#1: VictoryFirst (Axis) vs. Panzerstahl-Helm (Allies) | G40 House Rules Expansion by The Captain


  • @VictoryFirst

    Howdy,

    I accidently moved my 2 inf from Rhodesia into Tanganyika territory, hence the edit of the 1 inf from there into Egypt, where it was meant to move.

    Spain did it! I wished the Netherland would have made it to the Final at least, but they may have also lost against Spain. They were just too good this time and the victory is well deserved!

    BR

    Game History

    Round: 6
    
        Purchase Units - Americans
            Trigger AlliesFtrAceUSA: buyFighterAceUSA added to productionAmericans
            Americans buy 1 Escort, 1 Heavy_BB, 1 battleship, 2 carriers, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
            1 Heavy_BB moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 91 Sea Zone to 110 Sea Zone
            3 usa_fighters moved from Scotland to 110 Sea Zone
            1 usa_fighter moved from United Kingdom to 110 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 usa_fighter moved from Hawaiian Islands to 16 Sea Zone
            1 infantry moved from New Guinea to Dutch New Guinea
                  Americans take Dutch New Guinea from Japanese
            2 usa_fighters moved from Gibraltar to 92 Sea Zone
            1 bomber moved from Gibraltar to 92 Sea Zone
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 1 submarine and 1 usa_fighter
                Japanese defend with 1 Japan_destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 usa_fighter in 16 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 Japan_destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 submarine and 1 usa_fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 Japan_destroyer
            Battle in 92 Sea Zone
                Americans attack with 1 Heavy_BB, 1 bomber and 2 usa_fighters
                Italians defend with 1 cruiser
                    Americans roll dice for 1 Heavy_BB, 1 bomber and 2 usa_fighters in 92 Sea Zone, round 2 : 5/5 hits, 3,33 expected hits
                    Italians roll dice for 1 cruiser in 92 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                Units damaged: 1 Heavy_BB owned by the Americans
                    1 cruiser owned by the Italians lost in 92 Sea Zone
                Americans win with 1 Heavy_BB, 1 bomber and 2 usa_fighters remaining. Battle score for attacker is 9
                Casualties for Italians: 1 cruiser
            Battle in 110 Sea Zone
                Americans attack with 1 submarine and 4 usa_fighters
                Germans defend with 1 Escort
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 4 usa_fighters in 110 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
                    Germans roll dice for 1 Escort in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 110 Sea Zone
                    1 Escort owned by the Germans lost in 110 Sea Zone
                Americans win with 4 usa_fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 Escort
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
    
        Non Combat Move - Americans
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States
            2 usa_fighters moved from 110 Sea Zone to Scotland
            1 usa_fighter moved from 110 Sea Zone to United Kingdom
            1 usa_fighter moved from 110 Sea Zone to Gibraltar
            3 carriers moved from 91 Sea Zone to 92 Sea Zone
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 usa_fighter moved from 92 Sea Zone to Gibraltar
            1 infantry and 1 usa_armour moved from Gibraltar to 92 Sea Zone
            1 infantry and 1 usa_armour moved from 92 Sea Zone to Morocco
            1 aaGun moved from Eastern United States to 101 Sea Zone
            2 ArmoredInfantrys and 1 infantry moved from Central United States to 101 Sea Zone
            2 ArmoredInfantrys, 1 Escort_Convoy, 1 aaGun, 2 destroyers, 1 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 ArmoredInfantrys, 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
            1 Escort moved from 104 Sea Zone to 110 Sea Zone
            1 ArmoredInfantry and 1 infantry moved from Western United States to 10 Sea Zone
            1 ArmoredInfantry, 1 Escort, 1 Escort_Convoy, 1 carrier, 1 destroyer, 1 infantry, 1 pacific_cruiser, 1 pacific_submarine, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 usa_fighter moved from 16 Sea Zone to 26 Sea Zone
            1 ArmoredInfantry and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from 92 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 Escort, 1 Heavy_BB, 1 battleship, 2 carriers, 1 submarine and 2 transports placed in 10 Sea Zone
    
        Turn Complete - Americans
            Note to players Americans: It is Late 1942 and Our Shipyards are Hard at Work.  1 Carrier with 2 Naval Fighters are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
            Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone
            Trigger PacificFleetJPNRD6: Japanese has 2 NavyFighters and 1 pacific_carrier placed in 6 Sea Zone
            Trigger PacificFleetRD6: Americans has 2 NavyFighters and 1 pacific_carrier placed in 10 Sea Zone
            Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,1
            Americans collect 51 PUs (2 lost to blockades); end with 51 PUs
            Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 65 PUs
            Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 62 PUs
            Trigger Americans Liberates DNG: Americans met a national objective for an additional 2 PUs; end with 64 PUs
            Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Sikang to Shensi
            1 infantry moved from Sikang to Shensi
            1 fighter and 4 infantry moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 2 armour
                    Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 2 : 3/5 hits, 1,17 expected hits
                    Japanese roll dice for 2 armour in Szechwan, round 2 : 0/2 hits, 1,00 expected hits
                    2 armour owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 10
                Casualties for Japanese: 2 armour
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Shensi, round 3 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
    
        Non Combat Move - Chinese
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            1 fighter moved from Szechwan to Sikang
            1 infantry moved from Sikang to Szechwan
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
            Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 3 UK_LCVs, 2 artilleries, 2 commandos, 4 infantry and 1 uk_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
    
        Place Units - British
            Units in India being upgraded or consumed: 2 infantry
            2 commandos placed in India
    
        Politics - British
            Turning on Edit Mode
    
        Combat Move - British
            EDIT: Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
            EDIT: Resetting and Giving Bonus Movement to Units
            EDIT: Cleaning up during movement phase
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
                EDIT: British takes Holland Belgium from Germans
                EDIT: Turning off Edit Mode
            EDIT: 1 uk_para moved from United Kingdom to Holland Belgium
            3 infantry moved from Burma to Yunnan
            1 uk_fighter and 1 uk_tactical_bomber moved from Burma to Yunnan
            1 artillery and 3 infantry moved from Burma to Shan State
            1 uk_fighter moved from Burma to Shan State
            1 artillery moved from Belgian Congo to Kenya
            1 uk_fighter moved from Rhodesia to Kenya
            1 uk_fighter moved from Egypt to Kenya
            2 infantry moved from Rhodesia to Tanganyika Territory
                  British take Tanganyika Territory from Italians
            1 infantry moved from Burma to Yunnan
    
