The French fell with a style!
L24 OOB Martin (X) vs FlyingBadger (L+40)
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oob-40882-round-06-russia.tsvg
Game History
Round: 6 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 fighters, 3 infantry and 1 tactical_bomber moved from Russia to Smolensk Combat - Russians Battle in Smolensk Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/6 hits, 2.17 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun and 1 infantry moved from Urals to Novosibirsk 1 aaGun and 14 infantry moved from Urals to Vologda 2 fighters and 1 tactical_bomber moved from Smolensk to Russia Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.83
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It would have been too nice: getting the bonus points, preventing the UK from producing there, and preparing landing spots for Japan, who was eying to sink that bothering UK fleet.
Yeah, a great player would have much better prepared this and never allowed for the opponent to shoot back more than once, LOL. I considered not doing this attack but found that to be too dangerous. Well, here we go 😅
I can do Japan either late evening or in the morning, before leaving for my small thrip. Have a good weekend!
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@Martin said in L24 OOB Martin (X) vs FlyingBadger (L+40):
It would have been too nice: getting the bonus points, preventing the UK from producing there, and preparing landing spots for Japan, who was eying to sink that bothering UK fleet.
To be honest, I had never even spotted the opportuntiy for Germany to set that up for Japan. Good job I got lucky!
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I was overly optimistic - the turn with Japan requires more time than I have, today. Please expect my turn by Wednesday or Thursday the latest.
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I was overly optimistic - the turn with Japan requires more time than I have, today. Please expect my turn by Wednesday or Thursday the latest.
No problem, get settled into to your new job. I’d prefer you to wait until you have time to enjoy taking your turn.
Meanwhile Moscow will continue to barracde the streets…
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Apologies for this delay. I should be back on track.
OOB 40882 Round 06 - Japan.tsvg
Game HistoryRound: 6 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Amur 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 2 bombers moved from French Indo China to Sumatra 1 tactical_bomber moved from Malaya to 41 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone Combat - Japanese Battle in Amur Battle in 41 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 41 Sea Zone Japanese win, taking Amur from Russians with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Sumatra Japanese attack with 1 artillery, 2 bombers and 1 infantry Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Sumatra, round 2 : 3/4 hits, 2,00 expected hits Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Sumatra 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Sumatra Japanese win, taking Sumatra from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 0/5 hits, 2,67 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC and Japanese reach a stalemate . Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Battle in 44 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from Soviet Far East to Siberia 1 carrier and 2 fighters moved from 6 Sea Zone to 35 Sea Zone 4 fighters and 4 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone 2 bombers moved from Sumatra to Malaya 2 submarines moved from 39 Sea Zone to 37 Sea Zone 1 carrier and 2 fighters moved from 38 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to Malaya 2 artilleries and 1 infantry moved from Kweichow to Shensi 1 aaGun moved from Yunnan to French Indo China 1 mech_infantry moved from Malaya to Yunnan 1 infantry moved from Suiyuyan to Shensi 1 artillery moved from French Indo China to Shan State 1 infantry moved from French Indo China to Shan State 1 fighter moved from 6 Sea Zone to French Indo China 1 fighter moved from 6 Sea Zone to 35 Sea Zone 1 artillery moved from French Indo China to Shan State 1 mech_infantry moved from Yunnan to Kweichow 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Chahar to Jehol 1 mech_infantry moved from Yunnan to Kweichow 2 fighters moved from 35 Sea Zone to Philippines Place Units - Japanese 1 destroyer placed in 37 Sea Zone 2 infantry placed in Malaya 2 fighters, 1 infantry and 1 mech_infantry placed in Japan 1 carrier placed in 6 Sea Zone 1 destroyer placed in 36 Sea Zone 1 artillery and 1 infantry placed in French Indo China Japanese undo move 3. 2 fighters placed in 6 Sea Zone 1 infantry and 1 mech_infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6 Japanese collect 62 PUs (8 lost to blockades); end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans regular : 0,17 Japanese regular : -2,33 ANZAC regular : 0,83
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@Martin said in L24 OOB Martin (X) vs FlyingBadger (L+40):
Apologies for this delay. I should be back on track.
No problem, no time pressure from me.
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@Martin Now it is my turn to delay. I did have a good look at our game yesterday, but it took me long enough just to get back up to speed with everything that is going on. It is truely a global conflict.
Been busy today, but should be able to play the US / UK tomorrow. Just need to figure out what to do!
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That’s my strategy: I delay the game long enough for you to forget about your strategies and plans, LOL.
This week I am glad for every evening without commitment to make a turn. So please take your time, even if it will only be on Friday/Saturday.
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The Allies can wait no longer! The leaders have met, and finalised plans to destroy the Japanese!!
