pacifiersboard (X) -vs- surfer (L +21) BM

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Queensland to 43 Sea Zone
            1 mech_infantry moved from Morocco to Tunisia
                  Americans take Tunisia from Italians
            1 infantry moved from Morocco to 91 Sea Zone
            1 marine moved from Morocco to 91 Sea Zone
            1 cruiser, 1 infantry, 1 marine and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Battle in 43 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Normandy Bordeaux
    
        Non Combat Move - Americans
            1 bomber moved from 43 Sea Zone to Yunnan
            1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 2 carriers, 2 fighters, 2 infantry, 1 mech_infantry, 3 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            2 fighters moved from 54 Sea Zone to Queensland
            1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 artillery and 1 mech_infantry moved from Brazil to 86 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
            1 artillery and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to 110 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
            1 artillery, 2 fighters and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kweichow
            1 fighter moved from Yunnan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                1 fighter owned by the Chinese retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Szechwan
    
        Place Units - Chinese
            2 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 9 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 110 Sea Zone to 119 Sea Zone
            2 fighters moved from United Kingdom to 119 Sea Zone
            3 fighters moved from 110 Sea Zone to 119 Sea Zone
            1 mech_infantry moved from Egypt to Tobruk
                  British take Tobruk from Italians
            1 mech_infantry moved from Yunnan to Malaya
                  UK_Pacific take Malaya from Japanese
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 mech_infantry moved from Yunnan to Kwangsi
            4 infantry moved from Hunan to Kweichow
            1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
            2 infantry moved from Hunan to Anhwe
            1 tactical_bomber moved from Kweichow to Anhwe
            1 fighter moved from Yunnan to Anhwe
            1 armour moved from Yunnan to Kwangsi
            1 infantry moved from Hunan to Kwangsi
            1 infantry moved from Hunan to Kwangsi
            1 infantry moved from Hunan to Kweichow
            3 infantry moved from Yunnan to Kwangsi
            1 mech_infantry moved from Yunnan to Kwangsi
    
        Combat - British
            Battle in Kweichow
                British attack with 1 fighter and 5 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 5 infantry in Kweichow, round 2 : 3/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                British win, taking Kweichow from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kwangsi
                British attack with 1 armour, 5 infantry and 2 mech_infantrys
                Japanese defend with 1 aaGun and 1 artillery
                    British roll dice for 1 armour, 5 infantry and 2 mech_infantrys in Kwangsi, round 2 : 0/8 hits, 1.67 expected hits
                    Japanese roll dice for 1 aaGun and 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour, 5 infantry and 2 mech_infantrys in Kwangsi, round 3 : 1/8 hits, 1.67 expected hits
                    Japanese roll dice for 1 aaGun and 1 artillery in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangsi
                    1 aaGun owned by the Japanese lost in Kwangsi
                    British roll dice for 1 armour, 4 infantry and 2 mech_infantrys in Kwangsi, round 4 : 1/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kwangsi
                British win, taking Kwangsi from Japanese with 1 armour, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 aaGun and 1 artillery
            Battle in 119 Sea Zone
                British attack with 1 destroyer and 5 fighters
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 5 fighters in 119 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
                    Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 119 Sea Zone
                British win, taking 119 Sea Zone from Neutral with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Anhwe
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                British win, taking Anhwe from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan
            1 fighter moved from Kweichow to Szechwan
            1 infantry moved from Yunnan to Szechwan
            1 aaGun moved from Yunnan to Kwangsi
            1 aaGun moved from Hunan to Kweichow
            1 aaGun and 7 infantry moved from Burma to Yunnan
            3 mech_infantrys moved from India to Yunnan
            3 infantry moved from India to Burma
            1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 75 Sea Zone
            1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 artillery, 1 infantry, 1 marine and 1 mech_infantry moved from Iraq to Northwest Persia
            2 artilleries and 3 infantry moved from Egypt to Alexandria
            1 fighter moved from Egypt to Persia
            1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 fighter moved from 119 Sea Zone to Normandy Bordeaux
            2 fighters moved from 119 Sea Zone to 110 Sea Zone
            2 fighters moved from 119 Sea Zone to United Kingdom
            1 fighter moved from Gibraltar to Egypt
            1 armour and 2 mech_infantrys moved from Egypt to Alexandria
    
