L24 BM4 Surfer(X) v BombsAway(L+17)
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 5 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 31 Sea Zone 1 artillery moved from 31 Sea Zone to Wake Island 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 destroyer moved from 33 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from 33 Sea Zone to 26 Sea Zone 2 tactical_bombers moved from Caroline Islands to 26 Sea Zone 1 fighter moved from 33 Sea Zone to 26 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 artillery moved from Dutch New Guinea to 45 Sea Zone 1 artillery and 1 transport moved from 45 Sea Zone to 49 Sea Zone 1 artillery moved from 49 Sea Zone to Solomon Islands 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone 1 infantry moved from 47 Sea Zone to New Britain 1 armour moved from Yakut S.S.R. to Timguska Japanese take Yenisey from Russians Japanese take Timguska from Russians Combat - Japanese Japanese creates battle in territory 39 Sea Zone Battle in New Britain Battle in Midway Battle in Wake Island Battle in Solomon Islands Battle in 26 Sea Zone Japanese attack with 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport in 26 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits ANZAC roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 26 Sea Zone Japanese win, taking New Britain from ANZAC, taking Midway from Americans, taking Wake Island from Americans, taking Solomon Islands from ANZAC, taking 26 Sea Zone from Neutral with 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Hawaiian Islands Non Combat Move - Japanese 4 fighters and 2 tactical_bombers moved from 26 Sea Zone to 31 Sea Zone 3 carriers moved from 33 Sea Zone to 31 Sea Zone 2 battleships and 1 cruiser moved from 33 Sea Zone to 31 Sea Zone 2 destroyers moved from 33 Sea Zone to 31 Sea Zone 2 submarines moved from 33 Sea Zone to 31 Sea Zone 2 infantry moved from New South Wales to Queensland 1 infantry moved from South Australia to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from 33 Sea Zone to Caroline Islands 1 carrier moved from 62 Sea Zone to 33 Sea Zone 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 artillery, 1 carrier, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 75 Sea Zone to 57 Sea Zone 1 carrier and 1 fighter moved from 35 Sea Zone to 57 Sea Zone 1 destroyer moved from 35 Sea Zone to 57 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 57 Sea Zone 3 submarines moved from 35 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Japan 2 aaGuns, 2 artilleries and 1 infantry moved from Manchuria to Korea 1 artillery and 2 infantry moved from Yakut S.S.R. to Yenisey 1 submarine moved from 5 Sea Zone to 6 Sea Zone 2 submarines moved from 6 Sea Zone to 31 Sea Zone 1 submarine moved from 19 Sea Zone to 6 Sea Zone Place Units - Japanese 3 submarines placed in 54 Sea Zone 1 artillery placed in New South Wales 2 submarines and 1 transport placed in 6 Sea Zone 2 tactical_bombers placed in Japan Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 73 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : -0.17
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Italians Italians buy 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Caucasus to Kazakhstan Italians take Kazakhstan from Russians 1 armour moved from Kazakhstan to Caucasus 1 infantry moved from Caucasus to Northwest Persia 3 fighters moved from Caucasus to Northwest Persia 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 1 bomber and 1 fighter moved from Southern Italy to 93 Sea Zone Combat - Italians Battle in 93 Sea Zone Italians attack with 1 bomber, 1 destroyer and 1 fighter Americans defend with 1 submarine Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Northwest Persia Italians attack with 3 fighters and 1 infantry ANZAC defend with 1 infantry Italians roll dice for 3 fighters and 1 infantry in Northwest Persia, round 2 : 1/4 hits, 1.67 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Northwest Persia Italians win, taking Northwest Persia from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Italians 3 fighters moved from Northwest Persia to Caucasus 1 mech_infantry moved from Ukraine to Caucasus 1 infantry moved from Normandy Bordeaux to France 1 infantry moved from Holland Belgium to France 2 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to France 1 infantry moved from Northern Italy to Western Germany 1 aaGun moved from Northern Italy to Southern Italy 1 aaGun moved from Western Germany to Northern Italy 1 bomber moved from 93 Sea Zone to Southern Italy 1 fighter moved from 93 Sea Zone to Southern Italy 1 fighter moved from Western Germany to Southern Italy 1 fighter moved from Caucasus to Romania 2 artilleries, 5 infantry and 1 mech_infantry moved from Tunisia to Libya Place Units - Italians 1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy 1 infantry placed in Volgograd 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3 Italians collect 26 PUs (2 lost to blockades); end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Italians regular : 0.83 British regular : -0.33
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@BombsAway Np. I thought maybe I had scared you away :)
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Combat Move - ANZAC 1 infantry moved from Iraq to Northwest Persia 3 fighters moved from Iraq to Northwest Persia 1 infantry moved from Sikang to Kazakhstan ANZAC take Kazakhstan from Italians Combat - ANZAC Battle in Northwest Persia ANZAC attack with 3 fighters and 1 infantry Italians defend with 1 infantry ANZAC roll dice for 3 fighters and 1 infantry in Northwest Persia, round 2 : 2/4 hits, 1.67 expected hits Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northwest Persia ANZAC win, taking Northwest Persia from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - ANZAC 3 fighters moved from Northwest Persia to Tsinghai Combat Move - French Non Combat Move - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Tsinghai: 3 fighters EDIT: Adding units owned by ANZAC to Persia: 3 fighters EDIT: Turning off Edit Mode 1 fighter moved from 110 Sea Zone to Norway Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0.33 ANZAC regular : 0.33
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@BombsAway Before I make the German move, are any of the Brit ftrs in SZ110 on the US carrier?