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Game History
Round: 6 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers, 1 harbour, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 bomber moved from Normandy Bordeaux to France Combat - Americans Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in France causes 3 damage total. Non Combat Move - Americans 1 bomber moved from France to Normandy Bordeaux 4 transports moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to Normandy Bordeaux 1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 3 fighters and 1 tactical_bomber moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 2 fighters moved from Hawaiian Islands to 26 Sea Zone 2 fighters moved from 26 Sea Zone to Midway 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 43 Sea Zone to 56 Sea Zone Place Units - Americans 1 harbour placed in Midway 2 carriers, 2 destroyers and 1 submarine placed in 10 Sea Zone 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Purchase Units - British British buy 3 artilleries, 4 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 9 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 submarine moved from 110 Sea Zone to 111 Sea Zone 2 fighters moved from United Kingdom to 111 Sea Zone 1 fighter moved from Normandy Bordeaux to 111 Sea Zone 1 armour moved from Normandy Bordeaux to Holland Belgium British take Holland Belgium from Germans 1 armour moved from Holland Belgium to Normandy Bordeaux 1 armour, 2 artilleries and 3 mech_infantrys moved from Persia to Northwest Persia 1 infantry moved from Iraq to Northwest Persia 2 mech_infantrys moved from Eastern Persia to Northwest Persia 1 bomber moved from Russia to Volgograd 1 fighter moved from India to 41 Sea Zone 2 fighters moved from 80 Sea Zone to Northwest Persia Combat - British Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Northwest Persia British attack with 1 armour, 2 artilleries, 2 fighters, 1 infantry and 5 mech_infantrys Germans defend with 1 tactical_bomber; Italians defend with 1 armour British roll dice for 1 armour, 2 artilleries, 2 fighters, 1 infantry and 5 mech_infantrys in Northwest Persia, round 2 : 3/11 hits, 3.50 expected hits Italians roll dice for 1 armour and 1 tactical_bomber in Northwest Persia, round 2 : 2/2 hits, 1.00 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Northwest Persia 1 tactical_bomber owned by the Germans and 1 armour owned by the Italians lost in Northwest Persia British win, taking Northwest Persia from Italians with 1 armour, 2 artilleries, 2 fighters and 4 mech_infantrys remaining. Battle score for attacker is 10 Casualties for British: 1 infantry and 1 mech_infantry Casualties for Italians: 1 armour Casualties for Germans: 1 tactical_bomber Battle in 111 Sea Zone British attack with 3 fighters and 1 submarine Germans defend with 1 destroyer British roll dice for 1 submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the British lost in 111 Sea Zone 1 destroyer owned by the Germans lost in 111 Sea Zone British win with 3 fighters remaining. Battle score for attacker is 2 Casualties for British: 1 submarine Casualties for Germans: 1 destroyer Non Combat Move - British 3 fighters moved from 111 Sea Zone to Normandy Bordeaux 1 fighter moved from Gibraltar to Normandy Bordeaux 3 aaGuns and 3 infantry moved from United Kingdom to 110 Sea Zone 3 aaGuns and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun and 1 infantry moved from Algeria to Morocco 2 infantry moved from Trans-Jordan to Iraq 2 mech_infantrys moved from Egypt to Iraq 1 artillery moved from Egypt to Trans-Jordan 1 carrier, 1 cruiser and 1 transport moved from 80 Sea Zone to 76 Sea Zone 2 infantry moved from Ethiopia to 76 Sea Zone 1 carrier, 1 cruiser, 2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 fighter moved from 41 Sea Zone to India 1 artillery and 1 infantry moved from West India to India 1 bomber moved from Volgograd to Russia 2 fighters moved from Northwest Persia to Persia Place Units - British 4 infantry placed in United Kingdom 1 mech_infantry placed in Egypt 3 artilleries placed in Persia 2 submarines placed in 81 Sea Zone Turn Complete - British British collect 38 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : 1.00 Germans AA : -0.33 Germans regular : 0.67 British regular : 0.17
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@Martin No time pressure, take as much time as you need.
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OOB 40882 Round 06 - Italy.tsvg
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from France to Holland Belgium Germans take Holland Belgium from British 1 artillery and 2 infantry moved from Northern Italy to Southern France Combat - Italians Battle in Southern France Italians attack with 1 artillery and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 0,83 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 2 aaGuns and 2 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to France Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 artillery and 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Italians regular : 0,17
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@FlyingBadger said in L24 OOB Martin (X) vs FlyingBadger (L+40):
The Allies can wait no longer! The leaders have met, and finalised plans to destroy the Japanese!!
