posted edits
L24 OOB Martin (X) vs FlyingBadger (L+40)
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@Martin Round 12! We are probably nearly half way through our game!!
Game History
Round: 12 Purchase Units - Americans Americans buy 3 artilleries, 1 destroyer, 3 fighters, 3 infantry and 3 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 25 Sea Zone to 24 Sea Zone 1 submarine moved from 25 Sea Zone to 16 Sea Zone 1 destroyer moved from 25 Sea Zone to 15 Sea Zone 4 tactical_bombers moved from Western United States to 15 Sea Zone 1 tactical_bomber moved from 25 Sea Zone to 15 Sea Zone 5 tactical_bombers moved from 25 Sea Zone to 16 Sea Zone 6 tactical_bombers moved from 25 Sea Zone to 24 Sea Zone 6 fighters moved from 25 Sea Zone to 15 Sea Zone 6 fighters moved from 25 Sea Zone to 16 Sea Zone 6 fighters moved from 25 Sea Zone to 24 Sea Zone 1 bomber moved from Novgorod to Germany Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Germany causes 5 damage total. Battle in 16 Sea Zone Americans attack with 6 fighters, 1 submarine and 5 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 24 Sea Zone Americans attack with 6 fighters, 1 submarine and 6 tactical_bombers Japanese defend with 1 cruiser Americans roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 6 fighters and 6 tactical_bombers in 24 Sea Zone, round 2 : 7/12 hits, 7.00 expected hits Japanese roll dice for 1 cruiser in 24 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Japanese lost in 24 Sea Zone Americans win with 6 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Battle in 15 Sea Zone Americans attack with 1 destroyer, 6 fighters and 5 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 6 fighters and 5 tactical_bombers in 15 Sea Zone, round 2 : 8/12 hits, 6.67 expected hits Japanese roll dice for 1 destroyer in 15 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 15 Sea Zone 1 destroyer owned by the Japanese lost in 15 Sea Zone Americans win with 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - Americans 6 fighters and 5 tactical_bombers moved from 15 Sea Zone to 25 Sea Zone 6 fighters and 5 tactical_bombers moved from 16 Sea Zone to 25 Sea Zone 6 fighters and 6 tactical_bombers moved from 24 Sea Zone to 25 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 2 carriers, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 aaGun and 1 infantry moved from 25 Sea Zone to Midway 1 aaGun moved from Holland Belgium to France 1 armour and 1 mech_infantry moved from Eastern Persia to Persia 1 bomber moved from Germany to France 1 aaGun and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 transports moved from 64 Sea Zone to 10 Sea Zone 1 transport moved from 64 Sea Zone to 101 Sea Zone Place Units - Americans 2 artilleries, 3 fighters and 2 infantry placed in Western United States 1 destroyer and 2 submarines placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 3 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 artilleries and 4 infantry moved from Normandy Bordeaux to Southern France 1 bomber, 1 fighter and 1 infantry moved from France to Southern France Combat - British Battle in Southern France British attack with 2 artilleries, 1 bomber, 1 fighter and 5 infantry Italians defend with 1 armour, 1 factory_minor, 1 harbour and 3 infantry British roll dice for 2 artilleries, 1 bomber, 1 fighter and 5 infantry in Southern France, round 2 : 3/9 hits, 3.00 expected hits Italians roll dice for 1 armour and 3 infantry in Southern France, round 2 : 1/4 hits, 1.50 expected hits 1 infantry owned by the British lost in Southern France 3 infantry owned by the Italians lost in Southern France British roll dice for 2 artilleries, 1 bomber, 1 fighter and 4 infantry in Southern France, round 3 : 3/8 hits, 2.83 expected hits Italians roll dice for 1 armour in Southern France, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Southern France British win, taking Southern France from Italians with 2 artilleries, 1 bomber, 1 fighter and 4 infantry remaining. Battle score for attacker is 12 Casualties for British: 1 infantry Casualties for Italians: 1 armour and 3 infantry Non Combat Move - British 1 bomber moved from Southern