L24 BM4 Surfer(X) v BombsAway(L+17)

  • 2024 2023 '22 '21 '20

    TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 fighter, 4 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
            2 bombers moved from Rostov to Russia
            1 tactical_bomber moved from Bryansk to Russia
    
        Combat - Germans
            Air Battle in Russia
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    @BombsAway Intercept over Moscow?

  • 2024 '13

    @surfer No.

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 fighter, 4 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
            2 bombers moved from Rostov to Russia
            1 tactical_bomber moved from Bryansk to Russia
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 3 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                    Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
                Bombing raid in Russia rolls: 7,7 and causes: 14 damage to unit: factory_major
                Bombing raid in Russia rolls: 1 and causes: 1 damage to unit: airfield
                Bombing raid in Russia causes 15 damage total.  Damaged units is as follows: factory_major = 14, airfield = 1
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 bombers and 1 tactical_bomber moved from Russia to Bryansk
            8 infantry moved from Belarus to Bryansk
            1 mech_infantry moved from Western Ukraine to Bryansk
            3 artilleries moved from Ukraine to Bryansk
            9 infantry moved from Rostov to Bryansk
            1 mech_infantry moved from Novgorod to Bryansk
            1 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk
            4 armour and 5 mech_infantrys moved from Bryansk to Rostov
            1 infantry moved from Eastern Poland to Belarus
            2 infantry moved from Archangel to Smolensk
            2 infantry moved from Novgorod to Archangel
            3 mech_infantrys moved from Germany to Eastern Poland
            1 fighter and 3 tactical_bombers moved from Western Germany to Novgorod
            2 fighters moved from 112 Sea Zone to Novgorod
            1 battleship, 1 carrier, 1 cruiser, 3 submarines and 1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 infantry moved from Southern France to France
            1 aaGun moved from Rostov to Ukraine
    
        Place Units - Germans
            3 armour placed in Ukraine
            2 tactical_bombers placed in Novgorod
            1 infantry placed in Novgorod
            1 fighter and 3 infantry placed in Western Germany
            1 transport placed in 113 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2,6,1
            Germans collect 48 PUs (3 lost to blockades); end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Russians AA : -0.50
    

    Savegame

  • 2024 '13

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians repair damage of 8x factory_major; Remaining resources: 13 PUs; 
            Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Caucasus to Volgograd
            1 mech_infantry moved from Novosibirsk to Volgograd
            1 fighter moved from Tsinghai to Volgograd
            1 tactical_bomber moved from Russia to Volgograd
            1 fighter moved from Russia to Volgograd
            1 infantry moved from Timguska to Yenisey
                  Russians take Yenisey from Japanese
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            4 aaGuns, 6 artilleries and 64 infantry moved from Russia to Samara
            4 infantry moved from Tsinghai to Kazakhstan
            1 armour moved from Novosibirsk to Yenisey
            1 armour moved from Timguska to Yenisey
            1 mech_infantry moved from Novosibirsk to Yenisey
            4 infantry moved from Novosibirsk to Samara
            1 infantry moved from Urals to Novosibirsk
            2 fighters moved from Volgograd to Novosibirsk
            1 tactical_bomber moved from Volgograd to Novosibirsk
    
        Place Units - Russians
            1 artillery and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 1.00
    

    Savegame

  • 2024 '13

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 43 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
            1 infantry moved from New South Wales to Victoria
                  Japanese take Victoria from ANZAC
            1 infantry moved from New South Wales to South Australia
                  Japanese take South Australia from ANZAC
            1 infantry moved from Northern Territory to Western Australia
                  Japanese take Western Australia from ANZAC
            2 infantry moved from Philippines to 35 Sea Zone
            1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 41 Sea Zone
            1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Jehol to 19 Sea Zone
            1 artillery moved from Shantung to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            1 infantry and 1 mech_infantry moved from Siberia to Soviet Far East
            1 fighter and 1 tactical_bomber moved from Siberia to Soviet Far East
    
        Combat - Japanese
            Battle in Kwangtung
            Battle in 44 Sea Zone
                Japanese attack with 1 submarine and 1 transport
                British defend with 1 transport
                    1 transport owned by the British lost in 44 Sea Zone
                Japanese win, taking Kwangtung from UK_Pacific, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Soviet Far East
                Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Americans defend with 1 armour and 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Soviet Far East, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese lost in Soviet Far East
                    1 infantry owned by the Americans lost in Soviet Far East
                    Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Soviet Far East, round 3 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 armour in Soviet Far East, round 3 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Japanese lost in Soviet Far East
                    1 armour owned by the Americans lost in Soviet Far East
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for Americans: 1 armour and 1 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery and 3 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery and 3 infantry in Sumatra, round 2 : 2/4 hits, 1.00 expected hits
                    ANZAC roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                    2 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Celebes
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                    1 infantry owned by the British lost in Celebes
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 3 : 2/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Celebes
                Japanese win, taking Celebes from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 carrier moved from 35 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
            1 carrier moved from 35 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from Queensland to 41 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            2 battleships, 1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 62 Sea Zone to 55 Sea Zone
            1 infantry moved from 55 Sea Zone to Northern Territory
            2 transports moved from 35 Sea Zone to 19 Sea Zone
            1 aaGun and 1 artillery moved from Shantung to 19 Sea Zone
            2 infantry moved from Jehol to 19 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 20 Sea Zone to Kwangtung
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 aaGun moved from Shantung to 19 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            1 aaGun and 1 infantry moved from 20 Sea Zone to Kwangtung
            2 aaGuns moved from Jehol to Manchuria
            1 artillery and 1 infantry moved from Korea to Manchuria
            1 armour, 1 artillery and 1 infantry moved from Dzavhan to Ulaanbaatar
            1 infantry moved from Central Mongolia to Ulaanbaatar
            1 fighter and 1 tactical_bomber moved from Soviet Far East to Amur
            1 fighter moved from Shantung to 20 Sea Zone
            3 submarines moved from 6 Sea Zone to 35 Sea Zone
            2 carriers and 2 destroyers moved from 6 Sea Zone to 20 Sea Zone
            2 fighters moved from Japan to 20 Sea Zone
            1 tactical_bomber moved from Japan to 20 Sea Zone
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            1 submarine moved from 3 Sea Zone to 5 Sea Zone
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine
            EDIT: Adding units owned by British to 44 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 carrier, 1 destroyer and 1 submarine placed in 62 Sea Zone
            3 infantry placed in Queensland
            1 fighter placed in Japan
            1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 53 PUs; end with 53 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Ulaanbaatar: 1 armour
            EDIT: Adding units owned by Japanese to Amur: 1 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : 1.33
    UK_Pacific regular : 0.00
    ANZAC regular : 0.33
    Russians regular : 0.67
    

    Savegame

  • 2024 2023 '22 '21 '20

    @BombsAway Two edits.
    One normal: moved tank to Amur vice Ulaanbaatar
    The second…I decided not to kill UK transport and moved sub to SZ37. You decide if that is ok.

  • 2024 '13

    @surfer Scramble? sz 112 & 113

    Scramble.tsvg


  • @BombsAway Max scramble to SZ113.
    Max defense.

Suggested Topics

  • 87
  • 67
  • 36
  • 108
  • 109
  • 87
  • 3.7k
  • 2.0k
Axis & Allies Boardgaming Custom Painted Miniatures

132

Online

17.2k

Users

39.6k

Topics

1.7m

Posts