L24 PTV axis-dom (axis+12) vs mikawa (allies), match #2

  • 2024

    TripleA Manual Gamesave Post: French round 14

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to 55 Sea Zone
            2 fighters and 1 tactical_bomber moved from Queensland to 55 Sea Zone
            2 infantry moved from New South Wales to Queensland
            1 infantry moved from Iraq to Southern Persia
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Egypt to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x airfield; Remaining resources: 64 PUs; 
            Germans buy 10 artilleries, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Ukraine to Stalingrad
                  Germans take Stalingrad from Russians
            1 armour moved from Ukraine to Kursk
                  Germans take Kursk from Russians
            1 armour moved from Kursk to Rostov
            6 armour and 6 mech_infantrys moved from Ukraine to Northern Caucasus
            11 artilleries and 6 infantry moved from Northern Belarus to Smolensk
            2 infantry moved from Southern Belarus to Bryansk
            1 tactical_bomber moved from Northern Belarus to Bryansk
            3 fighters moved from Leningrad to Bryansk
            1 bomber moved from Leningrad to Urals
            3 bombers moved from Leningrad to Bryansk
            2 infantry moved from Novgorod to Smolensk
            1 submarine moved from 128 Sea Zone to 126 Sea Zone
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
    
        Combat - Germans
            Strategic bombing raid in Urals
                    Russians roll AA dice in Urals : 0/1 hits, 0.17 expected hits
                Bombing raid in Urals rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Urals causes 4 damage total. 
            Battle in Bryansk
                Germans attack with 3 bombers, 3 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 3 bombers, 3 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 6/9 hits, 4.00 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 3 bombers, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 126 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 destroyer and 2 transports
                    Germans roll dice for 1 submarine in 126 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 2 transports in 126 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 126 Sea Zone
                    2 transports owned by the British lost in 126 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is 20
                Casualties for British: 1 destroyer and 2 transports
            Battle in Smolensk
                Germans attack with 11 artilleries and 8 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 11 artilleries and 8 infantry in Smolensk, round 2 : 5/19 hits, 6.33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 11 artilleries and 7 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Northern Caucasus
                Germans attack with 6 armour and 6 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 6 armour and 6 mech_infantrys in Northern Caucasus, round 2 : 4/12 hits, 5.00 expected hits
                    Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Northern Caucasus
                Germans win, taking Northern Caucasus from Russians with 6 armour and 6 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad
    
        Non Combat Move - Germans
            Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans
            1 battleship, 3 carriers, 1 cruiser and 1 destroyer moved from 108 Sea Zone to 115 Sea Zone
            2 fighters moved from 108 Sea Zone to Southern Italy
            2 fighters and 1 tactical_bomber moved from 108 Sea Zone to Western Germany
            3 fighters moved from Southern Caucasus to Yugoslavia
            1 aaGun moved from Northern Belarus to Smolensk
            3 fighters moved from Bryansk to Northern Belarus
            10 armour and 13 mech_infantrys moved from Ukraine to Northern Caucasus
            3 armour and 3 mech_infantrys moved from Southern Caucasus to Northern Caucasus
            5 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
            1 fighter moved from Southern Caucasus to Romania
            1 fighter moved from Southern Caucasus to Romania
            1 aaGun moved from Leningrad to Northern Belarus
            1 infantry moved from Leningrad to Northern Belarus
            1 infantry moved from Leningrad to Novgorod
            3 bombers moved from Bryansk to Yugoslavia
            1 tactical_bomber moved from Bryansk to Romania
            2 transports moved from 118 Sea Zone to 115 Sea Zone
            2 artilleries and 2 infantry moved from Germany to Poland
            3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun moved from Holland Belgium to Western Germany
            2 infantry moved from France to Western Germany
            2 infantry moved from France to Western Germany
            1 bomber moved from Urals to Southern Caucasus
    
        Place Units - Germans
            1 factory_minor placed in Romania
            3 artilleries placed in Poland
            3 infantry placed in Leningrad
            7 artilleries and 1 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4,6,3,1,4
            Germans collect 54 PUs (4 lost to blockades); end with 54 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : 0.33
    British regular : -0.33
    Russians AA : -0.17
    

    Savegame


  • assumed no scrambles

  • 2024

    TripleA Manual Gamesave Post: Russians round 15

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 15
    
        Purchase Units - Russians
            Russians repair damage of 9x factory_major; Remaining resources: 30 PUs; 
            Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Samara to Stalingrad
            2 fighters and 1 tactical_bomber moved from Russia to Stalingrad
            1 fighter and 1 tactical_bomber moved from Russia to Eastern Sinkiang
            1 infantry moved from Northern Sinkiang to Eastern Sinkiang
            3 armour and 3 mech_infantrys moved from Western Sinkiang to Kansu
            2 armour moved from Northern Sinkiang to Kansu
            3 armour and 4 mech_infantrys moved from Urals to Kansu
    
