No scramble…
L24 BM4 Playoff Semi-Final Adam514 (Axis) vs Gamerman01 (Allies+22)
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TripleA Move Summary: Germans round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 3 fighters, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 12 armour and 18 mech_infantrys moved from Trans-Jordan to Egypt 1 armour moved from Iraq to Persia Germans take Persia from British 1 armour moved from Persia to Iraq 1 bomber and 3 fighters moved from Southern Italy to 99 Sea Zone 1 bomber moved from Iraq to Rostov 2 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 mech_infantry moved from Romania to Belarus 1 artillery, 1 infantry and 1 mech_infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 5 bombers moved from Western Germany to 99 Sea Zone 1 bomber moved from France to 99 Sea Zone
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Scramble sz99?
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That’s a tough one.
Nothing scrambles…
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 3 fighters, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 12 armour and 18 mech_infantrys moved from Trans-Jordan to Egypt 1 armour moved from Iraq to Persia Germans take Persia from British 1 armour moved from Persia to Iraq 1 bomber and 3 fighters moved from Southern Italy to 99 Sea Zone 1 bomber moved from Iraq to Rostov 2 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 mech_infantry moved from Romania to Belarus 1 artillery, 1 infantry and 1 mech_infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 5 bombers moved from Western Germany to 99 Sea Zone 1 bomber moved from France to 99 Sea Zone Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in 99 Sea Zone Germans attack with 7 bombers and 3 fighters Americans defend with 3 transports 3 transports owned by the Americans lost in 99 Sea Zone Germans win with 7 bombers and 3 fighters remaining. Battle score for attacker is 21 Casualties for Americans: 3 transports Battle in Belarus Germans attack with 1 artillery, 1 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Belarus, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 bomber and 2 infantry British defend with 1 mech_infantry Germans roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Rostov Germans win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Egypt Germans attack with 12 armour and 18 mech_infantrys British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 12 armour and 18 mech_infantrys in Egypt, round 2 : 9/30 hits, 9.00 expected hits British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Egypt Germans win, taking Egypt from British with 12 armour and 18 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 bomber moved from Rostov to Eastern Poland 3 artilleries and 4 infantry moved from Poland to Eastern Poland 1 artillery and 3 infantry moved from Slovakia Hungary to Eastern Poland 1 submarine moved from 125 Sea Zone to 127 Sea Zone 2 armour and 5 mech_infantrys moved from Iraq to Egypt 1 aaGun and 5 infantry moved from Northwest Persia to Iraq 1 infantry moved from Iraq to Trans-Jordan 4 fighters and 2 tactical_bombers moved from Northwest Persia to Iraq 3 fighters moved from 99 Sea Zone to Southern Italy 1 bomber moved from 99 Sea Zone to Iraq 6 bombers moved from 99 Sea Zone to Southern Italy 17 artilleries, 18 infantry and 1 mech_infantry moved from Bryansk to Belarus 2 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Belarus to Archangel 1 mech_infantry moved from Novgorod to Karelia 1 mech_infantry moved from Novgorod to Archangel 1 infantry moved from Western Ukraine to Bryansk 1 mech_infantry moved from Ukraine to Eastern Poland 1 artillery and 5 infantry moved from Western Germany to France 1 mech_infantry moved from Western Germany to Yugoslavia Place Units - Germans 3 fighters, 1 infantry and 1 mech_infantry placed in Western Germany 1 artillery and 2 infantry placed in Novgorod 2 artilleries, 6 infantry and 1 mech_infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 infantry EDIT: Adding units owned by Germans to Western Germany: 1 infantry EDIT: Removing units owned by Germans from France: 1 aaGun EDIT: Adding units owned by Germans to Western Germany: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5,1,3,4,1,6 Germans collect 59 PUs (5 lost to blockades); end with 59 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 1.00 British regular : -0.33
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I have good intentions to start and finish tonight…
