Submerge sub here?
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I accidentally attacked Finland with two elites. I realized that during round 1, so what I did was choose the second elite as a casualty. I guess we can keep it like that as a punishment for my mistake. I would have let one elite stay in Norway and attack with an infantry instead.
no need to sacrifize your elite in Finland. The game is to complex to avoid mistakes, as long it is such a minor and “easy” mistake.
I edited your elite back and replaced it with the regular inf in Poland.
Game History
Round: 7
Purchase Units - Russians
Trigger RussiansTotalWarArty: buyTotalWar_Arty added to productionRussians
Trigger RussiansTotalWarInf: buyTotalWar_Inf added to productionRussians
Trigger RussiansTotalWar Bomber: buyTotalWar_Bomber added to productionRussians
Trigger RussiansTotalWarFighter: buyTotalWarFighter added to productionRussians
Trigger RussiansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionRussians
Trigger RussiansTotalWarTank: buyTotalWar_Tank_2 added to productionRussians
Trigger RussiansTotalWarMechInf: buyTotalWarMechInf added to productionRussians
Trigger RussiansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionRussians
Russians buy 3 Mass_Tankss, 3 TotalWar_Tank_2s, 1 elite and 1 russian_para; Remaining resources: 4 PUs; 2 AirLendLease; 2 TankLendLease;
Politics - Russians
Russians spend 4 PUs on Political Action: Political Action Russians To War With JapaneseTurn7
Russians succeeds on action: Political Action Russians To War With JapaneseTurn7: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With JapaneseTurn7: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With JapaneseTurn7: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Germans DemoUnderMinor: has removed 1 DemoUnderMinor owned by Germans in Normandy Bordeaux
Trigger Germans DemoHarbour: has removed 1 demo_harbour owned by Germans in Normandy Bordeaux
Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
Turning on Edit Mode
EDIT: Adding units owned by Germans to Tambov: 1 german_paraBoost
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Chinese takes Kansu from Japanese
EDIT: Chinese takes Suiyuyan from Japanese
EDIT: Chinese takes Chahar from Japanese
EDIT: Chinese takes Jehol from Japanese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to Tsinghai: 1 russian_paraBoost
EDIT: Turning off Edit Mode
1 FighterAce moved from Russia to Tsinghai
2 infantry moved from Volgograd to Rostov
1 fighter moved from Caucasus to Rostov
EDIT: Russians undo move 1.
2 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
3 infantry moved from Smolensk to Bryansk
1 infantry moved from Russia to Bryansk
1 russian_para moved from Caucasus to Tsinghai
EDIT: 1 BoxFctry, 1 Soviet_Commisar_3, 2 armour and 1 infantry moved from 1st Corps to Manchuria
EDIT: Russians undo move 11.
EDIT: 1 Soviet_Commisar_3, 2 armour and 1 infantry moved from Amur to Manchuria
1 mech_infantry moved from Egypt to Kenya
British take Kenya from Italians
2 russian_paras moved from Caucasus to Tsinghai
1 FighterAce moved from Russia to Tambov
2 infantry moved from Russia to Tambov
EDIT: 3 russian_paras moved from Caucasus to Tsinghai
Combat - Russians
Battle in Manchuria
Russians attack with 1 Soviet_Commisar_3, 2 armour and 18 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 Soviet_Commisar_3, 2 armour and 18 infantry in Manchuria, round 2 : 5/23 hits, 5,17 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Manchuria
1 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 1 Soviet_Commisar_3, 2 armour and 17 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 elite and 1 infantry
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/6 hits, 1,83 expected hits
Germans roll dice for 1 elite and 1 infantry in Bryansk, round 2 : 0/3 hits, 1,00 expected hits
1 elite owned by the Germans and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 elite and 1 infantry
Battle in Tsinghai
Russians attack with 3 russian_paras and 1 russian_paraBoost
Japanese defend with 2 infantry
Russians roll dice for 3 russian_paras and 1 russian_paraBoost in Tsinghai, round 2 : 0/3 hits, 1,50 expected hits
Japanese roll dice for 2 infantry in Tsinghai, round 2 : 2/2 hits, 0,67 expected hits
2 russian_paras owned by the Russians lost in Tsinghai
1 russian_paraBoost owned by the Russians lost in Tsinghai
1 russian_para owned by the Russians retreated to Kazakhstan
Japanese win with 2 infantry remaining. Battle score for attacker is -8
Casualties for Russians: 2 russian_paras and 1 russian_paraBoost
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 1 fighter and 1 infantry in Rostov, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 FighterAce, 1 fighter and 2 infantry
Germans defend with 1 german_para and 1 german_paraBoost
Russians roll dice for 1 FighterAce, 1 fighter and 2 infantry in Tambov, round 2 : 3/5 hits, 1,83 expected hits
Germans roll dice for 1 german_para and 1 german_paraBoost in Tambov, round 2 : 0/1 hits, 0,50 expected hits
1 german_para owned by the Germans lost in Tambov
1 german_paraBoost owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 FighterAce, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 german_para and 1 german_paraBoost
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - Russians
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 1 Rail owned by Russians in Volgograd
Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Rail owned by Russians in Caucasus
1 FighterAce moved from Tambov to Caucasus
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Tambov to Russia
1 fighter moved from Rostov to Caucasus
1 artillery moved from Archangel to Vologda
1 infantry moved from Nenetsia to Vologda
1 Europe_Rail moved from Russia to Urals
1 Europe_Rail and 1 armour moved from Urals to Volgograd
1 Rail moved from Russia to Nenetsia
1 Rail and 1 armour moved from Nenetsia to Volgograd
1 Rail and 1 infantry moved from Russia to Caucasus
EDIT: 1 Soviet_Commisar_3, 2 armour and 1 infantry moved from Manchuria to 1st Corps
EDIT: 1 1stCorps and 2 aaGuns moved from Amur to Manchuria
Place Units - Russians
3 Mass_Tankss, 3 TotalWar_Tank_2s, 1 elite and 1 russian_para placed in Russia
Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Japanese regular : 2,00
Germans regular : -1,17
Russians regular : -0,83
Japanese will purchase 1 Paratrooper from the 4 IPCs they receive, and place it in Japan
Game History
Round: 7
Purchase Units - Japanese
Note to players Japanese: The Godless Communists Attack Japan! Japan May Immediately Place the Amount of PUs it Cost Russia to Declare War in Units in any Non Combat Japanese Controlled Territory Or Add to their Trea....
