@Adam514 scramble opportunities?
Ceasar1 L+34 vs cwglee X
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@Caesar1 I used 2nd one =)
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TripleA Move Summary: Americans round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 armour, 1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from 110 Sea Zone to 113 Sea Zone 4 bombers moved from United Kingdom to 113 Sea Zone 1 bomber moved from United Kingdom to 113 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 2 bombers moved from United Kingdom to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Western Germany
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@cwglee51 Thank you.
Any planes to take off? -
@Caesar1 no Scramble. Intercept 3 in W ger.
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 armour, 1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from 110 Sea Zone to 113 Sea Zone 4 bombers moved from United Kingdom to 113 Sea Zone 1 bomber moved from United Kingdom to 113 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 2 bombers moved from United Kingdom to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Western Germany Combat - Americans Air Battle in Western Germany Americans attacks with 3 units heading to Western Germany Germans launches 3 interceptors out of Western Germany Attackers Fire, : 0/3 hits, 0.50 expected hits Defenders Fire, : 2/3 hits, 0.50 expected hits 2 bombers owned by the Americans lost in Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: airfield Bombing raid in Western Germany causes 6 damage total. Battle in Norway Battle in 113 Sea Zone Americans attack with 5 bombers and 2 fighters Germans defend with 1 battleship, 1 cruiser and 1 transport Americans roll dice for 5 bombers and 2 fighters in 113 Sea Zone, round 2 : 5/7 hits, 4.33 expected hits Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits 1 bomber owned by the Americans lost in 113 Sea Zone 1 battleship owned by the Germans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone Americans win, taking Norway from Germans with 4 bombers and 2 fighters remaining. Battle score for attacker is 27 Casualties for Americans: 1 bomber Casualties for Germans: 1 battleship, 1 cruiser and 1 transport Cleaning up after air battles Non Combat Move - Americans 1 tactical_bomber moved from Western Germany to 112 Sea Zone 2 fighters moved from 113 Sea Zone to 112 Sea Zone 4 bombers moved from 113 Sea Zone to United Kingdom 2 carriers, 2 fighters, 2 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 2 transports placed in 101 Sea Zone 1 carrier and 1 destroyer placed in 10 Sea Zone 1 bomber and 2 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1 Americans collect 52 PUs (1 lost to blockades); end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Defenders Fire, : 1.50 Germans AA : -0.17 Attackers Fire, : -0.50 Germans regular : -0.17
Territory Summary for Americans :
Queensland : 1 artillery and 1 infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 2 mech_infantrys Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry Midway : 1 airfield 26 Sea Zone : 2 carriers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber 10 Sea Zone : 1 carrier and 1 destroyer 54 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 1 transport Central United States : 1 factory_major and 1 mech_infantry Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour United Kingdom : 4 bombers Norway : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry 112 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports 93 Sea Zone : 2 submarines 101 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 51 / 60 Russians : 23 / 28 Japanese : 65 / 70 Americans : 53 / 72 Chinese : 2 / 3 British : 30 / 38 UK_Pacific : 6 / 4 Italians : 17 / 4 ANZAC : 10 / 16 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 214 times 2 was rolled 177 times 3 was rolled 214 times 4 was rolled 211 times 5 was rolled 174 times 6 was rolled 180 times Average roll : 3.422 Median : 3.000 Variance : 1.683 Standard Deviation : 1.297 Total rolls : 1170 Null / Other 1 was rolled 73 times 2 was rolled 50 times 3 was rolled 64 times 4 was rolled 72 times 5 was rolled 61 times 6 was rolled 50 times Average roll : 3.400 Median : 3.000 Variance : 1.391 Standard Deviation : 1.179 Total rolls : 370 Germans Combat 1 was rolled 73 times 2 was rolled 50 times 3 was rolled 64 times 4 was rolled 72 times 5 was rolled 61 times 6 was rolled 50 times Average roll : 3.400 Median : 3.000 Variance : 1.391 Standard Deviation : 1.179 Total rolls : 370 British Combat 1 was rolled 10 times 2 was rolled 13 times 3 was rolled 11 times 4 was rolled 11 times 5 was rolled 4 times 6 was rolled 13 times Average roll : 3.403 Median : 3.000 Variance : 0.907 Standard Deviation : 0.952 Total rolls : 62 Italians Combat 1 was rolled 8 times 2 was rolled 10 times 3 was rolled 6 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 7 times Average roll : 3.238 Median : 3.000 Variance : 0.488 Standard Deviation : 0.698 Total rolls : 42 French Combat 1 was rolled 5 times 2 was rolled 5 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.115 Median : 3.000 Variance : 0.533 Standard Deviation : 0.730 Total rolls : 26 Americans Combat 1 was rolled 2 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.615 Median : 3.000 Variance : 0.236 Standard Deviation : 0.486 Total rolls : 13 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 11 Chinese Combat 1 was rolled 5 times 2 was rolled 8 times 3 was rolled 4 times 4 was rolled 5 times 5 was rolled 1 times 6 was rolled 6 times Average roll : 3.241 Median : 3.000 Variance : 0.958 Standard Deviation : 0.979 Total rolls : 29 UK_Pacific Combat 2 was rolled 2 times 3 was rolled 1 times Average roll : 2.333 Median : 2.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Neutral_Axis Combat 2 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 1.208 Standard Deviation : 1.099 Total rolls : 5 Russians Combat 1 was rolled 30 times 2 was rolled 25 times 3 was rolled 43 times 4 was rolled 31 times 5 was rolled 30 times 6 was rolled 37 times Average roll : 3.597 Median : 3.500 Variance : 1.032 Standard Deviation : 1.016 Total rolls : 196 Japanese Combat 1 was rolled 7 times 2 was rolled 7 times 3 was rolled 10 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 8 times Average roll : 3.419 Median : 3.000 Variance : 0.448 Standard Deviation : 0.670 Total rolls : 43
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 5 infantry moved from Tsinghai to Sikang 2 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi 3 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Sikang Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Sikang, round 2 : 2/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 1.83 Japanese regular : 0.00
Territory Summary for Chinese :
Shensi : 1 infantry Suiyuyan : 3 infantry Kansu : 1 fighter and 8 infantry Sikang : 5 infantry
Production/PUs Summary :
