#4: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rules Expansion by The Captain


  • @VictoryFirst

    probably getting late in the day for you. I’ll work on it now. Be ready at breakfast time anyway :)


  • @VictoryFirst

    heh heh yea I was just teasing :)


  • @VictoryFirst

    right arm china hanging in there lol


  • 0a13699c-de4e-492c-a7f2-cbb1f0bef353-image.png

    It is nice to see though. The lads are going for it!

    Yeah it is almost midnight for me. Almost falling asleep. Will go to bed now, and come back tomorrow asap. The war must go on! Lol.


  • @VictoryFirst

    Game History

    Round: 5
    
        Purchase Units - Americans
            Note to players Americans: <body><b>It is Early 1942 and the United States has begun Forming Tank Armies.<br><br>You may have a total of 2 Tank Armies at any one time.<b></body>
            Note to players Americans: <body><b>It is Early 1942 and the United States General Staff have Agreed to the Formation of a Army Group.<br><br>They may only have 1 Army Group at a time.<b></body>
            Trigger USATankGeneral: buyUSA_TankGeneral added to productionAmericans
            Trigger Army GroupUSA: buyArmy_Group added to productionAmericans
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 2nd Corps: 1 Soviet_Commisar_3
            EDIT: Adding units owned by Russians to 2nd Corps: 1 Soviet_Commisar
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Ukraine: 3 infantry
            EDIT: Adding units owned by Russians to Volgograd: 3 infantry
            EDIT: Turning off Edit Mode
            Americans buy 1 Escort, 2 NavyFighters, 1 artillery, 1 carrier, 1 destroyer, 1 elite, 1 infantry, 1 marine, 2 submarines, 2 transports and 1 usa_fighter; Remaining resources: 0 PUs; 
    
        Place Units - Americans
            Units in Western United States being upgraded or consumed: 1 infantry
            1 marine placed in Western United States
    
        Combat Move - Americans
            Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
            1 destroyer and 2 submarines moved from 54 Sea Zone to 55 Sea Zone
            1 usa_fighter and 1 usa_tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 usa_fighter moved from Queensland to 55 Sea Zone
            1 destroyer moved from 89 Sea Zone to 103 Sea Zone
            1 usa_fighter moved from 89 Sea Zone to 103 Sea Zone
            1 usa_fighter moved from 101 Sea Zone to 103 Sea Zone
            1 destroyer moved from 101 Sea Zone to 107 Sea Zone
            1 submarine moved from 101 Sea Zone to 107 Sea Zone
            1 bomber moved from United Kingdom to 107 Sea Zone
            1 ArmoredInfantry moved from Central United States to 101 Sea Zone
            1 elite moved from Eastern United States to 101 Sea Zone
            1 ArmoredInfantry, 1 elite and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 ArmoredInfantry and 1 elite moved from 91 Sea Zone to Morocco
    
        Combat - Americans
            Battle in Morocco
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer, 2 submarines, 2 usa_fighters and 1 usa_tactical_bomber
                Japanese defend with 1 Japan_destroyer and 1 submarine
                    Americans roll dice for 2 submarines in 55 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer, 2 usa_fighters and 1 usa_tactical_bomber in 55 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 Japan_destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Japan_destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone
                Americans win, taking Morocco from Italians with 1 destroyer, 2 submarines, 2 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 Japan_destroyer and 1 submarine
            Battle in 103 Sea Zone
                Americans attack with 1 destroyer and 2 usa_fighters
                Germans defend with 3 GermanUBoats and 1 Wolfpack
                    Americans roll dice for 1 destroyer and 2 usa_fighters in 103 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 3 GermanUBoats in 103 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    Germans roll dice for 1 Wolfpack in 103 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                    2 GermanUBoats owned by the Germans lost in 103 Sea Zone
                    1 Wolfpack owned by the Germans lost in 103 Sea Zone
                    Americans roll dice for 1 destroyer and 2 usa_fighters in 103 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 GermanUBoat in 103 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 GermanUBoat owned by the Germans lost in 103 Sea Zone
                Americans win with 1 destroyer and 2 usa_fighters remaining. Battle score for attacker is 12
                Casualties for Germans: 3 GermanUBoats and 1 Wolfpack
            Battle in 107 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 1 submarine
                Germans defend with 3 GermanUBoats and 1 Wolfpack
                    Americans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 1 destroyer in 107 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Germans roll dice for 3 GermanUBoats in 107 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 Wolfpack in 107 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 107 Sea Zone
                    1 Wolfpack owned by the Germans lost in 107 Sea Zone
                Germans and Americans reach a stalemate
                . Battle score for attacker is -13
                Casualties for Americans: 1 destroyer and 1 submarine
                Casualties for Germans: 1 Wolfpack
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 117 Sea Zone
    
