Bid. Ftr Malta, sub sz98.
Hf
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 aaGuns, 1 armour, 1 artillery, 5 fighters and 7 infantry moved from New South Wales to Queensland
2 infantry moved from Trans-Jordan to Iraq
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,5,1,1
ANZAC collect 5 PUs (3 lost to blockades); end with 8 PUs
Combat Move - French
1 fighter moved from United Kingdom to Norway
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Egypt to Alexandria
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 5 fighters, 1 harbour and 7 infantry
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
Alexandria : 1 infantry
United Kingdom : 2 infantry
Algeria : 2 infantry
Tunisia : 1 infantry
Norway : 1 fighter
112 Sea Zone : 1 cruiser
Iraq : 2 infantry
98 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 45 / 53
Russians : 29 / 33
Japanese : 54 / 62
Americans : 55 / 73
Chinese : 12 / 19
British : 30 / 35
UK_Pacific : 6 / 5
Italians : 18 / 13
ANZAC : 8 / 8
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 109 times
2 was rolled 109 times
3 was rolled 118 times
4 was rolled 97 times
5 was rolled 113 times
6 was rolled 134 times
Average roll : 3.585
Median : 4.000
Variance : 1.109
Standard Deviation : 1.053
Total rolls : 680
Null / Other
1 was rolled 26 times
2 was rolled 17 times
3 was rolled 23 times
4 was rolled 21 times
5 was rolled 24 times
6 was rolled 25 times
Average roll : 3.551
Median : 4.000
Variance : 0.395
Standard Deviation : 0.629
Total rolls : 136
Germans Combat
1 was rolled 13 times
2 was rolled 22 times
3 was rolled 20 times
4 was rolled 23 times
5 was rolled 24 times
6 was rolled 33 times
Average roll : 3.904
Median : 4.000
Variance : 1.563
Standard Deviation : 1.250
Total rolls : 135
British Combat
1 was rolled 13 times
2 was rolled 17 times
3 was rolled 19 times
4 was rolled 8 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3.205
Median : 3.000
Variance : 1.221
Standard Deviation : 1.105
Total rolls : 78
Italians Combat
1 was rolled 8 times
2 was rolled 11 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.200
Median : 3.000
Variance : 1.419
Standard Deviation : 1.191
Total rolls : 40
Americans Combat
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 10 times
Average roll : 3.600
Median : 3.000
Variance : 1.260
Standard Deviation : 1.122
Total rolls : 35
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Japanese Combat
1 was rolled 26 times
2 was rolled 17 times
3 was rolled 23 times
4 was rolled 21 times
5 was rolled 24 times
6 was rolled 25 times
Average roll : 3.551
Median : 4.000
Variance : 0.395
Standard Deviation : 0.629
Total rolls : 136
French Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 8 times
Average roll : 3.576
Median : 3.000
Variance : 0.984
Standard Deviation : 0.992
Total rolls : 33
ANZAC Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.200
Median : 4.000
Variance : 1.704
Standard Deviation : 1.305
Total rolls : 10
Chinese Combat
1 was rolled 7 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3.535
Median : 4.000
Variance : 0.496
Standard Deviation : 0.704
Total rolls : 43
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 3 times
Average roll : 3.250
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 8
Russians Combat
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.944
Median : 4.000
Variance : 0.706
Standard Deviation : 0.840
Total rolls : 18
I’ve had a house full of in-laws evacuating from a hurricane all week. They are supposed to be leaving later today - I hope to play my next turn tonight.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Western Ukraine to Ukraine
4 tactical_bombers moved from Western Ukraine to Ukraine
1 armour moved from Romania to Ukraine
1 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
Combat - Germans
Battle in Ukraine
Germans attack with 1 armour, 4 infantry and 4 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 4 infantry and 4 tactical_bombers in Ukraine, round 2 : 3/9 hits, 3.33 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
4 infantry moved from Romania to Bessarabia
4 tactical_bombers moved from Ukraine to Bryansk
16 mech_infantrys moved from Archangel to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 infantry moved from Vyborg to Karelia
1 aaGun and 3 infantry moved from Finland to Karelia
2 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Holland Belgium to Western Germany
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 infantry moved from Germany to Western Germany
3 aaGuns, 10 armour, 12 artilleries, 2 bombers, 22 infantry and 10 mech_infantrys moved from Western Ukraine to Bryansk
Place Units - Germans
3 infantry placed in Novgorod
1 armour, 1 fighter, 1 infantry and 4 mech_infantrys placed in Germany
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,3,1,5,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
Germans collect 43 PUs (5 lost to blockades); end with 43 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Russians
Russians buy 6 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
Combat - Russians
Non Combat Move - Russians
3 infantry moved from Volgograd to Tambov
1 infantry moved from Samara to Tambov
1 aaGun moved from Russia to Tambov
1 infantry moved from Samara to Vologda