        Combat - Russians
            Battle in Stalingrad
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Stalingrad, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 mech_infantry in Stalingrad, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Stalingrad
                    1 mech_infantry owned by the Germans lost in Stalingrad
                Russians win, taking Stalingrad from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Kansu
                Russians attack with 8 armour and 7 mech_infantrys
                Japanese defend with 1 infantry
                    Russians roll dice for 8 armour and 7 mech_infantrys in Kansu, round 2 : 7/15 hits, 6.33 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Russians win, taking Kansu from Japanese with 8 armour and 7 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Eastern Sinkiang
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Sinkiang, round 2 : 0/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Sinkiang
                1 fighter owned by the Russians and 1 tactical_bomber owned by the Russians retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Eastern Sinkiang to Northern Sinkiang
            2 infantry moved from Urals to Northern Sinkiang
            1 infantry moved from Kazakhstan to Western Sinkiang
            3 infantry moved from Kazakhstan to Samara
            2 fighters and 1 tactical_bomber moved from Stalingrad to Northern Sinkiang
            1 armour and 1 mech_infantry moved from Samara to Northern Sinkiang
            6 armour and 3 mech_infantrys moved from Samara to Russia
            7 infantry moved from Northern Manchuria to Buryatia
            2 aaGuns and 4 infantry moved from Amur to Sakha
            1 armour and 2 mech_infantrys moved from Siberia to Sakha
            3 infantry moved from Samara to Russia
            1 infantry moved from Yaroslavl to Russia
            1 infantry moved from Gorky to Samara
    
        Place Units - Russians
            1 armour and 6 infantry placed in Russia
            2 infantry placed in Siberia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1
            Russians collect 25 PUs (1 lost to blockades); end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    Germans regular : 0.67
    Russians regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 1 battleship, 1 fighter and 14 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 7 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Japan to 26 Sea Zone
            1 fighter moved from 7 Sea Zone to 26 Sea Zone
            1 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Southern Manchuria to Northern Manchuria
                  Japanese take Northern Manchuria from Chinese
            1 marine moved from Korea to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 5 Sea Zone
            1 marine moved from 5 Sea Zone to Soviet Far East
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from Korea to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from Korea to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from Korea to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            8 infantry moved from 5 Sea Zone to Siberia
            2 marines moved from Korea to 6 Sea Zone
            1 battleship, 1 cruiser and 2 marines moved from 6 Sea Zone to 5 Sea Zone
            2 marines moved from 5 Sea Zone to Siberia
            1 infantry moved from French Indo China to Kwangsi
                  Japanese take Kwangsi from Chinese
            1 transport moved from 21 Sea Zone to 20 Sea Zone
            2 infantry moved from Kiangsu to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Siberia
            2 bombers moved from Southern Manchuria to Siberia
            1 transport moved from 56 Sea Zone to 45 Sea Zone
            1 infantry moved from Celebes to 45 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 56 Sea Zone
            1 infantry moved from Malaya to 38 Sea Zone
            1 infantry and 1 transport moved from 38 Sea Zone to 56 Sea Zone
            2 infantry moved from 56 Sea Zone to Dutch New Guinea
            3 tactical_bombers moved from 56 Sea Zone to Dutch New Guinea
            3 fighters moved from 56 Sea Zone to Dutch New Guinea
            1 fighter moved from 56 Sea Zone to 46 Sea Zone
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 46 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in Soviet Far East
            Battle in Siberia
                Japanese attack with 2 bombers, 10 infantry and 2 marines
                Russians defend with 1 factory_minor and 2 infantry
                    Japanese roll dice for 1 battleship and 2 cruisers in Siberia, round 2 : 3/3 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Siberia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Siberia
                    2 infantry owned by the Russians lost in Siberia
                Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians with 2 bombers, 9 infantry and 2 marines remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Dutch New Guinea
                Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                Americans defend with 1 artillery
                    Japanese roll dice for 2 battleships in Dutch New Guinea, round 2 : 2/2 hits, 1.33 expected hits
                    Americans roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from Americans with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in 26 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 26 Sea Zone
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 26 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
    