Trigger JapaneseTotalWarArty: buyTotalWar_Arty added to productionJapanese
Trigger JapaneseTotalWarMechInf: buyTotalWarMechInf added to productionJapanese
Trigger JapaneseTotalWarAirTrprt: buyTotalWarAirTrprt added to productionJapanese
Trigger JapaneseTotalWarInf: buyTotalWar_Inf added to productionJapanese
Trigger JapaneseTotalWarTank: buyTotalWar_Tank added to productionJapanese
Trigger JapaneseTotalWarNavyFighter: buyTotalWarNavyFtr added to productionJapanese
Trigger JapaneseTotalWar Bomber: buyTotalWar_Bomber added to productionJapanese
Trigger JapaneseTotalWarTacBmbr: buyTotalWarTacBmbr added to productionJapanese
Trigger JapaneseTotalWarFighter: buyTotalWarFighter added to productionJapanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Japan: 1 japanese_para
EDIT: Turning off Edit Mode
Japanese buy 2 Japan_destroyers, 1 Repair_BB, 6 armour, 1 elite, 6 infantry, 2 japanese_paras and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Place Units - Japanese
1 Repair_BB placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 0
EDIT: Turning off Edit Mode
Combat Move - Japanese
Trigger Banzai: Japanese has 1 Banzai placed in Japan
Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
Turning on Edit Mode
EDIT: Japanese takes Soviet Far East from Russians
EDIT: Turning off Edit Mode
Trigger Japanese RemoveRepair BB: has removed 1 Repair_BB owned by Japanese in 6 Sea Zone
1 artillery and 1 elite moved from Northern Territory to 55 Sea Zone
1 artillery, 1 elite and 1 transport moved from 55 Sea Zone to 45 Sea Zone
1 artillery and 1 elite moved from 45 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to Shensi
1 armour moved from Kweichow to Shensi
2 bombers moved from Hunan to Sikang
1 fighter and 1 tactical_bomber moved from Hunan to Shensi
1 fighter and 1 tactical_bomber moved from Hunan to Shensi
1 fighter moved from Hunan to Shan State
2 armour, 1 artillery, 1 elite, 4 infantry and 1 mech_infantry moved from French Indo China to Yunnan
1 tactical_bomber moved from 46 Sea Zone to Dutch New Guinea
1 fighter moved from 46 Sea Zone to 54 Sea Zone
1 Japan_destroyer moved from 46 Sea Zone to 54 Sea Zone
1 Japan_destroyer and 1 pacific_submarine moved from 6 Sea Zone to 16 Sea Zone
2 NavyFighters moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from Caroline Islands to 16 Sea Zone
EDIT: 1 japanese_para moved from Japan to Soviet Far East
1 Japan_destroyer moved from 35 Sea Zone to 44 Sea Zone
1 Japan_destroyer moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 Japan_destroyer and 1 infantry moved from 42 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
Combat - Japanese
Battle in Western Australia
Battle in 54 Sea Zone
Japanese attack with 1 Japan_destroyer and 1 fighter
Americans defend with 1 Escort
Japanese roll dice for 1 Japan_destroyer and 1 fighter in 54 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 Escort in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Japan_destroyer owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 1 fighter in 54 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 Escort in 54 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter in 54 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 Escort in 54 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 Escort owned by the Americans lost in 54 Sea Zone
Japanese win, taking Western Australia from ANZAC with 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 Japan_destroyer
Casualties for Americans: 1 Escort
Battle in 16 Sea Zone
Japanese attack with 1 Japan_destroyer, 2 NavyFighters, 1 pacific_submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 pacific_submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 Japan_destroyer, 2 NavyFighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 pacific_submarine in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 Japan_destroyer, 2 NavyFighters, 1 pacific_submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Dutch New Guinea
Changer loiter and taunt; Japanese attack with 1 artillery, 1 elite and 1 tactical_bomber
Changer defend; Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 1 elite and 1 tactical_bomber in Dutch New Guinea, round 2 : 1/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from Americans with 1 artillery, 1 elite and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Yunnan
Japanese attack with 2 armour, 1 artillery, 1 elite, 4 infantry and 1 mech_infantry
British defend with 2 infantry
Japanese roll dice for 2 armour, 1 artillery, 1 elite, 4 infantry and 1 mech_infantry in Yunnan, round 2 : 1/10 hits, 2.83 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Yunnan
1 infantry owned by the British lost in Yunnan
Japanese roll dice for 2 armour, 1 artillery, 1 elite, 2 infantry and 1 mech_infantry in Yunnan, round 3 : 1/8 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 armour, 1 artillery, 1 elite, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 artillery
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Sikang
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 fighter
Japanese roll dice for 2 bombers and 1 infantry in Sikang, round 2 : 1/3 hits, 1.50 expected hits
Chinese roll dice for 1 fighter in Sikang, round 2 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 1 fighter
Battle in Shensi
Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Shensi, round 2 : 1/6 hits, 3.00 expected hits
Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Shensi
1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Shensi, round 3 : 1/5 hits, 2.83 expected hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in Shensi
1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Shensi, round 4 : 2/4 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits
1 armour owned by the Japanese lost in Shensi
1 infantry owned by the Chinese lost in Shensi
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Japanese: 1 armour, 1 fighter and 1 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Kansu
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Jehol
1 armour moved from Kweichow to Anhwe
3 armour moved from Kiangsu to Anhwe
1 aaGun moved from Hunan to Yunnan
1 fighter moved from Shan State to French Indo China
1 fighter and 2 tactical_bombers moved from Shensi to Anhwe
1 Rail moved from Kiangsu to French Indo China
1 Rail and 1 infantry moved from French Indo China to Jehol
1 Rail moved from Kiangsu to French Indo China
1 Rail and 1 infantry moved from French Indo China to Kansu
1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone
1 Japan_destroyer, 1 battleship and 1 carrier moved from 46 Sea Zone to 35 Sea Zone
1 fighter moved from 54 Sea Zone to 35 Sea Zone
4 transports moved from 36 Sea Zone to 20 Sea Zone
2 transports moved from 35 Sea Zone to 6 Sea Zone
2 NavyFighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
2 bombers moved from Sikang to Anhwe
Place Units - Japanese
3 armour placed in Shantung
3 armour placed in Kiangsu
1 elite, 6 infantry and 2 japanese_paras placed in Japan
2 Japan_destroyers and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Note to players Japanese: It is Early 1943 and Our Shipyards are Hard at Work. We will soon Launch 1 new Battleship and 1 new Transport. They may only Operate in the Pacific and Indian Oceans.
Japanese collect 62 PUs; end with 64 PUs
Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 66 PUs
Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 67 PUs
Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 71 PUs
Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 79 PUs
Trigger Japanese Loses NewGuinea Pacific Expanded: Japanese met a national objective for an additional -2 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : -0.50
Japanese regular : -11.17
British regular : -0.33
@VictoryFirst said in #1: VictoryFirst (Axis) vs. Panzerstahl-Helm (Allies) | G40 House Rule Expansion by The Captain:
Chinese regular : 1.33
Americans regular : -0.50
Japanese regular : -11.17
British regular : -0.33
Oh boy, -11.17 for the Japanese?? that is ridiculus!
I would agree to re-roll that battle!
Game History
Round: 7
Purchase Units - Americans
Note to players Russians: Japanese Sneak Attack! Russia May Immediately Place the Amount of PUs it Cost Japan to Declare War in Units in any Non Combat Russian Territory Or Add to their Treasury. Ignore if IF Russia ....