4 infantry moved from Samara to Russia
1 aaGun and 10 infantry moved from Novosibirsk to Samara
1 armour moved from Caucasus to Samara
1 armour moved from Egypt to Alexandria
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from Russia to Tambov
Place Units - Russians
6 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 35 PUs
Combat Hit Differential Summary :
Territory Summary for Russians :
Buryatia : 1 aaGun and 2 infantry
Alexandria : 1 armour
Ethiopia : 1 flag, 1 mech_infantry
Rostov : 1 infantry
Archangel : 1 infantry
Russia : 3 aaGuns, 1 airfield, 13 artilleries, 1 factory_major, 2 fighters, 80 infantry, 2 mech_infantrys and 1 tactical_bomber
Tambov : 1 aaGun and 6 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor
Smolensk : 1 infantry
Samara : 1 aaGun, 1 armour and 10 infantry
113 Sea Zone : 1 submarine
Iraq : 1 flag
92 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 46 / 48
Russians : 29 / 35
Japanese : 54 / 62
Americans : 55 / 73
Chinese : 12 / 19
British : 30 / 35
UK_Pacific : 6 / 5
Italians : 17 / 13
ANZAC : 8 / 8
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 84 times
2 was rolled 93 times
3 was rolled 96 times
4 was rolled 76 times
5 was rolled 88 times
6 was rolled 111 times
Average roll : 3.591
Median : 4.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 548
Germans Combat
1 was rolled 16 times
2 was rolled 23 times
3 was rolled 21 times
4 was rolled 24 times
5 was rolled 24 times
6 was rolled 36 times
Average roll : 3.868
Median : 4.000
Variance : 1.524
Standard Deviation : 1.235
Total rolls : 144
British Combat
1 was rolled 13 times
2 was rolled 17 times
3 was rolled 19 times
4 was rolled 8 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3.205
Median : 3.000
Variance : 1.221
Standard Deviation : 1.105
Total rolls : 78
Italians Combat
1 was rolled 8 times
2 was rolled 11 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.200
Median : 3.000
Variance : 1.419
Standard Deviation : 1.191
Total rolls : 40
French Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 8 times
Average roll : 3.576
Median : 3.000
Variance : 0.984
Standard Deviation : 0.992
Total rolls : 33
Americans Combat
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 10 times
Average roll : 3.600
Median : 3.000
Variance : 1.260
Standard Deviation : 1.122
Total rolls : 35
ANZAC Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.200
Median : 4.000
Variance : 1.704
Standard Deviation : 1.305
Total rolls : 10
Chinese Combat
1 was rolled 7 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3.535
Median : 4.000
Variance : 0.496
Standard Deviation : 0.704
Total rolls : 43
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 3 times
Average roll : 3.250
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 8
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Russians Combat
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.842
Median : 4.000
Variance : 0.824
Standard Deviation : 0.908
Total rolls : 19
Japanese Combat
1 was rolled 24 times
2 was rolled 16 times
3 was rolled 23 times
4 was rolled 20 times
5 was rolled 23 times
6 was rolled 24 times
Average roll : 3.569
Median : 4.000
Variance : 0.382
Standard Deviation : 0.618
Total rolls : 130
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 bomber, 1 fighter, 9 infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
3 infantry moved from Anhwe to Hopei
1 armour moved from French Indo China to Kwangsi
Japanese take Kwangsi from Chinese
1 armour moved from Kwangsi to French Indo China
Combat - Japanese
Battle in Hopei
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
3 infantry moved from Shantung to Anhwe
4 submarines moved from 6 Sea Zone to 33 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 2 destroyers and 2 transports moved from 31 Sea Zone to 33 Sea Zone
2 fighters moved from Caroline Islands to Wake Island
3 fighters and 1 tactical_bomber moved from 31 Sea Zone to Wake Island
1 bomber moved from Marshall Islands to 31 Sea Zone
1 bomber moved from 31 Sea Zone to Wake Island
3 bombers moved from Japan to Wake Island
4 tactical_bombers moved from French Indo China to 33 Sea Zone
1 artillery and 3 infantry moved from Ceylon to 39 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry and 2 transports moved from 39 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Siam
3 infantry moved from Malaya to Shan State
3 infantry moved from French Indo China to Shan State
Place Units - Japanese
3 infantry placed in Malaya
3 infantry placed in French Indo China
3 infantry placed in Shantung
2 submarines placed in 6 Sea Zone
1 bomber and 1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 0.50
@GovZ sorry for delay I’ll post tomorrow
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 5 destroyers, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Queensland to Malaya
2 bombers moved from United Kingdom to Germany
2 bombers moved from United Kingdom to Western Germany
2 fighters moved from 112 Sea Zone to Germany
1 fighter moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 armour moved from Norway to Finland
Americans take Finland from Germans
1 armour moved from Finland to Norway
Any takeoff?
@Caesar1 said in OOB: GovZ (X) vs Caesar1 (L+21):
Any takeoff?