        Non Combat Move - Japanese
            Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
            1 fighter moved from 7 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 7 Sea Zone
            2 bombers moved from Siberia to Japan
            3 infantry moved from Korea to Southern Manchuria
            1 submarine moved from 59 Sea Zone to 56 Sea Zone
            3 fighters and 3 tactical_bombers moved from Dutch New Guinea to 56 Sea Zone
            1 fighter moved from 46 Sea Zone to 56 Sea Zone
            1 destroyer moved from 35 Sea Zone to 47 Sea Zone
            1 carrier moved from 38 Sea Zone to 56 Sea Zone
            2 fighters moved from 38 Sea Zone to 56 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to Yunnan
            1 transport moved from 38 Sea Zone to 37 Sea Zone
            1 carrier moved from 38 Sea Zone to 37 Sea Zone
            1 destroyer moved from 38 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 38 Sea Zone to 37 Sea Zone
            1 fighter moved from Southern Manchuria to 37 Sea Zone
            1 submarine moved from 7 Sea Zone to 36 Sea Zone
            1 infantry moved from Anhwe to Honan
            1 infantry moved from Kiangsu to Anhwe
            1 armour moved from Szechwan to Hopei
            1 mech_infantry moved from Szechwan to Hopei
            1 armour and 1 mech_infantry moved from Yunnan to Hopei
            1 armour and 1 mech_infantry moved from Honan to Hopei
            2 infantry moved from Southern Manchuria to Jehol
            1 artillery moved from Southern Manchuria to Jehol
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            3 infantry placed in Kiangsu
            3 infantry placed in Southern Manchuria
            1 fighter and 5 infantry placed in Japan
            1 battleship placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Japanese regular : 0.33
    Russians regular : 0.33
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Americans round 15

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 1 harbour, 12 infantry and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 104 Sea Zone to 126 Sea Zone
            3 battleships, 4 carriers, 9 destroyers, 7 fighters, 2 submarines and 5 tactical_bombers moved from 55 Sea Zone to 56 Sea Zone
            1 bomber moved from Malta to France
    
        Combat - Americans
            Strategic bombing raid in France
                    Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in France causes 4 damage total. 
            Battle in 126 Sea Zone
                Americans attack with 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer in 126 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 126 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 126 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 126 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 126 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 56 Sea Zone
                Americans attack with 3 battleships, 4 carriers, 9 destroyers, 7 fighters, 2 submarines and 5 tactical_bombers
                Japanese defend with 2 battleships, 7 carriers, 5 cruisers, 2 destroyers, 11 fighters, 2 marines, 4 submarines, 3 tactical_bombers and 2 transports
                    Americans roll dice for 2 submarines in 56 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    Americans roll dice for 3 battleships, 4 carriers, 9 destroyers, 7 fighters and 5 tactical_bombers in 56 Sea Zone, round 2 : 13/24 hits, 11.83 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : 2.83
    Germans AA : -0.17
    Germans regular : -0.33
    

    Savegame


  • @axis-dominion Casualty selections for 56 please. I assumed damage the BBs first on the sub rolls.

    9fbde27e-ba66-440b-b396-0c677fa85ec9-image.png


  • efa39e57-2d9f-447f-a20d-6aea53148444-image.png

  • 2024

    TripleA Manual Gamesave Post: Americans round 15

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 1 harbour, 12 infantry and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 104 Sea Zone to 126 Sea Zone
            3 battleships, 4 carriers, 9 destroyers, 7 fighters, 2 submarines and 5 tactical_bombers moved from 55 Sea Zone to 56 Sea Zone
            1 bomber moved from Malta to France
    
        Combat - Americans
            Strategic bombing raid in France
                    Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in France causes 4 damage total. 
            Battle in 126 Sea Zone
                Americans attack with 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer in 126 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 126 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 126 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 126 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 126 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 56 Sea Zone
                Americans attack with 3 battleships, 4 carriers, 9 destroyers, 7 fighters, 2 submarines and 5 tactical_bombers
                Japanese defend with 2 battleships, 7 carriers, 5 cruisers, 2 destroyers, 11 fighters, 2 marines, 4 submarines, 3 tactical_bombers and 2 transports
                    Americans roll dice for 2 submarines in 56 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    Americans roll dice for 3 battleships, 4 carriers, 9 destroyers, 7 fighters and 5 tactical_bombers in 56 Sea Zone, round 2 : 13/24 hits, 11.83 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 4 submarines in 56 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 2 battleships, 7 carriers, 5 cruisers, 2 destroyers, 11 fighters, 3 tactical_bombers and 2 transports in 56 Sea Zone, round 2 : 18/30 hits, 14.50 expected hits
                Units damaged: 3 battleships owned by the Americans
                    2 submarines owned by the Americans, 6 destroyers owned by the Americans and 4 carriers owned by the Americans lost in 56 Sea Zone
                    4 carriers owned by the Japanese and 4 submarines owned by the Japanese lost in 56 Sea Zone
                    Americans roll dice for 3 battleships, 3 destroyers, 7 fighters and 5 tactical_bombers in 56 Sea Zone, round 3 : 14/18 hits, 9.83 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : 7.00
    Japanese regular : 3.83
    Germans AA : -0.17
    Germans regular : -0.33
    

    Savegame


  • @axis-dominion Next round.