Trigger AmericansTotalWarMechInf: buyTotalWarMechInf added to productionAmericans
Trigger AmericansTotalWarTank: buyTotalWar_Tank added to productionAmericans
Trigger AmericansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionAmericans
Trigger AmericansTotalWarArty: buyTotalWar_Arty added to productionAmericans
Trigger AmericansTotalWarFighter: buyTotalWarFighter added to productionAmericans
Trigger AmericansTotalWar Bomber: buyTotalWar_Bomber added to productionAmericans
Trigger AmericansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionAmericans
Trigger AmericansTotalWarNavyFtr: buyTotalWarNavyFtr added to productionAmericans
Trigger AmericansTotalWarInf: buyTotalWar_Inf added to productionAmericans
Americans buy 1 Repair_BB, 4 TotalWarFighters, 4 TotalWarNavyFtrs, 1 USA_TankGeneral, 1 carrier, 1 elite, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Place Units - Americans
1 Repair_BB placed in 92 Sea Zone
Combat Move - Americans
Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
1 unit repaired.
Trigger Americans RemoveRepair BB: has removed 1 Repair_BB owned by Americans in 92 Sea Zone
3 infantry moved from Morocco to Algeria
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 usa_fighter moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 91 Sea Zone to 85 Sea Zone
1 bomber moved from Gibraltar to 85 Sea Zone
Combat - Americans
Battle in 85 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 GermanUBoat
Americans roll dice for 1 bomber and 1 destroyer in 85 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Germans roll dice for 1 GermanUBoat in 85 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 GermanUBoat owned by the Germans lost in 85 Sea Zone
Americans win, taking 85 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 4
Casualties for Germans: 1 GermanUBoat
Battle in 16 Sea Zone
Americans attack with 1 submarine and 1 usa_fighter
Japanese defend with 1 Japan_destroyer and 1 pacific_submarine
Japanese roll dice for 1 pacific_submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 usa_fighter in 16 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 Japan_destroyer owned by the Japanese lost in 16 Sea Zone
1 submarine owned by the Americans submerged
1 pacific_submarine owned by the Japanese submerged
Americans win with 1 usa_fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 Japan_destroyer
Americans win with 1 usa_fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 Japan_destroyer
Battle in Algeria
Americans attack with 3 infantry
Italians defend with 1 artillery, 1 infantry and 1 mech_infantry
Americans roll dice for 3 infantry in Algeria, round 2 : 1/3 hits, 0,50 expected hits
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 3/3 hits, 1,00 expected hits
3 infantry owned by the Americans lost in Algeria
1 infantry owned by the Italians lost in Algeria
Italians win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Americans: 3 infantry
Casualties for Italians: 1 infantry
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - Americans
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States
2 ArmoredInfantrys, 1 mech_infantry and 1 usa_armour moved from Morocco to 92 Sea Zone
2 ArmoredInfantrys, 1 Heavy_BB, 3 carriers, 1 mech_infantry, 2 transports, 1 usa_armour and 1 usa_fighter moved from 92 Sea Zone to 98 Sea Zone
2 ArmoredInfantrys and 1 usa_armour moved from 98 Sea Zone to Trans-Jordan
1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
2 usa_fighters moved from Gibraltar to 98 Sea Zone
1 usa_fighter moved from United Kingdom to Gibraltar
1 ArmoredInfantry moved from French West Africa to French Equatorial Africa
1 infantry moved from French West Africa to French Central Africa
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 Escort_Convoy, 1 Heavy_BB, 2 NavyFighters, 1 artillery, 1 battleship, 2 carriers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 usa_fighter moved from 16 Sea Zone to 26 Sea Zone
1 bomber moved from 85 Sea Zone to French West Africa
Place Units - Americans
4 TotalWarNavyFtrs, 1 carrier and 1 submarine placed in 10 Sea Zone
4 TotalWarFighters, 1 USA_TankGeneral and 1 elite placed in Eastern United States
1 transport placed in 101 Sea Zone
Trigger AmericansTotalWarFighterPlaceEUS: has removed 4 TotalWarFighters owned by Americans in Eastern United States
Trigger AmericansTotalWarNavyFtrPlaceWUS: has removed 4 TotalWarNavyFtrs owned by Americans in 10 Sea Zone
Trigger AmericansTotalWarFighterPlaceEUS: Americans has 4 usa_fighters placed in Eastern United States
Trigger AmericansTotalWarNavyFtrPlaceWUS: Americans has 4 NavyFighters placed in 10 Sea Zone
Turn Complete - Americans
Note to players Americans: It is Early 1943 and Our Shipyards are Hard at Work. 1 Battleship and 1 Transport are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
Trigger PacificFleetRD7: Americans has 1 pacific_BB and 1 pacific_transport placed in 10 Sea Zone
Trigger PacificFleetJPNRD7: Japanese has 1 pacific_BB and 1 pacific_transport placed in 6 Sea Zone
Americans collect 53 PUs; end with 53 PUs
Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 67 PUs
Trigger Americans Loses DNG Pacific Expanded: Americans met a national objective for an additional -2 PUs; end with 65 PUs
Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 62 PUs
Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
7 infantry moved from Szechwan to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 infantry in Sikang, round 2 : 1/7 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - Chinese
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - British
Trigger UKTotalWarSeaFighter: buySeafireTotalWar added to productionBritish
Trigger UKTotalWar Tank: buyTotalWar_Tank added to productionBritish
Trigger UKTotalWarAirTrprt: buyTotalWarAirTrprt added to productionBritish
Trigger UKTotalWarTacBmbr: buyTotalWarTacBmbr added to productionBritish
Trigger UKTotalWar Arty: buyTotalWar_Arty added to productionBritish
Trigger UKTotalWarInf: buyTotalWar_Inf added to productionBritish
Trigger UKTotalWarMechInf: buyTotalWarMechInf added to productionBritish
Trigger UKTotalWar Bomber: buyTotalWar_Bomber added to productionBritish
Trigger UKTotalWarFighter: buyTotalWarFighter added to productionBritish
British buy 3 UK_LCVs, 2 artilleries, 3 commandos, 1 elite, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease;
Place Units - British
Units in India being upgraded or consumed: 3 infantry
3 commandos placed in India
Combat Move - British
Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
3 uk_armours moved from Szechwan to Kansu
2 infantry moved from Trans-Jordan to Syria
1 uk_fighter moved from Egypt to Syria
Combat - British
Battle in Kansu
British attack with 3 uk_armours
Japanese defend with 1 infantry
British roll dice for 3 uk_armours in Kansu, round 2 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kansu
British win, taking Kansu from Japanese with 3 uk_armours remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Syria
British attack with 2 infantry and 1 uk_fighter
Italians defend with 1 infantry
British roll dice for 2 infantry and 1 uk_fighter in Syria, round 2 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Syria
1 infantry owned by the Italians lost in Syria
British win, taking Syria from Italians with 1 infantry and 1 uk_fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Burma
1 uk_fighter moved from Syria to Egypt
1 uk_fighter moved from Egypt to Caucasus
1 mech_infantry moved from Eastern Persia to India
3 aaGuns, 6 artilleries, 5 commandos and 3 infantry moved from India to Burma
2 uk_fighters and 1 uk_tactical_bomber moved from Szechwan to Burma
EDIT: 2 Rails moved from Union of South Africa to Persia
2 Rails and 2 infantry moved from Persia to Burma
1 infantry moved from Tanganyika Territory to Kenya
1 bomber moved from United Kingdom to Gibraltar
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
Place Units - British
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
3 infantry and 2 mech_infantrys placed in India
1 artillery and 2 infantry placed in Egypt
3 UK_LCVs, 1 artillery and 1 elite placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,4
British collect 37 PUs (1 lost to blockades); end with 37 PUs
Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : -0,17
Americans regular : 0,67
Italians regular : 2,67
Japanese regular : -1,17
Germans regular : -0,17
British regular : -0,33
Oh boy, -11.17 for the Japanese?? that is ridiculus!
