No scramble…
pacifiersboard (X) -vs- surfer (L +21) BM
-
intercept over Moscow?
-
@pacifiersboard Yes.
-
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries, 2 infantry and 1 mech_infantry moved from Libya to Tunisia 1 infantry moved from France to Holland Belgium Germans take Holland Belgium from British 1 mech_infantry moved from Southern Italy to Yugoslavia Italians take Yugoslavia from Neutral_Allies 1 bomber moved from Novgorod to Russia Combat - Italians Air Battle in Russia Italians attacks with 1 units heading to Russia Russians launches 1 interceptors out of Russia Attackers Fire, : 0/1 hits, 0,17 expected hits Defenders Fire, : 1/1 hits, 0,33 expected hits 1 bomber owned by the Italians lost in Russia Air Battle is over, the attackers have all died Battle in Tunisia Italians attack with 2 artilleries, 2 infantry and 1 mech_infantry Americans defend with 1 mech_infantry Italians roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Tunisia, round 2 : 2/5 hits, 1,50 expected hits Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Tunisia 1 mech_infantry owned by the Americans lost in Tunisia Italians win, taking Tunisia from Americans with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Americans: 1 mech_infantry Cleaning up after air battles Non Combat Move - Italians 1 fighter moved from Southern Italy to Western Germany 1 mech_infantry moved from Northern Italy to Western Germany 1 aaGun moved from France to Western Germany 1 fighter moved from Romania to Western Germany 1 infantry moved from Bessarabia to Ukraine Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 Italians regular : 0,50 Defenders Fire, : 0,67 Attackers Fire, : -0,17
-
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Yunnan to Szechwan 2 infantry moved from Trans-Jordan to Iraq 1 fighter moved from New South Wales to 54 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from South Australia to New South Wales 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 fighter placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,1,6 ANZAC collect 15 PUs (2 lost to blockades); end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Rostov to Caucasus Germans take Caucasus from Russians 1 mech_infantry moved from Bryansk to Volgograd Germans take Volgograd from Russians 2 bombers moved from Belarus to Russia 2 fighters moved from Western Germany to 119 Sea Zone 1 submarine moved from 113 Sea Zone to 119 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone
Combat Hit Differential Summary :
-
intercept again?
-
@pacifiersboard why not? Send it up.
-
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Rostov to Caucasus Germans take Caucasus from Russians 1 mech_infantry moved from Bryansk to Volgograd Germans take Volgograd from Russians 2 bombers moved from Belarus to Russia 2 fighters moved from Western Germany to 119 Sea Zone 1 submarine moved from 113 Sea Zone to 119 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone Combat - Germans Air Battle in Russia Germans attacks with 2 units heading to Russia Russians launches 1 interceptors out of Russia Attackers Fire, : 0/2 hits, 0,33 expected hits Defenders Fire, : 0/1 hits, 0,33 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0,33 expected hits Bombing raid in Russia rolls: 4,3 and causes: 7 damage to unit: factory_major Bombing raid in Russia causes 7 damage total. Battle in 119 Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 119 Sea Zone Germans win, taking 119 Sea Zone from British with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Cleaning up after air battles Non Combat Move - Germans 2 fighters moved from 119 Sea Zone to 112 Sea Zone 2 bombers moved from Russia to Novgorod 1 mech_infantry moved from Nenetsia to Belarus 1 infantry moved from Vologda to Smolensk 1 infantry moved from Smolensk to Bryansk 3 artilleries moved from Ukraine to Bryansk 3 artilleries moved from Western Ukraine to Bryansk 4 mech_infantrys moved from Eastern Poland to Bryansk 1 armour, 9 artilleries and 2 infantry moved from Belarus to Bryansk 4 mech_infantrys moved from Poland to Western Ukraine 1 armour and 2 mech_infantrys moved from Novgorod to Bryansk 1 aaGun moved from Belarus to Bryansk 1 aaGun moved from Bryansk to Ukraine 1 aaGun moved from Northern Italy to Western Germany 1 aaGun and 2 infantry moved from Germany to Western Germany 2 tactical_bombers moved from Western Germany to Bryansk 2 transports moved from 113 Sea Zone to 115 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 113 Sea Zone to 112 Sea Zone 1 fighter moved from 113 Sea Zone to Novgorod 1 fighter moved from 113 Sea Zone to Southern Italy Place Units - Germans 1 armour and 2 mech_infantrys placed in Ukraine 3 armour placed in Western Ukraine 3 tactical_bombers placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4 Germans collect 58 PUs (2 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Defenders Fire, : -0,33 Attackers Fire, : -0,33 Germans regular : 0,67 British regular : -0,33 Russians AA : -0,33
-
TripleA Manual Gamesave Post: Russians round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 4x factory_major; Remaining resources: 22 PUs; Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Sakha to Siberia Russians take Siberia from Japanese 2 infantry moved from Yenisey to Dzavhan Russians take Dzavhan from Japanese Combat - Russians Non Combat Move - Russians 1 aaGun and 5 infantry moved from Samara to Russia 1 infantry moved from Tambov to Russia 1 infantry moved from Timguska to Urals 1 submarine moved from 110 Sea Zone to 92 Sea Zone Place Units - Russians 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
-
@pacifiersboard Not that you might notice considering recent slow play, but I’m going on vacation starting tomorrow. Be back next week. Talk to you then.