Germans : 51 / 60 Russians : 23 / 28 Japanese : 62 / 70 Americans : 53 / 72 Chinese : 5 / 5 British : 30 / 38 UK_Pacific : 6 / 4 Italians : 17 / 4 ANZAC : 10 / 16 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 218 times 2 was rolled 181 times 3 was rolled 214 times 4 was rolled 212 times 5 was rolled 176 times 6 was rolled 183 times Average roll : 3.419 Median : 3.000 Variance : 1.562 Standard Deviation : 1.250 Total rolls : 1184 Null / Other 1 was rolled 73 times 2 was rolled 50 times 3 was rolled 64 times 4 was rolled 72 times 5 was rolled 61 times 6 was rolled 50 times Average roll : 3.400 Median : 3.000 Variance : 1.391 Standard Deviation : 1.179 Total rolls : 370 Germans Combat 1 was rolled 73 times 2 was rolled 50 times 3 was rolled 64 times 4 was rolled 72 times 5 was rolled 61 times 6 was rolled 50 times Average roll : 3.400 Median : 3.000 Variance : 1.391 Standard Deviation : 1.179 Total rolls : 370 British Combat 1 was rolled 10 times 2 was rolled 13 times 3 was rolled 11 times 4 was rolled 11 times 5 was rolled 4 times 6 was rolled 13 times Average roll : 3.403 Median : 3.000 Variance : 0.907 Standard Deviation : 0.952 Total rolls : 62 Italians Combat 1 was rolled 8 times 2 was rolled 10 times 3 was rolled 6 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 7 times Average roll : 3.238 Median : 3.000 Variance : 0.488 Standard Deviation : 0.698 Total rolls : 42 French Combat 1 was rolled 5 times 2 was rolled 5 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.115 Median : 3.000 Variance : 0.533 Standard Deviation : 0.730 Total rolls : 26 Americans Combat 1 was rolled 2 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.615 Median : 3.000 Variance : 0.236 Standard Deviation : 0.486 Total rolls : 13 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 11 Chinese Combat 1 was rolled 9 times 2 was rolled 11 times 3 was rolled 4 times 4 was rolled 6 times 5 was rolled 3 times 6 was rolled 7 times Average roll : 3.100 Median : 2.500 Variance : 1.162 Standard Deviation : 1.078 Total rolls : 40 UK_Pacific Combat 2 was rolled 2 times 3 was rolled 1 times Average roll : 2.333 Median : 2.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Neutral_Axis Combat 2 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 1.208 Standard Deviation : 1.099 Total rolls : 5 Russians Combat 1 was rolled 30 times 2 was rolled 25 times 3 was rolled 43 times 4 was rolled 31 times 5 was rolled 30 times 6 was rolled 37 times Average roll : 3.597 Median : 3.500 Variance : 1.032 Standard Deviation : 1.016 Total rolls : 196 Japanese Combat 1 was rolled 7 times 2 was rolled 8 times 3 was rolled 10 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 10 times Average roll : 3.500 Median : 3.000 Variance : 0.563 Standard Deviation : 0.750 Total rolls : 46
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 armour, 1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from 110 Sea Zone to 113 Sea Zone 4 bombers moved from United Kingdom to 113 Sea Zone 1 bomber moved from United Kingdom to 113 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 2 bombers moved from United Kingdom to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Western Germany Combat - Americans Air Battle in Western Germany Americans attacks with 3 units heading to Western Germany Germans launches 3 interceptors out of Western Germany Attackers Fire, : 0/3 hits, 0.50 expected hits Defenders Fire, : 2/3 hits, 0.50 expected hits 2 bombers owned by the Americans lost in Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: airfield Bombing raid in Western Germany causes 6 damage total. Battle in Norway Battle in 113 Sea Zone Americans attack with 5 bombers and 2 fighters Germans defend with 1 battleship, 1 cruiser and 1 transport Americans roll dice for 5 bombers and 2 fighters in 113 Sea Zone, round 2 : 5/7 hits, 4.33 expected hits Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits 1 bomber owned by the Americans lost in 113 Sea Zone 1 battleship owned by the Germans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone Americans win, taking Norway from Germans with 4 bombers and 2 fighters remaining. Battle score for attacker is 27 Casualties for Americans: 1 bomber Casualties for Germans: 1 battleship, 1 cruiser and 1 transport Cleaning up after air battles Non Combat Move - Americans 1 tactical_bomber moved from Western Germany to 112 Sea Zone 2 fighters moved from 113 Sea Zone to 112 Sea Zone 4 bombers moved from 113 Sea Zone to United Kingdom 2 carriers, 2 fighters, 2 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 2 transports placed in 101 Sea Zone 1 carrier and 1 destroyer placed in 10 Sea Zone 1 bomber and 2 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1 Americans collect 52 PUs (1 lost to blockades); end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 5 infantry moved from Tsinghai to Sikang 2 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi 3 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Sikang Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Sikang, round 2 : 2/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 destroyer, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 4 PUs; Combat Move - British 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 3 fighters moved from Scotland to 125 Sea Zone 2 fighters moved from United Kingdom to 125 Sea Zone 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery moved from Alexandria to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to British Somaliland 1 artillery moved from 76 Sea Zone to British Somaliland 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 cruiser moved from 81 Sea Zone to 76 Sea Zone 1 infantry moved from Northwest Persia to Caucasus 2 fighters moved from Egypt to Caucasus 1 tactical_bomber moved from Egypt to Caucasus 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 destroyer moved from 81 Sea Zone to 76 Sea Zone 1 submarine moved from 81 Sea Zone to 76 Sea Zone 2 fighters moved from India to Caucasus 1 tactical_bomber moved from India to Caucasus 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to British Somaliland Combat - British Battle in 125 Sea Zone British attack with 1 destroyer and 5 fighters Germans defend with 1 destroyer British roll dice for 1 destroyer and 5 fighters in 125 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 125 Sea Zone British win, taking 125 Sea Zone from Germans with 1 destroyer and 5 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in British Somaliland British attack with 1 artillery and 2 infantry Italians defend with 1 artillery British roll dice for 1 cruiser in British Somaliland, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 artillery in British Somaliland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in British Somaliland 1 artillery owned by the Italians lost in British Somaliland British win, taking British Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 artillery Battle in Caucasus British attack with 4 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 1 infantry British roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Caucasus, round 2 : 4/7 hits, 3.50 expected hits Japanese roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caucasus British win, taking Caucasus from Japanese with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 4 fighters and 2 tactical_bombers moved from Caucasus to Volgograd 1 artillery moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 armour moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Iraq 1 submarine moved from 81 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Alexandria to Egypt 5 fighters moved from 125 Sea Zone to Norway 1 infantry moved from Scotland to 109 Sea Zone 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from Scotland to 109 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 aaGun, 1 armour, 1 artillery, 1 battleship, 1 cruiser, 3 destroyers, 4 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone 1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway Place Units - British 1 factory_minor placed in Persia 1 destroyer placed in 71 Sea Zone 1 fighter placed in Union of South Africa 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3 British collect 29 PUs (2 lost to blockades); end with 31 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4 UK_Pacific collect 6 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : 1.83 Americans regular : 0.67 Italians regular : 0.67 Japanese regular : -0.33 Defenders Fire, : 1.50 Germans AA : -0.17 Attackers Fire, : -0.50 Germans regular : -0.50 British regular : 0.17