        Non Combat Move - Americans
            Trigger Wolfpack at107 SeaZones: Germans has 1 Wolfpack placed in 107 Sea Zone
            Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
            Trigger Wolfpack at117 SeaZones: Germans has 1 Wolfpack placed in 117 Sea Zone
            Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States
            1 bomber moved from 107 Sea Zone to United Kingdom
            2 usa_fighters moved from 103 Sea Zone to 101 Sea Zone
            1 carrier, 2 submarines and 1 transport moved from 89 Sea Zone to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 Escort_Convoy moved from 10 Sea Zone to 25 Sea Zone
            2 NavyFighters and 1 carrier moved from 26 Sea Zone to 54 Sea Zone
            1 usa_fighter moved from 55 Sea Zone to Queensland
            1 usa_fighter and 1 usa_tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            1 artillery and 1 marine moved from Western United States to 10 Sea Zone
            1 NavyFighter, 1 artillery, 1 carrier, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 marine moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 Escort and 1 carrier placed in 10 Sea Zone
            2 NavyFighters placed in 10 Sea Zone
            1 submarine placed in 10 Sea Zone
            1 elite and 1 usa_fighter placed in Eastern United States
            1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Central United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Alaska: 1 infantry
            EDIT: Adding units owned by Americans to Central United States: 1 infantry
            EDIT: Turning off Edit Mode
            Americans undo move 5.
            1 transport placed in 10 Sea Zone
            1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Note to players Americans: It is Early 1942 and Our Shipyards are Hard at Work.  1 Cruiser and 1 Submarine are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
            Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone
            Trigger Americans RemoveUSAConvoySZ25: has removed 1 Escort_Convoy owned by Americans in 25 Sea Zone
            Trigger PacificFleetJPNRD5: Japanese has 1 pacific_cruiser and 1 pacific_submarine placed in 6 Sea Zone
            Trigger PacificFleetRD5: Americans has 1 pacific_cruiser and 1 pacific_submarine placed in 10 Sea Zone
            Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone
            Trigger Americans RemoveUSAConvoySZ25: Americans has 1 Escort placed in 25 Sea Zone
            Americans collect 51 PUs; end with 51 PUs
            Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 65 PUs
            Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 62 PUs
            Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 117 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 107 Sea Zone
    
        Non Combat Move - Chinese
            Trigger Wolfpack at107 SeaZones: Germans has 1 Wolfpack placed in 107 Sea Zone
            Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
            Trigger Wolfpack at117 SeaZones: Germans has 1 Wolfpack placed in 117 Sea Zone
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
            Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 UK_LCV, 7 infantry, 4 uk_armours and 1 uk_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
    
        Combat Move - British
            Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            4 infantry moved from India to Burma
            2 uk_fighters and 1 uk_tactical_bomber moved from India to Burma
            EDIT: 1 bomber and 1 uk_para moved from United Kingdom to Holland Belgium
            EDIT: 1 destroyer moved from 106 Sea Zone to 109 Sea Zone
            2 uk_fighters moved from United Kingdom to 109 Sea Zone
    
        Combat - British
            Battle in 109 Sea Zone
                British attack with 1 destroyer and 2 uk_fighters
                Germans defend with 1 GermanUBoat
                    British roll dice for 1 destroyer and 2 uk_fighters in 109 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 GermanUBoat in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 GermanUBoat owned by the Germans lost in 109 Sea Zone
                British win, taking 109 Sea Zone from Neutral with 1 destroyer and 2 uk_fighters remaining. Battle score for attacker is 4
                Casualties for Germans: 1 GermanUBoat
            Battle in Burma
                British attack with 4 infantry, 2 uk_fighters and 1 uk_tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 4 infantry, 2 uk_fighters and 1 uk_tactical_bomber in Burma, round 2 : 1/7 hits, 2.33 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Burma
                    British roll dice for 4 infantry, 2 uk_fighters and 1 uk_tactical_bomber in Burma, round 3 : 5/7 hits, 2.33 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 4 infantry, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Holland Belgium
                British attack with 1 bomber and 1 uk_para
                Germans defend with 1 infantry
                    British roll dice for 1 bomber and 1 uk_para in Holland Belgium, round 2 : 2/2 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 uk_para owned by the British lost in Holland Belgium
                    1 infantry owned by the Germans lost in Holland Belgium
                British win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for British: 1 uk_para
                Casualties for Germans: 1 infantry
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 117 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 107 Sea Zone
    