  • 105e1d55-7340-4a88-be0b-26d4e7ce8d25-image.png

  • 2024

    TripleA Manual Gamesave Post: UK_Pacific round 15

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 1 harbour, 12 infantry and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 104 Sea Zone to 126 Sea Zone
            3 battleships, 4 carriers, 9 destroyers, 7 fighters, 2 submarines and 5 tactical_bombers moved from 55 Sea Zone to 56 Sea Zone
            1 bomber moved from Malta to France
    
        Combat - Americans
            Strategic bombing raid in France
                    Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in France causes 4 damage total. 
            Battle in 126 Sea Zone
                Americans attack with 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer in 126 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 126 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 126 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 126 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 126 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 56 Sea Zone
                Americans attack with 3 battleships, 4 carriers, 9 destroyers, 7 fighters, 2 submarines and 5 tactical_bombers
                Japanese defend with 2 battleships, 7 carriers, 5 cruisers, 2 destroyers, 11 fighters, 2 marines, 4 submarines, 3 tactical_bombers and 2 transports
                    Americans roll dice for 2 submarines in 56 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    Americans roll dice for 3 battleships, 4 carriers, 9 destroyers, 7 fighters and 5 tactical_bombers in 56 Sea Zone, round 2 : 13/24 hits, 11.83 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 4 submarines in 56 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 2 battleships, 7 carriers, 5 cruisers, 2 destroyers, 11 fighters, 3 tactical_bombers and 2 transports in 56 Sea Zone, round 2 : 18/30 hits, 14.50 expected hits
                Units damaged: 3 battleships owned by the Americans
                    2 submarines owned by the Americans, 6 destroyers owned by the Americans and 4 carriers owned by the Americans lost in 56 Sea Zone
                    4 carriers owned by the Japanese and 4 submarines owned by the Japanese lost in 56 Sea Zone
                    Americans roll dice for 3 battleships, 3 destroyers, 7 fighters and 5 tactical_bombers in 56 Sea Zone, round 3 : 14/18 hits, 9.83 expected hits
                    Japanese roll dice for 2 battleships, 3 carriers, 5 cruisers, 2 destroyers, 11 fighters, 3 tactical_bombers and 2 transports in 56 Sea Zone, round 3 : 15/26 hits, 13.83 expected hits
                    3 destroyers owned by the Americans, 5 tactical_bombers owned by the Americans and 7 fighters owned by the Americans lost in 56 Sea Zone
                    2 tactical_bombers owned by the Japanese, 2 marines owned by the Japanese, 3 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 5 cruisers owned by the Japanese lost in 56 Sea Zone
                3 battleships owned by the Americans retreated to 55 Sea Zone
                Japanese win with 2 battleships, 11 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -31
                Casualties for Americans: 4 carriers, 9 destroyers, 7 fighters, 2 submarines and 5 tactical_bombers
                Casualties for Japanese: 7 carriers, 5 cruisers, 2 destroyers, 2 marines, 4 submarines and 2 tactical_bombers
                1 tactical_bomber owned by the Japanese and 11 fighters owned by the Japanese forced to land in Dutch New Guinea
    
        Non Combat Move - Americans
            1 bomber moved from France to United Kingdom
            1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 bomber moved from Malta to Gibraltar
            1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
            1 battleship, 1 carrier and 2 destroyers moved from 27 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 transport moved from 27 Sea Zone to 11 Sea Zone
            2 destroyers moved from 11 Sea Zone to 28 Sea Zone
            1 armour, 5 artilleries and 16 infantry moved from Southern Persia to 82 Sea Zone
            1 armour, 5 artilleries, 3 battleships, 16 infantry and 11 transports moved from 82 Sea Zone to 83 Sea Zone
            1 armour, 5 artilleries and 16 infantry moved from 83 Sea Zone to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from Southern Persia to Egypt
    
        Place Units - Americans
            2 infantry placed in Western United States
            10 infantry placed in Eastern United States
            5 transports placed in 104 Sea Zone
            1 harbour placed in Southern Persia
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Northern Sinkiang to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 2 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            5 fighters and 2 tactical_bombers moved from Eastern India to 56 Sea Zone
            3 artilleries and 3 infantry moved from Southern Persia to 82 Sea Zone
            3 artilleries, 3 infantry and 4 transports moved from 82 Sea Zone to 40 Sea Zone
            1 infantry moved from Eastern India to 40 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 40 Sea Zone to 42 Sea Zone
            1 infantry moved from 40 Sea Zone to Ceylon
            1 artillery moved from 42 Sea Zone to Sumatra
            1 artillery moved from 42 Sea Zone to Sumatra
            1 infantry moved from 42 Sea Zone to Sumatra
            1 infantry moved from 42 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 100 Sea Zone to 101 Sea Zone
            3 submarines moved from 99 Sea Zone to 95 Sea Zone
    
        Combat - British
            Battle in Ceylon
            Battle in Java
            Battle in Sumatra
            Battle in 56 Sea Zone
                British attack with 5 fighters and 2 tactical_bombers
                Japanese defend with 2 battleships and 2 transports
                    British roll dice for 5 fighters and 2 tactical_bombers in 56 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
                    Japanese roll dice for 2 battleships and 2 transports in 56 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    2 fighters owned by the British lost in 56 Sea Zone
                    2 transports owned by the Japanese and 2 battleships owned by the Japanese lost in 56 Sea Zone
                British win, taking Ceylon from Japanese, taking Java from Japanese, taking Sumatra from Japanese with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 28
                Casualties for British: 2 fighters
                Casualties for Japanese: 2 battleships and 2 transports
    
