G40 OOB Cwglee51 L +40 v TinCan X Game take2


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 carrier, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 bomber moved from Philippines to 19 Sea Zone
            1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
            3 destroyers moved from 35 Sea Zone to 42 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 carrier, 1 cruiser and 2 fighters moved from 35 Sea Zone to 42 Sea Zone
            2 fighters moved from Queensland to Java
            2 fighters moved from Philippines to Java
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 19 Sea Zone
                ANZAC attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 19 Sea Zone
                ANZAC win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 bomber moved from 19 Sea Zone to Celebes
            1 artillery and 3 infantry moved from 42 Sea Zone to Java
            1 transport moved from 54 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            1 carrier and 1 transport placed in 54 Sea Zone
            1 artillery placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
    
        Combat Move - French
            1 fighter moved from Gibraltar to United Kingdom
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @cwglee51 Ger 10.tsvg The week after next week I should be able to return to my normal response time


  • @TinCanoftheSea THat save game doesn’t work =(


  • @cwglee51 Ger 10.tsvg Not sure what happened there, it doesn’t work now when I try it either. Try out this one. I have finally finished my finals and am on break now which is a relief, thanks for your patience


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Yenisey to Evenkiyskiy
                  Russians take Evenkiyskiy from Germans
            5 infantry moved from Soviet Far East to Siberia
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 armour moved from Russia to Tambov
                  Russians take Tambov from Germans
            1 armour moved from Tambov to Russia
            1 infantry moved from Russia to Bryansk
                  Russians take Bryansk from Germans
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Vologda
            2 fighters and 1 tactical_bomber moved from Russia to Vologda
            1 fighter moved from Russia to Vologda
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/6 hits, 2.50 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Vologda to Russia
    
        Place Units - Russians
            1 artillery, 1 fighter and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,4,3,3,6,1,3,6,5,4,5
            Russians collect 18 PUs (3 lost to blockades); end with 18 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : -0.50
    

    Savegame


  • @TinCanoftheSea - just a friendly reminder…hope you’re enjoying the break from school =)


  • @cwglee51 It feels so early in the game still, but I think I’m going to have to call it here. I do believe that I can take Russia, but you have played the Pacific well by shutting down Japan. The allies also are starting to make the European push and I just don’t have the money or units to compete.


  • @TinCanoftheSea ok as you wish.


  • @cwglee51 Just realized I forgot to post the results, on it now

  • T TinCanoftheSea referenced this topic on

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