All 3 over Berlin, please. None over Western Germany.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 5 destroyers, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Queensland to Malaya
2 bombers moved from United Kingdom to Germany
2 bombers moved from United Kingdom to Western Germany
2 fighters moved from 112 Sea Zone to Germany
1 fighter moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 armour moved from Norway to Finland
Americans take Finland from Germans
1 armour moved from Finland to Norway
Combat - Americans
Air Battle in Western Germany
Americans attacks with 4 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Air Battle in Germany
Americans attacks with 4 units heading to Germany
Germans launches 3 interceptors out of Germany
Attackers Fire, : 0/4 hits, 0.67 expected hits
Defenders Fire, : 0/3 hits, 0.50 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Germans roll AA dice in Western Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Western Germany rolls: 3,3 and causes: 6 damage to unit: factory_major
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in Western Germany causes 9 damage total. Damaged units is as follows: factory_major = 6, airfield = 3
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 1/2 hits, 0.33 expected hits
1 bomber owned by the Americans killed by AA in Germany
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.
Strategic bombing raid in Malaya
Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits
Bombing raid in Malaya rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Malaya causes 6 damage total.
Cleaning up after air battles
Non Combat Move - Americans
1 bomber moved from Malaya to Yunnan
1 bomber moved from Germany to Norway
1 bomber and 1 tactical_bomber moved from Western Germany to Norway
1 tactical_bomber moved from Norway to 112 Sea Zone
2 fighters moved from Germany to 112 Sea Zone
1 bomber moved from Western Germany to Norway
1 fighter moved from Western Germany to 112 Sea Zone
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
5 carriers, 2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Queensland to 26 Sea Zone
3 fighters moved from Hawaiian Islands to 26 Sea Zone
2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier, 5 destroyers and 1 submarine placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Japanese AA : -0.17
Defenders Fire, : -0.50
Germans AA : 0.17
Attackers Fire, : -0.67
Territory Summary for Americans :
Yunnan : 1 bomber
Guam : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys
Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 1 harbour, 4 infantry and 1 mech_infantry
Midway : 1 airfield
31 Sea Zone : 1 destroyer
30 Sea Zone : 1 destroyer
26 Sea Zone : 5 carriers, 2 destroyers, 5 fighters, 2 submarines, 2 tactical_bombers and 1 transport
10 Sea Zone : 1 carrier, 5 destroyers, 1 submarine and 1 tactical_bomber
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Norway : 1 flag, 1 aaGun, 1 armour, 1 artillery, 3 bombers and 3 infantry
112 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports
89 Sea Zone : 1 flag
Brazil : 1 flag, 2 infantry
Finland : 1 flag
Production/PUs Summary :
Germans : 44 / 48
Russians : 29 / 35
Japanese : 59 / 65
Americans : 57 / 72
Chinese : 7 / 19
British : 30 / 35
UK_Pacific : 6 / 5
Italians : 17 / 13
ANZAC : 8 / 8
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 97 times
2 was rolled 101 times
3 was rolled 112 times
4 was rolled 80 times
5 was rolled 97 times
6 was rolled 127 times
Average roll : 3.586
Median : 3.000
Variance : 2.054
Standard Deviation : 1.433
Total rolls : 614
Null / Other
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 11 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 11 times
Average roll : 3.523
Median : 3.000
Variance : 1.380
Standard Deviation : 1.175
Total rolls : 44
Germans Combat
1 was rolled 17 times
2 was rolled 24 times
3 was rolled 22 times
4 was rolled 25 times
5 was rolled 26 times
6 was rolled 38 times
Average roll : 3.875
Median : 4.000
Variance : 1.611
Standard Deviation : 1.269
Total rolls : 152
British Combat
1 was rolled 13 times
2 was rolled 17 times
3 was rolled 19 times
4 was rolled 8 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3.205
Median : 3.000
Variance : 1.221
Standard Deviation : 1.105
Total rolls : 78
Italians Combat
1 was rolled 8 times
2 was rolled 11 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.200
Median : 3.000
Variance : 1.419
Standard Deviation : 1.191
Total rolls : 40
Americans Combat
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 11 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 11 times
Average roll : 3.523
Median : 3.000
Variance : 1.380
Standard Deviation : 1.175
Total rolls : 44
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Japanese Combat
1 was rolled 25 times
2 was rolled 16 times
3 was rolled 24 times
4 was rolled 20 times
5 was rolled 23 times
6 was rolled 26 times
Average roll : 3.582
Median : 4.000
Variance : 0.521
Standard Deviation : 0.722
Total rolls : 134
French Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 8 times