Which cv is the french ftr? -
@BombsAway Oops. I was looking at history…
The french ftr is a non-issue.
Still concerned about Brit ftrs. -
@surfer All Brit ftrs on the British CV’s
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 59 PUs; Germans buy 1 artillery, 1 fighter, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 fighters and 6 tactical_bombers moved from Caucasus to Urals 1 infantry moved from Vologda to Urals 1 mech_infantry moved from Caucasus to Northwest Persia 1 bomber moved from Rostov to Northwest Persia 1 mech_infantry moved from Caucasus to Kazakhstan 1 bomber moved from Rostov to Kazakhstan Combat - Germans Battle in Northwest Persia Germans attack with 1 bomber and 1 mech_infantry ANZAC defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0.83 expected hits ANZAC roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Northwest Persia Germans win, taking Northwest Persia from ANZAC with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Urals Germans attack with 2 fighters, 1 infantry and 6 tactical_bombers Russians defend with 2 armour, 1 infantry and 1 mech_infantry Germans roll dice for 2 fighters, 1 infantry and 6 tactical_bombers in Urals, round 2 : 5/9 hits, 4.50 expected hits Russians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Urals, round 2 : 3/4 hits, 1.67 expected hits 1 infantry owned by the Germans and 2 tactical_bombers owned by the Germans lost in Urals 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 2 armour owned by the Russians lost in Urals Germans win with 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is -6 Casualties for Germans: 1 infantry and 2 tactical_bombers Casualties for Russians: 2 armour, 1 infantry and 1 mech_infantry Battle in Kazakhstan Germans attack with 1 bomber and 1 mech_infantry ANZAC defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0.83 expected hits ANZAC roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Kazakhstan Germans win, taking Kazakhstan from ANZAC with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Germans 2 fighters and 4 tactical_bombers moved from Urals to Nenetsia 1 mech_infantry moved from Novgorod to Nenetsia 2 infantry moved from Russia to Tambov 2 aaGuns, 12 artilleries and 28 infantry moved from Rostov to Tambov 17 armour and 32 mech_infantrys moved from Caucasus to Tambov 1 bomber moved from Northwest Persia to Eastern Poland 1 bomber moved from Kazakhstan to Eastern Poland 6 mech_infantrys moved from Germany to Eastern Poland 1 aaGun moved from Bryansk to Belarus 1 armour and 2 mech_infantrys moved from Ukraine to Belarus 1 fighter moved from Germany to Ukraine 3 infantry moved from France to Southern France 1 aaGun moved from France to Southern France 1 infantry moved from France to Southern France 6 infantry moved from Germany to Western Germany 2 infantry moved from Western Germany to Northern Italy 1 destroyer and 3 submarines moved from 115 Sea Zone to 113 Sea Zone Place Units - Germans 1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine 3 infantry placed in Novgorod 5 mech_infantrys placed in Germany 1 fighter and 3 infantry placed in Western Germany Germans undo move 4. 2 infantry placed in France 1 fighter and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 52 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Combat Hit Differential Summary :
ANZAC regular : -0.67 Russians regular : 1.33 Germans regular : 0.83
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@BombsAway I really wanted to take out Persia, but I’d be fighting on many fronts. So I took the conservative route. We’ll see if I made the right decision.
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Combat Move - Russians 2 fighters, 1 infantry and 1 tactical_bomber moved from Evenkiyskiy to Timguska 4 artilleries and 64 infantry moved from Samara to Vologda Russians take Vologda from Germans Combat - Russians Battle in Timguska Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 armour Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Timguska, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 armour in Timguska, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Timguska Russians win, taking Timguska from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - Russians 4 aaGuns and 1 infantry moved from Samara to Vologda 2 fighters and 1 tactical_bomber moved from Timguska to Tsinghai 4 infantry moved from Eastern Persia to Persia Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : -0.50 Russians regular : -0.83
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@surfer said in L24 BM4 Surfer(X) v BombsAway(L+17):
@BombsAway I really wanted to take out Persia, but I’d be fighting on many fronts. So I took the conservative route. We’ll see if I made the right decision.
Yeah, you would have had to retake Russia. Although, when it comes to the midgame, I really don’t know what I’m doing.