        Place Units - British
            3 infantry placed in Egypt
            1 destroyer and 1 transport placed in 110 Sea Zone
            6 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3
            British collect 35 PUs (3 lost to blockades); end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            2 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 11 PUs
            Some Units in India change ownership: 2 infantry and 2 mech_infantrys
            Turning on Edit Mode
            EDIT: Removing units owned by British from Persia: 3 fighters and 1 tactical_bomber
            EDIT: Adding units owned by British to Northwest Persia: 3 fighters and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 0.00
    Germans regular : -0.17
    British regular : -1.50
    

    Savegame

  • 2024 2023 '22 '21 '20

    @pacifiersboard Edit to NCM the UK ftrs in Mid East


  • TripleA Manual Gamesave Post: Italians round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 artilleries, 2 infantry and 1 mech_infantry moved from Libya to Tunisia
            1 infantry moved from France to Holland Belgium
                  Germans take Holland Belgium from British
            1 mech_infantry moved from Southern Italy to Yugoslavia
                  Italians take Yugoslavia from Neutral_Allies
            1 bomber moved from Novgorod to Russia
    

    Combat Hit Differential Summary :

    Savegame


  • @surfer

    intercept over Moscow?



  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 artilleries, 2 infantry and 1 mech_infantry moved from Libya to Tunisia
            1 infantry moved from France to Holland Belgium
                  Germans take Holland Belgium from British
            1 mech_infantry moved from Southern Italy to Yugoslavia
                  Italians take Yugoslavia from Neutral_Allies
            1 bomber moved from Novgorod to Russia
    
        Combat - Italians
            Air Battle in Russia
                Italians attacks with 1 units heading to Russia
                Russians launches 1 interceptors out of Russia
                    Attackers Fire,  : 0/1 hits, 0,17 expected hits
                    Defenders Fire,  : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the Italians lost in Russia
                Air Battle is over, the attackers have all died
            Battle in Tunisia
                Italians attack with 2 artilleries, 2 infantry and 1 mech_infantry
                Americans defend with 1 mech_infantry
                    Italians roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Tunisia, round 2 : 2/5 hits, 1,50 expected hits
                    Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Tunisia
                    1 mech_infantry owned by the Americans lost in Tunisia
                Italians win, taking Tunisia from Americans with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 mech_infantry
            Cleaning up after air battles
    
        Non Combat Move - Italians
            1 fighter moved from Southern Italy to Western Germany
            1 mech_infantry moved from Northern Italy to Western Germany
            1 aaGun moved from France to Western Germany
            1 fighter moved from Romania to Western Germany
            1 infantry moved from Bessarabia to Ukraine
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,67
    Italians regular : 0,50
    Defenders Fire,  : 0,67
    Attackers Fire,  : -0,17
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Yunnan to Szechwan
            2 infantry moved from Trans-Jordan to Iraq
            1 fighter moved from New South Wales to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 infantry moved from South Australia to New South Wales
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,1,6
            ANZAC collect 15 PUs (2 lost to blockades); end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Egypt to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Rostov to Caucasus
                  Germans take Caucasus from Russians
            1 mech_infantry moved from Bryansk to Volgograd
                  Germans take Volgograd from Russians
            2 bombers moved from Belarus to Russia
            2 fighters moved from Western Germany to 119 Sea Zone
            1 submarine moved from 113 Sea Zone to 119 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • @surfer

    intercept again?


  • @pacifiersboard why not? Send it up.