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oob-40882-round-06-france.tsvg
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 37 Sea Zone to 55 Sea Zone Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 63 Sea Zone 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 cruiser, 4 destroyers, 3 infantry and 2 transports moved from 54 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Alexandria to Egypt Turn Complete - French
Combat Hit Differential Summary :
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OOB 40882 Round 07 - Germany.tsvg
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor, 5x factory_minor; Remaining resources: 63 PUs; Germans buy 2 artilleries, 1 fighter, 5 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia 2 mech_infantrys moved from Volgograd to Northwest Persia 2 bombers moved from Caucasus to Northwest Persia 1 fighter moved from Bryansk to Northwest Persia Combat - Germans Battle in Northwest Persia Germans attack with 1 armour, 2 bombers, 1 fighter and 3 mech_infantrys British defend with 1 armour, 2 artilleries and 4 mech_infantrys Germans roll dice for 1 armour, 2 bombers, 1 fighter and 3 mech_infantrys in Northwest Persia, round 2 : 3/7 hits, 2,83 expected hits British roll dice for 1 armour, 2 artilleries and 4 mech_infantrys in Northwest Persia, round 2 : 3/7 hits, 2,50 expected hits 3 mech_infantrys owned by the Germans lost in Northwest Persia 3 mech_infantrys owned by the British lost in Northwest Persia Germans roll dice for 1 armour, 2 bombers and 1 fighter in Northwest Persia, round 3 : 2/4 hits, 2,33 expected hits British roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Northwest Persia, round 3 : 3/4 hits, 1,50 expected hits 1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 armour owned by the Germans lost in Northwest Persia 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Northwest Persia 1 bomber owned by the Germans retreated British win with 1 armour and 1 artillery remaining. Battle score for attacker is -20 Casualties for Germans: 1 armour, 1 bomber, 1 fighter and 3 mech_infantrys Casualties for British: 1 artillery and 4 mech_infantrys Non Combat Move - Germans 2 infantry and 8 mech_infantrys moved from Belarus to Bryansk 1 artillery and 1 infantry moved from Tambov to Bryansk 1 mech_infantry moved from Samara to Tambov 1 infantry moved from Tambov to Samara 1 mech_infantry moved from Tambov to Bryansk 1 infantry moved from Bryansk to Tambov 3 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Norway to Vyborg 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 3 mech_infantrys moved from Bryansk to Caucasus 1 bomber moved from Northwest Persia to Southern Italy Place Units - Germans 2 artilleries and 1 infantry placed in Volgograd 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Novgorod 1 fighter and 4 infantry placed in Western Germany 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans regular : -0,17 British regular : 2,00
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oob-40882-round-07-russia.tsvg
Game History
Round: 7 Purchase Units - Russians Russians buy 3 artilleries; Remaining resources: 1 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 2 fighters, 3 infantry and 1 tactical_bomber moved from Russia to Tambov 2 armour, 6 artilleries and 4 mech_infantrys moved from Russia to Samara 1 infantry moved from Smolensk to Archangel Russians take Archangel from Germans 12 infantry moved from Vologda to Samara 1 infantry moved from Vologda to Samara 7 infantry moved from Russia to Samara 2 infantry moved from Smolensk to Vologda Combat - Russians Battle in Tambov Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 0/6 hits, 2.17 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 3 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 2 armour, 6 artilleries, 20 infantry and 4 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour, 6 artilleries, 20 infantry and 4 mech_infantrys in Samara, round 2 : 9/32 hits, 8.00 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 armour, 6 artilleries, 20 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Tambov to Russia 1 aaGun and 1 infantry moved from Novosibirsk to Tsinghai 2 infantry moved from Olgiy to Timguska 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 infantry moved from Dzavhan to Yakut S.S.R. 2 infantry moved from Buyant-Uhaa to Central Mongolia 1 aaGun and 1 infantry moved from Vologda to Novosibirsk 1 infantry moved from Russia to Vologda Place Units - Russians 3 artilleries placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : -0.17
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You can’t say that the Pacific theatre is boring :-) I edited two NCMs.
Take your time with the Allies. I should be able to do Italy rather quickly but will need some time for the turn with Germany, so that will rather be on Saturday.
