L24 OOB Mainah X v Cwglee L+48

  • 2023 '20

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 2 fighters, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 mech_infantry moved from Novgorod to Vologda
                  Germans take Vologda from Russians
            2 armour moved from Novgorod to Nenetsia
                  Germans take Nenetsia from Russians
            1 mech_infantry moved from Rostov to Northwest Persia
                  Germans take Northwest Persia from British
            1 mech_infantry moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
            1 infantry moved from Bryansk to Tambov
                  Germans take Tambov from Russians
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
    
        Non Combat Move - Germans
            1 artillery moved from Western Germany to 113 Sea Zone
            1 infantry moved from Western Germany to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Finland
            7 infantry moved from Belarus to Bryansk
            1 armour, 2 fighters and 4 mech_infantrys moved from Rostov to Bryansk
            1 aaGun and 1 mech_infantry moved from Western Ukraine to Bryansk
            2 armour moved from Ukraine to Bryansk
            1 armour and 2 mech_infantrys moved from Romania to Ukraine
            1 mech_infantry moved from Slovakia Hungary to Western Ukraine
            2 fighters moved from Western Germany to Bryansk
            1 infantry moved from Western Germany to France
    
        Place Units - Germans
            2 submarines placed in 113 Sea Zone
            1 destroyer placed in 110 Sea Zone
            2 fighters, 4 infantry and 2 mech_infantrys placed in Western Germany
            Germans undo move 3.
            1 fighter, 3 infantry and 2 mech_infantrys placed in Western Germany
            1 infantry placed in France
            1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,1,3
            Germans collect 53 PUs (4 lost to blockades); end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Siberia to Amur
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Tambov
            2 mech_infantrys moved from Russia to Volgograd
            1 fighter moved from Novosibirsk to Volgograd
            1 tactical_bomber moved from Russia to Volgograd
            1 fighter moved from Novosibirsk to Vologda
            1 fighter moved from Novosibirsk to Smolensk
            1 fighter moved from Russia to Tambov
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Tambov
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    1 infantry owned by the Germans lost in Tambov
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                1 fighter owned by the Russians retreated
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Tambov to Russia
            1 fighter moved from Smolensk to Russia
            1 fighter moved from Vologda to Russia
            1 fighter moved from Volgograd to Russia
            1 tactical_bomber moved from Volgograd to Russia
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : -1.17
    

    Savegame

  • 2023 '20

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 fighters, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery, 2 fighters and 10 infantry moved from Manchuria to Amur
            1 bomber and 1 fighter moved from Japan to Amur
            1 armour moved from Jehol to Amur
            2 fighters moved from Anhwe to Amur
            1 fighter and 3 tactical_bombers moved from Kiangsu to Amur
            2 infantry and 1 mech_infantry moved from Anhwe to Chahar
            1 armour moved from Kiangsu to Chahar
            1 infantry moved from Kiangsi to Kwangtung
                  Japanese take Kwangtung from UK_Pacific
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 55 Sea Zone to 42 Sea Zone
            3 fighters and 4 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
            1 infantry moved from Northern Territory to Western Australia
                  Japanese take Western Australia from ANZAC
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 infantry moved from Kiangsi to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter and 2 transports
                British defend with 1 transport
                    1 transport owned by the British lost in 42 Sea Zone
                Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Java
                Japanese attack with 2 artilleries and 2 infantry
                British defend with 2 infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 : 2/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Java
                    2 infantry owned by the British lost in Java
                Japanese win, taking Java from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Dutch New Guinea
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 3 fighters and 4 tactical_bombers
                French defend with 1 destroyer
                    Japanese roll dice for 3 fighters and 4 tactical_bombers in 55 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits
                    French roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 55 Sea Zone
                Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in Chahar
                Japanese attack with 1 armour, 2 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Chahar, round 2 : 1/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Amur
                Japanese attack with 1 armour, 1 artillery, 1 bomber, 6 fighters, 10 infantry and 3 tactical_bombers
                Americans defend with 1 bomber; Russians defend with 2 aaGuns and 18 infantry
                    Russians roll AA dice in Amur : 1/6 hits, 1.00 expected hits
                    1 fighter owned by the Japanese lost in Amur
                    Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 5 fighters, 10 infantry and 3 tactical_bombers in Amur, round 2 : 6/21 hits, 7.83 expected hits
                    Russians roll dice for 2 aaGuns, 1 bomber and 18 infantry in Amur, round 2 : 9/19 hits, 6.17 expected hits
                    9 infantry owned by the Japanese lost in Amur
                    4 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
                    Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 5 fighters, 1 infantry and 3 tactical_bombers in Amur, round 3 : 5/12 hits, 6.33 expected hits
                    Russians roll dice for 1 bomber and 14 infantry in Amur, round 3 : 5/15 hits, 4.83 expected hits
                    1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Amur
                    5 infantry owned by the Russians lost in Amur
                    Japanese roll dice for 1 armour, 1 bomber, 3 fighters and 2 tactical_bombers in Amur, round 4 : 4/7 hits, 4.00 expected hits
                    Russians roll dice for 1 bomber and 9 infantry in Amur, round 4 : 1/10 hits, 3.17 expected hits
                    1 fighter owned by the Japanese lost in Amur
                    4 infantry owned by the Russians lost in Amur
                    Japanese roll dice for 1 armour, 1 bomber, 2 fighters and 2 tactical_bombers in Amur, round 5 : 4/6 hits, 3.50 expected hits
                    Russians roll dice for 1 bomber and 5 infantry in Amur, round 5 : 1/6 hits, 1.83 expected hits
                    1 fighter owned by the Japanese lost in Amur
                    3 infantry owned by the Russians and 1 bomber owned by the Americans lost in Amur
                    Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 2 tactical_bombers in Amur, round 6 : 3/5 hits, 3.00 expected hits
                    Russians roll dice for 2 infantry in Amur, round 6 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 1 armour, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -19
                Casualties for Japanese: 1 artillery, 5 fighters, 10 infantry and 1 tactical_bomber
                Casualties for Russians: 2 aaGuns and 18 infantry
                Casualties for Americans: 1 bomber
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 bomber moved from Amur to Japan
            1 fighter moved from Amur to Japan
            2 tactical_bombers moved from Amur to Manchuria
            3 fighters and 4 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
            2 battleships, 4 carriers and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
    