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Rostov to Caucasus
                  Germans take Caucasus from Russians
            1 mech_infantry moved from Bryansk to Volgograd
                  Germans take Volgograd from Russians
            2 bombers moved from Belarus to Russia
            2 fighters moved from Western Germany to 119 Sea Zone
            1 submarine moved from 113 Sea Zone to 119 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 2 units heading to Russia
                Russians launches 1 interceptors out of Russia
                    Attackers Fire,  : 0/2 hits, 0,33 expected hits
                    Defenders Fire,  : 0/1 hits, 0,33 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/2 hits, 0,33 expected hits
                Bombing raid in Russia rolls: 4,3 and causes: 7 damage to unit: factory_major
                Bombing raid in Russia causes 7 damage total. 
            Battle in 119 Sea Zone
                Germans attack with 2 fighters and 1 submarine
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 119 Sea Zone
                Germans win, taking 119 Sea Zone from British with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 fighters moved from 119 Sea Zone to 112 Sea Zone
            2 bombers moved from Russia to Novgorod
            1 mech_infantry moved from Nenetsia to Belarus
            1 infantry moved from Vologda to Smolensk
            1 infantry moved from Smolensk to Bryansk
            3 artilleries moved from Ukraine to Bryansk
            3 artilleries moved from Western Ukraine to Bryansk
            4 mech_infantrys moved from Eastern Poland to Bryansk
            1 armour, 9 artilleries and 2 infantry moved from Belarus to Bryansk
            4 mech_infantrys moved from Poland to Western Ukraine
            1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
            1 aaGun moved from Belarus to Bryansk
            1 aaGun moved from Bryansk to Ukraine
            1 aaGun moved from Northern Italy to Western Germany
            1 aaGun and 2 infantry moved from Germany to Western Germany
            2 tactical_bombers moved from Western Germany to Bryansk
            2 transports moved from 113 Sea Zone to 115 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 113 Sea Zone to 112 Sea Zone
            1 fighter moved from 113 Sea Zone to Novgorod
            1 fighter moved from 113 Sea Zone to Southern Italy
    
        Place Units - Germans
            1 armour and 2 mech_infantrys placed in Ukraine
            3 armour placed in Western Ukraine
            3 tactical_bombers placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
            Germans collect 58 PUs (2 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Defenders Fire,  : -0,33
    Attackers Fire,  : -0,33
    Germans regular : 0,67
    British regular : -0,33
    Russians AA : -0,33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Manual Gamesave Post: Russians round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians repair damage of 4x factory_major; Remaining resources: 22 PUs; 
            Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Sakha to Siberia
                  Russians take Siberia from Japanese
            2 infantry moved from Yenisey to Dzavhan
                  Russians take Dzavhan from Japanese
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 aaGun and 5 infantry moved from Samara to Russia
            1 infantry moved from Tambov to Russia
            1 infantry moved from Timguska to Urals
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
    
        Place Units - Russians
            1 artillery and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    @pacifiersboard Not that you might notice considering recent slow play, but I’m going on vacation starting tomorrow. Be back next week. Talk to you then.

    Cheers,
    surfer


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 74 Sea Zone to 60 Sea Zone
            1 mech_infantry moved from Sumatra to 41 Sea Zone
            1 mech_infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
            1 mech_infantry moved from 44 Sea Zone to Celebes
            2 fighters moved from 55 Sea Zone to Dutch New Guinea
            2 infantry moved from New Guinea to Dutch New Guinea
            1 armour moved from Korea to Buryatia
                  Japanese take Amur from Russians
                  Japanese take Buryatia from Russians
            1 infantry moved from Kansu to Timguska
                  Japanese take Timguska from Russians
            1 infantry moved from Kansu to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 infantry moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Kansu to Suiyuyan
            1 artillery moved from Suiyuyan to Chahar
            1 infantry moved from Chahar to Anhwe
            1 infantry moved from Hopei to Anhwe
            1 infantry moved from Shensi to Hopei
            6 artilleries and 4 infantry moved from Kansu to Shensi
            1 armour moved from Korea to Jehol
            2 infantry moved from Korea to Manchuria
            3 fighters moved from Japan to Anhwe
            1 tactical_bomber moved from Caroline Islands to Philippines
            4 infantry and 1 marine moved from Japan to 6 Sea Zone
            1 cruiser, 4 infantry, 1 marine and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            4 infantry and 1 marine moved from 35 Sea Zone to Philippines
    