        Non Combat Move - British
            3 fighters and 2 tactical_bombers moved from 56 Sea Zone to 55 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter moved from 82 Sea Zone to 42 Sea Zone
            1 fighter moved from Southern Persia to Russia
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Southern Persia to Northwest Persia
            1 artillery moved from Southern Persia to Northwest Persia
            1 fighter moved from Union of South Africa to Egypt
            1 bomber moved from Scotland to Gibraltar
            2 aaGuns and 1 infantry moved from Scotland to United Kingdom
            1 mech_infantry moved from Eire to United Kingdom
    
        Place Units - British
            3 infantry placed in Iraq
            1 submarine placed in 100 Sea Zone
            1 submarine placed in 100 Sea Zone
            1 fighter placed in Egypt
            1 fighter placed in Union of South Africa
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 13 PUs; end with 13 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
            Some Units in Eastern India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 7.00
    Japanese regular : 5.67
    Germans AA : -0.17
    Germans regular : -0.33
    British regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 15

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 15
    
        Purchase Units - Italians
            Italians buy 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 99 Sea Zone to 101 Sea Zone
            1 fighter moved from Southern Italy to 101 Sea Zone
    
        Combat - Italians
            Battle in 101 Sea Zone
                Italians attack with 1 destroyer and 1 fighter
                British defend with 1 submarine
                    Italians roll dice for 1 destroyer and 1 fighter in 101 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    British roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 destroyer and 1 fighter in 101 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 submarine in 101 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in 101 Sea Zone
                Italians win, taking 101 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
    
        Non Combat Move - Italians
            1 fighter moved from 101 Sea Zone to Southern Italy
            6 infantry moved from Northern Italy to Southern Italy
            2 fighters moved from Southern Caucasus to Romania
            3 armour moved from Southern Caucasus to Rostov
            1 armour and 1 mech_infantry moved from Romania to Ukraine
            12 infantry moved from Eastern Poland to Southern Belarus
            1 aaGun, 4 artilleries and 4 infantry moved from Yugoslavia to Romania
    
        Place Units - Italians
            2 infantry and 1 tactical_bomber placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 4,3,4,6,1,5,3,6,2,6
            Italians collect 15 PUs (3 lost to blockades); end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    British regular : -0.33
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: French round 15

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 55 Sea Zone to 47 Sea Zone
            1 fighter moved from New South Wales to 47 Sea Zone
            1 tactical_bomber moved from 55 Sea Zone to 47 Sea Zone
            3 fighters moved from 55 Sea Zone to 47 Sea Zone
            1 fighter moved from Queensland to 47 Sea Zone
            2 infantry moved from Queensland to 55 Sea Zone
            2 infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Borneo
    
        Combat - ANZAC
            Battle in Borneo
            Battle in 47 Sea Zone
                ANZAC attack with 1 destroyer, 5 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 47 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits
                    Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 47 Sea Zone
                    1 destroyer owned by the Japanese lost in 47 Sea Zone
                ANZAC win, taking Borneo from Japanese with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from Queensland to Java
            4 fighters moved from 47 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 47 Sea Zone to 55 Sea Zone
            1 fighter moved from 47 Sea Zone to Queensland
            1 infantry moved from New South Wales to Queensland
            1 artillery moved from Queensland to New South Wales
            2 fighters moved from 55 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 tactical_bomber placed in New South Wales
            1 transport placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Iraq to Southern Persia
            1 infantry moved from Trans-Jordan to Iraq
            1 fighter moved from Southern Persia to Russia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : -0.50
    