        Place Units - Japanese
            1 infantry and 2 mech_infantrys placed in Manchuria
            3 infantry placed in Kiangsu
            2 fighters placed in Japan
            2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 50 PUs; end with 50 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    French regular : -0.33
    Japanese regular : -0.67
    ANZAC regular : -0.33
    UK_Pacific regular : 0.33
    Russians regular : -0.67
    Russians AA : 0.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 1 fighter, 3 infantry and 2 transports; Remaining resources: 2 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 submarine moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from Gibraltar to 110 Sea Zone
            2 infantry moved from Brazil to 86 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 86 Sea Zone
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            1 armour and 1 mech_infantry moved from Morocco to Tunisia
            2 bombers moved from Western United States to Wake Island
            3 bombers moved from Hawaiian Islands to Wake Island
            3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
    
        Combat - Americans
            Battle in 110 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 110 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 110 Sea Zone
                    Americans roll dice for 2 fighters in 110 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Americans lost in 110 Sea Zone
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is -8
                Casualties for Americans: 1 fighter and 1 submarine
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from 110 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from 87 Sea Zone to French West Africa
    
        Place Units - Americans
            1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
            1 fighter placed in 101 Sea Zone
            2 destroyers placed in 10 Sea Zone
            3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            6 artilleries and 24 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
            1 infantry moved from Shensi to Suiyuyan
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Hopei
            3 artilleries and 1 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 factory_minor and 4 infantry; Remaining resources: 6 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 infantry moved from French Indo China to Kwangsi
            2 infantry moved from Persia to Northwest Persia
            1 infantry moved from Persia to Northwest Persia
            1 submarine moved from 98 Sea Zone to 99 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 fighter moved from Gibraltar to Egypt
            2 fighters moved from United Kingdom to Gibraltar
            1 bomber moved from Persia to Northwest Persia
            1 fighter moved from Egypt to Northwest Persia
    