Territory Summary for Americans, British, Chinese and UK_Pacific :
Shensi : 1 infantry Suiyuyan : 3 infantry Kansu : 1 fighter and 8 infantry Sikang : 5 infantry India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 29 infantry Queensland : 1 artillery and 1 infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 2 mech_infantrys Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry Midway : 1 airfield 26 Sea Zone : 2 carriers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber 10 Sea Zone : 1 carrier and 1 destroyer 54 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 1 transport Central United States : 1 factory_major and 1 mech_infantry Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Iceland : 1 airfield Quebec : 1 factory_minor Trans-Jordan : 1 artillery and 1 infantry British Somaliland : 1 artillery and 1 infantry Gibraltar : 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 airfield, 1 artillery, 1 harbour and 1 infantry Union of South Africa : 1 factory_minor, 1 fighter and 1 harbour Scotland : 1 airfield Malta : 1 aaGun and 1 infantry United Kingdom : 4 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 1 harbour and 4 infantry Norway : 1 flag, 1 aaGun, 2 armour, 2 artilleries, 5 fighters, 7 infantry and 2 mech_infantrys Ethiopia : 1 flag, 1 infantry Volgograd : 4 fighters and 2 tactical_bombers Caucasus : 1 infantry 112 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 6 destroyers, 3 fighters, 1 tactical_bomber and 7 transports 125 Sea Zone : 1 flag, 1 destroyer 76 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports 106 Sea Zone : 1 flag 93 Sea Zone : 2 submarines Eire : 1 flag 97 Sea Zone : 1 flag, 7 submarines Iraq : 1 armour and 1 mech_infantry Eastern Persia : 1 flag 101 Sea Zone : 2 transports 71 Sea Zone : 1 destroyer Northwest Persia : 1 flag Persia : 1 flag, 1 factory_minor 105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 51 / 60 Russians : 25 / 28 Japanese : 60 / 70 Americans : 53 / 72 Chinese : 5 / 5 British : 31 / 36 UK_Pacific : 6 / 10 Italians : 16 / 4 ANZAC : 10 / 16 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 156 times 2 was rolled 142 times 3 was rolled 166 times 4 was rolled 153 times 5 was rolled 120 times 6 was rolled 149 times Average roll : 3.436 Median : 3.000 Variance : 1.394 Standard Deviation : 1.181 Total rolls : 886 Null / Other 1 was rolled 7 times 2 was rolled 9 times 3 was rolled 11 times 4 was rolled 9 times 5 was rolled 4 times 6 was rolled 11 times Average roll : 3.529 Median : 3.000 Variance : 0.710 Standard Deviation : 0.843 Total rolls : 51 Germans Combat 1 was rolled 73 times 2 was rolled 50 times 3 was rolled 64 times 4 was rolled 73 times 5 was rolled 61 times 6 was rolled 50 times Average roll : 3.402 Median : 3.000 Variance : 1.445 Standard Deviation : 1.202 Total rolls : 371 British Combat 1 was rolled 13 times 2 was rolled 14 times 3 was rolled 15 times 4 was rolled 12 times 5 was rolled 5 times 6 was rolled 17 times Average roll : 3.434 Median : 3.000 Variance : 1.138 Standard Deviation : 1.067 Total rolls : 76 Italians Combat 1 was rolled 9 times 2 was rolled 10 times 3 was rolled 6 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 7 times Average roll : 3.186 Median : 3.000 Variance : 0.544 Standard Deviation : 0.737 Total rolls : 43 French Combat 1 was rolled 5 times 2 was rolled 5 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.115 Median : 3.000 Variance : 0.533 Standard Deviation : 0.730 Total rolls : 26 Americans Combat 1 was rolled 2 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.615 Median : 3.000 Variance : 0.236 Standard Deviation : 0.486 Total rolls : 13 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 11 Chinese Combat 1 was rolled 9 times 2 was rolled 11 times 3 was rolled 4 times 4 was rolled 6 times 5 was rolled 3 times 6 was rolled 7 times Average roll : 3.100 Median : 2.500 Variance : 1.162 Standard Deviation : 1.078 Total rolls : 40 UK_Pacific Combat 2 was rolled 2 times 3 was rolled 1 times Average roll : 2.333 Median : 2.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Neutral_Axis Combat 2 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 1.208 Standard Deviation : 1.099 Total rolls : 5 Russians Combat 1 was rolled 30 times 2 was rolled 25 times 3 was rolled 43 times 4 was rolled 31 times 5 was rolled 30 times 6 was rolled 37 times Average roll : 3.597 Median : 3.500 Variance : 1.032 Standard Deviation : 1.016 Total rolls : 196 Japanese Combat 1 was rolled 7 times 2 was rolled 9 times 3 was rolled 11 times 4 was rolled 9 times 5 was rolled 4 times 6 was rolled 11 times Average roll : 3.529 Median : 3.000 Variance : 0.710 Standard Deviation : 0.843 Total rolls : 51
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Italians Italians buy nothing; Remaining resources: 4 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 98 Sea Zone 1 bomber moved from Southern Italy to 98 Sea Zone Combat - Italians Battle in 98 Sea Zone Italians attack with 1 bomber and 1 fighter French defend with 1 destroyer Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Italians lost in 98 Sea Zone 1 destroyer owned by the French lost in 98 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Italians: 1 fighter Casualties for French: 1 destroyer Non Combat Move - Italians 1 bomber moved from 98 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Libya to Tunisia 1 armour moved from Libya to Tunisia 2 mech_infantrys moved from Germany to Baltic States 2 armour moved from Ukraine to Belarus Turn Complete - Italians Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5,2,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,5,3,6,5,2,1,3,2,2,4,5,4 Italians collect 3 PUs (13 lost to blockades); end with 7 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 12 PUs
Combat Hit Differential Summary :
French regular : 0.67 Italians regular : 0.83
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to South Australia 1 fighter moved from Persia to Egypt Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
India : 1 infantry Queensland : 2 aaGuns, 1 airfield, 2 fighters and 1 harbour New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour South Australia : 2 artilleries and 5 infantry New Guinea : 1 infantry Dutch New Guinea : 1 flag Sumatra : 1 flag, 1 infantry 42 Sea Zone : 1 submarine 41 Sea Zone : 1 transport 54 Sea Zone : 1 cruiser and 2 destroyers 62 Sea Zone : 1 carrier Egypt : 1 fighter and 2 infantry
Production/PUs Summary :