France to France 1 fighter moved from Southern France to United Kingdom 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 6 infantry moved from United Kingdom to 110 Sea Zone 6 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 mech_infantrys moved from Iraq to Persia 1 infantry moved from Persia to Iraq 10 artilleries and 6 mech_infantrys moved from Eastern Persia to Persia 3 aaGuns, 2 artilleries and 18 infantry moved from West India to Eastern Persia Place Units - British 3 mech_infantrys placed in Egypt 3 artilleries placed in Persia 5 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 1.67 Italians regular : -1.00 Japanese regular : 0.83 Germans AA : -0.17 British regular : 0.17
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Are yo not overly optimistic that Germany/Italy will make it another 12 rounds? And only one slight miscalculation can lead to the Japanese people speaking US-English…
OOB 40882 Round 12 - Italy.tsvg
Game History
Round: 12 Purchase Units - Italians Italians buy 1 tactical_bomber; Remaining resources: 2 PUs; Combat Move - Italians Non Combat Move - Italians 1 armour moved from Southern Italy to Yugoslavia 2 artilleries moved from Western Germany to Germany 2 infantry moved from Southern Italy to Northern Italy 1 artillery moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,1,4 Italians collect 7 PUs (3 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
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@Martin said in L24 OOB Martin (X) vs FlyingBadger (L+40):
Are yo not overly optimistic that Germany/Italy will make it another 12 rounds? And only one slight miscalculation can lead to the Japanese people speaking US-English…
Britain and her empire in the middle and far east under severe pressure and in decline.
The US is fully committed to an naval arms race against the Japanese, the Pacific is their only concern.
This leaves Europe ripe for COMPLETE FRENCH DOMINACE!
There will be a new Imperium Francicum!!
LONG LIVE KING CHARLES XI, the Emperor of Europe!!! All Europeans will rejoice at becoming French!!! -
@FlyingBadger said in L24 OOB Martin (X) vs FlyingBadger (L+40):
There will be a new Imperium Francicum!!
LONG LIVE KING CHARLES XI, the Emperor of Europe!!! All Europeans will rejoice at becoming French!!!LOL - I guesd your friends shouldn’t see what you just posted 😅
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@Martin I think we could have had the reanimated corpse of Charles De Gaulle running this country in recent years and it wouldn’t have been worse.
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Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 55 Sea Zone 3 fighters moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 1 destroyer, 3 fighters and 1 submarine Japanese defend with 1 destroyer and 1 submarine ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone ANZAC win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - ANZAC 3 fighters moved from 55 Sea Zone to Queensland 1 cruiser and 1 transport moved from 54 Sea Zone to 62 Sea Zone Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Purchase Units - French French repair damage of 6x factory_minor; Remaining resources: 13 PUs; French buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - French Non Combat Move - French 1 fighter moved from France to United Kingdom 1 infantry moved from Normandy Bordeaux to France Place Units - French 1 artillery and 2 infantry placed in France 1 infantry placed in Normandy Bordeaux Turn Complete - French French collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : -0.50 ANZAC regular : -0.17
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@Martin I must say that I have enjoyed our game, as usual it has been great fun. I think you would have won by now if I hadn’t made some desperate gambles and had a lot of luck. Also, having France is a significant nation in the game has been interesting, they don’t normally get to do much.
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Germany is running south and north in the middle east - in panic and lacking orientation. Luckily, the suicide mission in Eastern Poland was a success.