        Combat - British
            Battle in Borneo
            Battle in Northwest Persia
                British attack with 1 bomber, 1 fighter and 3 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 bomber, 1 fighter and 3 infantry in Northwest Persia, round 2 : 2/5 hits, 1.67 expected hits
                    Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Northwest Persia
                British win, taking Borneo from Japanese, taking Northwest Persia from Germans with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 artilleries and 3 infantry moved from Persia to Northwest Persia
            1 armour moved from Persia to Northwest Persia
            4 mech_infantrys moved from Iraq to Northwest Persia
            1 bomber and 1 fighter moved from Northwest Persia to Persia
            1 mech_infantry moved from Egypt to Iraq
            2 fighters moved from Malaya to India
            1 fighter and 1 tactical_bomber moved from Malaya to Kwangsi
            1 aaGun moved from Yunnan to Kwangsi
            4 infantry moved from Yunnan to Shan State
            1 infantry moved from Yunnan to Shan State
            4 infantry moved from Burma to Yunnan
            3 infantry moved from India to Burma
            1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 battleship and 1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 armour moved from Gibraltar to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Morocco
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by UK_Pacific from Malaya: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by UK_Pacific to Yunnan: 1 armour and 1 mech_infantry
            EDIT: Removing units owned by British from Yunnan: 3 infantry
            EDIT: Adding units owned by UK_Pacific to Kwangsi: 3 infantry
            EDIT: Turning off Edit Mode
            1 artillery and 2 infantry placed in Persia
            1 artillery and 2 infantry placed in Egypt
            1 factory_minor placed in Iraq
    
        Turn Complete - British
            British collect 33 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 fighter, 1 infantry and 3 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Units Change Ownership
                Some Units in Kwangsi change ownership: 3 infantry
                Some Units in Yunnan change ownership: 1 armour and 1 mech_infantry
                Some Units in India change ownership: 1 fighter, 1 infantry and 3 mech_infantrys
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Germans regular : 1.00
    British regular : 0.33
    

    Savegame


  • @mainah - 1 Small amendment if you don’t mind…
    Move sub from 80 back to 39. Didn’t want that moved with the BB.

  • 2023 '20

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 13 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 armour moved from Caucasus to Bryansk
            1 armour and 1 fighter moved from Rostov to Bryansk
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,6,5,3
            Italians collect 15 PUs (3 lost to blockades); end with 28 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from 80 Sea Zone: 1 submarine
            EDIT: Adding units owned by British to 39 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber; Remaining resources: 8 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 66 Sea Zone to 63 Sea Zone
            1 infantry moved from Queensland to Northern Territory
                  ANZAC take Northern Territory from Japanese
            1 infantry moved from South Australia to Western Australia
            3 fighters moved from New South Wales to Western Australia
    
        Combat - ANZAC
            Battle in Western Australia
                ANZAC attack with 3 fighters and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 3 fighters and 1 infantry in Western Australia, round 2 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Western Australia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Western Australia
                    1 infantry owned by the Japanese lost in Western Australia
                ANZAC win with 3 fighters remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            3 fighters moved from Western Australia to Queensland
            2 artilleries and 1 infantry moved from New South Wales to Queensland
            2 aaGuns moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 17 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Tunisia to Libya
            1 infantry moved from Egypt to Trans-Jordan
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : 0.33
    

    Savegame

  • 2023 '20

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 1 fighter, 6 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            6 bombers moved from Western Germany to United Kingdom
            2 armour moved from Nenetsia to Evenkiyskiy
                  Germans take Urals from Russians
                  Germans take Evenkiyskiy from Russians
            1 mech_infantry moved from Bryansk to Samara
                  Germans take Samara from Russians
            1 infantry moved from Bryansk to Tambov
            1 armour and 2 mech_infantrys moved from Ukraine to Volgograd
            4 fighters moved from Bryansk to Volgograd
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 1/6 hits, 1.00 expected hits
                1 bomber owned by the Germans killed by AA in United Kingdom
                Bombing raid in United Kingdom rolls: 8,6,5,6,8 and causes: 20 damage to unit: factory_major
                Bombing raid in United Kingdom causes 20 damage total. 
            Battle in Volgograd
                Germans attack with 1 armour, 4 fighters and 2 mech_infantrys
                Russians defend with 1 factory_minor and 2 mech_infantrys
                    Germans roll dice for 1 armour, 4 fighters and 2 mech_infantrys in Volgograd, round 2 : 2/7 hits, 2.83 expected hits
                    Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                    2 mech_infantrys owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 mech_infantrys
    
        Non Combat Move - Germans
            4 fighters moved from Volgograd to Bryansk
            1 mech_infantry moved from Bryansk to Caucasus
            1 mech_infantry moved from Western Ukraine to Bryansk
            1 submarine moved from 113 Sea Zone to 119 Sea Zone
            1 submarine moved from 113 Sea Zone to 109 Sea Zone
            1 infantry moved from Western Germany to France
            5 bombers moved from United Kingdom to Western Germany
            1 tactical_bomber moved from Western Germany to Bryansk
    