Average roll : 3.576
Median : 3.000
Variance : 0.984
Standard Deviation : 0.992
Total rolls : 33
ANZAC Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.200
Median : 4.000
Variance : 1.704
Standard Deviation : 1.305
Total rolls : 10
Chinese Combat
1 was rolled 7 times
2 was rolled 10 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3.500
Median : 3.500
Variance : 0.589
Standard Deviation : 0.768
Total rolls : 44
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 3 times
Average roll : 3.250
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 8
Russians Combat
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.842
Median : 4.000
Variance : 0.824
Standard Deviation : 0.908
Total rolls : 19
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
1 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
1 artillery and 2 infantry placed in Tsinghai
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -0.67
Territory Summary for Chinese :
Kwangsi : 1 infantry
Yunnan : 7 artilleries, 1 fighter and 19 infantry
Kweichow : 2 infantry
Kansu : 1 infantry
Tsinghai : 1 artillery and 2 infantry
Production/PUs Summary :
Germans : 44 / 48
Russians : 29 / 35
Japanese : 57 / 65
Americans : 57 / 72
Chinese : 9 / 15
British : 30 / 35
UK_Pacific : 6 / 5
Italians : 17 / 13
ANZAC : 8 / 8
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 86 times
2 was rolled 97 times
3 was rolled 101 times
4 was rolled 80 times
5 was rolled 91 times
6 was rolled 118 times
Average roll : 3.606
Median : 4.000
Variance : 1.555
Standard Deviation : 1.247
Total rolls : 573
Germans Combat
1 was rolled 17 times
2 was rolled 24 times
3 was rolled 22 times
4 was rolled 25 times
5 was rolled 26 times
6 was rolled 38 times
Average roll : 3.875
Median : 4.000
Variance : 1.611
Standard Deviation : 1.269
Total rolls : 152
British Combat
1 was rolled 13 times
2 was rolled 17 times
3 was rolled 19 times
4 was rolled 8 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3.205
Median : 3.000
Variance : 1.221
Standard Deviation : 1.105
Total rolls : 78
Italians Combat
1 was rolled 8 times
2 was rolled 11 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.200
Median : 3.000
Variance : 1.419
Standard Deviation : 1.191
Total rolls : 40
French Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 8 times
Average roll : 3.576
Median : 3.000
Variance : 0.984
Standard Deviation : 0.992
Total rolls : 33
Americans Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 11 times
Average roll : 3.641
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 39
ANZAC Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.200
Median : 4.000
Variance : 1.704
Standard Deviation : 1.305
Total rolls : 10
Chinese Combat
1 was rolled 7 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 10 times
6 was rolled 9 times
Average roll : 3.560
Median : 3.500
Variance : 0.395
Standard Deviation : 0.628
Total rolls : 50
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 3 times
Average roll : 3.250
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 8
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Russians Combat
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.842
Median : 4.000
Variance : 0.824
Standard Deviation : 0.908
Total rolls : 19
Japanese Combat
1 was rolled 25 times
2 was rolled 16 times
3 was rolled 24 times
4 was rolled 22 times
5 was rolled 23 times
6 was rolled 26 times
Average roll : 3.588
Median : 4.000
Variance : 0.469
Standard Deviation : 0.685
Total rolls : 136
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 5 destroyers, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Queensland to Malaya
2 bombers moved from United Kingdom to Germany
2 bombers moved from United Kingdom to Western Germany
2 fighters moved from 112 Sea Zone to Germany
1 fighter moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 armour moved from Norway to Finland
Americans take Finland from Germans
1 armour moved from Finland to Norway
Combat - Americans
Air Battle in Western Germany
Americans attacks with 4 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Air Battle in Germany
Americans attacks with 4 units heading to Germany
Germans launches 3 interceptors out of Germany
Attackers Fire, : 0/4 hits, 0.67 expected hits
Defenders Fire, : 0/3 hits, 0.50 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Germans roll AA dice in Western Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Western Germany rolls: 3,3 and causes: 6 damage to unit: factory_major
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in Western Germany causes 9 damage total. Damaged units is as follows: factory_major = 6, airfield = 3
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 1/2 hits, 0.33 expected hits
1 bomber owned by the Americans killed by AA in Germany
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.
Strategic bombing raid in Malaya
Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits
Bombing raid in Malaya rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Malaya causes 6 damage total.