I would agree to re-roll that battle!
Heh heh no worries. -11.17 is indeed ridiculous but it is a misleading number. All battles went a bit below average for me, but nothing too serious. It’s just all those bits add up to -11.17. If just one battle had -11.17, that would be much worse.
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 Escort, 1 UndrgroundFctry and 6 infantry; Remaining resources: 0 PUs;
Place Units - Italians
Units in Northern Italy being upgraded or consumed: 1 factory_major
1 UndrgroundFctry placed in Northern Italy
Combat Move - Italians
Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Morocco: 1 aaGun
EDIT: Turning off Edit Mode
EDIT: 1 Italian_LCV and 2 infantry moved from Romania to Rostov
1 bomber and 1 fighter moved from Romania to Rostov
1 mech_infantry moved from Algeria to Morocco
Italians take Morocco from Americans
1 armour moved from Libya to Alexandria
Italians take Alexandria from British
1 infantry moved from Iraq to Persia
Italians take Persia from British
Combat - Italians
Battle in Rostov
Italians attack with 1 Italian_LCV, 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 Italian_LCV, 1 bomber, 1 fighter and 2 infantry in Rostov, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 Italian_LCV, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Rostov: 1 Italian_LCV
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Ukraine
1 bomber and 1 fighter moved from Rostov to Romania
1 Rail and 1 infantry moved from Southern Italy to Ukraine
1 armour moved from Romania to Ukraine
2 transports moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 2 infantry moved from Libya to 96 Sea Zone
1 artillery moved from Algeria to Tunisia
1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 2 infantry moved from 97 Sea Zone to Southern Italy
4 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 Escort placed in 95 Sea Zone
2 infantry placed in Southern Italy
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 26 PUs; end with 26 PUs
Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians regular : -0.50
Russians regular : -0.33
I had done my turn yesterday but I forgot to upload apparently. Unfortunately I lost the save file so I redid my turn and edited the combat results in I got (I lost a LCV in Rostov).
I think this is it. You posted on my and Panzer’s thread :)
https://www.axisandallies.org/forums/topic/40883/exp-panzer-vs-barnee-game-5/311?_=1721999086694
@barnee
Lol, well that was a brain fart on my part xD 🤪
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to South Australia
Combat - ANZAC
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - ANZAC
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
1 transport moved from 57 Sea Zone to 39 Sea Zone
1 artillery moved from New South Wales to South Australia
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs
Trigger ANZAC Loses DNG Pacific Expanded: ANZAC met a national objective for an additional -2 PUs; end with 6 PUs
Combat Move - French
Combat - French
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - French
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
Combat Hit Differential Summary :
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Note to players Germans: <body><b>It is Late 1943 and Our Factories are Now Producing Heavy Bombers !<br><br><img src="German_Hvy_Bmbr.png"/><br><br><img src="HvyBmbr.png"/><b></body>
Trigger ItaliansBuyTakeOverItaly: buyTakeOverItaly added to productionItalians
Trigger German Hvy Bmbr: buyGerman_Hvy_Bmbr added to productionGermans
triggerAttachmenEarly1943: has removed 1 Early1943_red owned by Changer in Early 1943
triggerAttachmenLate1943Red: has removed 1 Late1943 owned by Changer in Late 1943
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
triggerAttachmenEarly1943: Changer has 1 Early1943 placed in Early 1943
triggerAttachmenLate1943Red: Changer has 1 Late1943_red placed in Late 1943
Germans buy 1 Hvy_Ind_2, 6 TotalWar_Tanks, 2 Waffen_Paras, 1 elite, 2 german_paras, 10 infantry and 1 waffen_infantry; Remaining resources: 0 PUs;
Place Units - Germans
Units in Germany being upgraded or consumed: 2 german_paras and 1 infantry
2 Waffen_Paras and 1 waffen_infantry placed in Germany
Units in Western Germany being upgraded or consumed: 1 factory_major
1 Hvy_Ind_2 placed in Western Germany
Combat Move - Germans
Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 1 ArmyGroupCentre
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 2ndPanzerArmy and 1 2ndWaffenArmy moved from Army Group Centre to Belarus
EDIT: 1 Waffen_Oberst, 3 infantry and 1 waffen_infantry moved from Army Group Centre to Belarus
EDIT: 2 Panzer_Grndrss, 1 Waffen_Arty and 2 german_paras moved from Army Group Centre to Belarus
EDIT: 2 german_paras moved from Belarus to Tambov
1 fighter and 1 tactical_bomber moved from Belarus to Tambov
1 bomber moved from Western Germany to Tambov
1 bomber moved from Western Germany to Bryansk
1 artillery and 1 infantry moved from Ukraine to Bryansk
1 Panzer_Grndrs moved from Ukraine to Bryansk
EDIT: 2 infantry moved from Belarus to Bryansk
EDIT: 1 infantry moved from Belarus to Bryansk
1 artillery, 1 elite and 1 infantry moved from Novgorod to Archangel
4 fighters moved from Western Germany to 110 Sea Zone
1 GermanUBoat moved from 112 Sea Zone to 110 Sea Zone
Combat - Germans
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Battle in Bryansk
Germans attack with 1 Panzer_Grndrs, 1 artillery, 1 bomber and 4 infantry
Russians defend with 4 infantry
Germans roll dice for 1 Panzer_Grndrs, 1 artillery, 1 bomber and 4 infantry in Bryansk, round 2 : 3/7 hits, 2.17 expected hits
Russians roll dice for 4 infantry in Bryansk, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Germans lost in Bryansk
3 infantry owned by the Russians lost in Bryansk
Germans roll dice for 1 Panzer_Grndrs, 1 artillery, 1 bomber and 2 infantry in Bryansk, round 3 : 2/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 Panzer_Grndrs, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantry
Battle in Tambov
Germans attack with 1 bomber, 1 fighter, 2 german_paras and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 german_paras and 1 tactical_bomber in Tambov, round 2 : 2/5 hits, 2.17 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
1 german_para owned by the Germans lost in Tambov
2 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber, 1 fighter, 1 german_para and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 german_para
Casualties for Russians: 2 infantry
Battle in 110 Sea Zone
Germans attack with 1 GermanUBoat and 4 fighters
Americans defend with 1 Escort
Germans roll dice for 1 GermanUBoat in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 4 fighters in 110 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 Escort in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Escort owned by the Americans lost in 110 Sea Zone
Germans win with 1 GermanUBoat and 4 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 Escort
Battle in Archangel
Germans attack with 1 artillery, 1 elite and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 elite and 1 infantry in Archangel, round 2 : 1/4 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 1 elite and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for ANZAC from 6 to 8
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Eastern Poland
Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Rostov
Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone
Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
EDIT: 1 2ndPanzerArmy and 1 2ndWaffenArmy moved from Belarus to Rostov
EDIT: 2 Panzer_Grndrss, 1 Waffen_Arty, 1 Waffen_Oberst and 1 waffen_infantry moved from Belarus to Rostov
1 German_LCV moved from Ukraine to Rostov
1 bomber moved from Bryansk to Rostov