        Place Units - Germans
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            4 submarines placed in 113 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,3,2,5,1
            Germans collect 53 PUs (6 lost to blockades); end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    British AA : 0.00
    Russians regular : 0.33
    Germans regular : -0.83
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            2 infantry moved from Buyant-Uhaa to Amur
            1 infantry moved from Ulaanbaatar to Amur
            2 infantry moved from Olgiy to Timguska
            1 infantry moved from Dzavhan to Yenisey
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Samara
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Tambov
            1 tactical_bomber moved from Russia to Samara
            1 fighter moved from Russia to Tambov
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Amur
                Russians attack with 3 infantry
                Japanese defend with 1 armour
                    Russians roll dice for 3 infantry in Amur, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour in Amur, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 3 infantry in Amur, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour in Amur, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Amur
                    1 armour owned by the Japanese lost in Amur
                Russians win, taking Amur from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 armour
            Battle in Tambov
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    1 infantry owned by the Germans lost in Smolensk
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 3/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Samara to Russia
            2 fighters moved from Tambov to Russia
            1 fighter moved from Smolensk to Russia
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.00
    Germans regular : 0.67
    Russians regular : 1.17
    

    Savegame

  • 2023 '20

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 artilleries and 1 infantry moved from Java to 42 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 42 Sea Zone to 43 Sea Zone
            2 artilleries and 1 infantry moved from 43 Sea Zone to Borneo
            2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to Borneo
            1 armour moved from Chahar to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 armour moved from Buyant-Uhaa to Amur
            1 infantry and 2 mech_infantrys moved from Manchuria to Amur
            1 infantry moved from Anhwe to Hopei
            2 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
            1 tactical_bomber moved from Manchuria to Hopei
            1 tactical_bomber moved from Manchuria to Suiyuyan
            3 fighters moved from Japan to Amur
            1 bomber moved from Japan to Yenisey
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 2 fighters, 1 tactical_bomber and 2 transports
                British defend with 1 transport
                    1 transport owned by the British lost in 43 Sea Zone
                Japanese win with 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Borneo
                Japanese attack with 2 artilleries, 1 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 2 artilleries, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese lost in Borneo
                    2 infantry owned by the British lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 artillery
                Casualties for British: 2 infantry
            Battle in Yenisey
                Japanese attack with 1 bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber in Yenisey, round 2 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Yenisey
                Japanese win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Suiyuyan
                Japanese attack with 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 infantry, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 infantry and 1 tactical_bomber in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Amur
                Japanese attack with 1 armour, 3 fighters, 1 infantry and 2 mech_infantrys
                Russians defend with 2 infantry
                    Japanese roll dice for 1 armour, 3 fighters, 1 infantry and 2 mech_infantrys in Amur, round 2 : 4/7 hits, 2.50 expected hits
                    Russians roll dice for 2 infantry in Amur, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 1 armour, 3 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Manchuria to Korea
            3 fighters moved from Amur to Korea
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from Borneo to 43 Sea Zone
            2 carriers and 1 destroyer moved from 42 Sea Zone to 43 Sea Zone
            2 battleships, 2 carriers, 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 aaGun, 6 artilleries and 8 infantry moved from Kiangsi to Kiangsu
            1 tactical_bomber moved from Hopei to Anhwe
            9 infantry moved from Kiangsu to Anhwe
            1 tactical_bomber moved from Suiyuyan to Chahar
            1 bomber moved from Yenisey to Evenkiyskiy
    
        Place Units - Japanese
            2 infantry and 1 mech_infantry placed in Kiangsu
            1 mech_infantry placed in Manchuria
            1 destroyer and 1 transport placed in 19 Sea Zone
            1 submarine placed in 6 Sea Zone
            2 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 50 PUs; end with 50 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Japanese regular : 2.67
    UK_Pacific regular : 0.33
    Russians regular : -1.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 fighters, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Wake Island to 19 Sea Zone
    