Germans : 51 / 60 Russians : 25 / 28 Japanese : 56 / 70 Americans : 53 / 72 Chinese : 5 / 5 British : 31 / 36 UK_Pacific : 6 / 10 Italians : 16 / 12 ANZAC : 14 / 19 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 149 times 2 was rolled 134 times 3 was rolled 154 times 4 was rolled 142 times 5 was rolled 116 times 6 was rolled 137 times Average roll : 3.424 Median : 3.000 Variance : 1.073 Standard Deviation : 1.036 Total rolls : 832 Germans Combat 1 was rolled 72 times 2 was rolled 50 times 3 was rolled 64 times 4 was rolled 73 times 5 was rolled 61 times 6 was rolled 50 times Average roll : 3.408 Median : 3.000 Variance : 1.391 Standard Deviation : 1.179 Total rolls : 370 British Combat 1 was rolled 13 times 2 was rolled 14 times 3 was rolled 15 times 4 was rolled 12 times 5 was rolled 5 times 6 was rolled 17 times Average roll : 3.434 Median : 3.000 Variance : 1.138 Standard Deviation : 1.067 Total rolls : 76 Italians Combat 1 was rolled 10 times 2 was rolled 11 times 3 was rolled 6 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 7 times Average roll : 3.111 Median : 3.000 Variance : 0.761 Standard Deviation : 0.873 Total rolls : 45 French Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.074 Median : 3.000 Variance : 0.596 Standard Deviation : 0.772 Total rolls : 27 Americans Combat 1 was rolled 2 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.417 Median : 3.000 Variance : 0.182 Standard Deviation : 0.426 Total rolls : 12 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 11 Chinese Combat 1 was rolled 9 times 2 was rolled 11 times 3 was rolled 4 times 4 was rolled 6 times 5 was rolled 3 times 6 was rolled 7 times Average roll : 3.100 Median : 2.500 Variance : 1.162 Standard Deviation : 1.078 Total rolls : 40 UK_Pacific Combat 2 was rolled 2 times 3 was rolled 1 times Average roll : 2.333 Median : 2.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Neutral_Axis Combat 2 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 1.208 Standard Deviation : 1.099 Total rolls : 5 Russians Combat 1 was rolled 30 times 2 was rolled 25 times 3 was rolled 43 times 4 was rolled 31 times 5 was rolled 30 times 6 was rolled 37 times Average roll : 3.597 Median : 3.500 Variance : 1.032 Standard Deviation : 1.016 Total rolls : 196 Japanese Combat 1 was rolled 7 times 2 was rolled 8 times 3 was rolled 10 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 11 times Average roll : 3.553 Median : 3.000 Variance : 0.670 Standard Deviation : 0.819 Total rolls : 47
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to South Australia 1 fighter moved from Persia to Egypt Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
India : 1 infantry Queensland : 2 aaGuns, 1 airfield, 2 fighters and 1 harbour New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour South Australia : 2 artilleries and 5 infantry New Guinea : 1 infantry Dutch New Guinea : 1 flag Sumatra : 1 flag, 1 infantry 42 Sea Zone : 1 submarine 41 Sea Zone : 1 transport 54 Sea Zone : 1 cruiser and 2 destroyers 62 Sea Zone : 1 carrier Egypt : 1 fighter and 4 infantry United Kingdom : 1 fighter and 2 infantry Morocco : 2 infantry
Production/PUs Summary :
Germans : 51 / 60 Russians : 25 / 28 Japanese : 56 / 70 Americans : 53 / 72 Chinese : 5 / 5 British : 31 / 36 UK_Pacific : 6 / 10 Italians : 16 / 12 ANZAC : 14 / 19 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 149 times 2 was rolled 134 times 3 was rolled 154 times 4 was rolled 142 times 5 was rolled 116 times 6 was rolled 137 times Average roll : 3.424 Median : 3.000 Variance : 1.073 Standard Deviation : 1.036 Total rolls : 832 Germans Combat 1 was rolled 72 times 2 was rolled 50 times 3 was rolled 64 times 4 was rolled 73 times 5 was rolled 61 times 6 was rolled 50 times Average roll : 3.408 Median : 3.000 Variance : 1.391 Standard Deviation : 1.179 Total rolls : 370 British Combat 1 was rolled 13 times 2 was rolled 14 times 3 was rolled 15 times 4 was rolled 12 times 5 was rolled 5 times 6 was rolled 17 times Average roll : 3.434 Median : 3.000 Variance : 1.138 Standard Deviation : 1.067 Total rolls : 76 Italians Combat 1 was rolled 10 times 2 was rolled 11 times 3 was rolled 6 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 7 times Average roll : 3.111 Median : 3.000 Variance : 0.761 Standard Deviation : 0.873 Total rolls : 45 French Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.074 Median : 3.000 Variance : 0.596 Standard Deviation : 0.772 Total rolls : 27 Americans Combat 1 was rolled 2 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.417 Median : 3.000 Variance : 0.182 Standard Deviation : 0.426 Total rolls : 12 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 11 Chinese Combat 1 was rolled 9 times 2 was rolled 11 times 3 was rolled 4 times 4 was rolled 6 times 5 was rolled 3 times 6 was rolled 7 times Average roll : 3.100 Median : 2.500 Variance : 1.162 Standard Deviation : 1.078 Total rolls : 40 UK_Pacific Combat 2 was rolled 2 times 3 was rolled 1 times Average roll : 2.333 Median : 2.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Neutral_Axis Combat 2 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 1.208 Standard Deviation : 1.099 Total rolls : 5 Russians Combat 1 was rolled 30 times 2 was rolled 25 times 3 was rolled 43 times 4 was rolled 31 times 5 was rolled 30 times 6 was rolled 37 times Average roll : 3.597 Median : 3.500 Variance : 1.032 Standard Deviation : 1.016 Total rolls : 196 Japanese Combat 1 was rolled 7 times 2 was rolled 8 times 3 was rolled 10 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 11 times Average roll : 3.553 Median : 3.000 Variance : 0.670 Standard Deviation : 0.819 Total rolls : 47
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x airfield; Remaining resources: 54 PUs; Germans buy 1 fighter, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Bryansk to Caucasus Germans take Rostov from Russians 1 artillery moved from Bryansk to Rostov 1 armour moved from Bryansk to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Russia 6 artilleries moved from Bryansk to Russia 1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus 1 armour moved from Bryansk to Russia 2 armour moved from Bryansk to Russia 2 fighters and 1 tactical_bomber moved from Western Germany to 125 Sea Zone 1 fighter moved from Western Germany to 125 Sea Zone 1 mech_infantry moved from Bryansk to Vologda Germans take Vologda from Russians 4 mech_infantrys moved from Bryansk to Russia Combat - Germans Battle in 125 Sea Zone Germans attack with 3 fighters and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 3 fighters and 1 tactical_bomber in 125 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 125 Sea Zone Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Caucasus Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Battle in Russia Germans attack with 4 armour, 6 artilleries and 4 mech_infantrys Russians defend with 1 aaGun, 1 airfield, 1 factory_major and 5 infantry Germans roll dice for 4 armour, 6 artilleries and 4 mech_infantrys in Russia, round 2 : 6/14 hits, 5.33 expected hits Russians roll dice for 1 aaGun and 5 infantry in Russia, round 2 : 0/5 hits, 1.67 expected hits 5 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Russia Germans captures 28PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 4 armour, 6 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 20 Casualties for