        Non Combat Move - British
            Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Alexandria
            1 bomber moved from Holland Belgium to United Kingdom
            2 uk_fighters moved from 109 Sea Zone to United Kingdom
            2 infantry moved from Rhodesia to Belgian Congo
            2 Rails and 2 infantry moved from Union of South Africa to Alexandria
            4 infantry moved from Trans-Jordan to Egypt
            1 artillery moved from Trans-Jordan to Egypt
            1 artillery moved from Iraq to Trans-Jordan
            1 uk_armour moved from Northwest Persia to Trans-Jordan
            1 uk_armour moved from Egypt to Trans-Jordan
            1 armour, 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 76 Sea Zone
            2 uk_fighters and 1 uk_tactical_bomber moved from Burma to India
            1 infantry moved from Caucasus to Northwest Persia
            1 artillery, 2 infantry and 1 uk_armour moved from Quebec to Eastern United States
    
        Place Units - British
            Trigger Wolfpack at107 SeaZones: Germans has 1 Wolfpack placed in 107 Sea Zone
            Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
            Trigger Wolfpack at117 SeaZones: Germans has 1 Wolfpack placed in 117 Sea Zone
            5 infantry and 1 uk_armour placed in India
            2 infantry placed in Union of South Africa
            3 uk_armours placed in Egypt
            1 UK_LCV and 1 uk_para placed in United Kingdom
    
        Turn Complete - British
            British collect 42 PUs; end with 42 PUs
            Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 48 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.67
    Japanese regular : -1.50
    Germans regular : -0.67
    British regular : 3.17
    

    EXP Game 5 Victory UK 5.tsvg

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst

    sadly the Netherlands are still under the nazi boot :(

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst

    I forgot to move the USS Iowa lol The Captain musta been drunk partying with the local girls in the Carribean lol

    EXP Game 5 Victory UK 5 Edit.tsvg

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst

    lol I moved the trprt last turn but forgot the dudes ha ha ha

    No biggie. The Capatain was drunk again lol. Might have todo a review of some of these senior officers :)

    The yanks

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst

    wwtf the objective isn’t working.

    Screenshot from 2024-06-19 20-35-17.png

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst

    well, as you can see here, I didn’t remove Alexandria.

    Screenshot from 2024-06-19 20-51-35.png

    Removed Cyprus, GIB and Malta lol

    We’ll have to edit this game too. GFD it. Stupid is as stupid does

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst

    Fixed it lol

    Screenshot from 2024-06-19 21-00-37.png


  • @barnee

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 Italian_LCV and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Slovakia Hungary: 1 russian_paraBoost
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
                EDIT: Italians takes Iraq from British
                EDIT: Italians takes Syria from British
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Iraq from Italians to British
                EDIT: Turning off Edit Mode
            EDIT: 3 italian_paras moved from Southern Italy to Syria
            2 armour moved from Bulgaria to Slovakia Hungary
            1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 Escort_Convoy, 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
            1 fighter moved from Libya to Alexandria
            1 bomber moved from Southern Italy to Alexandria
    
        Combat - Italians
            Battle in Alexandria
                Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                British defend with 2 infantry
                    Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Alexandria, round 2 : 1/4 hits, 1.83 expected hits
                    British roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Alexandria
                    Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Alexandria, round 3 : 2/4 hits, 1.83 expected hits
                    British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Slovakia Hungary
                Italians attack with 2 armour
                Russians defend with 1 russian_para and 1 russian_paraBoost
                    Italians roll dice for 2 armour in Slovakia Hungary, round 2 : 2/2 hits, 1.00 expected hits
                    Russians roll dice for 1 russian_para and 1 russian_paraBoost in Slovakia Hungary, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Slovakia Hungary
                    1 russian_para owned by the Russians lost in Slovakia Hungary
                    1 russian_paraBoost owned by the Russians lost in Slovakia Hungary
                Italians win, taking Slovakia Hungary from Russians with 1 armour remaining. Battle score for attacker is -1
                Casualties for Italians: 1 armour
                Casualties for Russians: 1 russian_para and 1 russian_paraBoost
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy
            EDIT: 1 Italian_LCV, 1 aaGun and 1 infantry moved from Southern Italy to Syria
            EDIT: 1 Italian_LCV, 1 artillery and 1 infantry moved from Southern Italy to Syria
            EDIT: 1 infantry moved from Northern Italy to Southern Italy
            EDIT: 1 Italian_LCV and 2 infantry moved from Southern Italy to Syria
            1 artillery moved from Algeria to Tunisia
            1 italian_para moved from Tobruk to Alexandria
            1 fighter moved from Alexandria to Tobruk
            1 bomber moved from Alexandria to Tobruk
    