        Combat - British
            Battle in Yunnan
                British attack with 4 infantry, 1 uk_fighter and 1 uk_tactical_bomber
                Japanese defend with 1 armour and 1 infantry
                    British roll dice for 4 infantry, 1 uk_fighter and 1 uk_tactical_bomber in Yunnan, round 2 : 2/6 hits, 1,83 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Yunnan, round 2 : 2/2 hits, 0,83 expected hits
                    2 infantry owned by the British lost in Yunnan
                    1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 2 infantry, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 2
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 armour and 1 infantry
            Battle in Shan State
                British attack with 1 artillery, 3 infantry and 1 uk_fighter
                Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
                    British roll dice for 1 artillery, 3 infantry and 1 uk_fighter in Shan State, round 2 : 0/5 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shan State, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the British lost in Shan State
                    British roll dice for 1 artillery, 1 infantry and 1 uk_fighter in Shan State, round 3 : 2/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shan State, round 3 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the British lost in Shan State
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Shan State
                    British roll dice for 1 artillery and 1 uk_fighter in Shan State, round 4 : 1/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery and 1 uk_fighter remaining. Battle score for attacker is 2
                Casualties for British: 3 infantry
                Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
            Battle in Kenya
                British attack with 1 artillery and 2 uk_fighters
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 artillery and 2 uk_fighters in Kenya, round 2 : 2/3 hits, 1,33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the British lost in Kenya
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Kenya
                British win with 2 uk_fighters remaining. Battle score for attacker is 3
                Casualties for British: 1 artillery
                Casualties for Italians: 1 artillery and 1 infantry
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Union of South Africa
            Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Egypt
            2 uk_fighters moved from Kenya to Egypt
            1 uk_armour moved from Iraq to Caucasus
            2 infantry moved from Iraq to Persia
            1 mech_infantry moved from Iraq to Eastern Persia
            1 artillery moved from Egypt to Trans-Jordan
            1 Rail moved from Union of South Africa to Tanganyika Territory
            1 Rail moved from Tanganyika Territory to Egypt
            EDIT: 1 infantry moved from Tanganyika Territory to Egypt
            1 bomber moved from Gibraltar to United Kingdom
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            EDIT: 1 Escort moved from 26 Sea Zone to 54 Sea Zone
            3 uk_armours moved from Burma to Szechwan
            1 uk_fighter and 1 uk_tactical_bomber moved from Yunnan to Szechwan
            1 uk_fighter moved from Shan State to Szechwan
            3 aaGuns, 3 artilleries and 3 infantry moved from Burma to India
    
        Place Units - British
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            3 UK_LCVs and 1 uk_para placed in United Kingdom
            2 artilleries and 4 infantry placed in India
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,4
            British collect 40 PUs (2 lost to blockades); end with 40 PUs
            Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,83
    Americans regular : 0,17
    Italians regular : 0,83
    Japanese regular : -0,50
    Germans regular : 0,67
    British regular : 0,33
    

    US6.tsvg


  • Hi, no worries. I believe you can’t place four infantry and two artillery in India. You already upgraded two infantry in India to commandos so that means the total amount of IPCs spent in India is 22, but the maximum is 20.

    Yeah Spain had an amazing tournament. I knew once they defeated Germany the would be crowned champion. I think Spain-Germany should have been the final of the tournament!


  • Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 DemoUnderMinor, 1 armour, 1 demo_harbour and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Ukraine to Rostov
            1 fighter moved from Belarus to Rostov
            1 bomber moved from Romania to Rostov
            EDIT: 1 Italian_LCV and 2 infantry moved from Greece to Rostov
            1 infantry moved from Syria to Iraq
                  Italians take Iraq from British
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 Italian_LCV, 1 bomber, 1 fighter and 3 infantry
                Russians defend with 3 infantry
                    Italians roll dice for 1 Italian_LCV, 1 bomber, 1 fighter and 3 infantry in Rostov, round 2 : 0/5 hits, 1.67 expected hits
                    Russians roll dice for 3 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits
                    1 Italian_LCV owned by the Italians lost in Rostov
                    Italians roll dice for 1 bomber, 1 fighter and 3 infantry in Rostov, round 3 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 3 infantry in Rostov, round 3 : 3/3 hits, 1.00 expected hits
                    3 infantry owned by the Italians lost in Rostov
                    2 infantry owned by the Russians lost in Rostov
                1 bomber owned by the Italians and 1 fighter owned by the Italians retreated
                Russians win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Italians: 1 Italian_LCV and 3 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Ukraine
            1 fighter moved from Rostov to Romania
            1 bomber moved from Rostov to Romania
            EDIT: 1 Italian_LCV moved from Greece to Romania
            EDIT: 2 italian_paras moved from Greece to Ukraine
            2 armour moved from Western Ukraine to Ukraine
            1 infantry moved from Eastern Poland to Western Ukraine
            3 infantry moved from Northern Italy to Southern Italy
            1 armour, 1 artillery and 2 infantry moved from Tunisia to Libya
            1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
            1 Rail and 1 infantry moved from Southern Italy to Ukraine
    
        Place Units - Italians
            Units in Southern France being upgraded or consumed: 1 UndergroundMinr and 1 harbour
            1 DemoUnderMinor and 1 demo_harbour placed in Southern France
            1 armour placed in Northern Italy
            2 infantry placed in Southern Italy
            6 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 23 PUs; end with 23 PUs
            Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 26 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.33
    Russians regular : 2.00
    

    I6.tsvg


  • @VictoryFirst said in #1: VictoryFirst (Axis) vs. Panzerstahl-Helm (Allies) | G40 House Rule Expansion by The Captain:

    Hi, no worries. I believe you can’t place four infantry and two artillery in India. You already upgraded two infantry in India to commandos so that means the total amount of IPCs spent in India is 22, but the maximum is 20.

    You are right! I will adjust this on my ANZ turn and place 1 inf in Egypt.
    My turn will follow later on this day.


  • @VictoryFirst

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            Trigger Italians DemoHarbour: has removed 1 demo_harbour owned by Italians in Southern France
            Trigger Italians DemoUnderMinor: has removed 1 DemoUnderMinor owned by Italians in Southern France
    
        Combat - ANZAC
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
    
        Non Combat Move - ANZAC
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            1 aaGun, 1 artillery and 1 infantry moved from Queensland to New South Wales
            1 transport moved from 45 Sea Zone to 57 Sea Zone
            1 transport moved from 62 Sea Zone to 63 Sea Zone
    
        Place Units - ANZAC
            1 artillery, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 9 PUs
            Trigger ANZAC Loses DNG Pacific Expanded: ANZAC met a national objective for an additional -2 PUs; end with 7 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 12 PUs
    
        Purchase Units - French
            Note to players French: <body><br /><font size="5"><b> NOTE</b><br /></font><font size="3"><br /></font><font size="5">If Using Tech Save Game Now and Select in Game Options and Restart</b></body>
    
        Combat Move - French
    
        Combat - French
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
    
        Non Combat Move - French
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZ6.tsvg


  • @VictoryFirst

    attached the version with the adjusted built in India as mentioned above.