Yes, it is a great game but not the first one where you stress Germany out from France…
OOB 40882 Round 13 - Germany.tsvg
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 1x factory_major; Remaining resources: 58 PUs; Germans buy 1 artillery, 2 fighters, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Northwest Persia to Iraq 1 armour moved from Caucasus to Bryansk Germans take Rostov from Russians Germans take Bryansk from Russians 1 artillery moved from Kazakhstan to Novosibirsk Germans take Novosibirsk from Russians 1 artillery moved from Kazakhstan to Samara 1 artillery and 2 infantry moved from Volgograd to Samara 3 armour and 5 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland 6 mech_infantrys moved from Romania to Eastern Poland 1 fighter moved from Western Germany to Eastern Poland 1 artillery and 1 infantry moved from Western Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 1 artillery and 1 infantry French defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Eastern Poland Germans attack with 3 armour, 1 artillery, 1 fighter, 1 infantry and 11 mech_infantrys Russians defend with 2 armour, 2 artilleries, 5 infantry and 7 mech_infantrys Germans roll dice for 3 armour, 1 artillery, 1 fighter, 1 infantry and 11 mech_infantrys in Eastern Poland, round 2 : 3/17 hits, 4,50 expected hits Russians roll dice for 2 armour, 2 artilleries, 5 infantry and 7 mech_infantrys in Eastern Poland, round 2 : 4/16 hits, 5,67 expected hits 1 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Eastern Poland 3 infantry owned by the Russians lost in Eastern Poland Germans roll dice for 3 armour, 1 artillery, 1 fighter and 8 mech_infantrys in Eastern Poland, round 3 : 3/13 hits, 3,83 expected hits Russians roll dice for 2 armour, 2 artilleries, 2 infantry and 7 mech_infantrys in Eastern Poland, round 3 : 2/13 hits, 4,67 expected hits 2 mech_infantrys owned by the Germans lost in Eastern Poland 1 mech_infantry owned by the Russians and 2 infantry owned by the Russians lost in Eastern Poland Germans roll dice for 3 armour, 1 artillery, 1 fighter and 6 mech_infantrys in Eastern Poland, round 4 : 7/11 hits, 3,50 expected hits Russians roll dice for 2 armour, 2 artilleries and 6 mech_infantrys in Eastern Poland, round 4 : 6/10 hits, 3,67 expected hits 6 mech_infantrys owned by the Germans lost in Eastern Poland 6 mech_infantrys owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland Germans roll dice for 3 armour, 1 artillery and 1 fighter in Eastern Poland, round 5 : 3/5 hits, 2,33 expected hits Russians roll dice for 2 armour and 1 artillery in Eastern Poland, round 5 : 2/3 hits, 1,33 expected hits 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Eastern Poland 2 armour owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour, 1 artillery, 1 infantry and 11 mech_infantrys Casualties for Russians: 2 armour, 2 artilleries, 5 infantry and 7 mech_infantrys Battle in Iraq Germans attack with 1 armour and 1 mech_infantry British defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Iraq, round 3 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Iraq Germans roll dice for 1 armour in Iraq, round 4 : 0/1 hits, 0,50 expected hits British roll dice for 1 infantry in Iraq, round 4 : 1/1 hits, 0,33 expected hits 1 armour owned by the Germans lost in Iraq British win with 1 infantry remaining. Battle score for attacker is -10 Casualties for Germans: 1 armour and 1 mech_infantry Battle in Samara Germans attack with 2 artilleries and 2 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 2 artilleries and 2 infantry in Samara, round 2 : 1/4 hits, 1,33 expected hits Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Germans lost in Samara 1 infantry owned by the Russians lost in Samara Germans roll dice for 2 artilleries in Samara, round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 artillery and 1 infantry in Samara, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 2 artilleries in Samara, round 4 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 artillery and 1 infantry in Samara, round 4 : 0/2 hits, 0,67 expected hits Germans roll dice for 2 artilleries in Samara, round 5 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 artillery and 1 infantry in Samara, round 5 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Germans lost in Samara 1 infantry owned by the Russians lost in Samara Germans roll dice for 1 artillery in Samara, round 6 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery in Samara, round 6 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery in Samara, round 7 : 1/1 hits, 0,33 expected hits Russians roll dice for 1 artillery in Samara, round 7 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 artillery and 2 infantry Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 1 fighter moved from Eastern Poland to Romania 1 aaGun moved from Northwest Persia to Caucasus 5 artilleries moved from Caucasus to Volgograd 6 armour and 18 mech_infantrys moved from Northwest Persia to Volgograd 5 mech_infantrys moved from Caucasus to Volgograd 2 infantry moved from Western Germany to Northern Italy Place Units - Germans 1 artillery and 2 infantry placed in Volgograd 1 submarine placed in 112 Sea Zone 2 fighters, 6 infantry and 1 mech_infantry placed in Western Germany Germans undo move 3. 1 mech_infantry placed in Germany 2 fighters and 6 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,5 Germans collect 46 PUs (2 lost to blockades); end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 53 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
French regular : -0,33 Russians regular : -2,00 Germans regular : -0,67 British regular : 1,00
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While proud German soldiers send postcards to their families from Tsinghai, Evenkiyskiy, Turkmenistan, and Northwest Persia, the suffering population at home in Germany can’t believe that this war is still going on.