1 bomber, 1 fighter and 1 tactical_bomber moved from Tambov to Rostov
1 LuftwaffeAce moved from Southern Italy to Rostov
1 aaGun moved from Belarus to Bryansk
1 1stPanzerArmy moved from Finland to Novgorod
1 WaffenPnzrGrndr moved from Finland to Novgorod
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Karelia to Novgorod
1 elite moved from Finland to Norway
1 artillery and 3 infantry moved from Finland to Karelia
1 fighter moved from 110 Sea Zone to Finland
3 fighters moved from 110 Sea Zone to Western Germany
3 GermanUBoats moved from 112 Sea Zone to 123 Sea Zone
1 Waffen_Para moved from Germany to Novgorod
1 Waffen_Para moved from Germany to Novgorod
2 Panzer_Grndrss moved from Germany to Eastern Poland
4 infantry moved from Western Germany to France
1 Rail and 1 elite moved from Germany to Rostov
1 Rail moved from Germany to France
1 Rail and 1 infantry moved from France to Eastern Poland
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 elite moved from Poland to 114 Sea Zone
1 elite and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 elite moved from 115 Sea Zone to Novgorod
Place Units - Germans
6 TotalWar_Tanks, 1 elite and 2 german_paras placed in Germany
10 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit Mode
Trigger GermansTotalWarTankPlaceGermany6: has removed 6 TotalWar_Tanks owned by Germans in Germany
Trigger GermansTotalWarTankPlaceGermany6: Germans has 6 armour placed in Germany
Turn Complete - Germans
Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Germans collect 51 PUs; end with 51 PUs
Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : 0.33
Germans regular : 0.33
I gave the Australians +2 for DNG (engine gave you -2 for losing it).
I forgot to purchase the Total War infantry so I added an infantry in Western Germany.
Hi Victory,
attached R7
I forgot to move the Russian Mech. Inf to Italian Somaliland, so I edited in NCM and adjusted the IPCs
I did some housekeeping for the UK, since I had 2 Eites hanging around in London.
Furthermore it seems the Para booster did not place.
It did not affect batle result, so no edit required.
@barnee Do I miss something or is there still an issue.
BR
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 AirLL, 3 Mass_Tankss, 1 Soviet_Commisar, 1 TankLL and 1 Tank_General; Remaining resources: 0 PUs; 1 AirLendLease; 1 TankLendLease;
Place Units - Russians
1 AirLL and 1 TankLL placed in Caucasus
Combat Move - Russians
Trigger Russians RemoveLendLeaseFee: has removed 1 AirLL owned by Russians in Caucasus
Trigger Russians RemoveLendLeaseFeeTank: has removed 1 TankLL owned by Russians in Caucasus
Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by British from Caucasus: 1 uk_armour and 1 uk_fighter
EDIT: Adding units owned by Russians to Caucasus: 1 armour and 1 fighter
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Vologda to Archangel
1 infantry moved from Smolensk to Archangel
1 armour moved from Urals to Archangel
1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Volgograd to Tambov
1 elite and 3 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
1 FighterAce and 2 fighters moved from Caucasus to Tambov
1 armour moved from Russia to Bryansk
2 fighters moved from Russia to Tambov
1 armour moved from Russia to Bryansk
Combat - Russians
Battle in Archangel
Russians attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 elite and 1 infantry
Russians roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2,00 expected hits
Germans roll dice for 1 artillery, 1 elite and 1 infantry in Archangel, round 2 : 0/4 hits, 1,33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Archangel, round 3 : 2/5 hits, 2,00 expected hits
Germans roll dice for 1 elite in Archangel, round 3 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Archangel
1 elite owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery, 1 elite and 1 infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Russians attack with 2 armour, 1 elite and 3 infantry
Germans defend with 1 Panzer_Grndrs, 1 aaGun, 1 artillery and 2 infantry
Russians roll dice for 2 armour, 1 elite and 3 infantry in Bryansk, round 2 : 1/7 hits, 1,83 expected hits
Germans roll dice for 1 Panzer_Grndrs, 1 aaGun, 1 artillery and 2 infantry in Bryansk, round 2 : 2/4 hits, 1,50 expected hits
2 infantry owned by the Russians lost in Bryansk
1 aaGun owned by the Germans lost in Bryansk
Russians roll dice for 2 armour, 1 elite and 1 infantry in Bryansk, round 3 : 2/5 hits, 1,50 expected hits
Germans roll dice for 1 Panzer_Grndrs, 1 artillery and 2 infantry in Bryansk, round 3 : 1/4 hits, 1,50 expected hits
1 infantry owned by the Russians lost in Bryansk
2 infantry owned by the Germans lost in Bryansk
Russians roll dice for 2 armour and 1 elite in Bryansk, round 4 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 Panzer_Grndrs and 1 artillery in Bryansk, round 4 : 1/2 hits, 0,83 expected hits
1 armour owned by the Russians lost in Bryansk
1 artillery owned by the Germans lost in Bryansk
Russians roll dice for 1 armour and 1 elite in Bryansk, round 5 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 Panzer_Grndrs in Bryansk, round 5 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 armour and 1 elite in Bryansk, round 6 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 Panzer_Grndrs in Bryansk, round 6 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 armour and 1 elite in Bryansk, round 7 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 Panzer_Grndrs in Bryansk, round 7 : 0/1 hits, 0,50 expected hits
1 Panzer_Grndrs owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 armour and 1 elite remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour and 3 infantry
Casualties for Germans: 1 Panzer_Grndrs, 1 aaGun, 1 artillery and 2 infantry
Battle in Tambov
Russians attack with 1 FighterAce, 4 fighters and 2 infantry
Germans defend with 1 german_para
Russians roll dice for 1 FighterAce, 4 fighters and 2 infantry in Tambov, round 2 : 4/8 hits, 3,33 expected hits
Germans roll dice for 1 german_para in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 german_para owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 FighterAce, 4 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 german_para
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - Russians
Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail owned by Russians in Kazakhstan
Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Rail owned by Russians in Russia
Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Rail owned by Russians in Novosibirsk
1 russian_para moved from Russia to Kazakhstan
4 armour moved from Russia to Kazakhstan
1 aaGun moved from Vologda to Russia
1 tactical_bomber moved from Archangel to Russia
1 FighterAce and 3 fighters moved from Tambov to Kazakhstan
1 fighter moved from Tambov to Russia
1 aaGun, 2 armour and 2 guard_infantrys moved from Caucasus to Kazakhstan
1 elite moved from Caucasus to Northwest Persia
1 Europe_Rail moved from Russia to Volgograd
1 Europe_Rail and 1 russian_minor moved from Volgograd to Kazakhstan
4 armour moved from Volgograd to Kazakhstan
1 Rail moved from Russia to Samara
1 Rail and 1 russian_minor moved from Samara to Novosibirsk
EDIT: 1 Tank_General3 moved from 1st Tank to Kazakhstan
EDIT: 1 Soviet_Commisar_2 moved from 2nd Corps to Kazakhstan
EDIT: 1 Tank_General3 and 5 armour moved from Kazakhstan to 2nd Tank
EDIT: 1 2ndTankArmy moved from 2nd Tank to Kazakhstan
EDIT: 1 Soviet_Commisar_2 and 3 armour moved from Kazakhstan to 3rd Corps
Place Units - Russians
3 Mass_Tankss, 1 Soviet_Commisar and 1 Tank_General placed in Russia
Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : -1,67
Russians regular : -1,50
yea para boost auto place only work with 2.168. You guys started your game before that, so you’ll have to do it manually.