    ANZ6.tsvg


  • Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Note to players Germans: <body><b>It is Early 1943 and the 5 Major Powers have Committed to Total War.<br><br><img src="TotalWar.png"/><br><br> Total War Rules are Now in Effect.<b></body>
            Note to players Germans: It is Early 1943 and The Waffen SS have Formed 2 Paratrooper Battalions.       They are Now Available for Purchase.
            Note to players Germans: It is Early 1943 and our Armament Industry has Produced Another Wonder Weapon !       You may now purchase Rockets.
            Trigger GermansTotalWarMechInf: buyTotalWarMechInf added to productionGermans
            Trigger GermansTotalWarInf: buyTotalWar_Inf added to productionGermans
            Trigger GermansTotalWarTank: buyTotalWar_Tank added to productionGermans
            Trigger Rockets: buyGerman_Rockets added to productionGermans
            Trigger GermansTotalWarFighter: buyTotalWarFighter added to productionGermans
            Trigger GermansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionGermans
            Trigger GermansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionGermans
            Trigger GermansTotalWarArty: buyTotalWar_Arty added to productionGermans
            Trigger GermansTotalWar Bomber: buyTotalWar_Bomber added to productionGermans
            Trigger WaffenPara: buyWaffen_Para added to productionGermans
            triggerAttachmenLate1942: has removed 1 Late1942_red owned by Changer in Late 1942
            triggerAttachmenEarly1943Red: has removed 1 Early1943 owned by Changer in Early 1943
            triggerAttachmenLate1942: Changer has 1 Late1942 placed in Late 1942
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            triggerAttachmenEarly1943Red: Changer has 1 Early1943_red placed in Early 1943
            Germans buy 1 DemoUnderMinor, 2 Panzer_Grndrss, 4 TotalWarFighters, 1 Waffen_Oberst, 1 demo_harbour, 1 elite, 2 german_paras and 6 infantry; Remaining resources: 0 PUs; 
    
        Place Units - Germans
            Units in Germany being upgraded or consumed: 1 waffen_infantry
            1 Waffen_Oberst placed in Germany
    
        Combat Move - Germans
            Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Novgorod: 1 ArmyGroupNorth
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Finland: 1 3rdCorps
                EDIT: Russians takes Poland from Germans
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Poland from Russians to Germans
                EDIT: Turning off Edit Mode
            Turning on Edit Mode
                EDIT: Germans takes Karelia from Russians
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by British to Holland Belgium: 1 uk_paraBoost
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
                EDIT: Germans takes Tambov from Russians
                EDIT: Turning off Edit Mode
            2 infantry moved from Ukraine to Rostov
            2 infantry moved from Ukraine to Bryansk
            1 elite moved from Ukraine to Bryansk
            1 fighter moved from Ukraine to Bryansk
            1 tactical_bomber moved from Ukraine to Rostov
            EDIT: 1 Panzer_General3 and 5 armour moved from 1st Panzer to Novgorod
            EDIT: 1 WaffenPnzrGrndr, 1 Waffen_Arty, 1 Waffen_Oberst and 1 waffen_infantry moved from 1st Waffen to Novgorod
            EDIT: 2 artilleries, 1 elite and 7 infantry moved from Army Group North to Novgorod
            EDIT: 1 Soviet_Commisar_3, 1 armour, 1 artillery and 1 infantry moved from 3rd Corps to Finland
            1 artillery, 1 elite and 7 infantry moved from Norway to Finland
            EDIT: 1 Panzer_General3 and 5 armour moved from Novgorod to Finland
            EDIT: 1 WaffenPnzrGrndr moved from Novgorod to Finland
            EDIT: 1 infantry moved from Novgorod to Karelia
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 elite moved from Germany to 114 Sea Zone
            1 elite and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 infantry moved from Baltic States to 115 Sea Zone
            1 elite and 1 infantry moved from 115 Sea Zone to Finland
            2 bombers moved from Belarus to Finland
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
            1 fighter moved from Normandy Bordeaux to Holland Belgium
            EDIT: 1 german_para moved from Ukraine to Tambov
    
        Combat - Germans
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            Battle in Bryansk
                Germans attack with 1 elite, 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 elite, 1 fighter and 2 infantry in Bryansk, round 2 : 1/5 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 elite, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Germans attack with 2 fighters and 2 infantry
                British defend with 1 uk_para and 1 uk_paraBoost
                    Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
                    British roll dice for 1 uk_para and 1 uk_paraBoost in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
                    1 uk_para owned by the British lost in Holland Belgium
                    1 uk_paraBoost owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 uk_para and 1 uk_paraBoost
            Battle in Finland
                Germans attack with 1 Panzer_General3, 1 WaffenPnzrGrndr, 5 armour, 1 artillery, 2 bombers, 2 elites and 8 infantry
                Russians defend with 1 Soviet_Commisar_3, 1 armour, 1 artillery and 12 infantry
                    Germans roll dice for 1 Panzer_General3, 1 WaffenPnzrGrndr, 5 armour, 1 artillery, 2 bombers, 2 elites and 8 infantry in Finland, round 2 : 9/26 hits, 9.50 expected hits
                    Russians roll dice for 1 Soviet_Commisar_3, 1 armour, 1 artillery and 12 infantry in Finland, round 2 : 3/17 hits, 6.33 expected hits
                    1 elite owned by the Germans and 2 infantry owned by the Germans lost in Finland
                    9 infantry owned by the Russians lost in Finland
                    Germans roll dice for 1 Panzer_General3, 1 WaffenPnzrGrndr, 5 armour, 1 artillery, 2 bombers, 1 elite and 6 infantry in Finland, round 3 : 6/22 hits, 8.83 expected hits
                    Russians roll dice for 1 Soviet_Commisar_3, 1 armour, 1 artillery and 3 infantry in Finland, round 3 : 3/8 hits, 3.33 expected hits
                    3 infantry owned by the Germans lost in Finland
                    3 infantry owned by the Russians, 1 Soviet_Commisar_3 owned by the Russians, 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Finland
                Germans win, taking Finland from Russians with 1 Panzer_General3, 1 WaffenPnzrGrndr, 5 armour, 1 artillery, 2 bombers, 1 elite and 3 infantry remaining. Battle score for attacker is 27
                Casualties for Germans: 1 elite and 5 infantry
                Casualties for Russians: 1 Soviet_Commisar_3, 1 armour, 1 artillery and 12 infantry
            Battle in Rostov
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 2 Rails owned by Germans in Belarus
            Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone
            Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
            1 tactical_bomber moved from Rostov to Belarus
            1 fighter moved from Bryansk to Belarus
            1 bomber moved from Finland to Western Germany
            2 fighters moved from Holland Belgium to Southern Italy
            1 LuftwaffeAce moved from Germany to Southern Italy
            2 Rails moved from Germany to Western Germany
            2 Rails and 2 armour moved from Western Germany to Belarus
            1 armour moved from Eastern Poland to Belarus
            1 infantry moved from Eastern Poland to Baltic States
            1 elite moved from Eastern Poland to Belarus
            EDIT: 1 Waffen_Arty, 1 Waffen_Oberst and 1 waffen_infantry moved from Novgorod to Belarus
            1 bomber moved from Finland to Western Germany
            1 aaGun and 3 infantry moved from Normandy Bordeaux to France
            3 waffen_infantrys moved from Western Germany to Northern Italy
            1 Waffen_Oberst moved from Germany to Northern Italy
            1 battleship and 1 cruiser moved from 113 Sea Zone to 112 Sea Zone
            1 destroyer moved from 125 Sea Zone to 112 Sea Zone
            1 german_para moved from Romania to Belarus
            1 german_para moved from Ukraine to Belarus
            1 infantry moved from Germany to Poland
            1 infantry moved from Western Germany to France
            2 infantry moved from Eastern Poland to Romania
            1 GermanUBoat moved from 85 Sea Zone to 52 Sea Zone
            1 GermanUBoat moved from 82 Sea Zone to 71 Sea Zone
            1 GermanUBoat moved from 87 Sea Zone to 85 Sea Zone
    