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Typically, you have forgotten about Italy’s great contribution to the Axis effort…
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Game History
Round: 13 Purchase Units - Russians Russians buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 5 artilleries and 8 infantry moved from Karelia to Finland Russians take Finland from Germans 1 infantry moved from Vyborg to Finland 1 mech_infantry moved from Novgorod to Eastern Poland 1 mech_infantry moved from Ukraine to Western Ukraine 1 mech_infantry moved from Western Ukraine to Eastern Poland 2 fighters and 1 tactical_bomber moved from Russia to Eastern Poland 2 artilleries and 4 infantry moved from Tambov to Bryansk 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans 1 artillery and 3 infantry moved from Tambov to Samara 3 infantry moved from Yakut S.S.R. to Buryatia Combat - Russians Battle in Buryatia Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Buryatia, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia Russians roll dice for 2 infantry in Buryatia, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Buryatia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia 1 infantry owned by the Russians retreated to Yakut S.S.R. Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Samara Russians attack with 1 artillery and 3 infantry Germans defend with 1 artillery Russians roll dice for 1 artillery and 3 infantry in Samara, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 artillery in Samara, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 3 infantry in Samara, round 3 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 artillery in Samara, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Russians roll dice for 1 artillery and 2 infantry in Samara, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Samara, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Bryansk Russians attack with 2 artilleries and 4 infantry Germans defend with 1 airfield and 1 armour Russians roll dice for 2 artilleries and 4 infantry in Bryansk, round 2 : 1/6 hits, 1.67 expected hits Germans roll dice for 1 armour in Bryansk, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Bryansk 1 armour owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Eastern Poland Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 2 armour Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 0/5 hits, 2.00 expected hits Germans roll dice for 2 armour in Eastern Poland, round 2 : 1/2 hits, 1.00 expected hits 1 mech_infantry owned by the Russians lost in Eastern Poland Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 3 : 3/4 hits, 1.83 expected hits Germans roll dice for 2 armour in Eastern Poland, round 3 : 1/2 hits, 1.00 expected hits 1 mech_infantry owned by the Russians lost in Eastern Poland 2 armour owned by the Germans lost in Eastern Poland Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 2 mech_infantrys Casualties for Germans: 2 armour Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Eastern Poland to Novgorod 1 mech_infantry moved from Russia to Belarus 2 mech_infantrys moved from Russia to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 3 aaGuns, 2 artilleries and 34 infantry moved from Tambov to Russia 1 artillery moved from Urals to Vologda Place Units - Russians 2 fighters placed in Russia 1 mech_infantry placed in Novgorod Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 28 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Combat Hit Differential Summary :
Japanese regular : 1.33 Germans regular : 0.50 Russians regular : -4.17
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I was just figuring out how many turns it will take Japan to land in Washington DC, when I realised that I needed to adjust a ncm by bringing two inf to French Indo China instead of Korea
OOB 40882 Round 13 - Japan .tsvg
Game History
Round: 13 Purchase Units - Japanese Japanese buy 2 armour, 2 artilleries, 1 carrier, 3 destroyers, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters moved from India to 80 Sea Zone 1 infantry moved from India to West India Japanese take West India from UK_Pacific 1 destroyer and 1 submarine moved from 35 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from Philippines to 55 Sea Zone 1 fighter moved from 35 Sea Zone to 55 Sea Zone 2 bombers moved from French Indo China to 55 Sea Zone 1 artillery moved from Ulaanbaatar to Yakut S.S.R. 1 infantry moved from Buryatia to Yakut S.S.R. 1 artillery moved from Timguska to Urals Japanese take Urals from Russians 1 artillery moved from Dzavhan to Olgiy Japanese take Olgiy from Russians 1 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 1 infantry and 1 mech_infantry moved from 39 Sea Zone to Ceylon Combat - Japanese Battle in Ceylon Battle in 80 Sea Zone Japanese attack with 2 fighters British defend with 1 carrier and 1 submarine 1 submarine owned by the British submerged Japanese roll dice for 2 fighters in 80 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits British roll dice for 1 carrier in 80 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 carrier owned by the British lost in 80 Sea Zone Japanese win, taking Ceylon from UK_Pacific with 2 fighters remaining. Battle score for attacker is 16 Casualties for British: 1 carrier Battle in Yakut S.S.R. Japanese attack with 1 artillery and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Yakut S.S.R., round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 55 Sea Zone Japanese attack with 2 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/5 hits, 2,83 expected hits ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 55 Sea Zone Japanese win with 2 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for ANZAC: 1 destroyer and 1 submarine Non Combat Move - Japanese 2 bombers moved from 55 Sea Zone to Philippines 1 destroyer moved from 44 Sea Zone to 56 Sea Zone 1 destroyer moved from 42 Sea Zone to 39 Sea Zone 1 carrier moved from 36 Sea Zone to 39 Sea Zone 1 armour and 1 infantry moved from French Indo China to 36 Sea Zone 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 1 armour and 1 infantry moved from 39 Sea Zone to India 2 infantry moved from Burma to India 1 artillery and 2 infantry moved from Shan State to Burma 1 artillery moved from Malaya to Shan State 1 armour moved from Yunnan to Sikang 1 mech_infantry moved from French Indo China to Szechwan 3 infantry moved from India to West India 1 armour and 1 mech_infantry moved from Malaya to Yunnan 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 destroyer moved from 6 Sea Zone to 24 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 6 Sea Zone to 15 Sea Zone 1 tactical_bomber moved from Malaya to French Indo China 2 fighters moved from 80 Sea Zone to 39 Sea Zone 1 aaGun and 3 infantry moved from Japan to 6 Sea Zone 1 aaGun and 3 infantry moved from 6 Sea Zone to Korea 1 fighter moved from India to French Indo China Place Units - Japanese 2 artilleries and 1 infantry placed in India 3 destroyers placed in 6 Sea Zone 2 submarines placed in 36 Sea Zone 1 carrier and 1 fighter placed in 6 Sea Zone Japanese undo move 3. 2 armour placed in French Indo China 1 submarine placed in 36 Sea Zone 1 submarine placed in 37 Sea Zone Japanese undo move 6. Japanese undo move 4. 1 armour placed in French Indo China 1 submarine placed in 36 Sea Zone 1 armour placed in Malaya Turn Complete - Japanese Japanese collect 79 PUs; end with 79 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to French Indo China: 2 infantry EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport EDIT: Removing units owned by Japanese from Korea: 2 infantry EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0,17 ANZAC regular : -0,50 Russians regular : -0,33 British regular : -0,33
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@Martin said in L24 OOB Martin (X) vs FlyingBadger (L+40):
I was just figuring out how many turns it will take Japan to land in Washington DC, when I realised that I needed to adjust a ncm by bringing two inf to French Indo China instead of Korea
It will be the turn after France holds Rome, Berlin and Tokyo…
Sorry, been busy, should be able to make my tuen tomorrow.
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Game History
Round: 13 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 10 Sea Zone to 15 Sea Zone 1 submarine moved from 24 Sea Zone to 16 Sea Zone 1 destroyer moved from 25 Sea Zone to 24 Sea Zone 3 fighters moved from Western United States to 15 Sea Zone 4 fighters moved from 25 Sea Zone to 15 Sea Zone 7 fighters moved from 25 Sea Zone to 16 Sea Zone 7 fighters moved from 25 Sea Zone to 24 Sea Zone 5 tactical_bombers moved from 25 Sea Zone to 15 Sea Zone 5 tactical_bombers moved from 25 Sea Zone to 16 Sea Zone 6 tactical_bombers moved from 25 Sea Zone to 24 Sea Zone 1 bomber moved from France to Southern Italy 1 armour and 1 mech_infantry moved from Persia to Northwest Persia Combat - Americans Strategic bombing raid in Southern Italy Italians roll AA dice in Southern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Southern Italy rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Southern Italy causes 5 damage total. Battle in Northwest Persia Americans attack with 1 armour and 1 mech_infantry Germans defend with 2 mech_infantrys Americans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 2/2 hits, 0.67 expected hits 1 armour owned by the Americans and 1 mech_infantry owned by the Americans lost in Northwest Persia Germans win with 2 mech_infantrys remaining. Battle score for attacker is -10 Casualties for Americans: 1 armour and 1 mech_infantry Battle in 16 Sea Zone Americans attack with 7 fighters, 1 submarine and 5 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 7 fighters and 5 tactical_bombers in 16 Sea Zone, round 2 : 6/12 hits, 6.83 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 7 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 24 Sea Zone Americans attack with 1 destroyer, 7 fighters and 6 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 7 fighters and 6 tactical_bombers in 24 Sea Zone, round 2 : 9/14 hits, 7.83 expected hits Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 24 Sea Zone Americans win with 1 destroyer, 7 fighters and 6 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 15 Sea Zone Americans attack with 7 fighters, 1 submarine and 5 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 7 fighters and 5 tactical_bombers in 15 Sea Zone, round 2 : 7/12 hits, 6.83 expected hits Japanese roll dice for 1 destroyer in 15 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 15 Sea Zone 1 destroyer owned by the Japanese lost in 15 Sea Zone Americans win with 7 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters moved from 15 Sea Zone to Midway 4 fighters and 5 tactical_bombers moved from 15 Sea Zone to 25 Sea Zone 7 fighters and 5 tactical_bombers moved from 16 Sea Zone to 25 Sea Zone 7 fighters and 6 tactical_bombers moved from 24 Sea Zone to 25 Sea Zone 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 25 Sea Zone 2 artilleries and 2 infantry moved from 25 Sea Zone to Midway 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 mech_infantry moved from France to Normandy Bordeaux 1 bomber moved from Southern Italy to France Place Units - Americans 1 armour, 2 fighters and 1 infantry placed in Western United States 1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 3 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from United Kingdom to Holland Belgium 1 artillery moved from France to Holland Belgium 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from France to Germany 6 fighters and 1 tactical_bomber moved from Persia to Northwest Persia 1 infantry moved from Iraq to Northwest Persia 2 mech_infantrys moved from Persia to Northwest Persia 1 mech_infantry moved from Persia to Northwest Persia Combat - British Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Germany causes 3 damage total. Battle in Holland Belgium British attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium British roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Northwest Persia British attack with 6 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber Germans defend with 2 mech_infantrys British roll dice for 6 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 6/11 hits, 4.33 expected hits Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 6 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Non Combat Move - British 6 fighters and 1 tactical_bomber moved from Northwest Persia to Persia 3 aaGuns, 2 artilleries and 18 infantry moved from Eastern Persia to Persia 1 submarine moved from 80 Sea Zone to 81 Sea Zone 3 mech_infantrys moved from Egypt to Iraq 1 bomber moved from Germany to Cyprus 3 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries moved from Southern France to France 1 aaGun and 5 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to France 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Holland Belgium to United Kingdom Place Units - British 3 infantry placed in Persia 2 mech_infantrys placed in Egypt 3 artilleries and 1 fighter placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -0.83 Japanese regular : 0.00 Germans AA : -0.17 Germans regular : -0.33 British regular : 1.00 Italians AA : -0.17