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Russians Russians buy 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Germans 1 infantry moved from Vologda to Smolensk 1 artillery and 1 fighter moved from Russia to Smolensk 10 artilleries and 10 infantry moved from Caucasus to Rostov 1 artillery and 30 infantry moved from Russia to Bryansk 1 armour moved from Volgograd to Bryansk 3 fighters moved from Crete to Bryansk Combat - Russians Russians creates battle in territory 97 Sea Zone Battle in Rostov Russians attack with 10 artilleries and 10 infantry Germans defend with 2 infantry Russians roll dice for 10 artilleries and 10 infantry in Rostov, round 2 : 9/20 hits, 6.67 expected hits Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Rostov 2 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 10 artilleries and 9 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Bryansk Russians attack with 1 armour, 1 artillery, 3 fighters and 30 infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 1 artillery, 3 fighters and 30 infantry in Bryansk, round 2 : 3/35 hits, 7.50 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 armour, 1 artillery, 3 fighters and 30 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters moved from Bryansk to Russia 2 aaGuns moved from Russia to Bryansk 8 infantry moved from Russia to Bryansk 1 fighter moved from Smolensk to Russia 3 artilleries and 17 infantry moved from Caucasus to Northwest Persia 1 artillery and 2 infantry moved from Caucasus to Rostov 2 infantry moved from Yakut S.S.R. to Yenisey 4 mech_infantrys moved from Volgograd to Novosibirsk 2 armour and 2 mech_infantrys moved from Volgograd to Bryansk 1 armour and 2 mech_infantrys moved from Russia to Bryansk 1 submarine moved from 115 Sea Zone to 113 Sea Zone Place Units - Russians 5 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -2.33
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TripleA Move Summary: Japanese round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 carrier, 1 fighter, 11 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 78 Sea Zone 1 submarine moved from 37 Sea Zone to 78 Sea Zone 1 battleship and 1 marine moved from 36 Sea Zone to 39 Sea Zone 1 marine moved from 39 Sea Zone to Ceylon 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 8 fighters moved from 6 Sea Zone to Iwo Jima 2 fighters moved from 6 Sea Zone to Iwo Jima 1 bomber moved from French Indo China to Guam 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 armour and 1 infantry moved from Burma to India 2 fighters and 2 tactical_bombers moved from Burma to India 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India
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Submerge in sz78?
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No, it fights
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 carrier, 1 fighter, 11 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 78 Sea Zone 1 submarine moved from 37 Sea Zone to 78 Sea Zone 1 battleship and 1 marine moved from 36 Sea Zone to 39 Sea Zone 1 marine moved from 39 Sea Zone to Ceylon 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 8 fighters moved from 6 Sea Zone to Iwo Jima 2 fighters moved from 6 Sea Zone to Iwo Jima 1 bomber moved from French Indo China to Guam 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 armour and 1 infantry moved from Burma to India 2 fighters and 2 tactical_bombers moved from Burma to India 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India Combat - Japanese Battle in Ceylon Battle in India Japanese attack with 1 armour, 2 fighters, 3 infantry and 2 tactical_bombers British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India Japanese destroys 5PUs while taking UK_Pacific capital Japanese win, taking Ceylon from UK_Pacific, taking India from UK_Pacific with 1 armour, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Iwo Jima Japanese attack with 10 fighters and 2 infantry Americans defend with 1 artillery and 1 infantry Japanese roll dice for 10 fighters and 2 infantry in Iwo Jima, round 2 : 5/12 hits, 5.