Russians: 1 aaGun and 5 infantry Non Combat Move - Germans 2 aaGuns moved from Bryansk to Russia 1 armour moved from Western Ukraine to Ukraine 3 infantry moved from Belarus to Bryansk 2 bombers moved from Novgorod to Western Germany 2 infantry moved from Holland Belgium to Western Germany 1 infantry moved from Western Germany to Denmark 3 fighters and 1 tactical_bomber moved from 125 Sea Zone to Western Germany 1 tactical_bomber moved from Germany to Western Germany 1 tactical_bomber moved from Germany to Western Germany 1 aaGun moved from Western Germany to Germany 1 infantry moved from Western Germany to Germany 1 armour moved from Ukraine to Bryansk 3 mech_infantrys moved from Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk 1 aaGun moved from Ukraine to Bryansk Place Units - Germans 1 fighter and 4 infantry placed in Germany 3 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Ukraine 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,5,4,1,2,6,1,4,4,4,2,4,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2 Germans collect 56 PUs (4 lost to blockades); end with 84 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 99 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : 0.67 British regular : -0.33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Combat Move - Russians 1 mech_infantry moved from Iraq to Caucasus 1 armour moved from Iraq to Caucasus 1 armour moved from Volgograd to Kazakhstan Russians take Kazakhstan from Japanese 1 armour moved from Kazakhstan to Samara 1 armour moved from Volgograd to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Samara 1 infantry moved from Volgograd to Caucasus Combat - Russians Battle in Caucasus Russians attack with 1 armour, 1 infantry and 1 mech_infantry Germans defend with 1 armour Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Caucasus Russians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour in Caucasus, round 4 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Russians lost in Caucasus Russians roll dice for 1 armour in Caucasus, round 5 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 armour in Caucasus, round 5 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Caucasus 1 armour owned by the Germans lost in Caucasus Germans win with no units remaining. Battle score for attacker is -7 Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry Casualties for Germans: 1 armour Non Combat Move - Russians 1 aaGun, 2 artilleries and 6 infantry moved from Volgograd to Samara 17 infantry moved from Novosibirsk to Samara Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 1.00 Russians regular : -1.67
Territory Summary for Russians :
Kansu : 2 aaGuns and 1 infantry Volgograd : 1 factory_minor Samara : 1 aaGun, 2 armour, 3 artilleries and 30 infantry Iraq : 1 flag
Production/PUs Summary :
Germans : 59 / 99 Russians : 18 / 0 Japanese : 55 / 70 Americans : 53 / 72 Chinese : 5 / 5 British : 31 / 36 UK_Pacific : 6 / 10 Italians : 16 / 12 ANZAC : 14 / 19 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 153 times 2 was rolled 144 times 3 was rolled 162 times 4 was rolled 147 times 5 was rolled 122 times 6 was rolled 145 times Average roll : 3.431 Median : 3.000 Variance : 1.015 Standard Deviation : 1.008 Total rolls : 873 Germans Combat 1 was rolled 76 times 2 was rolled 57 times 3 was rolled 68 times 4 was rolled 75 times 5 was rolled 66 times 6 was rolled 54 times Average roll : 3.404 Median : 3.000 Variance : 1.038 Standard Deviation : 1.019 Total rolls : 396 British Combat 1 was rolled 13 times 2 was rolled 14 times 3 was rolled 16 times 4 was rolled 12 times 5 was rolled 5 times 6 was rolled 17 times Average roll : 3.429 Median : 3.000 Variance : 1.195 Standard Deviation : 1.093 Total rolls : 77 Italians Combat 1 was rolled 10 times 2 was rolled 11 times 3 was rolled 6 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 7 times Average roll : 3.111 Median : 3.000 Variance : 0.761 Standard Deviation : 0.873 Total rolls : 45 French Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.074 Median : 3.000 Variance : 0.596 Standard Deviation : 0.772 Total rolls : 27 Americans Combat 1 was rolled 2 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.417 Median : 3.000 Variance : 0.182 Standard Deviation : 0.426 Total rolls : 12 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 11 Chinese Combat 1 was rolled 9 times 2 was rolled 11 times 3 was rolled 4 times 4 was rolled 6 times 5 was rolled 3 times 6 was rolled 7 times Average roll : 3.100 Median : 2.500 Variance : 1.162 Standard Deviation : 1.078 Total rolls : 40 UK_Pacific Combat 2 was rolled 2 times 3 was rolled 1 times Average roll : 2.333 Median : 2.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Neutral_Axis Combat 2 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 1.208 Standard Deviation : 1.099 Total rolls : 5 Russians Combat 1 was rolled 30 times 2 was rolled 28 times 3 was rolled 46 times 4 was rolled 34 times 5 was rolled 31 times 6 was rolled 41 times Average roll : 3.624 Median : 4.000 Variance : 1.187 Standard Deviation : 1.089 Total rolls : 210 Japanese Combat 1 was rolled 7 times 2 was rolled 8 times 3 was rolled 10 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 11 times Average roll : 3.553 Median : 3.000 Variance : 0.670 Standard Deviation : 0.819 Total rolls : 47
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 destroyers, 2 fighters, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Malaya to Burma Japanese take Burma from UK_Pacific 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 bomber moved from French Indo China to 41 Sea Zone 1 bomber moved from French Indo China to Sumatra 1 infantry moved from Japan to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Siberia 1 armour and 3 mech_infantrys moved from French Indo China to Szechwan 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Siberia Battle in Sumatra Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 1/3 hits, 1.33 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Siberia from Russians, taking Sumatra from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 1 bomber moved from Sumatra to Malaya 1 bomber moved from 41 Sea Zone to French Indo China 2 mech_infantrys moved from Malaya to Yunnan 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from Japan to French Indo China Place Units - Japanese 1 destroyer placed in 6 Sea Zone 1 destroyer placed in 36 Sea Zone 1 destroyer placed in 37 Sea Zone 3 mech_infantrys placed in Manchuria 2 fighters placed in French Indo China 2 mech_infantrys placed in Malaya 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00 ANZAC regular : 0.50
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TripleA Move Summary: Americans round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Americans Americans buy 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 bomber moved from United Kingdom to Western Germany 3 bombers moved from United Kingdom to Germany 1 fighter moved from 112 Sea Zone to Germany 1 tactical_bomber moved from 112 Sea Zone to Western Germany 2 fighters moved from 112 Sea Zone to Western Germany 1 armour moved from Norway to Finland Americans take Finland from Germans 1 armour moved from Finland to Norway 1 submarine moved from 26 Sea Zone to 6 Sea Zone
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@cwglee51 intercept?