        Place Units - Germans
            Units in Normandy Bordeaux being upgraded or consumed: 1 UndergroundMinr and 1 harbour
            1 DemoUnderMinor and 1 demo_harbour placed in Normandy Bordeaux
            2 Panzer_Grndrss, 1 elite and 2 german_paras placed in Germany
            4 TotalWarFighters and 4 infantry placed in Western Germany
            2 infantry placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Normandy Bordeaux: 5 Atlantic_Walls
            EDIT: Removing units owned by Germans from Northern Italy: 1 Waffen_Oberst and 3 waffen_infantrys
            EDIT: Adding units owned by Germans to 3rd Waffen: 1 Waffen_Oberst_2 and 3 waffen_infantrys
            EDIT: Removing units owned by Germans from 3rd Waffen: 1 3rdWaffenArmy
            EDIT: Adding units owned by Germans to Northern Italy: 1 3rdWaffenArmy
            EDIT: Removing units owned by Germans from Belarus: 1 Panzer_General and 5 armour
            EDIT: Adding units owned by Germans to 2nd Panzer: 1 Panzer_General3 and 5 armour
            EDIT: Removing units owned by Germans from 2nd Panzer: 1 2ndPanzerArmy
            EDIT: Removing units owned by Germans from Army Group North: 1 1stPanzerArmy
            EDIT: Removing units owned by Germans from Army Group North: 1 1stWaffenArmy
            EDIT: Adding units owned by Germans to Army Group Centre: 1 2ndPanzerArmy and 1 2ndWaffenArmy
            EDIT: Removing units owned by Germans from Belarus: 1 2ndWaffenArmy
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Romania: 2 infantry
            EDIT: Adding units owned by Germans to Romania: 1 elite
            EDIT: Removing units owned by Germans from Belarus: 1 elite
            EDIT: Adding units owned by Germans to Belarus: 2 infantry
            EDIT: Adding units owned by Germans to Army Group Centre: 2 Panzer_Grndrss, 1 Waffen_Arty, 1 Waffen_Oberst, 2 german_paras, 3 infantry and 1 waffen_infantry
            EDIT: Removing units owned by Germans from Belarus: 2 Panzer_Grndrss, 1 Waffen_Arty, 1 Waffen_Oberst, 2 german_paras, 3 infantry and 1 waffen_infantry
            EDIT: Adding units owned by Germans to Belarus: 1 ArmyGroupCentre
            EDIT: Removing units owned by Germans from Army Group Centre: 1 ArmyGroupCentre
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 1st Panzer: 1 Panzer_General3 and 5 armour
            EDIT: Removing units owned by Germans from Finland: 1 Panzer_General3 and 5 armour
            EDIT: Adding units owned by Germans to Finland: 1 1stPanzerArmy
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 1st Waffen: 1 1stWaffenArmy
            EDIT: Turning off Edit Mode
            Trigger GermansTotalWarFighterPlaceWesternGermany4: has removed 4 TotalWarFighters owned by Germans in Western Germany
            Trigger GermansTotalWarFighterPlaceWesternGermany4: Germans has 4 fighters placed in Western Germany
    
        Turn Complete - Germans
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -2.33
    Germans regular : -2.67
    British regular : -0.50
    

    I accidentally attacked Finland with two elites. I realized that during round 1, so what I did was choose the second elite as a casualty. I guess we can keep it like that as a punishment for my mistake. I would have let one elite stay in Norway and attack with an infantry instead.



  • I accidentally attacked Finland with two elites. I realized that during round 1, so what I did was choose the second elite as a casualty. I guess we can keep it like that as a punishment for my mistake. I would have let one elite stay in Norway and attack with an infantry instead.

    no need to sacrifize your elite in Finland. The game is to complex to avoid mistakes, as long it is such a minor and “easy” mistake.
    I edited your elite back and replaced it with the regular inf in Poland.

    Game History

    Round: 7
    
        Purchase Units - Russians
            Trigger RussiansTotalWarArty: buyTotalWar_Arty added to productionRussians
            Trigger RussiansTotalWarInf: buyTotalWar_Inf added to productionRussians
            Trigger RussiansTotalWar Bomber: buyTotalWar_Bomber added to productionRussians
            Trigger RussiansTotalWarFighter: buyTotalWarFighter added to productionRussians
            Trigger RussiansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionRussians
            Trigger RussiansTotalWarTank: buyTotalWar_Tank_2 added to productionRussians
            Trigger RussiansTotalWarMechInf: buyTotalWarMechInf added to productionRussians
            Trigger RussiansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionRussians
            Russians buy 3 Mass_Tankss, 3 TotalWar_Tank_2s, 1 elite and 1 russian_para; Remaining resources: 4 PUs; 2 AirLendLease; 2 TankLendLease; 
    
        Politics - Russians
            Russians spend 4 PUs on Political Action: Political Action Russians To War With JapaneseTurn7
                Russians succeeds on action: Political Action Russians To War With JapaneseTurn7: Changing Relationship for Japanese and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With JapaneseTurn7: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With JapaneseTurn7: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Germans DemoUnderMinor: has removed 1 DemoUnderMinor owned by Germans in Normandy Bordeaux
            Trigger Germans DemoHarbour: has removed 1 demo_harbour owned by Germans in Normandy Bordeaux
            Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Tambov: 1 german_paraBoost
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
                EDIT: Chinese takes Kansu from Japanese
                EDIT: Chinese takes Suiyuyan from Japanese
                EDIT: Chinese takes Chahar from Japanese
                EDIT: Chinese takes Jehol from Japanese
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Tsinghai: 1 russian_paraBoost
            EDIT: Turning off Edit Mode
            1 FighterAce moved from Russia to Tsinghai
            2 infantry moved from Volgograd to Rostov
            1 fighter moved from Caucasus to Rostov
            EDIT: Russians undo move 1.
            2 infantry moved from Russia to Tambov
            1 fighter moved from Russia to Tambov
            3 infantry moved from Smolensk to Bryansk
            1 infantry moved from Russia to Bryansk
            1 russian_para moved from Caucasus to Tsinghai
            EDIT: 1 BoxFctry, 1 Soviet_Commisar_3, 2 armour and 1 infantry moved from 1st Corps to Manchuria
            EDIT: Russians undo move 11.
            EDIT: 1 Soviet_Commisar_3, 2 armour and 1 infantry moved from Amur to Manchuria
            1 mech_infantry moved from Egypt to Kenya
                  British take Kenya from Italians
            2 russian_paras moved from Caucasus to Tsinghai
            1 FighterAce moved from Russia to Tambov
            2 infantry moved from Russia to Tambov
            EDIT: 3 russian_paras moved from Caucasus to Tsinghai
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 1 Soviet_Commisar_3, 2 armour and 18 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 Soviet_Commisar_3, 2 armour and 18 infantry in Manchuria, round 2 : 5/23 hits, 5,17 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                    1 infantry owned by the Japanese lost in Manchuria
                Russians win, taking Manchuria from Japanese with 1 Soviet_Commisar_3, 2 armour and 17 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Bryansk
                Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Germans defend with 1 elite and 1 infantry
                    Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/6 hits, 1,83 expected hits
                    Germans roll dice for 1 elite and 1 infantry in Bryansk, round 2 : 0/3 hits, 1,00 expected hits
                    1 elite owned by the Germans and 1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 elite and 1 infantry
            Battle in Tsinghai
                Russians attack with 3 russian_paras and 1 russian_paraBoost
                Japanese defend with 2 infantry
                    Russians roll dice for 3 russian_paras and 1 russian_paraBoost in Tsinghai, round 2 : 0/3 hits, 1,50 expected hits
                    Japanese roll dice for 2 infantry in Tsinghai, round 2 : 2/2 hits, 0,67 expected hits
                    2 russian_paras owned by the Russians lost in Tsinghai
                    1 russian_paraBoost owned by the Russians lost in Tsinghai
                1 russian_para owned by the Russians retreated to Kazakhstan
                Japanese win with 2 infantry remaining. Battle score for attacker is -8
                Casualties for Russians: 2 russian_paras and 1 russian_paraBoost
            Battle in Rostov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    Russians roll dice for 1 fighter and 1 infantry in Rostov, round 3 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 1 FighterAce, 1 fighter and 2 infantry
                Germans defend with 1 german_para and 1 german_paraBoost
                    Russians roll dice for 1 FighterAce, 1 fighter and 2 infantry in Tambov, round 2 : 3/5 hits, 1,83 expected hits
                    Germans roll dice for 1 german_para and 1 german_paraBoost in Tambov, round 2 : 0/1 hits, 0,50 expected hits
                    1 german_para owned by the Germans lost in Tambov
                    1 german_paraBoost owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 FighterAce, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 german_para and 1 german_paraBoost
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
    