        Combat - Americans
            Battle in 19 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 bomber in 19 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 19 Sea Zone
                    1 transport owned by the Japanese lost in 19 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - Americans
            1 bomber moved from 19 Sea Zone to Guam
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            3 submarines moved from 26 Sea Zone to 54 Sea Zone
            2 carriers, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            2 bombers moved from Wake Island to Queensland
            3 mech_infantrys moved from Central United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 mech_infantry moved from Tunisia to Tobruk
            2 infantry moved from French West Africa to 87 Sea Zone
            2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
            5 infantry moved from 91 Sea Zone to Morocco
            3 mech_infantrys moved from 91 Sea Zone to Morocco
            1 carrier and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 infantry and 1 mech_infantry placed in Eastern United States
            2 infantry placed in Western United States
            1 destroyer and 1 transport placed in 101 Sea Zone
            Americans undo move 3.
            1 destroyer placed in 101 Sea Zone
            1 carrier and 1 transport placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kwangsi to Kwangtung
            1 fighter moved from Kwangsi to Kwangtung
            1 infantry moved from Kwangsi to Kiangsi
                  Chinese take Kiangsi from Japanese
    
        Combat - Chinese
            Battle in Kwangtung
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 harbour and 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kwangtung, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                Chinese win, taking Kwangtung from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangtung to Yunnan
            1 fighter moved from Yunnan to Hunan
            9 artilleries and 22 infantry moved from Kwangsi to Hunan
    
        Place Units - Chinese
            5 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
    
        Purchase Units - British
            British buy 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 3 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Northwest Persia to Caucasus
            5 fighters and 1 tactical_bomber moved from Russia to Evenkiyskiy
            1 artillery and 2 infantry moved from Egypt to Alexandria
            1 fighter moved from Egypt to Alexandria
            1 bomber moved from Persia to Alexandria
            1 fighter moved from India to Caucasus
    
        Combat - British
            Battle in Evenkiyskiy
                British attack with 5 fighters and 1 tactical_bomber
                Germans defend with 2 armour; Japanese defend with 1 bomber
                    British roll dice for 5 fighters and 1 tactical_bomber in Evenkiyskiy, round 2 : 3/6 hits, 3.17 expected hits
                    Germans roll dice for 2 armour and 1 bomber in Evenkiyskiy, round 2 : 1/3 hits, 1.17 expected hits
                    1 fighter owned by the British lost in Evenkiyskiy
                    1 bomber owned by the Japanese and 2 armour owned by the Germans lost in Evenkiyskiy
                British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for British: 1 fighter
                Casualties for Germans: 2 armour
                Casualties for Japanese: 1 bomber
            Battle in Alexandria
                British attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
                Italians defend with 4 infantry
                    British roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Alexandria, round 2 : 2/5 hits, 2.00 expected hits
                    Italians roll dice for 4 infantry in Alexandria, round 2 : 3/4 hits, 1.33 expected hits
                    1 artillery owned by the British and 2 infantry owned by the British lost in Alexandria
                    2 infantry owned by the Italians lost in Alexandria
                1 bomber owned by the British and 1 fighter owned by the British retreated
                Italians win with 2 infantry remaining. Battle score for attacker is -4
                Casualties for British: 1 artillery and 2 infantry
                Casualties for Italians: 2 infantry
            Battle in Caucasus
                British attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            1 fighter moved from Caucasus to Northwest Persia
            1 fighter moved from Persia to Russia
            4 fighters and 1 tactical_bomber moved from Evenkiyskiy to Timguska
            5 infantry moved from Yunnan to Hunan
            1 aaGun moved from Yunnan to Hunan
            1 aaGun moved from Kwangsi to Hunan
            4 infantry moved from Kwangsi to Hunan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            2 mech_infantrys moved from India to Yunnan
            1 mech_infantry moved from India to Yunnan
            1 infantry moved from Shan State to Malaya
            1 infantry moved from Shan State to Malaya
            3 infantry moved from Burma to Shan State
            1 mech_infantry moved from Iraq to Northwest Persia
            1 artillery and 2 infantry moved from Persia to Northwest Persia
            1 bomber and 1 fighter moved from Alexandria to Egypt
            1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 submarine moved from 39 Sea Zone to 42 Sea Zone
            1 battleship moved from 80 Sea Zone to 39 Sea Zone
            1 fighter moved from Yunnan to India
            1 tactical_bomber moved from Yunnan to India
            1 mech_infantry moved from Egypt to Iraq
    
        Place Units - British
            3 infantry placed in Persia
            3 infantry placed in Iraq
            1 fighter and 2 mech_infantrys placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,3
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3
            British collect 26 PUs (7 lost to blockades); end with 29 PUs
    