It’ll work in our game though :)
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 4 TotalWarFighters, 6 armour, 1 elite and 7 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Banzai: Japanese has 1 Banzai placed in Japan
Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
Turning on Edit Mode
EDIT: Japanese takes Siberia from Russians
EDIT: Japanese takes Sakha from Russians
EDIT: Japanese takes Amur from Russians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Manchuria: 1 1stCorps
EDIT: Russians takes Poland from Germans
EDIT: Chinese takes Suiyuyan from Japanese
EDIT: Chinese takes Chahar from Japanese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Russians takes Poland from Germans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Poland from Russians to Germans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 japanese_para moved from Soviet Far East to Sakha
EDIT: 1 japanese_para moved from Japan to Amur
EDIT: 1 japanese_para moved from Japan to Siberia
EDIT: 1 Soviet_Commisar_3, 2 armour and 1 infantry moved from 1st Corps to Yenisey
EDIT: 1 Soviet_Commisar_3, 2 armour and 1 infantry moved from Yenisey to Manchuria
1 infantry moved from Jehol to Manchuria
1 infantry moved from Korea to Manchuria
3 armour moved from Shantung to Manchuria
4 armour moved from Anhwe to Manchuria
2 bombers, 1 fighter and 2 tactical_bombers moved from Anhwe to Manchuria
3 Japan_destroyers, 1 pacific_transport and 2 transports moved from 6 Sea Zone to 7 Sea Zone
4 transports moved from 20 Sea Zone to 6 Sea Zone
1 elite and 6 infantry moved from Japan to 6 Sea Zone
1 elite, 6 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone
1 armour moved from Kiangsu to 19 Sea Zone
1 armour, 1 elite and 6 infantry moved from 19 Sea Zone to Manchuria
1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Manchuria
2 NavyFighters moved from 6 Sea Zone to 16 Sea Zone
1 Heavy_BB and 1 pacific_BB moved from 6 Sea Zone to 19 Sea Zone
1 Japan_destroyer moved from 7 Sea Zone to 16 Sea Zone
2 infantry moved from Yunnan to Szechwan
1 armour moved from Yunnan to Shensi
1 mech_infantry moved from Yunnan to Shensi
1 fighter moved from French Indo China to Szechwan
1 infantry moved from Philippines to 35 Sea Zone
1 Japan_destroyer and 1 infantry moved from 35 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
Combat - Japanese
Battle in Queensland
Battle in Manchuria
Japanese attack with 8 armour, 2 bombers, 1 elite, 2 fighters, 8 infantry and 4 tactical_bombers
Russians defend with 1 Soviet_Commisar_3, 2 aaGuns, 2 armour and 17 infantry
Russians roll AA dice in Manchuria : 0/6 hits, 1.00 expected hits
Japanese roll dice for 1 Heavy_BB and 1 pacific_BB in Manchuria, round 2 : 3/3 hits, 2.33 expected hits
Japanese roll dice for 8 armour, 2 bombers, 1 elite, 2 fighters, 8 infantry and 4 tactical_bombers in Manchuria, round 2 : 9/26 hits, 10.67 expected hits
Chinese roll dice for 1 Soviet_Commisar_3, 2 aaGuns, 2 armour and 17 infantry in Manchuria, round 2 : 9/22 hits, 8.17 expected hits
8 infantry owned by the Japanese and 1 elite owned by the Japanese lost in Manchuria
10 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Manchuria
Japanese roll dice for 8 armour, 2 bombers, 2 fighters and 4 tactical_bombers in Manchuria, round 3 : 9/16 hits, 9.00 expected hits
Chinese roll dice for 1 Soviet_Commisar_3, 2 armour and 7 infantry in Manchuria, round 3 : 7/12 hits, 4.83 expected hits
7 armour owned by the Japanese lost in Manchuria
1 Soviet_Commisar_3 owned by the Russians, 7 infantry owned by the Russians and 1 armour owned by the Russians lost in Manchuria
Japanese roll dice for 1 armour, 2 bombers, 2 fighters and 4 tactical_bombers in Manchuria, round 4 : 4/9 hits, 5.33 expected hits
Chinese roll dice for 1 armour in Manchuria, round 4 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Japanese lost in Manchuria
1 armour owned by the Russians lost in Manchuria
Japanese win, taking Queensland from ANZAC, taking Manchuria from Chinese with 1 armour, 2 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 7 armour, 1 elite, 1 fighter and 8 infantry
Casualties for Russians: 1 Soviet_Commisar_3, 2 aaGuns, 2 armour and 17 infantry
Battle in 16 Sea Zone
Japanese attack with 1 Japan_destroyer, 2 NavyFighters and 1 pacific_submarine
Americans defend with 1 submarine
Japanese roll dice for 1 pacific_submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 Japan_destroyer and 2 NavyFighters in 16 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 pacific_submarine owned by the Japanese lost in 16 Sea Zone
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 Japan_destroyer and 2 NavyFighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 pacific_submarine
Casualties for Americans: 1 submarine
Battle in Szechwan
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Kiangsu
1 armour moved from Kweichow to Suiyuyan
1 armour moved from Yunnan to Kweichow
1 artillery and 1 elite moved from Yunnan to Kweichow
1 aaGun moved from Yunnan to Kweichow
2 armour moved from Kiangsu to Kweichow
1 artillery moved from Shan State to Yunnan
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 56 Sea Zone
1 artillery and 1 elite moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 elite and 1 transport moved from 45 Sea Zone to 56 Sea Zone
2 artilleries, 1 elite and 1 infantry moved from 56 Sea Zone to Western Australia
1 pacific_cruiser moved from 35 Sea Zone to 56 Sea Zone
2 NavyFighters moved from 16 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from Manchuria to Kiangsu
1 tactical_bomber moved from Manchuria to Kiangsu
1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
1 fighter moved from Jehol to Anhwe
EDIT: 1 pacific_transport and 2 transports moved from 7 Sea Zone to 6 Sea Zone
EDIT: 1 Japan_destroyer moved from 7 Sea Zone to 35 Sea Zone
EDIT: 1 Japan_destroyer moved from 7 Sea Zone to 6 Sea Zone
2 bombers moved from Manchuria to Kiangsu
1 fighter moved from Szechwan to Kweichow
Place Units - Japanese
3 armour placed in Kiangsu
3 armour placed in Shantung
1 elite and 7 infantry placed in Japan
4 TotalWarFighters placed in Japan
Trigger JapaneseTotalWarFighterPlaceJapan4: has removed 4 TotalWarFighters owned by Japanese in Japan
Trigger JapaneseTotalWarFighterPlaceJapan4: Japanese has 4 fighters placed in Japan
Turn Complete - Japanese
Note to players Japanese: <body><b>It is Late 1943 and Our Shipyards are Hard at Work.<br><br>We will soon Launch 2 new Destroyers. They may only Operate in the Pacific and Indian Oceans.<b></body>
Japanese collect 70 PUs; end with 71 PUs
Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 73 PUs
Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 74 PUs
Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 78 PUs
Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 86 PUs
Trigger Japanese Loses NewGuinea Pacific Expanded: Japanese met a national objective for an additional -2 PUs; end with 84 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Chinese regular : 3.50
Americans regular : 0.83
Japanese regular : -2.17
Russians AA : -1.00
Hi, sorry for the long delay. I moved some ships from SZ 6 to SZ 7 temporarily because I had trouble loading my units to the correct transports.