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@Caesar1 None
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Americans Americans buy 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 bomber moved from United Kingdom to Western Germany 3 bombers moved from United Kingdom to Germany 1 fighter moved from 112 Sea Zone to Germany 1 tactical_bomber moved from 112 Sea Zone to Western Germany 2 fighters moved from 112 Sea Zone to Western Germany 1 armour moved from Norway to Finland Americans take Finland from Germans 1 armour moved from Finland to Norway 1 submarine moved from 26 Sea Zone to 6 Sea Zone Combat - Americans Air Battle in Western Germany Americans attacks with 4 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Air Battle in Germany Americans attacks with 4 units heading to Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: airfield Bombing raid in Western Germany causes 10 damage total. Damaged units is as follows: factory_major = 6, airfield = 4 Strategic bombing raid in Germany Germans roll AA dice in Germany : 2/3 hits, 0.50 expected hits 2 bombers owned by the Americans killed by AA in Germany Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Germany causes 7 damage total. Battle in 6 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 42 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Cleaning up after air battles Non Combat Move - Americans 2 fighters moved from 42 Sea Zone to 54 Sea Zone 1 fighter moved from Germany to 112 Sea Zone 1 bomber moved from Germany to Norway 2 fighters moved from Western Germany to 112 Sea Zone 1 tactical_bomber moved from Western Germany to 112 Sea Zone 1 bomber moved from Western Germany to Norway 1 bomber moved from Western United States to United Kingdom 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 submarine placed in 10 Sea Zone 1 airfield, 1 factory_minor and 1 harbour placed in Norway 2 bombers placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 Japanese regular : -0.67 Germans AA : 1.17
Territory Summary for Americans :
Queensland : 1 artillery and 1 infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry Midway : 1 airfield 42 Sea Zone : 1 flag, 1 submarine 26 Sea Zone : 1 carrier, 1 destroyer and 2 fighters 10 Sea Zone : 1 submarine 6 Sea Zone : 1 flag, 2 submarines 54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major and 1 harbour United Kingdom : 1 bomber Norway : 1 flag, 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry 112 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports 86 Sea Zone : 2 transports 93 Sea Zone : 2 submarines Brazil : 1 flag, 3 infantry and 1 mech_infantry Finland : 1 flag
Production/PUs Summary :
Germans : 57 / 99 Russians : 17 / 0 Japanese : 61 / 66 Americans : 57 / 77 Chinese : 5 / 5 British : 31 / 36 UK_Pacific : 5 / 10 Italians : 16 / 12 ANZAC : 10 / 19 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 160 times 2 was rolled 152 times 3 was rolled 166 times 4 was rolled 155 times 5 was rolled 131 times 6 was rolled 150 times Average roll : 3.432 Median : 3.000 Variance : 0.781 Standard Deviation : 0.884 Total rolls : 914 Null / Other 1 was rolled 3 times 2 was rolled 3 times 3 was rolled 3 times 4 was rolled 3 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 3.444 Median : 3.500 Variance : 0.118 Standard Deviation : 0.343 Total rolls : 18 Germans Combat 1 was rolled 78 times 2 was rolled 58 times 3 was rolled 68 times 4 was rolled 75 times 5 was rolled 67 times 6 was rolled 55 times Average roll : 3.399 Median : 3.000 Variance : 1.027 Standard Deviation : 1.013 Total rolls : 401 British Combat 1 was rolled 13 times 2 was rolled 14 times 3 was rolled 16 times 4 was rolled 12 times 5 was rolled 5 times 6 was rolled 17 times Average roll : 3.429 Median : 3.000 Variance : 1.195 Standard Deviation : 1.093 Total rolls : 77 Italians Combat 1 was rolled 10 times 2 was rolled 11 times 3 was rolled 6 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 7 times Average roll : 3.111 Median : 3.000 Variance : 0.761 Standard Deviation : 0.873 Total rolls : 45 Americans Combat 1 was rolled 3 times 2 was rolled 3 times 3 was rolled 3 times 4 was rolled 3 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 3.444 Median : 3.500 Variance : 0.118 Standard Deviation : 0.343 Total rolls : 18 Neutral_Axis Combat 2 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 1.208 Standard Deviation : 1.099 Total rolls : 5 Japanese Combat 1 was rolled 8 times 2 was rolled 10 times 3 was rolled 11 times 4 was rolled 9 times 5 was rolled 6 times 6 was rolled 13 times Average roll : 3.596 Median : 3.000 Variance : 0.527 Standard Deviation : 0.726 Total rolls : 57 French Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.074 Median : 3.000 Variance : 0.596 Standard Deviation : 0.772 Total rolls : 27 ANZAC Combat 2 was rolled 1 times 4 was rolled 1 times Average roll : 3.000 Median : 3.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 11 Chinese Combat 1 was rolled 9 times 2 was rolled 11 times 3 was rolled 4 times 4 was rolled 6 times 5 was rolled 3 times 6 was rolled 7 times Average roll : 3.100 Median : 2.500 Variance : 1.162 Standard Deviation : 1.078 Total rolls : 40 UK_Pacific Combat 2 was rolled 2 times 3 was rolled 1 times Average roll : 2.333 Median : 2.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Russians Combat 1 was rolled 30 times 2 was rolled 28 times 3 was rolled 46 times 4 was rolled 34 times 5 was rolled 31 times 6 was rolled 41 times Average roll : 3.624 Median : 4.000 Variance : 1.187 Standard Deviation : 1.089 Total rolls : 210
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 5 infantry moved from Sikang to Szechwan 1 fighter moved from Kansu to Szechwan 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 6 infantry Japanese defend with 1 armour and 3 mech_infantrys Chinese roll dice for 1 fighter and 6 infantry in Szechwan, round 2 : 4/7 hits, 1.50 expected hits Japanese roll dice for 1 armour and 3 mech_infantrys in Szechwan, round 2 : 4/4 hits, 1.50 expected hits 4 infantry owned by the Chinese lost in Szechwan 3 mech_infantrys owned by the Japanese and 1 armour owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 armour and 3 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Szechwan to Tsinghai 8 infantry moved from Kansu to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Suiyuyan to Shensi Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 2.50 Japanese regular : 2.50
Territory Summary for Chinese :
Shensi : 1 infantry Kansu : 1 infantry Tsinghai : 1 fighter and 8 infantry Szechwan : 2 infantry Chahar : 1 infantry Sikang : 1 infantry