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 10 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Guam Japanese attack with 1 bomber and 2 infantry Americans defend with 1 airfield and 1 mech_infantry Japanese roll dice for 1 bomber and 2 infantry in Guam, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 mech_infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 2 infantry in Guam, round 3 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 mech_infantry in Guam, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 2 infantry in Guam, round 4 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 mech_infantry in Guam, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in 78 Sea Zone Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber British defend with 1 destroyer and 1 submarine British roll dice for 1 submarine in 78 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 78 Sea Zone Japanese roll dice for 3 fighters and 1 tactical_bomber in 78 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits British roll dice for 1 destroyer in 78 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in 78 Sea Zone 1 destroyer owned by the British lost in 78 Sea Zone British and Japanese reach a stalemate . Battle score for attacker is -8 Casualties for Japanese: 1 fighter and 1 submarine Casualties for British: 1 destroyer Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from 78 Sea Zone to 39 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 fighter moved from India to 39 Sea Zone 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Szechwan 1 aaGun moved from Suiyuyan to Hopei 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 4 infantry moved from French Indo China to 36 Sea Zone 4 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone 1 artillery and 5 infantry moved from 39 Sea Zone to India 1 fighter and 2 tactical_bombers moved from India to French Indo China 2 destroyers and 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 submarine moved from 56 Sea Zone to 37 Sea Zone 2 carriers moved from 42 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to French Indo China 1 carrier, 2 destroyers and 1 submarine moved from 42 Sea Zone to 36 Sea Zone 1 bomber moved from Guam to Jehol 1 bomber moved from Iraq to Novgorod 1 infantry moved from Amur to Buryatia 3 infantry moved from Korea to Amur 3 infantry moved from Korea to Manchuria 10 fighters moved from Iwo Jima to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Hunan to Kweichow 1 infantry moved from French Indo China to Yunnan 1 artillery and 5 infantry moved from Shan State to Burma 1 artillery and 3 infantry moved from Shan State to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to French Indo China 1 tactical_bomber moved from French Indo China to 6 Sea Zone 4 fighters and 2 tactical_bombers moved from Yunnan to French Indo China 1 destroyer moved from 36 Sea Zone to 6 Sea Zone 1 submarine moved from 34 Sea Zone to 35 Sea Zone 1 submarine moved from 35 Sea Zone to 6 Sea Zone Place Units - Japanese 1 carrier, 1 fighter, 2 submarines and 1 transport placed in 6 Sea Zone 3 infantry placed in Malaya 3 infantry placed in French Indo China 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : -1.67 Japanese regular : -2.17 UK_Pacific regular : -0.33 British regular : 1.50
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Good morning!
Please bear with me, things got hectic. Friday night, Saturday night had a nephew from out of state stay over, moved my Mom into town Saturday.
He’s quite a gamer! Showed me boardgamearena? and we found a complicated space exploration board game that I will absolutely not get into until A&A games wind down LOLLast night on technical support with 3 different places all around the world, for hours, setting up new phone after I lost mine a week ago.
Off to work this morning, stressful new contract that is a total mess. Trying to train my daughter as new employee at the same time. So things are good, but I can’t play huge moves against the best in the world every day!!
@farmboy tells me he’s in no hurry, but I respect you and don’t want to drag things out. We’ll see what the US, mighty China stack, and flailing UK do, soon
Have a great day Adam
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All good.
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TripleA Move Summary: British round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - British British buy 1 armour, 2 artilleries, 1 bomber, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 1 infantry moved from Eastern Persia to Persia British take Persia from Germans 1 fighter moved from 92 Sea Zone to 97 Sea Zone 2 fighters moved from Greece to 97 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone
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I feel bad about another delay,
I’ve had trouble carving out a slot of time where I’m not too tired
It’s not good to make you re-acclimate, it is unfair.Also feel bad for messy USA noncom in the Med, should have saved the game after rolling the (bad) combat dice but I just don’t have that habit because my NCM is usually pretty clean
Scramble to 97???
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No scramble.