        Combat - Japanese
            Battle in Celebes
            Battle in Dutch New Guinea
                Japanese attack with 2 fighters and 2 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Dutch New Guinea, round 2 : 2/4 hits, 1,33 expected hits
                    ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Dutch New Guinea
                    2 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Celebes from ANZAC, taking Dutch New Guinea from ANZAC with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Anhwe
                Japanese attack with 3 fighters and 2 infantry
                British defend with 2 infantry
                    Japanese roll dice for 3 fighters and 2 infantry in Anhwe, round 2 : 3/5 hits, 1,83 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Anhwe
                    2 infantry owned by the British lost in Anhwe
                Japanese win with 3 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for British: 2 infantry
            Battle in Philippines
                Japanese attack with 4 infantry, 1 marine and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 cruiser in Philippines, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 4 infantry, 1 marine and 1 tactical_bomber in Philippines, round 2 : 2/6 hits, 1,50 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Philippines
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 battleship, 1 carrier and 1 destroyer moved from 55 Sea Zone to 44 Sea Zone
            1 destroyer and 1 submarine moved from 42 Sea Zone to 44 Sea Zone
            2 fighters moved from Dutch New Guinea to 44 Sea Zone
            2 carriers, 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            3 fighters moved from Anhwe to Kiangsu
    
        Place Units - Japanese
            1 destroyer and 1 transport placed in 6 Sea Zone
            1 artillery, 3 fighters and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 51 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,33
    Americans regular : 1,33
    Japanese regular : 2,83
    ANZAC regular : 0,33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 8 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 carrier and 3 submarines moved from 54 Sea Zone to 44 Sea Zone
            3 fighters moved from Queensland to 44 Sea Zone
            1 bomber moved from Yunnan to 44 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 marine moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Germans
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
            1 infantry moved from 125 Sea Zone to Norway
            1 destroyer moved from 91 Sea Zone to 119 Sea Zone
            1 fighter moved from 110 Sea Zone to 119 Sea Zone
    
        Combat - Americans
            Battle in Norway
            Battle in Sumatra
            Battle in 44 Sea Zone
                Americans attack with 1 bomber, 1 carrier, 3 fighters and 3 submarines
                Japanese defend with 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 3 submarines in 44 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 1 bomber and 3 fighters in 44 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -1.17
    Japanese regular : 0.83
    

    Savegame

  • 2024 2023 '22 '21 '20

    OOL? 2 hits?


  • @surfer said in pacifiersboard (X) -vs- surfer (L +21) BM:

    OOL? 2 hits?

    damage both capital ships

  • 2024 2023 '22 '21 '20

    TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 8 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 carrier and 3 submarines moved from 54 Sea Zone to 44 Sea Zone
            3 fighters moved from Queensland to 44 Sea Zone
            1 bomber moved from Yunnan to 44 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 marine moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Germans
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
            1 infantry moved from 125 Sea Zone to Norway
            1 destroyer moved from 91 Sea Zone to 119 Sea Zone
            1 fighter moved from 110 Sea Zone to 119 Sea Zone
    
        Combat - Americans
            Battle in Norway
            Battle in Sumatra
            Battle in 44 Sea Zone
                Americans attack with 1 bomber, 1 carrier, 3 fighters and 3 submarines
                Japanese defend with 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 3 submarines in 44 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 1 bomber and 3 fighters in 44 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                    Americans roll dice for 1 carrier in 44 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 transport in 44 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
                    3 submarines owned by the Americans and 1 carrier owned by the Americans lost in 44 Sea Zone
                1 submarine owned by the Japanese submerged
                    Americans roll dice for 1 bomber and 3 fighters in 44 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : 1.83
    

    Savegame

  • 2024 2023 '22 '21 '20

    @pacifiersboard 3 more hits


  • @surfer

    kill 2 ftr, 1 dd

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