Cleaning up after air battles
Non Combat Move - Americans
1 bomber moved from Malaya to Yunnan
1 bomber moved from Germany to Norway
1 bomber and 1 tactical_bomber moved from Western Germany to Norway
1 tactical_bomber moved from Norway to 112 Sea Zone
2 fighters moved from Germany to 112 Sea Zone
1 bomber moved from Western Germany to Norway
1 fighter moved from Western Germany to 112 Sea Zone
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
5 carriers, 2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Queensland to 26 Sea Zone
3 fighters moved from Hawaiian Islands to 26 Sea Zone
2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier, 5 destroyers and 1 submarine placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
1 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
1 artillery and 2 infantry placed in Tsinghai
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
1 tactical_bomber moved from Yunnan to Hunan
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
Combat - British
Battle in Hunan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Hunan to Yunnan
1 tactical_bomber moved from Hunan to Yunnan
1 mech_infantry moved from India to Yunnan
1 fighter moved from Queensland to 26 Sea Zone
1 artillery and 3 infantry moved from Persia to Northwest Persia
1 armour moved from Caucasus to Samara
1 mech_infantry moved from Caucasus to Samara
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 tactical_bomber moved from 80 Sea Zone to Persia
1 fighter moved from 80 Sea Zone to Persia
1 fighter moved from Egypt to Persia
1 carrier, 1 cruiser and 2 destroyers moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 artillery moved from 80 Sea Zone to Persia
1 transport moved from 76 Sea Zone to 72 Sea Zone
1 submarine moved from 71 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Belgian Congo to Ethiopia
1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
1 submarine moved from 97 Sea Zone to 93 Sea Zone
3 submarines moved from 95 Sea Zone to 97 Sea Zone
3 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Norway to Finland
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 4 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
Place Units - British
1 artillery, 1 fighter, 3 infantry and 1 mech_infantry placed in United Kingdom
2 mech_infantrys placed in Persia
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 10 PUs
Some Units in India change ownership: 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 80 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -1.00
Japanese AA : -0.17
Defenders Fire, : -0.50
Germans AA : 0.17
Attackers Fire, : -0.67
British regular : -0.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Kwangsi : 1 infantry
Yunnan : 3 aaGuns, 10 artilleries, 1 bomber, 2 fighters, 27 infantry, 1 mech_infantry and 1 tactical_bomber
Kweichow : 2 infantry
Hunan : 1 infantry
Kansu : 1 infantry
Tsinghai : 1 artillery and 2 infantry
India : 1 airfield, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
Kwangtung : 1 harbour and 1 mech_infantry
Guam : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys
Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 1 harbour, 4 infantry and 1 mech_infantry
Midway : 1 airfield
31 Sea Zone : 1 destroyer
30 Sea Zone : 1 destroyer
26 Sea Zone : 5 carriers, 2 destroyers, 6 fighters, 2 submarines, 2 tactical_bombers and 1 transport
10 Sea Zone : 1 carrier, 5 destroyers, 1 submarine and 1 tactical_bomber
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 armour
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
Norway : 1 flag, 3 aaGuns, 2 armour, 2 artilleries, 3 bombers, 2 fighters, 9 infantry and 1 mech_infantry
Tobruk : 1 flag
Ethiopia : 1 mech_infantry
Samara : 1 armour and 1 mech_infantry
112 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 6 transports
125 Sea Zone : 1 flag
80 Sea Zone : 1 destroyer and 1 transport
89 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
Eire : 1 flag
109 Sea Zone : 1 flag
97 Sea Zone : 5 submarines
Eastern Persia : 1 flag
72 Sea Zone : 1 transport
81 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
Brazil : 1 flag, 2 infantry
Northwest Persia : 1 flag, 1 artillery and 3 infantry
Persia : 1 flag, 1 artillery, 1 factory_minor, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
98 Sea Zone : 1 flag
Finland : 1 flag, 1 infantry
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 44 / 48
Russians : 29 / 35
Japanese : 53 / 65
Americans : 57 / 72
Chinese : 10 / 15
British : 30 / 35
UK_Pacific : 9 / 10
Italians : 17 / 13
ANZAC : 8 / 8
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 86 times
2 was rolled 98 times
3 was rolled 101 times
4 was rolled 83 times
5 was rolled 91 times
6 was rolled 118 times
Average roll : 3.605
Median : 4.000
Variance : 1.401
Standard Deviation : 1.184
Total rolls : 577
Germans Combat
1 was rolled 17 times
2 was rolled 24 times
3 was rolled 22 times
4 was rolled 25 times
5 was rolled 26 times
6 was rolled 38 times
Average roll : 3.875
Median : 4.000
Variance : 1.611
Standard Deviation : 1.269
Total rolls : 152
British Combat
1 was rolled 13 times
2 was rolled 18 times
3 was rolled 19 times
4 was rolled 10 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3.210
Median : 3.000
Variance : 1.069
Standard Deviation : 1.034
Total rolls : 81
Italians Combat
1 was rolled 8 times
2 was rolled 11 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.200
Median : 3.000
Variance : 1.419
Standard Deviation : 1.191
Total rolls : 40
French Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 8 times
Average roll : 3.576
Median : 3.000
Variance : 0.984
Standard Deviation : 0.992
Total rolls : 33
Americans Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 11 times
Average roll : 3.641
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 39
ANZAC Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.200