OOB 40882 Round 07 - Japan - ncm edited.tsvg
Game History
Round: 7 Purchase Units - Japanese Japanese buy 4 armour, 1 carrier, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 37 Sea Zone to 56 Sea Zone 1 destroyer moved from 44 Sea Zone to 55 Sea Zone 1 bomber moved from Malaya to 56 Sea Zone 1 bomber moved from Malaya to 55 Sea Zone 1 fighter moved from 37 Sea Zone to 56 Sea Zone 1 infantry moved from Buryatia to Yakut S.S.R. 1 armour moved from Amur to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 armour moved from Ulaanbaatar to Yakut S.S.R. 1 infantry moved from Chahar to Central Mongolia 1 armour and 1 mech_infantry moved from Shensi to Central Mongolia 1 infantry moved from Kansu to Novosibirsk 1 infantry moved from Kazakhstan to Novosibirsk 1 mech_infantry moved from Shensi to Novosibirsk 1 tactical_bomber moved from Shensi to Novosibirsk Combat - Japanese Battle in 56 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 1 fighter Americans defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 56 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 56 Sea Zone Japanese win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 55 Sea Zone Japanese attack with 1 bomber and 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 1 bomber and 1 destroyer in 55 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone 1 submarine owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in Yakut S.S.R. Japanese attack with 1 armour and 1 infantry Russians defend with 2 infantry Japanese roll dice for 1 armour and 1 infantry in Yakut S.S.R., round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 2 infantry in Yakut S.S.R., round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 armour and 1 infantry in Yakut S.S.R., round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 2 infantry in Yakut S.S.R., round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 armour and 1 infantry in Yakut S.S.R., round 4 : 1/2 hits, 0,67 expected hits Russians roll dice for 2 infantry in Yakut S.S.R., round 4 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Yakut S.S.R. 1 infantry owned by the Russians lost in Yakut S.S.R. Russians win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 1 armour and 1 infantry Casualties for Russians: 1 infantry Battle in Central Mongolia Japanese attack with 1 armour, 1 infantry and 1 mech_infantry Russians defend with 2 infantry Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Central Mongolia, round 2 : 2/3 hits, 0,83 expected hits Russians roll dice for 2 infantry in Central Mongolia, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Central Mongolia 2 infantry owned by the Russians lost in Central Mongolia Japanese win, taking Central Mongolia from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Russians: 2 infantry Battle in Novosibirsk Japanese attack with 2 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 aaGun and 1 infantry Russians roll AA dice in Novosibirsk : 0/1 hits, 0,17 expected hits Japanese roll dice for 2 infantry, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 2 : 1/4 hits, 1,00 expected hits Russians roll dice for 1 aaGun and 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Novosibirsk 1 aaGun owned by the Russians lost in Novosibirsk Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 3 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Novosibirsk Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 4 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 4 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Novosibirsk 1 infantry owned by the Russians lost in Novosibirsk Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 2 infantry and 1 mech_infantry Casualties for Russians: 1 aaGun and 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Novosibirsk to Shensi 1 infantry moved from Shensi to Kansu 1 infantry moved from Sikang to Kazakhstan 1 infantry moved from Shensi to Sikang 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 1 fighter moved from 56 Sea Zone to Java 1 bomber moved from 56 Sea Zone to Malaya 1 bomber moved from 55 Sea Zone to Philippines 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 5 fighters, 4 tactical_bombers and 2 transports moved from 35 Sea Zone to 6 Sea Zone 2 mech_infantrys moved from Kweichow to Shensi 1 mech_infantry moved from Yunnan to Shensi 1 fighter moved from 37 Sea Zone to Shensi 1 fighter moved from Philippines to Japan 1 fighter moved from Philippines to 6 Sea Zone 5 infantry moved from Malaya to Shan State 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 carrier moved from 37 Sea Zone to 36 Sea Zone 1 submarine moved from 37 Sea Zone to 54 Sea Zone 1 infantry moved from Amur to Buryatia 1 fighter moved from French Indo China to 6 Sea Zone 1 fighter moved from French Indo China to 6 Sea Zone 1 tactical_bomber moved from French Indo China to 6 Sea Zone 1 fighter moved from Malaya to Shensi 1 tactical_bomber moved from Malaya to French Indo China 1 tactical_bomber moved from Malaya to French Indo China 1 infantry moved from Jehol to Chahar 3 artilleries moved from Shan State to Yunnan 1 infantry moved from Shan State to Yunnan Place Units - Japanese 1 carrier placed in 6 Sea Zone 2 armour, 3 infantry and 1 mech_infantry placed in Japan 2 infantry and 1 mech_infantry placed in Malaya 2 armour and 1 mech_infantry placed in French Indo China Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 carrier and 1 destroyer EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 carrier and 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,17 Japanese regular : 0,17 ANZAC regular : 0,83 Russians regular : 3,33 Russians AA : -0,17
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@Martin said in L24 OOB Martin (X) vs FlyingBadger (L+40):
You can’t say that the Pacific theatre is boring :-) I edited two NCMs.
There’s a lot going on, and luckily the UK and Russian troops are rolling well on defence. Japan are becoming a monster…