infantry EDIT: Adding units owned by Germans to Caucasus: 1 mech_infantry EDIT: Removing units owned by Germans from Bryansk: 1 mech_infantry EDIT: Adding units owned by Germans to Caucasus: 1 mech_infantry EDIT: Turning off Edit Mode Germans undo move 1. Germans undo move 1. 3 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 114 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Germans undo move 5. 2 infantry placed in Yugoslavia 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : 1,33 Russians regular : 1,33 Germans regular : -0,00 British regular : -0,67
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Was too busy at Work
Will play rusia in the evening
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Russians Russians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Russia to Samara 1 artillery and 1 infantry moved from Russia to Tambov 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber moved from Russia to Smolensk 1 artillery and 2 infantry moved from Russia to Vologda Combat - Russians Battle in Tambov Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 2/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 2,33 expected hits Italians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Smolensk Russians win, taking Smolensk from Italians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in Samara Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 artillery and 2 infantry Germans defend with 2 mech_infantrys Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 2 mech_infantrys in Vologda, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Vologda 2 mech_infantrys owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Smolensk to Russia 1 submarine moved from 92 Sea Zone to 93 Sea Zone Place Units - Russians 2 artilleries and 1 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : -1,00 Germans regular : 0,00 Russians regular : 2,50
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Japan on the move
Triple allied move tomorrow
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 6 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Japanese captures 7PUs while taking UK_Pacific capital Japanese converts factory_major into different units 1 mech_infantry moved from French Indo China to 36 Sea Zone 1 mech_infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 4 fighters and 3 tactical_bombers moved from Malaya to 42 Sea Zone 2 fighters moved from Malaya to 42 Sea Zone 3 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from Burma to India Japanese take India from UK_Pacific 1 mech_infantry moved from Korea to Amur Japanese take Amur from Russians 1 submarine moved from 81 Sea Zone to 77 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 3 marines moved from French Indo China to 36 Sea Zone 2 battleships, 6 carriers, 2 cruisers, 1 destroyer and 3 marines moved from 36 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Caroline Islands Battle in 42 Sea Zone Japanese attack with 1 destroyer, 6 fighters and 6 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 6 fighters and 6 tactical_bombers in 42 Sea Zone, round 2 : 6/13 hits, 7,33 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese lost in 42 Sea Zone 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese win, taking Caroline Islands from Americans, taking 42 Sea Zone from Americans with 1 destroyer, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 5 fighters and 6 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from Malaya to 35 Sea Zone 1 fighter moved from Malaya to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Japan 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 mech_infantry moved from Kiangsu to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan 2 fighters moved from French Indo China to Philippines 1 fighter moved from 35 Sea Zone to Philippines 1 bomber moved from French Indo China to Japan 1 submarine moved from 5 Sea Zone to 6 Sea Zone 2 mech_infantrys moved from Shantung to Manchuria 3 mech_infantrys moved from Kweichow to French Indo China 2 mech_infantrys moved from Hunan to French Indo China 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Sikang to Szechwan 1 infantry moved from Yunnan to French Indo China 1 aaGun, 3 armour, 9 infantry and 7 mech_infantrys moved from Burma to India 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Kiangsu to Hunan Place Units - Japanese 1 carrier, 1 destroyer, 6 submarines and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1 Japanese collect 65 PUs (1 lost to blockades); end with 72 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 Japanese regular : -1,33
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@fasthard
2 marines in 35 are on the cruiser, 1 marine is on a battleship -
dice roller got frozen on the last dice of the last battle
i ll wait some time more maybe it does the dicing
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i am not sure if i scored 1 or 2 hits in southern france
it frozen before germany could play
but it seems u had only one unit there
so 1 hit is enough
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i am not sure if even usa dices in southern france wil come to our mail so ill just roll the battle here in diceboot
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[dice 2d6<=2]
[dice 1d6<=3]
[dice 1d6<=4]versus
[dice 1d6<=2]
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2d6<=2: 4, 1; Hits: 1
1d6<=3: 3; Hits: 1
1d6<=4: 1; Hits: 1
1d6<=2: 2; Hits: 1 -
hahha the most cool results ever maybe