Median : 4.000
Variance : 1.704
Standard Deviation : 1.305
Total rolls : 10
Chinese Combat
1 was rolled 7 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 10 times
6 was rolled 9 times
Average roll : 3.560
Median : 3.500
Variance : 0.395
Standard Deviation : 0.628
Total rolls : 50
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 3 times
Average roll : 3.250
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 8
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Russians Combat
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.842
Median : 4.000
Variance : 0.824
Standard Deviation : 0.908
Total rolls : 19
Japanese Combat
1 was rolled 25 times
2 was rolled 16 times
3 was rolled 24 times
4 was rolled 23 times
5 was rolled 23 times
6 was rolled 26 times
Average roll : 3.591
Median : 4.000
Variance : 0.462
Standard Deviation : 0.680
Total rolls : 137
sorry for the edit, feel free to change it back
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
3 armour and 1 mech_infantry moved from Bryansk to Rostov
1 bomber moved from Novgorod to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 3 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 3 armour, 1 bomber and 1 mech_infantry in Rostov, round 2 : 4/5 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 3 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Rostov to Southern Italy
2 aaGuns, 2 artilleries and 1 infantry moved from Western Ukraine to Ukraine
2 mech_infantrys moved from Northern Italy to Romania
Place Units - Italians
3 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,1,1,5,2,2,1,4,2
Italians collect 11 PUs (8 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Italians regular : 1.67
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 8 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Queensland to 26 Sea Zone
3 fighters moved from Queensland to Hawaiian Islands
3 aaGuns, 1 armour, 1 artillery and 7 infantry moved from Queensland to New South Wales
2 infantry moved from Iraq to Northwest Persia
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,2,1,5
ANZAC collect 4 PUs (4 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New South Wales : 3 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
New Guinea : 1 infantry
Hawaiian Islands : 3 fighters
Dutch New Guinea : 1 flag
26 Sea Zone : 2 fighters
Northwest Persia : 2 infantry
Production/PUs Summary :
Germans : 44 / 48
Russians : 27 / 35
Japanese : 53 / 65
Americans : 57 / 72
Chinese : 10 / 15
British : 30 / 35
UK_Pacific : 9 / 10
Italians : 19 / 12
ANZAC : 8 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 118 times
2 was rolled 117 times
3 was rolled 125 times
4 was rolled 106 times
5 was rolled 120 times
6 was rolled 146 times
Average roll : 3.589
Median : 4.000
Variance : 1.212
Standard Deviation : 1.101
Total rolls : 732
Null / Other
1 was rolled 27 times
2 was rolled 17 times
3 was rolled 24 times
4 was rolled 23 times
5 was rolled 26 times
6 was rolled 26 times
Average roll : 3.573
Median : 4.000
Variance : 0.471
Standard Deviation : 0.686
Total rolls : 143
Germans Combat
1 was rolled 17 times
2 was rolled 24 times
3 was rolled 22 times
4 was rolled 25 times
5 was rolled 26 times
6 was rolled 38 times
Average roll : 3.875
Median : 4.000
Variance : 1.611
Standard Deviation : 1.269
Total rolls : 152
British Combat
1 was rolled 13 times
2 was rolled 18 times
3 was rolled 19 times
4 was rolled 10 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3.210
Median : 3.000
Variance : 1.069
Standard Deviation : 1.034
Total rolls : 81
Italians Combat
1 was rolled 11 times
2 was rolled 12 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.089
Median : 2.000
Variance : 1.761
Standard Deviation : 1.327
Total rolls : 45
Americans Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 11 times
Average roll : 3.641
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 39
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Japanese Combat
1 was rolled 27 times
2 was rolled 17 times
3 was rolled 24 times
4 was rolled 23 times
5 was rolled 26 times
6 was rolled 26 times
Average roll : 3.573
Median : 4.000
Variance : 0.471
Standard Deviation : 0.686
Total rolls : 143
French Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 8 times
Average roll : 3.576
Median : 3.000
Variance : 0.984
Standard Deviation : 0.992
Total rolls : 33
ANZAC Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.200
Median : 4.000
Variance : 1.704
Standard Deviation : 1.305
Total rolls : 10
Chinese Combat
1 was rolled 7 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 10 times
6 was rolled 9 times
Average roll : 3.560
Median : 3.500
Variance : 0.395
Standard Deviation : 0.628
Total rolls : 50
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 3 times
Average roll : 3.250
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 8
Russians Combat
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.950
Median : 4.000
Variance : 0.807
Standard Deviation : 0.898
Total rolls : 20
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 8 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Queensland to 26 Sea Zone
3 fighters moved from Queensland to Hawaiian Islands
3 aaGuns, 1 armour, 1 artillery and 7 infantry moved from Queensland to New South Wales
2 infantry moved from Iraq to Northwest Persia
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,2,1,5
ANZAC collect 4 PUs (4 lost to blockades); end with 12 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Algeria to Tunisia
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 1 airfield and 1 harbour
New South Wales : 3 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
New Guinea : 1 infantry
Hawaiian Islands : 3 fighters
Dutch New Guinea : 1 flag
26 Sea Zone : 2 fighters
Alexandria : 1 infantry
United Kingdom : 2 infantry
Tunisia : 3 infantry