        Non Combat Move - Russians
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 1 Rail owned by Russians in Volgograd
            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Rail owned by Russians in Caucasus
            1 FighterAce moved from Tambov to Caucasus
            1 fighter and 1 tactical_bomber moved from Bryansk to Russia
            1 fighter moved from Tambov to Russia
            1 fighter moved from Rostov to Caucasus
            1 artillery moved from Archangel to Vologda
            1 infantry moved from Nenetsia to Vologda
            1 Europe_Rail moved from Russia to Urals
            1 Europe_Rail and 1 armour moved from Urals to Volgograd
            1 Rail moved from Russia to Nenetsia
            1 Rail and 1 armour moved from Nenetsia to Volgograd
            1 Rail and 1 infantry moved from Russia to Caucasus
            EDIT: 1 Soviet_Commisar_3, 2 armour and 1 infantry moved from Manchuria to 1st Corps
            EDIT: 1 1stCorps and 2 aaGuns moved from Amur to Manchuria
    
        Place Units - Russians
            3 Mass_Tankss, 3 TotalWar_Tank_2s, 1 elite and 1 russian_para placed in Russia
            Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
            Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
            Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
            Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 2,00
    Germans regular : -1,17
    Russians regular : -0,83
    

    r7.tsvg


  • Japanese will purchase 1 Paratrooper from the 4 IPCs they receive, and place it in Japan


  • Game History

    Round: 7
    
        Purchase Units - Japanese
            Note to players Japanese: The Godless Communists Attack Japan! Japan May Immediately Place the Amount of PUs it Cost Russia to Declare War in Units in any Non Combat Japanese Controlled Territory Or Add to their Trea....
            Trigger JapaneseTotalWarArty: buyTotalWar_Arty added to productionJapanese
            Trigger JapaneseTotalWarMechInf: buyTotalWarMechInf added to productionJapanese
            Trigger JapaneseTotalWarAirTrprt: buyTotalWarAirTrprt added to productionJapanese
            Trigger JapaneseTotalWarInf: buyTotalWar_Inf added to productionJapanese
            Trigger JapaneseTotalWarTank: buyTotalWar_Tank added to productionJapanese
            Trigger JapaneseTotalWarNavyFighter: buyTotalWarNavyFtr added to productionJapanese
            Trigger JapaneseTotalWar Bomber: buyTotalWar_Bomber added to productionJapanese
            Trigger JapaneseTotalWarTacBmbr: buyTotalWarTacBmbr added to productionJapanese
            Trigger JapaneseTotalWarFighter: buyTotalWarFighter added to productionJapanese
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Japan: 1 japanese_para
            EDIT: Turning off Edit Mode
            Japanese buy 2 Japan_destroyers, 1 Repair_BB, 6 armour, 1 elite, 6 infantry, 2 japanese_paras and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Place Units - Japanese
            1 Repair_BB placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 0
            EDIT: Turning off Edit Mode
    
        Combat Move - Japanese
            Trigger Banzai: Japanese has 1 Banzai placed in Japan
            Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
            Turning on Edit Mode
                EDIT: Japanese takes Soviet Far East from Russians
                EDIT: Turning off Edit Mode
            Trigger Japanese RemoveRepair BB: has removed 1 Repair_BB owned by Japanese in 6 Sea Zone
            1 artillery and 1 elite moved from Northern Territory to 55 Sea Zone
            1 artillery, 1 elite and 1 transport moved from 55 Sea Zone to 45 Sea Zone
            1 artillery and 1 elite moved from 45 Sea Zone to Dutch New Guinea
            1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            1 infantry moved from Tsinghai to Sikang
            1 infantry moved from Tsinghai to Shensi
            1 armour moved from Kweichow to Shensi
            2 bombers moved from Hunan to Sikang
            1 fighter and 1 tactical_bomber moved from Hunan to Shensi
            1 fighter and 1 tactical_bomber moved from Hunan to Shensi
            1 fighter moved from Hunan to Shan State
            2 armour, 1 artillery, 1 elite, 4 infantry and 1 mech_infantry moved from French Indo China to Yunnan
            1 tactical_bomber moved from 46 Sea Zone to Dutch New Guinea
            1 fighter moved from 46 Sea Zone to 54 Sea Zone
            1 Japan_destroyer moved from 46 Sea Zone to 54 Sea Zone
            1 Japan_destroyer and 1 pacific_submarine moved from 6 Sea Zone to 16 Sea Zone
            2 NavyFighters moved from 6 Sea Zone to 16 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 16 Sea Zone
            EDIT: 1 japanese_para moved from Japan to Soviet Far East
            1 Japan_destroyer moved from 35 Sea Zone to 44 Sea Zone
            1 Japan_destroyer moved from 44 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 Japan_destroyer and 1 infantry moved from 42 Sea Zone to 56 Sea Zone
            1 infantry moved from 56 Sea Zone to Western Australia
    