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Americans Americans buy 2 bombers, 1 destroyer, 1 factory_minor, 3 infantry, 1 marine, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Caroline Islands to 21 Sea Zone 1 bomber moved from Crete to Sikang 1 fighter moved from Eastern Persia to Sikang Combat - Americans Battle in 21 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Sikang Americans attack with 1 bomber and 1 fighter Japanese defend with 1 infantry Americans roll dice for 1 bomber and 1 fighter in Sikang, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans lost in Sikang 1 infantry owned by the Japanese lost in Sikang Americans win with 1 bomber remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Sikang to Tsinghai 1 fighter moved from Eastern Persia to Tsinghai 1 fighter moved from Crete to Greece 2 fighters moved from Western United States to 91 Sea Zone 1 bomber moved from Western United States to Gibraltar 1 infantry moved from Mexico to 10 Sea Zone 3 infantry moved from Western United States to 10 Sea Zone 3 carriers, 4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 4 infantry moved from 26 Sea Zone to Hawaiian Islands 1 aaGun moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 aaGun and 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from South Australia to Queensland 1 fighter moved from 21 Sea Zone to Marianas 1 fighter moved from Western United States to 26 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 1 infantry moved from Libya to Tobruk 1 mech_infantry moved from Alexandria to Tobruk 1 infantry moved from Alexandria to Tobruk 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 1 infantry moved from Morocco to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 1 destroyer and 2 transports moved from 91 Sea Zone to 92 Sea Zone 4 fighters moved from Caroline Islands to 26 Sea Zone 1 infantry moved from Morocco to Algeria Place Units - Americans 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 1 factory_minor placed in Greece 2 bombers, 1 infantry and 1 marine placed in Western United States 1 infantry placed in Western United States 1 infantry placed in Central United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4 Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang Combat - Chinese Chinese creates battle in territory Sikang Non Combat Move - Chinese 1 artillery and 9 infantry moved from Kansu to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 1 armour, 2 artilleries, 1 bomber, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 1 infantry moved from Eastern Persia to Persia British take Persia from Germans 1 fighter moved from 92 Sea Zone to 97 Sea Zone 2 fighters moved from Greece to 97 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone Combat - British Battle in 97 Sea Zone British attack with 1 destroyer, 4 fighters and 3 submarines; Americans loiter and taunt; Russians loiter and taunt Italians defend with 1 submarine British roll dice for 3 submarines in 97 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits 1 submarine owned by the Italians lost in 97 Sea Zone British win with 1 destroyer, 4 fighters and 3 submarines remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - British COMMENT: 2 US planes on 1 UK CV in 92 6 fighters moved from Eastern Persia to Greece 1 artillery and 4 infantry moved from Anglo Egyptian Sudan to Belgian Congo 1 artillery and 1 infantry moved from Union of South Africa to Rhodesia 1 transport moved from 71 Sea Zone to 83 Sea Zone 1 fighter moved from Ethiopia to Belgian Congo 1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 92 Sea Zone 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk 1 fighter moved from 97 Sea Zone to Greece 1 fighter moved from 97 Sea Zone to Greece 2 aaGuns, 1 armour, 2 artilleries and 15 infantry moved from Eastern Persia to Persia 1 destroyer moved from 109 Sea Zone to 92 Sea Zone 1 destroyer moved from 112 Sea Zone to 109 Sea Zone 1 submarine moved from 112 Sea Zone to 105 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 2 fighters moved from 97 Sea Zone to Greece 1 fighter moved from Gibraltar to Greece 1 submarine moved from 78 Sea Zone to 80 Sea Zone Place Units - British 1 armour, 1 bomber and 1 mech_infantry placed in Union of South Africa 1 transport placed in 109 Sea Zone 2 artilleries placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6 British collect 26 PUs (2 lost to blockades); end with 26 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 35 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : 0.67 British regular : 1.00
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Entered game note:
2 US fighters on 1 UK carrier, zone 92 -
TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters moved from Iraq to Anglo Egyptian Sudan Combat - Italians Battle in Anglo Egyptian Sudan Italians attack with 2 fighters British defend with 1 infantry Italians roll dice for 2 fighters in Anglo Egyptian Sudan, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Italians lost in Anglo Egyptian Sudan 1 infantry owned by the British lost in Anglo Egyptian Sudan Italians win with 1 fighter remaining. Battle score for attacker is -7 Casualties for Italians: 1 fighter Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Iraq to Egypt 1 infantry moved from Northern Italy to Southern Italy 1 artillery and 1 infantry moved from France to Northern Italy 1 infantry moved from Yugoslavia to Northern Italy 1 aaGun and 1 infantry moved from Holland Belgium to Western Germany 1 aaGun and 1 infantry moved from Normandy Bordeaux to France Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,4,6,4,3,1,4,6 Italians collect 6 PUs (5 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 British regular : 0.67
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TripleA Move Summary: ANZAC round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 bomber moved from Eastern Persia to Egypt 1 fighter moved from Crete to Egypt
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Intercept at Egypt?