Use this one, +2 IPCs to correct for the loss of New Guinea
@Panzerstahl-Helm Hi, all going well? The Western Allied and Chinese forces are awaiting your command 😁
Game History
Round: 8
Purchase Units - Americans
Note to players Americans: It is Late 1943 and Our Shipyards are Now Producing Liberty Ships ! The USA may now purchase Heavy Transports.
Note to players Americans: <body><b>It is Late 1943 and B-29s are coming off the Assembly Line !<br><br><img src="USA_Hvy_Bomber.png"/><br><br>The USA may now purchase Heavy Bombers.<b></body>
Trigger Heavy Transport: buyHeavy_Transport added to productionAmericans
Trigger USA Hvy Bomber: buyUSA_Hvy_Bomber added to productionAmericans
Americans buy 1 FighterAceUSA, 4 TotalWarAirTrprts, 4 TotalWarTacBmbrs, 1 USA_Hvy_Bomber, 1 USA_TankGeneral and 1 elite; Remaining resources: 2 PUs;
Combat Move - Americans
Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 ArmoredInfantry, 4 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 ArmoredInfantry, 3 Escort_Convoys, 1 Heavy_BB, 2 NavyFighters, 1 artillery, 1 battleship, 4 carriers, 1 destroyer, 4 infantry, 1 pacific_cruiser, 1 pacific_submarine, 2 submarines, 3 transports and 1 usa_fighter moved from 26 Sea Zone to 54 Sea Zone
1 ArmoredInfantry and 3 infantry moved from 54 Sea Zone to Queensland
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 mech_infantry and 1 usa_armour moved from Trans-Jordan to Persia
Americans take Iraq from Italians
1 usa_fighter moved from 98 Sea Zone to Persia
Combat - Americans
Battle in 54 Sea Zone
British loiter and taunt with 1 artillery and 1 infantry; Americans attack with 3 Escort_Convoys, 1 Heavy_BB, 2 NavyFighters, 1 battleship, 4 carriers, 1 destroyer, 1 pacific_cruiser, 1 pacific_submarine, 2 submarines, 4 transports and 1 usa_fighter
Japanese defend with 1 Japan_destroyer
Americans roll dice for 1 pacific_submarine and 2 submarines in 54 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
Americans roll dice for 3 Escort_Convoys, 1 Heavy_BB, 2 NavyFighters, 1 battleship, 4 carriers, 1 destroyer, 1 pacific_cruiser, 4 transports and 1 usa_fighter in 54 Sea Zone, round 2 : 7/11 hits, 5,17 expected hits
Japanese roll dice for 1 Japan_destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Americans
1 Japan_destroyer owned by the Japanese lost in 54 Sea Zone
Americans win, taking 54 Sea Zone from Neutral with 3 Escort_Convoys, 1 Heavy_BB, 2 NavyFighters, 1 battleship, 4 carriers, 1 destroyer, 1 pacific_cruiser, 1 pacific_submarine, 2 submarines, 4 transports and 1 usa_fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 Japan_destroyer
Battle in Persia
Americans attack with 1 mech_infantry, 1 usa_armour and 1 usa_fighter
Italians defend with 1 infantry
Americans roll dice for 1 mech_infantry, 1 usa_armour and 1 usa_fighter in Persia, round 2 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans lost in Persia
1 infantry owned by the Italians lost in Persia
Americans win, taking Persia from Italians with 1 usa_armour and 1 usa_fighter remaining. Battle score for attacker is -1
Casualties for Americans: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Queensland
Americans attack with 1 ArmoredInfantry, 4 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 ArmoredInfantry, 4 infantry and 1 mech_infantry in Queensland, round 2 : 2/6 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Queensland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Queensland
Americans win, taking Queensland from Japanese with 1 ArmoredInfantry, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - Americans
Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States
1 carrier, 1 pacific_BB, 1 pacific_carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
4 NavyFighters moved from 10 Sea Zone to 26 Sea Zone
1 USA_TankGeneral and 1 elite moved from Eastern United States to 101 Sea Zone
1 USA_TankGeneral, 1 elite and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 USA_TankGeneral and 1 elite moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 Heavy_BB, 3 carriers, 2 transports and 2 usa_fighters moved from 98 Sea Zone to 92 Sea Zone
1 usa_fighter moved from Persia to Eastern Persia
2 ArmoredInfantrys moved from Trans-Jordan to Persia
2 usa_fighters moved from Eastern United States to 92 Sea Zone
2 usa_fighters moved from Eastern United States to Gibraltar
1 usa_fighter moved from Scotland to United Kingdom
1 Escort_Convoy moved from 91 Sea Zone to 101 Sea Zone
1 bomber moved from French West Africa to Egypt
1 ArmoredInfantry moved from French Equatorial Africa to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
Place Units - Americans
1 FighterAceUSA, 4 TotalWarAirTrprts, 4 TotalWarTacBmbrs and 1 USA_Hvy_Bomber placed in Eastern United States
Americans undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 2 usa_fighters
EDIT: Adding units owned by Americans to Eastern United States: 2 usa_fighters
EDIT: Turning off Edit Mode
4 TotalWarAirTrprts, 1 USA_TankGeneral and 1 elite placed in Eastern United States
4 TotalWarTacBmbrs placed in Western United States
1 FighterAceUSA and 1 USA_Hvy_Bomber placed in Eastern United States
Trigger AmericansTotalWarAirTrprtPlaceEUS: has removed 4 TotalWarAirTrprts owned by Americans in Eastern United States
Trigger AmericansTotalWarTacBmbrPlaceWUS: has removed 4 TotalWarTacBmbrs owned by Americans in Western United States
Trigger AmericansTotalWarAirTrprtPlaceEUS: Americans has 4 air_transports placed in Eastern United States
Trigger AmericansTotalWarTacBmbrPlaceWUS: Americans has 4 usa_tactical_bombers placed in Western United States
Turn Complete - Americans
Note to players Americans: <body><b>It is Late 1943 and Our Shipyards are Hard at Work.<br><br>2 Destroyers are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.<b></body>
Trigger PacificFleetRD8: Americans has 2 pacific_destroyers placed in 10 Sea Zone
Trigger PacificFleetJPNRD8: Japanese has 2 JPN_Pacific_DDs placed in 6 Sea Zone
Americans collect 56 PUs; end with 58 PUs
Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 72 PUs
Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 69 PUs
Trigger Americans Liberates DNG: Americans met a national objective for an additional 2 PUs; end with 71 PUs
Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
7 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
Combat - Chinese
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - Chinese
Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
Purchase Units - British
Note to players British: <body><b>It is Late 1943 and Our Factories are Now Producing Heavy Bombers !<br><br><img src="UK_Hvy_Bomber.png"/><b></body>
