@Avner keep BB or DD?
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L24 BM4 - BombsAway (axis) vs surfer (Allies +25)
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@surfer Scramble sz 21?
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@BombsAway No thanks.
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter in Yunnan, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Japanese win with 1 artillery remaining. Battle score for attacker is -16 Casualties for Chinese: 1 fighter and 3 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Turning on Edit Mode EDIT: Adding units owned by Japanese to Yunnan: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 8 infantry moved from Szechwan to Shensi Place Units - Chinese Turning on Edit Mode EDIT: Adding units owned by Chinese to Shensi: 1 fighter EDIT: Turning off Edit Mode 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Japanese regular : 3.00
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@BombsAway Ok. That was horrible in Yunnan, but I REALLY didn’t mean to attack lone ftr vs 2 units. After first 2 rounds of combat, you killed all chinese inf. I wanted to retreat, but I hit the wrong button. I edited back the ftr, but your call.
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 56 Sea Zone to 43 Sea Zone Combat - Americans Battle in 43 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 3 fighters moved from Hawaiian Islands to Queensland 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 carrier, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 102 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 102 Sea Zone to 106 Sea Zone 1 fighter moved from Eastern United States to 106 Sea Zone Place Units - Americans 1 carrier and 1 submarine placed in 10 Sea Zone 1 submarine and 2 transports placed in 101 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter in Yunnan, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Japanese win with 1 artillery remaining. Battle score for attacker is -16 Casualties for Chinese: 1 fighter and 3 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Turning on Edit Mode EDIT: Adding units owned by Japanese to Yunnan: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 8 infantry moved from Szechwan to Shensi Place Units - Chinese Turning on Edit Mode EDIT: Adding units owned by Chinese to Shensi: 1 fighter EDIT: Turning off Edit Mode 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 airfield, 1 carrier and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Egypt to Alexandria British take Alexandria from Italians 1 armour moved from Alexandria to Egypt 1 infantry moved from Ethiopia to 76 Sea Zone 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar 1 mech_infantry moved from Ethiopia to 76 Sea Zone 1 mech_infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 infantry moved from Eastern Persia to 80 Sea Zone 1 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq 1 artillery and 3 infantry moved from Persia to Iraq 1 bomber moved from Malta to Iraq 1 artillery, 1 infantry and 1 mech_infantry moved from Ethiopia to Kenya 1 cruiser moved from 76 Sea Zone to 80 Sea Zone 4 infantry moved from Burma to Shan State 1 tactical_bomber moved from India to Shan State 1 fighter moved from India to Shan State Combat - British Battle in French Madagascar Battle in Iraq British attack with 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry Neutral_Axis defend with 3 infantry British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry in Iraq, round 2 : 2/7 hits, 2.00 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Iraq 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking French Madagascar from Neutral_Axis, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Battle in Kenya British attack with 1 artillery, 1 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kenya, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kenya 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Shan State British attack with 1 fighter, 4 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 2 infantry British roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Shan State, round 2 : 3/6 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from 80 Sea Zone: 1 transport EDIT: Adding units owned by British to 71 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 fighter moved from Shan State to India 1 tactical_bomber moved from Shan State to India 1 fighter moved from India to 76 Sea Zone 1 bomber moved from Iraq to Egypt 3 aaGuns moved from Burma to India 1 fighter and 1 tactical_bomber moved from Malta to Gibraltar 1 destroyer moved from 88 Sea Zone to 92 Sea Zone 3 fighters moved from United Kingdom to Gibraltar Place Units - British 1 airfield placed in Gibraltar 1 carrier placed in 106 Sea Zone 2 infantry placed in United Kingdom 1 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6,4,5,5,4,2 British collect 30 PUs (4 lost to blockades); end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 7 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,3,2,5,2,4 UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 7 infantry
Combat Hit Differential Summary :
Chinese regular : -1.33 Italians regular : 0.67 Japanese regular : 2.00 Neutral_Axis regular : 1.00 British regular : 1.83
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@BombsAway Ok, it must be just too early for me to be playing. I also got sloppy with my selection of transports. I had played this out, and meant to use the SZ80 transport to move troops to Iraq. But here I used the one in SZ76…the difference is that I wanted a transport in S. Africa. I edited the move, but again your call.
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from Java to 42 Sea Zone 1 fighter moved from Sumatra to 42 Sea Zone 1 destroyer moved from 61 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to India 2 fighters moved from 42 Sea Zone to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 cruiser moved from 61 Sea Zone to 54 Sea Zone 2 aaGuns moved from South Australia to Queensland 1 submarine moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 76 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.17 ANZAC regular : -0.83
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@BombsAway Thanks.