    Savegame


  • TripleA Turn Summary: Germans round 16

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 16
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 2x factory_minor; Remaining resources: 75 PUs; 
            Germans buy 2 armour, 1 artillery, 1 fighter, 11 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            5 armour and 5 mech_infantrys moved from Ukraine to Stalingrad
            1 armour moved from Rostov to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Stalingrad
            1 infantry moved from Bryansk to Tula
                  Germans take Tula from Russians
            1 infantry moved from Vologda to Gorky
                  Germans take Gorky from Russians
            1 infantry moved from Vologda to Yaroslavl
                  Germans take Yaroslavl from Russians
            1 infantry moved from Nenetsia to Kirov
                  Germans take Kirov from Russians
            1 bomber moved from Southern Caucasus to Iraq
            1 bomber moved from Yugoslavia to United Kingdom
            1 bomber moved from Yugoslavia to United Kingdom
            3 armour and 3 mech_infantrys moved from Northern Caucasus to Stalingrad
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
                    British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
                Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: airfield
                Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: harbour
                Bombing raid in United Kingdom causes 7 damage total.  Damaged units is as follows: airfield = 3, harbour = 4
            Strategic bombing raid in Iraq
                    British roll AA dice in Iraq : 0/1 hits, 0.17 expected hits
                Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Iraq causes 6 damage total. 
            Battle in Stalingrad
                Germans attack with 9 armour and 8 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 9 armour and 8 mech_infantrys in Stalingrad, round 2 : 8/17 hits, 7.17 expected hits
                    Russians roll dice for 1 infantry in Stalingrad, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Stalingrad
                    1 infantry owned by the Russians lost in Stalingrad
                Germans win, taking Stalingrad from Russians with 9 armour and 7 mech_infantrys remaining. Battle score for attacker is -2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            16 armour and 19 mech_infantrys moved from Northern Caucasus to Stalingrad
            15 armour and 9 mech_infantrys moved from Southern Caucasus to Stalingrad
            1 aaGun, 11 artilleries and 7 infantry moved from Smolensk to Bryansk
            1 infantry moved from Novgorod to Smolensk
            3 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
            1 infantry moved from Northern Belarus to Smolensk
            1 aaGun moved from Northern Belarus to Smolensk
            3 infantry moved from Leningrad to Novgorod
            5 artilleries and 2 infantry moved from Poland to Eastern Poland
            2 aaGuns and 5 infantry moved from Northern Italy to Southern Italy
            3 carriers moved from 115 Sea Zone to 113 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
            2 bombers moved from United Kingdom to Holland Belgium
            1 aaGun moved from Western Germany to Holland Belgium
            2 fighters moved from Western Germany to 113 Sea Zone
            1 tactical_bomber moved from Western Germany to 113 Sea Zone
            2 fighters moved from Yugoslavia to 113 Sea Zone
            1 bomber moved from Yugoslavia to Southern Italy
            2 fighters and 1 tactical_bomber moved from Romania to Southern Italy
            1 fighter moved from Yugoslavia to Southern Italy
            1 fighter moved from Northern Belarus to Southern Italy
            2 fighters moved from Northern Belarus to Leningrad
            1 bomber moved from Iraq to Romania
            1 fighter and 6 tactical_bombers moved from Southern Caucasus to Romania
            4 infantry moved from Western Germany to 115 Sea Zone
            4 infantry and 2 transports moved from 115 Sea Zone to 118 Sea Zone
            4 infantry moved from 118 Sea Zone to Leningrad
            7 artilleries and 1 infantry moved from Germany to Poland
    
        Place Units - Germans
            3 infantry placed in Leningrad
            3 infantry placed in Romania
            3 infantry placed in Poland
            2 armour, 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys placed in Germany
            1 submarine placed in 113 Sea Zone
    
        Turn Complete - Germans
            Germans collect 62 PUs; end with 62 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.50
    Russians regular : 0.67
    Germans regular : 0.83
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Russians round 16

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 16
    
        Purchase Units - Russians
            Russians buy 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 fighters and 2 tactical_bombers moved from Northern Sinkiang to Gorky
            2 infantry moved from Samara to Gorky
            1 armour, 2 infantry and 1 mech_infantry moved from Northern Sinkiang to Eastern Sinkiang
            1 armour and 1 mech_infantry moved from Kansu to Tsinghai
            1 infantry moved from Kazakhstan to Northern Caucasus
                  Russians take Northern Caucasus from Germans
    
        Combat - Russians
            Battle in Gorky
                Russians attack with 3 fighters, 2 infantry and 2 tactical_bombers
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Gorky, round 2 : 2/7 hits, 3.17 expected hits
                    Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Gorky
                Russians win, taking Gorky from Germans with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Tsinghai
                Russians attack with 1 armour and 1 mech_infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 3 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Tsinghai
                    Russians roll dice for 1 armour in Tsinghai, round 4 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Russians win, taking Tsinghai from Japanese with 1 armour remaining. Battle score for attacker is -2
                Casualties for Russians: 1 mech_infantry
                Casualties for Japanese: 1 infantry
            Battle in Eastern Sinkiang
                Russians attack with 1 armour, 2 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Eastern Sinkiang, round 2 : 1/4 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Eastern Sinkiang
                Russians win, taking Eastern Sinkiang from Japanese with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            7 armour and 6 mech_infantrys moved from Kansu to Urals
            1 infantry moved from Western Sinkiang to Kazakhstan
            4 infantry moved from Samara to Kazakhstan
            19 artilleries and 36 infantry moved from Samara to Russia
            2 aaGuns, 1 armour, 4 infantry and 2 mech_infantrys moved from Sakha to Buryatia
            3 fighters and 2 tactical_bombers moved from Gorky to Russia
    
        Place Units - Russians
            4 infantry and 3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans regular : -0.33
    Russians regular : -2.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 16