        Combat - Japanese
            Battle in Western Australia
            Battle in 54 Sea Zone
                Japanese attack with 1 Japan_destroyer and 1 fighter
                Americans defend with 1 Escort
                    Japanese roll dice for 1 Japan_destroyer and 1 fighter in 54 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Americans roll dice for 1 Escort in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Japan_destroyer owned by the Japanese lost in 54 Sea Zone
                    Japanese roll dice for 1 fighter in 54 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 Escort in 54 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter in 54 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 Escort in 54 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 Escort owned by the Americans lost in 54 Sea Zone
                Japanese win, taking Western Australia from ANZAC with 1 fighter remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 Japan_destroyer
                Casualties for Americans: 1 Escort
            Battle in 16 Sea Zone
                Japanese attack with 1 Japan_destroyer, 2 NavyFighters, 1 pacific_submarine and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 pacific_submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 Japan_destroyer, 2 NavyFighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 pacific_submarine in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 Japan_destroyer, 2 NavyFighters, 1 pacific_submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Dutch New Guinea
                Changer loiter and taunt; Japanese attack with 1 artillery, 1 elite and 1 tactical_bomber
                Changer defend; Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 elite and 1 tactical_bomber in Dutch New Guinea, round 2 : 1/4 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from Americans with 1 artillery, 1 elite and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 armour, 1 artillery, 1 elite, 4 infantry and 1 mech_infantry
                British defend with 2 infantry
                    Japanese roll dice for 2 armour, 1 artillery, 1 elite, 4 infantry and 1 mech_infantry in Yunnan, round 2 : 1/10 hits, 2.83 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Yunnan
                    1 infantry owned by the British lost in Yunnan
                    Japanese roll dice for 2 armour, 1 artillery, 1 elite, 2 infantry and 1 mech_infantry in Yunnan, round 3 : 1/8 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 armour, 1 artillery, 1 elite, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for British: 2 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 artillery
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Shan State
                Japanese win, taking Shan State from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Sikang
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 fighter
                    Japanese roll dice for 2 bombers and 1 infantry in Sikang, round 2 : 1/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 fighter in Sikang, round 2 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 9
                Casualties for Chinese: 1 fighter
            Battle in Shensi
                Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Shensi, round 2 : 1/6 hits, 3.00 expected hits
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                    1 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Shensi, round 3 : 1/5 hits, 2.83 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese lost in Shensi
                    1 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Shensi, round 4 : 2/4 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Japanese lost in Shensi
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 armour, 1 fighter and 1 infantry
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Kansu
            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Jehol
            1 armour moved from Kweichow to Anhwe
            3 armour moved from Kiangsu to Anhwe
            1 aaGun moved from Hunan to Yunnan
            1 fighter moved from Shan State to French Indo China
            1 fighter and 2 tactical_bombers moved from Shensi to Anhwe
            1 Rail moved from Kiangsu to French Indo China
            1 Rail and 1 infantry moved from French Indo China to Jehol
            1 Rail moved from Kiangsu to French Indo China
            1 Rail and 1 infantry moved from French Indo China to Kansu
            1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone
            1 Japan_destroyer, 1 battleship and 1 carrier moved from 46 Sea Zone to 35 Sea Zone
            1 fighter moved from 54 Sea Zone to 35 Sea Zone
            4 transports moved from 36 Sea Zone to 20 Sea Zone
            2 transports moved from 35 Sea Zone to 6 Sea Zone
            2 NavyFighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
            2 bombers moved from Sikang to Anhwe
    
        Place Units - Japanese
            3 armour placed in Shantung
            3 armour placed in Kiangsu
            1 elite, 6 infantry and 2 japanese_paras placed in Japan
            2 Japan_destroyers and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Note to players Japanese: It is Early 1943 and Our Shipyards are Hard at Work.  We will soon Launch 1 new Battleship and 1 new Transport. They may only Operate in the Pacific and Indian Oceans.
            Japanese collect 62 PUs; end with 64 PUs
            Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 66 PUs
            Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 67 PUs
            Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
            Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 71 PUs
            Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 79 PUs
            Trigger Japanese Loses NewGuinea Pacific Expanded: Japanese met a national objective for an additional -2 PUs; end with 77 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Americans regular : -0.50
    Japanese regular : -11.17
    British regular : -0.33
    

    J7.tsvg


  • @VictoryFirst said in #1: VictoryFirst (Axis) vs. Panzerstahl-Helm (Allies) | G40 House Rule Expansion by The Captain:

    Chinese regular : 1.33
    Americans regular : -0.50
    Japanese regular : -11.17
    British regular : -0.33

    Oh boy, -11.17 for the Japanese?? that is ridiculus!
    I would agree to re-roll that battle!


  • @VictoryFirst

    Game History

    Round: 7
    
        Purchase Units - Americans
            Note to players Russians: Japanese Sneak Attack! Russia May Immediately Place the Amount of PUs it Cost Japan to Declare War in Units in any Non Combat Russian Territory Or Add to their Treasury. Ignore if IF Russia ....
            Trigger AmericansTotalWarMechInf: buyTotalWarMechInf added to productionAmericans
            Trigger AmericansTotalWarTank: buyTotalWar_Tank added to productionAmericans
            Trigger AmericansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionAmericans
            Trigger AmericansTotalWarArty: buyTotalWar_Arty added to productionAmericans
            Trigger AmericansTotalWarFighter: buyTotalWarFighter added to productionAmericans
            Trigger AmericansTotalWar Bomber: buyTotalWar_Bomber added to productionAmericans
            Trigger AmericansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionAmericans
            Trigger AmericansTotalWarNavyFtr: buyTotalWarNavyFtr added to productionAmericans
            Trigger AmericansTotalWarInf: buyTotalWar_Inf added to productionAmericans
            Americans buy 1 Repair_BB, 4 TotalWarFighters, 4 TotalWarNavyFtrs, 1 USA_TankGeneral, 1 carrier, 1 elite, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Place Units - Americans
            1 Repair_BB placed in 92 Sea Zone
    
        Combat Move - Americans
            Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
            1 unit repaired.
            Trigger Americans RemoveRepair BB: has removed 1 Repair_BB owned by Americans in 92 Sea Zone
            3 infantry moved from Morocco to Algeria
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 usa_fighter moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer moved from 91 Sea Zone to 85 Sea Zone
            1 bomber moved from Gibraltar to 85 Sea Zone
    
        Combat - Americans
            Battle in 85 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 GermanUBoat
                    Americans roll dice for 1 bomber and 1 destroyer in 85 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Germans roll dice for 1 GermanUBoat in 85 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 GermanUBoat owned by the Germans lost in 85 Sea Zone
                Americans win, taking 85 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 4
                Casualties for Germans: 1 GermanUBoat
            Battle in 16 Sea Zone
                Americans attack with 1 submarine and 1 usa_fighter
                Japanese defend with 1 Japan_destroyer and 1 pacific_submarine
                    Japanese roll dice for 1 pacific_submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 usa_fighter in 16 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 Japan_destroyer owned by the Japanese lost in 16 Sea Zone
                1 submarine owned by the Americans submerged
                1 pacific_submarine owned by the Japanese submerged
                Americans win with 1 usa_fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 Japan_destroyer
                Americans win with 1 usa_fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 Japan_destroyer
            Battle in Algeria
                Americans attack with 3 infantry
                Italians defend with 1 artillery, 1 infantry and 1 mech_infantry
                    Americans roll dice for 3 infantry in Algeria, round 2 : 1/3 hits, 0,50 expected hits
                    Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 3/3 hits, 1,00 expected hits
                    3 infantry owned by the Americans lost in Algeria
                    1 infantry owned by the Italians lost in Algeria
                Italians win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -6
                Casualties for Americans: 3 infantry
                Casualties for Italians: 1 infantry
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
    