Cheers,
surfer -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 74 Sea Zone to 60 Sea Zone 1 mech_infantry moved from Sumatra to 41 Sea Zone 1 mech_infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone 1 mech_infantry moved from 44 Sea Zone to Celebes 2 fighters moved from 55 Sea Zone to Dutch New Guinea 2 infantry moved from New Guinea to Dutch New Guinea 1 armour moved from Korea to Buryatia Japanese take Amur from Russians Japanese take Buryatia from Russians 1 infantry moved from Kansu to Timguska Japanese take Timguska from Russians 1 infantry moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Kansu to Suiyuyan 1 artillery moved from Suiyuyan to Chahar 1 infantry moved from Chahar to Anhwe 1 infantry moved from Hopei to Anhwe 1 infantry moved from Shensi to Hopei 6 artilleries and 4 infantry moved from Kansu to Shensi 1 armour moved from Korea to Jehol 2 infantry moved from Korea to Manchuria 3 fighters moved from Japan to Anhwe 1 tactical_bomber moved from Caroline Islands to Philippines 4 infantry and 1 marine moved from Japan to 6 Sea Zone 1 cruiser, 4 infantry, 1 marine and 2 transports moved from 6 Sea Zone to 35 Sea Zone 4 infantry and 1 marine moved from 35 Sea Zone to Philippines Combat - Japanese Battle in Celebes Battle in Dutch New Guinea Japanese attack with 2 fighters and 2 infantry ANZAC defend with 2 infantry Japanese roll dice for 2 fighters and 2 infantry in Dutch New Guinea, round 2 : 2/4 hits, 1,33 expected hits ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea 2 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Celebes from ANZAC, taking Dutch New Guinea from ANZAC with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Anhwe Japanese attack with 3 fighters and 2 infantry British defend with 2 infantry Japanese roll dice for 3 fighters and 2 infantry in Anhwe, round 2 : 3/5 hits, 1,83 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Anhwe 2 infantry owned by the British lost in Anhwe Japanese win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Battle in Philippines Japanese attack with 4 infantry, 1 marine and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 cruiser in Philippines, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 4 infantry, 1 marine and 1 tactical_bomber in Philippines, round 2 : 2/6 hits, 1,50 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Philippines 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 battleship, 1 carrier and 1 destroyer moved from 55 Sea Zone to 44 Sea Zone 1 destroyer and 1 submarine moved from 42 Sea Zone to 44 Sea Zone 2 fighters moved from Dutch New Guinea to 44 Sea Zone 2 carriers, 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 3 fighters moved from Anhwe to Kiangsu Place Units - Japanese 1 destroyer and 1 transport placed in 6 Sea Zone 1 artillery, 3 fighters and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese regular : 1,33 Americans regular : 1,33 Japanese regular : 2,83 ANZAC regular : 0,33
-
TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 8 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier and 3 submarines moved from 54 Sea Zone to 44 Sea Zone 3 fighters moved from Queensland to 44 Sea Zone 1 bomber moved from Yunnan to 44 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 marine moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 infantry moved from 125 Sea Zone to Norway 1 destroyer moved from 91 Sea Zone to 119 Sea Zone 1 fighter moved from 110 Sea Zone to 119 Sea Zone Combat - Americans Battle in Norway Battle in Sumatra Battle in 44 Sea Zone Americans attack with 1 bomber, 1 carrier, 3 fighters and 3 submarines Japanese defend with 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 3 submarines in 44 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 bomber and 3 fighters in 44 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Combat Hit Differential Summary :
Americans regular : -1.17 Japanese regular : 0.83
-
OOL? 2 hits?
-
-
TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 8 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier and 3 submarines moved from 54 Sea Zone to 44 Sea Zone 3 fighters moved from Queensland to 44 Sea Zone 1 bomber moved from Yunnan to 44 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 marine moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 infantry moved from 125 Sea Zone to Norway 1 destroyer moved from 91 Sea Zone to 119 Sea Zone 1 fighter moved from 110 Sea Zone to 119 Sea Zone Combat - Americans Battle in Norway Battle in Sumatra Battle in 44 Sea Zone Americans attack with 1 bomber, 1 carrier, 3 fighters and 3 submarines Japanese defend with 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 3 submarines in 44 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 bomber and 3 fighters in 44 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese Americans roll dice for 1 carrier in 44 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits Japanese roll dice for 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 transport in 44 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits 3 submarines owned by the Americans and 1 carrier owned by the Americans lost in 44 Sea Zone 1 submarine owned by the Japanese submerged Americans roll dice for 1 bomber and 3 fighters in 44 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 1.83
-
@pacifiersboard 3 more hits
-
kill 2 ftr, 1 dd
-
TripleA Manual Gamesave Post: British round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Combat Move - British 2 battleships, 3 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from United Kingdom to 112 Sea Zone 1 fighter moved from Normandy Bordeaux to 112 Sea Zone 1 mech_infantry moved from Tobruk to Libya British take Libya from Italians 1 infantry moved from Northwest Persia to Caucasus 3 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus 1 artillery moved from Northwest Persia to Caucasus 1 battleship, 1 cruiser and 1 destroyer moved from 75 Sea Zone to 60 Sea Zone 1 infantry moved from Kwangsi to Kwangtung UK_Pacific take Kwangtung from Japanese 1 infantry moved from Kwangsi to Kiangsi Chinese take Kiangsi from Japanese Combat - British
Combat Hit Differential Summary :
-
Scramble to SZ112?
-