        Place Units - Italians
            1 Italian_LCV and 2 infantry placed in Southern Italy
            5 infantry placed in Northern Italy
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun
            EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    Russians regular : 0.50
    British regular : -1.00
    

    exp-game-5-victory-I5.tsvg

    Lol stupid me. The infantry from Northern Italy was supposed to hop on the transport to attack Alexandria. And I forgot to add a Para as well to the battle. Luckily, it wouldn’t have changed anything. If it did, I would be so pissed!


  • @VictoryFirst

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 Escort, 1 aaGun and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Queensland to 46 Sea Zone
            1 Escort_Convoy moved from 54 Sea Zone to 46 Sea Zone
    
        Combat - ANZAC
            Battle in 46 Sea Zone
                ANZAC attack with 1 Escort_Convoy and 3 fighters
                Japanese defend with 1 Japan_destroyer
                    ANZAC roll dice for 1 Escort_Convoy and 3 fighters in 46 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 Japan_destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Japan_destroyer owned by the Japanese lost in 46 Sea Zone
                ANZAC win with 1 Escort_Convoy and 3 fighters remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 Japan_destroyer
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 117 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 107 Sea Zone
    
        Non Combat Move - ANZAC
            Trigger Wolfpack at107 SeaZones: Germans has 1 Wolfpack placed in 107 Sea Zone
            Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
            Trigger Wolfpack at117 SeaZones: Germans has 1 Wolfpack placed in 117 Sea Zone
            3 fighters moved from 46 Sea Zone to Queensland
            1 aaGun and 3 infantry moved from Queensland to 54 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 54 Sea Zone to 46 Sea Zone
            3 infantry moved from 46 Sea Zone to New Guinea
            1 aaGun moved from 46 Sea Zone to New Guinea
            2 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 Escort and 1 transport placed in 54 Sea Zone
            1 aaGun placed in Queensland
    
        Turn Complete - ANZAC
            Trigger ANZAC RemoveANZACConvoySZ54Invert: has removed 1 Escort owned by ANZAC in 54 Sea Zone
            Trigger ANZAC RemoveANZACConvoySZ54Invert: ANZAC has 1 Escort_Convoy placed in 54 Sea Zone
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
    
        Combat - French
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 117 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 107 Sea Zone
    
        Non Combat Move - French
            Trigger Wolfpack at107 SeaZones: Germans has 1 Wolfpack placed in 107 Sea Zone
            Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
            Trigger Wolfpack at117 SeaZones: Germans has 1 Wolfpack placed in 117 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.33
    

    EXP Game 5 Victory F 5.tsvg



  • I am wondering, during this battle, after the DD has been destroyed, can I retreat my aircraft while my submarines stay in SZ 109? Because TripleA gives me the option to retreat first. If I say yes, my planes can retreat, but my subs retreat as well to a different sea zone. When I click continue, my submarines submerge, while my planes go for another round of combat. Does TripleA do this incorrectly?


  • @VictoryFirst

    yea I don’t think it does. I always played that you can leave the subs there and retreat the planes but I’m not 100% sure if that is correct.

    You could ask Panther


  • @VictoryFirst

    oh yea :) max scramble RAF been slacking lol

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst

    I would think you could just submerge and stay there but maybe if one unit retreats all do ?

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst

    probably a bad decision but i already made it so i’m sticking with it lol


  • @Panther

    We have a question. When you attack a Sea Zone with aircraft and submarines and want to retreat during battle, is it possible to retreat the aircraft and let the submarines stay in that sea zone, if no destroyer is present? TripleA gives the following options.

    Retreat:
    The submarines retreat and move back to one sea zone where they came from, the aircraft can retreat as usual.

    Continue:
    The submarines are given the option to submerge and stay in the sea zone, while the aircraft have to go through one more round of combat. After that, they can retreat.

    We are wondering if TripleA does it incorrectly here, and you can retreat aircraft while at the same time submerging your submarines in the same round of combat.

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