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 16
    
        Purchase Units - Japanese
            Japanese buy 3 carriers, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Inner Mongolia to Kansu
            1 infantry moved from Honan to Tsinghai
            1 infantry moved from Hopei to Tsinghai
            3 armour and 3 mech_infantrys moved from Hopei to Tsinghai
            2 fighters and 2 tactical_bombers moved from Hopei to Kansu
            1 fighter and 1 tactical_bomber moved from Szechwan to Kansu
            1 fighter and 1 tactical_bomber moved from Szechwan to Tsinghai
            1 fighter moved from Dutch New Guinea to 44 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            1 transport moved from 37 Sea Zone to 132 Sea Zone
            1 artillery moved from Malaya to 132 Sea Zone
            1 artillery and 1 transport moved from 132 Sea Zone to 37 Sea Zone
            1 infantry moved from French Indo China to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Borneo
            1 fighter moved from 37 Sea Zone to Borneo
            1 tactical_bomber moved from 37 Sea Zone to Borneo
            1 battleship moved from 7 Sea Zone to 37 Sea Zone
            2 bombers moved from Japan to Borneo
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in Borneo
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 battleship in Borneo, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 3/6 hits, 2.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Borneo
                    2 infantry owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Kansu
                Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Kansu, round 2 : 4/7 hits, 3.67 expected hits
                    Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Tsinghai
                Japanese attack with 3 armour, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 armour
                    Japanese roll dice for 3 armour, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Tsinghai, round 2 : 3/10 hits, 4.00 expected hits
                    Chinese roll dice for 1 armour in Tsinghai, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                    1 armour owned by the Russians lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 3 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 armour
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Borneo to 37 Sea Zone
            1 fighter moved from 44 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from Dutch New Guinea to 37 Sea Zone
            1 carrier moved from 7 Sea Zone to 37 Sea Zone
            2 bombers moved from Borneo to French Indo China
            2 destroyers and 2 submarines moved from 7 Sea Zone to 37 Sea Zone
            6 fighters moved from Dutch New Guinea to 37 Sea Zone
            1 fighter moved from Dutch New Guinea to Davao
            2 marines moved from Siberia to 5 Sea Zone
            1 marine moved from Soviet Far East to 5 Sea Zone
            1 battleship, 2 cruisers and 3 marines moved from 5 Sea Zone to 6 Sea Zone
            8 infantry moved from Siberia to Amur
            1 infantry moved from Northern Manchuria to Amur
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Amur
            1 infantry moved from Chahar to Inner Mongolia
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Shansi to Honan
            1 infantry moved from Jehol to Shansi
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kwangsi to Yunnan
            3 marines moved from 6 Sea Zone to Korea
            1 fighter and 1 tactical_bomber moved from 7 Sea Zone to French Indo China
            1 destroyer moved from 5 Sea Zone to 6 Sea Zone
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Amur
            2 transports moved from 5 Sea Zone to 6 Sea Zone
            1 artillery moved from Jehol to Anhwe
            1 fighter moved from Southern Manchuria to Anhwe
            1 infantry moved from Southern Manchuria to Northern Manchuria
            4 infantry moved from Southern Manchuria to Jehol
            1 tactical_bomber moved from Kansu to Shansi
            3 fighters and 2 tactical_bombers moved from Kansu to Szechwan
            1 aaGun moved from Szechwan to Tsinghai
            1 infantry moved from Kiangsu to Kiangsi
            1 aaGun and 1 artillery moved from Malaya to Shan State
            17 infantry moved from Yunnan to Shan State
            5 artilleries moved from Yunnan to Shan State
            2 aaGuns moved from Yunnan to Shan State
            2 infantry moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from Tsinghai to Shan State
            3 fighters moved from Dutch New Guinea to Shan State
            2 tactical_bombers moved from 37 Sea Zone to French Indo China
            4 fighters moved from 37 Sea Zone to French Indo China
            1 tactical_bomber moved from French Indo China to Shan State
    
        Place Units - Japanese
            3 carriers placed in 6 Sea Zone
            2 submarines placed in 37 Sea Zone
            1 infantry placed in French Indo China
            Japanese undo move 2.
            1 submarine placed in 37 Sea Zone
            1 infantry placed in French Indo China
            3 infantry placed in Southern Manchuria
            1 submarine placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Japanese regular : -0.17
    UK_Pacific regular : 0.33
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: UK_Pacific round 16

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 battleship, 2 bombers, 3 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 units repaired.
            2 artilleries and 4 infantry moved from Queensland to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone
            1 artillery and 1 infantry moved from 56 Sea Zone to Dutch New Guinea
            1 artillery and 3 infantry moved from 55 Sea Zone to New Guinea
    