Production/PUs Summary :
Germans : 57 / 99 Russians : 17 / 0 Japanese : 59 / 66 Americans : 57 / 77 Chinese : 7 / 9 British : 31 / 36 UK_Pacific : 5 / 10 Italians : 16 / 12 ANZAC : 10 / 19 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 161 times 2 was rolled 152 times 3 was rolled 164 times 4 was rolled 151 times 5 was rolled 127 times 6 was rolled 149 times Average roll : 3.418 Median : 3.000 Variance : 0.941 Standard Deviation : 0.970 Total rolls : 904 Germans Combat 1 was rolled 78 times 2 was rolled 58 times 3 was rolled 68 times 4 was rolled 75 times 5 was rolled 67 times 6 was rolled 55 times Average roll : 3.399 Median : 3.000 Variance : 1.027 Standard Deviation : 1.013 Total rolls : 401 British Combat 1 was rolled 13 times 2 was rolled 14 times 3 was rolled 16 times 4 was rolled 12 times 5 was rolled 5 times 6 was rolled 17 times Average roll : 3.429 Median : 3.000 Variance : 1.195 Standard Deviation : 1.093 Total rolls : 77 Italians Combat 1 was rolled 10 times 2 was rolled 11 times 3 was rolled 6 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 7 times Average roll : 3.111 Median : 3.000 Variance : 0.761 Standard Deviation : 0.873 Total rolls : 45 French Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.074 Median : 3.000 Variance : 0.596 Standard Deviation : 0.772 Total rolls : 27 Americans Combat 1 was rolled 3 times 2 was rolled 3 times 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.267 Median : 3.000 Variance : 0.250 Standard Deviation : 0.500 Total rolls : 15 ANZAC Combat 2 was rolled 1 times 4 was rolled 1 times Average roll : 3.000 Median : 3.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 11 Chinese Combat 1 was rolled 12 times 2 was rolled 11 times 3 was rolled 5 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 8 times Average roll : 3.085 Median : 3.000 Variance : 1.105 Standard Deviation : 1.051 Total rolls : 47 UK_Pacific Combat 2 was rolled 2 times 3 was rolled 1 times Average roll : 2.333 Median : 2.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Neutral_Axis Combat 2 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 1.208 Standard Deviation : 1.099 Total rolls : 5 Russians Combat 1 was rolled 30 times 2 was rolled 28 times 3 was rolled 46 times 4 was rolled 34 times 5 was rolled 31 times 6 was rolled 41 times Average roll : 3.624 Median : 4.000 Variance : 1.187 Standard Deviation : 1.089 Total rolls : 210 Japanese Combat 1 was rolled 9 times 2 was rolled 13 times 3 was rolled 11 times 4 was rolled 9 times 5 was rolled 6 times 6 was rolled 13 times Average roll : 3.475 Median : 3.000 Variance : 0.614 Standard Deviation : 0.784 Total rolls : 61
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Americans Americans buy 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 bomber moved from United Kingdom to Western Germany 3 bombers moved from United Kingdom to Germany 1 fighter moved from 112 Sea Zone to Germany 1 tactical_bomber moved from 112 Sea Zone to Western Germany 2 fighters moved from 112 Sea Zone to Western Germany 1 armour moved from Norway to Finland Americans take Finland from Germans 1 armour moved from Finland to Norway 1 submarine moved from 26 Sea Zone to 6 Sea Zone Combat - Americans Air Battle in Western Germany Americans attacks with 4 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Air Battle in Germany Americans attacks with 4 units heading to Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: airfield Bombing raid in Western Germany causes 10 damage total. Damaged units is as follows: factory_major = 6, airfield = 4 Strategic bombing raid in Germany Germans roll AA dice in Germany : 2/3 hits, 0.50 expected hits 2 bombers owned by the Americans killed by AA in Germany Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Germany causes 7 damage total. Battle in 6 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 42 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Cleaning up after air battles Non Combat Move - Americans 2 fighters moved from 42 Sea Zone to 54 Sea Zone 1 fighter moved from Germany to 112 Sea Zone 1 bomber moved from Germany to Norway 2 fighters moved from Western Germany to 112 Sea Zone 1 tactical_bomber moved from Western Germany to 112 Sea Zone 1 bomber moved from Western Germany to Norway 1 bomber moved from Western United States to United Kingdom 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 submarine placed in 10 Sea Zone 1 airfield, 1 factory_minor and 1 harbour placed in Norway 2 bombers placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 5 infantry moved from Sikang to Szechwan 1 fighter moved from Kansu to Szechwan 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 6 infantry Japanese defend with 1 armour and 3 mech_infantrys Chinese roll dice for 1 fighter and 6 infantry in Szechwan, round 2 : 4/7 hits, 1.50 expected hits Japanese roll dice for 1 armour and 3 mech_infantrys in Szechwan, round 2 : 4/4 hits, 1.50 expected hits 4 infantry owned by the Chinese lost in Szechwan 3 mech_infantrys owned by the Japanese and 1 armour owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 armour and 3 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Szechwan to Tsinghai 8 infantry moved from Kansu to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Suiyuyan to Shensi Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 3 fighters and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 aaGuns; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Norway to Karelia British take Karelia from Germans 1 mech_infantry moved from Iraq to Caucasus British take Caucasus from Germans 1 cruiser moved from 76 Sea Zone to 80 Sea Zone 1 submarine moved from 76 Sea Zone to 80 Sea Zone 1 destroyer moved from 71 Sea Zone to 80 Sea Zone Combat - British Battle in 80 Sea Zone British attack with 1 cruiser, 1 destroyer and 1 submarine Japanese defend with 1 submarine British roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 cruiser and 1 destroyer in 80 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 80 Sea Zone British win, taking 80 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - British 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 1 artillery moved from British Somaliland to 76 Sea Zone 1 infantry moved from British Somaliland to 76 Sea Zone 1 infantry moved from Ethiopia to 76 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Persia 2 infantry moved from 80 Sea Zone to Persia 1 armour moved from Iraq to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 1 artillery moved from Trans-Jordan to Iraq 1 artillery moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 4 transports moved from 112 Sea Zone to 110 Sea Zone 3 aaGuns moved from United Kingdom to 110 Sea Zone 4 infantry moved from United Kingdom to 110 Sea Zone 3 aaGuns, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone 3 aaGuns moved from 112 Sea Zone to Norway 4 infantry moved from 112 Sea Zone to Norway 2 tactical_bombers moved from Volgograd to Samara 1 fighter moved from Volgograd to Samara 3 fighters moved from Volgograd to Persia 1 fighter moved from Union of South Africa to Egypt Place Units - British 2 fighters placed in United Kingdom 1 fighter and 2 infantry placed in Persia Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Place Units - UK_Pacific 2 aaGuns placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4 UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 2 aaGuns