Norway : 1 fighter
112 Sea Zone : 1 cruiser
Northwest Persia : 2 infantry
98 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 44 / 48
Russians : 27 / 35
Japanese : 53 / 65
Americans : 57 / 72
Chinese : 10 / 15
British : 30 / 35
UK_Pacific : 9 / 10
Italians : 19 / 12
ANZAC : 8 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 118 times
2 was rolled 117 times
3 was rolled 125 times
4 was rolled 106 times
5 was rolled 120 times
6 was rolled 146 times
Average roll : 3.589
Median : 4.000
Variance : 1.212
Standard Deviation : 1.101
Total rolls : 732
Null / Other
1 was rolled 27 times
2 was rolled 17 times
3 was rolled 24 times
4 was rolled 23 times
5 was rolled 26 times
6 was rolled 26 times
Average roll : 3.573
Median : 4.000
Variance : 0.471
Standard Deviation : 0.686
Total rolls : 143
Germans Combat
1 was rolled 17 times
2 was rolled 24 times
3 was rolled 22 times
4 was rolled 25 times
5 was rolled 26 times
6 was rolled 38 times
Average roll : 3.875
Median : 4.000
Variance : 1.611
Standard Deviation : 1.269
Total rolls : 152
British Combat
1 was rolled 13 times
2 was rolled 18 times
3 was rolled 19 times
4 was rolled 10 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3.210
Median : 3.000
Variance : 1.069
Standard Deviation : 1.034
Total rolls : 81
Italians Combat
1 was rolled 11 times
2 was rolled 12 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.089
Median : 2.000
Variance : 1.761
Standard Deviation : 1.327
Total rolls : 45
Americans Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 11 times
Average roll : 3.641
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 39
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Japanese Combat
1 was rolled 27 times
2 was rolled 17 times
3 was rolled 24 times
4 was rolled 23 times
5 was rolled 26 times
6 was rolled 26 times
Average roll : 3.573
Median : 4.000
Variance : 0.471
Standard Deviation : 0.686
Total rolls : 143
French Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 8 times
Average roll : 3.576
Median : 3.000
Variance : 0.984
Standard Deviation : 0.992
Total rolls : 33
ANZAC Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.200
Median : 4.000
Variance : 1.704
Standard Deviation : 1.305
Total rolls : 10
Chinese Combat
1 was rolled 7 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 10 times
6 was rolled 9 times
Average roll : 3.560
Median : 3.500
Variance : 0.395
Standard Deviation : 0.628
Total rolls : 50
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 3 times
Average roll : 3.250
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 8
Russians Combat
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.950
Median : 4.000
Variance : 0.807
Standard Deviation : 0.898
Total rolls : 20
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory_major; Remaining resources: 47 PUs;
Germans buy 1 fighter, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Bryansk to Smolensk
4 tactical_bombers moved from Bryansk to Smolensk
2 bombers moved from Bryansk to Finland
2 infantry moved from Karelia to Finland
1 infantry moved from Novgorod to Archangel
2 armour and 4 mech_infantrys moved from Eastern Poland to Archangel
Combat - Germans
Battle in Finland
Germans attack with 2 bombers and 2 infantry
British defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Finland, round 2 : 2/4 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Finland
Germans win, taking Finland from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Archangel
Germans attack with 2 armour, 1 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour, 1 infantry and 4 mech_infantrys in Archangel, round 2 : 1/7 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 infantry and 4 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 4 tactical_bombers in Smolensk, round 2 : 3/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
4 tactical_bombers moved from Smolensk to Rostov
1 aaGun and 9 infantry moved from Bryansk to Rostov
11 armour and 25 mech_infantrys moved from Bryansk to Caucasus
2 aaGuns, 12 artilleries and 12 infantry moved from Bryansk to Ukraine
1 armour moved from Ukraine to Caucasus
4 infantry moved from Bessarabia to Ukraine
1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Finland to Novgorod
1 aaGun moved from Karelia to Novgorod
3 infantry moved from Karelia to Vyborg
Place Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 fighter, 1 infantry and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,5,2,4,4,3,6,6,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
Germans collect 47 PUs (5 lost to blockades); end with 47 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : -0.67
Germans regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour moved from Alexandria to Libya
Russians take Libya from Italians
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 infantry moved from Tambov to Bryansk
Russians take Bryansk from Italians
1 infantry moved from Vologda to Smolensk
2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
2 infantry moved from Tambov to Volgograd
1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 artilleries moved from Russia to Vologda
5 infantry moved from Russia to Vologda
9 infantry moved from Samara to Vologda
1 infantry moved from Russia to Vologda
1 armour moved from Samara to Russia
1 aaGun moved from Samara to Vologda
2 aaGuns moved from Russia to Tambov
10 artilleries and 72 infantry moved from Russia to Tambov
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 fighter moved from Volgograd to Russia
1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Smolensk to Russia
1 infantry moved from Samara to Kazakhstan
Place Units - Russians
1 armour, 3 artilleries and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 27 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 0.50
Territory Summary for Russians :
Kazakhstan : 1 infantry