        Place Units - UK_Pacific
            1 submarine placed in 39 Sea Zone
            1 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5
            UK_Pacific collect 14 PUs (2 lost to blockades); end with 14 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 infantry and 2 mech_infantrys
                Some Units in 39 Sea Zone change ownership: 1 submarine
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : 0.33
    Italians regular : 1.33
    Japanese regular : -0.67
    Germans regular : -0.17
    British regular : 0.00
    

    Savegame

  • 2023 '20

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            2 aaGuns and 4 infantry moved from France to Northern Italy
    
        Place Units - Italians
            2 armour and 4 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,5,2,4,3
            Italians collect 6 PUs (10 lost to blockades); end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Northern Territory to Western Australia
                  ANZAC take Western Australia from Japanese
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 bomber moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Combat Move - French
            2 infantry moved from Tobruk to Alexandria
            1 infantry moved from Egypt to Alexandria
            1 infantry moved from Libya to Tobruk
    
        Combat - French
            Battle in Alexandria
                French attack with 3 infantry
                Italians defend with 2 infantry
                    French roll dice for 3 infantry in Alexandria, round 2 : 0/3 hits, 0.50 expected hits
                    Italians roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits
                    French roll dice for 3 infantry in Alexandria, round 3 : 0/3 hits, 0.50 expected hits
                    Italians roll dice for 2 infantry in Alexandria, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the French lost in Alexandria
                2 infantry owned by the French retreated to Egypt
                Italians win with 2 infantry remaining. Battle score for attacker is -3
                Casualties for French: 1 infantry
    
        Non Combat Move - French
            1 infantry moved from Trans-Jordan to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    French regular : -1.00
    

    Savegame

  • 2023 '20

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 5 artilleries, 2 fighters, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
            2 bombers moved from Western Germany to Archangel
            2 infantry moved from Bryansk to Tambov
            1 armour moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Volgograd
            1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
            3 fighters moved from Bryansk to Caucasus
            3 mech_infantrys moved from Bryansk to Caucasus
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in Tambov
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Archangel, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 3 fighters and 3 mech_infantrys
                British defend with 2 infantry
                    Germans roll dice for 3 fighters and 3 mech_infantrys in Caucasus, round 2 : 2/6 hits, 2.00 expected hits
                    Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                    2 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Germans
            3 fighters moved from Caucasus to Bryansk
            1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
            1 mech_infantry moved from Volgograd to Samara
            3 infantry moved from Ukraine to Bryansk
            2 bombers moved from Archangel to Karelia
            2 infantry moved from Novgorod to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Finland
            2 fighters moved from Western Germany to Bryansk
            1 infantry moved from Western Germany to France
    
        Place Units - Germans
            1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
            3 artilleries placed in Ukraine
            3 mech_infantrys placed in Volgograd
            1 artillery placed in France
            1 armour, 2 fighters and 2 mech_infantrys placed in Western Germany
            Germans undo move 5.
            Germans undo move 3.
            1 armour and 2 mech_infantrys placed in Volgograd
            2 fighters and 3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5,1,5,1
            Germans collect 60 PUs (2 lost to blockades); end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Timguska to Evenkiyskiy
                  Russians take Evenkiyskiy from Germans
            1 infantry moved from Timguska to Urals
                  Russians take Urals from Germans
            1 infantry moved from Russia to Samara
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            4 fighters and 1 tactical_bomber moved from Russia to Samara
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Samara
                Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 3/6 hits, 2.83 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            4 fighters moved from Samara to Russia
            1 tactical_bomber moved from Samara to Russia
    
        Place Units - Russians
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 0.17
    

    Savegame

  • 2023 '20

    @cwglee51

    No power or internet right now (outside if poor cellular connection), sounds like it will be a few days before that gets fixed.


  • @mainah ok no worries, take care!

  • 2023 '20

    @cwglee51 said in L24 OOB Mainah X v Cwglee L+48:

    @mainah ok no worries, take care!

    Thank you sir.

    Power outage lasted longer than expected, then storm clean up and a family emergency has kept me busy.

    Will be taking some time to play my games this weekend; just wanted to give an update.


  • @mainah hope all is well! Where abouts in the world are you?

  • M mainah referenced this topic on
  • 2023 '20

    @cwglee51
    Looking at the board, I dont see me making a come back. You bottled up Japan long ago, and now Germany has no real hope of a win. I could go for a hail marry in 2 turns to take Russia, but it would be just that.

    Congrats on your win sir! Hope to play you again some time.

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