@VictoryFirst
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 NavyFighters, 2 carriers, 1 destroyer, 1 elite and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
2 usa_fighters moved from Eastern United States to 87 Sea Zone
1 destroyer moved from 101 Sea Zone to 87 Sea Zone
1 artillery and 1 elite moved from Eastern United States to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 Heavy_BB, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 elite, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 elite moved from 91 Sea Zone to Gibraltar
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 usa_fighter and 1 usa_tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 87 Sea Zone
Americans attack with 1 destroyer and 2 usa_fighters
Germans defend with 1 GermanUBoat
Americans roll dice for 1 destroyer and 2 usa_fighters in 87 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 GermanUBoat in 87 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 GermanUBoat owned by the Germans lost in 87 Sea Zone
Americans win with 1 destroyer and 2 usa_fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 GermanUBoat
Battle in 16 Sea Zone
Americans attack with 1 submarine, 1 usa_fighter and 1 usa_tactical_bomber
Japanese defend with 1 Japan_destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 usa_fighter and 1 usa_tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Japan_destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 submarine, 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 Japan_destroyer
Battle in Gibraltar
Americans attack with 1 artillery and 1 elite
Germans defend with 2 fighters and 2 tactical_bombers; Italians defend with 2 infantry
Americans roll dice for 1 Heavy_BB and 1 cruiser in Gibraltar, round 2 : 2/3 hits, 2.17 expected hits
Americans roll dice for 1 artillery and 1 elite in Gibraltar, round 2 : 1/3 hits, 1.00 expected hits
Italians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Gibraltar, round 2 : 6/6 hits, 3.00 expected hits
1 elite owned by the Americans and 1 artillery owned by the Americans lost in Gibraltar
1 tactical_bomber owned by the Germans and 2 infantry owned by the Italians lost in Gibraltar
Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 artillery and 1 elite
Casualties for Italians: 2 infantry
Casualties for Germans: 1 tactical_bomber
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
Non Combat Move - Americans
Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone
Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States
2 usa_fighters moved from 87 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
4 mech_infantrys and 1 usa_armour moved from Western United States to Alaska
2 usa_fighters moved from Western United States to Eastern United States
1 artillery and 1 elite moved from Western United States to 10 Sea Zone
1 artillery, 1 elite, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 elite moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 8 Sea Zone to 10 Sea Zone
1 usa_fighter and 1 usa_tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 usa_fighter moved from Hawaiian Islands to Queensland
1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
2 NavyFighters placed in 10 Sea Zone
1 elite placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 64 PUs
Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
1 fighter and 3 infantry moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 3 : 3/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
Non Combat Move - Chinese
Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone
Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
1 fighter moved from Szechwan to Tsinghai
3 infantry moved from Sikang to Tsinghai
Place Units - Chinese
2 infantry placed in Kansu
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Purchase Units - British
British buy 1 UK_LCV, 1 UndrgroundFctry, 1 destroyer, 1 elite, 1 factory_minor, 4 infantry and 3 uk_armours; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease;
Place Units - British
Units in India being upgraded or consumed: 1 factory_major
1 UndrgroundFctry placed in India
Combat Move - British
Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
Turning on Edit Mode
EDIT: Adding units owned by Italians to Syria: 1 italian_paraBoost
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: British takes Holland Belgium from Germans
EDIT: Turning off Edit Mode
2 uk_armours and 1 uk_tactical_bomber moved from Egypt to Syria
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 uk_fighter moved from Egypt to 98 Sea Zone
1 uk_fighter moved from Egypt to Iraq
1 infantry moved from Persia to Iraq
1 infantry moved from Persia to Iraq
1 artillery and 1 uk_armour moved from Kenya to 72 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 transport and 1 uk_armour moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 1 uk_armour moved from 80 Sea Zone to Iraq
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
EDIT: 1 uk_para moved from United Kingdom to Holland Belgium
Combat - British
Battle in Syria
British attack with 2 uk_armours and 1 uk_tactical_bomber
Italians defend with 1 italian_para and 1 italian_paraBoost
British roll dice for 2 uk_armours and 1 uk_tactical_bomber in Syria, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 1 italian_para and 1 italian_paraBoost in Syria, round 2 : 1/1 hits, 0.50 expected hits
1 uk_armour owned by the British lost in Syria
1 italian_para owned by the Italians lost in Syria
1 italian_paraBoost owned by the Italians lost in Syria
British win, taking Syria from Italians with 1 uk_armour and 1 uk_tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 uk_armour
Casualties for Italians: 1 italian_para and 1 italian_paraBoost
Battle in Iraq
British attack with 1 artillery, 2 infantry, 1 uk_armour and 1 uk_fighter
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 artillery, 2 infantry, 1 uk_armour and 1 uk_fighter in Iraq, round 2 : 0/5 hits, 1.83 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Iraq
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 artillery, 1 infantry, 1 uk_armour and 1 uk_fighter in Iraq, round 3 : 3/4 hits, 1.67 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Iraq
2 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 uk_armour and 1 uk_fighter remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in 98 Sea Zone
British attack with 1 destroyer and 1 uk_fighter
Germans defend with 1 GermanUBoat
British roll dice for 1 destroyer and 1 uk_fighter in 98 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 GermanUBoat in 98 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British lost in 98 Sea Zone
1 GermanUBoat owned by the Germans lost in 98 Sea Zone
British win with 1 uk_fighter remaining. Battle score for attacker is -3
Casualties for British: 1 destroyer
Casualties for Germans: 1 GermanUBoat
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
Non Combat Move - British
Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt
1 uk_tactical_bomber moved from Syria to Egypt
1 uk_fighter moved from 98 Sea Zone to Egypt
1 uk_fighter moved from Iraq to Egypt
2 uk_armours moved from Union of South Africa to Belgian Congo
2 Rails and 2 infantry moved from Union of South Africa to Egypt
1 bomber moved from British Guiana to United Kingdom
4 infantry moved from Brazil to British Guiana
Place Units - British
Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone
Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
2 infantry and 2 uk_armours placed in India
1 factory_minor placed in Egypt
2 infantry and 1 uk_armour placed in Union of South Africa
1 destroyer placed in 106 Sea Zone
1 UK_LCV and 1 elite placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,6,6,6,2,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6,1,4,4,1,4,1,6,3,6,1,4,3
British collect 41 PUs (8 lost to blockades); end with 41 PUs
Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : 0.00
Italians regular : 3.50
Japanese regular : -1.00
Germans regular : 0.67
Neutral_Axis regular : 0.33
British regular : 0.83
EXP Game 5 UK 3.tsvg