Buryatia : 1 aaGun and 2 infantry
Libya : 1 flag, 1 armour
Italian Somaliland : 1 flag, 1 mech_infantry
Ethiopia : 1 flag
Bryansk : 1 infantry
Russia : 1 aaGun, 1 airfield, 2 armour, 3 artilleries, 1 factory_major, 2 fighters, 6 mech_infantrys and 1 tactical_bomber
Tambov : 3 aaGuns, 10 artilleries and 75 infantry
Vologda : 1 aaGun, 3 artilleries and 15 infantry
Volgograd : 1 factory_minor and 2 infantry
Smolensk : 3 infantry
113 Sea Zone : 1 submarine
93 Sea Zone : 1 submarine
Iraq : 1 flag
114 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 49 / 62
Russians : 26 / 39
Japanese : 53 / 65
Americans : 55 / 72
Chinese : 10 / 15
British : 30 / 35
UK_Pacific : 9 / 10
Italians : 17 / 12
ANZAC : 8 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 92 times
2 was rolled 108 times
3 was rolled 106 times
4 was rolled 89 times
5 was rolled 96 times
6 was rolled 121 times
Average roll : 3.575
Median : 3.500
Variance : 1.175
Standard Deviation : 1.084
Total rolls : 612
Germans Combat
1 was rolled 18 times
2 was rolled 31 times
3 was rolled 26 times
4 was rolled 28 times
5 was rolled 29 times
6 was rolled 38 times
Average roll : 3.782
Median : 4.000
Variance : 1.262
Standard Deviation : 1.124
Total rolls : 170
British Combat
1 was rolled 13 times
2 was rolled 18 times
3 was rolled 19 times
4 was rolled 10 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3.210
Median : 3.000
Variance : 1.069
Standard Deviation : 1.034
Total rolls : 81
Italians Combat
1 was rolled 11 times
2 was rolled 12 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.089
Median : 2.000
Variance : 1.761
Standard Deviation : 1.327
Total rolls : 45
French Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 8 times
Average roll : 3.576
Median : 3.000
Variance : 0.984
Standard Deviation : 0.992
Total rolls : 33
Americans Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 11 times
Average roll : 3.650
Median : 3.000
Variance : 1.060
Standard Deviation : 1.029
Total rolls : 40
ANZAC Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.200
Median : 4.000
Variance : 1.704
Standard Deviation : 1.305
Total rolls : 10
Chinese Combat
1 was rolled 7 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 10 times
6 was rolled 9 times
Average roll : 3.560
Median : 3.500
Variance : 0.395
Standard Deviation : 0.628
Total rolls : 50
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 3 times
Average roll : 3.250
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 8
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Russians Combat
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.733
Median : 4.000
Variance : 0.552
Standard Deviation : 0.743
Total rolls : 30
Japanese Combat
1 was rolled 25 times
2 was rolled 16 times
3 was rolled 24 times
4 was rolled 23 times
5 was rolled 23 times
6 was rolled 26 times
Average roll : 3.591
Median : 4.000
Variance : 0.462
Standard Deviation : 0.680
Total rolls : 137
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 59 PUs; 6 SuicideAttackTokens;
Japanese buy 3 fighters and 9 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 56 Sea Zone
3 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Siam to 37 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 56 Sea Zone
1 artillery and 5 infantry moved from 56 Sea Zone to Western Australia
1 submarine moved from 33 Sea Zone to 30 Sea Zone
1 submarine moved from 6 Sea Zone to 31 Sea Zone
2 bombers, 2 fighters and 1 tactical_bomber moved from Wake Island to 30 Sea Zone
2 bombers and 3 fighters moved from Wake Island to 31 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
2 infantry moved from French Indo China to Kwangsi
1 bomber moved from Japan to Kwangsi
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
Combat - Japanese
Battle in Western Australia
Battle in 30 Sea Zone
Japanese attack with 2 bombers, 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 30 Sea Zone, round 2 : 2/5 hits, 3.00 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 30 Sea Zone
1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win, taking Western Australia from ANZAC with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Kwangsi
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Kwangsi, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 31 Sea Zone
Japanese attack with 2 bombers, 3 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 31 Sea Zone
Japanese win with 2 bombers, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Japan to Philippines
1 bomber moved from Kwangsi to French Indo China
3 infantry moved from Siam to Shan State
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 37 Sea Zone to 56 Sea Zone
4 fighters moved from French Indo China to 56 Sea Zone
4 tactical_bombers moved from 33 Sea Zone to New Zealand
2 bombers and 3 fighters moved from 31 Sea Zone to 30 Sea Zone
4 bombers, 5 fighters and 1 tactical_bomber moved from 30 Sea Zone to New Zealand
2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 3 submarines and 1 transport moved from 33 Sea Zone to 56 Sea Zone
1 submarine moved from 54 Sea Zone to 63 Sea Zone
2 submarines moved from 62 Sea Zone to 56 Sea Zone
3 infantry moved from Shantung to Anhwe
2 infantry moved from Anhwe to Kiangsi
Place Units - Japanese
3 infantry placed in Malaya
3 infantry placed in French Indo China
3 infantry placed in Shantung
3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 0.33
Japanese regular : -0.67
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 3 fighters, 1 submarine and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 destroyer and 1 tactical_bomber moved from 10 Sea Zone to 31 Sea Zone
Americans take 26 Sea Zone from Japanese
1 armour, 1 artillery and 3 infantry moved from Norway to Finland
1 tactical_bomber moved from 112 Sea Zone to Finland
3 fighters moved from 112 Sea Zone to Germany
3 bombers moved from Norway to Germany