        Combat - Americans
            Battle in New Guinea
                Americans attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 3 infantry in New Guinea, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in New Guinea
                    1 infantry owned by the Japanese lost in New Guinea
                Americans win, taking New Guinea from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Dutch New Guinea
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Dutch New Guinea
                Americans win, taking Dutch New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            4 battleships, 5 carriers, 1 destroyer, 5 fighters and 3 tactical_bombers moved from 55 Sea Zone to 38 Sea Zone
            1 destroyer moved from 28 Sea Zone to 65 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            1 tactical_bomber moved from Hawaiian Islands to Queensland
            2 infantry moved from Western United States to 11 Sea Zone
            2 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
            2 infantry moved from 28 Sea Zone to Hawaiian Islands
            1 destroyer moved from 94 Sea Zone to 93 Sea Zone
            1 bomber moved from United Kingdom to Gibraltar
            10 infantry moved from Eastern United States to 104 Sea Zone
            10 infantry and 5 transports moved from 104 Sea Zone to 93 Sea Zone
            10 infantry moved from 93 Sea Zone to Morocco
            3 battleships and 11 transports moved from 83 Sea Zone to 100 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to Malta
    
        Place Units - Americans
            1 battleship placed in 104 Sea Zone
            2 transports placed in 104 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
            1 artillery, 2 bombers and 1 infantry placed in Western United States
            1 transport placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Northern Sinkiang
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 2 carriers and 1 destroyer; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Ceylon to 40 Sea Zone
            1 infantry and 1 transport moved from 40 Sea Zone to 38 Sea Zone
            1 infantry moved from 38 Sea Zone to Malaya
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
            1 infantry moved from Northwest Persia to Southern Caucasus
                  Russians take Southern Caucasus from Italians
            1 submarine moved from 100 Sea Zone to 101 Sea Zone
            1 fighter moved from Egypt to 101 Sea Zone
            1 bomber moved from Gibraltar to 101 Sea Zone
    
        Combat - British
            Battle in Malaya
            Battle in 101 Sea Zone
                British attack with 1 bomber, 1 fighter and 1 submarine
                Italians defend with 1 destroyer
                    British roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber and 1 fighter in 101 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 destroyer in 101 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the British lost in 101 Sea Zone
                    1 destroyer owned by the Italians lost in 101 Sea Zone
                British win, taking Malaya from Japanese with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                Casualties for British: 1 submarine
                Casualties for Italians: 1 destroyer
            Battle in Celebes
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Celebes
                    British roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Celebes
                Japanese win with 1 artillery remaining. Battle score for attacker is -7
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 2 transports moved from 42 Sea Zone to 38 Sea Zone
            1 aaGun, 12 artilleries and 12 infantry moved from Eastern India to Burma
            3 fighters moved from 38 Sea Zone to Eastern India
            1 artillery and 1 infantry moved from Trans-Jordan to Iraq
            1 fighter moved from Egypt to 100 Sea Zone
            1 fighter moved from 101 Sea Zone to 100 Sea Zone
            1 bomber moved from 101 Sea Zone to Malta
            1 submarine moved from 100 Sea Zone to 99 Sea Zone
            3 submarines moved from 95 Sea Zone to 99 Sea Zone
            1 fighter moved from Union of South Africa to Egypt
    
        Place Units - British
            2 carriers and 1 destroyer placed in 100 Sea Zone
    
        Turn Complete - British
            British collect 32 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 artillery and 4 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 16 PUs; end with 16 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
            Some Units in Eastern India change ownership: 1 artillery and 4 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 126 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 109 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Americans from 93 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Americans to Gibraltar: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Italians regular : 0.67
    Japanese regular : 1.33
    British regular : -1.67
    

    Savegame


  • TripleA Turn Summary: Italians round 16

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 16
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 armour and 3 infantry moved from Rostov to Northern Caucasus
            1 armour and 1 mech_infantry moved from Ukraine to Northern Caucasus
    
        Combat - Italians
            Battle in Northern Caucasus
                Italians attack with 4 armour, 3 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 4 armour, 3 infantry and 1 mech_infantry in Northern Caucasus, round 2 : 1/8 hits, 2.83 expected hits
                    Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Northern Caucasus
                Italians win, taking Northern Caucasus from Russians with 4 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Rostov to Northern Caucasus
            2 fighters moved from Romania to Southern Italy
            2 infantry moved from Romania to Eastern Poland
            2 artilleries moved from Romania to Eastern Poland
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 infantry placed in Southern France
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1,2,1,1,3,2,2
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 5,5,2,4
            Italians collect 7 PUs (10 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.83
    Russians regular : -0.33
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: French round 16

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 1 cruiser; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Celebes
                ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 fighter moved from Java to Burma
            1 fighter moved from Java to 38 Sea Zone
            2 fighters moved from Queensland to 38 Sea Zone
            1 fighter moved from Queensland to 38 Sea Zone
            1 tactical_bomber moved from New South Wales to Queensland
            1 marine moved from Queensland to New South Wales
            1 infantry moved from Southern Persia to Northwest Persia
    
        Place Units - ANZAC
            1 cruiser placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Iraq to Southern Persia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.33
    

    Savegame

Suggested Topics

  • 7
  • 44
  • 26
  • 104
  • 66
  • 103
  • 143
  • 180
Axis & Allies Boardgaming Custom Painted Miniatures

146

Online

17.3k

Users

39.9k

Topics

1.7m

Posts