        Non Combat Move - Americans
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States
            2 ArmoredInfantrys, 1 mech_infantry and 1 usa_armour moved from Morocco to 92 Sea Zone
            2 ArmoredInfantrys, 1 Heavy_BB, 3 carriers, 1 mech_infantry, 2 transports, 1 usa_armour and 1 usa_fighter moved from 92 Sea Zone to 98 Sea Zone
            2 ArmoredInfantrys and 1 usa_armour moved from 98 Sea Zone to Trans-Jordan
            1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
            2 usa_fighters moved from Gibraltar to 98 Sea Zone
            1 usa_fighter moved from United Kingdom to Gibraltar
            1 ArmoredInfantry moved from French West Africa to French Equatorial Africa
            1 infantry moved from French West Africa to French Central Africa
            1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 Escort_Convoy, 1 Heavy_BB, 2 NavyFighters, 1 artillery, 1 battleship, 2 carriers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 usa_fighter moved from 16 Sea Zone to 26 Sea Zone
            1 bomber moved from 85 Sea Zone to French West Africa
    
        Place Units - Americans
            4 TotalWarNavyFtrs, 1 carrier and 1 submarine placed in 10 Sea Zone
            4 TotalWarFighters, 1 USA_TankGeneral and 1 elite placed in Eastern United States
            1 transport placed in 101 Sea Zone
            Trigger AmericansTotalWarFighterPlaceEUS: has removed 4 TotalWarFighters owned by Americans in Eastern United States
            Trigger AmericansTotalWarNavyFtrPlaceWUS: has removed 4 TotalWarNavyFtrs owned by Americans in 10 Sea Zone
            Trigger AmericansTotalWarFighterPlaceEUS: Americans has 4 usa_fighters placed in Eastern United States
            Trigger AmericansTotalWarNavyFtrPlaceWUS: Americans has 4 NavyFighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Note to players Americans: It is Early 1943 and Our Shipyards are Hard at Work.  1 Battleship and 1 Transport are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
            Trigger PacificFleetRD7: Americans has 1 pacific_BB and 1 pacific_transport placed in 10 Sea Zone
            Trigger PacificFleetJPNRD7: Japanese has 1 pacific_BB and 1 pacific_transport placed in 6 Sea Zone
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 67 PUs
            Trigger Americans Loses DNG Pacific Expanded: Americans met a national objective for an additional -2 PUs; end with 65 PUs
            Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 62 PUs
            Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            7 infantry moved from Szechwan to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 7 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 7 infantry in Sikang, round 2 : 1/7 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 7 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
    
        Non Combat Move - Chinese
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
    
        Place Units - Chinese
            1 infantry placed in Shensi
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
            Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Purchase Units - British
            Trigger UKTotalWarSeaFighter: buySeafireTotalWar added to productionBritish
            Trigger UKTotalWar Tank: buyTotalWar_Tank added to productionBritish
            Trigger UKTotalWarAirTrprt: buyTotalWarAirTrprt added to productionBritish
            Trigger UKTotalWarTacBmbr: buyTotalWarTacBmbr added to productionBritish
            Trigger UKTotalWar Arty: buyTotalWar_Arty added to productionBritish
            Trigger UKTotalWarInf: buyTotalWar_Inf added to productionBritish
            Trigger UKTotalWarMechInf: buyTotalWarMechInf added to productionBritish
            Trigger UKTotalWar Bomber: buyTotalWar_Bomber added to productionBritish
            Trigger UKTotalWarFighter: buyTotalWarFighter added to productionBritish
            British buy 3 UK_LCVs, 2 artilleries, 3 commandos, 1 elite, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
    
        Place Units - British
            Units in India being upgraded or consumed: 3 infantry
            3 commandos placed in India
    
        Combat Move - British
            Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
            3 uk_armours moved from Szechwan to Kansu
            2 infantry moved from Trans-Jordan to Syria
            1 uk_fighter moved from Egypt to Syria
    
        Combat - British
            Battle in Kansu
                British attack with 3 uk_armours
                Japanese defend with 1 infantry
                    British roll dice for 3 uk_armours in Kansu, round 2 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                British win, taking Kansu from Japanese with 3 uk_armours remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Syria
                British attack with 2 infantry and 1 uk_fighter
                Italians defend with 1 infantry
                    British roll dice for 2 infantry and 1 uk_fighter in Syria, round 2 : 1/3 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Syria
                    1 infantry owned by the Italians lost in Syria
                British win, taking Syria from Italians with 1 infantry and 1 uk_fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Burma
            1 uk_fighter moved from Syria to Egypt
            1 uk_fighter moved from Egypt to Caucasus
            1 mech_infantry moved from Eastern Persia to India
            3 aaGuns, 6 artilleries, 5 commandos and 3 infantry moved from India to Burma
            2 uk_fighters and 1 uk_tactical_bomber moved from Szechwan to Burma
            EDIT: 2 Rails moved from Union of South Africa to Persia
            2 Rails and 2 infantry moved from Persia to Burma
            1 infantry moved from Tanganyika Territory to Kenya
            1 bomber moved from United Kingdom to Gibraltar
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
    
        Place Units - British
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            3 infantry and 2 mech_infantrys placed in India
            1 artillery and 2 infantry placed in Egypt
            3 UK_LCVs, 1 artillery and 1 elite placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,4
            British collect 37 PUs (1 lost to blockades); end with 37 PUs
            Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,17
    Americans regular : 0,67
    Italians regular : 2,67
    Japanese regular : -1,17
    Germans regular : -0,17
    British regular : -0,33
    

    us7.tsvg


  • Oh boy, -11.17 for the Japanese?? that is ridiculus!
    I would agree to re-roll that battle!

    Heh heh no worries. -11.17 is indeed ridiculous but it is a misleading number. All battles went a bit below average for me, but nothing too serious. It’s just all those bits add up to -11.17. If just one battle had -11.17, that would be much worse.


  • Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 Escort, 1 UndrgroundFctry and 6 infantry; Remaining resources: 0 PUs; 
    
        Place Units - Italians
            Units in Northern Italy being upgraded or consumed: 1 factory_major
            1 UndrgroundFctry placed in Northern Italy
    
        Combat Move - Italians
            Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Morocco: 1 aaGun
            EDIT: Turning off Edit Mode
            EDIT: 1 Italian_LCV and 2 infantry moved from Romania to Rostov
            1 bomber and 1 fighter moved from Romania to Rostov
            1 mech_infantry moved from Algeria to Morocco
                  Italians take Morocco from Americans
            1 armour moved from Libya to Alexandria
                  Italians take Alexandria from British
            1 infantry moved from Iraq to Persia
                  Italians take Persia from British
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 Italian_LCV, 1 bomber, 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 Italian_LCV, 1 bomber, 1 fighter and 2 infantry in Rostov, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 Italian_LCV, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Rostov: 1 Italian_LCV
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Ukraine
            1 bomber and 1 fighter moved from Rostov to Romania
            1 Rail and 1 infantry moved from Southern Italy to Ukraine
            1 armour moved from Romania to Ukraine
            2 transports moved from 97 Sea Zone to 96 Sea Zone
            1 artillery and 2 infantry moved from Libya to 96 Sea Zone
            1 artillery moved from Algeria to Tunisia
            1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
            1 artillery and 2 infantry moved from 97 Sea Zone to Southern Italy
            4 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 Escort placed in 95 Sea Zone
            2 infantry placed in Southern Italy
            4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 26 PUs; end with 26 PUs
            Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 29 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs
            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.50
    Russians regular : -0.33
    

    I had done my turn yesterday but I forgot to upload apparently. Unfortunately I lost the save file so I redid my turn and edited the combat results in I got (I lost a LCV in Rostov).