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OOB 40882 Round 13 - Italy.tsvg
Game History
Round: 13 Purchase Units - Italians Italians repair damage of 5x factory_minor; Remaining resources: 4 PUs; Italians buy 1 artillery; Remaining resources: 0 PUs; Combat Move - Italians 1 tactical_bomber moved from Southern Italy to Rostov Combat - Italians Battle in Rostov Italians attack with 1 tactical_bomber Russians defend with 1 infantry Italians roll dice for 1 tactical_bomber in Rostov, round 2 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 tactical_bomber in Rostov, round 3 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win with 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 tactical_bomber moved from Rostov to Volgograd 1 armour moved from Yugoslavia to Germany 2 artilleries moved from Germany to Western Germany Place Units - Italians 1 artillery placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,2,3 Italians collect 2 PUs (8 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
Italians regular : 0,00 Russians regular : -0,67
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oob-40882-round-13-france.tsvg
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 3 fighters moved from Queensland to 55 Sea Zone 2 destroyers moved from 62 Sea Zone to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 2 destroyers and 3 fighters Japanese defend with 1 destroyer and 1 submarine ANZAC roll dice for 2 destroyers and 3 fighters in 55 Sea Zone, round 2 : 5/5 hits, 2.17 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone ANZAC win with 2 destroyers and 3 fighters remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - ANZAC 3 fighters moved from 55 Sea Zone to Queensland 1 artillery moved from Queensland to New South Wales 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Purchase Units - French French buy 1 bomber and 1 destroyer; Remaining resources: 0 PUs; Combat Move - French Non Combat Move - French 1 infantry moved from Normandy Bordeaux to Southern France 5 infantry moved from France to Southern France Place Units - French 1 bomber placed in France 1 destroyer placed in 110 Sea Zone Turn Complete - French French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Japanese regular : -0.50 ANZAC regular : 2.83
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@Martin The Armée de l’air is now equipped with state of the art French bombers!
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I don’t think there was a single battle without maximum suspense…
OOB 40882 Round 14 - Germany.tsvg
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 10 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 4 mech_infantrys moved from Volgograd to Northwest Persia 1 mech_infantry moved from Volgograd to Northwest Persia 2 armour and 2 mech_infantrys moved from Volgograd to Ukraine Germans take Rostov from Russians Germans take Ukraine from Russians 1 artillery moved from Novosibirsk to Vologda 1 artillery and 2 infantry moved from Volgograd to Samara 1 mech_infantry moved from Volgograd to Samara 3 armour and 3 mech_infantrys moved from Volgograd to Bryansk 2 infantry moved from Western Germany to Holland Belgium 2 fighters moved from Western Germany to Holland Belgium Combat - Germans Battle in Bryansk Germans attack with 3 armour and 3 mech_infantrys Russians defend with 1 airfield, 2 artilleries and 3 infantry Germans roll dice for 3 armour and 3 mech_infantrys in Bryansk, round 2 : 2/6 hits, 2,00 expected hits Russians roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 : 2/5 hits, 1,67 expected hits 2 mech_infantrys owned by the Germans lost in Bryansk 2 infantry owned by the Russians lost in Bryansk Germans roll dice for 3 armour and 1 mech_infantry in Bryansk, round 3 : 0/4 hits, 1,67 expected hits Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 3 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the Germans lost in Bryansk Germans roll dice for 3 armour in Bryansk, round 4 : 0/3 hits, 1,50 expected hits Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 4 : 2/3 hits, 1,00 expected hits 2 armour owned by the Germans lost in Bryansk Germans roll dice for 1 armour in Bryansk, round 5 : 0/1 hits, 0,50 expected hits Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 5 : 0/3 hits, 1,00 expected hits Germans roll dice for 1 armour in Bryansk, round 6 : 0/1 hits, 0,50 expected hits Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 6 : 0/3 hits, 1,00 expected hits Germans roll dice for 1 armour in Bryansk, round 7 : 1/1 hits, 0,50 expected hits Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 7 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Russians lost in Bryansk Germans roll dice for 1 armour in Bryansk, round 8 : 1/1 hits, 0,50 expected hits Russians roll dice