Trigger UK Hvy Bomber: buyUK_Hvy_Bomber added to productionBritish
British buy 1 Escort, 1 UK_Hvy_Bomber, 2 UK_LCVs, 1 artillery, 1 commando, 4 infantry and 1 uk_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease;
Place Units - British
Units in United Kingdom being upgraded or consumed: 1 infantry
1 commando placed in United Kingdom
Combat Move - British
Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
Turning on Edit Mode
EDIT: British takes Normandy Bordeaux from Germans
EDIT: Turning off Edit Mode
EDIT: 1 uk_para moved from United Kingdom to Normandy Bordeaux
EDIT: 1 UK_LCV, 1 artillery and 1 commando moved from United Kingdom to Holland Belgium
1 bomber moved from Gibraltar to Holland Belgium
1 artillery and 2 infantry moved from Egypt to Alexandria
2 infantry moved from Burma to Yunnan
2 uk_fighters and 1 uk_tactical_bomber moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
6 artilleries, 5 commandos and 2 infantry moved from Burma to Shan State
3 uk_armours moved from Kansu to Tsinghai
Combat - British
Battle in Holland Belgium
British attack with 1 UK_LCV, 1 artillery, 1 bomber and 1 commando
Germans defend with 2 infantry
British roll dice for 1 UK_LCV, 1 artillery, 1 bomber and 1 commando in Holland Belgium, round 2 : 1/3 hits, 1,50 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British roll dice for 1 UK_LCV, 1 artillery, 1 bomber and 1 commando in Holland Belgium, round 3 : 2/3 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
1 UK_LCV owned by the British lost in Holland Belgium
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 1 commando remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 UK_LCV
Battle in Yunnan
British attack with 3 infantry, 2 uk_fighters and 1 uk_tactical_bomber
Japanese defend with 1 artillery
British roll dice for 3 infantry, 2 uk_fighters and 1 uk_tactical_bomber in Yunnan, round 2 : 2/6 hits, 2,17 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 3 infantry, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Alexandria
British attack with 1 artillery and 2 infantry
Italians defend with 1 armour
British roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 armour in Alexandria, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the British lost in Alexandria
1 armour owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Battle in Shan State
British attack with 6 artilleries, 5 commandos and 2 infantry
Japanese defend with 1 infantry
British roll dice for 6 artilleries, 5 commandos and 2 infantry in Shan State, round 2 : 5/13 hits, 5,00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 6 artilleries, 5 commandos and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Iraq
Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Union of South Africa
3 mech_infantrys moved from India to Shan State
3 infantry moved from India to Burma
2 uk_fighters and 1 uk_tactical_bomber moved from Yunnan to Burma
1 aaGun moved from Burma to Shan State
1 aaGun moved from Burma to Shan State
1 infantry moved from Syria to Iraq
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 Rail moved from Union of South Africa to Kenya
1 Rail and 1 infantry moved from Kenya to Iraq
EDIT: 1 destroyer moved from 85 Sea Zone to 83 Sea Zone
1 bomber moved from Holland Belgium to United Kingdom
Place Units - British
Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
1 Escort placed in 110 Sea Zone
1 UK_Hvy_Bomber, 2 UK_LCVs and 1 uk_para placed in United Kingdom
1 artillery and 4 infantry placed in India
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,6
British collect 42 PUs; end with 42 PUs
Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Americans regular : 1,50
Italians regular : 1,17
Japanese regular : -0,33
Germans regular : 0,00
British regular : 0,00
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 Italian_LCV and 11 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
Turning on Edit Mode
EDIT: Italians takes Smolensk from Russians
EDIT: Turning off Edit Mode
2 infantry moved from Rostov to Caucasus
EDIT: 1 italian_para moved from Ukraine to Smolensk
1 fighter moved from Romania to Caucasus
1 bomber moved from Romania to 94 Sea Zone
1 destroyer and 1 submarine moved from 97 Sea Zone to 94 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
1 artillery and 3 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Alexandria
Combat - Italians
Battle in Alexandria
Italians attack with 1 artillery and 3 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Alexandria, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 artillery and 3 infantry in Alexandria, round 2 : 1/4 hits, 1.00 expected hits
British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Alexandria
1 artillery owned by the British and 1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in 94 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
French defend with 1 destroyer
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 94 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
French roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Italians lost in 94 Sea Zone
Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 94 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
French roll dice for 1 destroyer in 94 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Italians lost in 94 Sea Zone
1 destroyer owned by the French lost in 94 Sea Zone
Italians win with 1 bomber and 1 destroyer remaining. Battle score for attacker is -8
Casualties for Italians: 1 fighter and 1 submarine
Casualties for French: 1 destroyer
Battle in Caucasus
Italians attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Rostov
1 bomber moved from 94 Sea Zone to Southern Italy
1 mech_infantry moved from Morocco to Tunisia
1 artillery moved from Tunisia to Libya
1 fighter moved from Caucasus to Rostov
3 italian_paras moved from Ukraine to Rostov
3 armour moved from Ukraine to Rostov
1 Rail and 1 infantry moved from Southern Italy to Rostov
1 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern France
Place Units - Italians
1 Italian_LCV and 1 infantry placed in Southern Italy
10 infantry placed in Northern Italy
Italians undo move 2.
1 infantry placed in Southern Italy
9 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 infantry
EDIT: Adding units owned by Italians to Southern Italy: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 2 infantry
EDIT: Adding units owned by Italians to Northern Italy: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 25 PUs; end with 27 PUs
Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
French regular : 1.33
Italians regular : -2.33
Russians regular : -0.33
British regular : 0.33