    I7.tsvg



  • @barnee
    Lol, well that was a brain fart on my part xD 🤪


  • @VictoryFirst

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to South Australia
    
        Combat - ANZAC
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
    
        Non Combat Move - ANZAC
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            1 transport moved from 57 Sea Zone to 39 Sea Zone
            1 artillery moved from New South Wales to South Australia
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 8 PUs; end with 8 PUs
            Trigger ANZAC Loses DNG Pacific Expanded: ANZAC met a national objective for an additional -2 PUs; end with 6 PUs
    
        Combat Move - French
    
        Combat - French
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
    
        Non Combat Move - French
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZ7.tsvg


  • @VictoryFirst

    small edit - I moved the French DD to far

    ANZ7_edit french DD.tsvg


  • Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Note to players Germans: <body><b>It is Late 1943 and Our Factories are Now Producing Heavy Bombers !<br><br><img src="German_Hvy_Bmbr.png"/><br><br><img src="HvyBmbr.png"/><b></body>
            Trigger ItaliansBuyTakeOverItaly: buyTakeOverItaly added to productionItalians
            Trigger German Hvy Bmbr: buyGerman_Hvy_Bmbr added to productionGermans
            triggerAttachmenEarly1943: has removed 1 Early1943_red owned by Changer in Early 1943
            triggerAttachmenLate1943Red: has removed 1 Late1943 owned by Changer in Late 1943
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            triggerAttachmenEarly1943: Changer has 1 Early1943 placed in Early 1943
            triggerAttachmenLate1943Red: Changer has 1 Late1943_red placed in Late 1943
            Germans buy 1 Hvy_Ind_2, 6 TotalWar_Tanks, 2 Waffen_Paras, 1 elite, 2 german_paras, 10 infantry and 1 waffen_infantry; Remaining resources: 0 PUs; 
    
        Place Units - Germans
            Units in Germany being upgraded or consumed: 2 german_paras and 1 infantry
            2 Waffen_Paras and 1 waffen_infantry placed in Germany
            Units in Western Germany being upgraded or consumed: 1 factory_major
            1 Hvy_Ind_2 placed in Western Germany
    
        Combat Move - Germans
            Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Belarus: 1 ArmyGroupCentre
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 2ndPanzerArmy and 1 2ndWaffenArmy moved from Army Group Centre to Belarus
            EDIT: 1 Waffen_Oberst, 3 infantry and 1 waffen_infantry moved from Army Group Centre to Belarus
            EDIT: 2 Panzer_Grndrss, 1 Waffen_Arty and 2 german_paras moved from Army Group Centre to Belarus
            EDIT: 2 german_paras moved from Belarus to Tambov
            1 fighter and 1 tactical_bomber moved from Belarus to Tambov
            1 bomber moved from Western Germany to Tambov
            1 bomber moved from Western Germany to Bryansk
            1 artillery and 1 infantry moved from Ukraine to Bryansk
            1 Panzer_Grndrs moved from Ukraine to Bryansk
            EDIT: 2 infantry moved from Belarus to Bryansk
            EDIT: 1 infantry moved from Belarus to Bryansk
            1 artillery, 1 elite and 1 infantry moved from Novgorod to Archangel
            4 fighters moved from Western Germany to 110 Sea Zone
            1 GermanUBoat moved from 112 Sea Zone to 110 Sea Zone
    
        Combat - Germans
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            Battle in Bryansk
                Germans attack with 1 Panzer_Grndrs, 1 artillery, 1 bomber and 4 infantry
                Russians defend with 4 infantry
                    Germans roll dice for 1 Panzer_Grndrs, 1 artillery, 1 bomber and 4 infantry in Bryansk, round 2 : 3/7 hits, 2.17 expected hits
                    Russians roll dice for 4 infantry in Bryansk, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Germans lost in Bryansk
                    3 infantry owned by the Russians lost in Bryansk
                    Germans roll dice for 1 Panzer_Grndrs, 1 artillery, 1 bomber and 2 infantry in Bryansk, round 3 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 Panzer_Grndrs, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
                Casualties for Russians: 4 infantry
            Battle in Tambov
                Germans attack with 1 bomber, 1 fighter, 2 german_paras and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 2 german_paras and 1 tactical_bomber in Tambov, round 2 : 2/5 hits, 2.17 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    1 german_para owned by the Germans lost in Tambov
                    2 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber, 1 fighter, 1 german_para and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 german_para
                Casualties for Russians: 2 infantry
            Battle in 110 Sea Zone
                Germans attack with 1 GermanUBoat and 4 fighters
                Americans defend with 1 Escort
                    Germans roll dice for 1 GermanUBoat in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 4 fighters in 110 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 1 Escort in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Escort owned by the Americans lost in 110 Sea Zone
                Germans win with 1 GermanUBoat and 4 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Escort
            Battle in Archangel
                Germans attack with 1 artillery, 1 elite and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 elite and 1 infantry in Archangel, round 2 : 1/4 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery, 1 elite and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing PUs for ANZAC from 6 to 8
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Eastern Poland
            Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Rostov
            Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone
            Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
            EDIT: 1 2ndPanzerArmy and 1 2ndWaffenArmy moved from Belarus to Rostov
            EDIT: 2 Panzer_Grndrss, 1 Waffen_Arty, 1 Waffen_Oberst and 1 waffen_infantry moved from Belarus to Rostov
            1 German_LCV moved from Ukraine to Rostov
            1 bomber moved from Bryansk to Rostov
            1 bomber, 1 fighter and 1 tactical_bomber moved from Tambov to Rostov
            1 LuftwaffeAce moved from Southern Italy to Rostov
            1 aaGun moved from Belarus to Bryansk
            1 1stPanzerArmy moved from Finland to Novgorod
            1 WaffenPnzrGrndr moved from Finland to Novgorod
            1 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Karelia to Novgorod
            1 elite moved from Finland to Norway
            1 artillery and 3 infantry moved from Finland to Karelia
            1 fighter moved from 110 Sea Zone to Finland
            3 fighters moved from 110 Sea Zone to Western Germany
            3 GermanUBoats moved from 112 Sea Zone to 123 Sea Zone
            1 Waffen_Para moved from Germany to Novgorod
            1 Waffen_Para moved from Germany to Novgorod
            2 Panzer_Grndrss moved from Germany to Eastern Poland
            4 infantry moved from Western Germany to France
            1 Rail and 1 elite moved from Germany to Rostov
            1 Rail moved from Germany to France
            1 Rail and 1 infantry moved from France to Eastern Poland
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 elite moved from Poland to 114 Sea Zone
            1 elite and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 elite moved from 115 Sea Zone to Novgorod
    
        Place Units - Germans
            6 TotalWar_Tanks, 1 elite and 2 german_paras placed in Germany
            10 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Western Germany: 1 infantry
            EDIT: Turning off Edit Mode
            Trigger GermansTotalWarTankPlaceGermany6: has removed 6 TotalWar_Tanks owned by Germans in Germany
            Trigger GermansTotalWarTankPlaceGermany6: Germans has 6 armour placed in Germany
    
        Turn Complete - Germans
            Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Russians regular : 0.33
    Germans regular : 0.33
    

    G8.tsvg

    I gave the Australians +2 for DNG (engine gave you -2 for losing it).

    I forgot to purchase the Total War infantry so I added an infantry in Western Germany.

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