for 2 artilleries in Bryansk, round 8 : 1/2 hits, 0,67 expected hits 1 armour owned by the Germans lost in Bryansk 1 artillery owned by the Russians lost in Bryansk Russians win with 1 artillery remaining. Battle score for attacker is -17 Casualties for Germans: 3 armour and 3 mech_infantrys Casualties for Russians: 1 artillery and 3 infantry Battle in Vologda Germans attack with 1 artillery Russians defend with 1 artillery Germans roll dice for 1 artillery in Vologda, round 2 : 1/1 hits, 0,33 expected hits Russians roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 artillery remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Samara Germans attack with 1 artillery, 2 infantry and 1 mech_infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Samara, round 2 : 1/4 hits, 1,00 expected hits Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Germans lost in Samara 1 infantry owned by the Russians lost in Samara Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Samara, round 3 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 artillery and 1 infantry in Samara, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Samara 1 infantry owned by the Russians lost in Samara Germans roll dice for 1 artillery and 1 mech_infantry in Samara, round 4 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 artillery in Samara, round 4 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Samara Germans roll dice for 1 artillery in Samara, round 5 : 1/1 hits, 0,33 expected hits Russians roll dice for 1 artillery in Samara, round 5 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry and 1 mech_infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Holland Belgium Germans attack with 2 fighters and 2 infantry British defend with 1 artillery and 2 infantry Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 3/4 hits, 1,33 expected hits British roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1,00 expected hits 1 artillery owned by the British and 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 10 Casualties for British: 1 artillery and 2 infantry Battle in Northwest Persia Germans attack with 1 armour and 5 mech_infantrys British defend with 1 infantry and 3 mech_infantrys Germans roll dice for 1 armour and 5 mech_infantrys in Northwest Persia, round 2 : 1/6 hits, 1,33 expected hits British roll dice for 1 infantry and 3 mech_infantrys in Northwest Persia, round 2 : 2/4 hits, 1,33 expected hits 2 mech_infantrys owned by the Germans lost in Northwest Persia 1 infantry owned by the British lost in Northwest Persia Germans roll dice for 1 armour and 3 mech_infantrys in Northwest Persia, round 3 : 1/4 hits, 1,00 expected hits British roll dice for 3 mech_infantrys in Northwest Persia, round 3 : 2/3 hits, 1,00 expected hits 2 mech_infantrys owned by the Germans lost in Northwest Persia 1 mech_infantry owned by the British lost in Northwest Persia Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 4 : 1/2 hits, 0,67 expected hits British roll dice for 2 mech_infantrys in Northwest Persia, round 4 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the British lost in Northwest Persia Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 5 : 0/2 hits, 0,67 expected hits British roll dice for 1 mech_infantry in Northwest Persia, round 5 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia Germans roll dice for 1 armour in Northwest Persia, round 6 : 1/1 hits, 0,50 expected hits British roll dice for 1 mech_infantry in Northwest Persia, round 6 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 1 armour remaining. Battle score for attacker is -5 Casualties for Germans: 5 mech_infantrys Casualties for British: 1 infantry and 3 mech_infantrys Non Combat Move - Germans 1 submarine moved from 112 Sea Zone to 125 Sea Zone 2 fighters moved from Holland Belgium to Western Germany 4 infantry moved from Northern Italy to Western Germany 5 mech_infantrys moved from Volgograd to Ukraine 4 mech_infantrys moved from Volgograd to Rostov 1 aaGun moved from Caucasus to Rostov 3 mech_infantrys moved from Volgograd to Rostov 2 artilleries moved from Volgograd to Rostov 2 artilleries moved from Volgograd to Caucasus 2 mech_infantrys moved from Volgograd to Caucasus 1 mech_infantry moved from Western Germany to Germany 1 fighter moved from Romania to Germany Place Units - Germans 1 infantry placed in Volgograd 10 armour placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,3,4 Germans collect 46 PUs (2 lost to blockades); end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 53 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : -1,00 Germans regular : -0,83 British regular : 0,33
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I resist to make any comment here ;-)
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@FlyingBadger said in L24 OOB Martin (X) vs FlyingBadger (L+40):
The Armée de l’air is now equipped with state of the art French bombers!
I resist to make any comment here ;-)