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Russians Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 submarine moved from 105 Sea Zone to 91 Sea Zone 1 armour and 2 infantry moved from Ukraine to Bryansk 2 aaGuns, 1 armour, 6 artilleries, 23 infantry and 1 mech_infantry moved from Belarus to Bryansk 1 aaGun and 2 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Novgorod to Bryansk 5 infantry moved from Russia to Vologda 3 infantry moved from Yenisey to Timguska 2 aaGuns and 15 infantry moved from Amur to Buryatia Place Units - Russians 10 infantry placed in Russia 1 infantry and 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow 1 fighter moved from Shensi to Kweichow 4 infantry moved from Shensi to Suiyuyan 3 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 7 infantry Japanese defend with 1 infantry Chinese roll dice for 7 infantry in Suiyuyan, round 2 : 1/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Tsinghai 2 infantry moved from Shensi to Tsinghai 1 infantry moved from Shensi to Tsinghai 3 infantry moved from Shensi to Sikang Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : -0.67
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 cruiser moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco Combat - Americans Battle in Morocco Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Morocco, round 2 : 3/6 hits, 1.67 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 infantry moved from Brazil to French Guiana 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Queensland to Hawaiian Islands 1 tactical_bomber moved from Hawaiian Islands to Queensland 1 fighter moved from Queensland to 54 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 bomber moved from Western United States to Hawaiian Islands 1 mech_infantry moved from Central United States to Western United States Place Units - Americans 1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone 1 fighter placed in Western United States 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 fighter and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow 1 fighter moved from Shensi to Kweichow 4 infantry moved from Shensi to Suiyuyan 3 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 7 infantry Japanese defend with 1 infantry Chinese roll dice for 7 infantry in Suiyuyan, round 2 : 1/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Tsinghai 2 infantry moved from Shensi to Tsinghai 1 infantry moved from Shensi to Tsinghai 3 infantry moved from Shensi to Sikang Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 1 artillery, 2 fighters and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Egypt to Alexandria British take Alexandria from Italians 1 armour moved from Alexandria to Egypt 1 artillery and 2 infantry moved from Iraq to Syria 1 bomber moved from Egypt to 99 Sea Zone 1 mech_infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 mech_infantry moved from India to Shan State 1 tactical_bomber moved from India to 41 Sea Zone 1 fighter moved from India to Shan State Combat - British Battle in 99 Sea Zone British attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 41 Sea Zone British attack with 1 tactical_bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Shan State British attack with 1 fighter and 1 mech_infantry Japanese defend with 1 artillery British roll dice for 1 fighter and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Syria British attack with 1 artillery and 2 infantry Neutral_Axis defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Syria, round 2 : 0/3 hits, 0.83 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 2 infantry in Syria, round 3 : 0/3 hits, 0.83 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 2 infantry in Syria, round 4 : 0/3 hits, 0.83 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 2 infantry in Syria, round 5 : 1/3 hits, 0.83 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Syria British win, taking Syria from Neutral_Axis with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - British 1 mech_infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 bomber moved from 99 Sea Zone to Gibraltar 1 infantry moved from French Madagascar to 72 Sea Zone 1 artillery moved from Kenya to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt 1 cruiser moved from 80 Sea Zone to 81 Sea Zone 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 carrier and 2 destroyers moved from 76 Sea Zone to 81 Sea Zone 1 fighter moved from 76 Sea Zone to India 1 tactical_bomber moved from 41 Sea Zone to India 1 fighter moved from Shan State to India 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 1 carrier, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 3 fighters moved from Gibraltar to 91 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from Gibraltar to 81 Sea Zone 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies Place Units - British 2 fighters placed in United Kingdom 1 artillery and 2 infantry placed in Egypt 2 infantry placed in Union of South Africa Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : 0.83 Japanese regular : -1.00 Neutral_Axis regular : -1.67 British regular : -2.00
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from India to 37 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 3 submarines moved from 62 Sea Zone to 54 Sea Zone 2 aaGuns moved from Queensland to South Australia 1 fighter moved from 37 Sea Zone to Shan State Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 76 Sea Zone to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Baltic States to Belarus Germans take Belarus from Russians 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians Combat - Germans Non Combat Move - Germans 1 infantry moved from Western Germany to France 3 aaGuns, 10 armour, 5 artilleries, 1 fighter, 27 infantry, 13 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Western Ukraine 1 artillery and 9 infantry moved from Vyborg to Novgorod 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 1 artillery moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 1 artillery moved from 115 Sea Zone to Novgorod 2 mech_infantrys moved from Poland to Western Ukraine 8 mech_infantrys moved from Germany to Eastern Poland 2 tactical_bombers moved from Western Germany to Western Ukraine 1 tactical_bomber moved from Southern Italy to Western Ukraine 1 fighter moved from Southern Italy to Western Ukraine Place Units - Germans 3 infantry placed in France 2 infantry placed in Germany 1 fighter, 3 infantry and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Russians Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Ukraine 2 fighters moved from Russia to Ukraine 1 tactical_bomber moved from Russia to Ukraine Combat - Russians Battle in Ukraine Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 armour and 1 factory_minor Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.83 expected hits Italians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Ukraine 1 armour owned by the Italians lost in Ukraine Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Non Combat Move - Russians 2 fighters moved from Ukraine to Russia 1 tactical_bomber moved from Ukraine to Russia 1 infantry moved from Volgograd to Tambov 1 mech_infantry moved from Volgograd to Tambov 1 armour and 1 mech_infantry moved from Kazakhstan to Tambov 3 infantry moved from Timguska to Novosibirsk 5 infantry moved from Vologda to Russia 27 infantry moved from Bryansk to Tambov 1 armour moved from Bryansk to Russia 1 armour moved from Bryansk to Tambov 2 mech_infantrys moved from Bryansk to Tambov 1 aaGun moved from Bryansk to Russia 1 aaGun moved from Bryansk to Tambov 4 artilleries moved from Bryansk to Tambov 3 artilleries moved from Bryansk to Russia 1 aaGun moved from Bryansk to Tambov 8 infantry moved from Bryansk to Russia 1 aaGun and 2 infantry moved from Archangel to Vologda 2 infantry moved from Buryatia to Yakut S.S.R. 2 aaGuns and 13 infantry moved from Buryatia to Amur Place Units - Russians 10 infantry placed in Russia 1 infantry and 2 mech_infantrys placed in Volgograd Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 Russians regular : 0.17
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