Combat Hit Differential Summary :
Chinese regular : 2.50 Americans regular : 1.00 Japanese regular : 1.67 Germans AA : 1.17 British regular : -0.17
Territory Summary for Americans, British, Chinese and UK_Pacific :
Shensi : 1 infantry Kansu : 1 infantry Tsinghai : 1 fighter and 8 infantry Szechwan : 2 infantry Chahar : 1 infantry Sikang : 1 infantry India : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 29 infantry Queensland : 1 artillery and 1 infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry Midway : 1 airfield 42 Sea Zone : 1 flag, 1 submarine 26 Sea Zone : 1 carrier, 1 destroyer and 2 fighters 10 Sea Zone : 1 submarine 6 Sea Zone : 1 flag, 2 submarines 54 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major and 1 harbour Iceland : 1 airfield Quebec : 1 factory_minor Trans-Jordan : 1 artillery and 1 infantry Gibraltar : 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 airfield, 1 fighter and 1 harbour Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield Malta : 1 aaGun and 1 infantry United Kingdom : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 2 fighters and 1 harbour Norway : 1 flag, 4 aaGuns, 1 airfield, 2 armour, 2 artilleries, 2 bombers, 1 factory_minor, 5 fighters, 1 harbour, 11 infantry and 1 mech_infantry Ethiopia : 1 flag Karelia : 1 flag, 1 mech_infantry Caucasus : 1 flag, 1 mech_infantry Samara : 1 fighter and 2 tactical_bombers 112 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 6 destroyers, 3 fighters, 1 tactical_bomber and 7 transports 125 Sea Zone : 1 flag 80 Sea Zone : 1 flag, 1 cruiser, 1 destroyer, 1 submarine and 2 transports 106 Sea Zone : 1 flag 86 Sea Zone : 2 transports 93 Sea Zone : 2 submarines Eire : 1 flag 97 Sea Zone : 1 flag, 7 submarines Iraq : 1 artillery and 1 infantry Eastern Persia : 1 flag Brazil : 1 flag, 3 infantry and 1 mech_infantry Northwest Persia : 1 flag, 1 armour Persia : 1 flag, 1 artillery, 1 factory_minor, 4 fighters and 4 infantry 98 Sea Zone : 1 destroyer Finland : 1 flag 105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 54 / 99 Russians : 17 / 0 Japanese : 59 / 66 Americans : 57 / 77 Chinese : 7 / 9 British : 34 / 39 UK_Pacific : 5 / 5 Italians : 16 / 12 ANZAC : 10 / 19 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 171 times 2 was rolled 165 times 3 was rolled 176 times 4 was rolled 164 times 5 was rolled 133 times 6 was rolled 165 times Average roll : 3.429 Median : 3.000 Variance : 1.171 Standard Deviation : 1.082 Total rolls : 974 Null / Other 1 was rolled 9 times 2 was rolled 13 times 3 was rolled 11 times 4 was rolled 11 times 5 was rolled 6 times 6 was rolled 14 times Average roll : 3.531 Median : 3.000 Variance : 0.656 Standard Deviation : 0.810 Total rolls : 64 Germans Combat 1 was rolled 78 times 2 was rolled 58 times 3 was rolled 68 times 4 was rolled 75 times 5 was rolled 67 times 6 was rolled 55 times Average roll : 3.399 Median : 3.000 Variance : 1.027 Standard Deviation : 1.013 Total rolls : 401 British Combat 1 was rolled 14 times 2 was rolled 14 times 3 was rolled 17 times 4 was rolled 12 times 5 was rolled 5 times 6 was rolled 18 times Average roll : 3.425 Median : 3.000 Variance : 1.359 Standard Deviation : 1.166 Total rolls : 80 Italians Combat 1 was rolled 10 times 2 was rolled 11 times 3 was rolled 6 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 7 times Average roll : 3.111 Median : 3.000 Variance : 0.761 Standard Deviation : 0.873 Total rolls : 45 Americans Combat 1 was rolled 3 times 2 was rolled 3 times 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.267 Median : 3.000 Variance : 0.250 Standard Deviation : 0.500 Total rolls : 15 Neutral_Axis Combat 2 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 1.208 Standard Deviation : 1.099 Total rolls : 5 Japanese Combat 1 was rolled 9 times 2 was rolled 13 times 3 was rolled 11 times 4 was rolled 11 times 5 was rolled 6 times 6 was rolled 14 times Average roll : 3.531 Median : 3.000 Variance : 0.656 Standard Deviation : 0.810 Total rolls : 64 French Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.074 Median : 3.000 Variance : 0.596 Standard Deviation : 0.772 Total rolls : 27 ANZAC Combat 2 was rolled 1 times 4 was rolled 1 times Average roll : 3.000 Median : 3.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 11 Chinese Combat 1 was rolled 12 times 2 was rolled 11 times 3 was rolled 5 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 8 times Average roll : 3.085 Median : 3.000 Variance : 1.105 Standard Deviation : 1.051 Total rolls : 47 UK_Pacific Combat 2 was rolled 2 times 3 was rolled 1 times Average roll : 2.333 Median : 2.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Russians Combat 1 was rolled 30 times 2 was rolled 28 times 3 was rolled 46 times 4 was rolled 34 times 5 was rolled 31 times 6 was rolled 41 times Average roll : 3.624 Median : 4.000 Variance : 1.187 Standard Deviation : 1.089 Total rolls : 210
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Italians Italians buy 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Belarus to Russia 1 artillery and 1 infantry moved from Tunisia to Algeria 1 armour moved from Tunisia to Algeria 2 infantry moved from Western Germany to Germany 8 infantry moved from Northern Italy to Western Germany 3 artilleries moved from Northern Italy to Western Germany Non Combat Move - Italians 1 aaGun moved from Northern Italy to Western Germany 2 mech_infantrys moved from Baltic States to Novgorod Place Units - Italians 3 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1,4,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,2,2,2,5,5,5,1,1,4,6,4 Italians collect 4 PUs (12 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :